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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
  8. Vendor:
  9. VRAM: 8047 MB
  10. Driver: 26.20.13031.20012
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.091 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.395300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 3:12:51 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 41ec -> priority: 1
  32. Thread -> id: 9d8 -> priority: 1
  33. Thread -> id: 608 -> priority: 1
  34. Thread -> id: 32e4 -> priority: 1
  35. Thread -> id: 35c8 -> priority: 1
  36. Thread -> id: 3750 -> priority: 1
  37. Thread -> id: 46a8 -> priority: 1
  38. Thread -> id: 3618 -> priority: 1
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 173952.
  45. Total: 267.306300 ms (FindLiveObjects: 7.018500 ms CreateObjectMapping: 6.771700 ms MarkObjects: 253.223200 ms DeleteObjects: 0.292700 ms)
  46.  
  47. Tamer ID: 12732
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174754.
  54. Total: 269.702800 ms (FindLiveObjects: 6.869000 ms CreateObjectMapping: 5.789600 ms MarkObjects: 256.862000 ms DeleteObjects: 0.181900 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  57.  
  58. Unloading 6297 unused Assets to reduce memory usage. Loaded Objects now: 205117.
  59. Total: 297.588700 ms (FindLiveObjects: 9.507400 ms CreateObjectMapping: 9.656800 ms MarkObjects: 274.754400 ms DeleteObjects: 3.669800 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  62.  
  63. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 210457.
  64. Total: 293.668700 ms (FindLiveObjects: 8.448200 ms CreateObjectMapping: 8.874700 ms MarkObjects: 275.901000 ms DeleteObjects: 0.444200 ms)
  65.  
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  67.  
  68. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 216738.
  69. Total: 288.283900 ms (FindLiveObjects: 8.766500 ms CreateObjectMapping: 8.798400 ms MarkObjects: 270.489000 ms DeleteObjects: 0.229700 ms)
  70.  
  71. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  72.  
  73. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 220561.
  74. Total: 292.740800 ms (FindLiveObjects: 8.939000 ms CreateObjectMapping: 8.630600 ms MarkObjects: 274.881500 ms DeleteObjects: 0.289400 ms)
  75.  
  76. Unloading 5 Unused Serialized files (Serialized files now loaded: 24)
  77.  
  78. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 220656.
  79. Total: 293.532700 ms (FindLiveObjects: 8.908200 ms CreateObjectMapping: 8.645100 ms MarkObjects: 275.693200 ms DeleteObjects: 0.285700 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  82.  
  83. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 227849.
  84. Total: 296.421600 ms (FindLiveObjects: 9.254300 ms CreateObjectMapping: 8.894900 ms MarkObjects: 277.750900 ms DeleteObjects: 0.521000 ms)
  85.  
  86. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  87.  
  88. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 233100.
  89. Total: 299.553100 ms (FindLiveObjects: 9.476000 ms CreateObjectMapping: 8.999900 ms MarkObjects: 280.733300 ms DeleteObjects: 0.343700 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
  92.  
  93. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 239198.
  94. Total: 299.549100 ms (FindLiveObjects: 10.066500 ms CreateObjectMapping: 9.059800 ms MarkObjects: 279.873100 ms DeleteObjects: 0.549200 ms)
  95.  
  96. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  97.  
  98. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 246950.
  99. Total: 301.508900 ms (FindLiveObjects: 10.068400 ms CreateObjectMapping: 9.096100 ms MarkObjects: 282.132400 ms DeleteObjects: 0.211300 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246950.
  104. Total: 299.599000 ms (FindLiveObjects: 10.065100 ms CreateObjectMapping: 8.807900 ms MarkObjects: 280.522300 ms DeleteObjects: 0.203500 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246950.
  109. Total: 299.793200 ms (FindLiveObjects: 10.072800 ms CreateObjectMapping: 8.847300 ms MarkObjects: 280.642100 ms DeleteObjects: 0.230800 ms)
  110.  
  111. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  132.  
  133. Unloading 693 unused Assets to reduce memory usage. Loaded Objects now: 269299.
  134. Total: 320.761900 ms (FindLiveObjects: 12.361600 ms CreateObjectMapping: 9.309700 ms MarkObjects: 298.160300 ms DeleteObjects: 0.930000 ms)
  135.  
  136. Unloading 5 Unused Serialized files (Serialized files now loaded: 27)
  137.  
  138. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 269323.
  139. Total: 319.605100 ms (FindLiveObjects: 10.928200 ms CreateObjectMapping: 11.075500 ms MarkObjects: 297.308300 ms DeleteObjects: 0.292900 ms)
  140.  
  141. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  142.  
  143. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269323.
  144. Total: 317.499000 ms (FindLiveObjects: 11.717500 ms CreateObjectMapping: 9.077900 ms MarkObjects: 296.391100 ms DeleteObjects: 0.312100 ms)
  145.  
  146. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  147.  
  148. Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 273926.
  149. Total: 333.776800 ms (FindLiveObjects: 11.663500 ms CreateObjectMapping: 12.142900 ms MarkObjects: 309.100200 ms DeleteObjects: 0.869900 ms)
  150.  
  151. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  152.  
  153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273926.
  154. Total: 331.096800 ms (FindLiveObjects: 11.468200 ms CreateObjectMapping: 9.227900 ms MarkObjects: 310.122600 ms DeleteObjects: 0.277600 ms)
  155.  
  156. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  157.  
  158. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 275032.
  159. Total: 333.512000 ms (FindLiveObjects: 11.441700 ms CreateObjectMapping: 9.206200 ms MarkObjects: 312.392200 ms DeleteObjects: 0.471700 ms)
  160.  
  161. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  162.  
  163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275032.
  164. Total: 330.719900 ms (FindLiveObjects: 11.251600 ms CreateObjectMapping: 9.076800 ms MarkObjects: 310.089700 ms DeleteObjects: 0.301600 ms)
  165.  
  166. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  167.  
  168. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 275557.
  169. Total: 332.384400 ms (FindLiveObjects: 11.391400 ms CreateObjectMapping: 9.121400 ms MarkObjects: 311.462000 ms DeleteObjects: 0.409400 ms)
  170.  
  171. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  172.  
  173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275557.
  174. Total: 332.037400 ms (FindLiveObjects: 11.452400 ms CreateObjectMapping: 9.231500 ms MarkObjects: 311.138400 ms DeleteObjects: 0.214800 ms)
  175.  
  176. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  177.  
  178. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 275903.
  179. Total: 334.271500 ms (FindLiveObjects: 11.770500 ms CreateObjectMapping: 9.199300 ms MarkObjects: 312.862500 ms DeleteObjects: 0.439000 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275903.
  184. Total: 331.035700 ms (FindLiveObjects: 11.131900 ms CreateObjectMapping: 9.061600 ms MarkObjects: 310.631900 ms DeleteObjects: 0.210100 ms)
  185.  
  186. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  187.  
  188. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 275909.
  189. Total: 338.626800 ms (FindLiveObjects: 11.453000 ms CreateObjectMapping: 12.391800 ms MarkObjects: 314.362200 ms DeleteObjects: 0.419500 ms)
  190.  
  191. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  192.  
  193. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275909.
  194. Total: 332.624100 ms (FindLiveObjects: 11.448300 ms CreateObjectMapping: 9.106300 ms MarkObjects: 311.850800 ms DeleteObjects: 0.218500 ms)
  195.  
  196. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  197.  
  198. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 276092.
  199. Total: 333.038700 ms (FindLiveObjects: 11.403100 ms CreateObjectMapping: 9.114400 ms MarkObjects: 312.132300 ms DeleteObjects: 0.388600 ms)
  200.  
  201. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  202.  
  203. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276092.
  204. Total: 333.582000 ms (FindLiveObjects: 11.138500 ms CreateObjectMapping: 9.095100 ms MarkObjects: 313.103200 ms DeleteObjects: 0.244800 ms)
  205.  
  206. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  207.  
  208. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 276109.
  209. Total: 334.965500 ms (FindLiveObjects: 11.352100 ms CreateObjectMapping: 9.039900 ms MarkObjects: 314.220000 ms DeleteObjects: 0.353200 ms)
  210.  
  211. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  212.  
  213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276109.
  214. Total: 333.911800 ms (FindLiveObjects: 11.241100 ms CreateObjectMapping: 9.061700 ms MarkObjects: 313.381600 ms DeleteObjects: 0.227200 ms)
  215.  
  216. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  217.  
  218. Unloading 195 unused Assets to reduce memory usage. Loaded Objects now: 277650.
  219. Total: 338.456800 ms (FindLiveObjects: 12.334800 ms CreateObjectMapping: 9.171000 ms MarkObjects: 316.470200 ms DeleteObjects: 0.480500 ms)
  220.  
  221. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  222.  
  223. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277650.
  224. Total: 332.482500 ms (FindLiveObjects: 11.683900 ms CreateObjectMapping: 9.236500 ms MarkObjects: 311.335700 ms DeleteObjects: 0.226200 ms)
  225.  
  226. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  227.  
  228. Unloading 661 unused Assets to reduce memory usage. Loaded Objects now: 277582.
  229. Total: 336.937200 ms (FindLiveObjects: 11.623100 ms CreateObjectMapping: 9.479400 ms MarkObjects: 314.990500 ms DeleteObjects: 0.843900 ms)
  230.  
  231. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  232.  
  233. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277582.
  234. Total: 334.344700 ms (FindLiveObjects: 11.507000 ms CreateObjectMapping: 10.982800 ms MarkObjects: 311.572500 ms DeleteObjects: 0.282100 ms)
  235.  
  236. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  237.  
  238. Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 278304.
  239. Total: 339.084000 ms (FindLiveObjects: 11.510500 ms CreateObjectMapping: 11.186300 ms MarkObjects: 315.645400 ms DeleteObjects: 0.741600 ms)
  240.  
  241. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  242.  
  243. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278304.
  244. Total: 338.574000 ms (FindLiveObjects: 11.885800 ms CreateObjectMapping: 9.475200 ms MarkObjects: 316.910700 ms DeleteObjects: 0.302100 ms)
  245.  
  246. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  247.  
  248. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 278683.
  249. Total: 338.049300 ms (FindLiveObjects: 11.953600 ms CreateObjectMapping: 9.499800 ms MarkObjects: 316.212800 ms DeleteObjects: 0.382800 ms)
  250.  
  251. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  252.  
  253. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278683.
  254. Total: 337.457200 ms (FindLiveObjects: 11.487800 ms CreateObjectMapping: 9.611600 ms MarkObjects: 316.096900 ms DeleteObjects: 0.260500 ms)
  255.  
  256. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  257.  
  258. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 278944.
  259. Total: 336.183700 ms (FindLiveObjects: 11.728500 ms CreateObjectMapping: 9.209800 ms MarkObjects: 314.856800 ms DeleteObjects: 0.388300 ms)
  260.  
  261. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  262.  
  263. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278944.
  264. Total: 335.506800 ms (FindLiveObjects: 11.651500 ms CreateObjectMapping: 10.176000 ms MarkObjects: 313.397100 ms DeleteObjects: 0.281800 ms)
  265.  
  266. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  267.  
  268. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 279010.
  269. Total: 339.616200 ms (FindLiveObjects: 11.591100 ms CreateObjectMapping: 12.433300 ms MarkObjects: 315.211600 ms DeleteObjects: 0.379900 ms)
  270.  
  271. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  272.  
  273. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279010.
  274. Total: 333.424800 ms (FindLiveObjects: 11.389600 ms CreateObjectMapping: 9.103400 ms MarkObjects: 312.673700 ms DeleteObjects: 0.257700 ms)
  275.  
  276. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  277.  
  278. Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 279456.
  279. Total: 337.667900 ms (FindLiveObjects: 11.665100 ms CreateObjectMapping: 9.183700 ms MarkObjects: 316.344700 ms DeleteObjects: 0.474100 ms)
  280.  
  281. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  282.  
  283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279456.
  284. Total: 344.194600 ms (FindLiveObjects: 11.339000 ms CreateObjectMapping: 12.401600 ms MarkObjects: 320.108400 ms DeleteObjects: 0.345200 ms)
  285.  
  286. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  287.  
  288. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 279451.
  289. Total: 336.542800 ms (FindLiveObjects: 11.478700 ms CreateObjectMapping: 9.167300 ms MarkObjects: 315.465600 ms DeleteObjects: 0.431100 ms)
  290.  
  291. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  292.  
  293. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279451.
  294. Total: 336.354900 ms (FindLiveObjects: 11.498000 ms CreateObjectMapping: 10.258300 ms MarkObjects: 314.248200 ms DeleteObjects: 0.350200 ms)
  295.  
  296. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  297.  
  298. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 279447.
  299. Total: 340.621800 ms (FindLiveObjects: 11.499400 ms CreateObjectMapping: 15.027400 ms MarkObjects: 313.677900 ms DeleteObjects: 0.416800 ms)
  300.  
  301. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  302.  
  303. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279447.
  304. Total: 337.113100 ms (FindLiveObjects: 11.428700 ms CreateObjectMapping: 9.093900 ms MarkObjects: 316.250700 ms DeleteObjects: 0.339500 ms)
  305.  
  306. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  307.  
  308. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 279446.
  309. Total: 343.378000 ms (FindLiveObjects: 11.524200 ms CreateObjectMapping: 15.886500 ms MarkObjects: 315.523200 ms DeleteObjects: 0.443900 ms)
  310.  
  311. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  312.  
  313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279446.
  314. Total: 342.747900 ms (FindLiveObjects: 11.427200 ms CreateObjectMapping: 13.431100 ms MarkObjects: 317.606500 ms DeleteObjects: 0.282900 ms)
  315.  
  316. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  317.  
  318. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 279456.
  319. Total: 338.280700 ms (FindLiveObjects: 12.229500 ms CreateObjectMapping: 9.268500 ms MarkObjects: 316.309400 ms DeleteObjects: 0.473000 ms)
  320.  
  321. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  322.  
  323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279456.
  324. Total: 338.685000 ms (FindLiveObjects: 11.391400 ms CreateObjectMapping: 9.053800 ms MarkObjects: 317.897100 ms DeleteObjects: 0.342400 ms)
  325.  
  326. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  327.  
  328. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 279602.
  329. Total: 337.874600 ms (FindLiveObjects: 11.442800 ms CreateObjectMapping: 9.336300 ms MarkObjects: 316.660400 ms DeleteObjects: 0.434900 ms)
  330.  
  331. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  332.  
  333. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279602.
  334. Total: 335.205700 ms (FindLiveObjects: 11.325500 ms CreateObjectMapping: 9.107000 ms MarkObjects: 314.476400 ms DeleteObjects: 0.296500 ms)
  335.  
  336. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  337.  
  338. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 280636.
  339. Total: 339.526800 ms (FindLiveObjects: 11.732200 ms CreateObjectMapping: 9.356000 ms MarkObjects: 318.112200 ms DeleteObjects: 0.326200 ms)
  340.  
  341. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  342.  
  343. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280636.
  344. Total: 344.786600 ms (FindLiveObjects: 11.410600 ms CreateObjectMapping: 12.714600 ms MarkObjects: 320.376000 ms DeleteObjects: 0.285100 ms)
  345.  
  346. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  347.  
  348. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 281113.
  349. Total: 341.698100 ms (FindLiveObjects: 11.629700 ms CreateObjectMapping: 13.025400 ms MarkObjects: 316.620400 ms DeleteObjects: 0.422300 ms)
  350.  
  351. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  352.  
  353. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281113.
  354. Total: 339.239600 ms (FindLiveObjects: 11.472000 ms CreateObjectMapping: 9.147600 ms MarkObjects: 318.336600 ms DeleteObjects: 0.283000 ms)
  355.  
  356. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  357.  
  358. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 281770.
  359. Total: 337.396600 ms (FindLiveObjects: 11.704900 ms CreateObjectMapping: 9.129200 ms MarkObjects: 316.228700 ms DeleteObjects: 0.333600 ms)
  360.  
  361. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  362.  
  363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281770.
  364. Total: 337.657900 ms (FindLiveObjects: 11.551900 ms CreateObjectMapping: 9.148400 ms MarkObjects: 316.676300 ms DeleteObjects: 0.281000 ms)
  365.  
  366. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  367.  
  368. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 282872.
  369. Total: 342.430400 ms (FindLiveObjects: 12.054900 ms CreateObjectMapping: 9.226900 ms MarkObjects: 320.772400 ms DeleteObjects: 0.375900 ms)
  370.  
  371. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  372.  
  373. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282872.
  374. Total: 339.220700 ms (FindLiveObjects: 11.473500 ms CreateObjectMapping: 9.117100 ms MarkObjects: 318.318700 ms DeleteObjects: 0.311200 ms)
  375.  
  376. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  377.  
  378. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 282879.
  379. Total: 342.159800 ms (FindLiveObjects: 11.704600 ms CreateObjectMapping: 9.140300 ms MarkObjects: 320.858400 ms DeleteObjects: 0.456100 ms)
  380.  
  381. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  382.  
  383. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282879.
  384. Total: 340.937100 ms (FindLiveObjects: 11.623100 ms CreateObjectMapping: 9.142000 ms MarkObjects: 319.846900 ms DeleteObjects: 0.324900 ms)
  385.  
  386. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  387.  
  388. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 283047.
  389. Total: 342.271600 ms (FindLiveObjects: 11.746600 ms CreateObjectMapping: 9.360700 ms MarkObjects: 320.755000 ms DeleteObjects: 0.409000 ms)
  390.  
  391. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  392.  
  393. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283047.
  394. Total: 338.835100 ms (FindLiveObjects: 11.714100 ms CreateObjectMapping: 9.241100 ms MarkObjects: 317.588600 ms DeleteObjects: 0.291000 ms)
  395.  
  396. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  397.  
  398. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 283265.
  399. Total: 345.316900 ms (FindLiveObjects: 12.715200 ms CreateObjectMapping: 12.590000 ms MarkObjects: 319.537700 ms DeleteObjects: 0.473600 ms)
  400.  
  401. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  402.  
  403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283265.
  404. Total: 338.344500 ms (FindLiveObjects: 11.594700 ms CreateObjectMapping: 9.004000 ms MarkObjects: 317.460900 ms DeleteObjects: 0.284700 ms)
  405.  
  406. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  407.  
  408. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 283703.
  409. Total: 347.257700 ms (FindLiveObjects: 11.973000 ms CreateObjectMapping: 9.431200 ms MarkObjects: 325.484600 ms DeleteObjects: 0.368800 ms)
  410.  
  411. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  412.  
  413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283703.
  414. Total: 345.430200 ms (FindLiveObjects: 11.845300 ms CreateObjectMapping: 9.105800 ms MarkObjects: 324.176100 ms DeleteObjects: 0.302900 ms)
  415.  
  416. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  417.  
  418. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 284297.
  419. Total: 343.951000 ms (FindLiveObjects: 11.956200 ms CreateObjectMapping: 9.360400 ms MarkObjects: 322.307100 ms DeleteObjects: 0.327000 ms)
  420.  
  421. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  422.  
  423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284297.
  424. Total: 340.192800 ms (FindLiveObjects: 11.676000 ms CreateObjectMapping: 9.143500 ms MarkObjects: 319.051600 ms DeleteObjects: 0.321200 ms)
  425.  
  426. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  427.  
  428. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 285124.
  429. Total: 344.240100 ms (FindLiveObjects: 12.394400 ms CreateObjectMapping: 9.482800 ms MarkObjects: 321.992500 ms DeleteObjects: 0.370000 ms)
  430.  
  431. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  432.  
  433. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285124.
  434. Total: 342.935000 ms (FindLiveObjects: 11.678700 ms CreateObjectMapping: 9.236000 ms MarkObjects: 321.716800 ms DeleteObjects: 0.303300 ms)
  435.  
  436. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  437.  
  438. Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 286063.
  439. Total: 345.616000 ms (FindLiveObjects: 12.829600 ms CreateObjectMapping: 9.540200 ms MarkObjects: 322.510100 ms DeleteObjects: 0.735900 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286063.
  444. Total: 347.662600 ms (FindLiveObjects: 13.164500 ms CreateObjectMapping: 15.119700 ms MarkObjects: 319.088700 ms DeleteObjects: 0.289500 ms)
  445.  
  446. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  447.  
  448. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 286433.
  449. Total: 349.521500 ms (FindLiveObjects: 13.640600 ms CreateObjectMapping: 10.573100 ms MarkObjects: 324.821300 ms DeleteObjects: 0.486300 ms)
  450.  
  451. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  452.  
  453. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286433.
  454. Total: 348.348400 ms (FindLiveObjects: 12.671200 ms CreateObjectMapping: 13.044500 ms MarkObjects: 322.341100 ms DeleteObjects: 0.291200 ms)
  455.  
  456. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  457.  
  458. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 287789.
  459. Total: 347.032100 ms (FindLiveObjects: 13.038900 ms CreateObjectMapping: 9.463600 ms MarkObjects: 323.811500 ms DeleteObjects: 0.717800 ms)
  460.  
  461. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  462.  
  463. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287789.
  464. Total: 345.771400 ms (FindLiveObjects: 12.515200 ms CreateObjectMapping: 9.291200 ms MarkObjects: 323.750100 ms DeleteObjects: 0.214700 ms)
  465.  
  466. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  471.  
  472. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 289693.
  473. Total: 356.206200 ms (FindLiveObjects: 13.714500 ms CreateObjectMapping: 9.600800 ms MarkObjects: 332.467400 ms DeleteObjects: 0.423100 ms)
  474.  
  475. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  476.  
  477. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289693.
  478. Total: 351.805000 ms (FindLiveObjects: 12.941600 ms CreateObjectMapping: 9.644800 ms MarkObjects: 328.978300 ms DeleteObjects: 0.240100 ms)
  479.  
  480. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  481.  
  482. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 289820.
  483. Total: 353.956600 ms (FindLiveObjects: 12.861900 ms CreateObjectMapping: 11.071900 ms MarkObjects: 329.671400 ms DeleteObjects: 0.351300 ms)
  484.  
  485. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  486.  
  487. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289820.
  488. Total: 350.327700 ms (FindLiveObjects: 12.733000 ms CreateObjectMapping: 9.300600 ms MarkObjects: 328.073800 ms DeleteObjects: 0.220100 ms)
  489.  
  490. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  491.  
  492. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 290236.
  493. Total: 357.841300 ms (FindLiveObjects: 13.630000 ms CreateObjectMapping: 9.475900 ms MarkObjects: 334.471400 ms DeleteObjects: 0.263800 ms)
  494.  
  495. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  496.  
  497. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290236.
  498. Total: 357.097300 ms (FindLiveObjects: 12.840700 ms CreateObjectMapping: 9.393700 ms MarkObjects: 334.638500 ms DeleteObjects: 0.224100 ms)
  499.  
  500. NullReferenceException: Object reference not set to an instance of an object
  501. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  502. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  503. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  504. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  505. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  506. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  507. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  508. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  509.  
  510. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  511.  
  512. NullReferenceException: Object reference not set to an instance of an object
  513. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  514. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  515. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  516. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  517. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  518. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  519. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  520. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  521.  
  522. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  523.  
  524. NullReferenceException: Object reference not set to an instance of an object
  525. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  526. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  527. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  528. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  529. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  530. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  531. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  532. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  533.  
  534. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  535.  
  536. NullReferenceException: Object reference not set to an instance of an object
  537. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  538. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  539. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  540. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  541. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  542. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  543. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  544. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  545.  
  546. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  547.  
  548. Close Time: 1/23/2020 6:19:33 AM
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  553.  
  554. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  555. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  556. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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