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Oct 27th, 2015
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  1. // Get internal WAVEFORMATEX pointer from audio client instance (http://blog.lms-dev.com/reverse-engineering/recording-audio-of-a-single-process-part-iii/)
  2. WAVEFORMATEX* waveFormatEx;
  3. _asm
  4. {
  5. mov eax, pActiveAudioClient
  6. mov eax, [eax+0x40]
  7. add eax, 0x12C
  8. mov waveFormatEx, eax
  9. }
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