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- Planter
- Description: Plant seeds in a 3x3 area by shift+right-clicking.
- Applies to: Hoes
- Group: Ultimate
- Max Level: 3
- Strike
- Description: A chance to strike lightning at the opponent.
- Applies to: Trident
- Group: Simple
- Max Level: 3
- Impact
- Description: Chance to double dealt damage.
- Applies to: Trident
- Group: Elite
- Max Level: 4
- Twinge
- Description: Make your enemy bleed, if hit using melee attack.
- Applies to: Trident
- Group: Legendary
- Max Level: 4
- Jelly Legs
- Description: Chance to negate fall damage.
- Applies to: Boots
- Group: Ultimate
- Max Level: 3
- Restore
- Description: Upon breaking, item has a chance to lose this enchantment and repair half of its durability
- Applies to: Tools
- Group: Ultimate
- Max Level: 4
- Shuffle
- Description: Shuffles opponent's hotbar.
- Applies to: Armor
- Group: Simple
- Max Level: 3
- Take Off
- Description: Allows flying when worn.
- Applies to: Boots
- Group: Legendary
- Max Level: 1
- Aquatic
- Description: Gives permanent water breathing.
- Applies to: Helmets
- Group: Simple
- Max Level: 1
- Auto Smelt
- Description: Ores are automatically smelted when mined.
- Applies to: Pickaxes
- Group: Simple
- Max Level: 3
- Confusion
- Description: A chance to deal nausea to your victim.
- Applies to: Axes
- Group: Simple
- Max Level: 3
- Etheral
- Description: Gain haste upon killing mobs
- Applies to: Sword
- Group: Simple
- Max Level: 3
- Experience
- Description: Chance to get experience from mining.
- Applies to: Tools
- Group: Simple
- Max Level: 5
- Haste
- Description: Allows you to swing your tools faster.
- Applies to: Tools
- Group: Simple
- Max Level: 3
- Insomnia
- Description: Gives slowness, slow swinging and confusion.
- Applies to: Swords
- Group: Simple
- Max Level: 7
- Lightning
- Description: A chance to strike lightning at the opponent.
- Applies to: Bows
- Group: Simple
- Max Level: 3
- Oxygenate
- Description: Refills oxygen levels when breaking blocks under water.
- Applies to: Pickaxe
- Group: Simple
- Max Level: 1
- Thundering Blow
- Description: Can cause smite effect on your enemy.
- Applies to: Swords
- Group: Simple
- Max Level: 3
- Glowing
- Description: Gives permanent night vision.
- Applies to: Helmet
- Group: Simple
- Max Level: 1
- Decapitation
- Description: Victims have a chance of dropping their head on death.
- Applies to: Axes
- Group: Simple
- Max Level: 3
- Headless
- Description: Victims have a chance of dropping their head on death.
- Applies to: Swords
- Group: Simple
- Max Level: 3
- Obliterate
- Description: Extreme knockback.
- Applies to: Swords
- Group: Simple
- Max Level: 5
- Epicness
- Description: Gives particles and sound effects.
- Applies to: Swords
- Group: Simple
- Max Level: 3
- Lifebloom
- Description: Completely heals allies and truces on your death in 10 block radius.
- Applies to: Leggings
- Group: Unique
- Max Level: 5
- Famine
- Description: A chance to give your opponent the hunger effect.
- Applies to: Weapons
- Group: Unique
- Max Level: 4
- Obsidian Destroyer
- Description: Chance to instantly break obsidian blocks.
- Applies to: Pickaxe
- Group: Unique
- Max Level: 5
- Berserk
- Description: A chance of strength and mining fatigue.
- Applies to: Axes
- Group: Unique
- Max Level: 5
- Ward
- Description: A chance to absorb enemy damage and heal you
- Applies to: Armor
- Group: Unique
- Max Level: 4
- Curse
- Description: Gives strength, slowness and resistance at low hp.
- Applies to: Chestplate
- Group: Unique
- Max Level: 5
- EnderShift
- Description: Gives speed/health boost at low hp.
- Applies to: Helmet, Boots
- Group: Unique
- Max Level: 3
- Explosive
- Description: Explosive arrows.
- Applies to: Bows
- Group: Unique
- Max Level: 5
- Featherweight
- Description: A chance to give a burst of haste.
- Applies to: Swords
- Group: Unique
- Max Level: 3
- Molten
- Description: Chance of setting your attacker ablaze.
- Applies to: Armor
- Group: Unique
- Max Level: 4
- Ravenous
- Description: Chance to regain hunger whilst in combat.
- Applies to: Axes
- Group: Unique
- Max Level: 4
- Commander
- Description: Nearby allies are given haste.
- Applies to: Armor
- Group: Unique
- Max Level: 5
- Self Destruct
- Description: When close to death, tnt spawns around you to end you and remove your dropped items.
- Applies to: Armor
- Group: Unique
- Max Level: 3
- Telepathy
- Description: Automatically places blocks broken by tools in your inventory.
- Applies to: Tools
- Group: Unique
- Max Level: 4
- Sustain
- Description: Chance to regain hunger when getting hit.
- Applies to: Armor
- Group: Unique
- Max Level: 4
- Skill Swipe
- Description: A chance to steal some of your enemy's EXP every time you damage them.
- Applies to: Sword
- Group: Unique
- Max Level: 5
- Plague Carrier
- Description: When near death summons creepers and debuffs to avenge you.
- Applies to: Leggings
- Group: Unique
- Max Level: 8
- Virus
- Description: Multiplies all Wither and Poison effects on the affected target.
- Applies to: Bow
- Group: Unique
- Max Level: 4
- Anti Gravity
- Description: Super jump.
- Applies to: Boots
- Group: Elite
- Max Level: 3
- Ender Slayer
- Description: Increases damage dealt to Enderman and Ender dragons.
- Applies to: Weapons
- Group: Elite
- Max Level: 5
- Reaper
- Description: A chance to give your opponent the Wither and Blindness effects while dealing damage
- Applies to: Axe
- Group: Elite
- Max Level: 4
- Nether Slayer
- Description: Increases damage dealt to Blazes and Zombie Pigmen.
- Applies to: Weapons
- Group: Elite
- Max Level: 5
- Blind
- Description: A chance of causing blindness when attacking.
- Applies to: Swords
- Group: Elite
- Max Level: 3
- Shackle
- Description: Your attack pulls mob toward you.
- Applies to: Swords
- Group: Elite
- Max Level: 3
- Cactus
- Description: Injures your attacker but does not affect your durability.
- Applies to: Armor
- Group: Elite
- Max Level: 2
- Execute
- Description: Damage buff when your target is at low HP.
- Applies to: Swords
- Group: Elite
- Max Level: 7
- Frozen
- Description: Can cause slowness to attacker when defending.
- Applies to: Armor
- Group: Elite
- Max Level: 3
- Paralyze
- Description: Gives lightning effect and a chance for slowness and slow swinging.
- Applies to: Swords
- Group: Elite
- Max Level: 4
- Poison
- Description: A chance of giving poison effect.
- Applies to: Weapon
- Group: Elite
- Max Level: 3
- Poisoned
- Description: Chance to give poison to your attacker.
- Applies to: Armor
- Group: Elite
- Max Level: 4
- Reforged
- Description: Protects weapons and tools durability, items will be take longer to break.
- Applies to: Weapons and tools
- Group: Elite
- Max Level: 10
- Snare
- Description: Chance to slow and fatigue enemies with projectiles.
- Applies to: Bows
- Group: Elite
- Max Level: 4
- Springs
- Description: Gives jump boost.
- Applies to: Boots
- Group: Elite
- Max Level: 3
- Stormcaller
- Description: Strikes lightning on attacking players.
- Applies to: Armor
- Group: Elite
- Max Level: 4
- Demonforged
- Description: Increases durability loss on your enemy''s armor.
- Applies to: Swords
- Group: Elite
- Max Level: 4
- Trap
- Description: Chance to give buffed slowness effect.
- Applies to: Swords
- Group: Elite
- Max Level: 3
- Undead Ruse
- Description: When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.
- Applies to: Boots
- Group: Elite
- Max Level: 10
- Venom
- Description: A chance of dealing poison.
- Applies to: Bows
- Group: Elite
- Max Level: 3
- Voodoo
- Description: Gives a chance to deal weakness.
- Applies to: Armor
- Group: Elite
- Max Level: 6
- Wither
- Description: A chance to give the wither effect.
- Applies to: Armor
- Group: Elite
- Max Level: 5
- Smoke Bomb
- Description: When you are near death, you will spawn a smoke bomb to distract your enemies.
- Applies to: Helmet
- Group: Elite
- Max Level: 8
- Infernal
- Description: Explosive fire effect.
- Applies to: Bow
- Group: Elite
- Max Level: 3
- Pummel
- Description: Chance to slow nearby enemy players for a short period.
- Applies to: Axe
- Group: Elite
- Max Level: 3
- Shockwave
- Description: Chance to push back your attacker when your health is low.
- Applies to: Chestplate
- Group: Elite
- Max Level: 5
- Vampire
- Description: A chance to heal you for up to 3hp a few seconds after you strike.
- Applies to: Swords
- Group: Elite
- Max Level: 3
- Farcast
- Description: Chance to knockback melee attackers by a couple of blocks when they hit you. Increased chance of proccing when your health is low.
- Applies to: Bow
- Group: Elite
- Max Level: 5
- Greatsword
- Description: Multiplies damage against players who are wielding a BOW at the time they are hit.
- Applies to: Sword
- Group: Elite
- Max Level: 5
- Hardened
- Description: Chance to recover durability when damaged.
- Applies to: Armor
- Group: Elite
- Max Level: 3
- Rocket Escape
- Description: Blast off into the air at low HP.
- Applies to: Boots
- Group: Elite
- Max Level: 3
- Trickster
- Description: When hit you have a chance to teleport directly behind your opponent and take them by surprise.
- Applies to: Armor
- Group: Elite
- Max Level: 8
- Hijack
- Description: Chance to convert summoned enemy Guardians into your own when they are shot with an arrow.
- Applies to: Bow
- Group: Elite
- Max Level: 4
- Timber
- Description: Chance to break a tree in one hit
- Applies to: Axes
- Group: Ultimate
- Max Level: 3
- Pickpocket
- Description: Chance to steal in-game money whilst fighting.
- Applies to: Weapons
- Group: Ultimate
- Max Level: 3
- Distance
- Description: Chance to distance yourself from your enemies and gain regeneration.
- Applies to: Weapons
- Group: Ultimate
- Max Level: 4
- Reinforced
- Description: Take less damage when being hit from behind.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Cleave
- Description: Damages players within a radius that increases with the level of enchant.
- Applies to: Axes
- Group: Ultimate
- Max Level: 7
- Angelic
- Description: Heals health when damaged.
- Applies to: Armor
- Group: Ultimate
- Max Level: 5
- Arrow Lifesteal
- Description: Chance to steal health from opponent.
- Applies to: Bows
- Group: Ultimate
- Max Level: 5
- Arrow Deflect
- Description: Chance to prevent enemy arrow from dealing damage.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Arrow Break
- Description: Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it.
- Applies to: Axe
- Group: Ultimate
- Max Level: 6
- Assassin
- Description: The closer you are to your enemy, the moredamage you deal (up to 1.25x). However, ifyou are more than 2 blocks away, you will deal LESS damage than normal.
- Applies to: Sword
- Group: Ultimate
- Max Level: 5
- Blessed
- Description: A chance of removing debuffs.
- Applies to: Axes
- Group: Ultimate
- Max Level: 4
- Corrupt
- Description: Deals damage over time.
- Applies to: Axes
- Group: Ultimate
- Max Level: 4
- Ragdoll
- Description: Whenever you take damage you are pushed far back.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Block
- Description: A chance to negate an attack and deal up to 4 damage back.
- Applies to: Swords
- Group: Ultimate
- Max Level: 3
- Detonate
- Description: Chance to break in 3x3 area.
- Applies to: Pickaxes and shovels
- Group: Ultimate
- Max Level: 9
- Dodge
- Description: Chance to dodge physical enemy attacks, increased chance if sneaking.
- Applies to: Armor
- Group: Ultimate
- Max Level: 5
- Enrage
- Description: Deal more damage on low HP.
- Applies to: Swords
- Group: Ultimate
- Max Level: 3
- Guardians
- Description: A chance to spawn iron golems to assist you and watch over you.
- Applies to: Armor
- Group: Ultimate
- Max Level: 10
- Ice Aspect
- Description: A chance of causing the slowness effect on your enemy.
- Applies to: Swords
- Group: Ultimate
- Max Level: 3
- Implants
- Description: Chance to passively heals +1 health and restores +1 hunger every few seconds
- Applies to: Helmets
- Group: Ultimate
- Max Level: 3
- Obsidianshield
- Description: Gives permanent fire resistance.
- Applies to: Armor
- Group: Ultimate
- Max Level: 1
- Demonic
- Description: A chance to remove fire resistance from your enemy.
- Applies to: Armor
- Group: Ultimate
- Max Level: 3
- Piercing
- Description: Inflicts more damage.
- Applies to: Bows
- Group: Ultimate
- Max Level: 5
- Marksman
- Description: Increases damage dealt with bows.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Disappear
- Description: Chance to become invisible when low on health.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Disintegrate
- Description: Chance to deal extra durability damage to all enemy armor with every attack.
- Applies to: Swords
- Group: Ultimate
- Max Level: 4
- Dominate
- Description: Chance to weaken enemy players when attacked, causing them to deal less damage.
- Applies to: Swords
- Group: Ultimate
- Max Level: 4
- Arsonist
- Description: Chance to deal more damage whilst on fire
- Applies to: Swords
- Group: Ultimate
- Max Level: 3
- Ender Walker
- Description: Chance to cure Wither and Poison when attacked nand heal at high levels.
- Applies to: Boots
- Group: Ultimate
- Max Level: 5
- Eagle Eye
- Description: Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.
- Applies to: Bow
- Group: Ultimate
- Max Level: 5
- Annihilate
- Description: Demolish your opponent's armour quicker!
- Applies to: Axes
- Group: Ultimate
- Max Level: 6
- Heavy
- Description: Decreases damage from enemy bows by 2% per level.
- Applies to: Armor
- Group: Ultimate
- Max Level: 5
- Hellfire
- Description: All arrows shot by you turn into explosive fireballs when in contact with the enemy.
- Applies to: Bow
- Group: Ultimate
- Max Level: 5
- Longbow
- Description: Greatly increases damage dealt to enemy players that have a bow in their hands.
- Applies to: Bow
- Group: Ultimate
- Max Level: 4
- Tank
- Description: Chance to decreases damage from enemy axes by 2% per level.
- Applies to: Armor
- Group: Ultimate
- Max Level: 4
- Unfocus
- Description: Chance to Unfocus target player, reducing their out going bow damage by 50% for up to 10 seconds.
- Applies to: Bow
- Group: Ultimate
- Max Level: 5
- Valor
- Description: Chance to reduces incoming damage while wielding a sword by up to 22% at max level.
- Applies to: Armor
- Group: Ultimate
- Max Level: 5
- Pacify
- Description: A chance to pacify your target, dealing 1-4 damage and stopping their next attack on you.
- Applies to: Bow
- Group: Ultimate
- Max Level: 4
- Metaphysical
- Description: A chance to be cured of Slowness when attacked. At max level, you will only be affected approx. 10% of the time.
- Applies to: Boots
- Group: Ultimate
- Max Level: 4
- Creeper Armor
- Description: Chance to be immune to explosive damage, at higher levels you have a chance to heal.
- Applies to: Armor
- Group: Ultimate
- Max Level: 3
- Spirits
- Description: Chance to spawn blazes that heal yourself and your allies in combat.
- Applies to: Armor
- Group: Ultimate
- Max Level: 10
- Bleed
- Description: Applies bleed stacks to enemies that decrease their movement speed.
- Applies to: Axes
- Group: Ultimate
- Max Level: 6
- Lava Walker
- Description: Walk on Lava.
- Applies to: Boots
- Group: Legendary
- Max Level: 1
- Impale
- Description: Chance to deal HUGE amounts of damage to your opponent, causing Slowness V for some time
- Applies to: Bow
- Group: Legendary
- Max Level: 4
- Protection
- Description: Automatically heals and cures all nearby faction allies.
- Applies to: Armor
- Group: Legendary
- Max Level: 5
- Torrent
- Description: Deal increased damage while in water.
- Applies to: Boots
- Group: Legendary
- Max Level: 4
- Judgement
- Description: Chance of dealing poison damage to your target and adding regeneration to yourself.
- Applies to: Armor
- Group: Legendary
- Max Level: 5
- Surprise
- Description: Chance to teleport behind your opponent and take them by surprise.
- Applies to: Armor
- Group: Legendary
- Max Level: 4
- Stun
- Description: Chance to slow opponent, make them feel weak, and remove slowness from you.
- Applies to: Weapons
- Group: Legendary
- Max Level: 3
- Unholy
- Description: Chance to give weakness and wither to your attacker.
- Applies to: Armor
- Group: Legendary
- Max Level: 5
- Quiver
- Description: Chance to fling your attackers into the air.
- Applies to: Boots
- Group: Legendary
- Max Level: 6
- Fat
- Description: Chance to receives increased damage negation when damaged, as well as absorption at higher levels.
- Applies to: Chestplate
- Group: Legendary
- Max Level: 6
- Hex
- Description: Once a target is affected by Hex, a portion of all their outgoing damage is decreased. 3-7 damage is reflected back to them.
- Applies to: Axes
- Group: Legendary
- Max Level: 4
- Barbarian
- Description: Chance to inflicts more axe damage.
- Applies to: Axes
- Group: Legendary
- Max Level: 4
- Clarity
- Description: Cure blindness when attacked.
- Applies to: Armor
- Group: Legendary
- Max Level: 3
- Deathbringer
- Description: Chance to deal double damage.
- Applies to: Armor
- Group: Legendary
- Max Level: 3
- Double Strike
- Description: A chance to strike twice.
- Applies to: Swords
- Group: Legendary
- Max Level: 3
- Drunk
- Description: Slowness and slow swinging with a chance to get strength.
- Applies to: Helmet
- Group: Legendary
- Max Level: 4
- Enlighted
- Description: Can heal hearts while taking damage.
- Applies to: Armor
- Group: Legendary
- Max Level: 3
- Gears
- Description: Added speed when equipped.
- Applies to: Boots
- Group: Legendary
- Max Level: 3
- Kill Aura
- Description: Chance to kill multiple monsters\nin a stack each death event.
- Applies to: Swords
- Group: Legendary
- Max Level: 5
- Inquisitive
- Description: Chance to increase EXP drops from mobs.
- Applies to: Swords
- Group: Legendary
- Max Level: 4
- Inversion
- Description: Damage dealt to you has a chance to be blocked and heal you for 1-5 HP.
- Applies to: Swords
- Group: Legendary
- Max Level: 4
- Lifesteal
- Description: A chance to steal health when attacking.
- Applies to: Swords
- Group: Legendary
- Max Level: 5
- Overload
- Description: Permanent increase in hearts.
- Applies to: Armor
- Group: Legendary
- Max Level: 3
- Rage
- Description: For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent. Up to 5 max combo hits.
- Applies to: Weapon
- Group: Legendary
- Max Level: 6
- Silence
- Description: Chance to stop activation of your enemy's custom armor enchants.
- Applies to: Swords
- Group: Legendary
- Max Level: 4
- Armored
- Description: Decreases damage from enemy swords by 2% per level.
- Applies to: Armor
- Group: Legendary
- Max Level: 4
- Exterminator
- Description: When attacked, chance to temporarily disables enemy ability to use Undead Ruse, Gaurdians, and Spirits.
- Applies to: Leggings
- Group: Legendary
- Max Level: 3
- Blacksmith
- Description: Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.
- Applies to: Axe
- Group: Legendary
- Max Level: 5
- Abiding
- Description: Tools with this enchant become unbreakable
- Applies to: Tools
- Group: Legendary
- Max Level: 1
- Devour
- Description: Chance to multiplies damage dealt to players with active bleed stacks.
- Applies to: Axe
- Group: Legendary
- Max Level: 4
- Diminish
- Description: When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack.
- Applies to: Chestplate
- Group: Legendary
- Max Level: 6
- Disarmor
- Description: A slight chance of removing one piece of armor from your enemy when they are at low health.
- Applies to: Sword
- Group: Legendary
- Max Level: 8
- Death God
- Description: Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.
- Applies to: Helmet
- Group: Legendary
- Max Level: 3
- Insanity
- Description: You swing your axe like a maniac. Chance to multiplies damage against players who are wielding a SWORD at the time they are hit.
- Applies to: Axe
- Group: Legendary
- Max Level: 8
- Sniper
- Description: Headshots with projectile deal up to 3.5x damage.
- Applies to: Bow
- Group: Legendary
- Max Level: 5
- Destruction
- Description: Chance to damages and debuffs all nearby enemies when attacked.
- Applies to: Helmet
- Group: Legendary
- Max Level: 5
- Insanity
- Description: You swing your sword like an extreme maniac. Chance to multiplies damage against players who are wielding a SWORD at the time they are hit. Requires Instanity VIII to apply.
- Applies to: Axes
- Group: Heroic
- Max Level: 8
- Mega Heavy
- Description: Chance to decreases Damage from enemy bows by 10% plus an additional 2% per level. Requires Heavy V to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 5
- Bewitched Hex
- Description: Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reduced. When attacked, they receives extra damage. Requires Hex IV to apply.
- Applies to: Axes
- Group: Heroic
- Max Level: 4
- Mighty Cleave
- Description: Chance to deals up to 8 damage in up to a 4 block radius. Requires Cleave VII to apply.
- Applies to: Axes
- Group: Heroic
- Max Level: 5
- Mighty Cactus
- Description: Heroic Enchantment. Chance to stop enemy attack and injures your attacker but does not affect your durability. Requires Cactus II to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 2
- Guided Rocket Escape
- Description: Chance to blast off into the air at low health and briefly gain flight for (level x 1s). Requires Rocket Escape III to apply.
- Applies to: Boots
- Group: Heroic
- Max Level: 3
- Soul Hardened
- Description: Up to 50% chance to block enemy soul trap, armor takes less durability damage. Requires Hardened III to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 3
- Polymorphic Metaphysical
- Description: A chance to be cured of Slowness when attacked. At max level, you will only be affected approx. 10% of the time. Requires Metaphysical IV to apply.
- Applies to: Boots
- Group: Heroic
- Max Level: 4
- Soulbound
- Description: A chance to keep item on death.
- Applies to: Weapons + Tools + Bows
- Group: Heroic
- Max Level: 3
- Reinforced Tank
- Description: Decreases damage from enemy axes by 6% + 2% per level. Requires Tank IV to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 4
- Epidemic Carrier
- Description: When near death, chance to summons creepers and debuffs to avenge you. Requires Plague Carrier VIII to apply.
- Applies to: Leggings
- Group: Heroic
- Max Level: 8
- Godly Overload
- Description: Heroic Enchantment. A very large permanent increase in hearts. Requires Overload III enchant on item to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 3
- Reflective Block
- Description: Heroic Enchantment. A chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not. Requires Block III to apply.
- Applies to: Swords
- Group: Heroic
- Max Level: 3
- Master Inquisitive
- Description: Heroic Enchantment. Chance to massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply.
- Applies to: Swords
- Group: Heroic
- Max Level: 4
- Planetary Deathbringer
- Description: Heroic Enchantment. An increased chance to deal 1.5x damage. Requires Deathbringer III enchant on item to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 3
- Divine Enlighted
- Description: Heroic Enchantment. High chance of healing lots of HP while taking damage. Requires Enlighted III enchant on item to apply.
- Applies to: Armor
- Group: Heroic
- Max Level: 3
- Lethal Sniper
- Description: Heroic Enchantment. Increased headshot chance and multiplied damage up to 4.5x. Requires Sniper V enchant on item to apply.
- Applies to: Bow
- Group: Heroic
- Max Level: 5
- Atomic Detonate
- Description: Heroic Enchantment. Summons up to a 7x7 explosion around any blocks you break. Requires Detonate IX enchant on item to apply.
- Applies to: Tools
- Group: Heroic
- Max Level: 9
- Titan Trap
- Description: Heroic Enchantment. A chance to give a longer lasting buffed slowness effect. Requires Trap III to apply.
- Applies to: Swords
- Group: Heroic
- Max Level: 3
- Bidirectional Teleportation
- Description: Heroic Enchantment. Chance to grapple an enemy towards you.
- Applies to: Bows
- Group: Heroic
- Max Level: 4
- Master Blacksmith
- Description: Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will deal between 75%-100% damage. Requires Blacksmith V enchantment on item to apply.
- Applies to: Axe
- Group: Heroic
- Max Level: 5
- Vengeful Diminish
- Description: Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker. Requires Diminish VI enchant on item to apply.
- Applies to: Chestplate
- Group: Heroic
- Max Level: 6
- Alien Implants
- Description: Heal 2x the HP of normal Implants, and at max level all hunger loss is disabled. Requires Implants III.
- Applies to: Helmets
- Group: Heroic
- Max Level: 3
- Ethereal Dodge
- Description: Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. Requires Dodge V.
- Applies to: Armor
- Group: Heroic
- Max Level: 1
- Paladin Armored
- Description: Negates 10 + 5 per level of enemy sword damage. A chance to be Blessed every time you are struck by an enemy sword. Requires Armored IV.
- Applies to: Armor
- Group: Heroic
- Max Level: 4
- Demonic Lifesteal
- Description: Heals much more HP at a greatly increased rate compared to normal Lifesteal. Requires Lifesteal V.
- Applies to: Swords
- Group: Heroic
- Max Level: 5
- Deep Bleed
- Description: Heroic Enchantment. A chance to affect foes with increased slowness and inflict more damage. Requires Bleed VI.
- Applies to: Axe
- Group: Heroic
- Max Level: 6
- Shadow Assassin
- Description: Heroic Enchantment. The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V.
- Applies to: Swords
- Group: Heroic
- Max Level: 5
- Rogue
- Description: Active soul enchant. Chance to deal up to 2.0x damage.
- Applies to: Axes
- Group: Soul
- Max Level: 3
- Sabotage
- Description: An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating.
- Applies to: Swords
- Group: Soul
- Max Level: 5
- Natures Wrath
- Description: Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. 75 souls per use.
- Applies to: Armor
- Group: Soul
- Max Level: 4
- Phoenix
- Description: An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes. 500 souls per use.
- Applies to: Armor
- Group: Soul
- Max Level: 3
- Teleblock
- Description: Active soul enchant. Your bow is enchanted with enderpearl blocking magic. A chance that damaged players will be unable to use enderpearls for up to 20 seconds and will lose up to 15 enderpearls from their inventory.
- Applies to: Bows
- Group: Soul
- Max Level: 5
- Soul Trap
- Description: Active soul enchant. Your weapon is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds. 2 souls per second.
- Applies to: Weapons
- Group: Soul
- Max Level: 3
- Immortal
- Description: Passive soul enchant. Chance to prevents your armor from taking durability damage, in exchange for souls. 5 souls per use.
- Applies to: Armor
- Group: Soul
- Max Level: 4
- Divine Immolation
- Description: Active soul enchant. Chance for your sword to be imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. 75 souls per use.
- Applies to: Sword
- Group: Soul
- Max Level: 4
- Paradox
- Description: Passive soul enchantment. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you.
- Applies to: Swords
- Group: Soul
- Max Level: 5
- SoulGrind
- Description: Random chance to get a souls for killing mobs.
- Applies to: Swords
- Group: Mastery
- Max Level: 3
- Neutralize
- Description: Chance to disable all enemy defensive enchantment's for 7 seconds. This effect can stack with silence.
- Applies to: Swords
- Group: Mastery
- Max Level: 5
- Halloweenify
- Description: Chance to replace your opponents helmet to a pumpkin for a short time.
- Applies to: Weapons
- Group: Mastery
- Max Level: 5
- Mark of the Beast
- Description: Once an enemy is afflicted with the mark all incoming damage is increased by 2x for up to 5 seconds
- Applies to: Armor
- Group: Mastery
- Max Level: 6
- Horrify
- Description: Chance to inflict enemies within a 32x32 radius with §6Horror§r.
- Applies to: Armor
- Group: Mastery
- Max Level: 4
- Chain Lifesteal
- Description: A chance to regain health from multiple\nenemies near your damaged target based on level
- Applies to: Chestplate
- Group: Mastery
- Max Level: 2
- Soul Siphone
- Description: Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!.
- Applies to: Boots
- Group: Mastery
- Max Level: 4
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