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Aug 7th, 2025
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  1. {
  2. Tools = ordered() {
  3. Merge3 = Merge {
  4. Inputs = {
  5. Background = Input {
  6. SourceOp = "BrightnessContrast4",
  7. Source = "Output",
  8. },
  9. Foreground = Input {
  10. SourceOp = "ColorCorrector1",
  11. Source = "Output",
  12. },
  13. PerformDepthMerge = Input { Value = 0, }
  14. },
  15. ViewInfo = OperatorInfo { Pos = { 990, 874.5 } },
  16. },
  17. BrightnessContrast4 = BrightnessContrast {
  18. Inputs = {
  19. Gain = Input { Value = 0.882, },
  20. Gamma = Input { Value = 0.56, },
  21. Saturation = Input { Value = 0.47, },
  22. Input = Input {
  23. SourceOp = "Blur1",
  24. Source = "Output",
  25. }
  26. },
  27. ViewInfo = OperatorInfo { Pos = { 770, 874.5 } },
  28. },
  29. Blur1 = Blur {
  30. Inputs = {
  31. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  32. XBlurSize = Input { Value = 200, },
  33. Input = Input {
  34. SourceOp = "Resize1",
  35. Source = "Output",
  36. }
  37. },
  38. ViewInfo = OperatorInfo { Pos = { 660, 874.5 } },
  39. },
  40. Resize1 = BetterResize {
  41. Inputs = {
  42. Width = Input { Value = 1080, },
  43. Height = Input { Value = 1920, },
  44. HiQOnly = Input { Value = 0, },
  45. PixelAspect = Input { Value = { 1, 1 }, },
  46. Input = Input {
  47. SourceOp = "Loader1",
  48. Source = "Output",
  49. }
  50. },
  51. ViewInfo = OperatorInfo { Pos = { 550, 874.5 } },
  52. },
  53. ColorCorrector1 = ColorCorrector {
  54. Inputs = {
  55. WheelTintAngle1 = Input { Value = -0.732388356261361, },
  56. WheelTintLength1 = Input { Value = 0.3058, },
  57. ColorRanges = Input {
  58. Value = ColorCurves {
  59. Curves = {
  60. {
  61. Points = {
  62. { 0, 1 },
  63. { 0.4, 0.2 },
  64. { 0.6, 0 },
  65. { 1, 0 }
  66. }
  67. },
  68. {
  69. Points = {
  70. { 0, 0 },
  71. { 0.4, 0 },
  72. { 0.6, 0.2 },
  73. { 1, 1 }
  74. }
  75. }
  76. }
  77. },
  78. },
  79. HistogramIgnoreTransparent = Input { Value = 1, },
  80. Input = Input {
  81. SourceOp = "Filter1_1",
  82. Source = "Output",
  83. }
  84. },
  85. ViewInfo = OperatorInfo { Pos = { 990, 643.5 } },
  86. },
  87. Text1 = TextPlus {
  88. Inputs = {
  89. Softness3 = Input {
  90. Value = Number {
  91. Value = 1
  92. },
  93. },
  94. Softness2 = Input {
  95. Value = Number {
  96. Value = 1
  97. },
  98. },
  99. Thickness2 = Input {
  100. Value = Number {
  101. Value = 0.0252
  102. },
  103. },
  104. SoftnessY3 = Input {
  105. Value = Number {
  106. Value = 11.81
  107. },
  108. },
  109. SoftnessX3 = Input {
  110. Value = Number {
  111. Value = 16.38
  112. },
  113. },
  114. EffectMask = Input {
  115. SourceOp = "PipeRouter2",
  116. Source = "Output",
  117. },
  118. MaskChannel = Input { Value = 5, },
  119. GlobalOut = Input { Value = 250, },
  120. Width = Input { Value = 1920, },
  121. Height = Input { Value = 1080, },
  122. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  123. Wrap = Input { Value = 1, },
  124. Center = Input { Value = { 0.5, 0.526929982046679 }, },
  125. LayoutRotation = Input { Value = 1, },
  126. CharacterSpacing = Input { Value = 1.093, },
  127. TransformRotation = Input { Value = 1, },
  128. SelectElement = Input { Value = 2, },
  129. Select = Input { Value = 2, },
  130. Type1 = Input { Value = 1, },
  131. ShadingGradient1 = Input {
  132. Value = Gradient {
  133. Colors = {
  134. [0] = { 0.0705882352941176, 0.843137254901961, 0.913725490196078, 1 },
  135. [0.537313432835821] = { 1, 1, 1, 1 }
  136. }
  137. },
  138. },
  139. Softness1 = Input { Value = 1, },
  140. StyledText = Input { Value = "HEX", },
  141. Font = Input { Value = "QTOldGoudy", },
  142. Style = Input { Value = "Bold", },
  143. Size = Input { Value = 0.2252, },
  144. VerticalJustificationNew = Input { Value = 3, },
  145. HorizontalJustificationNew = Input { Value = 3, }
  146. },
  147. ViewInfo = OperatorInfo { Pos = { 495, 577.5 } },
  148. },
  149. Filter1_1 = Filter {
  150. Inputs = {
  151. FilterType = Input { Value = 5, },
  152. Power = Input { Value = 4, },
  153. Seed = Input { Value = 8770, },
  154. Input = Input {
  155. SourceOp = "Merge1",
  156. Source = "Output",
  157. }
  158. },
  159. ViewInfo = OperatorInfo { Pos = { 990, 610.5 } },
  160. },
  161. Loader1 = Loader {
  162. Clips = {
  163. Clip {
  164. ID = "Clip1",
  165. Filename = "D:\\Misc\\pexels-rovenimages-com-344613-949587.jpg",
  166. FormatID = "JpegFormat",
  167. StartFrame = 949587,
  168. LengthSetManually = true,
  169. TrimIn = 0,
  170. TrimOut = 0,
  171. ExtendFirst = 0,
  172. ExtendLast = 0,
  173. Loop = 0,
  174. AspectMode = 0,
  175. Depth = 0,
  176. TimeCode = 0,
  177. GlobalStart = 0,
  178. GlobalEnd = 0
  179. }
  180. },
  181. Inputs = {
  182. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
  183. },
  184. ViewInfo = OperatorInfo { Pos = { 440, 874.5 } },
  185. },
  186. Transform1 = Transform {
  187. Inputs = {
  188. Size = Input { Value = 1.13, },
  189. ReferenceSize = Input { Value = 1, },
  190. Width = Input { Value = 1080, },
  191. Height = Input { Value = 1920, },
  192. Input = Input {
  193. SourceOp = "Text1",
  194. Source = "Output",
  195. }
  196. },
  197. ViewInfo = OperatorInfo { Pos = { 660, 544.5 } },
  198. },
  199. Dent1 = Dent {
  200. Inputs = {
  201. Type = Input { Value = 2, },
  202. Size = Input { Value = 0.7, },
  203. Strength = Input { Value = -0.36, },
  204. Input = Input {
  205. SourceOp = "Transform1",
  206. Source = "Output",
  207. }
  208. },
  209. ViewInfo = OperatorInfo { Pos = { 825, 544.5 } },
  210. },
  211. sRender1 = sRender {
  212. Inputs = {
  213. EffectMask = Input {
  214. SourceOp = "PipeRouter2",
  215. Source = "Output",
  216. },
  217. MaskChannel = Input { Value = 5, },
  218. GlobalOut = Input { Value = 250, },
  219. Width = Input { Value = 1920, },
  220. Height = Input { Value = 1080, },
  221. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  222. Input = Input {
  223. SourceOp = "sDuplicate1",
  224. Source = "Output",
  225. }
  226. },
  227. ViewInfo = OperatorInfo { Pos = { 385, 544.5 } },
  228. },
  229. Merge1 = Merge {
  230. Inputs = {
  231. Background = Input {
  232. SourceOp = "Bol_Out",
  233. Source = "Output",
  234. },
  235. Foreground = Input {
  236. SourceOp = "Dent1",
  237. Source = "Output",
  238. },
  239. PerformDepthMerge = Input { Value = 0, }
  240. },
  241. ViewInfo = OperatorInfo { Pos = { 990, 544.5 } },
  242. },
  243. PipeRouter2 = PipeRouter {
  244. Inputs = {
  245. Input = Input {
  246. SourceOp = "BrightnessContrast5",
  247. Source = "Output",
  248. }
  249. },
  250. ViewInfo = PipeRouterInfo { Pos = { 330, 610.5 } },
  251. },
  252. FastExpoGlow = MacroOperator {
  253. CustomData = {
  254. SxSFilename = "Reactor:\\Deploy\\Macros\\Blur\\FastExpoGlow.setting",
  255. Path = {
  256. Map = {
  257. ["Setting:"] = "Macros:\\Blur\\"
  258. }
  259. }
  260. },
  261. Inputs = ordered() {
  262. CommentsNest = Input { Value = 0, },
  263. Comments = Input { Value = "FastExpoGlow v2.2\nInspired By Stefan Ihringer's Exponential Glow\nThanks to Jacob Danell\nMacro by Emilio Sapia - Millolab\nhttps://emiliosapia.myportfolio.com", },
  264. Input = InstanceInput {
  265. SourceOp = "ChannelBooleans",
  266. Source = "Background",
  267. Name = "Input",
  268. },
  269. GlowSpread = InstanceInput {
  270. SourceOp = "ChangeDepth1",
  271. Source = "GlowSpread",
  272. Default = 1,
  273. },
  274. GlowFilter = InstanceInput {
  275. SourceOp = "ChangeDepth1",
  276. Source = "GlowFilter",
  277. Default = 1,
  278. },
  279. GlowRadius = InstanceInput {
  280. SourceOp = "ChangeDepth1",
  281. Source = "GlowRadius",
  282. Default = 5,
  283. },
  284. Gain = InstanceInput {
  285. SourceOp = "ChangeDepth1",
  286. Source = "Gain",
  287. Default = 5,
  288. },
  289. Range = InstanceInput {
  290. SourceOp = "ChangeDepth1",
  291. Source = "Range",
  292. Default = 1,
  293. },
  294. Falloff = InstanceInput {
  295. SourceOp = "ChangeDepth1",
  296. Source = "Falloff",
  297. Default = 0,
  298. },
  299. Colors = InstanceInput {
  300. SourceOp = "ChangeDepth1",
  301. Source = "Colors",
  302. },
  303. Saturation = InstanceInput {
  304. SourceOp = "ChangeDepth1",
  305. Source = "Saturation",
  306. Default = 1,
  307. },
  308. Red = InstanceInput {
  309. SourceOp = "ChangeDepth1",
  310. Source = "red",
  311. ControlGroup = 9,
  312. Default = 1,
  313. },
  314. Green = InstanceInput {
  315. SourceOp = "ChangeDepth1",
  316. Source = "Green",
  317. ControlGroup = 9,
  318. Default = 1,
  319. },
  320. Blue = InstanceInput {
  321. SourceOp = "ChangeDepth1",
  322. Source = "Blue",
  323. ControlGroup = 9,
  324. Default = 1,
  325. },
  326. HighlightRolloff = InstanceInput {
  327. SourceOp = "ChangeDepth1",
  328. Source = "HighlightRolloff",
  329. Default = 0,
  330. },
  331. EnableRolloff = InstanceInput {
  332. SourceOp = "ChangeDepth1",
  333. Source = "EnableRolloff",
  334. Default = 0,
  335. },
  336. StartClip = InstanceInput {
  337. SourceOp = "LogarithmicCompress",
  338. Source = "StartClip",
  339. Default = 1,
  340. },
  341. EndClip = InstanceInput {
  342. SourceOp = "LogarithmicCompress",
  343. Source = "EndClip",
  344. Default = 1,
  345. },
  346. Input58 = InstanceInput {
  347. SourceOp = "Bol_Out",
  348. Source = "Blank1",
  349. },
  350. Blend = InstanceInput {
  351. SourceOp = "ChangeDepth1",
  352. Source = "Blend",
  353. Default = 1,
  354. },
  355. GlowOnly = InstanceInput {
  356. SourceOp = "ChangeDepth1",
  357. Source = "GlowOnly",
  358. Default = 0,
  359. },
  360. ThresholdLow = InstanceInput {
  361. SourceOp = "ChangeDepth1",
  362. Source = "ThresholdLow",
  363. ControlGroup = 9,
  364. Page = "Advanced",
  365. Default = 0,
  366. },
  367. ThresholdHi = InstanceInput {
  368. SourceOp = "ChangeDepth1",
  369. Source = "ThresholdHi",
  370. ControlGroup = 9,
  371. Default = 1,
  372. },
  373. ThresholdBlur = InstanceInput {
  374. SourceOp = "ChangeDepth1",
  375. Source = "ThresholdBlur",
  376. Default = 0,
  377. },
  378. Clipping = InstanceInput {
  379. SourceOp = "ChangeDepth1",
  380. Source = "Clipping",
  381. },
  382. GlowMask = InstanceInput {
  383. SourceOp = "LumaKeyer1",
  384. Source = "Garbage.Matte",
  385. Name = "GlowMask",
  386. },
  387. EffectMask = InstanceInput {
  388. SourceOp = "Bol_Out",
  389. Source = "EffectMask",
  390. }
  391. },
  392. Outputs = {
  393. MainOutput1 = InstanceOutput {
  394. SourceOp = "Bol_Out",
  395. Source = "Output",
  396. }
  397. },
  398. ViewInfo = GroupInfo { Pos = { 990, 478.5 } },
  399. Tools = ordered() {
  400. PipeRouter1 = PipeRouter {
  401. CtrlWShown = false,
  402. Inputs = {
  403. Input = Input {
  404. SourceOp = "ChannelBooleans",
  405. Source = "Output",
  406. }
  407. },
  408. ViewInfo = PipeRouterInfo { Pos = { -164.59, 703.304 } },
  409. },
  410. LogarithmicCompress = Custom {
  411. CtrlWShown = false,
  412. NameSet = true,
  413. Inputs = {
  414. Blend = Input {
  415. Value = 0,
  416. Expression = "ChangeDepth1.EnableRolloff",
  417. },
  418. NumberIn1 = Input {
  419. Value = 1,
  420. Expression = "StartClip",
  421. },
  422. NumberIn2 = Input {
  423. Value = 1,
  424. Expression = "EndClip",
  425. },
  426. LUTIn1 = Input {
  427. SourceOp = "LogarithmicCompressLUTIn1",
  428. Source = "Value",
  429. },
  430. LUTIn2 = Input {
  431. SourceOp = "LogarithmicCompressLUTIn2",
  432. Source = "Value",
  433. },
  434. LUTIn3 = Input {
  435. SourceOp = "LogarithmicCompressLUTIn3",
  436. Source = "Value",
  437. },
  438. LUTIn4 = Input {
  439. SourceOp = "LogarithmicCompressLUTIn4",
  440. Source = "Value",
  441. },
  442. Intermediate1 = Input { Value = "n2-n1", },
  443. RedExpression = Input { Value = "if(c1>n1,n1+i1*(1-e^-((c1-n1)/i1)),c1)", },
  444. GreenExpression = Input { Value = "if(c1>n1,n1+i1*(1-e^-((c1-n1)/i1)),c1)", },
  445. BlueExpression = Input { Value = "if(c1>n1,n1+i1*(1-e^-((c1-n1)/i1)),c1)", },
  446. ShowNumber3 = Input { Value = 0, },
  447. ShowNumber4 = Input { Value = 0, },
  448. ShowNumber5 = Input { Value = 0, },
  449. ShowNumber6 = Input { Value = 0, },
  450. ShowNumber7 = Input { Value = 0, },
  451. ShowNumber8 = Input { Value = 0, },
  452. ShowPoint1 = Input { Value = 0, },
  453. ShowPoint2 = Input { Value = 0, },
  454. ShowPoint3 = Input { Value = 0, },
  455. ShowPoint4 = Input { Value = 0, },
  456. ShowLUT1 = Input { Value = 0, },
  457. ShowLUT2 = Input { Value = 0, },
  458. ShowLUT3 = Input { Value = 0, },
  459. ShowLUT4 = Input { Value = 0, },
  460. Image1 = Input {
  461. SourceOp = "ColorCurves11",
  462. Source = "Output",
  463. }
  464. },
  465. ViewInfo = OperatorInfo { Pos = { 452, 642.241 } },
  466. UserControls = ordered() {
  467. StartClip = {
  468. LINKID_DataType = "Number",
  469. INPID_InputControl = "SliderControl",
  470. LINKS_Name = "Start Clip",
  471. INP_Default = 1,
  472. },
  473. EndClip = {
  474. INP_MinAllowed = 0,
  475. LINKID_DataType = "Number",
  476. LINKS_Name = "End Clip",
  477. INPID_InputControl = "SliderControl",
  478. INP_Default = 1,
  479. }
  480. }
  481. },
  482. Dissolve1 = Dissolve {
  483. Transitions = {
  484. [0] = "DFTDissolve"
  485. },
  486. CtrlWShown = false,
  487. Inputs = {
  488. Mix = Input {
  489. Value = 0,
  490. Expression = "math.min(math.max(0,ChangeDepth1.GlowOnly ), 1)",
  491. },
  492. Background = Input {
  493. SourceOp = "PipeRouter1",
  494. Source = "Output",
  495. },
  496. Foreground = Input {
  497. SourceOp = "CustomTool1",
  498. Source = "Output",
  499. }
  500. },
  501. ViewInfo = OperatorInfo { Pos = { 76.881, 703.304 } },
  502. },
  503. CustomTool1 = Custom {
  504. CtrlWShown = false,
  505. Inputs = {
  506. LUTIn1 = Input {
  507. SourceOp = "CustomTool1LUTIn1",
  508. Source = "Value",
  509. },
  510. LUTIn2 = Input {
  511. SourceOp = "CustomTool1LUTIn2",
  512. Source = "Value",
  513. },
  514. LUTIn3 = Input {
  515. SourceOp = "CustomTool1LUTIn3",
  516. Source = "Value",
  517. },
  518. LUTIn4 = Input {
  519. SourceOp = "CustomTool1LUTIn4",
  520. Source = "Value",
  521. },
  522. RedExpression = Input { Value = "0\n", },
  523. GreenExpression = Input { Value = "0", },
  524. BlueExpression = Input { Value = "0", },
  525. AlphaExpression = Input { Value = "0\n", },
  526. Image1 = Input {
  527. SourceOp = "ChannelBooleans",
  528. Source = "Output",
  529. }
  530. },
  531. ViewInfo = OperatorInfo { Pos = { 76.881, 643.311 } },
  532. },
  533. Bol_Out = ChannelBoolean {
  534. CtrlWShown = false,
  535. Inputs = {
  536. Blend = Input { Expression = "ChangeDepth1.Blend", },
  537. Operation = Input {
  538. Value = 1,
  539. Expression = "1 - math.min(math.max(0,ChangeDepth1.GlowOnly ), 1)",
  540. },
  541. ToAlpha = Input { Value = 4, },
  542. Background = Input {
  543. SourceOp = "Dissolve1",
  544. Source = "Output",
  545. },
  546. Foreground = Input {
  547. SourceOp = "LogarithmicCompress",
  548. Source = "Output",
  549. }
  550. },
  551. ViewInfo = OperatorInfo { Pos = { 452, 703.304 } },
  552. },
  553. ChannelBoolean_003 = ChannelBoolean {
  554. CtrlWShown = false,
  555. Inputs = {
  556. Blend = Input { Expression = "1.0 / math.pow (ChangeDepth1.Range,3)", },
  557. Operation = Input { Value = 1, },
  558. ToAlpha = Input { Value = 4, },
  559. Background = Input {
  560. SourceOp = "ChannelBoolean_002",
  561. Source = "Output",
  562. },
  563. Foreground = Input {
  564. SourceOp = "Blur_004",
  565. Source = "Output",
  566. }
  567. },
  568. ViewInfo = OperatorInfo { Pos = { 452, 161.773 } },
  569. },
  570. ChannelBoolean_007 = ChannelBoolean {
  571. CtrlWShown = false,
  572. Inputs = {
  573. Blend = Input { Expression = "iif(ChangeDepth1.GlowSpread>0,(1.0 / math.pow (ChangeDepth1.Range,7)),0)", },
  574. Operation = Input { Value = 1, },
  575. ToAlpha = Input { Value = 4, },
  576. Background = Input {
  577. SourceOp = "ChannelBoolean_006",
  578. Source = "Output",
  579. },
  580. Foreground = Input {
  581. SourceOp = "Blur_008",
  582. Source = "Output",
  583. }
  584. },
  585. ViewInfo = OperatorInfo { Pos = { 452, 358.1 } },
  586. },
  587. ChannelBoolean_006 = ChannelBoolean {
  588. CtrlWShown = false,
  589. Inputs = {
  590. Blend = Input { Expression = "iif(ChangeDepth1.GlowSpread>0,(1.0 / math.pow (ChangeDepth1.Range,6)),0)", },
  591. Operation = Input { Value = 1, },
  592. ToAlpha = Input { Value = 4, },
  593. Background = Input {
  594. SourceOp = "ChannelBoolean_005",
  595. Source = "Output",
  596. },
  597. Foreground = Input {
  598. SourceOp = "Blur_007",
  599. Source = "Output",
  600. }
  601. },
  602. ViewInfo = OperatorInfo { Pos = { 452, 308.441 } },
  603. },
  604. ChannelBoolean_005 = ChannelBoolean {
  605. CtrlWShown = false,
  606. Inputs = {
  607. Blend = Input { Expression = "iif(ChangeDepth1.GlowSpread>0,(1.0 / math.pow (ChangeDepth1.Range,5)),0)", },
  608. Operation = Input { Value = 1, },
  609. ToAlpha = Input { Value = 4, },
  610. Background = Input {
  611. SourceOp = "ChannelBoolean_004",
  612. Source = "Output",
  613. },
  614. Foreground = Input {
  615. SourceOp = "Blur_006",
  616. Source = "Output",
  617. }
  618. },
  619. ViewInfo = OperatorInfo { Pos = { 452, 264.186 } },
  620. },
  621. Scale_002 = Scale {
  622. CtrlWShown = false,
  623. Inputs = {
  624. XSize = Input { Value = 4, },
  625. Edges = Input { Value = 0, },
  626. PixelAspect = Input { Value = { 1, 1 }, },
  627. FilterMethod = Input { Value = 7, },
  628. Input = Input {
  629. SourceOp = "ChannelBoolean_008",
  630. Source = "Output",
  631. }
  632. },
  633. ViewInfo = OperatorInfo { Pos = { 452, 443.975 } },
  634. },
  635. ChannelBoolean_004 = ChannelBoolean {
  636. CtrlWShown = false,
  637. Inputs = {
  638. Blend = Input { Expression = "1.0 / math.pow (ChangeDepth1.Range,4)", },
  639. Operation = Input { Value = 1, },
  640. ToAlpha = Input { Value = 4, },
  641. Background = Input {
  642. SourceOp = "ChannelBoolean_003",
  643. Source = "Output",
  644. },
  645. Foreground = Input {
  646. SourceOp = "Blur_005",
  647. Source = "Output",
  648. }
  649. },
  650. ViewInfo = OperatorInfo { Pos = { 452, 214.157 } },
  651. },
  652. BrightnessContrast2 = BrightnessContrast {
  653. CtrlWShown = false,
  654. Inputs = {
  655. Gain = Input {
  656. Value = 5.09,
  657. Expression = "ChangeDepth1.Gain",
  658. },
  659. Input = Input {
  660. SourceOp = "Scale_002",
  661. Source = "Output",
  662. }
  663. },
  664. ViewInfo = OperatorInfo { Pos = { 452, 480.684 } },
  665. },
  666. ColorGain1 = ColorGain {
  667. CtrlWShown = false,
  668. Inputs = {
  669. GainRed = Input { Expression = "ChangeDepth1.red", },
  670. GainGreen = Input { Expression = "ChangeDepth1.Green", },
  671. GainBlue = Input { Expression = "ChangeDepth1.Blue", },
  672. LiftNest = Input { Value = 0, },
  673. GammaNest = Input { Value = 0, },
  674. SaturationRed = Input { Expression = "ChangeDepth1.Saturation", },
  675. SaturationGreen = Input { Expression = "ChangeDepth1.Saturation", },
  676. SaturationBlue = Input { Expression = "ChangeDepth1.Saturation", },
  677. ColorRanges = Input {
  678. Value = ColorCurves {
  679. Curves = {
  680. {
  681. Points = {
  682. { 0, 1 },
  683. { 0.125, 0.75 },
  684. { 0.375, 0.25 },
  685. { 0.5, 0 }
  686. }
  687. },
  688. {
  689. Points = {
  690. { 0.5, 0 },
  691. { 0.625, 0.25 },
  692. { 0.875, 0.75 },
  693. { 1, 1 }
  694. }
  695. }
  696. }
  697. },
  698. },
  699. Input = Input {
  700. SourceOp = "BrightnessContrast2",
  701. Source = "Output",
  702. }
  703. },
  704. ViewInfo = OperatorInfo { Pos = { 452, 521.546 } },
  705. },
  706. ChannelBoolean_008 = ChannelBoolean {
  707. CtrlWShown = false,
  708. Inputs = {
  709. Blend = Input { Expression = "iif(ChangeDepth1.GlowSpread>0,(1.0 / math.pow (ChangeDepth1.Range,8)),0)", },
  710. Operation = Input { Value = 1, },
  711. ToAlpha = Input { Value = 4, },
  712. Background = Input {
  713. SourceOp = "ChannelBoolean_007",
  714. Source = "Output",
  715. },
  716. Foreground = Input {
  717. SourceOp = "Blur_009",
  718. Source = "Output",
  719. }
  720. },
  721. ViewInfo = OperatorInfo { Pos = { 452, 407.208 } },
  722. },
  723. ColorCurves11 = ColorCurves {
  724. PickColor = true,
  725. CtrlWShown = false,
  726. Inputs = {
  727. Blend = Input {
  728. Value = 0,
  729. Expression = "ChangeDepth1.Falloff",
  730. },
  731. Red = Input {
  732. SourceOp = "ColorCurves11Red",
  733. Source = "Value",
  734. },
  735. Green = Input {
  736. SourceOp = "ColorCurves11Green",
  737. Source = "Value",
  738. },
  739. Blue = Input {
  740. SourceOp = "ColorCurves11Blue",
  741. Source = "Value",
  742. },
  743. Alpha = Input {
  744. SourceOp = "ColorCurves11Alpha",
  745. Source = "Value",
  746. },
  747. NumberOfSamplesOnMatchCurve = Input { Value = 64, },
  748. IgnoreTransparent = Input { Value = 1, },
  749. Input = Input {
  750. SourceOp = "ColorGain1",
  751. Source = "Output",
  752. }
  753. },
  754. ViewInfo = OperatorInfo { Pos = { 452, 567.65 } },
  755. Tools = {
  756. ColorCurves11Alpha = LUTBezier {
  757. KeyColorSplines = {
  758. [0] = {
  759. [0] = { 0, RH = { 0.725085910652921, 0.154228855721393 }, Flags = { Linear = true } },
  760. [1] = { 1, LH = { 0.573883161512028, 0.696517412935323 } }
  761. }
  762. },
  763. SplineColor = { Red = 204, Green = 204, Blue = 204 },
  764. CtrlWZoom = false,
  765. },
  766. ColorCurves11Red = LUTBezier {
  767. KeyColorSplines = {
  768. [0] = {
  769. [0] = { 0, RH = { 0.725085910652921, 0.154228855721393 }, Flags = { Linear = true } },
  770. [1] = { 1, LH = { 0.573883161512028, 0.696517412935323 } }
  771. }
  772. },
  773. SplineColor = { Red = 255, Green = 52, Blue = 52 },
  774. CtrlWZoom = false,
  775. },
  776. ColorCurves11Green = LUTBezier {
  777. KeyColorSplines = {
  778. [0] = {
  779. [0] = { 0, RH = { 0.725085910652921, 0.154228855721393 }, Flags = { Linear = true } },
  780. [1] = { 1, LH = { 0.573883161512028, 0.696517412935323 } }
  781. }
  782. },
  783. SplineColor = { Red = 0, Green = 255, Blue = 0 },
  784. CtrlWZoom = false,
  785. },
  786. ColorCurves11Blue = LUTBezier {
  787. KeyColorSplines = {
  788. [0] = {
  789. [0] = { 0, RH = { 0.725085910652921, 0.154228855721393 }, Flags = { Linear = true } },
  790. [1] = { 1, LH = { 0.573883161512028, 0.696517412935323 } }
  791. }
  792. },
  793. SplineColor = { Red = 68, Green = 68, Blue = 255 },
  794. CtrlWZoom = false,
  795. }
  796. },
  797. },
  798. ChannelBoolean_001 = ChannelBoolean {
  799. CtrlWShown = false,
  800. Inputs = {
  801. Blend = Input { Expression = "1.0 / ChangeDepth1.Range", },
  802. Operation = Input { Value = 1, },
  803. ToAlpha = Input { Value = 4, },
  804. Background = Input {
  805. SourceOp = "Blur_001",
  806. Source = "Output",
  807. },
  808. Foreground = Input {
  809. SourceOp = "Blur_002",
  810. Source = "Output",
  811. }
  812. },
  813. ViewInfo = OperatorInfo { Pos = { 452, 8.21112 } },
  814. },
  815. ChannelBoolean_002 = ChannelBoolean {
  816. CtrlWShown = false,
  817. Inputs = {
  818. Blend = Input { Expression = "1.0 / math.pow (ChangeDepth1.Range,2)", },
  819. Operation = Input { Value = 1, },
  820. ToAlpha = Input { Value = 4, },
  821. Background = Input {
  822. SourceOp = "ChannelBoolean_001",
  823. Source = "Output",
  824. },
  825. Foreground = Input {
  826. SourceOp = "Blur_003",
  827. Source = "Output",
  828. }
  829. },
  830. ViewInfo = OperatorInfo { Pos = { 452, 105.773 } },
  831. },
  832. Blur_008 = Blur {
  833. CtrlWShown = false,
  834. Inputs = {
  835. Blend = Input { Expression = "ChangeDepth1.GlowSpread", },
  836. Filter = Input {
  837. Value = FuID { "Gaussian" },
  838. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  839. },
  840. XBlurSize = Input {
  841. Value = 124.11,
  842. Expression = "ChangeDepth1.GlowRadius*21",
  843. },
  844. Passes = Input { Value = 3, },
  845. ClippingMode = Input {
  846. Value = FuID { "None" },
  847. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  848. },
  849. Input = Input {
  850. SourceOp = "Scale_001",
  851. Source = "Output",
  852. },
  853. multiplier = Input { Value = 16, }
  854. },
  855. ViewInfo = OperatorInfo { Pos = { 330.82, 358.1 } },
  856. UserControls = ordered() {
  857. multiplier = {
  858. INP_Integer = false,
  859. LINKID_DataType = "Number",
  860. INPID_InputControl = "SliderControl",
  861. INP_MinScale = 0,
  862. INP_MaxScale = 100,
  863. LINKS_Name = "multiplier",
  864. }
  865. }
  866. },
  867. Blur_007 = Blur {
  868. CtrlWShown = false,
  869. Inputs = {
  870. Blend = Input { Expression = "ChangeDepth1.GlowSpread", },
  871. Filter = Input {
  872. Value = FuID { "Gaussian" },
  873. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  874. },
  875. XBlurSize = Input {
  876. Value = 76.83,
  877. Expression = "ChangeDepth1.GlowRadius*13",
  878. },
  879. Passes = Input { Value = 3, },
  880. ClippingMode = Input {
  881. Value = FuID { "None" },
  882. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  883. },
  884. Input = Input {
  885. SourceOp = "Scale_001",
  886. Source = "Output",
  887. },
  888. multiplier = Input { Value = 16, }
  889. },
  890. ViewInfo = OperatorInfo { Pos = { 325.879, 308.441 } },
  891. UserControls = ordered() {
  892. multiplier = {
  893. INP_Integer = false,
  894. LINKID_DataType = "Number",
  895. INPID_InputControl = "SliderControl",
  896. INP_MinScale = 0,
  897. INP_MaxScale = 100,
  898. LINKS_Name = "multiplier",
  899. }
  900. }
  901. },
  902. Blur_009 = Blur {
  903. CtrlWShown = false,
  904. Inputs = {
  905. Blend = Input { Expression = "ChangeDepth1.GlowSpread", },
  906. Filter = Input {
  907. Value = FuID { "Gaussian" },
  908. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  909. },
  910. XBlurSize = Input {
  911. Value = 200.94,
  912. Expression = "ChangeDepth1.GlowRadius*34",
  913. },
  914. Passes = Input { Value = 3, },
  915. ClippingMode = Input {
  916. Value = FuID { "None" },
  917. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  918. },
  919. Input = Input {
  920. SourceOp = "Scale_001",
  921. Source = "Output",
  922. },
  923. multiplier = Input { Value = 16, }
  924. },
  925. ViewInfo = OperatorInfo { Pos = { 331.75, 407.208 } },
  926. UserControls = ordered() {
  927. multiplier = {
  928. INP_Integer = false,
  929. LINKID_DataType = "Number",
  930. INPID_InputControl = "SliderControl",
  931. INP_MinScale = 0,
  932. INP_MaxScale = 100,
  933. LINKS_Name = "multiplier",
  934. }
  935. }
  936. },
  937. Blur_004 = Blur {
  938. CtrlWShown = false,
  939. Inputs = {
  940. Filter = Input {
  941. Value = FuID { "Gaussian" },
  942. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  943. },
  944. XBlurSize = Input {
  945. Value = 17.73,
  946. Expression = "ChangeDepth1.GlowRadius*multiplier",
  947. },
  948. Passes = Input { Value = 3, },
  949. ClippingMode = Input {
  950. Value = FuID { "None" },
  951. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  952. },
  953. Input = Input {
  954. SourceOp = "Scale_001",
  955. Source = "Output",
  956. },
  957. multiplier = Input {
  958. Value = 3,
  959. Expression = "iif(ChangeDepth1.GlowSpread>0,3,8)",
  960. }
  961. },
  962. ViewInfo = OperatorInfo { Pos = { 321.48, 161.773 } },
  963. UserControls = ordered() {
  964. multiplier = {
  965. INP_Integer = false,
  966. LINKID_DataType = "Number",
  967. INPID_InputControl = "SliderControl",
  968. INP_MinScale = 0,
  969. INP_MaxScale = 100,
  970. LINKS_Name = "multiplier",
  971. }
  972. }
  973. },
  974. Blur_006 = Blur {
  975. CtrlWShown = false,
  976. Inputs = {
  977. Blend = Input { Expression = "ChangeDepth1.GlowSpread", },
  978. Filter = Input {
  979. Value = FuID { "Gaussian" },
  980. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  981. },
  982. XBlurSize = Input {
  983. Value = 47.28,
  984. Expression = "ChangeDepth1.GlowRadius*8",
  985. },
  986. Passes = Input { Value = 3, },
  987. ClippingMode = Input {
  988. Value = FuID { "None" },
  989. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  990. },
  991. Input = Input {
  992. SourceOp = "Scale_001",
  993. Source = "Output",
  994. },
  995. multiplier = Input { Value = 16, }
  996. },
  997. ViewInfo = OperatorInfo { Pos = { 330.154, 264.186 } },
  998. UserControls = ordered() {
  999. multiplier = {
  1000. INP_Integer = false,
  1001. LINKID_DataType = "Number",
  1002. INPID_InputControl = "SliderControl",
  1003. INP_MinScale = 0,
  1004. INP_MaxScale = 100,
  1005. LINKS_Name = "multiplier",
  1006. }
  1007. }
  1008. },
  1009. Blur_005 = Blur {
  1010. CtrlWShown = false,
  1011. Inputs = {
  1012. Filter = Input {
  1013. Value = FuID { "Gaussian" },
  1014. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  1015. },
  1016. XBlurSize = Input {
  1017. Value = 29.55,
  1018. Expression = "ChangeDepth1.GlowRadius*multiplier",
  1019. },
  1020. Passes = Input { Value = 3, },
  1021. ClippingMode = Input {
  1022. Value = FuID { "None" },
  1023. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  1024. },
  1025. Input = Input {
  1026. SourceOp = "Scale_001",
  1027. Source = "Output",
  1028. },
  1029. multiplier = Input {
  1030. Value = 5,
  1031. Expression = "iif(ChangeDepth1.GlowSpread>0,5,16)",
  1032. }
  1033. },
  1034. ViewInfo = OperatorInfo { Pos = { 325.163, 214.157 } },
  1035. UserControls = ordered() {
  1036. multiplier = {
  1037. INP_Integer = false,
  1038. LINKID_DataType = "Number",
  1039. INPID_InputControl = "SliderControl",
  1040. INP_MinScale = 0,
  1041. INP_MaxScale = 100,
  1042. LINKS_Name = "multiplier",
  1043. }
  1044. }
  1045. },
  1046. Blur_001 = Blur {
  1047. CtrlWShown = false,
  1048. Inputs = {
  1049. Filter = Input {
  1050. Value = FuID { "Gaussian" },
  1051. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  1052. },
  1053. XBlurSize = Input {
  1054. Value = 5.91,
  1055. Expression = "ChangeDepth1.GlowRadius*multiplier",
  1056. },
  1057. Passes = Input { Value = 3, },
  1058. ClippingMode = Input {
  1059. Value = FuID { "None" },
  1060. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  1061. },
  1062. Input = Input {
  1063. SourceOp = "Scale_001",
  1064. Source = "Output",
  1065. },
  1066. multiplier = Input {
  1067. Value = 1,
  1068. Expression = "iif(ChangeDepth1.GlowSpread>0,1,1)",
  1069. }
  1070. },
  1071. ViewInfo = OperatorInfo { Pos = { 320.009, 8.21112 } },
  1072. UserControls = ordered() {
  1073. multiplier = {
  1074. INP_Integer = false,
  1075. LINKID_DataType = "Number",
  1076. INPID_InputControl = "SliderControl",
  1077. INP_MinScale = 0,
  1078. INP_MaxScale = 100,
  1079. LINKS_Name = "multiplier",
  1080. }
  1081. }
  1082. },
  1083. Blur_002 = Blur {
  1084. CtrlWShown = false,
  1085. Inputs = {
  1086. Filter = Input {
  1087. Value = FuID { "Gaussian" },
  1088. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  1089. },
  1090. XBlurSize = Input {
  1091. Value = 5.91,
  1092. Expression = "ChangeDepth1.GlowRadius*multiplier",
  1093. },
  1094. Passes = Input { Value = 3, },
  1095. ClippingMode = Input {
  1096. Value = FuID { "None" },
  1097. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  1098. },
  1099. Input = Input {
  1100. SourceOp = "Scale_001",
  1101. Source = "Output",
  1102. },
  1103. multiplier = Input {
  1104. Value = 1,
  1105. Expression = "iif(ChangeDepth1.GlowSpread>0,1,2)",
  1106. }
  1107. },
  1108. ViewInfo = OperatorInfo { Pos = { 322.568, 56.5658 } },
  1109. UserControls = ordered() {
  1110. multiplier = {
  1111. INP_Integer = false,
  1112. LINKID_DataType = "Number",
  1113. INPID_InputControl = "SliderControl",
  1114. INP_MinScale = 0,
  1115. INP_MaxScale = 100,
  1116. LINKS_Name = "multiplier",
  1117. }
  1118. }
  1119. },
  1120. Blur_003 = Blur {
  1121. CtrlWShown = false,
  1122. Inputs = {
  1123. Filter = Input {
  1124. Value = FuID { "Gaussian" },
  1125. Expression = "iif (ChangeDepth1.GlowFilter==0,\"Gaussian\",\"Fast Gaussian\")",
  1126. },
  1127. XBlurSize = Input {
  1128. Value = 11.82,
  1129. Expression = "ChangeDepth1.GlowRadius*multiplier",
  1130. },
  1131. Passes = Input { Value = 3, },
  1132. ClippingMode = Input {
  1133. Value = FuID { "None" },
  1134. Expression = ":var = {\"None\", \"Domain\", \"Frame\"}; return var[ChangeDepth1.Clipping+1]",
  1135. },
  1136. Input = Input {
  1137. SourceOp = "Scale_001",
  1138. Source = "Output",
  1139. },
  1140. multiplier = Input {
  1141. Value = 2,
  1142. Expression = "iif(ChangeDepth1.GlowSpread>0,2,4)",
  1143. }
  1144. },
  1145. ViewInfo = OperatorInfo { Pos = { 320.882, 105.773 } },
  1146. UserControls = ordered() {
  1147. multiplier = {
  1148. INP_Integer = false,
  1149. LINKID_DataType = "Number",
  1150. INPID_InputControl = "SliderControl",
  1151. INP_MinScale = 0,
  1152. INP_MaxScale = 100,
  1153. LINKS_Name = "multiplier",
  1154. }
  1155. }
  1156. },
  1157. Scale_001 = Scale {
  1158. CtrlWShown = false,
  1159. Inputs = {
  1160. XSize = Input { Value = 0.25, },
  1161. Edges = Input { Value = 0, },
  1162. PixelAspect = Input { Value = { 1, 1 }, },
  1163. Input = Input {
  1164. SourceOp = "ChangeDepth1",
  1165. Source = "Output",
  1166. }
  1167. },
  1168. ViewInfo = OperatorInfo { Pos = { 182.477, 105.773 } },
  1169. },
  1170. ChangeDepth1 = ChangeDepth {
  1171. CtrlWZoom = false,
  1172. CtrlWShown = false,
  1173. Inputs = {
  1174. Depth = Input { Value = 4, },
  1175. Input = Input {
  1176. SourceOp = "BrightnessContrast1",
  1177. Source = "Output",
  1178. },
  1179. GlowRadius = Input { Value = 5.91, },
  1180. Gain = Input { Value = 5.09, },
  1181. Colors = Input { Value = 1, },
  1182. red = Input { Value = 1, },
  1183. Green = Input { Value = 1, },
  1184. Blue = Input { Value = 1, }
  1185. },
  1186. ViewInfo = OperatorInfo { Pos = { 67.6843, 105.773 } },
  1187. UserControls = ordered() {
  1188. GlowSpread = {
  1189. { MBTNC_AddButton = "Exponential" },
  1190. { MBTNC_AddButton = "Fibonacci" },
  1191. INP_Integer = false,
  1192. INPID_InputControl = "MultiButtonControl",
  1193. MBTNC_ShowBasicButton = true,
  1194. INP_MaxScale = 1,
  1195. INP_Default = 1,
  1196. INP_MinScale = 0,
  1197. LINKID_DataType = "Number",
  1198. MBTNC_ShowName = true,
  1199. MBTNC_StretchToFit = true,
  1200. MBTNC_ShowToolTip = true,
  1201. LINKS_Name = "Glow Spread",
  1202. },
  1203. GlowRadius = {
  1204. INP_Integer = false,
  1205. INP_Default = 5,
  1206. INPID_InputControl = "SliderControl",
  1207. INP_MinScale = 0,
  1208. LINKID_DataType = "Number",
  1209. INP_MaxScale = 20,
  1210. LINKS_Name = "Glow Radius",
  1211. },
  1212. Gain = {
  1213. INP_Integer = false,
  1214. INP_Default = 5,
  1215. INPID_InputControl = "SliderControl",
  1216. INP_MinScale = 0,
  1217. LINKID_DataType = "Number",
  1218. INP_MaxScale = 10,
  1219. LINKS_Name = "Gain",
  1220. },
  1221. Range = {
  1222. INP_Integer = false,
  1223. INP_Default = 1,
  1224. INPID_InputControl = "SliderControl",
  1225. INP_MinScale = 0.5,
  1226. LINKID_DataType = "Number",
  1227. INP_MaxScale = 2,
  1228. LINKS_Name = "Range",
  1229. },
  1230. Falloff = {
  1231. INP_Integer = false,
  1232. INP_Default = 0,
  1233. INPID_InputControl = "SliderControl",
  1234. INP_MinScale = 0,
  1235. LINKID_DataType = "Number",
  1236. INP_MaxScale = 1,
  1237. LINKS_Name = "Falloff",
  1238. },
  1239. Colors = {
  1240. INP_Integer = false,
  1241. LBLC_DropDownButton = true,
  1242. LINKID_DataType = "Number",
  1243. LBLC_NumInputs = 4,
  1244. LBLC_NestLevel = 1,
  1245. INPID_InputControl = "LabelControl",
  1246. LINKS_Name = "Colors",
  1247. },
  1248. Saturation = {
  1249. INP_Integer = false,
  1250. INP_Default = 1,
  1251. INPID_InputControl = "SliderControl",
  1252. INP_MinScale = 0,
  1253. LINKID_DataType = "Number",
  1254. INP_MaxScale = 2,
  1255. LINKS_Name = "Saturation",
  1256. },
  1257. red = {
  1258. INP_MaxAllowed = 1000000,
  1259. INP_Integer = false,
  1260. INPID_InputControl = "ColorControl",
  1261. CLRC_ColorSpace = "HSV",
  1262. INP_MaxScale = 1,
  1263. IC_ControlGroup = 1,
  1264. INP_MinScale = 0,
  1265. INP_MinAllowed = -1000000,
  1266. LINKID_DataType = "Number",
  1267. IC_ControlID = 0,
  1268. CLRC_ShowWheel = true,
  1269. LINKS_Name = "Color",
  1270. },
  1271. Green = {
  1272. INP_MaxAllowed = 1000000,
  1273. INP_Integer = false,
  1274. INPID_InputControl = "ColorControl",
  1275. CLRC_ColorSpace = "HSV",
  1276. INP_MaxScale = 1,
  1277. IC_ControlGroup = 1,
  1278. INP_MinScale = 0,
  1279. INP_MinAllowed = -1000000,
  1280. LINKID_DataType = "Number",
  1281. IC_ControlID = 1,
  1282. CLRC_ShowWheel = true,
  1283. LINKS_Name = "Green",
  1284. },
  1285. Blue = {
  1286. INP_MaxAllowed = 1000000,
  1287. INP_Integer = false,
  1288. INPID_InputControl = "ColorControl",
  1289. CLRC_ColorSpace = "HSV",
  1290. INP_MaxScale = 1,
  1291. IC_ControlGroup = 1,
  1292. INP_MinScale = 0,
  1293. INP_MinAllowed = -1000000,
  1294. LINKID_DataType = "Number",
  1295. IC_ControlID = 2,
  1296. CLRC_ShowWheel = true,
  1297. LINKS_Name = "Blue",
  1298. },
  1299. GlowOnly = {
  1300. INP_MaxAllowed = 1000000,
  1301. INP_Integer = false,
  1302. INPID_InputControl = "CheckboxControl",
  1303. INP_MaxScale = 1,
  1304. INP_Default = 0,
  1305. INP_MinScale = 0,
  1306. INP_MinAllowed = -1000000,
  1307. LINKID_DataType = "Number",
  1308. CBC_TriState = false,
  1309. LINKS_Name = "Glow Only",
  1310. },
  1311. Blend = {
  1312. INP_MaxAllowed = 1000000,
  1313. INP_Integer = false,
  1314. INPID_InputControl = "SliderControl",
  1315. INP_MaxScale = 1,
  1316. INP_Default = 1,
  1317. INP_MinScale = 0,
  1318. INP_MinAllowed = -1000000,
  1319. LINKID_DataType = "Number",
  1320. LINKS_Name = "Blend",
  1321. },
  1322. ThresholdLow = {
  1323. INP_MaxAllowed = 1000000,
  1324. INP_Integer = false,
  1325. INPID_InputControl = "RangeControl",
  1326. INP_MaxScale = 1,
  1327. INP_Default = 0,
  1328. INP_MinScale = 0,
  1329. INP_MinAllowed = -1000000,
  1330. LINKID_DataType = "Number",
  1331. IC_ControlID = 0,
  1332. IC_ControlGroup = 1,
  1333. LINKS_Name = "Threshold Low",
  1334. },
  1335. ThresholdHi = {
  1336. INP_MaxAllowed = 1000000,
  1337. INP_Integer = false,
  1338. INPID_InputControl = "RangeControl",
  1339. INP_MaxScale = 1,
  1340. INP_Default = 1,
  1341. INP_MinScale = 0,
  1342. INP_MinAllowed = -1000000,
  1343. LINKID_DataType = "Number",
  1344. IC_ControlID = 1,
  1345. IC_ControlGroup = 1,
  1346. LINKS_Name = "Threshold Hi",
  1347. },
  1348. ThresholdBlur = {
  1349. INP_MaxAllowed = 1000000,
  1350. INP_Integer = false,
  1351. INPID_InputControl = "SliderControl",
  1352. INP_MaxScale = 10,
  1353. INP_Default = 0,
  1354. INP_MinScale = 0,
  1355. INP_MinAllowed = -1000000,
  1356. LINKID_DataType = "Number",
  1357. LINKS_Name = "Threshold Blur",
  1358. },
  1359. Clipping = {
  1360. { MBTNC_AddButton = "None" },
  1361. { MBTNC_AddButton = "Domain" },
  1362. { MBTNC_AddButton = "Frame" },
  1363. INP_MaxAllowed = 1000000,
  1364. INP_Integer = false,
  1365. INPID_InputControl = "MultiButtonControl",
  1366. MBTNC_ShowBasicButton = true,
  1367. INP_MaxScale = 1,
  1368. INP_MinScale = 0,
  1369. INP_MinAllowed = -1000000,
  1370. LINKID_DataType = "Number",
  1371. MBTNC_ShowName = true,
  1372. MBTNC_StretchToFit = true,
  1373. MBTNC_ShowToolTip = true,
  1374. LINKS_Name = "Clipping",
  1375. },
  1376. HighlightRolloff = {
  1377. INP_MaxAllowed = 1000000,
  1378. INP_Integer = false,
  1379. LBLC_DropDownButton = true,
  1380. INPID_InputControl = "LabelControl",
  1381. LBLC_NumInputs = 3,
  1382. INP_MaxScale = 1,
  1383. INP_Default = 1,
  1384. INP_MinScale = 0,
  1385. INP_MinAllowed = -1000000,
  1386. LINKID_DataType = "Number",
  1387. LINKS_Name = "Highlight Rolloff",
  1388. },
  1389. GlowFilter = {
  1390. { CCS_AddString = "Gaussian" },
  1391. { CCS_AddString = "Fast Gaussian" },
  1392. INP_Integer = false,
  1393. LINKID_DataType = "Number",
  1394. LINKS_Name = "Glow Filter",
  1395. CC_LabelPosition = "Horizontal",
  1396. INPID_InputControl = "ComboControl",
  1397. INP_Default = 0,
  1398. },
  1399. EnableRolloff = {
  1400. CBC_TriState = false,
  1401. INP_Integer = true,
  1402. INP_Default = 0,
  1403. INPID_InputControl = "CheckboxControl",
  1404. INP_MinScale = 0,
  1405. LINKID_DataType = "Number",
  1406. INP_MaxScale = 1,
  1407. LINKS_Name = "Enable Rolloff",
  1408. }
  1409. }
  1410. },
  1411. BrightnessContrast1 = BrightnessContrast {
  1412. CtrlWShown = false,
  1413. Inputs = {
  1414. Gain = Input { Value = 0.1, },
  1415. ClipBlack = Input { Value = 1, },
  1416. Input = Input {
  1417. SourceOp = "_ClearAlpha_",
  1418. Source = "Output",
  1419. }
  1420. },
  1421. ViewInfo = OperatorInfo { Pos = { -57.36, 105.773 } },
  1422. },
  1423. _ClearAlpha_ = ChannelBoolean {
  1424. CtrlWShown = false,
  1425. NameSet = true,
  1426. Inputs = {
  1427. ToAlpha = Input { Value = 15, },
  1428. Background = Input {
  1429. SourceOp = "LumaKeyer1",
  1430. Source = "Output",
  1431. }
  1432. },
  1433. ViewInfo = OperatorInfo { Pos = { -185.62, 105.773 } },
  1434. },
  1435. LumaKeyer1 = LumaKeyer {
  1436. CtrlWShown = false,
  1437. Inputs = {
  1438. High = Input { Expression = "ChangeDepth1.ThresholdHi", },
  1439. Low = Input { Expression = "ChangeDepth1.ThresholdLow", },
  1440. MatteBlur = Input { Expression = "ChangeDepth1.Softness", },
  1441. ClippingMode = Input { Value = FuID { "None" }, },
  1442. ["Solid.MaskNest"] = Input { Value = 1, },
  1443. ["Garbage.MaskNest"] = Input { Value = 1, },
  1444. ["Garbage.MaskInverted"] = Input { Value = 1, },
  1445. Input = Input {
  1446. SourceOp = "ChannelBooleans",
  1447. Source = "Output",
  1448. }
  1449. },
  1450. ViewInfo = OperatorInfo { Pos = { -314.529, 105.773 } },
  1451. },
  1452. ChannelBooleans = ChannelBoolean {
  1453. CtrlWShown = false,
  1454. Inputs = {
  1455. ToRed = Input { Value = 4, },
  1456. ToGreen = Input { Value = 4, },
  1457. ToBlue = Input { Value = 4, },
  1458. ToAlpha = Input { Value = 4, },
  1459. Background = Input {
  1460. SourceOp = "Tintensity1",
  1461. Source = "Output",
  1462. }
  1463. },
  1464. ViewInfo = OperatorInfo { Pos = { -452.309, 105.773 } },
  1465. }
  1466. },
  1467. },
  1468. LogarithmicCompressLUTIn1 = LUTBezier {
  1469. KeyColorSplines = {
  1470. [0] = {
  1471. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1472. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1473. }
  1474. },
  1475. SplineColor = { Red = 204, Green = 0, Blue = 0 },
  1476. CtrlWZoom = false,
  1477. CtrlWShown = false,
  1478. CustomData = {
  1479. Path = {
  1480. Map = {
  1481. ["Setting:"] = "Macros:\\Blur\\"
  1482. }
  1483. },
  1484. },
  1485. },
  1486. LogarithmicCompressLUTIn2 = LUTBezier {
  1487. KeyColorSplines = {
  1488. [0] = {
  1489. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1490. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1491. }
  1492. },
  1493. SplineColor = { Red = 0, Green = 204, Blue = 0 },
  1494. CtrlWZoom = false,
  1495. CtrlWShown = false,
  1496. CustomData = {
  1497. Path = {
  1498. Map = {
  1499. ["Setting:"] = "Macros:\\Blur\\"
  1500. }
  1501. },
  1502. },
  1503. },
  1504. LogarithmicCompressLUTIn3 = LUTBezier {
  1505. KeyColorSplines = {
  1506. [0] = {
  1507. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1508. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1509. }
  1510. },
  1511. SplineColor = { Red = 0, Green = 0, Blue = 204 },
  1512. CtrlWZoom = false,
  1513. CtrlWShown = false,
  1514. CustomData = {
  1515. Path = {
  1516. Map = {
  1517. ["Setting:"] = "Macros:\\Blur\\"
  1518. }
  1519. },
  1520. },
  1521. },
  1522. LogarithmicCompressLUTIn4 = LUTBezier {
  1523. KeyColorSplines = {
  1524. [0] = {
  1525. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1526. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1527. }
  1528. },
  1529. SplineColor = { Red = 204, Green = 204, Blue = 204 },
  1530. CtrlWZoom = false,
  1531. CtrlWShown = false,
  1532. CustomData = {
  1533. Path = {
  1534. Map = {
  1535. ["Setting:"] = "Macros:\\Blur\\"
  1536. }
  1537. },
  1538. },
  1539. },
  1540. CustomTool1LUTIn1 = LUTBezier {
  1541. KeyColorSplines = {
  1542. [0] = {
  1543. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1544. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1545. }
  1546. },
  1547. SplineColor = { Red = 204, Green = 0, Blue = 0 },
  1548. CtrlWZoom = false,
  1549. CustomData = {
  1550. Path = {
  1551. Map = {
  1552. ["Setting:"] = "Macros:\\Blur\\"
  1553. }
  1554. },
  1555. },
  1556. },
  1557. CustomTool1LUTIn2 = LUTBezier {
  1558. KeyColorSplines = {
  1559. [0] = {
  1560. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1561. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1562. }
  1563. },
  1564. SplineColor = { Red = 0, Green = 204, Blue = 0 },
  1565. CtrlWZoom = false,
  1566. CustomData = {
  1567. Path = {
  1568. Map = {
  1569. ["Setting:"] = "Macros:\\Blur\\"
  1570. }
  1571. },
  1572. },
  1573. },
  1574. CustomTool1LUTIn3 = LUTBezier {
  1575. KeyColorSplines = {
  1576. [0] = {
  1577. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1578. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1579. }
  1580. },
  1581. SplineColor = { Red = 0, Green = 0, Blue = 204 },
  1582. CtrlWZoom = false,
  1583. CustomData = {
  1584. Path = {
  1585. Map = {
  1586. ["Setting:"] = "Macros:\\Blur\\"
  1587. }
  1588. },
  1589. },
  1590. },
  1591. CustomTool1LUTIn4 = LUTBezier {
  1592. KeyColorSplines = {
  1593. [0] = {
  1594. [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1595. [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1596. }
  1597. },
  1598. SplineColor = { Red = 204, Green = 204, Blue = 204 },
  1599. CtrlWZoom = false,
  1600. CustomData = {
  1601. Path = {
  1602. Map = {
  1603. ["Setting:"] = "Macros:\\Blur\\"
  1604. }
  1605. },
  1606. },
  1607. },
  1608. BrightnessContrast5 = BrightnessContrast {
  1609. Inputs = {
  1610. Low = Input { Value = 0.461, },
  1611. High = Input { Value = 0.539, },
  1612. ClipBlack = Input { Value = 1, },
  1613. ClipWhite = Input { Value = 1, },
  1614. Input = Input {
  1615. SourceOp = "FastNoise2",
  1616. Source = "Output",
  1617. }
  1618. },
  1619. ViewInfo = OperatorInfo { Pos = { 220, 676.5 } },
  1620. },
  1621. Tintensity1 = Fuse.Tintensity {
  1622. CtrlWZoom = false,
  1623. Inputs = {
  1624. PostGamma = Input { Value = 1.943, },
  1625. Image = Input {
  1626. SourceOp = "BrightnessContrast3",
  1627. Source = "Output",
  1628. }
  1629. },
  1630. ViewInfo = OperatorInfo { Pos = { 990, 412.5 } },
  1631. Version = 160
  1632. },
  1633. FastNoise1_3 = FastNoise {
  1634. Inputs = {
  1635. EffectMask = Input {
  1636. SourceOp = "Bitmap1",
  1637. Source = "Mask",
  1638. },
  1639. GlobalOut = Input { Value = 250, },
  1640. Width = Input { Value = 1080, },
  1641. Height = Input { Value = 1920, },
  1642. UseFrameFormatSettings = Input { Value = 1, },
  1643. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1644. Detail = Input { Value = 8.98, },
  1645. Contrast = Input { Value = 2.71, },
  1646. Brightness = Input { Value = 0.78, },
  1647. XScale = Input { Value = 10.08, },
  1648. Seethe = Input { Value = 2.27, },
  1649. SeetheRate = Input { Value = 0.131, },
  1650. Discontinuous = Input { Value = 1, },
  1651. Inverted = Input { Value = 1, }
  1652. },
  1653. ViewInfo = OperatorInfo { Pos = { 715, 346.5 } },
  1654. },
  1655. Merge2 = Merge {
  1656. Inputs = {
  1657. Background = Input {
  1658. SourceOp = "sRender1",
  1659. Source = "Output",
  1660. },
  1661. Foreground = Input {
  1662. SourceOp = "Text1",
  1663. Source = "Output",
  1664. },
  1665. PerformDepthMerge = Input { Value = 0, }
  1666. },
  1667. ViewInfo = OperatorInfo { Pos = { 495, 379.5 } },
  1668. },
  1669. BrightnessContrast3 = BrightnessContrast {
  1670. Inputs = {
  1671. ClipBlack = Input { Value = 1, },
  1672. ClipWhite = Input { Value = 1, },
  1673. Input = Input {
  1674. SourceOp = "Displace1",
  1675. Source = "Output",
  1676. }
  1677. },
  1678. ViewInfo = OperatorInfo { Pos = { 990, 379.5 } },
  1679. },
  1680. sDuplicate1 = sDuplicate {
  1681. Inputs = {
  1682. Copies = Input { Value = 10, },
  1683. XSize = Input { Value = 0.67, },
  1684. YSize = Input {
  1685. Value = 0.67,
  1686. Expression = "XSize",
  1687. },
  1688. ZRotation = Input {
  1689. Value = 20,
  1690. Expression = "Copies*2",
  1691. },
  1692. Polyline = Input {
  1693. Value = Polyline {
  1694. },
  1695. },
  1696. JitterXOffset = Input {
  1697. SourceOp = "sDuplicate1XOffset",
  1698. Source = "Value",
  1699. },
  1700. JitterYOffset = Input {
  1701. SourceOp = "sDuplicate1YOffset",
  1702. Source = "Value",
  1703. },
  1704. JitterXSize = Input { Value = 0.504, },
  1705. JitterZRotation = Input {
  1706. SourceOp = "sDuplicate1ZRotation",
  1707. Source = "Value",
  1708. },
  1709. JitterStyleNest = Input { Value = 1, },
  1710. Input = Input {
  1711. SourceOp = "sNGon1",
  1712. Source = "Output",
  1713. }
  1714. },
  1715. ViewInfo = OperatorInfo { Pos = { 110, 544.5 } },
  1716. },
  1717. sDuplicate1XOffset = BezierSpline {
  1718. SplineColor = { Red = 250, Green = 59, Blue = 49 },
  1719. CtrlWZoom = false,
  1720. NameSet = true,
  1721. KeyFrames = {
  1722. [0] = { 0, RH = { 17.6666666666667, 0 }, Flags = { Linear = true } },
  1723. [53] = { 0.315, LH = { 26.2323232323232, 0.315 }, RH = { 113.666666666667, 0.315 } },
  1724. [235] = { 0.315, LH = { 174.333333333333, 0.315 }, RH = { 243.929292929293, 0.315 } },
  1725. [252] = { 0.115, LH = { 243.070707070707, 0.115 } }
  1726. }
  1727. },
  1728. sDuplicate1YOffset = BezierSpline {
  1729. SplineColor = { Red = 252, Green = 131, Blue = 47 },
  1730. CtrlWZoom = false,
  1731. NameSet = true,
  1732. KeyFrames = {
  1733. [0] = { 0, RH = { 17.6666666666667, 0 }, Flags = { Linear = true } },
  1734. [53] = { 0.441, LH = { 26.2323232323232, 0.441 }, RH = { 113.666666666667, 0.441 } },
  1735. [235] = { 0.441, LH = { 174.333333333333, 0.441 }, RH = { 243.929292929293, 0.441 } },
  1736. [252] = { 0, LH = { 243.070707070707, 0 } }
  1737. }
  1738. },
  1739. sDuplicate1ZRotation = BezierSpline {
  1740. SplineColor = { Red = 128, Green = 128, Blue = 255 },
  1741. CtrlWZoom = false,
  1742. NameSet = true,
  1743. KeyFrames = {
  1744. [0] = { 0, RH = { 83.3333333333333, 211.766666666667 }, Flags = { Linear = true } },
  1745. [250] = { 635.3, LH = { 166.666666666667, 423.533333333333 }, Flags = { Linear = true } }
  1746. }
  1747. },
  1748. Displace1 = Displace {
  1749. Inputs = {
  1750. XRefraction = Input { Value = 0.071, },
  1751. YRefraction = Input { Value = -0.002, },
  1752. RefractionStrength = Input { Value = 1.21, },
  1753. Input = Input {
  1754. SourceOp = "FastNoise1_3",
  1755. Source = "Output",
  1756. },
  1757. Foreground = Input {
  1758. SourceOp = "ColorCurves1",
  1759. Source = "Output",
  1760. }
  1761. },
  1762. ViewInfo = OperatorInfo { Pos = { 990, 346.5 } },
  1763. },
  1764. Bitmap1 = BitmapMask {
  1765. Inputs = {
  1766. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1767. MaskWidth = Input { Value = 1920, },
  1768. MaskHeight = Input { Value = 1080, },
  1769. PixelAspect = Input { Value = { 1, 1 }, },
  1770. ClippingMode = Input { Value = FuID { "None" }, },
  1771. Image = Input {
  1772. SourceOp = "Merge2",
  1773. Source = "Output",
  1774. },
  1775. Channel = Input { Value = FuID { "Luminance" }, }
  1776. },
  1777. ViewInfo = OperatorInfo { Pos = { 605, 346.5 } },
  1778. },
  1779. FastNoise2 = FastNoise {
  1780. Inputs = {
  1781. GlobalOut = Input { Value = 250, },
  1782. Width = Input { Value = 1080, },
  1783. Height = Input { Value = 1920, },
  1784. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1785. Detail = Input { Value = 4.02, },
  1786. Contrast = Input { Value = 3.79, },
  1787. Brightness = Input { Value = -0.72, },
  1788. XScale = Input { Value = 17.48, },
  1789. Type = Input { Value = 1, },
  1790. GradientType = Input { Value = 5, },
  1791. Start = Input { Value = { 0.504823151125402, 0.499095840867993 }, },
  1792. End = Input { Value = { 0.848874598070739, 0.362567811934901 }, },
  1793. Offset = Input {
  1794. SourceOp = "FastNoise2Offset",
  1795. Source = "Value",
  1796. }
  1797. },
  1798. ViewInfo = OperatorInfo { Pos = { 55, 676.5 } },
  1799. },
  1800. FastNoise2Offset = BezierSpline {
  1801. SplineColor = { Red = 234, Green = 92, Blue = 75 },
  1802. CtrlWZoom = false,
  1803. KeyFrames = {
  1804. [0] = { 1.131, RH = { 11.6666666666667, 1.131 }, Flags = { Linear = true } },
  1805. [35] = { -2.927, LH = { 23.3333333333333, -2.927 }, RH = { 102, -2.927 } },
  1806. [236] = { -2.927, LH = { 169, -2.927 }, RH = { 241, -2.927 } },
  1807. [251] = { 1.349, LH = { 246, 1.349 } }
  1808. }
  1809. },
  1810. ColorCurves1 = ColorCurves {
  1811. PickColor = true,
  1812. Inputs = {
  1813. Red = Input {
  1814. SourceOp = "ColorCurves1Red",
  1815. Source = "Value",
  1816. },
  1817. Green = Input {
  1818. SourceOp = "ColorCurves1Green",
  1819. Source = "Value",
  1820. },
  1821. Blue = Input {
  1822. SourceOp = "ColorCurves1Blue",
  1823. Source = "Value",
  1824. },
  1825. Alpha = Input {
  1826. SourceOp = "ColorCurves1Alpha",
  1827. Source = "Value",
  1828. },
  1829. NumberOfSamplesOnMatchCurve = Input { Value = 64, },
  1830. IgnoreTransparent = Input { Value = 1, },
  1831. Input = Input {
  1832. SourceOp = "Filter1",
  1833. Source = "Output",
  1834. }
  1835. },
  1836. ViewInfo = OperatorInfo { Pos = { 990, 247.5 } },
  1837. Tools = {
  1838. ColorCurves1Red = LUTBezier {
  1839. KeyColorSplines = {
  1840. [0] = {
  1841. [0] = { 0, RH = { 0.161, 0 } },
  1842. [0.483] = { 1, LH = { 0.322, 1 }, RH = { 0.655333333333333, 1 } },
  1843. [1] = { 0, LH = { 0.827666666666667, 0 } }
  1844. }
  1845. },
  1846. SplineColor = { Red = 255, Green = 52, Blue = 52 },
  1847. CtrlWZoom = false,
  1848. },
  1849. ColorCurves1Green = LUTBezier {
  1850. KeyColorSplines = {
  1851. [0] = {
  1852. [0] = { 0, RH = { 0.161, 0 } },
  1853. [0.483] = { 1, LH = { 0.322, 1 }, RH = { 0.655333333333333, 1 } },
  1854. [1] = { 0, LH = { 0.827666666666667, 0 } }
  1855. }
  1856. },
  1857. SplineColor = { Red = 0, Green = 255, Blue = 0 },
  1858. CtrlWZoom = false,
  1859. },
  1860. ColorCurves1Alpha = LUTBezier {
  1861. KeyColorSplines = {
  1862. [0] = {
  1863. [0] = { 0, RH = { 0.161, 0 } },
  1864. [0.483] = { 1, LH = { 0.322, 1 }, RH = { 0.655333333333333, 1 } },
  1865. [1] = { 0, LH = { 0.827666666666667, 0 } }
  1866. }
  1867. },
  1868. SplineColor = { Red = 204, Green = 204, Blue = 204 },
  1869. CtrlWZoom = false,
  1870. },
  1871. ColorCurves1Blue = LUTBezier {
  1872. KeyColorSplines = {
  1873. [0] = {
  1874. [0] = { 0, RH = { 0.161, 0 } },
  1875. [0.483] = { 1, LH = { 0.322, 1 }, RH = { 0.655333333333333, 1 } },
  1876. [1] = { 0, LH = { 0.827666666666667, 0 } }
  1877. }
  1878. },
  1879. SplineColor = { Red = 68, Green = 68, Blue = 255 },
  1880. CtrlWZoom = false,
  1881. }
  1882. },
  1883. },
  1884. sNGon1 = sNGon {
  1885. Inputs = {
  1886. Solid = Input { Value = 0, },
  1887. BorderWidth = Input { Value = 0.0109, },
  1888. JoinStyle = Input { Value = 2, },
  1889. Width = Input { Value = 0.276, },
  1890. Height = Input {
  1891. Value = 0.276,
  1892. Expression = "Width",
  1893. }
  1894. },
  1895. ViewInfo = OperatorInfo { Pos = { 0, 544.5 } },
  1896. },
  1897. Filter1 = Filter {
  1898. Inputs = {
  1899. FilterType = Input { Value = 5, },
  1900. Power = Input { Value = 9, },
  1901. Input = Input {
  1902. SourceOp = "FastNoise1",
  1903. Source = "Output",
  1904. }
  1905. },
  1906. ViewInfo = OperatorInfo { Pos = { 880, 181.5 } },
  1907. },
  1908. FastNoise1 = FastNoise {
  1909. Inputs = {
  1910. GlobalOut = Input { Value = 250, },
  1911. Width = Input { Value = 1080, },
  1912. Height = Input { Value = 1920, },
  1913. UseFrameFormatSettings = Input { Value = 1, },
  1914. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1915. Detail = Input { Value = 3.78, },
  1916. Contrast = Input { Value = 4.37, },
  1917. Brightness = Input { Value = -0.31, },
  1918. XScale = Input { Value = 4.25, },
  1919. Seethe = Input { Value = 1.914, },
  1920. SeetheRate = Input { Value = 0.171, },
  1921. Discontinuous = Input { Value = 1, },
  1922. Inverted = Input { Value = 1, }
  1923. },
  1924. ViewInfo = OperatorInfo { Pos = { 715, 115.5 } },
  1925. }
  1926. }
  1927. }
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