Advertisement
Guest User

Untitled

a guest
Jul 26th, 2017
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.61 KB | None | 0 0
  1. instance ItAr_Shield (C_Item)
  2. {
  3. name = "Paladinschild";
  4.  
  5. mainflag = ITEM_KAT_NG;
  6. flags = ITEM_SHIELD;
  7.  
  8. value = 400;
  9.  
  10. visual = "schild_01.3DS";
  11. material = MAT_METAL;
  12.  
  13. on_equip = Shield_Equip;
  14. on_unequip = Shield_UnEquip;
  15.  
  16. description = name;
  17.  
  18. TEXT[5] = NAME_Value;
  19. COUNT[5] = value;
  20. };
  21.  
  22. func void Shield_Equip() {
  23. AI_PlayAni(self, "T_SHIELD_EQUIP");
  24. Mdl_ApplyOverlayMds(self, "Hum_Schild.mds");
  25. };
  26.  
  27. func void Shield_UnEquip() {
  28. AI_PlayAni(self, "T_UNEQUIPARMOR_4");
  29. Mdl_RemoveOverlayMds(self, "Hum_Schild.mds");
  30. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement