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Jan 18th, 2020
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  1. ---- Minecraft Crash Report ----
  2. // Surprise! Haha. Well, this is awkward.
  3.  
  4. Time: 2020-01-18 21:48:51
  5. Description: Initializing game
  6.  
  7. x.zaR: Unable to fit: minecraft:blocks/lava_flow, size: 32x32, atlas: 0x0, atlasMax: -1x-1 - Maybe try a lower resolution resourcepack?
  8. at x.sIn.L(S:55)
  9. at x.Nsx.s(S:173)
  10. at x.Nsx.s(S:10)
  11. at x.MSM.L(S:5)
  12. at x.MSM.s(S:330)
  13. at x.IzU.s(S:2)
  14. at x.Mxa.s(S:19)
  15. at x.Mxa.s(S:13)
  16. at x.Irw.bj(S:1398)
  17. at x.Irw.aw(S:1483)
  18. at x.PIV.s(S:7)
  19. at java.lang.Thread.run(Thread.java:748)
  20.  
  21.  
  22. A detailed walkthrough of the error, its code path and all known details is as follows:
  23. ---------------------------------------------------------------------------------------
  24.  
  25. -- Head --
  26. Thread: Client Thread
  27. Stacktrace:
  28. at x.sIn.L(S:55)
  29. at x.Nsx.s(S:173)
  30. at x.Nsx.s(S:10)
  31. at x.MSM.L(S:5)
  32. at x.MSM.s(S:330)
  33. at x.IzU.s(S:2)
  34. at x.Mxa.s(S:19)
  35. at x.Mxa.s(S:13)
  36. at x.Irw.bj(S:1398)
  37.  
  38. -- Initialization --
  39. Details:
  40. Stacktrace:
  41. at x.Irw.aw(S:1483)
  42. at x.PIV.s(S:7)
  43. at java.lang.Thread.run(Thread.java:748)
  44.  
  45. -- System Details --
  46. Details:
  47. Launcher Version: Pactify Launcher 2.7.0-win64
  48. Minecraft Version: p110 / 1.0-SNAPSHOT-c8a443f-1712
  49. Operating System: Windows 10 (amd64) version 10.0
  50. Java Version: 1.8.0_222, Oracle Corporation
  51. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  52. Memory: 318666000 bytes (303 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
  53. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0, scache: 0
  54. Launched Version: Pactify Launcher 2.7.0-win64
  55. LWJGL: 3.2.3 1.0-SNAPSHOT-c8a443f-1712
  56. OpenGL: Intel(R) HD Graphics 630 GL version 4.6.0 - Build 26.20.100.7262, Intel
  57. GL Caps:
  58. Using GL 1.3 multitexturing.
  59. Using GL 1.3 texture combiners.
  60. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
  61. Shaders are available because OpenGL 2.1 is supported.
  62. VBOs are available because OpenGL 1.5 is supported.
  63. Using VBOs: ~~ERROR~~ NullPointerException: null
  64. Is Modded: Probably not. Jar signature remains and client brand is untouched.
  65. Type: Client (map_client.txt)
  66. Resource Packs:
  67. Render Distance Chunks: 4
  68. Mipmaps: 0
  69. Anisotropic Filtering: 0
  70. Antialiasing: 0
  71. Multitexture: No
  72. Shaders:
  73. Current Language: Français (France)
  74. Profiler Position: N/A (disabled)
  75. CPU: 4x Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
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