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Unity crash log

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Jul 22nd, 2014
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  1. Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\BlackBerryPlayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
  2. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
  3. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
  4. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
  5. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
  6. Mono: successfully reloaded assembly
  7. - Completed reload, in 1.964 seconds
  8. System memory in use before: 22.8 MB.
  9. Unloading 113 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  10. System memory in use after: 17.0 MB.
  11.  
  12. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 129.
  13. Total: 55.703251 ms (FindLiveObjects: 0.050494 ms CreateObjectMapping: 0.048852 ms MarkObjects: 1.898675 ms DeleteObjects: 1.536593 ms)
  14.  
  15. Validating Project structure ... Downloading http://update.unity3d.com/4.5/ivy.xml to C:\Users\David\AppData\Local\Temp\unity\993dd522-d570-4af6-939b-9179ae7d20ef\ivy.xml
  16.  
  17. 0.148632 seconds.
  18. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
  19. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.201582 seconds
  20.  
  21. ----- Total AssetImport time: 0.072893s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
  22.  
  23. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
  24. Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
  25. System memory in use before: 20.9 MB.
  26. Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  27. System memory in use after: 18.7 MB.
  28.  
  29. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 430.
  30. Total: 18.048300 ms (FindLiveObjects: 0.077999 ms CreateObjectMapping: 0.038178 ms MarkObjects: 3.260385 ms DeleteObjects: 1.030006 ms)
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