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Dec 14th, 2015
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  1. MCC_savedObjectives = [];
  2. MCC_savedGroups = [];
  3. MCC_savedVehicles = [["EMPTY","Land_CampingChair_V2_F",[3661.03,13108.5,2.67029e-005],303.876,""],["EMPTY","Land_CampingChair_V2_F",[3663.32,13109.1,4.57764e-005],32.216,""],["EMPTY","Land_CampingChair_V2_F",[3663.33,13106.2,-1.04904e-005],146.429,""],["EMPTY","Land_CampingChair_V2_F",[3661.56,13106,-2.19345e-005],200.937,""]];
  4. MCC_savedWeather = [0.1,0.3,0.12,0,0,0];
  5. MCC_savedTime = [2035,7,6,8,2,""];
  6. MCC_settingsVars = [0.5,0.1,0.3,0.5,TRUE,TRUE,TRUE,TRUE,FALSE,TRUE,TRUE,TRUE,TRUE,20,1000,300,TRUE,TRUE,FALSE,TRUE,TRUE,TRUE,TRUE,FALSE,TRUE];
  7. MCC_savedZones = [[],[],[],[],[]];
  8. [MCC_savedZones] spawn MCC_fn_loadZones;
  9. [[MCC_savedObjectives, MCC_savedGroups, MCC_savedVehicles, MCC_savedWeather, MCC_savedTime,MCC_settingsVars], "MCC_fnc_loadFromMCC", FALSE, FALSE] spawn BIS_fnc_MP;
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