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  1. // Example program #A from Chapter 27
  2. // of Absolute Beginner's Guide
  3. // to C, 3rd Edition
  4. // File bookInfo.h
  5.  
  6. // This header file defines a structure
  7. // for information about a book
  8.  
  9.  
  10. struct bookInfo {
  11.  
  12. char title[40];
  13.  
  14. char author[30];
  15.  
  16. float price;
  17.  
  18. int pages;
  19.  
  20. };
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