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God Awful AK47

TTDSI Jun 20th, 2019 (edited) 64 Never
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  1. --[[
  2. Objects Skipped: 32
  3.     LocalScript: 1
  4.     ModuleScript: 3
  5.     Script: 1
  6.     UnionOperation: 27
  7. --]]
  8.  
  9. local ak47 = Instance.new("Tool")
  10. local aimpart = Instance.new("Part")
  11. local mesh = Instance.new("SpecialMesh")
  12. local handle = Instance.new("Part")
  13. local mesh_2 = Instance.new("BlockMesh", handle)
  14. local firesound = Instance.new("Sound")
  15. local ammo = Instance.new("IntValue")
  16. local clipsize = Instance.new("IntValue")
  17. local storedammo = Instance.new("IntValue")
  18. local thumbnailcamera = Instance.new("Camera")
  19. local main = Instance.new("Part")
  20. local mesh_3 = Instance.new("BlockMesh", main)
  21. local N1flashfxsmoke = Instance.new("ParticleEmitter")
  22. local flashfxflash = Instance.new("ParticleEmitter")
  23. local flashfxlight = Instance.new("PointLight")
  24.  
  25. ak47.Name = "AK-47"
  26. ak47.Parent = game.StarterPack
  27. aimpart.Anchored = true
  28. aimpart.CanCollide = false
  29. aimpart.Size = Vector3.new(0.2, 0.2, 0.2)
  30. aimpart.BrickColor = BrickColor.new("Really red")
  31. aimpart.Material = Enum.Material.Neon
  32. aimpart.Orientation = Vector3.new(0, 180, 0)
  33. aimpart.Name = "AimPart"
  34. aimpart.Color = Color3.new(1, 0, 0)
  35. aimpart.Transparency = 1
  36. aimpart.Parent = AK-47
  37. aimpart.CFrame = CFrame.new(59.024, 1.525, 41.536) * CFrame.Angles(-3.142, 0, -3.142)
  38. mesh.Scale = Vector3.new(0.024, 0.024, 0.024)
  39. mesh.MeshType = Enum.MeshType.Brick
  40. mesh.Parent = AimPart
  41. handle.Anchored = true
  42. handle.CanCollide = false
  43. handle.Size = Vector3.new(0.2, 0.2, 0.2)
  44. handle.BottomSurface = Enum.SurfaceType.Smooth
  45. handle.Orientation = Vector3.new(-0.52, -180, -0.02)
  46. handle.Name = "Handle"
  47. handle.Transparency = 1
  48. handle.TopSurface = Enum.SurfaceType.Smooth
  49. handle.BrickColor = BrickColor.new("Dark stone grey")
  50. handle.Color = Color3.new(0.388235, 0.372549, 0.384314)
  51. handle.Parent = AK-47
  52. handle.CFrame = CFrame.new(59.032, 0.592, 41.883) * CFrame.Angles(-3.132, 0, 3.141)
  53. firesound.Volume = 1
  54. firesound.Name = "FireSound"
  55. firesound.SoundId = "http://roblox.com/asset/?id=285234709"
  56. firesound.Parent = Handle
  57. ammo.Value = 200
  58. ammo.Name = "Ammo"
  59. ammo.Parent = AK-47
  60. clipsize.Value = 100
  61. clipsize.Name = "ClipSize"
  62. clipsize.Parent = AK-47
  63. storedammo.Value = 4000
  64. storedammo.Name = "StoredAmmo"
  65. storedammo.Parent = AK-47
  66. thumbnailcamera.FieldOfView = 30
  67. thumbnailcamera.Name = "ThumbnailCamera"
  68. thumbnailcamera.Focus = CFrame.new(0.848, 1.041, -12.511)
  69. thumbnailcamera.CFrame = CFrame.new(2.22, 1.056, -11.055) * CFrame.Angles(-0.01, 0.755, 0.007)
  70. thumbnailcamera.Parent = AK-47
  71. main.Anchored = true
  72. main.CanCollide = false
  73. main.Size = Vector3.new(0.2, 0.2, 0.2)
  74. main.BottomSurface = Enum.SurfaceType.Smooth
  75. main.Orientation = Vector3.new(89.46, 178.1, 178.1)
  76. main.Name = "Main"
  77. main.Transparency = 1
  78. main.TopSurface = Enum.SurfaceType.Smooth
  79. main.BrickColor = BrickColor.new("Bright orange")
  80. main.Color = Color3.new(0.854902, 0.521569, 0.254902)
  81. main.Parent = AK-47
  82. main.CFrame = CFrame.new(59.012, 1.123, 44.903) * CFrame.Angles(1.58, 0, 0)
  83. N1flashfxsmoke.Enabled = false
  84. N1flashfxsmoke.Name = "1FlashFX[Smoke]"
  85. N1flashfxsmoke.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6), NumberSequenceKeypoint.new(1, 1)})
  86. N1flashfxsmoke.Lifetime = NumberRange.new(1.25, 1.5)
  87. N1flashfxsmoke.LightEmission = 0.1
  88. N1flashfxsmoke.Speed = NumberRange.new(5, 7)
  89. N1flashfxsmoke.Color = ColorSequence.new(Color3.new(0.27451, 0.27451, 0.27451), Color3.new(0.27451, 0.27451, 0.27451))
  90. N1flashfxsmoke.Rotation = NumberRange.new(0, 360)
  91. N1flashfxsmoke.Rate = 100
  92. N1flashfxsmoke.RotSpeed = NumberRange.new(10)
  93. N1flashfxsmoke.Texture = "http://www.roblox.com/asset/?id=244514423"
  94. N1flashfxsmoke.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 3)})
  95. N1flashfxsmoke.SpreadAngle = Vector2.new(15, 15)
  96. N1flashfxsmoke.Parent = Main
  97. flashfxflash.Enabled = false
  98. flashfxflash.Lifetime = NumberRange.new(0.05, 0.075)
  99. flashfxflash.Name = "FlashFX[Flash]"
  100. flashfxflash.Speed = NumberRange.new(50)
  101. flashfxflash.LightEmission = 1
  102. flashfxflash.Color = ColorSequence.new(Color3.new(1, 1, 0.498039), Color3.new(1, 1, 0.498039))
  103. flashfxflash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75, 0.125), NumberSequenceKeypoint.new(1, 1)})
  104. flashfxflash.Texture = "http://www.roblox.com/asset/?id=3419963"
  105. flashfxflash.Rotation = NumberRange.new(0, 90)
  106. flashfxflash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 0.2)})
  107. flashfxflash.Rate = 1000
  108. flashfxflash.Parent = Main
  109. flashfxlight.Enabled = false
  110. flashfxlight.Brightness = 10
  111. flashfxlight.Range = 6
  112. flashfxlight.Color = Color3.new(1, 1, 0.498039)
  113. flashfxlight.Shadows = true
  114. flashfxlight.Name = "FlashFX[Light]"
  115. flashfxlight.Parent = Main
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