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uor

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uor
Jun 2nd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by 1000hacj")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --Edited by vEvent
  87. local p = owner
  88. local char = p.Character
  89. local larm = char["Left Arm"]
  90. local rarm = char["Right Arm"]
  91. local lleg = char["Left Leg"]
  92. local rleg = char["Right Leg"]
  93. local hed = char.Head
  94. local torso = char.Torso
  95. local hum = char.Humanoid
  96. local cam = game.Workspace.CurrentCamera
  97. local root = char.HumanoidRootPart
  98. hed.BrickColor = BrickColor.new("Bright red")
  99. s = Instance.new('Sound',char)
  100. s.SoundId = "rbxassetid://183907931"
  101. s.Volume=3
  102. s.Pitch = 1
  103. s.Looped = true
  104. s:Play()
  105. local deb = false
  106. local shot = 0
  107. local debris=game:service"Debris"
  108. local l = game:GetService("Lighting")
  109. hum.MaxHealth = math.huge
  110. hum.Health = math.huge
  111. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  112. math.randomseed(os.time())
  113. for i,v in pairs(char:children()) do
  114. if v:IsA("Hat") then
  115. v:Destroy()
  116. end
  117. end
  118. for i,v in pairs (hed:GetChildren()) do
  119. if v:IsA("Sound") then
  120. v:Destroy()
  121. end
  122. end
  123.  
  124.  
  125. ----------------------------------------------------
  126. Debounces = {
  127. CanAttack = true;
  128. NoIdl = false;
  129. Slashing = false;
  130. Slashed = false;
  131. RPunch = false;
  132. RPunched = false;
  133. LPunch = false;
  134. LPunched = false;
  135. }
  136. local Touche = {char.Name, }
  137. ----------------------------------------------------
  138. hed.face.Texture = "rbxassetid://26434948"
  139. ----------------------------------------------------
  140. ypcall(function()
  141. char.Shirt:Destroy()
  142. char.Pants:Destroy()
  143. shirt = Instance.new("Shirt", char)
  144. shirt.Name = "Shirt"
  145. pants = Instance.new("Pants", char)
  146. pants.Name = "Pants"
  147. char.Shirt.ShirtTemplate = "rbxassetid://377144207"
  148. char.Pants.PantsTemplate = "rbxassetid://232859458"
  149. end)
  150. ----------------------------------------------------
  151. function lerp(a, b, t) -- Linear interpolation
  152. return a + (b - a)*t
  153. end
  154.  
  155. function slerp(a, b, t) --Spherical interpolation
  156. dot = a:Dot(b)
  157. if dot > 0.99999 or dot < -0.99999 then
  158. return t <= 0.5 and a or b
  159. else
  160. r = math.acos(dot)
  161. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  162. end
  163. end
  164.  
  165. function matrixInterpolate(a, b, t)
  166. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  167. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  168. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  169. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  170. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  171. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  172. local t = v1:Dot(v2)
  173. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  174. return CFrame.new()
  175. end
  176. return CFrame.new(
  177. v0.x, v0.y, v0.z,
  178. v1.x, v1.y, v1.z,
  179. v2.x, v2.y, v2.z,
  180. v3.x, v3.y, v3.z)
  181. end
  182. ----------------------------------------------------
  183. function genWeld(a,b)
  184. local w = Instance.new("Weld",a)
  185. w.Part0 = a
  186. w.Part1 = b
  187. return w
  188. end
  189. function weld(a, b)
  190. local weld = Instance.new("Weld")
  191. weld.Name = "W"
  192. weld.Part0 = a
  193. weld.Part1 = b
  194. weld.C0 = a.CFrame:inverse() * b.CFrame
  195. weld.Parent = a
  196. return weld;
  197. end
  198. ----------------------------------------------------
  199. function Lerp(c1,c2,al)
  200. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  201. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  202. for i,v in pairs(com1) do
  203. com1[i] = v+(com2[i]-v)*al
  204. end
  205. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  206. end
  207. ----------------------------------------------------
  208. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  209. local wld = Instance.new("Weld", wp1)
  210. wld.Part0 = wp0
  211. wld.Part1 = wp1
  212. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  213. end
  214. ----------------------------------------------------
  215. function weld5(part0, part1, c0, c1)
  216. weeld=Instance.new("Weld", part0)
  217. weeld.Part0=part0
  218. weeld.Part1=part1
  219. weeld.C0=c0
  220. weeld.C1=c1
  221. return weeld
  222. end
  223. ----------------------------------------------------
  224. function HasntTouched(plrname)
  225. local ret = true
  226. for _, v in pairs(Touche) do
  227. if v == plrname then
  228. ret = false
  229. end
  230. end
  231. return ret
  232. end
  233. ----------------------------------------------------
  234. newWeld(torso, larm, -1.5, 0.5, 0)
  235. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  236. newWeld(torso, rarm, 1.5, 0.5, 0)
  237. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  238. newWeld(torso, hed, 0, 1.5, 0)
  239. newWeld(torso, lleg, -0.5, -1, 0)
  240. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  241. newWeld(torso, rleg, 0.5, -1, 0)
  242. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  243. newWeld(root, torso, 0, -1, 0)
  244. torso.Weld.C1 = CFrame.new(0, -1, 0)
  245. ----------------------------------------------------
  246. --[[z = Instance.new("Sound", char)
  247. z.SoundId = "rbxassetid://183907931"--183907931
  248. z.Looped = true
  249. z.Pitch = 1
  250. z.Volume = 1
  251. wait(.1)
  252. z:Play()]]
  253. ----------------------------------------------------
  254. local Transforming = true
  255. hum.WalkSpeed = 0
  256. local fx = Instance.new("Part",torso)
  257. fx.Anchored = true
  258. fx.Material = "Neon"
  259. fx.CanCollide = false
  260. fx.Locked = true
  261. fx.Transparency = 1
  262. fx.Material = "Granite"
  263. fx.Size = Vector3.new(1,1,1)
  264. fx.TopSurface = "SmoothNoOutlines"
  265. fx.BottomSurface = "SmoothNoOutlines"
  266. fx.BrickColor = BrickColor.new("Bright red")
  267. fxm = Instance.new("SpecialMesh",fx)
  268. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  269. fxm.Scale = Vector3.new(1,1,1)
  270. for i = 1, 20 do rs:wait()
  271. fx.Transparency = fx.Transparency - (1/20)
  272. fx.CFrame = torso.CFrame
  273. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  274. rs:wait()
  275. end
  276. ----------------------------------------------------
  277. lleg.Transparency = 0.5
  278. rleg.Transparency = 0.5
  279. larm.Transparency = 0.5
  280. rarm.Transparency = 0.5
  281. torso.Transparency = 0.5
  282. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  283. larm1 = Instance.new("Part", char)
  284. larm1.Name = "Middle"
  285. larm1.BrickColor = BrickColor.new("Bright red")
  286. larm1.Size = Vector3.new(1, 2, 1)
  287. larm1.CanCollide = false
  288. larm1.BottomSurface = "Smooth"
  289. larm1.TopSurface = "Smooth"
  290. larm1.Material = "Neon"
  291. Weld = Instance.new("Weld",larm)
  292. Weld.Part0 = larm
  293. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  294. Weld.Part1 = larm1
  295. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  296.  
  297. larm2 = Instance.new("Part", char)
  298. larm2.BrickColor = BrickColor.new("Bright red")
  299. larm2.Material = "Granite"
  300. larm2.Size = Vector3.new(1, 0.4, 1)
  301. larm2.CanCollide = false
  302. larm2.BottomSurface = "Smooth"
  303. larm2.TopSurface = "Smooth"
  304. Weld = Instance.new("Weld",larm)
  305. Weld.Part0 = larm
  306. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  307. Weld.Part1 = larm2
  308. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  309.  
  310. larm3 = Instance.new("Part", char)
  311. larm3.BrickColor = BrickColor.new("Bright red")
  312. larm3.Material = "Granite"
  313. larm3.Size = Vector3.new(1, 0.4, 1)
  314. larm3.CanCollide = false
  315. larm3.BottomSurface = "Smooth"
  316. larm3.TopSurface = "Smooth"
  317. Weld = Instance.new("Weld",larm)
  318. Weld.Part0 = larm
  319. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  320. Weld.Part1 = larm3
  321. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  322.  
  323. larm4 = Instance.new("Part", char)
  324. larm4.BrickColor = BrickColor.new("Bright red")
  325. larm4.Material = "Granite"
  326. larm4.Size = Vector3.new(1, 0.4, 1)
  327. larm4.CanCollide = false
  328. larm4.BottomSurface = "Smooth"
  329. larm4.TopSurface = "Smooth"
  330. Weld = Instance.new("Weld",larm)
  331. Weld.Part0 = larm
  332. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  333. Weld.Part1 = larm4
  334. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  335.  
  336. larm5 = Instance.new("Part", char)
  337. larm5.BrickColor = BrickColor.new("Bright red")
  338. larm5.Material = "Granite"
  339. larm5.Size = Vector3.new(1, 0.4, 1)
  340. larm5.CanCollide = false
  341. larm5.BottomSurface = "Smooth"
  342. larm5.TopSurface = "Smooth"
  343. Weld = Instance.new("Weld",larm)
  344. Weld.Part0 = larm
  345. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  346. Weld.Part1 = larm5
  347. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  348.  
  349. larm6 = Instance.new("Part", char)
  350. larm6.BrickColor = BrickColor.new("Bright red")
  351. larm6.Material = "Granite"
  352. larm6.Size = Vector3.new(1, 0.4, 1)
  353. larm6.CanCollide = false
  354. larm6.BottomSurface = "Smooth"
  355. larm6.TopSurface = "Smooth"
  356. Mesh = Instance.new("SpecialMesh", larm6)
  357. Mesh.MeshType = "Brick"
  358. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  359. Weld = Instance.new("Weld",larm)
  360. Weld.Part0 = larm
  361. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  362. Weld.Part1 = larm6
  363. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  364.  
  365. larm7 = Instance.new("Part", char)
  366. larm7.BrickColor = BrickColor.new("Really red")
  367. larm7.Size = Vector3.new(0.5, 0.3, 2)
  368. larm7.CanCollide = false
  369. larm7.BottomSurface = "Smooth"
  370. larm7.TopSurface = "Smooth"
  371. larm7.Material = "Neon"
  372. Weld = Instance.new("Weld",larm)
  373. Weld.Part0 = larm
  374. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  375. Weld.Part1 = larm7
  376. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  377.  
  378. larm8 = Instance.new("Part", char)
  379. larm8.BrickColor = BrickColor.new("Bright red")
  380. larm8.Material = "Granite"
  381. larm8.Size = Vector3.new(1, 0.4, 1)
  382. larm8.CanCollide = false
  383. larm8.BottomSurface = "Smooth"
  384. larm8.TopSurface = "Smooth"
  385. Weld = Instance.new("Weld",larm)
  386. Weld.Part0 = larm
  387. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  388. Weld.Part1 = larm8
  389. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  390. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  391. rarm1 = Instance.new("Part", char)
  392. rarm1.Name = "Middle"
  393. rarm1.BrickColor = BrickColor.new("Really red")
  394. rarm1.Size = Vector3.new(1, 2, 1)
  395. rarm1.CanCollide = false
  396. rarm1.BottomSurface = "Smooth"
  397. rarm1.TopSurface = "Smooth"
  398. rarm1.Material = "Neon"
  399. Weld = Instance.new("Weld",rarm)
  400. Weld.Part0 = rarm
  401. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  402. Weld.Part1 = rarm1
  403. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  404.  
  405. rarm2 = Instance.new("Part", char)
  406. rarm2.BrickColor = BrickColor.new("Bright red")
  407. rarm2.Material = "Granite"
  408. rarm2.Size = Vector3.new(1, 0.4, 1)
  409. rarm2.CanCollide = false
  410. rarm2.BottomSurface = "Smooth"
  411. rarm2.TopSurface = "Smooth"
  412. Weld = Instance.new("Weld",rarm)
  413. Weld.Part0 = rarm
  414. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  415. Weld.Part1 = rarm2
  416. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  417.  
  418. rarm3 = Instance.new("Part", char)
  419. rarm3.BrickColor = BrickColor.new("Bright red")
  420. rarm3.Material = "Granite"
  421. rarm3.Size = Vector3.new(1, 0.4, 1)
  422. rarm3.CanCollide = false
  423. rarm3.BottomSurface = "Smooth"
  424. rarm3.TopSurface = "Smooth"
  425. Weld = Instance.new("Weld",rarm)
  426. Weld.Part0 = rarm
  427. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  428. Weld.Part1 = rarm3
  429. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  430.  
  431. rarm4 = Instance.new("Part", char)
  432. rarm4.BrickColor = BrickColor.new("Bright red")
  433. rarm4.Material = "Granite"
  434. rarm4.Size = Vector3.new(1, 0.4, 1)
  435. rarm4.CanCollide = false
  436. rarm4.BottomSurface = "Smooth"
  437. rarm4.TopSurface = "Smooth"
  438. Weld = Instance.new("Weld",rarm)
  439. Weld.Part0 = rarm
  440. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  441. Weld.Part1 = rarm4
  442. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  443.  
  444. rarm5 = Instance.new("Part", char)
  445. rarm5.BrickColor = BrickColor.new("Bright red")
  446. rarm5.Material = "Granite"
  447. rarm5.Size = Vector3.new(1, 0.4, 1)
  448. rarm5.CanCollide = false
  449. rarm5.BottomSurface = "Smooth"
  450. rarm5.TopSurface = "Smooth"
  451. Mesh = Instance.new("SpecialMesh", rarm5)
  452. Mesh.MeshType = "Brick"
  453. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  454. Weld = Instance.new("Weld",rarm)
  455. Weld.Part0 = rarm
  456. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  457. Weld.Part1 = rarm5
  458. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  459.  
  460. rarm6 = Instance.new("Part", char)
  461. rarm6.BrickColor = BrickColor.new("Bright red")
  462. rarm6.Material = "Granite"
  463. rarm6.Size = Vector3.new(1, 0.4, 1)
  464. rarm6.CanCollide = false
  465. rarm6.BottomSurface = "Smooth"
  466. rarm6.TopSurface = "Smooth"
  467. Weld = Instance.new("Weld",rarm)
  468. Weld.Part0 = rarm
  469. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  470. Weld.Part1 = rarm6
  471. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  472.  
  473. rarm7 = Instance.new("Part", char)
  474. rarm7.BrickColor = BrickColor.new("Really red")
  475. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  476. rarm7.CanCollide = false
  477. rarm7.BottomSurface = "Smooth"
  478. rarm7.TopSurface = "Smooth"
  479. rarm7.Material = "Neon"
  480. Weld = Instance.new("Weld",rarm)
  481. Weld.Part0 = rarm
  482. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  483. Weld.Part1 = rarm7
  484. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  485.  
  486. rarm8 = Instance.new("Part", char)
  487. rarm8.BrickColor = BrickColor.new("Bright red")
  488. rarm8.Material = "Granite"
  489. rarm8.Size = Vector3.new(1, 0.4, 1)
  490. rarm8.CanCollide = false
  491. rarm8.BottomSurface = "Smooth"
  492. rarm8.TopSurface = "Smooth"
  493. Weld = Instance.new("Weld",rarm)
  494. Weld.Part0 = rarm
  495. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  496. Weld.Part1 = rarm8
  497. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  498. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  499. lleg1 = Instance.new("Part", char)
  500. lleg1.Name = "Middle"
  501. lleg1.BrickColor = BrickColor.new("Really red")
  502. lleg1.Size = Vector3.new(1, 2, 1)
  503. lleg1.CanCollide = false
  504. lleg1.BottomSurface = "Smooth"
  505. lleg1.TopSurface = "Smooth"
  506. lleg1.Material = "Neon"
  507. Weld = Instance.new("Weld",lleg)
  508. Weld.Part0 = lleg
  509. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  510. Weld.Part1 = lleg1
  511. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  512.  
  513. lleg2 = Instance.new("Part", char)
  514. lleg2.BrickColor = BrickColor.new("Bright red")
  515. lleg2.Material = "Granite"
  516. lleg2.Size = Vector3.new(1, 0.4, 1)
  517. lleg2.CanCollide = false
  518. lleg2.BottomSurface = "Smooth"
  519. lleg2.TopSurface = "Smooth"
  520. Weld = Instance.new("Weld",lleg)
  521. Weld.Part0 = lleg
  522. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  523. Weld.Part1 = lleg2
  524. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  525.  
  526. lleg3 = Instance.new("Part", char)
  527. lleg3.BrickColor = BrickColor.new("Bright red")
  528. lleg3.Material = "Granite"
  529. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  530. lleg3.CanCollide = false
  531. lleg3.BottomSurface = "Smooth"
  532. lleg3.TopSurface = "Smooth"
  533. Weld = Instance.new("Weld",lleg)
  534. Weld.Part0 = lleg
  535. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  536. Weld.Part1 = lleg3
  537. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  538.  
  539. lleg4 = Instance.new("Part", char)
  540. lleg4.BrickColor = BrickColor.new("Bright red")
  541. lleg4.Material = "Granite"
  542. lleg4.Size = Vector3.new(1, 0.4, 1)
  543. lleg4.CanCollide = false
  544. lleg4.BottomSurface = "Smooth"
  545. lleg4.TopSurface = "Smooth"
  546. Weld = Instance.new("Weld",lleg)
  547. Weld.Part0 = lleg
  548. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  549. Weld.Part1 = lleg4
  550. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  551.  
  552. lleg5 = Instance.new("Part", char)
  553. lleg5.BrickColor = BrickColor.new("Bright red")
  554. lleg5.Material = "Granite"
  555. lleg5.Size = Vector3.new(1, 0.4, 1)
  556. lleg5.CanCollide = false
  557. lleg5.BottomSurface = "Smooth"
  558. lleg5.TopSurface = "Smooth"
  559. Weld = Instance.new("Weld",lleg)
  560. Weld.Part0 = lleg
  561. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  562. Weld.Part1 = lleg5
  563. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  564.  
  565. lleg6 = Instance.new("Part", char)
  566. lleg6.BrickColor = BrickColor.new("Bright red")
  567. lleg6.Material = "Granite"
  568. lleg6.Size = Vector3.new(1, 0.4, 1)
  569. lleg6.CanCollide = false
  570. lleg6.BottomSurface = "Smooth"
  571. lleg6.TopSurface = "Smooth"
  572. Weld = Instance.new("Weld",lleg)
  573. Weld.Part0 = lleg
  574. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  575. Weld.Part1 = lleg6
  576. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  577.  
  578. lleg7 = Instance.new("Part", char)
  579. lleg7.BrickColor = BrickColor.new("Bright red")
  580. lleg7.Material = "Granite"
  581. lleg7.Size = Vector3.new(1, 0.4, 1)
  582. lleg7.CanCollide = false
  583. lleg7.BottomSurface = "Smooth"
  584. lleg7.TopSurface = "Smooth"
  585. Weld = Instance.new("Weld",lleg)
  586. Weld.Part0 = lleg
  587. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  588. Weld.Part1 = lleg7
  589. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  590. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  591. rleg1 = Instance.new("Part", char)
  592. rleg1.Name = "Middle"
  593. rleg1.BrickColor = BrickColor.new("Really red")
  594. rleg1.Size = Vector3.new(1, 2, 1)
  595. rleg1.CanCollide = false
  596. rleg1.BottomSurface = "Smooth"
  597. rleg1.TopSurface = "Smooth"
  598. rleg1.Material = "Neon"
  599. Weld = Instance.new("Weld",rleg)
  600. Weld.Part0 = rleg
  601. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  602. Weld.Part1 = rleg1
  603. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  604.  
  605. rleg2 = Instance.new("Part", char)
  606. rleg2.BrickColor = BrickColor.new("Bright red")
  607. rleg2.Material = "Granite"
  608. rleg2.Size = Vector3.new(1, 0.4, 1)
  609. rleg2.CanCollide = false
  610. rleg2.BottomSurface = "Smooth"
  611. rleg2.TopSurface = "Smooth"
  612. Weld = Instance.new("Weld",rleg)
  613. Weld.Part0 = rleg
  614. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  615. Weld.Part1 = rleg2
  616. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  617.  
  618. rleg3 = Instance.new("Part", char)
  619. rleg3.BrickColor = BrickColor.new("Bright red")
  620. rleg3.Material = "Granite"
  621. rleg3.Size = Vector3.new(1, 0.4, 1)
  622. rleg3.CanCollide = false
  623. rleg3.BottomSurface = "Smooth"
  624. rleg3.TopSurface = "Smooth"
  625. Weld = Instance.new("Weld",rleg)
  626. Weld.Part0 = rleg
  627. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628. Weld.Part1 = rleg3
  629. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  630.  
  631. rleg4 = Instance.new("Part", char)
  632. rleg4.BrickColor = BrickColor.new("Bright red")
  633. rleg4.Material = "Granite"
  634. rleg4.Size = Vector3.new(1, 0.4, 1)
  635. rleg4.CanCollide = false
  636. rleg4.BottomSurface = "Smooth"
  637. rleg4.TopSurface = "Smooth"
  638. Weld = Instance.new("Weld",rleg)
  639. Weld.Part0 = rleg
  640. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641. Weld.Part1 = rleg4
  642. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  643.  
  644. rleg5 = Instance.new("Part", char)
  645. rleg5.BrickColor = BrickColor.new("Bright red")
  646. rleg5.Material = "Granite"
  647. rleg5.Size = Vector3.new(1, 0.4, 1)
  648. rleg5.CanCollide = false
  649. rleg5.BottomSurface = "Smooth"
  650. rleg5.TopSurface = "Smooth"
  651. Weld = Instance.new("Weld",rleg)
  652. Weld.Part0 = rleg
  653. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  654. Weld.Part1 = rleg5
  655. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  656.  
  657. rleg6 = Instance.new("Part", char)
  658. rleg6.BrickColor = BrickColor.new("Bright red")
  659. rleg6.Material = "Granite"
  660. rleg6.Size = Vector3.new(1, 0.4, 1)
  661. rleg6.CanCollide = false
  662. rleg6.BottomSurface = "Smooth"
  663. rleg6.TopSurface = "Smooth"
  664. Weld = Instance.new("Weld",rleg)
  665. Weld.Part0 = rleg
  666. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = rleg6
  668. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  669.  
  670. rleg7 = Instance.new("Part", char)
  671. rleg7.BrickColor = BrickColor.new("Bright red")
  672. rleg7.Material = "Granite"
  673. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  674. rleg7.CanCollide = false
  675. rleg7.BottomSurface = "Smooth"
  676. rleg7.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",rleg)
  678. Weld.Part0 = rleg
  679. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = rleg7
  681. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  682. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  683. Chest1 = Instance.new("Part", char)
  684. Chest1.Name = "Ball"
  685. Chest1.BrickColor = BrickColor.new("Really red")
  686. Chest1.Size = Vector3.new(1, 0.4, 1)
  687. Chest1.CanCollide = false
  688. Chest1.BottomSurface = "Smooth"
  689. Chest1.TopSurface = "Smooth"
  690. Chest1.Material = "Neon"
  691. Mesh = Instance.new("SpecialMesh", Chest1)
  692. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  693. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  694. Weld = Instance.new("Weld",torso)
  695. Weld.Part0 = torso
  696. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  697. Weld.Part1 = Chest1
  698. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  699.  
  700. Chest2 = Instance.new("Part", char)
  701. Chest2.BrickColor = BrickColor.new("Really red")
  702. Chest2.Name = "Middle"
  703. Chest2.Size = Vector3.new(2, 2, 1)
  704. Chest2.CanCollide = false
  705. Chest2.BottomSurface = "Smooth"
  706. Chest2.TopSurface = "Smooth"
  707. Chest2.Material = "Neon"
  708. Weld = Instance.new("Weld",torso)
  709. Weld.Part0 = torso
  710. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  711. Weld.Part1 = Chest2
  712. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713.  
  714. Chest3 = Instance.new("Part", char)
  715. Chest3.BrickColor = BrickColor.new("Bright red")
  716. Chest3.Material = "Granite"
  717. Chest3.Size = Vector3.new(1, 0.4, 1)
  718. Chest3.CanCollide = false
  719. Chest3.BottomSurface = "Smooth"
  720. Chest3.TopSurface = "Smooth"
  721. Weld = Instance.new("Weld",torso)
  722. Weld.Part0 = torso
  723. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = Chest3
  725. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  726.  
  727. Chest4 = Instance.new("Part", char)
  728. Chest4.BrickColor = BrickColor.new("Bright red")
  729. Chest4.Material = "Granite"
  730. Chest4.Size = Vector3.new(1, 0.4, 1)
  731. Chest4.CanCollide = false
  732. Chest4.BottomSurface = "Smooth"
  733. Chest4.TopSurface = "Smooth"
  734. Weld = Instance.new("Weld",torso)
  735. Weld.Part0 = torso
  736. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737. Weld.Part1 = Chest4
  738. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  739.  
  740. Chest5 = Instance.new("Part", char)
  741. Chest5.BrickColor = BrickColor.new("Bright red")
  742. Chest5.Material = "Granite"
  743. Chest5.Size = Vector3.new(1, 0.4, 1)
  744. Chest5.CanCollide = false
  745. Chest5.BottomSurface = "Smooth"
  746. Chest5.TopSurface = "Smooth"
  747. Weld = Instance.new("Weld",torso)
  748. Weld.Part0 = torso
  749. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  750. Weld.Part1 = Chest5
  751. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  752.  
  753. Chest6 = Instance.new("Part", char)
  754. Chest6.BrickColor = BrickColor.new("Bright red")
  755. Chest6.Material = "Granite"
  756. Chest6.Size = Vector3.new(1, 0.4, 1)
  757. Chest6.CanCollide = false
  758. Chest6.BottomSurface = "Smooth"
  759. Chest6.TopSurface = "Smooth"
  760. Weld = Instance.new("Weld",torso)
  761. Weld.Part0 = torso
  762. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  763. Weld.Part1 = Chest6
  764. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  765.  
  766. Chest7 = Instance.new("Part", char)
  767. Chest7.BrickColor = BrickColor.new("Bright red")
  768. Chest7.Material = "Granite"
  769. Chest7.Size = Vector3.new(1, 0.4, 1)
  770. Chest7.CanCollide = false
  771. Chest7.BottomSurface = "Smooth"
  772. Chest7.TopSurface = "Smooth"
  773. Weld = Instance.new("Weld",torso)
  774. Weld.Part0 = torso
  775. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  776. Weld.Part1 = Chest7
  777. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  778.  
  779. Chest8 = Instance.new("Part", char)
  780. Chest8.BrickColor = BrickColor.new("Bright red")
  781. Chest8.Material = "Granite"
  782. Chest8.Size = Vector3.new(1, 0.4, 1)
  783. Chest8.CanCollide = false
  784. Chest8.BottomSurface = "Smooth"
  785. Chest8.TopSurface = "Smooth"
  786. Weld = Instance.new("Weld",torso)
  787. Weld.Part0 = torso
  788. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  789. Weld.Part1 = Chest8
  790. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  791.  
  792. Chest9 = Instance.new("Part", char)
  793. Chest9.BrickColor = BrickColor.new("Bright red")
  794. Chest9.Material = "Granite"
  795. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  796. Chest9.CanCollide = false
  797. Chest9.BottomSurface = "Smooth"
  798. Chest9.TopSurface = "Smooth"
  799. Weld = Instance.new("Weld",torso)
  800. Weld.Part0 = torso
  801. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  802. Weld.Part1 = Chest9
  803. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  804.  
  805. Chest10 = Instance.new("Part", char)
  806. Chest10.BrickColor = BrickColor.new("Bright red")
  807. Chest10.Material = "Granite"
  808. Chest10.Size = Vector3.new(1, 0.4, 1)
  809. Chest10.CanCollide = false
  810. Chest10.BottomSurface = "Smooth"
  811. Chest10.TopSurface = "Smooth"
  812. Mesh = Instance.new("SpecialMesh", Chest10)
  813. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  814. Weld = Instance.new("Weld",torso)
  815. Weld.Part0 = torso
  816. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  817. Weld.Part1 = Chest10
  818. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  819.  
  820. Chest11 = Instance.new("Part", char)
  821. Chest11.BrickColor = BrickColor.new("Bright red")
  822. Chest11.Material = "Granite"
  823. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  824. Chest11.CanCollide = false
  825. Chest11.BottomSurface = "Smooth"
  826. Chest11.TopSurface = "Smooth"
  827. Weld = Instance.new("Weld",torso)
  828. Weld.Part0 = torso
  829. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  830. Weld.Part1 = Chest11
  831. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  832.  
  833. Chest12 = Instance.new("Part", char)
  834. Chest12.BrickColor = BrickColor.new("Bright red")
  835. Chest12.Material = "Granite"
  836. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  837. Chest12.CanCollide = false
  838. Chest12.BottomSurface = "Smooth"
  839. Chest12.TopSurface = "Smooth"
  840. Weld = Instance.new("Weld",torso)
  841. Weld.Part0 = torso
  842. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  843. Weld.Part1 = Chest12
  844. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  845.  
  846. Chest13 = Instance.new("Part", char)
  847. Chest13.BrickColor = BrickColor.new("Bright red")
  848. Chest13.Material = "Granite"
  849. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  850. Chest13.CanCollide = false
  851. Chest13.BottomSurface = "Smooth"
  852. Chest13.TopSurface = "Smooth"
  853. Weld = Instance.new("Weld",torso)
  854. Weld.Part0 = torso
  855. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  856. Weld.Part1 = Chest13
  857. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  858.  
  859. Chest14 = Instance.new("Part", char)
  860. Chest14.BrickColor = BrickColor.new("Bright red")
  861. Chest14.Material = "Granite"
  862. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  863. Chest14.CanCollide = false
  864. Chest14.BottomSurface = "Smooth"
  865. Chest14.TopSurface = "Smooth"
  866. Weld = Instance.new("Weld",torso)
  867. Weld.Part0 = torso
  868. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  869. Weld.Part1 = Chest14
  870. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  871.  
  872. Chest15 = Instance.new("Part", char)
  873. Chest15.BrickColor = BrickColor.new("Royal purple")
  874. Chest15.Material = "Granite"
  875. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  876. Chest15.CanCollide = false
  877. Chest15.BottomSurface = "Smooth"
  878. Chest15.TopSurface = "Smooth"
  879. Weld = Instance.new("Weld",torso)
  880. Weld.Part0 = torso
  881. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  882. Weld.Part1 = Chest15
  883. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  884.  
  885. Chest16 = Instance.new("Part", char)
  886. Chest16.BrickColor = BrickColor.new("Bright red")
  887. Chest16.Material = "Granite"
  888. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  889. Chest16.CanCollide = false
  890. Chest16.BottomSurface = "Smooth"
  891. Chest16.TopSurface = "Smooth"
  892. Weld = Instance.new("Weld",torso)
  893. Weld.Part0 = torso
  894. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  895. Weld.Part1 = Chest16
  896. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  897.  
  898. Chest17 = Instance.new("Part", char)
  899. Chest17.BrickColor = BrickColor.new("Bright red")
  900. Chest17.Material = "Granite"
  901. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  902. Chest17.CanCollide = false
  903. Chest17.BottomSurface = "Smooth"
  904. Chest17.TopSurface = "Smooth"
  905. Weld = Instance.new("Weld",torso)
  906. Weld.Part0 = torso
  907. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  908. Weld.Part1 = Chest17
  909. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  910.  
  911. Chest18 = Instance.new("Part", char)
  912. Chest18.BrickColor = BrickColor.new("Bright red")
  913. Chest18.Material = "Granite"
  914. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  915. Chest18.CanCollide = false
  916. Chest18.BottomSurface = "Smooth"
  917. Chest18.TopSurface = "Smooth"
  918. Weld = Instance.new("Weld",torso)
  919. Weld.Part0 = torso
  920. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  921. Weld.Part1 = Chest18
  922. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  923.  
  924. Chest19 = Instance.new("Part", char)
  925. Chest19.BrickColor = BrickColor.new("Bright red")
  926. Chest19.Material = "Granite"
  927. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  928. Chest19.CanCollide = false
  929. Chest19.BottomSurface = "Smooth"
  930. Chest19.TopSurface = "Smooth"
  931. Weld = Instance.new("Weld",torso)
  932. Weld.Part0 = torso
  933. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  934. Weld.Part1 = Chest19
  935. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  936.  
  937. Chest20 = Instance.new("Part", char)
  938. Chest20.BrickColor = BrickColor.new("Bright red")
  939. Chest20.Material = "Granite"
  940. Chest20.Size = Vector3.new(1, 0.4, 1)
  941. Chest20.CanCollide = false
  942. Chest20.BottomSurface = "Smooth"
  943. Chest20.TopSurface = "Smooth"
  944. Mesh = Instance.new("SpecialMesh",Chest20)
  945. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  946. Weld = Instance.new("Weld",torso)
  947. Weld.Part0 = torso
  948. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  949. Weld.Part1 = Chest20
  950. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  951.  
  952. Chest21 = Instance.new("Part", char)
  953. Chest21.BrickColor = BrickColor.new("Bright red")
  954. Chest21.Material = "Granite"
  955. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  956. Chest21.CanCollide = false
  957. Chest21.BottomSurface = "Smooth"
  958. Chest21.TopSurface = "Smooth"
  959. Weld = Instance.new("Weld",torso)
  960. Weld.Part0 = torso
  961. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  962. Weld.Part1 = Chest21
  963. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  964.  
  965. Chest22 = Instance.new("Part", char)
  966. Chest22.BrickColor = BrickColor.new("Bright red")
  967. Chest22.Material = "Granite"
  968. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  969. Chest22.CanCollide = false
  970. Chest22.BottomSurface = "Smooth"
  971. Chest22.TopSurface = "Smooth"
  972. Weld = Instance.new("Weld",torso)
  973. Weld.Part0 = torso
  974. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  975. Weld.Part1 = Chest22
  976. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  977.  
  978. Chest23 = Instance.new("Part", char)
  979. Chest23.BrickColor = BrickColor.new("Bright red")
  980. Chest23.Material = "Granite"
  981. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  982. Chest23.CanCollide = false
  983. Chest23.BottomSurface = "Smooth"
  984. Chest23.TopSurface = "Smooth"
  985. Weld = Instance.new("Weld",torso)
  986. Weld.Part0 = torso
  987. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  988. Weld.Part1 = Chest23
  989. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  990.  
  991. Chest24 = Instance.new("Part", char)
  992. Chest24.BrickColor = BrickColor.new("Bright red")
  993. Chest24.Material = "Granite"
  994. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  995. Chest24.CanCollide = false
  996. Chest24.BottomSurface = "Smooth"
  997. Chest24.TopSurface = "Smooth"
  998. Weld = Instance.new("Weld",torso)
  999. Weld.Part0 = torso
  1000. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1001. Weld.Part1 = Chest24
  1002. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1003.  
  1004. p1 = Instance.new("Part",char)
  1005. p1.BrickColor = BrickColor.new("Bright red")
  1006. p1.FormFactor = Enum.FormFactor.Custom
  1007. p1.Size = Vector3.new(2, 2, 2)
  1008. p1.CanCollide = false
  1009. p1.Locked = true
  1010. p1.BottomSurface = Enum.SurfaceType.Smooth
  1011. p1.TopSurface = Enum.SurfaceType.Smooth
  1012. SMesh = Instance.new("SpecialMesh", p1)
  1013. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1014. SMesh.TextureId = ""
  1015. SMesh.MeshType = Enum.MeshType.FileMesh
  1016. SMesh.Name = "Mesh"
  1017. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1018. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1019. w1 = Instance.new("Weld", hed)
  1020. w1.Part0 = hed
  1021. w1.C0 = CFrame.new(0,-1.5,0)
  1022. w1.Part1 = p1
  1023. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1024. p2 = Instance.new("Part",char)
  1025. p2.BrickColor = BrickColor.new("Really red")
  1026. p2.FormFactor = Enum.FormFactor.Custom
  1027. p2.Size = Vector3.new(1, 1, 1)
  1028. p2.CanCollide = false
  1029. p2.Locked = true
  1030. p2.BottomSurface = Enum.SurfaceType.Smooth
  1031. p2.TopSurface = Enum.SurfaceType.Smooth
  1032. SMesh = Instance.new("SpecialMesh", p2)
  1033. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1034. SMesh.TextureId = ""
  1035. SMesh.MeshType = Enum.MeshType.FileMesh
  1036. SMesh.Name = "Mesh"
  1037. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1038. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1039. w1 = Instance.new("Weld", hed)
  1040. w1.Part0 = hed
  1041. w1.C0 = CFrame.new(0,-1.5,0)
  1042. w1.Part1 = p2
  1043. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1044. p3 = Instance.new("Part",char)
  1045. p3.BrickColor = BrickColor.new("Really red")
  1046. p3.FormFactor = Enum.FormFactor.Custom
  1047. p3.Size = Vector3.new(1, 1, 1)
  1048. p3.CanCollide = false
  1049. p3.Locked = true
  1050. p3.BottomSurface = Enum.SurfaceType.Smooth
  1051. p3.TopSurface = Enum.SurfaceType.Smooth
  1052. SMesh = Instance.new("SpecialMesh", p3)
  1053. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1054. SMesh.TextureId = ""
  1055. SMesh.MeshType = Enum.MeshType.FileMesh
  1056. SMesh.Name = "Mesh"
  1057. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1058. SMesh.Scale = Vector3.new(1, 1, 1)
  1059. w1 = Instance.new("Weld", hed)
  1060. w1.Part0 = hed
  1061. w1.C0 = CFrame.new(0,-1.5,0)
  1062. w1.Part1 = p3
  1063. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1064. p4 = Instance.new("Part",char)
  1065. p4.BrickColor = BrickColor.new("Really red")
  1066. p4.FormFactor = Enum.FormFactor.Custom
  1067. p4.Size = Vector3.new(1, 1, 1)
  1068. p4.CanCollide = false
  1069. p4.Locked = true
  1070. p4.BottomSurface = Enum.SurfaceType.Smooth
  1071. p4.TopSurface = Enum.SurfaceType.Smooth
  1072. SMesh = Instance.new("SpecialMesh", p4)
  1073. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1074. SMesh.TextureId = ""
  1075. SMesh.MeshType = Enum.MeshType.FileMesh
  1076. SMesh.Name = "Mesh"
  1077. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1078. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1079. w1 = Instance.new("Weld", hed)
  1080. w1.Part0 = hed
  1081. w1.C0 = CFrame.new(0,-1.5,0)
  1082. w1.Part1 = p4
  1083. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1084. p5 = Instance.new("Part",char)
  1085. p5.BrickColor = BrickColor.new("Really red")
  1086. p5.FormFactor = Enum.FormFactor.Custom
  1087. p5.Size = Vector3.new(1, 1, 1)
  1088. p5.CanCollide = false
  1089. p5.Locked = true
  1090. p5.BottomSurface = Enum.SurfaceType.Smooth
  1091. p5.TopSurface = Enum.SurfaceType.Smooth
  1092. SMesh = Instance.new("SpecialMesh", p5)
  1093. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1094. SMesh.TextureId = ""
  1095. SMesh.MeshType = Enum.MeshType.FileMesh
  1096. SMesh.Name = "Mesh"
  1097. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1098. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1099. w1 = Instance.new("Weld", hed)
  1100. w1.Part0 = hed
  1101. w1.C0 = CFrame.new(0,-1.5,0)
  1102. w1.Part1 = p5
  1103. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1104. p6 = Instance.new("Part",char)
  1105. p6.BrickColor = BrickColor.new("Really red")
  1106. p6.FormFactor = Enum.FormFactor.Custom
  1107. p6.Size = Vector3.new(1, 1, 1)
  1108. p6.CanCollide = false
  1109. p6.Locked = true
  1110. p6.BottomSurface = Enum.SurfaceType.Smooth
  1111. p6.TopSurface = Enum.SurfaceType.Smooth
  1112. SMesh = Instance.new("SpecialMesh", p6)
  1113. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1114. SMesh.TextureId = ""
  1115. SMesh.MeshType = Enum.MeshType.FileMesh
  1116. SMesh.Name = "Mesh"
  1117. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1118. SMesh.Scale = Vector3.new(1, 1, 1)
  1119. w1 = Instance.new("Weld", hed)
  1120. w1.Part0 = hed
  1121. w1.C0 = CFrame.new(0,-1.5,0)
  1122. w1.Part1 = p6
  1123. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1124. p7 = Instance.new("Part",char)
  1125. p7.BrickColor = BrickColor.new("Really red")
  1126. p7.FormFactor = Enum.FormFactor.Custom
  1127. p7.Size = Vector3.new(1, 1, 1)
  1128. p7.CanCollide = false
  1129. p7.Locked = true
  1130. p7.BottomSurface = Enum.SurfaceType.Smooth
  1131. p7.TopSurface = Enum.SurfaceType.Smooth
  1132. SMesh = Instance.new("SpecialMesh", p7)
  1133. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1134. SMesh.TextureId = ""
  1135. SMesh.MeshType = Enum.MeshType.FileMesh
  1136. SMesh.Name = "Mesh"
  1137. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1138. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1139. w1 = Instance.new("Weld", hed)
  1140. w1.Part0 = hed
  1141. w1.C0 = CFrame.new(0,-1.5,0)
  1142. w1.Part1 = p7
  1143. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1144. p8 = Instance.new("Part",char)
  1145. p8.BrickColor = BrickColor.new("Really red")
  1146. p8.FormFactor = Enum.FormFactor.Custom
  1147. p8.Size = Vector3.new(1, 1, 1)
  1148. p8.CanCollide = false
  1149. p8.Locked = true
  1150. p8.BottomSurface = Enum.SurfaceType.Smooth
  1151. p8.TopSurface = Enum.SurfaceType.Smooth
  1152. SMesh = Instance.new("SpecialMesh", p8)
  1153. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1154. SMesh.TextureId = ""
  1155. SMesh.MeshType = Enum.MeshType.FileMesh
  1156. SMesh.Name = "Mesh"
  1157. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1158. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1159. w1 = Instance.new("Weld", hed)
  1160. w1.Part0 = hed
  1161. w1.C0 = CFrame.new(0,-1.5,0)
  1162. w1.Part1 = p8
  1163. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1164. p9 = Instance.new("Part",char)
  1165. p9.BrickColor = BrickColor.new("Really red")
  1166. p9.FormFactor = Enum.FormFactor.Custom
  1167. p9.Size = Vector3.new(1, 1, 1)
  1168. p9.CanCollide = false
  1169. p9.Locked = true
  1170. p9.BottomSurface = Enum.SurfaceType.Smooth
  1171. p9.TopSurface = Enum.SurfaceType.Smooth
  1172. SMesh = Instance.new("SpecialMesh", p9)
  1173. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1174. SMesh.TextureId = ""
  1175. SMesh.MeshType = Enum.MeshType.FileMesh
  1176. SMesh.Name = "Mesh"
  1177. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1178. SMesh.Scale = Vector3.new(1, 1, 1)
  1179. w1 = Instance.new("Weld", hed)
  1180. w1.Part0 = hed
  1181. w1.C0 = CFrame.new(0,-1.5,0)
  1182. w1.Part1 = p9
  1183. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1184. p10 = Instance.new("Part",char)
  1185. p10.BrickColor = BrickColor.new("Really red")
  1186. p10.FormFactor = Enum.FormFactor.Custom
  1187. p10.Size = Vector3.new(1, 1, 1)
  1188. p10.CanCollide = false
  1189. p10.Locked = true
  1190. p10.BottomSurface = Enum.SurfaceType.Smooth
  1191. p10.TopSurface = Enum.SurfaceType.Smooth
  1192. SMesh = Instance.new("SpecialMesh", p10)
  1193. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1194. SMesh.TextureId = ""
  1195. SMesh.MeshType = Enum.MeshType.FileMesh
  1196. SMesh.Name = "Mesh"
  1197. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1198. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1199. w1 = Instance.new("Weld", hed)
  1200. w1.Part0 = hed
  1201. w1.C0 = CFrame.new(0,-1.5,0)
  1202. w1.Part1 = p10
  1203. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1204. ----------------------------------------------------
  1205. GroundWave1 = function()
  1206. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1207. local Colors = {"Really red", "Royal purple"}
  1208. local wave = Instance.new("Part", torso)
  1209. wave.BrickColor = BrickColor.new('Really red')
  1210. wave.Anchored = true
  1211. wave.CanCollide = false
  1212. wave.Locked = true
  1213. wave.Size = Vector3.new(1, 1, 1)
  1214. wave.TopSurface = "Smooth"
  1215. wave.BottomSurface = "Smooth"
  1216. wave.Transparency = 0.35
  1217. wave.CFrame = HandCF
  1218. wm = Instance.new("SpecialMesh", wave)
  1219. wm.MeshId = "rbxassetid://3270017"
  1220. coroutine.wrap(function()
  1221. for i = 1, 30, 1 do
  1222. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1223. wave.Size = wm.Scale
  1224. wave.CFrame = HandCF
  1225. wave.Transparency = i/10
  1226. wait()
  1227. end
  1228. wait()
  1229. wave:Destroy()
  1230. end)()
  1231. end
  1232. ----------------------------------------------------
  1233. GroundWave = function()
  1234. if Transforming == true then
  1235. local wave = Instance.new("Part", torso)
  1236. wave.BrickColor = BrickColor.new("Bright red")
  1237. wave.Anchored = true
  1238. wave.CanCollide = false
  1239. wave.Locked = true
  1240. wave.Size = Vector3.new(1, 1, 1)
  1241. wave.TopSurface = "Smooth"
  1242. wave.BottomSurface = "Smooth"
  1243. wave.Transparency = 0.35
  1244. wave.CFrame = fx.CFrame
  1245. wm = Instance.new("SpecialMesh", wave)
  1246. wm.MeshType = "Sphere"
  1247. wm.Scale = Vector3.new(1,1,1)
  1248. coroutine.wrap(function()
  1249. for i = 1, 18, 1 do
  1250. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1251. --wave.Size = wm.Scale
  1252. wave.CFrame = fx.CFrame
  1253. wave.Transparency = i/14
  1254. wait()
  1255. end
  1256. wait()
  1257. wave:Destroy()
  1258. end)()
  1259. elseif Transforming == false then
  1260. wait()
  1261. end
  1262. end
  1263.  
  1264. for i = 1, 100 do rs:wait()
  1265. fx.CFrame = torso.CFrame
  1266. end
  1267.  
  1268. Spawn(function()
  1269. while wait(1) do
  1270. GroundWave()
  1271. end
  1272. end)
  1273.  
  1274. wait(4)
  1275.  
  1276. Transforming = false
  1277.  
  1278. for i = 1, 20 do rs:wait()
  1279. fx.Transparency = fx.Transparency + (1/20)
  1280. fx.CFrame = torso.CFrame
  1281. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1282. rs:wait()
  1283. end
  1284.  
  1285. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1286. local wave = Instance.new("Part", torso)
  1287. wave.BrickColor = BrickColor.new("Institutional white")
  1288. wave.Anchored = true
  1289. wave.CanCollide = false
  1290. wave.Locked = true
  1291. wave.Size = Vector3.new(1, 1, 1)
  1292. wave.TopSurface = "Smooth"
  1293. wave.BottomSurface = "Smooth"
  1294. wave.Transparency = 0.35
  1295. wave.CFrame = HandCF
  1296. wm = Instance.new("SpecialMesh", wave)
  1297. wm.MeshId = "rbxassetid://3270017"
  1298. coroutine.wrap(function()
  1299. for i = 1, 14, 1 do
  1300. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1301. wave.Size = wm.Scale
  1302. wave.CFrame = HandCF
  1303. wave.Transparency = i/14
  1304. wait()
  1305. end
  1306. wait()
  1307. wave:Destroy()
  1308. end)()
  1309. hum.WalkSpeed = 20
  1310. ----------------------------------------------------
  1311. Blast = function()
  1312. local Colors = {"Really red", "Bright red"}
  1313. local wave = Instance.new("Part", torso)
  1314. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1315. wave.Anchored = true
  1316. wave.CanCollide = false
  1317. wave.Locked = true
  1318. wave.Size = Vector3.new(1, 1, 1)
  1319. wave.TopSurface = "Smooth"
  1320. wave.BottomSurface = "Smooth"
  1321. wave.Transparency = 0.35
  1322. wave.CFrame = rarm.CFrame
  1323. wm = Instance.new("SpecialMesh", wave)
  1324. wm.MeshType = "Sphere"
  1325. wm.Scale = Vector3.new(1,1,1)
  1326. z = Instance.new("Sound",wave)
  1327. z.SoundId = "rbxassetid://237035051"
  1328. z.Volume = 1
  1329. z.Pitch = .9
  1330. z:Play()
  1331. coroutine.wrap(function()
  1332. for i = 1, 30, 1 do
  1333. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1334. --wave.Size = wm.Scale
  1335. wave.CFrame = rarm.CFrame
  1336. wave.Transparency = (1/14)
  1337. rs:wait()
  1338. end
  1339. rs:wait()
  1340. wave:Destroy()
  1341. z:Destroy()
  1342. end)()
  1343. end
  1344. ----------------------------------------------------
  1345. rarm.Touched:connect(function(ht)
  1346. hit = ht.Parent
  1347. if ht and hit:IsA("Model") then
  1348. if hit:FindFirstChild("Humanoid") then
  1349. if hit.Name ~= p.Name then
  1350. if Debounces.RPunch == true and Debounces.RPunched == false then
  1351. Debounces.RPunched = true
  1352. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1353. if Debounces.ks==true then
  1354. z = Instance.new("Sound",hed)
  1355. z.SoundId = "rbxassetid://169380525"
  1356. z.Pitch = ptz[math.random(1,#ptz)]
  1357. z.Volume = 1
  1358. z:Play()
  1359. end
  1360. wait(.2)
  1361. Debounces.RPunched = false
  1362. end
  1363. end
  1364. end
  1365. elseif ht and hit:IsA("Hat") then
  1366. if hit.Parent.Name ~= p.Name then
  1367. if hit.Parent:FindFirstChild("Humanoid") then
  1368. if Debounces.RPunch == true and Debounces.RPunched == false then
  1369. Debounces.RPunched = true
  1370. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1371. if Debounces.ks==true then
  1372. z = Instance.new("Sound",hed)
  1373. z.SoundId = "rbxassetid://169380525"
  1374. z.Pitch = ptz[math.random(1,#ptz)]
  1375. z.Volume = 1
  1376. z:Play()
  1377. end
  1378. wait(.2)
  1379. Debounces.RPunched = false
  1380. end
  1381. end
  1382. end
  1383. end
  1384. end)
  1385. larm.Touched:connect(function(ht)
  1386. hit = ht.Parent
  1387. if ht and hit:IsA("Model") then
  1388. if hit:FindFirstChild("Humanoid") then
  1389. if hit.Name ~= p.Name then
  1390. if Debounces.LPunch == true and Debounces.LPunched == false then
  1391. Debounces.LPunched = true
  1392. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1393. if Debounces.ks2==true then
  1394. z = Instance.new("Sound",hed)
  1395. z.SoundId = "rbxassetid://169380525"
  1396. z.Pitch = ptz[math.random(1,#ptz)]
  1397. z.Volume = 1
  1398. z:Play()
  1399. end
  1400. wait(.2)
  1401. Debounces.LPunched = false
  1402. end
  1403. end
  1404. end
  1405. elseif ht and hit:IsA("Hat") then
  1406. if hit.Parent.Name ~= p.Name then
  1407. if hit.Parent:FindFirstChild("Humanoid") then
  1408. if Debounces.LPunch == true and Debounces.LPunched == false then
  1409. Debounces.LPunched = true
  1410. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1411. if Debounces.ks2==true then
  1412. z = Instance.new("Sound",hed)
  1413. z.SoundId = "rbxassetid://169380525"
  1414. z.Pitch = ptz[math.random(1,#ptz)]
  1415. z.Volume = 1
  1416. z:Play()
  1417. end
  1418. wait(.2)
  1419. Debounces.LPunched = false
  1420. end
  1421. end
  1422. end
  1423. end
  1424. end)
  1425. ----------------------------------------------------
  1426. mod4 = Instance.new("Model",char)
  1427.  
  1428. ptez = {0.7, 0.8, 0.9, 1}
  1429.  
  1430. function FindNearestTorso(Position,Distance,SinglePlayer)
  1431. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1432. local List = {}
  1433. for i,v in pairs(workspace:GetChildren())do
  1434. if v:IsA("Model")then
  1435. if v:findFirstChild("Torso")then
  1436. if v ~= char then
  1437. if(v.Torso.Position -Position).magnitude <= Distance then
  1438. table.insert(List,v)
  1439. end
  1440. end
  1441. end
  1442. end
  1443. end
  1444. return List
  1445. end
  1446.  
  1447. function Punch()
  1448. part=Instance.new('Part',mod4)
  1449. part.Anchored=true
  1450. part.CanCollide=false
  1451. part.FormFactor='Custom'
  1452. part.Size=Vector3.new(.2,.2,.2)
  1453. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1454. part.Transparency=.7
  1455. part.BrickColor=BrickColor.new('Really red')
  1456. mesh=Instance.new('SpecialMesh',part)
  1457. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1458. mesh.Scale=Vector3.new(3,3,3)
  1459. part2=Instance.new('Part',mod4)
  1460. part2.Anchored=true
  1461. part2.CanCollide=false
  1462. part2.FormFactor='Custom'
  1463. part2.Size=Vector3.new(.2,.2,.2)
  1464. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1465. part2.Transparency=.7
  1466. part2.BrickColor=BrickColor.new('Really red')
  1467. mesh2=Instance.new('SpecialMesh',part2)
  1468. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1469. mesh2.Scale=Vector3.new(3,1.5,3)
  1470. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1471. if v:FindFirstChild('Humanoid') then
  1472. v.Humanoid:TakeDamage(math.huge)
  1473. end
  1474. end
  1475. coroutine.resume(coroutine.create(function()
  1476. for i=0,0.62,0.4 do
  1477. wait()
  1478. part.CFrame=part.CFrame
  1479. part.Transparency=i
  1480. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1481. part2.CFrame=part2.CFrame
  1482. part2.Transparency=i
  1483. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1484. end
  1485. part.Parent=nil
  1486. part2.Parent=nil
  1487. end))
  1488. end
  1489. ----------------------------------------------------
  1490. rarm.Touched:connect(function(ht)
  1491. hit = ht.Parent
  1492. if ht and hit:IsA("Model") then
  1493. if hit:FindFirstChild("Humanoid") then
  1494. if hit.Name ~= p.Name then
  1495. if Debounces.RPunch == true and Debounces.RPunched == false then
  1496. Debounces.RPunched = true
  1497. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1498. if Debounces.ks==true then
  1499. z = Instance.new("Sound",hed)
  1500. z.SoundId = "rbxassetid://169380525"
  1501. z.Pitch = ptz[math.random(1,#ptz)]
  1502. z.Volume = 1
  1503. z:Play()
  1504. end
  1505. wait(.2)
  1506. Debounces.RPunched = false
  1507. end
  1508. end
  1509. end
  1510. elseif ht and hit:IsA("Hat") then
  1511. if hit.Parent.Name ~= p.Name then
  1512. if hit.Parent:FindFirstChild("Humanoid") then
  1513. if Debounces.RPunch == true and Debounces.RPunched == false then
  1514. Debounces.RPunched = true
  1515. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1516. if Debounces.ks==true then
  1517. z = Instance.new("Sound",hed)
  1518. z.SoundId = "rbxassetid://169380525"
  1519. z.Pitch = ptz[math.random(1,#ptz)]
  1520. z.Volume = 1
  1521. z:Play()
  1522. end
  1523. wait(.2)
  1524. Debounces.RPunched = false
  1525. end
  1526. end
  1527. end
  1528. end
  1529. end)
  1530. larm.Touched:connect(function(ht)
  1531. hit = ht.Parent
  1532. if ht and hit:IsA("Model") then
  1533. if hit:FindFirstChild("Humanoid") then
  1534. if hit.Name ~= p.Name then
  1535. if Debounces.LPunch == true and Debounces.LPunched == false then
  1536. Debounces.LPunched = true
  1537. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1538. if Debounces.ks2==true then
  1539. z = Instance.new("Sound",hed)
  1540. z.SoundId = "rbxassetid://169380525"
  1541. z.Pitch = ptz[math.random(1,#ptz)]
  1542. z.Volume = 1
  1543. z:Play()
  1544. end
  1545. wait(.2)
  1546. Debounces.LPunched = false
  1547. end
  1548. end
  1549. end
  1550. elseif ht and hit:IsA("Hat") then
  1551. if hit.Parent.Name ~= p.Name then
  1552. if hit.Parent:FindFirstChild("Humanoid") then
  1553. if Debounces.LPunch == true and Debounces.LPunched == false then
  1554. Debounces.LPunched = true
  1555. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1556. if Debounces.ks2==true then
  1557. z = Instance.new("Sound",hed)
  1558. z.SoundId = "rbxassetid://169380525"
  1559. z.Pitch = ptz[math.random(1,#ptz)]
  1560. z.Volume = 1
  1561. z:Play()
  1562. end
  1563. wait(.2)
  1564. Debounces.LPunched = false
  1565. end
  1566. end
  1567. end
  1568. end
  1569. end)
  1570. ----------------------------------------------------
  1571. local player = owner
  1572. local pchar = player.Character
  1573. local cam = workspace.CurrentCamera
  1574.  
  1575. local rad = math.rad
  1576.  
  1577. local keysDown = {}
  1578. local flySpeed = 0
  1579. local MAX_FLY_SPEED = 150
  1580.  
  1581. local canFly = false
  1582. local flyToggled = false
  1583.  
  1584. local forward, side = 0, 0
  1585. local lastForward, lastSide = 0, 0
  1586.  
  1587. local floatBP = Instance.new("BodyPosition")
  1588. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1589. local flyBV = Instance.new("BodyVelocity")
  1590. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1591. local turnBG = Instance.new("BodyGyro")
  1592. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1593.  
  1594. mouse.KeyDown:connect(function(key)
  1595. keysDown[key] = true
  1596.  
  1597. if key == "f" then
  1598. flyToggled = not flyToggled
  1599.  
  1600. if not flyToggled then
  1601. stanceToggle = "Normal"
  1602. floatBP.Parent = nil
  1603. flyBV.Parent = nil
  1604. turnBG.Parent = nil
  1605. root.Velocity = Vector3.new()
  1606. pchar.Humanoid.PlatformStand = false
  1607. end
  1608. end
  1609.  
  1610. end)
  1611. mouse.KeyUp:connect(function(key)
  1612. keysDown[key] = nil
  1613. end)
  1614.  
  1615. local function updateFly()
  1616.  
  1617. if not flyToggled then return end
  1618.  
  1619. lastForward = forward
  1620. lastSide = side
  1621.  
  1622. forward = 0
  1623. side = 0
  1624.  
  1625. if keysDown.w then
  1626. forward = forward + 1
  1627. end
  1628. if keysDown.s then
  1629. forward = forward - 1
  1630. end
  1631. if keysDown.a then
  1632. side = side - 1
  1633. end
  1634. if keysDown.d then
  1635. side = side + 1
  1636. end
  1637.  
  1638. canFly = (forward ~= 0 or side ~= 0)
  1639.  
  1640. if canFly then
  1641. stanceToggle = "Floating"
  1642. turnBG.Parent = root
  1643. floatBP.Parent = nil
  1644. flyBV.Parent = root
  1645.  
  1646. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1647. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1648. else
  1649. floatBP.position = root.Position
  1650. floatBP.Parent = root
  1651.  
  1652. flySpeed = flySpeed - 1
  1653. if flySpeed < 0 then flySpeed = 0 end
  1654. end
  1655.  
  1656. local camCF = cam.CoordinateFrame
  1657. local in_forward = canFly and forward or lastForward
  1658. local in_side = canFly and side or lastSide
  1659.  
  1660. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1661. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1662.  
  1663. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1664. end
  1665.  
  1666. if flyToggled then
  1667. pchar.Humanoid.PlatformStand = true
  1668. end
  1669. updateFly()
  1670. end)
  1671. -------------------------------
  1672. mouse.KeyDown:connect(function(key)
  1673. if key == "q" then
  1674. if Debounces.CanAttack == true then
  1675. Debounces.CanAttack = false
  1676. Debounces.NoIdl = true
  1677. Debounces.on = true
  1678. function FindNearestTorso(Position,Distance,SinglePlayer)
  1679. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1680. local List = {}
  1681. for i,v in pairs(workspace:GetChildren())do
  1682. if v:IsA("Model")then
  1683. if v:findFirstChild("Torso")then
  1684. if v ~= char then
  1685. if(v.Torso.Position -Position).magnitude <= Distance then
  1686. table.insert(List,v)
  1687. end
  1688. end
  1689. end
  1690. end
  1691. end
  1692. return List
  1693. end
  1694. z = Instance.new("Sound",hed)
  1695. z.SoundId = "rbxassetid://232213955"
  1696. z.Pitch = 1
  1697. z.Volume = 1
  1698. wait(0.2)
  1699. z:Play()
  1700. sp = Instance.new("Part",rarm)
  1701. sp.Anchored = true
  1702. sp.CanCollide = false
  1703. sp.Locked = true
  1704. sp.Transparency = 0
  1705. sp.Material = "Neon"
  1706. sp.Size = Vector3.new(1,1,1)
  1707. sp.TopSurface = "SmoothNoOutlines"
  1708. sp.BottomSurface = "SmoothNoOutlines"
  1709. sp.BrickColor = BrickColor.new("Really red")
  1710. spm = Instance.new("SpecialMesh",sp)
  1711. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1712. spm.Scale = Vector3.new(21,21,21)
  1713. sp2 = Instance.new("Part", rarm)
  1714. sp2.Name = "Energy"
  1715. sp2.BrickColor = BrickColor.new("Really red")
  1716. sp2.Size = Vector3.new(1, 1, 1)
  1717. sp2.Shape = "Ball"
  1718. sp2.CanCollide = false
  1719. sp2.Anchored = true
  1720. sp2.Locked = true
  1721. sp2.TopSurface = 0
  1722. sp2.BottomSurface = 0
  1723. sp2.Transparency = 1
  1724. spm2 = Instance.new("SpecialMesh",sp2)
  1725. spm2.MeshId = "rbxassetid://9982590"
  1726. spm2.Scale = Vector3.new(2,2,2)
  1727. for i = 1, 20 do
  1728. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1729. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1736. if Debounces.on == false then break end
  1737. rs:wait()
  1738. end
  1739. for i = 1, 100, 20 do rs:wait()
  1740. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1741. end
  1742. for i = 1, 20 do
  1743. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1750. if Debounces.on == false then break end
  1751. rs:wait()
  1752. end
  1753. sp.Transparency = 1
  1754. for i = 1, 20 do
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1761. if Debounces.on == false then break end
  1762. rs:wait()
  1763. end
  1764. wait(1)
  1765. sp.Transparency = 0
  1766. sp2.Transparency = 0.84
  1767. for i = 1, 20 do
  1768. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1769. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1770. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1777. if Debounces.on == false then break end
  1778. rs:wait()
  1779. end
  1780. for i = 1, 2880, 50 do
  1781. rs:wait()
  1782. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1783. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1784. rs:wait()
  1785. end
  1786. sp:Destroy()
  1787. sp2:Destroy()
  1788. local X = Instance.new("Part",char)
  1789. local O = Instance.new("ObjectValue",X)
  1790. O.Name = "creator"
  1791. X.Locked = true
  1792. X.Name = "Shell"
  1793. X.Anchored = false
  1794. X.CanCollide = false
  1795. X.Transparency = 0
  1796. X.Reflectance = 0
  1797. X.BottomSurface = 0
  1798. X.TopSurface = 0
  1799. X.Shape = 0
  1800. local V = Instance.new("ObjectValue",X)
  1801. V.Value = char
  1802. V.Name = "creator"
  1803. X.BrickColor = BrickColor.new("Really red")
  1804. X.Size = Vector3.new(2,2,2)
  1805. X.Material = "Neon"
  1806. local Z = Instance.new("SpecialMesh",X)
  1807. Z.MeshType = "Sphere"
  1808. Z.Scale = Vector3.new(0.5,0.5,1)
  1809. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1810. local bv = Instance.new("BodyVelocity",X)
  1811. bv.maxForce = Vector3.new(99999,99999,99999)
  1812. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1813. bv.velocity = X.CFrame.lookVector*65
  1814.  
  1815. Explode = X.Touched:connect(function(hit)
  1816. if hit ~= char and hit.Name ~= "Shell" then
  1817. local cf = X.CFrame
  1818. bv:Destroy()
  1819. X.Anchored = true
  1820. Z:Remove()
  1821. Explode:disconnect()
  1822. X.Size = Vector3.new(3,3,3)
  1823. X.Touched:connect(function(hit) end)
  1824. X.CanCollide = false
  1825. local part3 = Instance.new("Part", rarm)
  1826. part3.Anchored=true
  1827. part3.CanCollide=false
  1828. part3.Locked = true
  1829. part3.TopSurface = "SmoothNoOutlines"
  1830. part3.BottomSurface = "SmoothNoOutlines"
  1831. part3.FormFactor='Custom'
  1832. part3.Size=Vector3.new(1,1, 1)
  1833. part3.CFrame=X.CFrame
  1834. part3.Transparency=0
  1835. part3.BrickColor=BrickColor.new("Really red")
  1836. local mesh3 = Instance.new("SpecialMesh",part3)
  1837. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1838. mesh3.Scale = Vector3.new(1,1,1)
  1839. --debris:AddItem(X,8)
  1840. local part4 = Instance.new("Part", rarm)
  1841. part4.Material = "Neon"
  1842. part4.Anchored=true
  1843. part4.CanCollide=false
  1844. part4.Locked = true
  1845. part4.TopSurface = "SmoothNoOutlines"
  1846. part4.BottomSurface = "SmoothNoOutlines"
  1847. part4.FormFactor='Custom'
  1848. part4.Size=Vector3.new(1,1, 1)
  1849. part4.CFrame=X.CFrame
  1850. part4.Transparency=0
  1851. part4.BrickColor=BrickColor.new("Hot pink")
  1852. local mesh4 = Instance.new("SpecialMesh",part4)
  1853. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1854. mesh4.Scale = Vector3.new(.5,.5,.5)
  1855. local part7 = Instance.new("Part", rarm)
  1856. part7.Material = "Neon"
  1857. part7.Anchored=true
  1858. part7.CanCollide=false
  1859. part7.Locked = true
  1860. part7.TopSurface = "SmoothNoOutlines"
  1861. part7.BottomSurface = "SmoothNoOutlines"
  1862. part7.FormFactor='Custom'
  1863. part7.Size=Vector3.new(1,1, 1)
  1864. part7.CFrame=X.CFrame
  1865. part7.Transparency=0
  1866. part7.BrickColor=BrickColor.new("Royal purple")
  1867. local mesh7 = Instance.new("SpecialMesh",part7)
  1868. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1869. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1870. --[[X.Touched:connect(function(ht)
  1871. hit = ht.Parent
  1872. if ht and hit:IsA("Model") then
  1873. if hit:FindFirstChild("Humanoid") then
  1874. if hit.Name ~= p.Name then
  1875. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1876. wait(.3)
  1877. end
  1878. end
  1879. elseif ht and hit:IsA("Hat") then
  1880. if hit.Parent.Name ~= p.Name then
  1881. if hit.Parent:FindFirstChild("Humanoid") then
  1882. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1883. wait(.3)
  1884. end
  1885. end
  1886. end
  1887. end)
  1888. part3.Touched:connect(function(ht)
  1889. hit = ht.Parent
  1890. if ht and hit:IsA("Model") then
  1891. if hit:FindFirstChild("Humanoid") then
  1892. if hit.Name ~= p.Name then
  1893. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1894. wait(.3)
  1895. end
  1896. end
  1897. elseif ht and hit:IsA("Hat") then
  1898. if hit.Parent.Name ~= p.Name then
  1899. if hit.Parent:FindFirstChild("Humanoid") then
  1900. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1901. wait(.3)
  1902. end
  1903. end
  1904. end
  1905. end)]]--
  1906. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1907. if v:FindFirstChild('Humanoid') then
  1908. v.Humanoid:TakeDamage(math.huge)
  1909. v.Humanoid.PlatformStand = true
  1910. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1911. end
  1912. end
  1913.  
  1914. local acos = math.acos
  1915. local sqrt = math.sqrt
  1916. local Vec3 = Vector3.new
  1917. local fromAxisAngle = CFrame.fromAxisAngle
  1918.  
  1919. local function toAxisAngle(CFr)
  1920. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1921. local Angle = math.acos((R00+R11+R22-1)/2)
  1922. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1923. A = A == 0 and 0.00001 or A
  1924. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1925. B = B == 0 and 0.00001 or B
  1926. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1927. C = C == 0 and 0.00001 or C
  1928. local x = (R21-R12)/sqrt(A)
  1929. local y = (R02-R20)/sqrt(B)
  1930. local z = (R10-R01)/sqrt(C)
  1931. return Vec3(x,y,z),Angle
  1932. end
  1933.  
  1934. function ApplyTrig(Num,Func)
  1935. local Min,Max = Func(0),Func(1)
  1936. local i = Func(Num)
  1937. return (i-Min)/(Max-Min)
  1938. end
  1939.  
  1940. function LerpCFrame(CFrame1,CFrame2,Num)
  1941. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1942. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1943. end
  1944.  
  1945. function Crater(Torso,Radius)
  1946. Spawn(function()
  1947. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1948. local Ignore = {}
  1949. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1950. if v.Character ~= nil then
  1951. Ignore[#Ignore+1] = v.Character
  1952. end
  1953. end
  1954. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1955. if Hit == nil then return end
  1956. local Parts = {}
  1957. for i = 1,360,10 do
  1958. local P = Instance.new("Part",Torso.Parent)
  1959. P.Anchored = true
  1960. P.FormFactor = "Custom"
  1961. P.BrickColor = Hit.BrickColor
  1962. P.Material = Hit.Material
  1963. P.TopSurface = "Smooth"
  1964. P.BottomSurface = "Smooth"
  1965. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1966. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1967. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1968. if math.random(0,5) == 0 then -- rubble
  1969. local P = Instance.new("Part",Torso.Parent)
  1970. P.Anchored = true
  1971. P.FormFactor = "Custom"
  1972. P.BrickColor = Hit.BrickColor
  1973. P.Material = Hit.Material
  1974. P.TopSurface = "Smooth"
  1975. P.BottomSurface = "Smooth"
  1976. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1977. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1978. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1979. end
  1980. end
  1981. for i = 0,1,0.05 do
  1982. for i2,v in pairs(Parts) do
  1983. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1984. end
  1985. wait(0.02)
  1986. end
  1987. for i,v in pairs(Parts) do
  1988. if v[1].Size.X > 2.1 then
  1989. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1990. end
  1991. v[1].Anchored = false
  1992. end
  1993. for i = 0,1,0.05 do
  1994. for i2,v in pairs(Parts) do
  1995. v[1].Transparency = i
  1996. if i == 1 then
  1997. v[1]:Destroy()
  1998. elseif i >= 0.25 then
  1999. v[1].CanCollide = false
  2000. end
  2001. end
  2002. wait(0.02)
  2003. end
  2004. Parts = nil
  2005. end)
  2006. end
  2007.  
  2008. ROW = function(out, trans, s, wt, t, ang, plus)
  2009. for i = 1, 360, 360/t do
  2010. local c = Instance.new("Part", game.Workspace)
  2011. c.FormFactor = 3
  2012. c.TopSurface = 0
  2013. c.BottomSurface = 0
  2014. c.Size = s
  2015. c.Anchored = true
  2016. c.CanCollide = wt
  2017. c.Material=workspace.Base.Material
  2018. c.Transparency = trans
  2019. c.BrickColor = workspace.Base.BrickColor
  2020. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2021. c.Locked=true
  2022. game.Debris:AddItem(c,15)
  2023. end
  2024. end
  2025.  
  2026. Part = function(x,y,z,color,tr,cc,an,parent)
  2027. local p = Instance.new('Part',parent or Weapon)
  2028. p.formFactor = 'Custom'
  2029. p.Size = Vector3.new(x,y,z)
  2030. p.BrickColor = BrickColor.new(color)
  2031. p.CanCollide = cc
  2032. p.Transparency = tr
  2033. p.Anchored = an
  2034. p.TopSurface,p.BottomSurface = 0,0
  2035. p.Locked=true
  2036. p:BreakJoints()
  2037. return p end
  2038.  
  2039. Mesh = function(par,num,x,y,z)
  2040. local msh = _
  2041. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2042. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2043. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2044. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2045. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2046. end msh.Scale = Vector3.new(x,y,z)
  2047. return msh end
  2048.  
  2049. function explosion(col1,col2,cfr,sz,rng,dmg)
  2050. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2051. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2052. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2053. v1,v2,v3=sz.x,sz.y,sz.z
  2054. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2055. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2056. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2057. a.CFrame=cfr
  2058. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2059. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2060.  
  2061. Spawn(function()
  2062. while wait() do
  2063. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2064. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2065. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2066. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2067. a.Transparency=a.Transparency+0.05
  2068. a2.Transparency=a2.Transparency+0.05
  2069. a3.Transparency=a3.Transparency+0.05
  2070. end
  2071. end)
  2072. end
  2073.  
  2074. Crater(X,20)
  2075. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2076. z = Instance.new("Sound",X)
  2077. z.SoundId = "rbxassetid://231917744"
  2078. z.Pitch = .5
  2079. z.Volume = 10
  2080. z1 = Instance.new("Sound",X)
  2081. z1.SoundId = "rbxassetid://231917744"
  2082. z1.Pitch = .5
  2083. z1.Volume = 10
  2084. z2 = Instance.new("Sound",X)
  2085. z2.SoundId = "rbxassetid://231917744"
  2086. z2.Pitch = .5
  2087. z2.Volume = 10
  2088. z3 = Instance.new("Sound",X)
  2089. z3.SoundId = "rbxassetid://245537790"
  2090. z3.Pitch = .7
  2091. z3.Volume = 1
  2092. z4 = Instance.new("Sound",X)
  2093. z4.SoundId = "rbxassetid://245537790"
  2094. z4.Pitch = .7
  2095. z4.Volume = 1
  2096. wait(0.1)
  2097. z:Play()
  2098. z1:Play()
  2099. z2:Play()
  2100. z3:Play()
  2101. z4:Play()
  2102.  
  2103. local part=Instance.new('Part',rarm)
  2104. part.Anchored=true
  2105. part.CanCollide=false
  2106. part.Locked = true
  2107. part.FormFactor='Custom'
  2108. part.Size=Vector3.new(1,1,1)
  2109. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2110. part.Transparency=0
  2111. part.BrickColor=BrickColor.new('Royal purple')
  2112. local mesh=Instance.new('SpecialMesh',part)
  2113. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2114. mesh.Scale=Vector3.new(2,2,2)
  2115. local part2=part:clone()
  2116. part2.Parent = rarm
  2117. part2.BrickColor=BrickColor.new("Really red")
  2118. local part5=part:clone()
  2119. part5.Parent = rarm
  2120. part5.BrickColor=BrickColor.new("Really red")
  2121. local part6=part:clone()
  2122. part6.Parent = rarm
  2123. part6.BrickColor=BrickColor.new("Black")
  2124. local mesh2=mesh:clone()
  2125. mesh2.Parent=part2
  2126. mesh2.Scale=Vector3.new(3, 3, 3)
  2127. local mesh5=mesh:clone()
  2128. mesh5.Parent=part5
  2129. mesh5.Scale=Vector3.new(3, 3, 3)
  2130. local mesh6=mesh:clone()
  2131. mesh6.Parent=part6
  2132. mesh6.Scale=Vector3.new(3, 3, 3)
  2133. local blast = Instance.new("Part", rarm)
  2134. blast.BrickColor = BrickColor.new("Royal purple")
  2135. blast.Anchored = true
  2136. blast.CanCollide = false
  2137. blast.Locked = true
  2138. blast.Size = Vector3.new(1, 1, 1)
  2139. blast.TopSurface = "Smooth"
  2140. blast.BottomSurface = "Smooth"
  2141. blast.Transparency = 0
  2142. blast.CFrame = HandCF
  2143. local bm = Instance.new("SpecialMesh", blast)
  2144. bm.Scale = Vector3.new(5,1,5)
  2145. bm.MeshId = "rbxassetid://156292343"
  2146. local blast2 = Instance.new("Part", rarm)
  2147. blast2.BrickColor = BrickColor.new("Royal purple")
  2148. blast2.Anchored = true
  2149. blast2.CanCollide = false
  2150. blast2.Locked = true
  2151. blast2.Size = Vector3.new(1, 1, 1)
  2152. blast2.TopSurface = "Smooth"
  2153. blast2.BottomSurface = "Smooth"
  2154. blast2.Transparency = 0
  2155. blast2.CFrame = HandCF
  2156. local bm2 = Instance.new("SpecialMesh", blast2)
  2157. bm2.Scale = Vector3.new(3,1,3)
  2158. bm2.MeshId = "rbxassetid://156292343"
  2159. local blast3 = Instance.new("Part", rarm)
  2160. blast3.BrickColor = BrickColor.new("Royal purple")
  2161. blast3.Anchored = true
  2162. blast3.CanCollide = false
  2163. blast3.Locked = true
  2164. blast3.Size = Vector3.new(1, 1, 1)
  2165. blast3.TopSurface = "Smooth"
  2166. blast3.BottomSurface = "Smooth"
  2167. blast3.Transparency = 0
  2168. blast3.CFrame = HandCF
  2169. local bm3 = Instance.new("SpecialMesh", blast3)
  2170. bm3.Scale = Vector3.new(3,1,3)
  2171. bm3.MeshId = "rbxassetid://3270017"
  2172. for i = 1,120 do rs:wait()
  2173. X.Transparency = X.Transparency + (1/120)
  2174. part.Transparency = part.Transparency + (1/120)
  2175. part2.Transparency = part2.Transparency + (1/120)
  2176. part3.Transparency = part3.Transparency + (1/120)
  2177. part4.Transparency = part4.Transparency + (1/120)
  2178. part5.Transparency = part5.Transparency + (1/120)
  2179. part6.Transparency = part6.Transparency + (1/120)
  2180. part7.Transparency = part7.Transparency + (1/120)
  2181. blast.Transparency = blast.Transparency + (1/120)
  2182. blast2.Transparency = blast2.Transparency + (1/120)
  2183. blast3.Transparency = blast3.Transparency + (1/120)
  2184. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2185. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2186. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2187. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2188. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2189. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2190. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2191. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2192. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2193. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2194. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2195. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2196. X.CFrame = cf
  2197. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2198. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2199. part3.CFrame=X.CFrame
  2200. part4.CFrame=X.CFrame
  2201. part7.CFrame=X.CFrame
  2202. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2203. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2204. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2205. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2206. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2207. rs:wait()
  2208. end
  2209. X:Destroy()
  2210. part:Destroy()
  2211. part2:Destroy()
  2212. part3:Destroy()
  2213. part4:Destroy()
  2214. part5:Destroy()
  2215. part6:Destroy()
  2216. blast:Destroy()
  2217. blast2:Destroy()
  2218. blast3:Destroy()
  2219. z:Destroy()
  2220. z1:Destroy()
  2221. z2:Destroy()
  2222. z3:Destroy()
  2223. z4:Destroy()
  2224. end
  2225. end)
  2226. for i = 1, 20 do
  2227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2233. if Debounces.on == false then break end
  2234. rs:wait()
  2235. end
  2236. if Debounces.CanAttack == false then
  2237. Debounces.CanAttack = true
  2238. Debounces.NoIdl = false
  2239. Debounces.on = false
  2240. end
  2241. end
  2242. end
  2243. end)
  2244. ----------------------------------------------------
  2245. mouse.KeyDown:connect(function(key)
  2246. if key == "e" then
  2247. if Debounces.CanAttack == true then
  2248. Debounces.CanAttack = false
  2249. Debounces.on = true
  2250. Debounces.NoIdl = true
  2251. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2252. z = Instance.new("Sound", rarm)
  2253. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2254. z.Volume = .6
  2255. z.Pitch = pt[math.random(1,#pt)]
  2256. z.Looped = false
  2257. z:Play()
  2258. Debounces.RPunch = true
  2259. Debounces.LPunch = true
  2260. Debounces.ks = true
  2261. Debounces.ks2 = true
  2262. for i = 1, 3 do
  2263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2269. if Debounces.on == false then break end
  2270. wait()
  2271. end
  2272. z2 = Instance.new("Sound", larm)
  2273. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2274. z2.Volume = .6
  2275. z2.Pitch = pt[math.random(1,#pt)]
  2276. z2.Looped = false
  2277. z2:Play()
  2278. for i = 1, 3 do
  2279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2285. if Debounces.on == false then break end
  2286. wait()
  2287. end
  2288. z3 = Instance.new("Sound", rarm)
  2289. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2290. z3.Volume = 0.6
  2291. z3.Pitch = pt[math.random(1,#pt)]
  2292. z3.Looped = false
  2293. z3:Play()
  2294. for i = 1, 3 do
  2295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2301. if Debounces.on == false then break end
  2302. wait()
  2303. end
  2304. z4 = Instance.new("Sound", larm)
  2305. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2306. z4.Volume = .6
  2307. z4.Pitch = pt[math.random(1,#pt)]
  2308. z4.Looped = false
  2309. z4:Play()
  2310. for i = 1, 3 do
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2317. if Debounces.on == false then break end
  2318. wait()
  2319. end
  2320. z5 = Instance.new("Sound", rarm)
  2321. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2322. z5.Volume = .6
  2323. z5.Pitch = pt[math.random(1,#pt)]
  2324. z5.Looped = false
  2325. z5:Play()
  2326. for i = 1, 3 do
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2333. if Debounces.on == false then break end
  2334. wait()
  2335. end
  2336. z6 = Instance.new("Sound", larm)
  2337. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2338. z6.Volume = .6
  2339. z6.Pitch = pt[math.random(1,#pt)]
  2340. z6.Looped = false
  2341. z6:Play()
  2342. for i = 1, 3 do
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2349. if Debounces.on == false then break end
  2350. wait()
  2351. end
  2352. z7 = Instance.new("Sound", rarm)
  2353. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2354. z7.Volume = .6
  2355. z7.Pitch = pt[math.random(1,#pt)]
  2356. z7.Looped = false
  2357. z7:Play()
  2358. for i = 1, 3 do
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2365. if Debounces.on == false then break end
  2366. wait()
  2367. end
  2368. z8 = Instance.new("Sound", larm)
  2369. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2370. z8.Volume = .6
  2371. z8.Pitch = pt[math.random(1,#pt)]
  2372. z8.Looped = false
  2373. z8:Play()
  2374. for i = 1, 3 do
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2381. if Debounces.on == false then break end
  2382. wait()
  2383. end
  2384. z9 = Instance.new("Sound", rarm)
  2385. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2386. z9.Volume = 0.6
  2387. z9.Pitch = pt[math.random(1,#pt)]
  2388. z9.Looped = false
  2389. z9:Play()
  2390. for i = 1, 3 do
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2397. if Debounces.on == false then break end
  2398. wait()
  2399. end
  2400. z10 = Instance.new("Sound", larm)
  2401. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2402. z10.Volume = .6
  2403. z10.Pitch = pt[math.random(1,#pt)]
  2404. z10.Looped = false
  2405. z10:Play()
  2406. for i = 1, 3 do
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2413. if Debounces.on == false then break end
  2414. wait()
  2415. end
  2416. z11 = Instance.new("Sound", rarm)
  2417. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2418. z11.Volume = .6
  2419. z11.Pitch = pt[math.random(1,#pt)]
  2420. z11.Looped = false
  2421. z11:Play()
  2422. for i = 1, 3 do
  2423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2429. if Debounces.on == false then break end
  2430. wait()
  2431. end
  2432. z12 = Instance.new("Sound", larm)
  2433. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2434. z12.Volume = .6
  2435. z12.Pitch = pt[math.random(1,#pt)]
  2436. z12.Looped = false
  2437. z12:Play()
  2438. for i = 1, 3 do
  2439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2445. if Debounces.on == false then break end
  2446. wait()
  2447. end
  2448. z13 = Instance.new("Sound", rarm)
  2449. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2450. z13.Volume = 0.6
  2451. z13.Pitch = pt[math.random(1,#pt)]
  2452. z13.Looped = false
  2453. z13:Play()
  2454. for i = 1, 3 do
  2455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2461. if Debounces.on == false then break end
  2462. wait()
  2463. end
  2464. z14 = Instance.new("Sound", larm)
  2465. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2466. z14.Volume = .6
  2467. z14.Pitch = pt[math.random(1,#pt)]
  2468. z14.Looped = false
  2469. z14:Play()
  2470. for i = 1, 3 do
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2477. if Debounces.on == false then break end
  2478. wait()
  2479. end
  2480. z15 = Instance.new("Sound", rarm)
  2481. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2482. z15.Volume = .6
  2483. z15.Pitch = pt[math.random(1,#pt)]
  2484. z15.Looped = false
  2485. z15:Play()
  2486. for i = 1, 3 do
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2493. if Debounces.on == false then break end
  2494. wait()
  2495. end
  2496. z16 = Instance.new("Sound", larm)
  2497. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2498. z16.Volume = .6
  2499. z16.Pitch = pt[math.random(1,#pt)]
  2500. z16.Looped = false
  2501. z16:Play()
  2502. for i = 1, 3 do
  2503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2509. if Debounces.on == false then break end
  2510. wait()
  2511. end
  2512. z17 = Instance.new("Sound", rarm)
  2513. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2514. z17.Volume = .6
  2515. z17.Pitch = pt[math.random(1,#pt)]
  2516. z17.Looped = false
  2517. z17:Play()
  2518. for i = 1, 3 do
  2519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2523. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2524. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2525. if Debounces.on == false then break end
  2526. wait()
  2527. end
  2528. z18 = Instance.new("Sound", larm)
  2529. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2530. z18.Volume = .6
  2531. z18.Pitch = pt[math.random(1,#pt)]
  2532. z18.Looped = false
  2533. z18:Play()
  2534. for i = 1, 3 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2541. if Debounces.on == false then break end
  2542. wait()
  2543. end
  2544. z19 = Instance.new("Sound", rarm)
  2545. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2546. z19.Volume = 0.6
  2547. z19.Pitch = pt[math.random(1,#pt)]
  2548. z19.Looped = false
  2549. z19:Play()
  2550. for i = 1, 3 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2557. if Debounces.on == false then break end
  2558. wait()
  2559. end
  2560. z20 = Instance.new("Sound", larm)
  2561. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2562. z20.Volume = .6
  2563. z20.Pitch = pt[math.random(1,#pt)]
  2564. z20.Looped = false
  2565. z20:Play()
  2566. for i = 1, 3 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. z:Destroy()
  2577. z2:Destroy()
  2578. z3:Destroy()
  2579. z4:Destroy()
  2580. z5:Destroy()
  2581. z6:Destroy()
  2582. z7:Destroy()
  2583. z8:Destroy()
  2584. z9:Destroy()
  2585. z10:Destroy()
  2586. z11:Destroy()
  2587. z12:Destroy()
  2588. z13:Destroy()
  2589. z14:Destroy()
  2590. z15:Destroy()
  2591. z16:Destroy()
  2592. z17:Destroy()
  2593. z18:Destroy()
  2594. z19:Destroy()
  2595. z20:Destroy()
  2596. Debounces.LPunch = false
  2597. Debounces.RPunch = false
  2598. Debounces.ks = false
  2599. Debounces.ks2 = false
  2600. if Debounces.CanAttack == false then
  2601. Debounces.CanAttack = true
  2602. Debounces.on = false
  2603. Debounces.NoIdl = false
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. -------------------------------
  2609. mouse.KeyDown:connect(function(key)
  2610. if key == "t" then
  2611. if Debounces.CanAttack == true then
  2612. Debounces.CanAttack = false
  2613. Debounces.NoIdl = true
  2614. Debounces.on = true
  2615. Debounces.ks = true
  2616. kik = rleg.Touched:connect(function(ht)
  2617. hit = ht.Parent
  2618. if ht and hit:IsA("Model") then
  2619. if hit:FindFirstChild("Humanoid") then
  2620. if hit.Name ~= p.Name then
  2621. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2622. Debounces.Slashed = true]]--
  2623. if Debounces.ks==true then
  2624. z = Instance.new("Sound",hed)
  2625. z.SoundId = "rbxassetid://169380525"
  2626. z.Volume = 1
  2627. z:Play()
  2628. Debounces.ks=false
  2629. end
  2630. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2631. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2632. --Debounces.Slashed = false
  2633. --end
  2634. end
  2635. end
  2636. elseif ht and hit:IsA("Hat") then
  2637. if hit.Parent.Name ~= p.Name then
  2638. if hit.Parent:FindFirstChild("Humanoid") then
  2639. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2640. Debounces.Slashed = true]]--
  2641. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2642. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2643. --Debounces.Slashed = false
  2644. --end
  2645. end
  2646. end
  2647. end
  2648. end)
  2649. for i = 1,20 do
  2650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2656. if Debounces.on == false then break end
  2657. rs:wait()
  2658. end
  2659. kik:disconnect()
  2660. if Debounces.CanAttack == false then
  2661. Debounces.CanAttack = true
  2662. Debounces.NoIdl = false
  2663. Debounces.on = false
  2664. end
  2665. end
  2666. end
  2667. end)
  2668. ----------------------------------------------------
  2669. mouse.KeyDown:connect(function(key)
  2670. if key == "y" then
  2671. if Debounces.CanAttack == true then
  2672. Debounces.CanAttack = false
  2673. Debounces.on = true
  2674. Debounces.NoIdl = true
  2675. for i = 1, 15 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2682. if Debounces.on == false then break end
  2683. rs:wait(2.7)
  2684. end
  2685. x = Instance.new("Sound",char)
  2686. x.SoundId = "rbxassetid://345052019"
  2687. x.Pitch = 0.8
  2688. x.Volume = 1
  2689. x:Play()
  2690. wait(1.5)
  2691. Debounces.on = false
  2692. Debounces.Here = false
  2693. shot = shot + 1
  2694. local rng = Instance.new("Part", larm)
  2695. rng.Anchored = true
  2696. rng.BrickColor = BrickColor.new("Really red")
  2697. rng.CanCollide = false
  2698. rng.FormFactor = 3
  2699. rng.Name = "Ring"
  2700. rng.Size = Vector3.new(1, 1, 1)
  2701. rng.Transparency = 0.35
  2702. rng.TopSurface = 0
  2703. rng.BottomSurface = 0
  2704. rng2 = rng:clone()
  2705. rng3 = rng2:clone()
  2706. rng4 = rng2:clone()
  2707. local rngm = Instance.new("SpecialMesh", rng)
  2708. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2709. rngm.Scale = Vector3.new(10, 10, 1)
  2710. rngm2 = rngm:clone()
  2711. rngm2.Scale = Vector3.new(6, 6, 4)
  2712. rngm3=rngm2:clone()
  2713. rngm3.Parent = rng3
  2714. rngm3.Scale = Vector3.new(9, 9, 2)
  2715. rngm4 = rngm2:clone()
  2716. rngm4.Parent = rng4
  2717. rngm4.Scale = Vector3.new(7, 7, 2)
  2718. local bem = Instance.new("Part", larm)
  2719. bem.Anchored = true
  2720. bem.BrickColor = BrickColor.new("White")
  2721. bem.CanCollide = false
  2722. bem.FormFactor = 3
  2723. bem.Name = "Beam" .. shot
  2724. bem.Size = Vector3.new(1, 1, 1)
  2725. bem.Transparency = 0.35
  2726. bem.TopSurface = 0
  2727. bem.BottomSurface = 0
  2728. local bemm = Instance.new("SpecialMesh", bem)
  2729. bemm.MeshType = 4
  2730. bemm.Scale = Vector3.new(1, 10, 10)
  2731. local out = Instance.new("Part", larm)
  2732. out.Anchored = true
  2733. out.BrickColor = BrickColor.new("White")
  2734. out.CanCollide = false
  2735. out.FormFactor = 3
  2736. out.Name = "Out"
  2737. out.Size = Vector3.new(4, 4, 4)
  2738. out.Transparency = 0.35
  2739. out.TopSurface = 0
  2740. out.BottomSurface = 0
  2741. local outm = Instance.new("SpecialMesh", out)
  2742. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2743. outm.Scale = Vector3.new(10, 10, 10)
  2744. local bnd = Instance.new("Part", larm)
  2745. bnd.Anchored = true
  2746. bnd.BrickColor = BrickColor.new("Really red")
  2747. bnd.CanCollide = false
  2748. bnd.FormFactor = 3
  2749. bnd.Name = "Bend"
  2750. bnd.Size = Vector3.new(1, 1, 1)
  2751. bnd.Transparency = 1
  2752. bnd.TopSurface = 0
  2753. bnd.BottomSurface = 0
  2754. local bndm = Instance.new("SpecialMesh", bnd)
  2755. bndm.MeshType = 3
  2756. bndm.Scale = Vector3.new(8, 8, 8)
  2757. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2758. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2759. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2760. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2761. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2762. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2763. Debounces.Shewt = true
  2764. coroutine.wrap(function()
  2765. for i = 1, 20, 0.2 do
  2766. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2767. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2768. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2769. rng.Transparency = i/30
  2770. rng3.Transparency = 1/34
  2771. rng4.Transparency = i/36
  2772. wait()
  2773. end
  2774. wait()
  2775. rng:Destroy()
  2776. end)()
  2777. if Debounces.Shewt == true then
  2778. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2779. hit = ht.Parent
  2780. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2781. if HasntTouched(hit.Name) == true and deb == false then
  2782. deb = true
  2783. coroutine.wrap(function()
  2784. hit:FindFirstChild("Humanoid").PlatformStand = true
  2785. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2786. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2787. end)()
  2788. table.insert(Touche, hit.Name)
  2789. deb = false
  2790. end
  2791. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2792. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2793. deb = true
  2794. coroutine.wrap(function()
  2795. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2796. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2797. wait(1)
  2798. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2799. end)()
  2800. table.insert(Touche, hit.Parent.Name)
  2801. deb = false
  2802. for i, v in pairs(Touche) do
  2803. print(v)
  2804. end
  2805. end
  2806. end
  2807. end)
  2808. end
  2809. for i = 0, 260, 8 do
  2810. bem.Size = Vector3.new(i, 10, 10)
  2811. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2812. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2813. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2814. bnd.Size = Vector3.new(1,1,1)
  2815. bndm.Scale = Vector3.new(8,8,8)
  2816. if i % 10 == 0 then
  2817. local newRng = rng2:Clone()
  2818. newRng.Parent = larm
  2819. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2820. local newRngm = rngm2:clone()
  2821. newRngm.Parent=newRng
  2822. coroutine.wrap(function()
  2823. for i = 1, 10, 0.2 do
  2824. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2825. newRng.Transparency = i/10
  2826. wait()
  2827. end
  2828. wait()
  2829. newRng:Destroy()
  2830. end)()
  2831. end
  2832. wait()
  2833. end
  2834. wait()
  2835. Debounces.Shewt = false
  2836. bem:Destroy()
  2837. out:Destroy()
  2838. bnd:Destroy()
  2839. Debounces.Ready = false
  2840. for i, v in pairs(Touche) do
  2841. table.remove(Touche, i)
  2842. end
  2843. wait()
  2844. table.insert(Touche, char.Name)
  2845. Debounces.NoIdl = false
  2846. if Debounces.CanAttack == false then
  2847. Debounces.CanAttack = true
  2848. end
  2849. end
  2850. end
  2851. end)
  2852. ----------------------------------------------------
  2853. Charging = false
  2854. mouse.KeyDown:connect(function(key)
  2855. if key == "r" then
  2856. if Charging == false then
  2857. Charging = true
  2858. if Debounces.CanAttack == true then
  2859. Debounces.CanAttack = false
  2860. Debounces.NoIdl = true
  2861. Debounces.on = true
  2862. for i = 1,20 do
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2869. if Debounces.on == false then break end
  2870. rs:wait()
  2871. end
  2872. --[[for i = 1,20 do
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2879. if Debounces.on == false then break end
  2880. rs:wait()
  2881. end]]--
  2882. pt=Instance.new('Part',torso)
  2883. pt.Anchored=true
  2884. pt.CanCollide=false
  2885. pt.Locked = true
  2886. pt.FormFactor='Custom'
  2887. pt.Size=Vector3.new(1,1,1)
  2888. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2889. pt.Transparency=.6
  2890. pt.BrickColor=BrickColor.new('White')
  2891. msh=Instance.new('SpecialMesh',pt)
  2892. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2893. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2894. pt2=pt:clone()
  2895. pt2.Parent = torso
  2896. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2897. pt2.BrickColor=BrickColor.new("Really red")
  2898. msh2=msh:clone()
  2899. msh2.Parent=pt2
  2900. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2901.  
  2902. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2903.  
  2904. bl = Instance.new("Part", char)
  2905. bl.Locked = true
  2906. bl.Name = "Shell"
  2907. bl.BrickColor = BrickColor.new("Really red")
  2908. bl.Anchored = true
  2909. bl.CanCollide = false
  2910. bl.Transparency = 0
  2911. bl.Reflectance = 0
  2912. bl.BottomSurface = 0
  2913. bl.TopSurface = 0
  2914. bl.Shape = 0
  2915. blm = Instance.new("SpecialMesh",bl)
  2916. blm.MeshType = "Sphere"
  2917. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2918. blm.MeshId = "rbxassetid://9982590"
  2919.  
  2920. coroutine.resume(coroutine.create(function()
  2921. for i=1, math.huge, 4 do
  2922. if Charging == true then
  2923. rs:wait()
  2924. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2925. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2926. bl.Transparency = bl.Transparency + 0.1
  2927. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2928. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2929. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2930. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2931. elseif Charging == false then break
  2932. end
  2933. end
  2934. end))
  2935.  
  2936. repeat
  2937. local p = Instance.new('Part',torso)
  2938. p.formFactor = 'Custom'
  2939. p.Size = Vector3.new(1,1,1)
  2940. p.BrickColor = BrickColor.new('Really red')
  2941. p.CanCollide = false
  2942. p.Transparency = 0
  2943. p.Anchored = true
  2944. p.Locked=true
  2945. p.Material = workspace.Base.Material
  2946. s = math.random(1,40)/10
  2947. local m = Instance.new("BlockMesh",p)
  2948. m.Scale = Vector3.new(s,s,s)
  2949. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2950. --[[coroutine.wrap(function()
  2951. wait(2)
  2952. while Charging == true do
  2953. wait(2)
  2954. GroundWave1()
  2955. wait(2)
  2956. end
  2957. end)()]]--
  2958. Spawn(function()
  2959. while rs:wait() do
  2960. if Charging == true then
  2961. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2962. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2963. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2964. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2965. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2966. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2967. elseif Charging == false then break
  2968. end
  2969. end
  2970. end)
  2971. Spawn(function()
  2972. while rs:wait() do
  2973. if p.Transparency >= 1 then p:Destroy() break end
  2974. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2975. p.Transparency = p.Transparency+0.01
  2976. end
  2977. end)
  2978. wait(.3)
  2979. until Charging == false
  2980. end
  2981. end
  2982. end
  2983. end)
  2984. ----------------------------------------------------
  2985. mouse.KeyUp:connect(function(key)
  2986. if key == "r" then
  2987. if Charging == true then
  2988. Charging = false
  2989. pt:Destroy()
  2990. pt2:Destroy()
  2991. bl:Destroy()
  2992. if Debounces.CanAttack == false then
  2993. Debounces.CanAttack = true
  2994. Debounces.NoIdl = false
  2995. Debounces.on = false
  2996. end
  2997. end
  2998. end
  2999. end)
  3000. ----------------------------------------------------
  3001. mouse.KeyDown:connect(function(key)
  3002. if key == "g" then
  3003. if Debounces.CanAttack == true then
  3004. Debounces.CanAttack = false
  3005. Debounces.NoIdl = true
  3006. Debounces.on = true
  3007. local shell = Instance.new("Part",torso)
  3008. shell.BrickColor = BrickColor.new("Really red")
  3009. shell.Anchored = true
  3010. shell.CanCollide = false
  3011. shell.Locked = true
  3012. shell.TopSurface = "SmoothNoOutlines"
  3013. shell.BottomSurface = "SmoothNoOutlines"
  3014. shell.Size = Vector3.new(1,1,1)
  3015. shellm = Instance.new("SpecialMesh",shell)
  3016. shellm.MeshType = "Sphere"
  3017. shellm.Scale = Vector3.new(1,1,1)
  3018. local shell2 = Instance.new("Part",torso)
  3019. shell2.BrickColor = BrickColor.new("Really red")
  3020. shell2.Anchored = true
  3021. shell2.CanCollide = false
  3022. shell2.Locked = true
  3023. shell2.TopSurface = "SmoothNoOutlines"
  3024. shell2.BottomSurface = "SmoothNoOutlines"
  3025. shell2.Size = Vector3.new(1,1,1)
  3026. shellm2 = Instance.new("SpecialMesh",shell2)
  3027. shellm2.MeshType = "Sphere"
  3028. shellm2.Scale = Vector3.new(1,1,1)
  3029.  
  3030. function FindNearestTorso(Position,Distance,SinglePlayer)
  3031. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3032. local List = {}
  3033. for i,v in pairs(workspace:GetChildren())do
  3034. if v:IsA("Model")then
  3035. if v:findFirstChild("Torso")then
  3036. if v ~= char then
  3037. if(v.Torso.Position -Position).magnitude <= Distance then
  3038. table.insert(List,v)
  3039. end
  3040. end
  3041. end
  3042. end
  3043. end
  3044. return List
  3045. end
  3046.  
  3047. Shell = function()
  3048. local X = Instance.new("Part",char)
  3049. local O = Instance.new("ObjectValue",X)
  3050. O.Name = "creator"
  3051. X.Locked = true
  3052. X.Name = "Shell"
  3053. X.Anchored = false
  3054. X.CanCollide = false
  3055. X.Transparency = 0
  3056. X.Reflectance = 0
  3057. X.BottomSurface = 0
  3058. X.TopSurface = 0
  3059. X.Shape = 0
  3060. local V = Instance.new("ObjectValue",X)
  3061. V.Value = char
  3062. V.Name = "creator"
  3063. X.BrickColor = BrickColor.new("Really red")
  3064. X.Size = Vector3.new(1,1,1)
  3065. --X.Material = "Neon"
  3066. local Z = Instance.new("SpecialMesh",X)
  3067. Z.MeshType = "Sphere"
  3068. Z.Scale = Vector3.new(1,1,1)
  3069. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3070. local bv = Instance.new("BodyVelocity",X)
  3071. bv.maxForce = Vector3.new(99999,99999,99999)
  3072. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3073. bv.velocity = root.CFrame.lookVector*65
  3074. Explode = X.Touched:connect(function(hit)
  3075. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3076. local cf = X.CFrame
  3077. bv:Destroy()
  3078. X.Anchored = true
  3079. Z:Remove()
  3080. Explode:disconnect()
  3081. X.Size = Vector3.new(3,3,3)
  3082. X.Touched:connect(function(hit) end)
  3083. X.CanCollide = false
  3084. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3085. if v:FindFirstChild('Humanoid') then
  3086. v.Humanoid:TakeDamage(math.huge)
  3087. end
  3088. end
  3089. for i = 1, (40) do rs:wait()
  3090. X.Transparency = X.Transparency + (1/40)
  3091. X.Size = X.Size + Vector3.new(1,1,1)
  3092. X.CFrame = cf
  3093. end
  3094. X:Destroy()
  3095. end
  3096. end)
  3097. end
  3098. Shell()
  3099. for i = 1, 10 do
  3100. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3101. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end
  3111. Shell()
  3112. shell.Transparency = 1
  3113. for i = 1, 10 do
  3114. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3115. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3122. if Debounces.on == false then break end
  3123. rs:wait()
  3124. end
  3125. Shell()
  3126. shell.Transparency = 0
  3127. shell2.Transparency = 1
  3128. for i = 1, 10 do
  3129. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3130. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3137. if Debounces.on == false then break end
  3138. rs:wait()
  3139. end
  3140. Shell()
  3141. shell2.Transparency = 0
  3142. shell.Transparency = 1
  3143. for i = 1, 10 do
  3144. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3145. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3152. if Debounces.on == false then break end
  3153. rs:wait()
  3154. end
  3155. Shell()
  3156. shell.Transparency = 0
  3157. shell2.Transparency = 1
  3158. for i = 1, 10 do
  3159. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3160. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3167. if Debounces.on == false then break end
  3168. rs:wait()
  3169. end
  3170. Shell()
  3171. shell2.Transparency = 0
  3172. shell.Transparency = 1
  3173. for i = 1, 10 do
  3174. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3175. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3182. if Debounces.on == false then break end
  3183. rs:wait()
  3184. end
  3185. Shell()
  3186. shell.Transparency = 0
  3187. shell2.Transparency = 1
  3188. for i = 1, 10 do
  3189. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3190. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3191. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3193. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3195. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3196. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3197. if Debounces.on == false then break end
  3198. rs:wait()
  3199. end
  3200. Shell()
  3201. shell2.Transparency = 0
  3202. shell.Transparency = 1
  3203. for i = 1, 10 do
  3204. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3205. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3212. if Debounces.on == false then break end
  3213. rs:wait()
  3214. end
  3215. Shell()
  3216. shell.Transparency = 0
  3217. shell2.Transparency = 1
  3218. for i = 1, 10 do
  3219. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3220. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3227. if Debounces.on == false then break end
  3228. rs:wait()
  3229. end
  3230. Shell()
  3231. shell2.Transparency = 0
  3232. shell.Transparency = 1
  3233. for i = 1, 10 do
  3234. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3235. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3242. if Debounces.on == false then break end
  3243. rs:wait()
  3244. end
  3245. Shell()
  3246. shell.Transparency = 0
  3247. shell2.Transparency = 1
  3248. for i = 1, 10 do
  3249. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3250. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3257. if Debounces.on == false then break end
  3258. rs:wait()
  3259. end
  3260. Shell()
  3261. shell2.Transparency = 0
  3262. shell.Transparency = 1
  3263. for i = 1, 10 do
  3264. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3265. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3272. if Debounces.on == false then break end
  3273. rs:wait()
  3274. end
  3275. Shell()
  3276. shell.Transparency = 0
  3277. shell2.Transparency = 1
  3278. for i = 1, 10 do
  3279. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3280. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3287. if Debounces.on == false then break end
  3288. rs:wait()
  3289. end
  3290. shell.Transparency = 1
  3291. if Debounces.CanAttack == false then
  3292. Debounces.CanAttack = true
  3293. Debounces.NoIdl = false
  3294. Debounces.on = false
  3295. end
  3296. end
  3297. end
  3298. end)
  3299. ----------------------------------------------------
  3300. Search = false
  3301. mouse.KeyDown:connect(function(key)
  3302. if key == "n" then
  3303. if Search == false then
  3304. Search = true
  3305. for i,v in pairs(game.Players:getPlayers()) do
  3306. if v.Name~=char.Name then
  3307. for j,k in pairs(v.Character:GetChildren()) do
  3308. if k:IsA("BasePart") and k.Transparency >= 1 then
  3309. bawx=Instance.new("SelectionBox",cam)
  3310. bawx.Color = BrickColor.new("Bright red")
  3311. bawx.Transparency = .5
  3312. bawx.Adornee = k
  3313. end
  3314. end
  3315. end
  3316. end
  3317. elseif Search == true then
  3318. Search = false
  3319. for i, v in pairs(cam:GetChildren()) do
  3320. if v:IsA("SelectionBox") then
  3321. v:Destroy()
  3322. end
  3323. end
  3324. end
  3325. end
  3326. end)
  3327. ----------------------------------------------------
  3328. Grab = false
  3329. mouse.KeyDown:connect(function(key)
  3330. if key == "z" then
  3331. Debounces.on = true
  3332. Debounces.NoIdl = true
  3333. Debounces.ks = true
  3334. if Grab == false then
  3335. gp = nil
  3336. for i = 1, 20 do
  3337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3343. if Debounces.on == false then break end
  3344. rs:wait()
  3345. end
  3346. con1=larm.Touched:connect(function(hit) -- this is grab
  3347. ht = hit.Parent
  3348. hum1=ht:FindFirstChild('Humanoid')
  3349. if hum1 ~= nil then
  3350. if Debounces.ks==true then
  3351. z = Instance.new("Sound",hed)
  3352. z.SoundId = "rbxassetid://169380525"
  3353. z.Volume = 1
  3354. z:Play()
  3355. Debounces.ks=false
  3356. end
  3357. hum1.PlatformStand=true
  3358. gp = ht
  3359. Grab = true
  3360. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3361. asd.Parent = larm
  3362. asd.Name = "asd"
  3363. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3364. --[[elseif hum1 == nil then
  3365. con1:disconnect()
  3366. wait() return]]--
  3367. end
  3368. end)
  3369. for i = 1, 20 do
  3370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3376. if Debounces.on == false then break end
  3377. rs:wait()
  3378. end
  3379. if hum1 == nil then
  3380. Debounces.on = false
  3381. Debounces.NoIdl = false
  3382. end
  3383. con1:disconnect()
  3384. elseif Grab == true then
  3385. Grab = false
  3386. Punch()
  3387. z = Instance.new("Sound",hed)
  3388. z.SoundId = "rbxassetid://169380525"
  3389. z.Pitch = ptz[math.random(1,#ptz)]
  3390. z.Volume = 1
  3391. z:Play()
  3392. for i = 1, 10 do
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3399. if Debounces.on == false then break end
  3400. rs:wait()
  3401. end
  3402. Punch()
  3403. z = Instance.new("Sound",hed)
  3404. z.SoundId = "rbxassetid://169380525"
  3405. z.Pitch = ptz[math.random(1,#ptz)]
  3406. z.Volume = 1
  3407. z:Play()
  3408. for i = 1, 10 do
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. Punch()
  3419. z = Instance.new("Sound",hed)
  3420. z.SoundId = "rbxassetid://169380525"
  3421. z.Pitch = ptz[math.random(1,#ptz)]
  3422. z.Volume = 1
  3423. z:Play()
  3424. for i = 1, 10 do
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3431. if Debounces.on == false then break end
  3432. rs:wait()
  3433. end
  3434. Punch()
  3435. z = Instance.new("Sound",hed)
  3436. z.SoundId = "rbxassetid://169380525"
  3437. z.Pitch = ptz[math.random(1,#ptz)]
  3438. z.Volume = 1
  3439. z:Play()
  3440. for i = 1, 10 do
  3441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3447. if Debounces.on == false then break end
  3448. rs:wait()
  3449. end
  3450. Punch()
  3451. z = Instance.new("Sound",hed)
  3452. z.SoundId = "rbxassetid://169380525"
  3453. z.Pitch = ptz[math.random(1,#ptz)]
  3454. z.Volume = 1
  3455. z:Play()
  3456. for i = 1, 10 do
  3457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3463. if Debounces.on == false then break end
  3464. rs:wait()
  3465. end
  3466. Punch()
  3467. z = Instance.new("Sound",hed)
  3468. z.SoundId = "rbxassetid://169380525"
  3469. z.Pitch = ptz[math.random(1,#ptz)]
  3470. z.Volume = 1
  3471. z:Play()
  3472. for i = 1, 10 do
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3479. if Debounces.on == false then break end
  3480. rs:wait()
  3481. end
  3482. Punch()
  3483. z = Instance.new("Sound",hed)
  3484. z.SoundId = "rbxassetid://169380525"
  3485. z.Pitch = ptz[math.random(1,#ptz)]
  3486. z.Volume = 1
  3487. z:Play()
  3488. for i = 1, 10 do
  3489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3495. if Debounces.on == false then break end
  3496. rs:wait()
  3497. end
  3498. Punch()
  3499. z = Instance.new("Sound",hed)
  3500. z.SoundId = "rbxassetid://169380525"
  3501. z.Pitch = ptz[math.random(1,#ptz)]
  3502. z.Volume = 1
  3503. z:Play()
  3504. for i = 1, 10 do
  3505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3511. if Debounces.on == false then break end
  3512. rs:wait()
  3513. end
  3514. Punch()
  3515. z = Instance.new("Sound",hed)
  3516. z.SoundId = "rbxassetid://169380525"
  3517. z.Pitch = ptz[math.random(1,#ptz)]
  3518. z.Volume = 1
  3519. z:Play()
  3520. for i = 1, 10 do
  3521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3527. if Debounces.on == false then break end
  3528. rs:wait()
  3529. end
  3530. Punch()
  3531. z = Instance.new("Sound",hed)
  3532. z.SoundId = "rbxassetid://169380525"
  3533. z.Pitch = ptz[math.random(1,#ptz)]
  3534. z.Volume = 1
  3535. z:Play()
  3536. for i = 1, 10 do
  3537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3543. if Debounces.on == false then break end
  3544. rs:wait()
  3545. end
  3546. Punch()
  3547. z = Instance.new("Sound",hed)
  3548. z.SoundId = "rbxassetid://169380525"
  3549. z.Pitch = ptz[math.random(1,#ptz)]
  3550. z.Volume = 1
  3551. z:Play()
  3552. for i = 1, 10 do
  3553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3559. if Debounces.on == false then break end
  3560. rs:wait()
  3561. end
  3562. Punch()
  3563. z = Instance.new("Sound",hed)
  3564. z.SoundId = "rbxassetid://131237241"
  3565. z.Pitch = ptz[math.random(1,#ptz)]
  3566. z.Volume = 1
  3567. z:Play()
  3568. for i = 1, 10 do
  3569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3575. if Debounces.on == false then break end
  3576. rs:wait()
  3577. end
  3578. con1:disconnect()
  3579. Debounces.on = false
  3580. Debounces.NoIdl = false
  3581. if gp ~= nil then
  3582. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3583. for i,v in pairs(larm:GetChildren()) do
  3584. if v.Name == "asd" and v:IsA("Weld") then
  3585. v:Remove()
  3586. end
  3587. end
  3588. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3589. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3590. bv.P = 125000
  3591. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3592. hum1=nil
  3593. ht=nil
  3594. Debounces.on = false
  3595. Debounces.NoIdl = false
  3596. elseif ht == nil then wait()
  3597. Grab = false
  3598. Debounces.on = false
  3599. Debounces.NoIdl = false
  3600. end
  3601. end
  3602. end
  3603. end)
  3604. ----------------------------------------------------
  3605. mouse.KeyDown:connect(function(key)
  3606. if string.byte(key) == 48 then
  3607. char.Humanoid.WalkSpeed = 60
  3608. end
  3609. end)
  3610. mouse.KeyUp:connect(function(key)
  3611. if string.byte(key) == 48 then
  3612. char.Humanoid.WalkSpeed = 16
  3613. end
  3614. end)
  3615. -------------------------------
  3616. local animpose = "Idle"
  3617. local lastanimpose = "Idle"
  3618. local sine = 0
  3619. local change = 1
  3620. local val = 0
  3621. local ffing = false
  3622. -------------------------------
  3623. --[[if char.Humanoid.Jump == true then
  3624. jump = true
  3625. else
  3626. jump = false
  3627. end]]
  3628. char.Humanoid.FreeFalling:connect(function(f)
  3629. if f then
  3630. ffing = true
  3631. else
  3632. ffing = false
  3633. end
  3634. end)
  3635. sine = sine + change
  3636. if jumpn == true then
  3637. animpose = "Jumping"
  3638. elseif ffing == true then
  3639. animpose = "Freefalling"
  3640. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3641. animpose = "Idle"
  3642. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3643. animpose = "Walking"
  3644. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3645. animpose = "Running"
  3646. end
  3647. if animpose ~= lastanimpose then
  3648. sine = 0
  3649. if Debounces.NoIdl == false then
  3650. if animpose == "Idle" then
  3651. for i = 1, 2 do
  3652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3658. end
  3659. elseif animpose == "Walking" then
  3660. for i = 1, 2 do
  3661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3667. end
  3668. elseif animpose == "Running" then
  3669. for i = 1, 2 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3676. wait()
  3677. end
  3678. end
  3679. else
  3680. end
  3681. end
  3682. lastanimpose = animpose
  3683. if Debounces.NoIdl == false then
  3684. if animpose == "Idle" then
  3685. change = 0.5
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3692. elseif animpose == "Walking" then
  3693. change = 1
  3694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3700. elseif animpose == "Running" then
  3701. change = 1
  3702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3708. elseif stanceToggle == "Floating" then
  3709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3711. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3715. end
  3716. end
  3717. end)
  3718. hum.MaxHealth = 9001
  3719. wait(3)
  3720. hum.Health = 9001
  3721. -----------------------------------------------------------------------------
  3722.  
  3723. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3724. --[[Part0 = Vector3 (Start pos)
  3725. Part1 = Vector3 (End pos)
  3726. Times = number (Amount of lightning parts)
  3727. Offset = number (Offset)
  3728. Color = color (brickcolor value)
  3729. Thickness = number (thickness)
  3730. Trans = number (transparency)
  3731. ]]--
  3732. local magz = (Part0 - Part1).magnitude
  3733. local curpos = Part0
  3734. local trz = {-Offset,Offset}
  3735. for i=1,Times do
  3736. local li = Instance.new("Part", torso)
  3737. li.Name = "Lightning"
  3738. li.TopSurface =0
  3739. li.Material = "Neon"
  3740. li.BottomSurface = 0
  3741. li.Anchored = true
  3742. li.Locked = true
  3743. li.Transparency = Trans or 0.4
  3744. li.BrickColor = BrickColor.new(Color)
  3745. li.formFactor = "Custom"
  3746. li.CanCollide = false
  3747. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3748. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3749. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3750. if Times == i then
  3751. local magz2 = (curpos - Part1).magnitude
  3752. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3753. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3754. else
  3755. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3756. end
  3757. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3758. game.Debris:AddItem(li,.1)
  3759. end
  3760. end
  3761.  
  3762. BodyParts = {} -- Parts to emit lightning effects from
  3763. for _, v in pairs(char:GetChildren()) do
  3764. if v:IsA("Part") then
  3765. table.insert(BodyParts, v)
  3766. end
  3767. end
  3768.  
  3769. Bounding = {} -- Calculate the bounding boxes
  3770. for _, v in pairs(BodyParts) do
  3771. local temp = {X=nil, Y=nil, Z=nil}
  3772. temp.X = v.Size.X/2 * 15
  3773. temp.Y = v.Size.Y/2 * 15
  3774. temp.Z = v.Size.Z/2 * 15
  3775. Bounding[v.Name] = temp
  3776. --table.insert(Bounding, v.Name, temp)
  3777. end
  3778.  
  3779. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3780. local Body1 = BodyParts[math.random(#BodyParts)]
  3781. local Body2 = BodyParts[math.random(#BodyParts)]
  3782. local Pos1 = Vector3.new(
  3783. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3784. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3785. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3786. )
  3787. local Pos2 = Vector3.new(
  3788. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3789. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3790. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3791. )
  3792. local SPos1 = Body1.Position + Pos1
  3793. local SPos2 = Body2.Position + Pos2
  3794. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3795. end
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