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- MAP REVAMPS
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- Thais:
- - Revamped the following buildings in Thais:
- · temple
- · depot
- · church
- · bank
- · paladin guild
- · armory
- · light house from south gate
- · mana shop
- · jewellery shop
- · other minor buildings
- - Slightly added muddly floor in Thais
- - Slightly added sand floor in Thais
- - Slightly added another kind of floor all around the city
- - Added a non-pvp zone next to NPC Benjamin with a bench, so low levels can chit-chat there safety
- · Moved the tree one sqm to the right
- - Changed 4 trees (from poplar to beech) outside Thais temple
- - Changed 2 flowers (from moonflowers to dew kisser flower) outside Thais temple
- - Added some flowers in the garden (floor +1) in east gate
- - Added 2 stone walls in Thais south gate
- - Added 2 Stone walls in Thais north-gate
- Oken:
- - Oken has received a slighty new, attractive look. With it, some spawns were revamped aswell.
- · Fully removed the ugly frost dragon spawn and replaced it with a new cave of destroyers and furies
- · Fully revamped the look of the warlock spawn and added some extra massive fire elementals because it fit perfectly
- · Fully revamped the ghoul, vampire and dragon lords cave
- Gengia:
- - Gengia's look hasn't been revamped as much as oken but the island has been slighty changed to fit the look of an island (the
- borders were so poor mapped)
- · Fully revamped the warlock spawn and added some extra infernalists and dark magicians
- · Replaced all dragon lords from the south-east spawn with hellfire fighters and massive fire elementals (there were already
- two dragon lord spawns in gengia and this one was pretty dead)
- Pyre:
- - Pyre's look hasn't been revamped though. However:
- · Fully revamped the undead dragon spawn and expanded it a little bit
- · Slightly revamped the hero cave
- - Slightly revamped the Drakens Elite spawn in Vesuvia (number 6)
- - Slightly revamped the Medusae spawn in Elimdar (number 20)
- - A new look has been given to Arcton Lizard camp (it now has zao environment)
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- SPAWNS
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- Arcton:
- - Added 2 Dark Torturers in its spawn
- Asylum:
- - Added 4 medusae (number 12)
- - Added 2 serpent spawns (number 12)
- - Removed 2 bog raiders (number 12)
- Edalia:
- - Added 6 warlocks in its spawn (number 7)
- - Added 3 fury in its spawn (number 1)
- - Added 5 grim reapers in its spawn (number 3)
- - Added 5 medusae in its spawn (number 2)
- Elimdar:
- - Added 3 Plaguesmiths in its spawn (number 15)
- - Added 3 Hydras in Plaguesmiths spawn (number 15)
- - Added 4 Hydras in Medusae spawn (number 20)
- - Added 3 Hydras in Serpent spawns (number 14)
- Engran:
- - Added 4 fury in faction spawn & removed 3 bonelords (there were too many) (spawn A2)
- - Replaced a nightmare with a grim reaper in faction nightmare castle spawn (spawn A4)
- - Added 3 phantasms in its spawn (number 3)
- - Added 2 Medusae in its spawn (number 6)
- - Slightly revamped the wyrm spawn and added some ghastly dragons
- - Added some hellfire fighters and massive fire elementals to the diabolic imps spawn and removed some imps
- - Added 5 more hellhounds to its spawn and removed 3 fire elementals and 2 massive fire elementals
- - Added some extra betrayed wraith in nightmares spawn (after gold ingot)
- Vesuvia:
- - Added 4 hellspawns (number 8)
- - Added 2 Massive Fire Elementals in Hellfire Fighter spawn (below number 1)
- - Added 5 Draken Elites and 4 Draken Abominations in Drakens spawn (number 6)
- - Added 5 Defilers in Defiler's spawn (number 12)
- - Added 2 Undead Dragons in its spawn (number 5)
- - Expanded the fury spawn and added 4 furies (in number 3)
- · removed the warlock because it didn't fit there
- Hydra spawn (below number 1)
- - Revamped and slightly expanded the Hydra spawn:
- · Added 4 Hydras
- - Hellfire fighters and Demons (number 7)
- · Added a Hellfire Fighter*
- *This floor only had a Hellfire Fighter and 2 Fire elementals, thought it needed 1 more
- - Wyrm spawn (below number 1)
- · Added 4 Wyrms
- - Hellspawns (number 13)
- · Added 4 Hellspawns
- - Nightmare spawn (number 7)
- · Added 3 Nightmares
- - Diabolic Imps spawn (number 11)
- · Replaced a Fire Devil for a Diabolic Imp and added one more
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- OTHERS
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- Engran:
- - Made the bridge that takes to Sylvan Castle slightly smaller (from 7 to 4 sqm's wide)
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