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Zhenylas

VIP Rescue

Feb 22nd, 2018
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  2. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_double_F', [12533.1,15196.2,-0.00562286], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12533.1,15196.3,71.9809]; [_newObject, [[-0.61636,0.787464,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ToiletBox_F', [12538,15197.2,0.0273056], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12538,15197.2,70.4657]; [_newObject, [[-0.988102,-0.144916,0.0515078], [0.0479421,0.0279929,0.998458]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_Patrol_V3_F', [12559.7,15217,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12559,15216,69.839]; [_newObject, [[-0.616212,-0.78758,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12533.7,15202.4,-0.0587616], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12533.9,15200.1,70.0954]; [_newObject, [[0.996175,0.0717841,-0.0498264], [0.0479261,0.0279567,0.99846]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12534.3,15196.9,-0.137848], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12532.7,15195.5,70.2711]; [_newObject, [[0.669735,-0.742513,-0.011357], [0.0479261,0.0279567,0.99846]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12533.5,15219.3,-0.222313], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12531.9,15217.8,69.0839]; [_newObject, [[0.692101,-0.721572,0.018163], [0.0610041,0.083549,0.994635]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12544,15222.7,-0.186668], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12542.2,15221.5,67.8476]; [_newObject, [[0.551197,-0.833852,0.0295281], [0.0531257,0.0703912,0.996104]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12545,15222.5,0.198021], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12547.3,15222.1,67.2708]; [_newObject, [[0.215122,0.964685,-0.152005], [0.112953,0.130027,0.985056]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12565.4,15213.7,0.26339], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12565.4,15216,64.6926]; [_newObject, [[-0.989571,-0.0167997,0.143061], [0.140377,0.110202,0.983946]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12565.4,15186.6,0.340157], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12566.1,15188.8,66.7755]; [_newObject, [[-0.947513,0.270291,0.17077], [0.200394,0.0858835,0.975944]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12566.5,15181.2,-0.114792], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12566.2,15183.3,66.9557]; [_newObject, [[-0.974217,-0.182309,0.132911], [0.14116,-0.0329812,0.989437]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12556.9,15222.1,-1.66128], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12558.4,15222,65.22]; [_newObject, [[-0.0696761,0.994937,-0.0724267], [0.15745,0.0826613,0.984061]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12550.3,15221.3,0.445038], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12552.7,15221.6,66.294]; [_newObject, [[-0.125736,0.988505,-0.0839581], [0.177425,0.105672,0.978445]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12561.3,15221.8,0.149826], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12563.2,15220.4,64.5979]; [_newObject, [[0.610628,0.777116,-0.152394], [0.140751,0.0828721,0.986571]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12562.6,15209.3,0.234627], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12564,15211.2,65.1766]; [_newObject, [[-0.796613,0.6034,0.0362802], [0.091443,0.0609617,0.993943]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12547.8,15180.7,0.249321], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12550.1,15180.9,68.9605]; [_newObject, [[-0.11012,0.991936,0.062738], [0.11247,-0.0502803,0.992382]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12544.2,15177,0.0348129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12545.8,15178.6,69.2609]; [_newObject, [[-0.709649,0.697618,0.0986293], [0.0796028,-0.0597028,0.995037]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12538.8,15176.1,0.235313], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12541.1,15176.2,69.5667]; [_newObject, [[-0.0797291,0.995892,0.0429227], [0.104692,-0.0344558,0.993908]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12533.2,15176.9,0.321793], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12535.4,15176.3,70.2062]; [_newObject, [[0.269828,0.962002,-0.041781], [0.143822,0.0026395,0.9896]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12564.3,15193.7,-0.061264], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12563,15195.5,66.8184]; [_newObject, [[-0.748716,-0.629663,0.207242], [0.185064,0.101655,0.977455]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12539.5,15202.5,-0.252106], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.3,15202.4,69.5809]; [_newObject, [[0.0844246,-0.993156,0.0807032], [0.109551,0.0897529,0.989921]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12544,15205.2,-0.317635], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12542.2,15204.1,68.8566]; [_newObject, [[0.552642,-0.830363,0.0713064], [0.084178,0.140735,0.986462]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12524.5,15212.4,-0.26136], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12522.4,15211.8,70.4948]; [_newObject, [[0.306733,-0.946389,0.101307], [0.0881735,0.134234,0.987019]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12531.1,15187.4,-0.00130463], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12531.5,15185.2,70.6144]; [_newObject, [[0.974896,0.138953,-0.173985], [0.17068,0.0354484,0.984689]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12532.2,15181.9,0.0569229], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12532.6,15179.7,70.6179]; [_newObject, [[0.975443,0.142251,-0.168156], [0.16951,0.00262863,0.985525]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12563.1,15177.1,0.0673294], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12564.7,15178.6,66.9145]; [_newObject, [[-0.722682,0.66948,0.171836], [0.140513,-0.101117,0.984902]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12553,15172.3,-0.0897293], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12551.5,15170.6,68.0113]; [_newObject, [[0.689409,-0.706184,-0.161307], [0.148505,-0.0801668,0.985657]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12558.2,15172.6,-0.312752], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12556.1,15172.4,67.4537]; [_newObject, [[0.0780611,-0.994063,-0.075798], [0.153828,-0.0631096,0.98608]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12563.6,15172.9,-0.300552], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12561.5,15172.6,66.6493]; [_newObject, [[0.0759488,-0.99121,-0.108326], [0.153428,-0.095729,0.983512]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12560.8,15203.8,0.339867], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12561.6,15206,65.9462]; [_newObject, [[-0.942204,0.31939,0.101205], [0.140494,0.102416,0.98477]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12560.7,15202.9,-0.157455], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12561.1,15200.8,66.647]; [_newObject, [[0.976573,0.071962,-0.202799], [0.195104,0.101454,0.975521]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12549.6,15205.8,-0.151237], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12547.4,15205.8,68.2415]; [_newObject, [[0.0722997,-0.990523,0.11678], [0.0647111,0.121499,0.99048]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_double_F', [12551.9,15204,0.0194016], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12551.7,15204.1,69.6682]; [_newObject, [[0.704546,0.709658,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_double_F', [12559.4,15213.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12559.5,15213.6,70.1579]; [_newObject, [[-0.923114,0.384526,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Pallets_stack_F', [12532.2,15213.9,0.00332642], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12532.2,15213.9,68.997]; [_newObject, [[0.317682,0.945026,-0.077484], [0.0611372,0.0611323,0.996255]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_WaterTank_F', [12540.2,15186.7,0.00962067], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12540.2,15186.7,69.8944]; [_newObject, [[0.0674369,-0.997376,-0.0263321], [0.0552081,-0.0226215,0.998219]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12539.3,15219.9,-0.246971], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.2,15219.7,68.3935]; [_newObject, [[0.0965924,-0.993204,0.0649227], [0.108377,0.0753351,0.991251]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PaperBox_closed_F', [12554.9,15213,0.0122147], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12555,15213,66.3071]; [_newObject, [[-0.938649,0.289812,0.18694], [0.201099,0.0195877,0.979375]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Tyres_F', [12534.9,15205,0.174332], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12534.8,15205,69.1881]; [_newObject, [[0.953802,-0.288563,-0.0836235], [0.109683,0.0753242,0.991109]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ToiletBox_F', [12537.7,15199.8,0.0250473], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.7,15199.8,70.2582]; [_newObject, [[-0.979668,-0.158665,0.122785], [0.109533,0.0897569,0.989922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12552.6,15181.3,-0.0784988], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12553.9,15183.2,68.7382]; [_newObject, [[-0.849883,0.51556,0.109068], [0.0728392,-0.0900565,0.99327]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12553,15202,0.0651779], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12551.7,15203.9,67.9323]; [_newObject, [[-0.785244,-0.594404,0.173425], [0.126035,0.120783,0.984646]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12554,15196.5,0.264648], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12553.8,15198.8,68.312]; [_newObject, [[-0.982667,-0.119998,0.141301], [0.125932,0.127244,0.983845]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12549.7,15168.3,0.21077], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12550,15166,67.9222]; [_newObject, [[0.980244,0.122392,-0.155378], [0.164059,-0.0643107,0.984352]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_double_F', [12540.5,15175.9,0.0861664], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12540.5,15176.3,71.4161]; [_newObject, [[0.0893954,-0.995996,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PaperBox_open_empty_F', [12556.1,15211.2,0.00914001], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12556.2,15211.2,66.1307]; [_newObject, [[0.946612,0.289977,-0.14085], [0.141209,0.0197958,0.989782]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_3_F', [12563,15176.5,0.167099], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12563.2,15175.3,66.7718]; [_newObject, [[0.990476,0.0756174,-0.115066], [0.123488,-0.118233,0.985277]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_GarbageBags_F', [12542.4,15199.4,0.0979614], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12543.4,15199.5,69.0086]; [_newObject, [[0.872781,0.471233,-0.127255], [0.0844997,0.110907,0.990232]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Pallet_F', [12537.3,15214.3,0.00121307], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.3,15214.3,67.8897]; [_newObject, [[0.82318,-0.559989,-0.0937342], [0.108655,-0.00666918,0.994057]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_BarrelSand_grey_F', [12550.8,15199.5,0.0133591], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12550.8,15199.5,68.2631]; [_newObject, [[0.913236,0.372496,-0.165068], [0.125953,0.127189,0.983849]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_BarrelEmpty_F', [12550.1,15199.9,0.0101852], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12550.1,15199.9,68.3054]; [_newObject, [[0.724482,0.671299,-0.156471], [0.110164,0.111319,0.98766]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12537.7,15173.8,-0.0670853], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12538.4,15176,69.778]; [_newObject, [[-0.947513,0.270291,0.17077], [0.200394,0.0858835,0.975944]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12516.4,15166,0.0380325], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12516.4,15165.8,72.5515]; [_newObject, [[-0.824172,-0.566181,-0.0133901], [0.0955894,-0.162373,0.982089]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12522.9,15162.2,0.0259552], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12523,15162.1,71.457]; [_newObject, [[0.0111099,0.987502,0.157216], [0.0696097,-0.157608,0.985045]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12513.8,15160.9,0.0259857], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12514,15160.8,71.8825]; [_newObject, [[-0.290728,0.935317,0.201643], [0.0952677,-0.181401,0.978784]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12506.1,15158,0.0677872], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12506.2,15157.7,72.1463]; [_newObject, [[-0.28759,0.916499,0.278068], [0.0512003,-0.275206,0.960021]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12498.3,15155.6,0.0210266], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12498.4,15155.4,72.1394]; [_newObject, [[0.264449,-0.958577,-0.105818], [0.0278437,-0.10209,0.994385]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12468,15150.8,0.0979843], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12468,15150.5,71.9333]; [_newObject, [[0.961487,-0.269441,-0.0542625], [-0.0180274,-0.258823,0.965757]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12493,15150.6,0.0355377], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12493,15150.4,71.4213]; [_newObject, [[0.961119,-0.275859,-0.0123016], [-0.0367515,-0.171945,0.984421]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12469.7,15160,0.0488663], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12469.8,15159.8,73.5739]; [_newObject, [[-0.981011,0.115321,0.155943], [0.130748,-0.200652,0.970898]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_Patrol_V3_F', [12521.2,15166.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12521.6,15167.6,76.1504]; [_newObject, [[0.325619,0.945501,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12550.4,15162.7,0.365837], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12550.8,15160.4,67.2074]; [_newObject, [[0.986973,0.116253,-0.111218], [0.127023,-0.138809,0.982139]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12530.6,15162.3,0.0359344], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12530.8,15162.2,70.6436]; [_newObject, [[0.0100961,0.988779,0.149042], [0.121681,-0.149157,0.981298]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12534.4,15160.8,0.395302], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12534.7,15158.5,69.0961]; [_newObject, [[0.98646,0.116841,-0.115084], [0.131973,-0.148959,0.979997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_Patrol_V3_F', [12559.3,15174.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12559.3,15175.8,71.4582]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PaperBox_closed_F', [12554.8,15175.2,0.00873566], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12554.9,15175.1,67.7965]; [_newObject, [[-0.945722,0.295192,0.135914], [0.112089,-0.0962655,0.989024]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PaperBox_closed_F', [12520.7,15172,0.0144577], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12520.8,15171.9,72.4823]; [_newObject, [[0.98692,-0.031406,-0.158123], [0.154802,-0.0892079,0.98391]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_FoodSack_01_full_brown_idap_F', [12539.5,15188.5,0.000190735], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12539.5,15188.5,69.3698]; [_newObject, [[0.736925,0.674902,-0.0380619], [0.0479349,0.00399078,0.998842]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Razorwire_F', [12502.6,15117.3,-0.633041], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12500.9,15117.3,63.5841]; [_newObject, [[-0.0722327,-0.975839,-0.206206], [0.0442796,-0.209679,0.976767]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Razorwire_F', [12541.1,15117.2,-0.627586], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12539.5,15116.6,60.2118]; [_newObject, [[0.247581,-0.913257,-0.323521], [0.100916,-0.307793,0.946086]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Razorwire_F', [12587.2,15154.4,-0.206921], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12586.5,15152.8,60.7905]; [_newObject, [[0.837128,-0.43918,-0.326094], [0.242108,-0.237091,0.940836]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12545.2,15186.7,-0.165398], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12543.4,15185.7,69.7103]; [_newObject, [[-0.455095,0.890443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12538,15184.9,0.412827], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12540,15185.1,69.9216]; [_newObject, [[0.0739537,-0.997262,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12538,15184.8,-0.128616], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.8,15186.7,70.0682]; [_newObject, [[0.994438,0.105324,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12537.2,15192.6,0.00839996], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12537.5,15190.6,70.0881]; [_newObject, [[-0.99339,-0.114786,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12537,15192.6,0.295227], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12539,15192.7,70.0044]; [_newObject, [[0.0735354,-0.997293,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_4m_F', [12545.2,15192.6,-0.360931], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12543.3,15192.6,69.7757]; [_newObject, [[-0.0131945,0.999913,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Net_Fence_Gate_F', [12545.6,15184.6,0.0670547], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12545.5,15189.6,69.9839]; [_newObject, [[0.998887,0.0471668,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12540.7,15189.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12540.7,15189.5,69.1964]; [_newObject, [[-0.000207429,0.999992,-0.00398902], [0.0519294,0.00399441,0.998643]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Bucket_F', [12539.1,15191.5,0.000457764], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12539.1,15191.5,69.4325]; [_newObject, [[-0.000517316,0.999992,-0.00388575], [0.0478198,0.00390605,0.998848]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Shed_Small_F', [12457.5,15210.7,0.15696], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12447.4,15214.8,76.2966]; [_newObject, [[-0.999961,0.00888075,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12455.6,15232.9,-0.152405], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12457.8,15232.6,72.9886]; [_newObject, [[0.249114,0.95568,-0.156901], [-0.0144625,0.165661,0.986077]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12460.9,15231.9,-0.132492], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12463,15231.3,73.2916]; [_newObject, [[0.332124,0.930984,-0.151534], [-0.0144625,0.165661,0.986077]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12470,15227.2,0.022522], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12468.2,15228.6,73.4179]; [_newObject, [[-0.542916,-0.816131,0.197917], [0.109785,0.164677,0.980219]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12444.2,15231.9,-0.0722427], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12446.4,15232.5,71.8232]; [_newObject, [[-0.147138,0.962022,-0.22992], [-0.0868189,0.218992,0.971857]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12450,15232.3,-0.0376129], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12452.1,15232.8,72.2836]; [_newObject, [[-0.107937,0.92383,-0.367271], [-0.107661,0.356395,0.928112]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12438.3,15232.1,-0.0596619], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12440.5,15232.3,71.3986]; [_newObject, [[-0.0203364,0.968589,-0.247834], [-0.0554744,0.24641,0.967577]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12487,15152,0.0119095], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12487,15151.9,70.6298]; [_newObject, [[0.983407,-0.180618,0.0169663], [-0.0485397,-0.171859,0.983925]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12487.5,15154.5,0.0121231], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12487.5,15154.5,71.1036]; [_newObject, [[0.9839,-0.178632,0.00553105], [-0.0367515,-0.171945,0.984421]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12481.8,15153.6,0.000267029], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12481.8,15153.5,70.8571]; [_newObject, [[0.982739,-0.175122,-0.0596373], [0.0464725,-0.0783402,0.995843]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12482.4,15156.2,0.0124512], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12482.4,15156.1,71.1339]; [_newObject, [[0.983403,-0.180641,0.016962], [-0.0485397,-0.171859,0.983925]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12481.3,15151.1,0.00364685], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12481.4,15151,70.6867]; [_newObject, [[0.982739,-0.175122,-0.0596373], [0.0464725,-0.0783402,0.995843]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12486.5,15149.5,0.0022049], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12486.5,15149.5,70.3367]; [_newObject, [[0.982955,-0.175359,-0.0552235], [0.0465497,-0.0532001,0.997498]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_BarGate_01_open_F', [12480.5,15148.7,-0.183266], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12477.3,15148.9,74.3755]; [_newObject, [[0.139522,0.990219,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Box_GEN_Equip_F', [12484.9,15179.2,0.0032196], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484.9,15179.2,75.253]; [_newObject, [[-0.639113,0.764046,0.0881339], [0.0770342,-0.0504236,0.995752]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12488.7,15146.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12488.7,15146.2,69.677]; [_newObject, [[0.00212688,0.998583,0.0531729], [0.0399108,-0.0532154,0.997785]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12489.6,15150.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12489.6,15150.2,70.0478]; [_newObject, [[-0.00641479,0.985106,0.171825], [-0.0367515,-0.171945,0.984421]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12491,15156.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12491,15156.2,71.056]; [_newObject, [[0.000179581,0.990878,0.13476], [0.00132044,-0.13476,0.990877]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12491.2,15156.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12491.2,15156.5,71.1014]; [_newObject, [[0.000179581,0.990878,0.13476], [0.00132044,-0.13476,0.990877]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12491.6,15160.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12491.6,15160.1,72.0342]; [_newObject, [[0.000390705,0.956054,0.29319], [0.00127404,-0.29319,0.956053]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12488.5,15142.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12488.5,15142.2,69.4525]; [_newObject, [[0.00574373,0.98962,0.143596], [0.0395526,-0.14371,0.988829]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12488.3,15139.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12488.3,15139.3,69.0077]; [_newObject, [[0.00468308,0.98826,0.152707], [0.0302929,-0.152779,0.987796]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12488.5,15136.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12488.5,15136.4,68.5581]; [_newObject, [[0.00468308,0.98826,0.152707], [0.0302929,-0.152779,0.987796]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12488.7,15132.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12488.7,15132.6,67.892]; [_newObject, [[0.00923947,0.98557,0.169013], [0.053798,-0.169266,0.984101]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12489.1,15128.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12489.1,15128.5,67.1562]; [_newObject, [[0.00923947,0.98557,0.169013], [0.053798,-0.169266,0.984101]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12478.4,15162.2,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12478.4,15162.2,72.3526]; [_newObject, [[0.0135936,0.958964,0.2832], [0.0459774,-0.283526,0.957862]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12477.3,15155.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12477.3,15155.1,70.9041]; [_newObject, [[0.00654165,0.996942,0.0778771], [0.0834488,-0.0781514,0.993443]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12476.3,15146.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12476.3,15146.8,70.2166]; [_newObject, [[0.00362918,0.997131,0.0756077], [0.0478073,-0.0756948,0.995984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12476.8,15138.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12476.8,15138.5,69.1469]; [_newObject, [[-0.000366209,0.990522,0.137352], [-0.00264094,-0.137352,0.990519]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_large_F', [12474,15134.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12474,15134.1,68.298]; [_newObject, [[-0.00597329,0.964633,0.26353], [-0.0218592,-0.263598,0.964385]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12491,15155.9,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12491,15155.9,71.0202]; [_newObject, [[0.000179581,0.990878,0.13476], [0.00132044,-0.13476,0.990877]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12473.3,15157.4,0.00531769], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12473.4,15157.3,71.8009]; [_newObject, [[0.980405,-0.17208,-0.0958907], [0.0834488,-0.0781514,0.993443]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12473.9,15161.2,0.0226135], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12473.9,15161.1,72.7029]; [_newObject, [[0.978249,-0.165405,-0.125178], [0.0810294,-0.250806,0.96464]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CncBarrier_stripes_F', [12472.4,15152.4,0.0116196], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12472.4,15152.4,71.3067]; [_newObject, [[0.974721,-0.165382,-0.150227], [0.132609,-0.112914,0.984716]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Flag_Altis_F', [12494.7,15147.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12494.6,15146.9,73.7675]; [_newObject, [[-0.0573846,-0.998352,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_double_F', [12472.5,15161.3,0.111664], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12472.6,15160.9,73.5078]; [_newObject, [[-0.270941,0.962596,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Portable_generator_F', [12472.4,15162.8,0.0245132], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12472.4,15162.8,73.2682]; [_newObject, [[0.0227722,0.968016,0.249853], [0.0832768,-0.250886,0.964428]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLight_single_F', [12486.1,15151.4,0.00815582], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12486.1,15151.3,71.178]; [_newObject, [[0.644538,0.764572,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Portable_generator_F', [12485.2,15151,0.00223541], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12485.2,15151,70.4761]; [_newObject, [[0.00255782,0.996925,0.0783147], [0.0501954,-0.0783442,0.995662]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_PortableLongRangeRadio_F', [12484.9,15153.7,0.000556946], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484.9,15153.7,70.4724]; [_newObject, [[-0.00836741,0.985122,0.171654], [-0.0485493,-0.171857,0.983925]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_BagBunker_Small_F', [12484.5,15153.7,-0.0678253], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484.6,15154.1,71.4851]; [_newObject, [[0.215961,0.959979,0.17833], [-0.0485397,-0.171859,0.983925]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12484.6,15153.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484.6,15153.6,70.4227]; [_newObject, [[-0.00846795,0.985122,0.17165], [-0.0485397,-0.171859,0.983925]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_ClutterCutter_medium_F', [12484,15150.3,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484,15150.3,70.1171]; [_newObject, [[0.00365189,0.996927,0.078255], [0.0464725,-0.0783402,0.995843]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CampingTable_F', [12482.8,15149.3,-0.000488281], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12482.8,15149.3,70.5205]; [_newObject, [[0.00135333,0.998582,0.0532061], [0.0465332,-0.0532114,0.997499]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_CampingChair_V2_F', [12484.6,15154.7,0.0163574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12484.6,15154.7,71.1167]; [_newObject, [[-0.00850183,0.985114,0.17169], [-0.0485286,-0.171901,0.983918]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12490.4,15217,0.103905], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12490.6,15217.4,72.5862]; [_newObject, [[0.294893,0.922238,-0.250032], [0.126339,0.221739,0.966887]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12482.1,15219.8,0.0311203], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12482.3,15220,73.1988]; [_newObject, [[0.306921,0.945143,-0.111819], [0.0925754,0.0872853,0.991873]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12473.8,15223.9,0.0460663], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12474,15224,73.8807]; [_newObject, [[0.431104,0.891737,-0.137678], [0.135542,0.0868527,0.986957]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12432.2,15231.6,-0.0182877], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12434.3,15232.1,71.0861]; [_newObject, [[-0.146892,0.961495,-0.232272], [-0.0609321,0.225577,0.972318]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12419.7,15225.4,0.259819], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12421.5,15226.8,71.4726]; [_newObject, [[-0.503726,0.8054,-0.312396], [-0.094667,0.307984,0.94667]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_5_F', [12425.5,15229.1,0.084259], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12427.4,15230.4,71.15]; [_newObject, [[-0.476845,0.826611,-0.298887], [-0.143776,0.262106,0.954269]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12402,15209.4,0.0124893], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12401.9,15209.3,72.8306]; [_newObject, [[0.81457,-0.569094,0.112284], [-0.125646,0.0158715,0.991948]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12399.6,15200.1,-0.00122833], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12399.7,15200.1,72.9369]; [_newObject, [[0.989908,-0.132438,0.0504251], [-0.0492702,0.0119851,0.998714]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12399.7,15190.7,-0.00691223], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12399.6,15190.7,73.0849]; [_newObject, [[0.940854,0.321576,0.106693], [-0.109991,-0.00795088,0.993901]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_Patrol_V3_F', [12404.4,15200.6,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12405.7,15200.6,77.0514]; [_newObject, [[0.998706,-0.0508616,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_HBarrier_Big_F', [12409.8,15183.7,0.0213242], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12409.7,15183.8,74.3832]; [_newObject, [[-0.422594,-0.898331,0.120065], [-0.0329499,0.147616,0.988496]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_House_V3_F', [12480.4,15214.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12480.1,15213.5,74.0098]; [_newObject, [[0.343649,0.939098,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['Land_Cargo_House_V3_F', [12491.2,15211.5,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12490.9,15210.6,73.5015]; [_newObject, [[0.343649,0.939098,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['B_GEN_Van_02_vehicle_F', [12457.1,15213.5,0.109833], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12457.1,15213.5,75.8789]; [_newObject, [[0.997473,-0.0694887,-0.0147797], [0.0160293,0.0174599,0.999719]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['B_GEN_Van_02_transport_F', [12447,15215.1,-0.0697327], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12447,15215.1,75.6438]; [_newObject, [[0.997942,-0.0597932,0.0231697], [-0.0242243,-0.0169725,0.999562]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['B_GEN_Offroad_01_gen_F', [12439.9,15214.5,-0.0547028], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12439.9,15214.5,75.5632]; [_newObject, [[0.999674,0.0250261,-0.00501532], [0.00515337,-0.00545486,0.999972]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['B_GEN_Offroad_01_gen_F', [12481.3,15175.1,-0.0297012], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12481.3,15175.1,76.3072]; [_newObject, [[-0.877401,-0.479599,-0.0123286], [0.0364165,-0.0922015,0.995074]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newObject = createVehicle ['B_GEN_Offroad_01_gen_F', [12503.9,15173.2,-0.120552], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [12503.9,15173.2,74.7991]; [_newObject, [[0.403991,-0.914762,-0.0010471], [0.0463285,0.0193171,0.998739]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject];_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['I_G_resistanceLeader_F', [12541.4,15188.8,0.00136566], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 265.891; _newUnit setDir 265.891; _newUnit setPosWorld [12541.4,15188.8,69.1652];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12520.8,15167,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 186.466; _newUnit setDir 186.466; _newUnit setPosWorld [12520.8,15167,75.5908];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12560.9,15174.7,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 101.645; _newUnit setDir 101.645; _newUnit setPosWorld [12560.9,15174.7,70.8987];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12548.5,15186.8,0.00172424], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 47.2033; _newUnit setDir 47.2033; _newUnit setPosWorld [12548.5,15186.8,68.7172];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12530.5,15190.2,0.00172424], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 65.2259; _newUnit setDir 65.2259; _newUnit setPosWorld [12530.5,15190.2,69.8055];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[12525.2,15206.4,-1.52588e-005], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12523.4,15188.6,0.000450134], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12549.8,15213.3,0.00160217], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12561.5,15215.8,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 29.6175; _newUnit setDir 29.6175; _newUnit setPosWorld [12561.5,15215.8,69.2795];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = createVehicle ['B_Heli_Light_01_F', [12495.5,15195.2,0.0175858], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 359.995; _newUnit setFormDir 359.995; _newUnit setPosWorld [12495.5,15195.2,75.1493];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12449.2,15223.2,0.00203705], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 263.644; _newUnit setDir 263.644; _newUnit setPosWorld [12449.2,15223.2,73.3071];_newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12459.2,15221.7,0.00126648], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 90.0525; _newUnit setDir 90.0525; _newUnit setPosWorld [12459.2,15221.7,73.9014];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[12460.6,15224.9,0], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12443.9,15222.6,2.28882e-005], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12423.1,15219.3,0.000450134], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12464.5,15220.8,0.00153351], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12447.8,15196.8,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 88.6474; _newUnit setDir 88.6474; _newUnit setPosWorld [12447.8,15196.8,91.9591];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12445.7,15192.7,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 161.621; _newUnit setDir 161.621; _newUnit setPosWorld [12445.7,15192.7,86.8353];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12445.5,15190.4,0.00144958], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 349.812; _newUnit setDir 349.812; _newUnit setPosWorld [12445.5,15190.4,86.8354];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12469,15208.2,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 118.363; _newUnit setDir 118.363; _newUnit setPosWorld [12469,15208.2,78.6834];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12482.6,15151.4,0.00149536], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 181.314; _newUnit setDir 181.314; _newUnit setPosWorld [12482.6,15151.4,70.2674];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12463.8,15177.3,0.00131989], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 72.2375; _newUnit setDir 72.2375; _newUnit setPosWorld [12463.8,15177.3,74.4982];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[12503.9,15144.2,-3.8147e-005], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12464.1,15129.6,-0.000366211], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12471.3,15172.9,-6.10352e-005], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12482.3,15157,0.00146484], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12484.6,15154.6,0.0065918], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 179.506; _newUnit setDir 179.506; _newUnit setPosWorld [12484.6,15154.6,70.6075];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12404.8,15201.7,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 66.2064; _newUnit setDir 66.2064; _newUnit setPosWorld [12404.8,15201.7,76.4919];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Commander_F', [12483.7,15203.5,0.00101471], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 192.433; _newUnit setDir 192.433; _newUnit setPosWorld [12483.7,15203.5,74.0055];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newGroup = createGroup west; _newUnit = _newGroup createUnit ['B_GEN_Soldier_F', [12490.7,15206.3,0.00128174], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 155.606; _newUnit setDir 155.606; _newUnit setPosWorld [12490.7,15206.3,73.3865];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[12499.8,15209.1,0.000221252], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12513.3,15190.1,0.000244141], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12483.6,15199.7,-7.62939e-006], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[12482.6,15208.8,7.62939e-006], 0]; _newWaypoint setWaypointType 'CYCLE';
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