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- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (355527 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1233 texinfos to 813
- Reduced 7 texdatas to 7 (143 bytes to 143)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 1 second elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3604 portalclusters
- 10306 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1308792 visible clusters (12.92%)
- Total clusters visible: 10132927
- Average clusters visible: 2811
- Building PAS...
- Average clusters audible: 3599
- visdatasize:2940928 compressed from 3286848
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13664 faces
- 8 degenerate faces
- 599951 square feet [86393000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13656 patches before subdivision
- 73708 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 36857614, max 3599
- transfer lists: 281.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1425258, 455722, 84849)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(719215, 85428, 4243)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(379440, 16426, 323)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(199950, 3176, 33)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(107610, 627, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(58306, 125, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32149, 26, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(17913, 5, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(10152, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5828, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(3402, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(2014, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1211, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(738, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(456, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(285, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(180, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(115, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(74, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(48, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(31, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(20, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(13, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(9, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(4, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #30 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0234 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 953/8192 11436/98304 (11.6%)
- brushsides 7612/65536 60896/524288 (11.6%)
- planes 5342/65536 106840/1310720 ( 8.2%)
- vertexes 18022/65536 216264/786432 (27.5%)
- nodes 7326/65536 234432/2097152 (11.2%)
- texinfos 813/12288 58536/884736 ( 6.6%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13664/65536 765184/3670016 (20.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3644/65536 204064/3670016 ( 5.6%)
- leaves 7330/65536 234560/2097152 (11.2%)
- leaffaces 15004/65536 30008/131072 (22.9%)
- leafbrushes 5534/65536 11068/131072 ( 8.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 82077/512000 328308/2048000 (16.0%)
- edges 42945/256000 171780/1024000 (16.8%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1615/32768 16150/327680 ( 4.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 39006/65536 78012/131072 (59.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1897200/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2940928/16777216 (17.5%)
- entdata [variable] 11641/393216 ( 3.0%)
- LDR ambient table 7330/65536 29320/262144 (11.2%)
- HDR ambient table 7330/65536 29320/262144 (11.2%)
- LDR leaf ambient 12732/65536 356496/1835008 (19.4%)
- HDR leaf ambient 7330/65536 205240/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 355527/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 39968
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 1 minute, 3 seconds elapsed
- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (355527 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1233 texinfos to 813
- Reduced 7 texdatas to 7 (143 bytes to 143)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 1 second elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3604 portalclusters
- 10306 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1308792 visible clusters (12.92%)
- Total clusters visible: 10132927
- Average clusters visible: 2811
- Building PAS...
- Average clusters audible: 3599
- visdatasize:2940928 compressed from 3286848
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 11 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13664 faces
- 8 degenerate faces
- 599951 square feet [86393000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13656 patches before subdivision
- 73708 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 36857614, max 3599
- transfer lists: 281.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1425242, 455719, 84850)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(719212, 85428, 4243)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(379438, 16426, 323)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(199949, 3176, 33)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(107609, 627, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(58306, 125, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32149, 26, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(17913, 5, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(10152, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5828, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(3402, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(2014, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1211, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(738, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(456, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(285, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(180, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(115, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(74, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(48, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(31, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(20, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(13, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(9, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(4, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #30 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0205 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 953/8192 11436/98304 (11.6%)
- brushsides 7612/65536 60896/524288 (11.6%)
- planes 5342/65536 106840/1310720 ( 8.2%)
- vertexes 18022/65536 216264/786432 (27.5%)
- nodes 7326/65536 234432/2097152 (11.2%)
- texinfos 813/12288 58536/884736 ( 6.6%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13664/65536 765184/3670016 (20.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3644/65536 204064/3670016 ( 5.6%)
- leaves 7330/65536 234560/2097152 (11.2%)
- leaffaces 15004/65536 30008/131072 (22.9%)
- leafbrushes 5534/65536 11068/131072 ( 8.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 82077/512000 328308/2048000 (16.0%)
- edges 42945/256000 171780/1024000 (16.8%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1615/32768 16150/327680 ( 4.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 39006/65536 78012/131072 (59.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1897200/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2940928/16777216 (17.5%)
- entdata [variable] 11641/393216 ( 3.0%)
- LDR ambient table 7330/65536 29320/262144 (11.2%)
- HDR ambient table 7330/65536 29320/262144 (11.2%)
- LDR leaf ambient 12732/65536 356496/1835008 (19.4%)
- HDR leaf ambient 7330/65536 205240/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 355527/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 39968
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 56 seconds elapsed
- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (355135 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1229 texinfos to 811
- Reduced 7 texdatas to 7 (143 bytes to 143)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 2 seconds elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3606 portalclusters
- 10311 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1308583 visible clusters (12.90%)
- Total clusters visible: 10146855
- Average clusters visible: 2813
- Building PAS...
- Average clusters audible: 3601
- visdatasize:2942738 compressed from 3288672
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 11 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13644 faces
- 8 degenerate faces
- 599865 square feet [86380568.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13636 patches before subdivision
- 73678 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 36829991, max 3599
- transfer lists: 281.0 megs
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- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(719742, 85460, 4242)
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- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(21, 0, 0)
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- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(9, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(4, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #30 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0184 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 952/8192 11424/98304 (11.6%)
- brushsides 7594/65536 60752/524288 (11.6%)
- planes 5312/65536 106240/1310720 ( 8.1%)
- vertexes 17991/65536 215892/786432 (27.5%)
- nodes 7329/65536 234528/2097152 (11.2%)
- texinfos 811/12288 58392/884736 ( 6.6%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13644/65536 764064/3670016 (20.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3643/65536 204008/3670016 ( 5.6%)
- leaves 7333/65536 234656/2097152 (11.2%)
- leaffaces 14985/65536 29970/131072 (22.9%)
- leafbrushes 5528/65536 11056/131072 ( 8.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 81977/512000 327908/2048000 (16.0%)
- edges 42888/256000 171552/1024000 (16.8%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1611/32768 16110/327680 ( 4.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 38973/65536 77946/131072 (59.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1896248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2942738/16777216 (17.5%)
- entdata [variable] 11641/393216 ( 3.0%)
- LDR ambient table 7333/65536 29332/262144 (11.2%)
- HDR ambient table 7333/65536 29332/262144 (11.2%)
- LDR leaf ambient 12756/65536 357168/1835008 (19.5%)
- HDR leaf ambient 7333/65536 205324/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 355135/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 39912
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 58 seconds elapsed
- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (356247 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1234 texinfos to 814
- Reduced 7 texdatas to 7 (143 bytes to 143)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 1 second elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3625 portalclusters
- 10322 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1385561 visible clusters (13.59%)
- Total clusters visible: 10196214
- Average clusters visible: 2812
- Building PAS...
- Average clusters audible: 3620
- visdatasize:2969410 compressed from 3306000
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 12 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13855 faces
- 6 degenerate faces
- 599968 square feet [86395480.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13849 patches before subdivision
- 73883 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 37189034, max 3600
- transfer lists: 283.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1415140, 461959, 91273)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(708816, 86906, 4861)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(368988, 16830, 411)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(191875, 3273, 42)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(101286, 651, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(53759, 131, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(28848, 27, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(15600, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(8524, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(4701, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2620, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1475, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(840, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(483, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(281, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(165, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(98, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(59, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(36, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(22, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(13, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(8, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0197 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 954/8192 11448/98304 (11.6%)
- brushsides 7619/65536 60952/524288 (11.6%)
- planes 5346/65536 106920/1310720 ( 8.2%)
- vertexes 18316/65536 219792/786432 (27.9%)
- nodes 7402/65536 236864/2097152 (11.3%)
- texinfos 814/12288 58608/884736 ( 6.6%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13855/65536 775880/3670016 (21.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3639/65536 203784/3670016 ( 5.6%)
- leaves 7406/65536 236992/2097152 (11.3%)
- leaffaces 15126/65536 30252/131072 (23.1%)
- leafbrushes 5639/65536 11278/131072 ( 8.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 83139/512000 332556/2048000 (16.2%)
- edges 43465/256000 173860/1024000 (17.0%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1625/32768 16250/327680 ( 5.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 40095/65536 80190/131072 (61.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1902104/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2969410/16777216 (17.7%)
- entdata [variable] 11641/393216 ( 3.0%)
- LDR ambient table 7406/65536 29624/262144 (11.3%)
- HDR ambient table 7406/65536 29624/262144 (11.3%)
- LDR leaf ambient 12327/65536 345156/1835008 (18.8%)
- HDR leaf ambient 7406/65536 207368/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 356247/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 40669
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 58 seconds elapsed
- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (355689 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1228 texinfos to 811
- Reduced 7 texdatas to 7 (143 bytes to 143)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 1 second elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3625 portalclusters
- 10322 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1385561 visible clusters (13.59%)
- Total clusters visible: 10196214
- Average clusters visible: 2812
- Building PAS...
- Average clusters audible: 3620
- visdatasize:2969410 compressed from 3306000
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 15 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13849 faces
- 6 degenerate faces
- 533544 square feet [76830424.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13843 patches before subdivision
- 73877 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 37188343, max 3600
- transfer lists: 283.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1415100, 461931, 91259)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(708789, 86896, 4857)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(368984, 16830, 410)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(191871, 3273, 42)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(101285, 651, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(53758, 131, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(28847, 27, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(15599, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(8524, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(4701, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2620, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1475, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(840, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(483, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(281, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(165, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(98, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(59, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(36, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(22, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(13, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(8, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0193 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 953/8192 11436/98304 (11.6%)
- brushsides 7613/65536 60904/524288 (11.6%)
- planes 5328/65536 106560/1310720 ( 8.1%)
- vertexes 18308/65536 219696/786432 (27.9%)
- nodes 7396/65536 236672/2097152 (11.3%)
- texinfos 811/12288 58392/884736 ( 6.6%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13849/65536 775544/3670016 (21.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3633/65536 203448/3670016 ( 5.5%)
- leaves 7399/65536 236768/2097152 (11.3%)
- leaffaces 15120/65536 30240/131072 (23.1%)
- leafbrushes 5638/65536 11276/131072 ( 8.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 83091/512000 332364/2048000 (16.2%)
- edges 43441/256000 173764/1024000 (17.0%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1625/32768 16250/327680 ( 5.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 40095/65536 80190/131072 (61.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1902104/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2969410/16777216 (17.7%)
- entdata [variable] 11468/393216 ( 2.9%)
- LDR ambient table 7399/65536 29596/262144 (11.3%)
- HDR ambient table 7399/65536 29596/262144 (11.3%)
- LDR leaf ambient 12321/65536 344988/1835008 (18.8%)
- HDR leaf ambient 7399/65536 207172/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 355689/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 40657
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 1 minute, 7 seconds elapsed
- materialPath: E:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (355132 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1222 texinfos to 808
- Reduced 6 texdatas to 6 (124 bytes to 124)
- Writing E:\Steam\steamapps\common\KreedzClimbing\mapsrc\bhop_ecp20.bsp
- Wrote ZIP buffer, estimated size 105885, actual size 105671
- 1 second elapsed
- 4 threads
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- reading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.prt
- 3625 portalclusters
- 10322 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 1385561 visible clusters (13.59%)
- Total clusters visible: 10196214
- Average clusters visible: 2812
- Building PAS...
- Average clusters audible: 3620
- visdatasize:2969410 compressed from 3306000
- writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 13843 faces
- 6 degenerate faces
- 520972 square feet [75019992.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 13837 patches before subdivision
- 73871 patches after subdivision
- 32 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 37186397, max 3600
- transfer lists: 283.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1415037, 461908, 91254)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(708757, 86891, 4857)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(368967, 16829, 410)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(191862, 3273, 42)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(101280, 651, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(53756, 131, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(28846, 27, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(15599, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(8524, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(4700, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2620, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1475, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(840, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(483, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(281, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(165, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(98, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(59, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(36, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(22, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(13, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(8, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0236 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 952/8192 11424/98304 (11.6%)
- brushsides 7607/65536 60856/524288 (11.6%)
- planes 5306/65536 106120/1310720 ( 8.1%)
- vertexes 18300/65536 219600/786432 (27.9%)
- nodes 7390/65536 236480/2097152 (11.3%)
- texinfos 808/12288 58176/884736 ( 6.6%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 13843/65536 775208/3670016 (21.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 3627/65536 203112/3670016 ( 5.5%)
- leaves 7392/65536 236544/2097152 (11.3%)
- leaffaces 15114/65536 30228/131072 (23.1%)
- leafbrushes 5637/65536 11274/131072 ( 8.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 83043/512000 332172/2048000 (16.2%)
- edges 43417/256000 173668/1024000 (17.0%)
- LDR worldlights 32/8192 2816/720896 ( 0.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1625/32768 16250/327680 ( 5.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 40095/65536 80190/131072 (61.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1902104/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2969410/16777216 (17.7%)
- entdata [variable] 11297/393216 ( 2.9%)
- LDR ambient table 7392/65536 29568/262144 (11.3%)
- HDR ambient table 7392/65536 29568/262144 (11.3%)
- LDR leaf ambient 12315/65536 344820/1835008 (18.8%)
- HDR leaf ambient 7392/65536 206976/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 355132/4194304 ( 8.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 40645
- Writing e:\steam\steamapps\common\kreedzclimbing\mapsrc\bhop_ecp20.bsp
- 59 seconds elapsed
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