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  1. #CoreProtect Config
  2.  
  3. # If enabled, extra data is displayed when doing rollbacks and restores.
  4. # If disabled, you can manually trigger it in-game by adding "#verbose"
  5. # to the end of your rollback statement.
  6. verbose: true
  7.  
  8. # MySQL is optional and not required.
  9. # If you prefer to use MySQL, enable the following and fill out the fields.
  10. use-mysql: false
  11. table-prefix: co_
  12. mysql-host: 127.0.0.1
  13. mysql-port: 3306
  14. mysql-database: database
  15. mysql-username: root
  16. mysql-password:
  17.  
  18. # If enabled, CoreProtect will check for updates when your server starts up.
  19. # If an update is available, you'll be notified via your server console.
  20. check-updates: true
  21.  
  22. # If enabled, other plugins will be able to utilize the CoreProtect API.
  23. api-enabled: true
  24.  
  25. # If no radius is specified in a rollback or restore, this value will be
  26. # used as the radius. Set to "0" to disable automatically adding a radius.
  27. default-radius: 10
  28.  
  29. # The maximum radius that can be used in a command. Set to "0" to disable.
  30. # To run a rollback or restore without a radius, you can use "r:#global".
  31. max-radius: 100
  32.  
  33. # If enabled, items taken from containers (etc) will be included in rollbacks.
  34. rollback-items: true
  35.  
  36. # If enabled, entities, such as killed animals, will be included in rollbacks.
  37. rollback-entities: true
  38.  
  39. # If enabled, generic data, like zombies burning in daylight, won't be logged.
  40. skip-generic-data: true
  41.  
  42. # Logs blocks placed by players.
  43. block-place: true
  44.  
  45. # Logs blocks broken by players.
  46. block-break: true
  47.  
  48. # Logs blocks that break off of other blocks; for example, a sign or torch
  49. # falling off of a dirt block that a player breaks. This is required for
  50. # beds/doors to properly rollback.
  51. natural-break: true
  52.  
  53. # Properly track block movement, such as sand or gravel falling.
  54. block-movement: true
  55.  
  56. # Properly track blocks moved by pistons.
  57. pistons: true
  58.  
  59. # Logs blocks that burn up in a fire.
  60. block-burn: true
  61.  
  62. # Logs when a block naturally ignites, such as from fire spreading.
  63. block-ignite: true
  64.  
  65. # Logs explosions, such as TNT and Creepers.
  66. explosions: true
  67.  
  68. # Track when an entity changes a block, such as an Enderman destroying blocks.
  69. entity-change: true
  70.  
  71. # Logs killed entities, such as killed cows and enderman.
  72. entity-kills: true
  73.  
  74. # Logs text on signs. If disabled, signs will be blank when rolled back.
  75. sign-text: true
  76.  
  77. # Logs lava and water sources placed/removed by players who are using buckets.
  78. buckets: true
  79.  
  80. # Logs natural tree leaf decay.
  81. leaf-decay: true
  82.  
  83. # Logs tree growth. Trees are linked to the player who planted the sappling.
  84. tree-growth: true
  85.  
  86. # Logs mushroom growth.
  87. mushroom-growth: true
  88.  
  89. # Logs natural vine growth.
  90. vine-growth: true
  91.  
  92. # Logs when portals such as Nether portals generate naturally.
  93. portals: true
  94.  
  95. # Logs water flow. If water destroys other blocks, such as torches,
  96. # this allows it to be properly rolled back.
  97. water-flow: true
  98.  
  99. # Logs lava flow. If lava destroys other blocks, such as torches,
  100. # this allows it to be properly rolled back.
  101. lava-flow: true
  102.  
  103. # Allows liquid to be properly tracked and linked to players.
  104. # For example, if a player places water which flows and destroys torches,
  105. # it can all be properly restored by rolling back that single player.
  106. liquid-tracking: true
  107.  
  108. # Track item transactions, such as when a player takes items from a
  109. # chest, furnace, or dispenser. Necessary for any item based rollbacks.
  110. item-transactions: true
  111.  
  112. # Track player interactions, such as when a player opens a door, presses
  113. # a button, or opens a chest. Player interactions can't be rolled back.
  114. player-interactions: true
  115.  
  116. # Logs messages that players send in the chat.
  117. player-messages: true
  118.  
  119. # Logs all commands used by players.
  120. player-commands: true
  121.  
  122. # Logs the logins and logouts of players.
  123. player-sessions: true
  124.  
  125. # Logs when a player changes their Minecraft username.
  126. username-changes: true
  127.  
  128. # Logs changes made via the plugin "WorldEdit" if it's in use on your server.
  129. worldedit: true
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