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- using System;
- namespace GladiatorFight
- {
- public class Duelist : Fighter
- {
- public Duelist(string name, int health, int damage, int armor) : base (name, health, damage, armor)
- {
- }
- public override int UseSkill(int roundCount)
- {
- int skillDamage = Damage * 2;
- Console.Write("\nИспользован скилл Дуелиста!");
- return skillDamage;
- }
- }
- }
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