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  1. 10:14:16.29 -- DOW2 Warnings Log --
  2. 10:14:16.29 C:\Program Files (x86)\Steam\steamapps\common\Dawn of War II - Retribution\DOW2.exe started at 2016-04-14 10:14
  3. 10:14:16.29 OS NT 6.2, 32686 MB Physical Memory, 27103 Mb Physical Available, 3270 Mb Virtual Available
  4. 10:14:16.29 RUN OPTIONS:
  5. 10:14:16.29 WORKING DIR: 'C:\Program Files (x86)\Steam\steamapps\common\Dawn of War II - Retribution'
  6. 10:14:16.29 USER: 'Sniffling'
  7. 10:14:16.33 MOD -- Initializing mod 'DOW2', version '3.19', locale 'english'.
  8. 10:14:16.36 APP - Multi-threading Enabled
  9. 10:14:16.36 XTHREAD: Detected 8 core(s) with 8 hardware thread(s)
  10. 10:14:16.36 ParentalControls: Games Explorer found.
  11. 10:14:16.36 ParentalControls: Module found.
  12. 10:14:16.39 ParentalControls: IGameExplorer::VerifyAccess() call succeeded (0x00000000).
  13. 10:14:16.39 ParentalControls: access granted.
  14. 10:14:16.39 NetworkManager::Create - creating network manager
  15. 10:14:17.44 WorldwideLoginService::WorldwideLoginService - initializing
  16. 10:14:17.44 RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
  17. 10:14:17.44 WinTransport - CreateSocket exclusive broadcast socket was available.
  18. 10:14:17.44 WinTransport - CreateSocket listening for broadcasts on default port
  19. 10:14:17.45 WinTransport - Host Name: Clarice, aliases: , type=AF_INET, len=4
  20. 10:14:17.45 WinTransport - Host IP Address #0: 192.168.1.8
  21. 10:14:17.45 WinTransport - WARNING, MultipleNetwork adapters may cause problems
  22. 10:14:17.45 WinTransport - Interface #0: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
  23. 10:14:17.45 WinTransport - Interface #1: ip:10.196.1.6, broadcast:10.196.1.6, flags=IFF_BROADCAST IFF_MULTICAST
  24. 10:14:17.45 WinTransport - Interface #2: ip:192.168.1.8, broadcast:192.168.1.8, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
  25. 10:14:17.45 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
  26. 10:14:17.45 SessionManager - Peer Header Size = 15 bytes
  27. 10:14:17.45 SessionManager - Game Data overhead = 4 bytes
  28. 10:14:17.45 SessionManager - Proxy overhead = 7 bytes
  29. 10:14:17.45 AutomatchInternal: Instantiating
  30. 10:14:17.45 MessageInternal::CreateChannel: Created channel fffffffe
  31. 10:14:17.45 MessageInternal::CreateChannel: Created channel fffffffb
  32. 10:14:17.45 MessageInternal::CreateChannel: Created channel fffffffd
  33. 10:14:17.45 NetworkManager::Create - creating network manager
  34. 10:14:17.45 RLink::ThreadFunction - Entering network thread function...
  35. 10:14:17.45 SteamService: region is AU
  36. 10:14:17.45 Net::ThreadFunction - Entering network thread function...
  37. 10:14:17.45 GAME -- Dawn of War 2, EXE Version: 3.19, Build 10320
  38. 10:14:17.96 Detected Device Vendor:0x10DE DeviceID:0x11E0, Product:0x000A, Version:0x0012, Subversion:0x000D, Build:6472
  39. 10:14:17.99 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
  40. 10:14:17.99 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 770M
  41. 10:14:17.99 VIDEO -- Driver Vendor = 0x10DE Device = 0x11E0 SubSys = 0x213E1043 Rev = 0x00A1
  42. 10:14:17.99 VIDEO -- Driver Version Product = 0x000A Version = 0x0012 SubVersion = 0x000D Build = 0x1948 (6472)
  43. 10:14:17.99 VIDEO -- Driver GUID = {D7B71E3E-52A0-11CF-BB6A-33011CC2C735}
  44. 10:14:17.99 VIDEO -- No previous resultion setting found, detected resolution <1920>x<1080>
  45. 10:14:19.36 VIDEO -- Detected Display Video Memory [4095 MB]
  46. 10:14:19.36 VIDEO -- 64bit OS Detected
  47. 10:14:19.36 VIDEO - NVIDIA card version [65552], memory, dedicated [3072 MB], system [0 MB], shared [16342 MB]
  48. 10:14:19.36 VIDEO -- Dedicated Video Memory [3072 MB]
  49. 10:14:19.36 VIDEO -- Graphics Card Memory [3072 MB] Texture Memory Available [4072 MB].
  50. 10:14:19.36 RTREF - Creating RenderTarget <worldscene render target>
  51. 10:14:19.36 RTREF - Found Reservation
  52. 10:14:19.36 RTREF - Creating RenderTarget <depth pre-pass render target>
  53. 10:14:19.36 RTREF - Found Reservation
  54. 10:14:19.36 RTREF - Creating RenderTargetTexture worldscene render target texture
  55. 10:14:19.36 RTREF - Found RTT Reservation
  56. 10:14:19.36 RTREF - Creating RenderTargetTexture post process bright pass texture
  57. 10:14:19.36 RTREF - Found RTT Reservation
  58. 10:14:19.36 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
  59. 10:14:19.36 RTREF - Found RTT Reservation
  60. 10:14:19.36 VIDEO - Using shader profile 'sm3'
  61. 10:14:19.36 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
  62. 10:14:19.36 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
  63. 10:14:19.37 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
  64. 10:14:19.49 SHADER -- variable [dirtVisibility] declared in [dow2_unit_2uv.shader] but not in .fx.
  65. 10:14:19.51 VIDEO -- Texture Memory Start Device Reset: Video [3072MB] Total [4072MB] Available [4039MB] Used [33MB].
  66. 10:14:19.53 VIDEO -- Texture Memory End Device Reset: Video [3072MB] Total [4072MB] Available [4034MB] Used [38MB].
  67. 10:14:19.57 RTREF - Creating RenderTarget <shadow texture dummy>
  68. 10:14:20.00 SOUND -- FMOD System Initializing...
  69. 10:14:20.03 SOUND -- Speaker output configuration set to 5.1
  70. 10:14:20.05 SOUND -- FMOD System Initialized on device Speakers (4- USB Multi-Channel Audio Device).
  71. 10:14:20.40 SOUND -- SIR Filter 1 initialized
  72. 10:14:20.40 SOUND -- SIR Filter 2 initialized
  73. 10:14:20.40 SOUND -- Initializing ...
  74. 10:14:20.40 SOUND -- 96 voices selected, using 96 LOD settings
  75. 10:14:20.52 SOUND -- Initialization completed!
  76. 10:14:20.52 1 GameObj::m_loadState = LOAD_None
  77. 10:14:20.52 GAME -- Beginning FE
  78. 10:14:20.53 starting fe
  79. 10:14:20.53 ScaleformFrontEnd - Loading Front End
  80. 10:14:20.93 starting fe done
  81. 10:14:20.93 APP -- Resetting fp control word.
  82. 10:14:20.98 SteamLoginService::SetConnected: Steam connection established
  83. 10:14:20.98 OnConnect: successful connection established, enabling reconnect
  84. 10:14:20.98 LastStandManager -- not connected / Deactivate.
  85. 10:14:20.98 OnConnect: this wasnt a reconnect, no need for autologin
  86. 10:14:20.98 OnLogin: no previous login, auto selecting profile not required
  87. 10:14:20.98 Profile [01100001:0311dd74] selected on controller#0
  88. 10:14:20.98 LastStandManager -- Connect/SelectProfile -- Begin Loading.
  89. 10:14:20.98 SteamGetUserTitleData::OnComplete: result=0, length=2568
  90. 10:14:20.98 LastStandManager -- Begin GetUserTitleData.
  91. 10:14:20.98 LastStandManager -- Processing.
  92. 10:14:20.98 LastStandManager -- UserTitleData Event Successful.
  93. 10:14:20.98 LastStandManager -- Load UserTitleData Success.
  94. 10:14:20.98 LastStandManager -- End GetUserTitleData.
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