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  1. ============================================================================
  2. >===========================<  Dark Communion  >===========================<
  3. ============================================================================
  4. Name                    I/O Sex OnFor  Idle Location                        
  5. ----------------------------------------------------------------------------
  6. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  7. Berenger (B)            NEW  M    11h    2h <BA>: Casa de Esperanza - Grand
  8. Elisabet ()             NEW  F     1h   26m <BF>: The Harbor                
  9. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  10. Obelia (ob)             OOC  F    14h    0s OOC Room - Dark Communion      
  11. Valdar (vald)           NEW  M     3d    3h -*-Unfindable-*-                
  12. Wolfram ()              OOC  M     3d    8h OOC Room - Dark Communion      
  13. ----------------------------------------------------------------------------
  14. 7 players logged in.
  15. ============================================================================
  16. idle
  17. idle
  18. <DB> Please wait, saving database.
  19. <DB> Database save completed.
  20. idle
  21. Elisabet pages: hey hey babes
  22. [Dark Communion] Soggy Elisabet greets
  23. Elisabet pages: hey babes. At lewes's?
  24. [Dark Communion] Aldrich waves
  25. [Dark Communion] Soggy Elisabet says, "did i miss anything significant last night?"
  26. idle
  27. [Dark Communion] Aldrich says, "I will send the log later today after I wake up"
  28. [Dark Communion] Soggy Elisabet says, "no worries"
  29. p elisabet=not yet, drying hair
  30. You paged Elisabet with 'not yet, drying hair'.
  31. p elisabet=how'd you sleep?
  32. You paged Elisabet with 'how'd you sleep?'.
  33. Elisabet pages: brief but satisfying
  34. Elisabet pages: i might nap on the train
  35. p elisabet=:thumbsups, larp finished?
  36. Long distance to Elisabet: Obelia thumbsups, larp finished?
  37. [Dark Communion] Wolfram wakes and peers.
  38. Elisabet pages: yah, larp finished
  39. dc g'morning. or is it terrible as per usual?
  40. [Dark Communion] Obelicious Obelia says, "g'morning. or is it terrible as per usual?"
  41. [Dark Communion] The Darkness Nicolas Hernando says, "morning!"
  42. (To: Sera, Obelia(ob), and Aldrich(ck)) Nicolas Hernando(Hern) pages: observes we three arte on, and so is wolfie..
  43. [Dark Communion] Wolfram says, "Terrible as ever! But at least I woke up comfortably :>"
  44. (To: Nicolas Hernando(Hern), Sera, and Obelia(ob)) Aldrich(ck) pages: Indeed
  45. (To: Nicolas Hernando(Hern), Sera, and Obelia(ob)) Aldrich(ck) pages: Let me know what we are doing
  46. p ck hern sera=if this is happening now, i'll be watching from far away, in bird form, in a bushy tree.
  47. You paged Aldrich, Nicolas Hernando, and Sera with 'if this is happening now, i'll be watching from far away, in bird form, in a bushy tree.'.
  48. idle
  49. (To: Sera, Obelia(ob), and Aldrich(ck)) From afar, Nicolas Hernando(Hern) will be visiting the location Obelia gave in my coach, with an invisible Sera with me.
  50. (To: Nicolas Hernando(Hern), Sera, and Obelia(ob)) Aldrich(ck) pages: And I take it Sera has agreed to go?
  51. (To: Sera, Obelia(ob), and Aldrich(ck)) Nicolas Hernando(Hern) pages: Mhm. If she wakes up..
  52. (To: Nicolas Hernando(Hern), Obelia(ob), and Aldrich(ck)) Sera pages: Yea
  53. [Dark Communion] Aldrich says, "Do we all have time to rp now?"
  54. [Dark Communion] Soggy Elisabet is on the train, but can try to show up
  55. [Dark Communion] The Darkness Nicolas Hernando says, "where you goin', elisabet? :)"
  56. [Dark Communion] Aldrich says, "Wolfram you free?"
  57. dc ooh impromtu plot time!
  58. [Dark Communion] Obelicious Obelia says, "ooh impromtu plot time!"
  59. +who
  60. ============================================================================
  61. >===========================<  Dark Communion  >===========================<
  62. ============================================================================
  63. Name                    I/O Sex OnFor  Idle Location                        
  64. ----------------------------------------------------------------------------
  65. Aldrich (ck)            WIZ  M    43m    8s -*-Unfindable-*-                
  66. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  67. Elisabet ()             NEW  F    18m    3m <BF>: The Harbor                
  68. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  69. Nicolas Hernando (Hern  NEW  M    21m   33s <BA>: Moneylenders - Main ROom  
  70. Obelia (ob)             OOC  F    15h    0s OOC Room - Dark Communion      
  71. Sera ()                 NEW  F    11m    4m <BA>: Casa de Esperanza - Grand
  72. Valdar (vald)           NEW  M     3d    4h -*-Unfindable-*-                
  73. Wolfram ()              OOC  M     3d    9m OOC Room - Dark Communion      
  74. ----------------------------------------------------------------------------
  75. 9 players logged in.
  76. ============================================================================
  77. [Dark Communion] Soggy Elisabet says, "if I DC due to bad train internet (which is likely, I change trains in a bit), assume elisabet is talking to invisible spirits about nonsense."
  78. [Dark Communion] Aldrich says, "People are coming to your house Wolfram"
  79. p sera ck hern=:suspects he's eating breakfast, or taking a morning dump, or something
  80. Long distance to Sera, Aldrich, and Nicolas Hernando: Obelia suspects he's eating breakfast, or taking a morning dump, or something
  81. [Dark Communion] Soggy Elisabet says, "hurrah!"
  82. Nicolas Hernando(Hern) pages: FFS, So she's inviting elisabet along t owatch her fellow tim get kidnapepd.
  83. p hern=:shrugs. how're you this morning?
  84. Long distance to Nicolas Hernando: Obelia shrugs. how're you this morning?
  85. [Dark Communion] Wolfram says, "I'm about as free as I was last night xP"
  86. Nicolas Hernando(Hern) pages: grumpy. ;p Not enough sleep.
  87. [Dark Communion] Aldrich says, "What does that mean?"
  88. Aldrich has arrived.
  89. Aldrich heads into the Anywhere Nexus.
  90. Aldrich has left.
  91. [Dark Communion] Wolfram says, "Playing DS3, so likely prone to sudden idle. Until I get killed 30 seconds later xP"
  92. (To: Nicolas Hernando(Hern), Obelia(ob), and Aldrich(ck)) From afar, Sera is going there dressed in servant's clothing, a mask, obfuscated and carrying a couple of stakes.
  93. [Dark Communion] Aldrich says, "Your gonna want to pay attention for this"
  94. [Dark Communion] Wolfram says, "I figured."
  95. idle
  96. Code> Aldrich has summoned Obelia. Obelia will be teleported in 30 seconds.
  97. p wolfram=:is sorry oocly, for what it's worth
  98. Long distance to Wolfram: Obelia is sorry oocly, for what it's worth
  99. <Anywhere Nexus>: Room 11
  100.  
  101.         This is a vacant room that can be just ... 'anywhere'. Please be responsible when using this room and vacate it as soon as you are finished RP'ing 'elsewhere' so others can use the rooms as well. Thank you!
  102.  
  103. Contents:
  104. Nicolas Hernando
  105. Sera
  106. Crimson King
  107.  
  108. Obvious Exits:
  109. Out     <O>
  110. Code> Crimson King summons Obelia.
  111. Wolfram pages: I doubt that ;)
  112. p wolfram=you'll see, i'm the nice one!
  113. You paged Wolfram with 'you'll see, i'm the nice one!'.
  114. [Dark Communion] Wolfram says, "Ok, I died. I can be free now."
  115. -*<OOC>*- Crimson King says, "ok so we are all here except Wolfram atm. You are going by carriage. Shall I assume we arent sneaking up?"
  116. -*<OOC>*- Nicolas Hernando says, "why Would I sneak? Im' here t osee my good friend wolfie!"
  117. -*<OOC>*- Crimson King says, "Sera looks like a servant and Obelia is overwatch"
  118. -*<OOC>*- Crimson King says, "ok Ill summon Wolfram now?"
  119. -*<OOC>*- Sera says, "I am obfuscated too."
  120. -*<OOC>*- Nicolas Hernando says, "sera is invisible servant. ;) Yep."
  121. ooc :flies over ahead of the others, like an hour earlier. i take up a position as far away as i can whilst still able to see the future battlefield
  122. -*<OOC>*- Obelia flies over ahead of the others, like an hour earlier. i take up a position as far away as i can whilst still able to see the future battlefield
  123. -*<OOC>*- Crimson King says, "Ok so invisible Sera"
  124. ooc cool, i think we're ready
  125. -*<OOC>*- Obelia says, "cool, i think we're ready"
  126. Wolfram has arrived.
  127. Code> Crimson King summons Wolfram.
  128. -*<OOC>*- Crimson King says, "Who is driving the coach?"
  129. -*<OOC>*- Nicolas Hernando says, "My Minion!"
  130. -*<OOC>*- Nicolas Hernando says, "mose. Jnote 6."
  131. -*<OOC>*- Crimson King says, "Check"
  132. Nicolas Hernando(Hern) pages: what kind of lasombra would I be, without minions?
  133. p hern=:chuckles
  134. Long distance to Nicolas Hernando: Obelia chuckles
  135. idle
  136. The carriage reaches the turn off to the abandoned farm where Lord Weiss was reportedly holed up. One must pass through a line of trees to get into the grounds of the ruined manor house. Boulders have been spaced along the long path up to the turn about in front of the manor. The road was wide once but because of these rocks there is no way to turn around on the narrow path until one goes all the way up to the ruins of a fountain before the estate.
  137. This also causes the driver to slow down a bit to avoid running the horses into the crags.
  138. -*<OOC>*- Crimson King says, "Going to need a perception + alertness vs 9 for Mose and Obelia"
  139. +------------------------------------+ 6 +-----------------------------------+
  140.  Enactor: Nicolas Hernando       Dice:   6   Diff:  9   Successes: *FAIL*
  141.  Dice Results: <1> <10> 4 <1> 7 4                                              
  142. +------------------------------------+-=-+-----------------------------------+
  143. +sheet
  144. +=========================+ Vampire Character Sheet +========================+
  145.  Name           : Obelia              | Game           : Dark Communion      
  146.  Faction        : Barcelona           | Clan           : Gangrel              
  147.  Nature         : Alpha               | Generation     : 7                    
  148.  Demeanor       : Alpha                
  149. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+ Statistics +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
  150.  Sire's Name    : Butheric
  151.  Embraced       : 04/27/1036
  152.  Birthdate      : 12/16/1001 - 211 years old.( Apparent age is 33)
  153.  Height         : 5'10"      Weight         : 121      
  154.  Concept        : City Gangrel Progenitor                                    
  155. +===============================+ Attributes +===============================+
  156.  Strength          ( 4) 4  Charisma          ( 4) 4  Perception        ( 2) 2
  157.  Dexterity         ( 3) 3  Manipulation      ( 3) 3  Intelligence      ( 2) 2
  158.  Stamina           ( 3) 3  Appearance        ( 1) 1  Wits              ( 2) 2
  159. +================================+ Abilities +===============================+
  160.          Talents                   Skills                  Knowledges        
  161.  Alertness         ( 2) 2  Animal Ken        ( 2) 2  Academics         ( 1) 1
  162.  Athletics         ( 2) 2  Etiquette         ( 1) 1  Linguistics       ( 1) 1
  163.  Brawl             ( 4) 4  Melee             ( 3) 3  Strategy          ( 1) 1
  164.  Dodge             ( 2) 2  Ride              ( 1) 1                          
  165.  Intimidation      ( 2) 2  Stealth           ( 3) 3                          
  166.  Leadership        ( 2) 2  Survival          ( 2) 2                          
  167.  Streetwise        ( 1) 1                                                    
  168.  Subterfuge        ( 1) 1                                                    
  169. +===============================+ Backgrounds +==============================+
  170.  Generation                          5  Status                              3
  171.  Resources                           2
  172. +===============================+ Disciplines +==============================+
  173.  Animalism                           1  Protean                             4
  174.  Fortitude                           2
  175. +=================================+ Merits +=================================+
  176.  Clan Friendship                     3  Potent Aura                         3
  177.  Gift of Proteus: 4                  4
  178. +==================================+ Flaws +=================================+
  179.  Close to the Beast                  0  Selective Digestion                 4
  180.  Monstrous                           3
  181. +==================================+ Pools +=================================+
  182.  Blood Pool     :  0  (20)/20          
  183. +=================================+ Virtues +================================+
  184.  Conviction             2  Courage                4  Instincts              5
  185. +-------------------------------------++-------------------------------------+
  186.  Willpower              4  ( 4)/ 4
  187.  Road of the Beast     5
  188. +=================================+ Health +=================================+
  189.  Health:                                         [ ] [ ] [ ] [ ] [ ] [ ] [ ]
  190.  Health Status:                                            Healthy <-0 Dice>
  191. +-------------------------------------++-------------------------------------+
  192.  Experience Points:    7
  193. +-----------------------------------+-=+=-+----------------------------------+
  194. -*<OOC>*- Nicolas Hernando says, "mose has dissapointed the Master."
  195. +roll 9 vs 9
  196. +------------------------------------+ 9 +-----------------------------------+
  197.  Enactor: Obelia                 Dice:   9   Diff:  9   Successes: 1
  198.  Dice Results: 5 8 2 <9> 4 <1> 5 5 <9>                                        
  199. +------------------------------------+-=-+-----------------------------------+
  200. Mose is having a hard enough time making sure he doesnt wreck the carriage.
  201. Crimson King(ck) pages: Obelia the ground by the front door looks uneven.
  202. The carriage stops in the turn around.
  203. :stealthily flies over to the carriage from her hiding spot, flying low and using as much cover as she can. She pecks on the carriage window, and uses her beak to write a message on the frosted glass.
  204. Obelia stealthily flies over to the carriage from her hiding spot, flying low and using as much cover as she can. She pecks on the carriage window, and uses her beak to write a message on the frosted glass.
  205. The howl of wolves sounds in the stillness of the night. That is very close.
  206. p ck=am i able to do that?
  207. You paged Crimson King with 'am i able to do that?'.
  208. -*<OOC>*- Wolfram says, "Writing with a beak midflight? Damn, that sounds hard....And painful."
  209. -*<OOC>*- Crimson King says, "Or impossible"
  210. ooc I'm perched on... something. if it's too improbably i'll just shift form
  211. -*<OOC>*- Obelia says, "I'm perched on... something. if it's too improbably i'll just shift form"
  212. idle
  213. <DB> Please wait, saving database.
  214. <DB> Database save completed.
  215. -*<OOC>*- Crimson King says, "Your a hawk not a sparrow"
  216. ooc okay, good point, i'll not try to do that :P
  217. -*<OOC>*- Obelia says, "okay, good point, i'll not try to do that :P"
  218. -*<OOC>*- Nicolas Hernando lets obi pose..
  219. ooc can i get inside the carriage without difficulty?
  220. -*<OOC>*- Obelia says, "can i get inside the carriage without difficulty?"
  221. [Dark Communion] Soggy Elisabet says, "oh, did the issue with photos on the wiki get sorted?"
  222. -*<OOC>*- Crimson King says, "Id say no unless you take human form"
  223. [Dark Communion] Crimson King says, "alas no"
  224. -*<OOC>*- Crimson King says, "You can get on it but not in it"
  225. -*<OOC>*- Crimson King says, "No opposable thumbs, tiny perch on the window"
  226. ooc :weighs pros and cons
  227. -*<OOC>*- Obelia weighs pros and cons
  228. [Dark Communion] Soggy Elisabet says, "question: how many dots of domain is appropriate for 'the sea, bitch. all of it', do you think?"
  229. [Dark Communion] The Darkness Nicolas Hernando says, "10? ;)"
  230. ooc okay, screw it, i'll human form into the carriage
  231. -*<OOC>*- Obelia says, "okay, screw it, i'll human form into the carriage"
  232. [Dark Communion] Wolfram says, "I'd say about 1000 for space, 2 for usefulness ;)"
  233. [Dark Communion] The Darkness Nicolas Hernando says, "also, Lasombra might object."
  234. [Dark Communion] Soggy Elisabet says, "they're welcome to come out to sea to object to me."
  235. [Dark Communion] Wolfram says, "....Like their opinion matters."
  236. THe Coach sits there, then, for a moment, while a person enters. Apparently.
  237. ooc :chuckles
  238. -*<OOC>*- Obelia chuckles
  239. :slides into the carriage real quick. "Be aware, the ground by the front door looks uneven. Might be a trap hidden under it or something."
  240. Obelia slides into the carriage real quick. "Be aware, the ground by the front door looks uneven. Might be a trap hidden under it or something."
  241. Mose draws a sword and levels it at Obelia when she opens the door, she can pass her message but getting in not so easy.
  242. A low whistle lets off throughout the night air, a form taking position in the darkness of the balcony above, "Good eve to you, driver. I do believe you to have taken a wrong turn. I expect nor desire no visitors this evening." Calls Wolfram's foreign voice.
  243. <DB> Please wait, saving database.
  244. <DB> Database save completed.
  245. idle
  246.  
  247.         "How charming." Nicolas wil lnote, disembarking from the coach and leaving the door open.
  248.         "Lord Weiss! I come bearing news." the italian greets.
  249.         "But I have concerns regarding your entryway. Will you descend, and speak with me?" he seems almost amused, looking up at the Tzimisce.
  250.         "Your home is rather fine."
  251.  
  252. The eyes of the wolves can be seen in the glare of Mose's lantern at times. They are closing in though still not charging into the light. Panting is heard.
  253. :eyes Mose dimly as she calls out loud enough for Wolfram to hear, "I have matters to attend to, until next time." She nods at Wolfram, then Hernando, and takes flight, vanishing into the wilderness and the trees.
  254. Obelia eyes Mose dimly as she calls out loud enough for Wolfram to hear, "I have matters to attend to, until next time." She nods at Wolfram, then Hernando, and takes flight, vanishing into the wilderness and the trees.
  255. -*<OOC>*- Crimson King says, "that costs blood to take form, spend it"
  256. +sheet
  257. +=========================+ Vampire Character Sheet +========================+
  258.  Name           : Obelia              | Game           : Dark Communion      
  259.  Faction        : Barcelona           | Clan           : Gangrel              
  260.  Nature         : Alpha               | Generation     : 7                    
  261.  Demeanor       : Alpha                
  262. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+ Statistics +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
  263.  Sire's Name    : Butheric
  264.  Embraced       : 04/27/1036
  265.  Birthdate      : 12/16/1001 - 211 years old.( Apparent age is 33)
  266.  Height         : 5'10"      Weight         : 121      
  267.  Concept        : City Gangrel Progenitor                                    
  268. +===============================+ Attributes +===============================+
  269.  Strength          ( 4) 4  Charisma          ( 4) 4  Perception        ( 2) 2
  270.  Dexterity         ( 3) 3  Manipulation      ( 3) 3  Intelligence      ( 2) 2
  271.  Stamina           ( 3) 3  Appearance        ( 1) 1  Wits              ( 2) 2
  272. +================================+ Abilities +===============================+
  273.          Talents                   Skills                  Knowledges        
  274.  Alertness         ( 2) 2  Animal Ken        ( 2) 2  Academics         ( 1) 1
  275.  Athletics         ( 2) 2  Etiquette         ( 1) 1  Linguistics       ( 1) 1
  276.  Brawl             ( 4) 4  Melee             ( 3) 3  Strategy          ( 1) 1
  277.  Dodge             ( 2) 2  Ride              ( 1) 1                          
  278.  Intimidation      ( 2) 2  Stealth           ( 3) 3                          
  279.  Leadership        ( 2) 2  Survival          ( 2) 2                          
  280.  Streetwise        ( 1) 1                                                    
  281.  Subterfuge        ( 1) 1                                                    
  282. +===============================+ Backgrounds +==============================+
  283.  Generation                          5  Status                              3
  284.  Resources                           2
  285. +===============================+ Disciplines +==============================+
  286.  Animalism                           1  Protean                             4
  287.  Fortitude                           2
  288. +=================================+ Merits +=================================+
  289.  Clan Friendship                     3  Potent Aura                         3
  290.  Gift of Proteus: 4                  4
  291. +==================================+ Flaws +=================================+
  292.  Close to the Beast                  0  Selective Digestion                 4
  293.  Monstrous                           3
  294. +==================================+ Pools +=================================+
  295.  Blood Pool     :  0  (20)/20          
  296. +=================================+ Virtues +================================+
  297.  Conviction             2  Courage                4  Instincts              5
  298. +-------------------------------------++-------------------------------------+
  299.  Willpower              4  ( 4)/ 4
  300.  Road of the Beast     5
  301. +=================================+ Health +=================================+
  302.  Health:                                         [ ] [ ] [ ] [ ] [ ] [ ] [ ]
  303.  Health Status:                                            Healthy <-0 Dice>
  304. +-------------------------------------++-------------------------------------+
  305.  Experience Points:    7
  306. +-----------------------------------+-=+=-+----------------------------------+
  307. ooc :could you set my blood to 18 then? still can't hunt
  308. -*<OOC>*- Obelia could you set my blood to 18 then? still can't hunt
  309. -*<OOC>*- Crimson King says, "sure"
  310. Wolfram flicks his gaze down to Nicolas as he speaks, "We are speaking now, are we not? If you've come to tell me of something, please do so, so that I might return to my eve in proper peace." He says with a hint of annoyance. Obelia's voice catches his attention, "Shieldmaiden? Tis good to see you. You were...sorely missed, at court last eve. Have a safe and pleasant journey."
  311.  
  312.         "I had thought, Lord Weiss, that the Tzimsce had manners." Niclas retorts.
  313.         "Is it your custom to speak to a guest this way?" his tone rich with disapproval.
  314. Nicholas' anger is detected by the wolves and a growl emits from one of them.
  315. p wolfram=aaand that's my bit done. refused to be a part of anything further <3
  316. You paged Wolfram with 'aaand that's my bit done. refused to be a part of anything further <3'.
  317. +-------------------------+ PERCEPTION + ALERTNESS +-------------------------+
  318.  Enactor: Sera                   Dice:   6   Diff:  9   Successes: 3
  319.  Dice Results: <9> 5 7 <10> <9> 2                                              
  320. +------------------------------------+-=-+-----------------------------------+
  321. Wolfram once more turns his gaze down upon Nicolas, his eyes sharp and filled with distaste, "...It is our custom to treat guests as we would treat our own sires. /You/ are no guest. /You/ come to my home, unannounced and uninvited. You are a trespasser. The only reason you've not yet been flayed is because your oh so bold intrusion draws my curiousity. Speak your news now, or begone from my sight."
  322. +--------------------------+ MANIPULATION + MELEE +--------------------------+
  323.  Enactor: Nicolas Hernando       Dice:   8   Diff:  7   Successes: 4
  324.  Dice Results: 5 <8> <10> 2 <8> 5 5 <7>                                        
  325. +------------------------------------+-=-+-----------------------------------+
  326. idle
  327. -*<OOC>*- Crimson King says, "hold"
  328. -*<OOC>*- Crimson King says, "that will be init doing that Nicholas"
  329. -*<OOC>*- Nicolas Hernando says, "why? Nto attacknig anyone."
  330. -*<OOC>*- Crimson King says, "Summoning arms of ahriman is not considered a friendly act. Therefore init is an option if Wolfram wants"
  331. -*<OOC>*- Nicolas Hernando says, "can I psoe s ohe can see What i'm /doing /wity hthem, please? Othrwise it's an uninformed descision."
  332. -*<OOC>*- Wolfram will do so. How does roll init again?
  333. +Init> Nicolas Hernando rolls init, and receives a total init value of 13.
  334.  
  335. -*<OOC>*- Nicolas Hernando says, "+init"
  336. +Init> Wolfram rolls init, and receives a total init value of 17.
  337.  
  338. -*<OOC>*- Nicolas Hernando is on 18.
  339. -*<OOC>*- Wolfram says, "I cant remember if higher is better. It's been a LONG time since I was in a fight xP"
  340. ooc higher is better :)
  341. -*<OOC>*- Obelia says, "higher is better :)"
  342. -*<OOC>*- Nicolas Hernando says, "declsare from lowest to highest: Act from highest to lowest."
  343. [Dark Communion] Soggy Elisabet says, "I dc'd, suggestions for what backgrounds represent 'I rule the sea'?"
  344. -*<OOC>*- Crimson King says, "Nicholas make your pose. Wolfram feel free to attack if its your pleasure."
  345. [Dark Communion] Wolfram says, "Koldunic Sorcery, Auspex, and Animalism ;)"
  346. -*<OOC>*- Crimson King says, "But first nicks pose"
  347.  
  348. He is silent for a moment.
  349.         "You are Familiar with the Arms of Ahriman?" THe Lasombra asks, as four arms of midnight erupt from his shadow, waving in a circle around him in the general direction of the wolves.
  350.         "But are you familiar with Abyssal sorcery?"
  351.  
  352. [Dark Communion] Soggy Elisabet says, "I see"
  353. [Dark Communion] The Darkness Nicolas Hernando says, "Demesne 1000, and a climactic battle with an antedeluvian."
  354. [Dark Communion] Wolfram says, "At least one."
  355. [Dark Communion] Crimson King says, "Domain would be reasonable"
  356. -*<OOC>*- Wolfram says, "I dont seem to remember Nico getting out of the carraige.... >:)"
  357. [Dark Communion] Soggy Elisabet says, "does 3 sound about right? it's big and useful, but nobody lives there."
  358. [Dark Communion] Crimson King says, "Yes"
  359. -*<OOC>*- Crimson King says, "Nico is out of the carriage"
  360. -*<OOC>*- Nicolas Hernando says, "right after your first pose: ;"How charming." Nicolas wil lnote, disembarking from the coach and leaving the door open.'"
  361. -*<OOC>*- Wolfram says, "Aww damnit. Foiled again ;)"
  362. p elisabet=nobody lives in the sea... except fish, orcas, leviathans, and the occaisional very unfortunate skinny dipper
  363. You paged Elisabet with 'nobody lives in the sea... except fish, orcas, leviathans, and the occaisional very unfortunate skinny dipper'.
  364. -*<OOC>*- Wolfram says, "This seems a simple solution still."
  365. ooc :chuckles
  366. -*<OOC>*- Obelia chuckles
  367. -*<OOC>*- Nicolas Hernando is not attacking anyone. ;p Just talkin'!
  368. +------------------------+ MANIPULATION + KOLDUNISM +------------------------+
  369.  Enactor: Wolfram                Dice:   7   Diff:  6   Successes: 3
  370.  Dice Results: 4 <7> 2 <10> <8> 3 4                                            
  371. +------------------------------------+-=-+-----------------------------------+
  372. Elisabet pages: and everybody who gets dragged out of a ship
  373. -*<OOC>*- Wolfram says, "Ouch, that hurts :)"
  374. -*<OOC>*- Wolfram says, "Posing."
  375. -*<OOC>*- Crimson King laughs
  376. Elisabet pages: on my way from london to brighton. Probably about an hour or so left to travel. WHich building will you be in when I get back?
  377. ooc :cackles maniacallu
  378. -*<OOC>*- Obelia cackles maniacallu
  379. -*<OOC>*- Crimson King says, "I dont control the monkeys I just run the circus"
  380. Wolfram watches Nico summoning his dread tendrils with boredom, "...Hmm...Hmm...Hmm...No and no." He says as his face is suddenly illuminated by a flash of orange, and Nicolas' face ignites in flames.
  381. p ck=:just puts the monkeys in the same room together and watches them fight for her own amusement
  382. Long distance to Crimson King: Obelia just puts the monkeys in the same room together and watches them fight for her own amusement
  383. -*<OOC>*- Wolfram says, "And of course, after damage, roteschreck!"
  384. p elisabet=i'll be at home. also god i love this scene, wolfram's doing great
  385. You paged Elisabet with 'i'll be at home. also god i love this scene, wolfram's doing great'.
  386. idle
  387. -*<OOC>*- Crimson King says, "what level we using?"
  388. -*<OOC>*- Wolfram says, "2."
  389. -*<OOC>*- Wolfram says, "Combust."
  390. -*<OOC>*- Nicolas Hernando says, "2. It's 3 agg."
  391. -*<OOC>*- Crimson King says, "Ok. It can normally be dodged but you summoned arms this turn"
  392. -*<OOC>*- Nicolas Hernando nds. Yep. also, unprovoked attack, so I can kil lhim if I wanna. ;)
  393. -*<OOC>*- Nicolas Hernando says, "Hit me!"
  394. -*<OOC>*- Wolfram says, "You started aggression just outside my haven. Ain't nobody gonna stick up for your ashes."
  395. -*<OOC>*- Crimson King says, "No such thing as ic rules on my game. You could always kill if you want too"
  396. -*<OOC>*- Nicolas Hernando says, "TEntacles that are 6' long that /cannot reach you/. And pfft. i'm payi7, I B'lieve?ng attention t othe traditions. Hit me! Rotschrek diff.."
  397. -*<OOC>*- Crimson King says, "however it was diff 8 so 2 agg"
  398. -*<OOC>*- Nicolas Hernando says, "WTF happened there.."
  399. -*<OOC>*- Crimson King says, "Hernando is an unliving being"
  400. -*<OOC>*- Nicolas Hernando says, "but yar. Rotschrek diff 7, Methinks?"
  401. -*<OOC>*- Wolfram says, "Dif 7 actually, -1 for Discipline Prodigy."
  402. -*<OOC>*- Wolfram says, "Making it a total diff of 6."
  403. -*<OOC>*- Crimson King says, "correct so 3"
  404. -*<OOC>*- Crimson King says, "forgot the merit"
  405. -*<OOC>*- Wolfram says, "And it's 3 agg, same as full exposure to sunlight, or being completely engulfed in flames. Right in his face, /and/ he wasn't expecting it."
  406. -*<OOC>*- Crimson King says, "rotschreck diff for being in fire is 9 I think lemme look"
  407. -*<OOC>*- Nicolas Hernando says, "bing burned is 7. ;) Page 265."
  408. -*<OOC>*- Crimson King says, "+hurt/agg 3 hernando"
  409. -*<OOC>*- Crimson King says, "roll it up"
  410. Health Code> Nicolas Hernando adds 3 aggravated damage to his total. His current health is 0 Bashing, 0 Lethal, 3 Aggravated. with a status of Injured <-1 Dice>.
  411. :circles back round to watch the fight, like a spectator in the colosseum. If only they had popcorn in this age.
  412. Obelia circles back round to watch the fight, like a spectator in the colosseum. If only they had popcorn in this age.
  413. +---------------------------------+ COURAGE +--------------------------------+
  414.  Enactor: Nicolas Hernando       Dice:   3   Diff:  7   Successes: *FAIL*+1 WP
  415.  Dice Results: 3 5 4                                                          
  416. +------------------------------------+-=-+-----------------------------------+
  417. -*<OOC>*- Crimson King says, "nicholas you must spend a willpower every round to not flee in terror or go"
  418. -*<OOC>*- Wolfram says, "I think he gets to roll again next turn. And every turn until he fails, botches, or hits a cumulative 5 successes. Not sure, always been fuzzy on roteschreck rules."
  419. -*<OOC>*- Nicolas Hernando says, "yep. wolfie. ;)"
  420. -*<OOC>*- Crimson King says, "right"
  421. -*<OOC>*- Wolfram says, "Actually, I think that roll is now...Since it is next turn."
  422. -*<OOC>*- Crimson King says, "hold"
  423. -*<OOC>*- Crimson King says, "sera your roll"
  424. -*<OOC>*- Sera says, "Whats the command to pump attributes?"
  425. -*<OOC>*- Nicolas Hernando says, "+help +blood"
  426. -*<OOC>*- Crimson King says, "also sera roll courage vs 6"
  427. +---------------------------------+ COURAGE +--------------------------------+
  428.  Enactor: Sera                   Dice:   5   Diff:  6   Successes: *FAIL*
  429.  Dice Results: <1> 3 <8> <1> <9>                                              
  430. +------------------------------------+-=-+-----------------------------------+
  431. ooc :vaguely remembers the pump command not working as intended, so you've gotta add the numbers manually
  432. -*<OOC>*- Obelia vaguely remembers the pump command not working as intended, so you've gotta add the numbers manually
  433. -*<OOC>*- Crimson King says, "you must spend willpower every round to remain until 5 also"
  434. -*<OOC>*- Crimson King says, "Ob is right"
  435. idle
  436. -*<OOC>*- Nicolas Hernando says, "Is most irksome."
  437. -*<OOC>*- Crimson King says, "Obelia from your distance no need to roll"
  438. -*<OOC>*- Sera says, "Right, it didn't work."
  439. ooc :thumbsups
  440. -*<OOC>*- Obelia thumbsups
  441. -*<OOC>*- Crimson King says, "spend a willpower and make your action roll if your staying"
  442. +------------------------+ STRENGTH + ATHLETICS + 3 +------------------------+
  443.  Enactor: Sera                   Dice:   8   Diff:  6   Successes: 3
  444.  Dice Results: <10> <6> 5 2 <1> 3 <9> <10>                                    
  445. +------------------------------------+-=-+-----------------------------------+
  446. -*<OOC>*- Nicolas Hernando says, "nice!"
  447. -*<OOC>*- Crimson King says, "on Sera roll stealth and just dont fail"
  448. +---------------------------+ DEXTERITY + STEALTH +--------------------------+
  449.  Enactor: Sera                   Dice:   8   Diff:  6   Successes: *FAIL*
  450.  Dice Results: <6> <1> 5 5 <1> 4 2 <10>                                        
  451. +------------------------------------+-=-+-----------------------------------+
  452. -*<OOC>*- Nicolas Hernando scrifices niclas t othe dice gods,. pouring his blodo over sera 'dice.
  453. ooc aahahhaha
  454. -*<OOC>*- Obelia says, "aahahhaha"
  455. -*<OOC>*- Nicolas Hernando says, "tel lme you have a specialty? :)"
  456. -*<OOC>*- Sera says, "eheh"
  457. -*<OOC>*- Crimson King says, "Hernando dont help"
  458. -*<OOC>*- Wolfram says, "Clearly, Odin is with me xP"
  459. -*<OOC>*- Sera says, "I have specialty in shadows."
  460. -*<OOC>*- Crimson King says, "reroll the 1"
  461. -*<OOC>*- Crimson King says, "the 10"
  462. -*<OOC>*- Crimson King says, "roll 1 dice"
  463. +------------------------------------+ 1 +-----------------------------------+
  464.  Enactor: Sera                   Dice:   1   Diff:  6   Successes: 1
  465.  Dice Results: <6>                                                            
  466. +------------------------------------+-=-+-----------------------------------+
  467. <DB> Please wait, saving database.
  468. <DB> Database save completed.
  469. -*<OOC>*- Wolfram says, "I CALLED it!"
  470. -*<OOC>*- Crimson King says, "saved by the bell"
  471. -*<OOC>*- Crimson King says, "Now roll a attack with +2 attack dice for surprise"
  472. +--------------------------+ DEXTERITY + MELEE + 2 +-------------------------+
  473.  Enactor: Sera                   Dice:  10   Diff:  5   Successes: 6
  474.  Dice Results: <10> <5> <6> 4 <10> 2 2 4 <9> <7>                              
  475. +------------------------------------+-=-+-----------------------------------+
  476. -*<OOC>*- Wolfram says, "OW."
  477. ooc oh dear
  478. -*<OOC>*- Obelia says, "oh dear"
  479. -*<OOC>*- Crimson King says, "Assamites, they are good at this shit"
  480. -*<OOC>*- Wolfram says, "diff 5? Dagger I'm guessing?"
  481. -*<OOC>*- Crimson King says, "Sera roll damage at +8"
  482. -*<OOC>*- Sera says, "Yes, using a dagger."
  483. -*<OOC>*- Crimson King says, "5 for succ and 3 for pump"
  484. -*<OOC>*- Nicolas Hernando says, "not Stake? :)"
  485. -*<OOC>*- Crimson King says, "Sorry Hernando she declared her action"
  486. +----------------------------+ STRENGTH + 1 + 8 +----------------------------+
  487.  Enactor: Sera                   Dice:  12   Diff:  6   Successes: 5
  488.  Dice Results: <8> 2 2 5 <1> 2 <10> <6> <10> 4 <7> <10>                        
  489. +------------------------------------+-=-+-----------------------------------+
  490. -*<OOC>*- Nicolas Hernando nods.
  491. -*<OOC>*- Nicolas Hernando says, "ouch."
  492. -*<OOC>*- Wolfram says, "OW."
  493. -*<OOC>*- Wolfram says, "Can I spend a WP for a success?"
  494. -*<OOC>*- Crimson King says, "cannot willpower soak no"
  495. -*<OOC>*- Wolfram says, "I figured X<"
  496. ooc is that agg or lethal?
  497. -*<OOC>*- Obelia says, "is that agg or lethal?"
  498. idle
  499. -*<OOC>*- Crimson King says, "got armor?"
  500. -*<OOC>*- Crimson King says, "its agg"
  501. -*<OOC>*- Wolfram says, "I in fact do."
  502. -*<OOC>*- Crimson King says, "roll your armor soak only"
  503. -*<OOC>*- Wolfram says, "I cant remember how to see what my equipment is."
  504. -*<OOC>*- Sera says, "Its +asset"
  505. -*<OOC>*- Crimson King says, "+help +asset"
  506. -*<OOC>*- Wolfram says, "Ah, thank you."
  507. +asset
  508. ============================================================================
  509.                                 Asset Listing                              
  510. ----------------------------------------------------------------------------
  511. Num  Name                  Type        Short Description
  512. ---  --------------------  ----------  -------------------------------------
  513.  *1  Light Armor           ARMOR       Leather or Padded Armor
  514.   2  Heavy Armor           ARMOR       Ring Mail or Chain Mail.
  515.   3  Light Helm            ARMOR       Metal helmet protecting the head and  
  516.  *4  Two-Handed Spear      WEAPON      A heavier spear meant for close comba
  517. ----------------------------------------------------------------------------
  518.   * indicates the asset is in use.
  519.  
  520. For details on a specific asset, type '+asset <number>'.
  521. For help on using your assets, type '+help asset'.
  522. ============================================================================
  523. +asset 1
  524. ============================================================================
  525.                                1. Light Armor                              
  526. ----------------------------------------------------------------------------
  527. Description: Light armor comprised of pieces of leather, sometimes hardened by boiling, at other times quilted. The padding worn under heavier armor counts as light armor when worn alone.
  528.  
  529. Soak Bonus:        +1B/+2L
  530. Dexterity Penalty: None
  531. Concealability:    Not Used
  532.  
  533. You are currently wearing this piece of armor.
  534. You are currently concealing this armor.
  535.  
  536. Maintenance Cost: Not Used.
  537.  
  538. Template Notes: Helm required to protect head.
  539. Specific Notes: None
  540. ============================================================================
  541. -*<OOC>*- Wolfram says, "Doesn't list any agg soak....So I'm guessing it doesn't have any..."
  542. -*<OOC>*- Nicolas Hernando says, "it's the letha lsoak, normally."
  543. -*<OOC>*- Sera says, "I think armor always soaks against agg"
  544. -*<OOC>*- Wolfram says, "Thanks, Nico."
  545. ooc :nods :)
  546. -*<OOC>*- Obelia nods :)
  547. -*<OOC>*- Crimson King says, "Sera is right"
  548. -*<OOC>*- Wolfram says, "Diff 6?"
  549. -*<OOC>*- Crimson King says, "Armor soaks agg but can alsonbe shredded"
  550. -*<OOC>*- Sera knows these things for.., reasons.
  551. -*<OOC>*- Crimson King says, "yes diff 6"
  552. +------------------------------------+ 2 +-----------------------------------+
  553.  Enactor: Wolfram                Dice:   2   Diff:  6   Successes: 1
  554.  Dice Results: <6> 2                                                          
  555. +------------------------------------+-=-+-----------------------------------+
  556. -*<OOC>*- Wolfram says, "Better than I expected at least -_-"
  557. -*<OOC>*- Crimson King says, "take 4 agg wolfie"
  558. Health Code> Wolfram adds 4 aggravated damage to his total. His current health is 0 Bashing, 0 Lethal, 4 Aggravated. with a status of Wounded <-2 Dice>.
  559. -*<OOC>*- Crimson King says, "Sera you have two more actions"
  560. ooc nice knowing ya wolfy
  561. -*<OOC>*- Obelia says, "nice knowing ya wolfy"
  562. -*<OOC>*- Wolfram says, "Welp, I'm dead."
  563. -*<OOC>*- Crimson King says, "we will resolve Hernandos tentacles and the wolves after"
  564. ooc celerity: it's pretty good i guess
  565. -*<OOC>*- Obelia says, "celerity: it's pretty good i guess"
  566. -*<OOC>*- Sera says, "Going to use one action to draw a stake and the other to attempt and stake him."
  567. -*<OOC>*- Crimson King says, "drawing a weapon isnt an action"
  568. -*<OOC>*- Crimson King says, "stake is diff 9 but he cannot dodge"
  569. -*<OOC>*- Crimson King says, "for the heart shot"
  570. ooc :starts humming bon jovi
  571. -*<OOC>*- Obelia starts humming bon jovi
  572. -*<OOC>*- Sera says, "Then going to try to stake on one action first."
  573. -*<OOC>*- Crimson King says, "go"
  574. +----------------------------+ DEXTERITY + MELEE +---------------------------+
  575.  Enactor: Sera                   Dice:   8   Diff:  9   Successes: 1
  576.  Dice Results: <1> 8 2 <9> 5 6 <10> 5                                          
  577. +------------------------------------+-=-+-----------------------------------+
  578. -*<OOC>*- Wolfram says, "I seem to remember a discussion just the other day about rules against Celerity assassinating....Shit, I knew I should've tried harder to comprehend them..."
  579. -*<OOC>*- Crimson King says, "roll damage. If it isnt three damage he isnt staked"
  580. ooc only matters if you too have celerity
  581. -*<OOC>*- Obelia says, "only matters if you too have celerity"
  582. -*<OOC>*- Nicolas Hernando says, "they were: f ambushed, yuo can still use cel."
  583. -*<OOC>*- Wolfram says, "Ah."
  584. -*<OOC>*- Sera says, "Whats the damage on a stake? +1?"
  585. -*<OOC>*- Crimson King says, "str+1"
  586. -*<OOC>*- Crimson King says, "+3 for pump"
  587. +----------------------------+ STRENGTH + 1 + 3 +----------------------------+
  588.  Enactor: Sera                   Dice:   7   Diff:  6   Successes: 3
  589.  Dice Results: <1> <7> <10> 2 5 <7> <7>                                        
  590. +------------------------------------+-=-+-----------------------------------+
  591. -*<OOC>*- Wolfram says, "Is the stake agg?"
  592. -*<OOC>*- Crimson King says, "wolfie soak at your full pool"
  593. +-------------------------------+ STAMINA + 2 +------------------------------+
  594.  Enactor: Wolfram                Dice:   6   Diff:  6   Successes: 2
  595.  Dice Results: 3 <8> 5 4 3 <8>                                                
  596. +------------------------------------+-=-+-----------------------------------+
  597. -*<OOC>*- Wolfram says, "Ow."
  598. -*<OOC>*- Crimson King says, "stake isnt agg, take 1"
  599. Health Code> Wolfram adds 1 lethal damage to his total. His current health is 0 Bashing, 1 Lethal, 4 Aggravated. with a status of Mauled <-2 Dice>.
  600. -*<OOC>*- Crimson King says, "sera last action"
  601. -*<OOC>*- Sera says, "Well, going to try again the staking I guess."
  602. +----------------------------+ DEXTERITY + MELEE +---------------------------+
  603.  Enactor: Sera                   Dice:   8   Diff:  9   Successes: 4
  604.  Dice Results: 6 6 <10> <9> <10> 2 <10> 6                                      
  605. +------------------------------------+-=-+-----------------------------------+
  606. -*<OOC>*- Nicolas Hernando says, "..daymn."
  607. +----------------------------+ STRENGTH + 6 + 1 +----------------------------+
  608.  Enactor: Sera                   Dice:  10   Diff:  6   Successes: 8
  609.  Dice Results: 5 <10> <9> <8> <8> <7> <9> <6> <10> 2                          
  610. +------------------------------------+-=-+-----------------------------------+
  611. -*<OOC>*- Wolfram says, "Well...I'm dead outright..."
  612. -*<OOC>*- Nicolas Hernando says, "nah, Letha lcan't kill you."
  613. ooc soak, then torpor
  614. -*<OOC>*- Obelia says, "soak, then torpor"
  615. +-------------------------------+ STAMINA + 2 +------------------------------+
  616.  Enactor: Wolfram                Dice:   6   Diff:  6   Successes: 3
  617.  Dice Results: <1> <7> 4 <6> <7> <6>                                          
  618. +------------------------------------+-=-+-----------------------------------+
  619. -*<OOC>*- Nicolas Hernando says, "What Obi said."
  620. -*<OOC>*- Sera says, "Oh damn I suppose I can't sort of not send him to torpor, right? :("
  621. -*<OOC>*- Wolfram says, "Wow. I think I soaked just enough that if the stake gets removed, I'm only onconscious."
  622. -*<OOC>*- Nicolas Hernando says, "eh. We can wake him up, I'm told."
  623. idle
  624. -*<OOC>*- Crimson King says, "brb"
  625. ooc :is a helpful bystander
  626. -*<OOC>*- Obelia is a helpful bystander
  627. -*<OOC>*- Sera says, "I suppose I can pose what I did too!"
  628. ooc go for it :)
  629. -*<OOC>*- Obelia says, "go for it :)"
  630. There is no sound coming from the behind the pyromaniac as a figure gently slides into view, dressed in the normal garbs of a servant and a full-face mask over their features, along with gloves. The first blow comes out swiftly, from a dagger, right beneath the ribs, a flurry of motion as then a stake comes into view, driven into the Tzimisce's heart a couple of times, all done with precise efficiency.
  631. -*<OOC>*- Wolfram says, "Funny thing is, I /knew/ if I made the Odin comment, the best I could hope for is torpor....I yet I did it anyway xP"
  632. -*<OOC>*- Nicolas Hernando is niot after a corpse. i'm after a /prisoner/. ;)
  633. -*<OOC>*- Crimson King says, "Torpor requires time or elder blood"
  634. ooc lol
  635. -*<OOC>*- Obelia says, "lol"
  636. -*<OOC>*- Crimson King says, "IE someone lower gens blood"
  637. -*<OOC>*- Wolfram says, "Good thing I'm only unconscious then."
  638. Health Code> Wolfram adds 5 lethal damage to his total. His current health is 0 Bashing, 6 Lethal, 4 Aggravated. with a status of  TORPOR .
  639. -*<OOC>*- Wolfram says, "Oh wait, no, miscounted, sorry."
  640. ooc aww
  641. -*<OOC>*- Obelia says, "aww"
  642. ooc it's like a rollar coaster
  643. -*<OOC>*- Obelia says, "it's like a rollar coaster"
  644. p wolfram=it's fine, i hear you'll be brought back into the world of the waking soon enough
  645. You paged Wolfram with 'it's fine, i hear you'll be brought back into the world of the waking soon enough'.
  646. -*<OOC>*- Crimson King says, "ok if you guys are ok with wolfram running his wolves attacking the tentacles I have to drive home"
  647. Wolfram pages: Unlikely.
  648. -*<OOC>*- Crimson King says, "or attacking Hernando as the case may be"
  649. -*<OOC>*- Wolfram says, "I'm not ok it. I have no idea what their dicepools would be."
  650. ooc :tells the wolves to bugger off
  651. -*<OOC>*- Obelia tells the wolves to bugger off
  652. -*<OOC>*- Crimson King says, "ok then pause"
  653. -*<OOC>*- Nicolas Hernando watches them fail courtage rolls when presented with obten.
  654. idle
  655. ooc http://darkagesvampire.wikidot.com/mechanics:bestiary has stats
  656. -*<OOC>*- Obelia says, "http://darkagesvampire.wikidot.com/mechanics:bestiary has stats"
  657. -*<OOC>*- Crimson King says, "anyway if you prefer to wait for me thats fine"
  658. -*<OOC>*- Wolfram does.
  659. -*<OOC>*- Nicolas Hernando would prefer t owait. I wanna grab a shower, anyway. ;)
  660. -*<OOC>*- Nicolas Hernando says, "90 mibnute drive?"
  661. +vote wolfram
  662. Your vote for Wolfram has been cast.
  663. +vote hern
  664. Your vote for Nicolas Hernando has been cast.
  665. +vote sera
  666. Your vote for Sera has been cast.
  667. l
  668. <Anywhere Nexus>: Room 11
  669.  
  670.         This is a vacant room that can be just ... 'anywhere'. Please be responsible when using this room and vacate it as soon as you are finished RP'ing 'elsewhere' so others can use the rooms as well. Thank you!
  671.  
  672. Contents:
  673. Wolfram
  674. Nicolas Hernando
  675. Sera
  676. Crimson King
  677.  
  678. Obvious Exits:
  679. Out     <O>
  680. +vote/perk/all
  681. You just perk-voted for Sera.
  682. You just perk-voted for Wolfram.
  683. You just perk-voted for Nicolas Hernando.
  684. Vote> Someone just voted for you.
  685. -*<OOC>*- Crimson King says, "20 min drive"
  686. -*<OOC>*- Wolfram snickers, "I uh...I'd vote everybody....But apparently I cant. Because I'm in torpor." XD
  687. ooc lol
  688. -*<OOC>*- Obelia says, "lol"
  689. -*<OOC>*- Crimson King says, "wolfram if you die you will receive your days ic / 2 in xp"
  690. Vote> Someone just voted for you.
  691. -*<OOC>*- Crimson King says, "for next splat"
  692. -*<OOC>*- Wolfram goes back to the drawing board.
  693. -*<OOC>*- Nicolas Hernando doesn't want him dead. ;) Anyway. I grab sahower, BBIAB.
  694. -*<OOC>*- Sera says, "I am sorry about this."
  695. ooc honestly death would be kind from the sounds of it... /anyway/ thanks for the scene!
  696. -*<OOC>*- Obelia says, "honestly death would be kind from the sounds of it... /anyway/ thanks for the scene!"
  697. -*<OOC>*- Crimson King says, "sorry about what?"
  698. -*<OOC>*- Wolfram is guessing either in general, or she's about to coup de grace him.
  699. +who
  700. ============================================================================
  701. >===========================<  Dark Communion  >===========================<
  702. ============================================================================
  703. Name                    I/O Sex OnFor  Idle Location                        
  704. ----------------------------------------------------------------------------
  705. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  706. Crimson King (ck)       WIZ  M     2h    2m <Anywhere Nexus>: Room 11      
  707. Elisabet ()             NEW  F    22m    7m <BF>: The Harbor                
  708. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  709. Nicolas Hernando (Hern  NEW  M     2h    3m <Anywhere Nexus>: Room 11      
  710. Obelia (ob)             NEW  F    16h    0s <Anywhere Nexus>: Room 11      
  711. Sera ()                 NEW  F     1h    2m <Anywhere Nexus>: Room 11      
  712. Valdar (vald)           NEW  M     3d    5h -*-Unfindable-*-                
  713. Wolfram ()              NEW  M     3d    1m <Anywhere Nexus>: Room 11      
  714. ----------------------------------------------------------------------------
  715. 9 players logged in.
  716. ============================================================================
  717. p elisabet=tis done. how's your train so far, still awake?
  718. You paged Elisabet with 'tis done. how's your train so far, still awake?'.
  719. -*<OOC>*- Sera says, "In general!"
  720. +xp
  721. >=============================<  XP Breakdown  >=============================<
  722.      You currently have earned:            You currently can give out:  
  723.         7.5 experience points                 14.7 regular votes
  724.         7 perk points                         12 perk votes
  725.  
  726. See +help XP and +help Vote for further information.
  727. ============================================================================<
  728. idle
  729. -*<OOC>*- Wolfram says, "No need to be sorry :)"
  730. ooc :wonders... is this our first PC death?
  731. -*<OOC>*- Obelia wonders... is this our first PC death?
  732. -*<OOC>*- Crimson King says, "Look guys its vampire, its a gritty game and everyone gets death xp here. In any case, Nicholas wants him alive"
  733. -*<OOC>*- Wolfram says, "I think it's the...3rd?"
  734. -*<OOC>*- Crimson King says, "no pcs have died here yet"
  735. -*<OOC>*- Crimson King says, "anyway driving"
  736. Crimson King has disconnected.
  737. -*<OOC>*- Wolfram says, "Oh, /our/ sorry, I misread that as 'your' my mistake xP"
  738. ooc :blows evil kisses
  739. -*<OOC>*- Obelia blows evil kisses
  740. -*<OOC>*- Nicolas Hernando says, "back."
  741. dc ugh, i'm dairy intellerant, and for some reason figured it'd be fine if i washed the chocolate down with strong booze. i was wrong. my stomach hates me.
  742. [Dark Communion] Obelicious Obelia says, "ugh, i'm dairy intellerant, and for some reason figured it'd be fine if i washed the chocolate down with strong booze. i was wrong. my stomach hates me."
  743. [Dark Communion] Wolfram says, "OW..."
  744. dc chocolate orange... so... tempting though
  745. [Dark Communion] Obelicious Obelia says, "chocolate orange... so... tempting though"
  746. Nicolas Hernando(Hern) pages: Wanna adopt his wolves? THe problem I see is that if Elisabet sees them, she'll know something is up.
  747. idle
  748. [Dark Communion] The Darkness Nicolas Hernando says, "well yes. Chocolate."
  749. [Dark Communion] The Darkness Nicolas Hernando says, "true thing: The scientific name for the tree we get cocoa beans from is 'Theobroma Cacao'"
  750. [Dark Communion] The Darkness Nicolas Hernando says, "which can translate as 'Chocolate, food of the gods'"
  751. [Dark Communion] The Darkness Nicolas Hernando says, "just don't ask which gods."
  752. p hern=hell yeah i'm adopting them, though given they're blood bonded it'll only be worthwhile if wolfy dies. i'll totally hold onto them and keep em safe in the meantime tho
  753. You paged Nicolas Hernando with 'hell yeah i'm adopting them, though given they're blood bonded it'll only be worthwhile if wolfy dies. i'll totally hold onto them and keep em safe in the meantime tho'.
  754. Nicolas Hernando(Hern) pages: Drat. I was thinknig wolfskin rugs would look good in my haven.
  755. p hern=i mean, i'm telling them to run to a specific location where i can collect them all later. if some of them are slow, well, that's survival of the fittest
  756. You paged Nicolas Hernando with 'i mean, i'm telling them to run to a specific location where i can collect them all later. if some of them are slow, well, that's survival of the fittest'.
  757. From afar, Nicolas Hernando(Hern) laughs.
  758. +who
  759. ============================================================================
  760. >===========================<  Dark Communion  >===========================<
  761. ============================================================================
  762. Name                    I/O Sex OnFor  Idle Location                        
  763. ----------------------------------------------------------------------------
  764. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  765. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  766. Nicolas Hernando (Hern  NEW  M     2h   56s <Anywhere Nexus>: Room 11      
  767. Obelia (ob)             NEW  F    17h    0s <Anywhere Nexus>: Room 11      
  768. Sera ()                 NEW  F     2h   14m <Anywhere Nexus>: Room 11      
  769. Valdar (vald)           NEW  M     3d    6h -*-Unfindable-*-                
  770. Wolfram ()              NEW  M     3d    1m <Anywhere Nexus>: Room 11      
  771. ----------------------------------------------------------------------------
  772. 7 players logged in.
  773. ============================================================================
  774. -*<OOC>*- Nicolas Hernando says, "was Hector not a player?"
  775. ooc hector was an npc
  776. -*<OOC>*- Obelia says, "hector was an npc"
  777. -*<OOC>*- Nicolas Hernando says, "huh."
  778. -*<OOC>*- Nicolas Hernando says, "and Kora's a pc?"
  779. ooc yup
  780. -*<OOC>*- Obelia says, "yup"
  781. -*<OOC>*- Nicolas Hernando says, "The legend of Kora, the absent cappadocian.."
  782. -*<OOC>*- Nicolas Hernando says, "can she airbend?"
  783. -*<OOC>*- Nicolas Hernando says, "IfYouKnowWhatIMean."
  784. -*<OOC>*- Wolfram does not.
  785. -*<OOC>*- Nicolas Hernando says, "..You've never seen The Legend of Korra?"
  786. -*<OOC>*- Wolfram didn't much care for it.
  787. Nicolas Hernando(Hern) pages: in retrospect, I should have expected that answer.
  788. idle
  789. -*<OOC>*- Nicolas Hernando says, "I like Life. Do you? :)"
  790. -*<OOC>*- Wolfram prefered A:TLA.
  791. -*<OOC>*- Nicolas Hernando says, "THat was good, ja."
  792. -*<OOC>*- Wolfram says, "I'm not saying that Korra wasn't good. Just not /as/ good."
  793. -*<OOC>*- Nicolas Hernando likes both. You watch much anime? :)
  794. -*<OOC>*- Wolfram says, "Sadly no. I dont watch much of anything anymore really."
  795. -*<OOC>*- Nicolas Hernando mosrly downloads his tv sgows, these days.
  796. -*<OOC>*- Wolfram says, "I did watch the Castlevania anime though. If you havn't yet, you need to."
  797. p hern=:nods absently, mostly preoccupied with pain atm
  798. Long distance to Nicolas Hernando: Obelia nods absently, mostly preoccupied with pain atm
  799. -*<OOC>*- Sera says, "Why dont you watch anything much anymore?"
  800. From afar, Nicolas Hernando(Hern) hugs. proffer drugs.
  801. -*<OOC>*- Wolfram says, "Short attention span xP"
  802. -*<OOC>*- Nicolas Hernando looks up castlevania anime..
  803. -*<OOC>*- Wolfram says, "I cant really handle sitting down and watching something without interacting for more than a few minutes at a time anymore."
  804. -*<OOC>*- Wolfram says, "The Castlevania anime is I believe a Netflix exclusive."
  805. -*<OOC>*- Wolfram says, "Only 4 episodes so far, but they were REALLY good, and a longer season 2 is planned to drop within the next couple months."
  806. -*<OOC>*- Nicolas Hernando will take a look.
  807. -*<OOC>*- Nicolas Hernando says, "How about Ash Vs Evil dead? :)"
  808. -*<OOC>*- Wolfram says, "The plot is inspired by Castlevania 3, which if you havn't played it, I highly recommend."
  809. Elisabet pages: chilling out in town, home in a bit
  810. -*<OOC>*- Wolfram says, "HBO right? I cant afford HBO X<"
  811. p hern=i've just gotta ride it out, it'll be over in a few hours hopefully
  812. You paged Nicolas Hernando with 'i've just gotta ride it out, it'll be over in a few hours hopefully'.
  813. p elisabet=oki <3
  814. You paged Elisabet with 'oki <3'.
  815. -*<OOC>*- Nicolas Hernando says, "I dunno, i'm in the uk. THe internet provides!"
  816. <DB> Please wait, saving database.
  817. <DB> Database save completed.
  818. -*<OOC>*- Nicolas Hernando is a pc gamer, not a console gamer. Though that being said. You an Overwatch fan ?;)
  819. -*<OOC>*- Wolfram hates Overwatch in fact! X)
  820. p hern=:cackles
  821. Long distance to Nicolas Hernando: Obelia cackles
  822. -*<OOC>*- Nicolas Hernando laughs. Deus ex?
  823. Nicolas Hernando(Hern) pages: por qua ?;)
  824. -*<OOC>*- Wolfram hates MOBAs in general. In part because he doesn't like multiplayer stuff.
  825. -*<OOC>*- Wolfram says, "Which one?"
  826. p hern=such oppodites
  827. You paged Nicolas Hernando with 'such oppodites'.
  828. -*<OOC>*- Nicolas Hernando says, "First onr, or Mankind Divided, or Human Revolution."
  829. Nicolas Hernando(Hern) pages: yep.
  830. -*<OOC>*- Nicolas Hernando says, "as far as I'm concerned, the 2nd one does not exist."
  831. [Dark Communion] Soggy Elisabet says, "so, is there an explanation for why OCTzim don't have vicissitude that isn't 'dirty secrets of the black hand' levels of wacky?"
  832. -*<OOC>*- Wolfram says, "I like the first one, but I suck at it. I also really like HR and MD, but I HATE that melee is tied into the battery system."
  833. -*<OOC>*- Nicolas Hernando says, "it's a bit of a pain, yeah."
  834. -*<OOC>*- Nicolas Hernando says, "esp, on the higher diffs, when they reduce your 'free battery recharge'."
  835. -*<OOC>*- Nicolas Hernando says, "you end up saving a chunk of pwoer for silent takedowns."
  836. idle
  837. -*<OOC>*- Wolfram says, "I seriously ended up NEVER using any battery gadgets, and MAXING my battery power, JUST so I could knock people out. Pissed me off SOOOOOO much."
  838. [Dark Communion] Soggy Elisabet says, "because I've gone this far without using the phrase 'space monsters'..."
  839. [Dark Communion] Wolfram says, "There is not."
  840. [Dark Communion] Wolfram says, "Which is actually a problem, cuz from what I can find, they dont seem to exist as such in V:DA. Only the original 2E version..."
  841. [Dark Communion] Wolfram says, "Also, thanks for reminding me about NCTs Eli, I may have just thought up my next character...."
  842. -*<OOC>*- Nicolas Hernando says, "It's doable, but yeah. I tended to max out cloaking and silent running, to let my bypass a lot of guards."
  843. -*<OOC>*- Nicolas Hernando says, "and adored by silenced sniper rifle."
  844. -*<OOC>*- Nicolas Hernando has not gotten to paly mankind divided yet, mind. My graphics card can't support it.
  845. -*<OOC>*- Wolfram says, "I got real good with sniper headshots with pistols YEARS ago thanks to MGS 3 X)"
  846. [Dark Communion] Soggy Elisabet says, "yeah, I'm not sure which books actually cover us as a bloodline."
  847. -*<OOC>*- Wolfram says, "MD is good, but the last area is BS."
  848. -*<OOC>*- Nicolas Hernando says, "oh?"
  849. [Dark Communion] Wolfram says, "From what I've seen, only the original introduction, and the V20 book."
  850. -*<OOC>*- Wolfram says, "If you want the best ending...and I did. You've gotta SPRINT it, and take the boss down as fast as physically possible. And even then, you've got /SECONDS/ to spare."
  851. Crimson King has connected.
  852. -*<OOC>*- Wolfram says, "Welcome back."
  853. ooc wb
  854. -*<OOC>*- Obelia says, "wb"
  855. +Init> Crimson King rolls init, and receives a total init value of 5.
  856.  
  857. +Init> Crimson King rolls init, and receives a total init value of 8.
  858.  
  859. -*<OOC>*- Crimson King says, "12 and 15 respectively"
  860. -*<OOC>*- Crimson King says, "init people"
  861. +Init> Nicolas Hernando rolls init, and receives a total init value of 8.
  862.  
  863. -*<OOC>*- Nicolas Hernando says, "+5.. so 13."
  864. ooc :pumps dex +4
  865. -*<OOC>*- Obelia pumps dex +4
  866. -*<OOC>*- Nicolas Hernando says, "-1 for wound penalties!"
  867. -*<OOC>*- Nicolas Hernando says, "12."
  868. +init
  869. +Init> Obelia rolls init, and receives a total init value of 11.
  870.  
  871. ooc 15
  872. -*<OOC>*- Obelia says, "15"
  873. [Dark Communion] Soggy Elisabet nods. My understanding is that 'octzim' are basically those tzim who stayed independant rather than joining the sabbat.
  874. [Dark Communion] Crimson King says, "Its more than that"
  875. [Dark Communion] Soggy Elisabet says, "oh?"
  876. -*<OOC>*- Nicolas Hernando says, "sera?"
  877. [Dark Communion] Crimson King says, "They also dont use vicc as they see it as a disease"
  878. [Dark Communion] Crimson King says, "In general"
  879. [Dark Communion] The Darkness Nicolas Hernando says, "space plague!"
  880. idle
  881. [Dark Communion] Wolfram says, "Which is really weird, because apparently, Tzimisce himself developed it like...immediately after his embrace...."
  882. -*<OOC>*- Wolfram says, "Uh oh, brb X<"
  883. +Init> Sera rolls init, and receives a total init value of 12.
  884.  
  885. [Dark Communion] Soggy Elisabet says, "v20 says something about them thinking that if you have vicissitude, the Eldest can use it to puppet you, which is why they don't learn it."
  886. [Dark Communion] The Darkness Nicolas Hernando says, "what is the oct discs? Auspex, Animalsim, Dominate, Ja?"
  887. -*<OOC>*- Crimson King says, "declare"
  888. [Dark Communion] Soggy Elisabet says, "(personally, I like the by night studios larp rules, where OCTzim get auspex, animalism, koldunism. because they figured that the reason everybody plays them is for the kolduning...)"
  889. -*<OOC>*- Crimson King says, "Freya (Wolf ghoul) will bite sera."
  890. -*<OOC>*- Sera says, "Oh they are up here in the balcony?"
  891. Two large wolves charge out onto the balcony to defend their fallen master.
  892. [Dark Communion] The Darkness Nicolas Hernando nods. Is probably how I'd HR it, if I was running a game with them: Have them be a 'sorcerer' bloodline.
  893. -*<OOC>*- Wolfram says, "Ok, back."
  894. -*<OOC>*- Wolfram says, "Dont forget, you guys are still trying to resist frenzy."
  895. ooc :tells freya to run away to the nearby stream with animalism 1
  896. -*<OOC>*- Obelia tells freya to run away to the nearby stream with animalism 1
  897. -*<OOC>*- Nicolas Hernando says, "rotschrek."
  898. -*<OOC>*- Crimson King says, "They were inside which is why they couldnt attack last round"
  899. -*<OOC>*- Wolfram says, "That, sorry, was reading and typing."
  900. -*<OOC>*- Nicolas Hernando says, "what /is/ the init order, so we know what order of decxlares is? :)"
  901. -*<OOC>*- Crimson King says, "only the wolves on tbe ground roll rotschreck"
  902. -*<OOC>*- Nicolas Hernando is on 12, as is a wolf: Obelia and a wolf on 15: I don't know what sera is on.
  903. -*<OOC>*- Wolfram says, "Are they able to roteschreck? Since they're normal wolves?"
  904. -*<OOC>*- Sera says, "I am on 12"
  905. +BLOOD/SPEND 4
  906. Code> You spend 4 blood points.
  907. -*<OOC>*- Crimson King says, "Freya, Normal Wolves, Sera, Hernando, Fenrir, ObeliA"
  908. -*<OOC>*- Crimson King says, "they dont have rotschreck but must roll courage because arms of the abyss"
  909. -*<OOC>*- Wolfram says, "Isn't that only if it comes into contact with them?"
  910. -*<OOC>*- Crimson King says, "thos who make it will dog pile Hernando"
  911. -*<OOC>*- Sera is going to pump up dexterity by a couple, activate celerity and take one stab at the wolf attacking me.
  912. -*<OOC>*- Wolfram says, "Shouldn't that be a surprise on the ghoul wolves part? Since everyone was oblivious to them?"
  913. +info/powers
  914. Huh?  (Type "help" for help.)
  915. -*<OOC>*- Nicolas Hernando says, "they were growling, you msay recall. ;)"
  916. +help +info
  917. No entry for '+info'.
  918. INFO
  919. ============================================================================
  920.                                   +Info
  921. ----------------------------------------------------------------------------
  922. This command will allow you to look up various information attributes about
  923. different character aspects.
  924.  
  925. Usage:
  926.    +info                - List all info topics.
  927.    +info <topic>        - View items available in that topic.
  928.    +info/<topic> <item> - View item detail.
  929. ============================================================================
  930.  
  931. Nicolas instructs his tentacles to attack any wolves that approach, as he drops to the ground to extinguish the Fire - he would like to stop burning, please! - and focuses on retaining control, feeding his fear to the abyss, and calling forth a Nocturne.
  932.  
  933. -*<OOC>*- Crimson King says, "There are 8 normal wolves"
  934. -*<OOC>*- Wolfram says, "The normal wolves were growling. Not my ghouls."
  935. -*<OOC>*- Sera says, "Maybe the two big ones do a surprise attack?"
  936. +info
  937. ============================================================
  938.                          Info Topics                        
  939. ------------------------------------------------------------
  940.   Race                Type                Attributes          
  941.   Abilities           Backgrounds         Powers              
  942.   Virtues             Merits              
  943. ------------------------------------------------------------
  944. +info <topic>' to list items in that topic.
  945. '+info/<topic> <item> to show the information for that item.
  946. ============================================================
  947.  
  948. -*<OOC>*- Crimson King says, "correct the ghouls were lurking"
  949. +info/powers
  950. Perhaps you need 'help'?
  951. -*<OOC>*- Wolfram says, "If he's still burning, he's still taking damage. And needs to roll to...well...roll the flames out xP (I'm sorry for pun, I couldn't resist)"
  952. +------------------------------------+ 5 +-----------------------------------+
  953.  Enactor: Crimson King           Dice:   5   Diff:  6   Successes: *FAIL*
  954.  Dice Results: <1> <9> <1> <10> 2                                              
  955. +------------------------------------+-=-+-----------------------------------+
  956. +------------------------------------+ 5 +-----------------------------------+
  957.  Enactor: Crimson King           Dice:   5   Diff:  6   Successes: 3
  958.  Dice Results: 3 3 <6> <6> <7>                                                
  959. +------------------------------------+-=-+-----------------------------------+
  960. +info powers
  961. ============================================================================
  962.                                 Powers Topics                              
  963. ----------------------------------------------------------------------------
  964. Alchemy Path             Animalism                Animalism 1              
  965. Animalism 2              Animalism 3              Animalism 4              
  966. Animalism 5              Animalism 6              Ash Path                
  967. Ash Path 1               Ash Path 2               Ash Path 3              
  968. Ash Path 4               Ash Path 5               Auspex                  
  969. Auspex 1                 Auspex 2                 Auspex 3                
  970. Auspex 4                 Auspex 5                 Auspex 6                
  971. Awakening Of The Steel   Awakening Of The Steel 1 Awakening Of The Steel 2
  972. Awakening Of The Steel 4 Awakening Of The Steel 5 Celerity                
  973. Chimerstry               Chimerstry 1             Chimerstry 2            
  974. Chimerstry 3             Chimerstry 4             Chimerstry 5            
  975. Chimerstry 6             Covenant Of Nergal       Covenant Of Nergal 1    
  976. Covenant Of Nergal 2     Covenant Of Nergal 3     Covenant Of Nergal 4    
  977. Covenant Of Nergal 5     Creo Ignem               Dementation              
  978. Dementation 1            Dementation 2            Dementation 3            
  979. Dementation 4            Dementation 5            Dementation 6            
  980. Divine Hand 4            Dominate                 Dominate 1              
  981. Dominate 2               Dominate 3               Dominate 4              
  982. Dominate 5               Dominate 6               Enlightenment            
  983. Evil Eye                 Evil Eye 1               Evil Eye 2              
  984. Evil Eye 3               Evil Eye 4               Evil Eye 5              
  985. Flight-power             Flight-power Maneuvers   Fortitude                
  986. Green Path               Green Path 1             Green Path 2            
  987. Green Path 3             Green Path 4             Green Path 5            
  988. Hands Of Destruction     Hands Of Destruction 1   Hands Of Destruction 2  
  989. Hands Of Destruction 3   Hands Of Destruction 4   Hands Of Destruction 5  
  990. Koldunic Sorcery         Mastery Of The Mortal Shell Mastery Of The Mortal Shell 1
  991. Mastery Of The Mortal Shell 2 Mastery Of The Mortal Shell 3 Mastery Of The Mortal Shell 4
  992. Mastery Of The Mortal Shell 5 Mortis                   Music Of The Spheres    
  993. Music Of The Spheres 1   Music Of The Spheres 2   Music Of The Spheres 3  
  994. Music Of The Spheres 4   Music Of The Spheres 5   Necromancy              
  995. Neptune's Might          Neptune's Might 1        Neptune's Might 2        
  996. Neptune's Might 3        Neptune's Might 4        Neptune's Might 5        
  997. Obfuscate                Obfuscate 1              Obfuscate 2              
  998. Obfuscate 3              Obfuscate 4              Obfuscate 5              
  999. Obfuscate 6              Obtenebration            Obtenebration 1          
  1000. Obtenebration 2          Obtenebration 3          Obtenebration 4          
  1001. Obtenebration 5          Obtenebration 6          Path Of Corruption      
  1002. Path Of Corruption 1     Path Of Corruption 2     Path Of Corruption 3    
  1003. Path Of Corruption 4     Path Of Corruption 5     Path Of Curses          
  1004. Path Of Curses 1         Path Of Curses 2         Path Of Curses 3        
  1005. Path Of Curses 4         Path Of Curses 5         Path Of Dionysus        
  1006. Path Of Dionysus 1       Path Of Dionysus 2       Path Of Dionysus 3      
  1007. Path Of Dionysus 4       Path Of Dionysus 5       Path Of Duat            
  1008. Path Of Duat 1           Path Of Duat 2           Path Of Duat 3          
  1009. Path Of Duat 4           Path Of Duat 5           Path Of Father's Vengeance
  1010. Path Of Father's Vengeance 1 Path Of Father's Vengeance 2 Path Of Father's Vengeance 3
  1011. Path Of Father's Vengeance 4 Path Of Father's Vengeance 5 Path Of Mars            
  1012. Path Of Mars 1           Path Of Mars 2           Path Of Mars 3          
  1013. Path Of Mars 4           Path Of Mars 5           Path Of The Dry Nile    
  1014. Path Of The Dry Nile 1   Path Of The Dry Nile 2   Path Of The Dry Nile 3  
  1015. Path Of The Dry Nile 4   Path Of The Dry Nile 5   Path Of Transmutation    
  1016. Path Of Transmutation 1  Path Of Transmutation 2  Path Of Transmutation 3  
  1017. Path Of Transmutation 4  Path Of Transmutation 5  Perdo Magicka            
  1018. Potence                  Powers Awakening Of The Steel 3 Powers Dementation 5    
  1019. Powers Protean 4         Powers Rego Elementum    Powers Rego Vitae 3      
  1020. Powers The Grave's Decay 5 Presence                 Presence 1              
  1021. Presence 2               Presence 3               Presence 4              
  1022. Presence 5               Presence 6               Protean                  
  1023. Protean 1                Protean 2                Protean 3                
  1024. Protean 4                Protean 5                Protean 6                
  1025. Quietus                  Quietus 1                Quietus 2                
  1026. Quietus 3                Quietus 4                Quietus 5                
  1027. Quietus 6                Rego Elementum           Rego Elementum 1        
  1028. Rego Elementum 2         Rego Elementum 3         Rego Elementum 4        
  1029. Rego Elementum 5         Rego Motus               Rego Tempestas          
  1030. Rego Vitae               Rego Vitae 1             Rego Vitae 2            
  1031. Rego Vitae 4             Rego Vitae 5             Rouse The Elemental Spirit
  1032. Serpentis                Serpentis 1              Serpentis 2              
  1033. Serpentis 3              Serpentis 4              Serpentis 5              
  1034. Serpentis 6              Spirit Manipulation      Spirit Manipulation 1    
  1035. Spirit Manipulation 2    Spirit Manipulation 3    Spirit Manipulation 4    
  1036. Spirit Manipulation 5    Thaumaturgy              The Bone Path            
  1037. The Bone Path 1          The Bone Path 2          The Bone Path 3          
  1038. The Bone Path 4          The Bone Path 5          The Corpse In The Monster
  1039. The Corpse In The Monster 1 The Corpse In The Monster 2 The Corpse In The Monster 3
  1040. The Corpse In The Monster 4 The Corpse In The Monster 5 The Divine Hand          
  1041. The Divine Hand 1        The Divine Hand 2        The Divine Hand 3        
  1042. The Divine Hand 5        The Focused Mind         The Focused Mind 1      
  1043. The Focused Mind 2       The Focused Mind 3       The Focused Mind 4      
  1044. The Focused Mind 5       The Grave's Decay        The Grave's Decay 1      
  1045. The Grave's Decay 2      The Grave's Decay 3      The Grave's Decay 4      
  1046. The Grave's Decay 5      The Hearth Path          The Hearth Path 1        
  1047. The Hearth Path 2        The Hearth Path 3        The Hearth Path 4        
  1048. The Hearth Path 5        The Hunter's Winds       The Hunter's Winds 1    
  1049. The Hunter's Winds 2     The Hunter's Winds 3     The Hunter's Winds 4    
  1050. The Hunter's Winds 5     The Sepulchre Path       The Sepulchre Path 1    
  1051. The Sepulchre Path 2     The Sepulchre Path 3     The Sepulchre Path 4    
  1052. The Sepulchre Path 5     The Snake Inside         The Snake Inside 1      
  1053. The Snake Inside 2       The Snake Inside 3       The Snake Inside 4      
  1054. The Snake Inside 5       Transistus Velociter     Vicissitude              
  1055. Vicissitude 1            Vicissitude 2            Vicissitude 3            
  1056. Vicissitude 4            Vicissitude 5            Vicissitude 6            
  1057. Visceratika              Visceratika 1            Visceratika 2            
  1058. Visceratika 3            Visceratika 4            Visceratika 5            
  1059. Visceratika 6            Way Of Fire              Way Of Fire 1            
  1060. Way Of Fire 2            Way Of Fire 3            Way Of Fire 4            
  1061. Way Of Fire 5            Way Of Spirit            Way Of Water            
  1062. Way Of Water 1           Way Of Water 2           Way Of Water 3          
  1063. Way Of Water 4           Way Of Water 5           Weather Control          
  1064. Weather Control 1        Weather Control 2        Weather Control 3        
  1065. Weather Control 4        Weather Control 5      
  1066. ============================================================================
  1067. -*<OOC>*- Crimson King says, "sera roll perception + alertness vs 6"
  1068. +-------------------------+ PERCEPTION + ALERTNESS +-------------------------+
  1069.  Enactor: Sera                   Dice:   6   Diff:  6   Successes: 2
  1070.  Dice Results: 4 5 2 <10> <8> 4                                                
  1071. +------------------------------------+-=-+-----------------------------------+
  1072. +info/powers animalism 1
  1073. ============================================================================
  1074.                                  Animalism 1                                
  1075. ----------------------------------------------------------------------------
  1076. * Feral Speech
  1077.  
  1078.         This power allows the Cainite to hark back to the days before the fall of Babel, when all speech was one. Although he cannot use this ability to communicate with humans or Cainites who do not speak his language, he can communicate with animals, be they wild or domesticated. The vampire needs only to look into the creature's eyes for a moment, and he briefly gains facility with that animal's native speech. The two communicate in the animal's tongue - a vampire speaking to a horse must whinny, one talking to a wolf might bark or howl and so on. (The animal replies in mind, of course.) According to rumor, the Nosferatu can communicate with animals without making a sound, but they must concentrate solely on the creature in question, and they cannot lose eye contact for even a moment.
  1079.         The use of Feral Speech does not predispose an animal to react in a friendly fashion toward the vampire. Keep in mind that animals that have not been made ghouls tend to react poorly to supernatural predators of the night. The character can bully small creatures such as squirrels or rabbits easily, but raptors and swift, independently minded animals do their best to escape from such a situation. Larger creatures require some negotiations to get any useful information.
  1080.         This ability does not grant the animal in question any unusual information. The Storyteller should consult the Bestiary to determine a rough level of intelligence for the animal, and use that and the creature's known behaviors as a base for roleplay. Remember that few animals can count and none can read, and humans mostly all look alike to them. The character may be able to convince animals to do him favors if he is sufficiently impressive to them. If usch is the case, the beasts do their best to perform such favors.
  1081.  
  1082.  
  1083. System: No expenditure or die roll is necessary to activate this power, but the character must spend one turn getting the animal's attention and looking into its eyes in order to key his own Beast to the creature's language. Roll Manipulation + Animal Ken to get favors or useful information out of an animal. The difficulty is 6, unless modified up or down for circumstances. Each success gleans one favor or one useful piece of information; five successes gets the character roughly anything he needs within reason. The style by which the character gets what he wants depends in part on his road and Nature, but primarily on the roleplaying between the player and animal.
  1084.  
  1085.  
  1086. For more information, see +info/powers Animalism 2
  1087.  
  1088.  
  1089. ----------------------------------------------------------------------------
  1090. idle
  1091. -*<OOC>*- Crimson King says, "You may dodge as one of them made noise"
  1092. -*<OOC>*- Crimson King says, "dodge and/or strike back"
  1093. ooc shall i roll?
  1094. -*<OOC>*- Obelia says, "shall i roll?"
  1095. -*<OOC>*- Crimson King says, "your just talking to them?"
  1096. ooc telling them to go to a place
  1097. -*<OOC>*- Obelia says, "telling them to go to a place"
  1098. -*<OOC>*- Wolfram says, "WHich power is this?"
  1099. ooc animalism 1
  1100. -*<OOC>*- Obelia says, "animalism 1"
  1101. -*<OOC>*- Wolfram says, "Requires eye contact and can only talk to 1 at a time."
  1102. -*<OOC>*- Crimson King says, "Go head. They ignore you. Wolfram is in trouble"
  1103. -*<OOC>*- Crimson King says, "Its not a command power"
  1104. -*<OOC>*- Crimson King says, "The wolves dont run"
  1105. ooc :nods, fair enough
  1106. -*<OOC>*- Obelia nods, fair enough
  1107. -*<OOC>*- Nicolas Hernando says, "wolf skin rugs."
  1108. -*<OOC>*- Crimson King says, "Fenrir will bite Sera"
  1109. -*<OOC>*- Crimson King says, "Hernando"
  1110. -*<OOC>*- Crimson King says, "I see no indication of duration on combust"
  1111. +---------------------------------+ COURAGE +--------------------------------+
  1112.  Enactor: Nicolas Hernando       Dice:   3   Diff:  7   Successes: *BOTCH*+1 WP
  1113.  Dice Results: <1> 6 0                                                        
  1114. +------------------------------------+-=-+-----------------------------------+
  1115. -*<OOC>*- Nicolas Hernando says, "s overy glad I spent the wp."
  1116. -*<OOC>*- Nicolas Hernando says, "Eh. He still reflexively drops. ;)"
  1117. -*<OOC>*- Nicolas Hernando says, "so cuonting that as muptile actions or no?"
  1118. -*<OOC>*- Crimson King says, "You may still dodge once"
  1119. -*<OOC>*- Wolfram says, "I think that ends the arms to. Since you're now entirely focused on AHHHHHH RUNRUNRUNRUNRUN! Though I dont know for sure."
  1120. -*<OOC>*- Crimson King says, "since dropping is moving and correct"
  1121. -*<OOC>*- Nicolas Hernando says, "nope. they don't requirte concentration."
  1122. -*<OOC>*- Crimson King says, "you have to concentrate to make them do things though"
  1123. -*<OOC>*- Crimson King says, "They dont act on their own"
  1124. -*<OOC>*- Nicolas Hernando says, "'THe magister can take ordinary actions when controlilng the arms of ahriman'."
  1125. -*<OOC>*- Nicolas Hernando says, "at no penalty, as long as the orders are straightforward. ;)"
  1126. -*<OOC>*- Nicolas Hernando says, "complex actions require direction."
  1127. -*<OOC>*- Nicolas Hernando says, "anyway!"
  1128. -*<OOC>*- Nicolas Hernando says, "nocturne."
  1129. -*<OOC>*- Wolfram says, "I think it's like Obfuscate. You dont need to concentrate to the point of obession, but if your focus is entirely taken, it drops."
  1130. +------------------------+ MANIPULATION + OCCULT - 2 +-----------------------+
  1131.  Enactor: Nicolas Hernando       Dice:   7   Diff:  7   Successes: *FAIL*
  1132.  Dice Results: 3 <1> 4 <8> 6 <1> <8>                                          
  1133.  Negative Modifiers: -2
  1134. +------------------------------------+-=-+-----------------------------------+
  1135. -*<OOC>*- Nicolas Hernando says, "lame."
  1136. -*<OOC>*- Wolfram says, "And Frenzy/Roteschreck make pretty much all the non-physical discs not work."
  1137. -*<OOC>*- Nicolas Hernando says, "not in rotschrek. ;p"
  1138. idle
  1139. -*<OOC>*- Wolfram says, "Yes in rotchreck. Because the beast lacks the patience, intelligence, and complexity of thought to do things more complicated than 'smash it gud'. It's why if you're fighting a Tremere, your best bet is to frenzy them."
  1140. -*<OOC>*- Nicolas Hernando says, "yes, But i'm not in rotschrek, wolfie."
  1141. -*<OOC>*- Nicolas Hernando says, "or frenzy."
  1142. -*<OOC>*- Wolfram says, "You failed your rotschreck check."
  1143. -*<OOC>*- Nicolas Hernando says, "also, in ffrenzy, a tremere's dominate is more pwoerful."
  1144. -*<OOC>*- Nicolas Hernando says, "no, I spent A wp."
  1145. -*<OOC>*- Crimson King says, "Hernando, you spent willpower on a botch which you cant because you had to spend it not to run in the first place because you failed the initial rotschreck"
  1146. -*<OOC>*- Wolfram says, "Bullshit. Dominate flat out doesn't work in in Frenzy/Rotschreck."
  1147. -*<OOC>*- Nicolas Hernando says, "If that is tou're ruling, sure. But that's a houseruler. POST YOUR FUCKING HOUISERULES."
  1148. -*<OOC>*- Nicolas Hernando says, "weoflie: Blac kbar, Dar kages vampire, page 264."
  1149. -*<OOC>*- Crimson King says, "Gentleman. im not going to sit here for a cuss out session. Stand by Ill get the book"
  1150. -*<OOC>*- Nicolas Hernando says, "third dowen."
  1151. -*<OOC>*- Crimson King says, "Cuss me out again and fuck you off my game. I dont get paid to do this."
  1152. -*<OOC>*- Nicolas Hernando says, "'A frenzied character who uses Domination reduces her difficulties by 2'"
  1153. -*<OOC>*- Wolfram says, "Sorry, CK. It's my fault X<"
  1154. -*<OOC>*- Wolfram says, "...They reduce diff by 2 to resist it..."
  1155. -*<OOC>*- Nicolas Hernando says, "/as well/."
  1156. -*<OOC>*- Nicolas Hernando says, "rEad the book. :p"
  1157. -*<OOC>*- Crimson King says, "And dont cuss eachother out either"
  1158. -*<OOC>*- Nicolas Hernando says, "it's +2 diff to dominate them, and -2 diff for them t odominate others, because a vampire frenxzy /is not/ a werewolf frenzy."
  1159. l
  1160. <Anywhere Nexus>: Room 11
  1161.  
  1162.         This is a vacant room that can be just ... 'anywhere'. Please be responsible when using this room and vacate it as soon as you are finished RP'ing 'elsewhere' so others can use the rooms as well. Thank you!
  1163.  
  1164. Contents:
  1165. Wolfram
  1166. Nicolas Hernando
  1167. Sera
  1168. Crimson King
  1169.  
  1170. Obvious Exits:
  1171. Out     <O>
  1172. -*<OOC>*- Crimson King says, "im reading standby. I should be sleeping after working a 12 hour shift"
  1173. p sera=so, how's your day been? :/
  1174. You paged Sera with 'so, how's your day been? :/'.
  1175. -*<OOC>*- Nicolas Hernando says, "page 161. ;)"
  1176. Sera pages: Meh, not liking this at all.
  1177. p sera=:nods. mmm.
  1178. Long distance to Sera: Obelia nods. mmm.
  1179. -*<OOC>*- Nicolas Hernando says, "General rule is: You can spend 1 WP/turn for an auto-succ on an action: Nothing cancels it out, even a botch. You can /also/ spend 1 wp/turn to ignore wound penalties - these are seperate. WP sepnds must be declared before roll is made (And we has handy code here for that)"
  1180. -*<OOC>*- Nicolas Hernando says, "if you're ruling otherwise, is fine, /but we need t obe told beforehand/. 'cause it affects out choices."
  1181. Wolfram pages: And apparently it also affects our spelling.
  1182. -*<OOC>*- Crimson King says, "I see you are correct Hernando. For future reference, page numbers work. Cussing me out works to get a banhammer. Im not Jesus Christ and I been up all night. Lets pretend Im human and not an encyclopedia. I wont repeat myself."
  1183. idle
  1184. -*<OOC>*- Nicolas Hernando says, "noted."
  1185. -*<OOC>*- Wolfram says, "Sorry..."
  1186. p wolfram=:switzerlands right out of this, OCT-style
  1187. Long distance to Wolfram: Obelia switzerlands right out of this, OCT-style
  1188. -*<OOC>*- Nicolas Hernando says, "apology accepted. I on the other hand, /am/ pretty much an encylopedia. it's how my mind works. ;)"
  1189. Wolfram pages: And oh so modest!
  1190. -*<OOC>*- Nicolas Hernando says, "apologies for snarling a little."
  1191. -*<OOC>*- Crimson King says, "Right. Moving on"
  1192. -*<OOC>*- Crimson King says, "Hernando your action"
  1193. -*<OOC>*- Nicolas Hernando was summonnig a nocturne: I failed. ;)
  1194. -*<OOC>*- Crimson King says, "Sera"
  1195. -*<OOC>*- Sera says, "Wasnt there a wolf attack somewhere?"
  1196. -*<OOC>*- Sera says, "Before me?"
  1197. -*<OOC>*- Crimson King says, "also the normal wolves will roll courage. They are herd not retainers"
  1198. -*<OOC>*- Crimson King says, "Yes Sera both ghouls are gonna bite u"
  1199. +------------------------------------+ 2 +-----------------------------------+
  1200.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: 1
  1201.  Dice Results: <7> 2                                                          
  1202. +------------------------------------+-=-+-----------------------------------+
  1203. +------------------------------------+ 2 +-----------------------------------+
  1204.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: *FAIL*
  1205.  Dice Results: 2 0                                                            
  1206. +------------------------------------+-=-+-----------------------------------+
  1207. +------------------------------------+ 2 +-----------------------------------+
  1208.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: *FAIL*
  1209.  Dice Results: 2 2                                                            
  1210. +------------------------------------+-=-+-----------------------------------+
  1211. +------------------------------------+ 2 +-----------------------------------+
  1212.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: *FAIL*
  1213.  Dice Results: 2 4                                                            
  1214. +------------------------------------+-=-+-----------------------------------+
  1215. +------------------------------------+ 2 +-----------------------------------+
  1216.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: 1
  1217.  Dice Results: <6> 0                                                          
  1218. +------------------------------------+-=-+-----------------------------------+
  1219. +------------------------------------+ 2 +-----------------------------------+
  1220.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: 1
  1221.  Dice Results: 2 <10>                                                          
  1222. +------------------------------------+-=-+-----------------------------------+
  1223. +------------------------------------+ 2 +-----------------------------------+
  1224.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: 1
  1225.  Dice Results: <7> 5                                                          
  1226. +------------------------------------+-=-+-----------------------------------+
  1227. +------------------------------------+ 2 +-----------------------------------+
  1228.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: 2
  1229.  Dice Results: <7> <8>                                                        
  1230. +------------------------------------+-=-+-----------------------------------+
  1231. -*<OOC>*- Crimson King says, "3 bail. the rest will dogpile Hernando"
  1232. p wolfram=eww, you fed from the wolves? :P
  1233. You paged Wolfram with 'eww, you fed from the wolves? :P'.
  1234. Wolfram pages: Nope. They're my loyal guards. They're just smaller and weaker than the ghouls, so they are catagorized as wolves ;)
  1235. Wolfram pages: wolves meant herd. Sorry, distracted X<
  1236. -*<OOC>*- Crimson King says, "correction, 2 will bite mose, 3 will attack Hernando"
  1237. p wolfram=phew, and no worries
  1238. You paged Wolfram with 'phew, and no worries'.
  1239. -*<OOC>*- Crimson King says, "Mose will slash a wolf"
  1240. +Init> Crimson King rolls init, and receives a total init value of 2.
  1241.  
  1242. -*<OOC>*- Crimson King says, "Mose goes last"
  1243. -*<OOC>*- Crimson King says, "init reverse order=Mose, Freya, Normal Wolves, Sera, Hernando, Fenrir, ObeliA""
  1244. -*<OOC>*- Crimson King says, "Henando failed, Sera your action"
  1245. -*<OOC>*- Sera says, "I thought Fenrir was going to attack before I had my action."
  1246. -*<OOC>*- Crimson King says, "ahh true thx"
  1247. +------------------------------------+ 6 +-----------------------------------+
  1248.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 2
  1249.  Dice Results: <1> <9> 4 <7> <10> 3                                            
  1250. +------------------------------------+-=-+-----------------------------------+
  1251. -*<OOC>*- Crimson King says, "bite for 2 succ, you dodging?"
  1252. -*<OOC>*- Sera says, "And I will use one of my celerity actions to try and parry it."
  1253. -*<OOC>*- Crimson King says, "parry is diff 7 I think hold on"
  1254. idle
  1255. -*<OOC>*- Wolfram says, "How exactly do you parry a bite? I'm not complaining, or trying to keep it from happening, I'm legit curious."
  1256. ooc teeth go clink i suppose
  1257. -*<OOC>*- Obelia says, "teeth go clink i suppose"
  1258. -*<OOC>*- Crimson King says, "diff 6"
  1259. +----------------------------+ DEXTERITY + MELEE +---------------------------+
  1260.  Enactor: Sera                   Dice:   8   Diff:  6   Successes: 4
  1261.  Dice Results: <8> <10> <10> <7> <6> 2 2 <1>                                  
  1262. +------------------------------------+-=-+-----------------------------------+
  1263. -*<OOC>*- Wolfram says, "DAMN you got good dice. Remind me to steal those the next time I play something tabletop."
  1264. -*<OOC>*- Crimson King says, "Sera your first action"
  1265. -*<OOC>*- Sera says, "I will do an attack on Freya, and my bonus to dexterity should kick in."
  1266. -*<OOC>*- Crimson King says, "yes go"
  1267. +--------------------------+ DEXTERITY + MELEE + 2 +-------------------------+
  1268.  Enactor: Sera                   Dice:  10   Diff:  5   Successes: 9
  1269.  Dice Results: <10> <6> <5> <5> <10> <7> <10> <10> <10> 4                      
  1270. +------------------------------------+-=-+-----------------------------------+
  1271. -*<OOC>*- Sera says, "o.o"
  1272. ooc ... nice
  1273. -*<OOC>*- Obelia says, "... nice"
  1274. -*<OOC>*- Crimson King says, "freya gonna try to dodge"
  1275. ooc that's eye-scooping good
  1276. -*<OOC>*- Obelia says, "that's eye-scooping good"
  1277. +------------------------------------+ 6 +-----------------------------------+
  1278.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: *FAIL*
  1279.  Dice Results: <1> 5 <1> 2 <6> 2                                              
  1280. +------------------------------------+-=-+-----------------------------------+
  1281. -*<OOC>*- Wolfram says, "That's it, I'm stealing those dice if it kills everyone everywhere."
  1282. -*<OOC>*- Wolfram says, "And then I'm goin to vegas."
  1283. -*<OOC>*- Nicolas Hernando says, "The humsan sacrifice kicked in. notice my dice are sucking ?;)"
  1284. -*<OOC>*- Crimson King says, "well dmg +8+3"
  1285. -*<OOC>*- Nicolas Hernando sacrifices wolfram, pouring his blood over his own dice and begging the favour of the dice gods.
  1286. +--------------------------+ STRENGTH + 3 + 1 + 8 +--------------------------+
  1287.  Enactor: Sera                   Dice:  15   Diff:  6   Successes: 8
  1288.  Dice Results: 4 <9> <8> 5 2 4 <7> 4 4 <10> <8> <8> <10> <6> 2                
  1289. +------------------------------------+-=-+-----------------------------------+
  1290. -*<OOC>*- Nicolas Hernando says, "bye bye freya.."
  1291. -*<OOC>*- Wolfram says, "God damnit. That was my favorite wolf!"
  1292. -*<OOC>*- Sera (
  1293. +------------------------------------+ 3 +-----------------------------------+
  1294.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  1295.  Dice Results: <6> 4 <10>                                                      
  1296. +------------------------------------+-=-+-----------------------------------+
  1297. ooc sera's pretty scary
  1298. -*<OOC>*- Obelia says, "sera's pretty scary"
  1299. -*<OOC>*- Crimson King says, "6 dmg incapa a wolf"
  1300. <DB> Please wait, saving database.
  1301. <DB> Database save completed.
  1302. -*<OOC>*- Wolfram says, "Now I'll have to get another one just like her! Wont be hard. I put litterally nothing into her stats xP"
  1303. -*<OOC>*- Crimson King says, "incaps"
  1304. -*<OOC>*- Crimson King says, "she will live if not executed"
  1305. -*<OOC>*- Nicolas Hernando says, "sera can make a nice wolfskin rug."
  1306. -*<OOC>*- Nicolas Hernando says, "ooh! Or cloak!"
  1307. -*<OOC>*- Wolfram says, "Yes, cuz those are oh so rare."
  1308. -*<OOC>*- Crimson King says, "bow many arms we got 4 right?"
  1309. -*<OOC>*- Nicolas Hernando says, "ja."
  1310. -*<OOC>*- Nicolas Hernando says, "base stats 3 str, 3 dex."
  1311. +who
  1312. ============================================================================
  1313. >===========================<  Dark Communion  >===========================<
  1314. ============================================================================
  1315. Name                    I/O Sex OnFor  Idle Location                        
  1316. ----------------------------------------------------------------------------
  1317. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  1318. Crimson King (ck)       WIZ  M    51m   23s <Anywhere Nexus>: Room 11      
  1319. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  1320. Nicolas Hernando (Hern  NEW  M     3h    7s <Anywhere Nexus>: Room 11      
  1321. Obelia (ob)             NEW  F    18h    0s <Anywhere Nexus>: Room 11      
  1322. Sera ()                 NEW  F     3h    1m <Anywhere Nexus>: Room 11      
  1323. Valdar (vald)           NEW  M     3d    7h -*-Unfindable-*-                
  1324. Wolfram ()              NEW  M     3d   26s <Anywhere Nexus>: Room 11      
  1325. ----------------------------------------------------------------------------
  1326. 8 players logged in.
  1327. ============================================================================
  1328. -*<OOC>*- Nicolas Hernando says, "c'ause I'm presently too preoccupied to pump e'm."
  1329. -*<OOC>*- Crimson King says, "what are they doing?"
  1330. -*<OOC>*- Crimson King says, "grabbing wolves?"
  1331. -*<OOC>*- Nicolas Hernando says, "attacknig any wolves that come near me. ;) So yeah."
  1332. -*<OOC>*- Wolfram says, "Well, you said nothing, because he's preoccupied with rotschreck."
  1333. -*<OOC>*- Crimson King says, "k"
  1334. -*<OOC>*- Wolfram says, "Or did that get turned around? I cant remember."
  1335. -*<OOC>*- Crimson King says, "I said that before I read the entry"
  1336. -*<OOC>*- Wolfram says, "Ah, gotcha."
  1337. -*<OOC>*- Crimson King says, "they have dex 3 right?"
  1338. -*<OOC>*- Nicolas Hernando says, "yep."
  1339. -*<OOC>*- Crimson King says, "great so do the wolves"
  1340. -*<OOC>*- Nicolas Hernando says, "6' long, 4 HL's, 3 dex, 3 str. soaks using my stamina+fort."
  1341. -*<OOC>*- Crimson King says, "wolves have wits 4 and will go first then"
  1342. -*<OOC>*- Crimson King says, "Tentacles will block"
  1343. idle
  1344. +------------------------------------+ 6 +-----------------------------------+
  1345.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: *FAIL*
  1346.  Dice Results: <1> <8> 3 <1> 5 4                                              
  1347. +------------------------------------+-=-+-----------------------------------+
  1348. +------------------------------------+ 6 +-----------------------------------+
  1349.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 2
  1350.  Dice Results: 5 2 <7> <10> <1> <7>                                            
  1351. +------------------------------------+-=-+-----------------------------------+
  1352. +------------------------------------+ 6 +-----------------------------------+
  1353.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: *FAIL*
  1354.  Dice Results: 2 <1> <9> 3 <8> <1>                                            
  1355. +------------------------------------+-=-+-----------------------------------+
  1356. +------------------------------------+ 3 +-----------------------------------+
  1357.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: *FAIL*
  1358.  Dice Results: <6> <1> 2                                                      
  1359. +------------------------------------+-=-+-----------------------------------+
  1360. +------------------------------------+ 4 +-----------------------------------+
  1361.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 2
  1362.  Dice Results: 3 5 <10> <9>                                                    
  1363. +------------------------------------+-=-+-----------------------------------+
  1364. -*<OOC>*- Sera says, "Those certainly dont have my dice."
  1365. -*<OOC>*- Crimson King says, "hern soak 2"
  1366. -*<OOC>*- Nicolas Hernando uses his single, solitary dodge?
  1367. -*<OOC>*- Crimson King says, "ahh yes"
  1368. -*<OOC>*- Crimson King says, "do that"
  1369. +--------------------------+ DEXTERITY + DODGE - 3 +-------------------------+
  1370.  Enactor: Nicolas Hernando       Dice:   1   Diff:  6   Successes: *FAIL*
  1371.  Dice Results: 5                                                              
  1372.  Negative Modifiers: -3
  1373. +------------------------------------+-=-+-----------------------------------+
  1374. -*<OOC>*- Nicolas Hernando tries soaking.
  1375. +-------------------------------+ STAMINA + 4 +------------------------------+
  1376.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 4
  1377.  Dice Results: <7> 3 <6> <8> 2 <7>                                            
  1378. +------------------------------------+-=-+-----------------------------------+
  1379. -*<OOC>*- Nicolas Hernando suspected that might hapepn with the dodge. ;)
  1380. The arms of the Abyss knock off most of the wolves, Nicholas drops on the ground to put the fire out and is bit but he is too resilient.
  1381. +------------------------------------+ 6 +-----------------------------------+
  1382.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 2
  1383.  Dice Results: 2 4 3 <7> <10> 2                                                
  1384. +------------------------------------+-=-+-----------------------------------+
  1385. +------------------------------------+ 6 +-----------------------------------+
  1386.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 3
  1387.  Dice Results: <1> <9> <8> 5 <8> <9>                                          
  1388. +------------------------------------+-=-+-----------------------------------+
  1389. -*<OOC>*- Crimson King says, "Mose will try to dodge"
  1390. +------------------------------------+ 6 +-----------------------------------+
  1391.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 3
  1392.  Dice Results: <8> 3 4 3 <9> <7>                                              
  1393. +------------------------------------+-=-+-----------------------------------+
  1394. +------------------------------------+ 6 +-----------------------------------+
  1395.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 4
  1396.  Dice Results: <6> <10> 5 <9> 3 <6>                                            
  1397. +------------------------------------+-=-+-----------------------------------+
  1398. +------------------------------------+ 4 +-----------------------------------+
  1399.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 2
  1400.  Dice Results: <10> 5 4 <7>                                                    
  1401. +------------------------------------+-=-+-----------------------------------+
  1402. -*<OOC>*- Wolfram says, "Well, screw you to Odin. Ya just had to bless my dice, didn't cha? xP"
  1403. Mose manages to leap away from one of the beasts but the other bites into his delicious leg.
  1404. -*<OOC>*- Crimson King says, "Cel rounds"
  1405. -*<OOC>*- Crimson King says, "Thats just you Sera"
  1406. -*<OOC>*- Sera says, "Going to attack the remaining wolf."
  1407. +--------------------------+ DEXTERITY + MELEE + 2 +-------------------------+
  1408.  Enactor: Sera                   Dice:  10   Diff:  5   Successes: 7
  1409.  Dice Results: <5> <10> <10> <10> 2 <10> 2 <10> <9> 4                          
  1410. +------------------------------------+-=-+-----------------------------------+
  1411. +--------------------------+ STRENGTH + 3 + 1 + 6 +--------------------------+
  1412.  Enactor: Sera                   Dice:  13   Diff:  6   Successes: 5
  1413.  Dice Results: 2 <8> 5 2 4 5 4 <10> <9> <7> 4 2 <7>                            
  1414. +------------------------------------+-=-+-----------------------------------+
  1415. -*<OOC>*- Nicolas Hernando says, "8 points from the french judge!"
  1416. +------------------------------------+ 6 +-----------------------------------+
  1417.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 1
  1418.  Dice Results: <9> 5 <10> <1> 2 2                                              
  1419. +------------------------------------+-=-+-----------------------------------+
  1420. +------------------------------------+ 3 +-----------------------------------+
  1421.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  1422.  Dice Results: 5 <10> 4                                                        
  1423. +------------------------------------+-=-+-----------------------------------+
  1424. idle
  1425. -*<OOC>*- Crimson King says, "next attack Sera, it fails dodge but is still up"
  1426. +--------------------------+ DEXTERITY + MELEE + 2 +-------------------------+
  1427.  Enactor: Sera                   Dice:  10   Diff:  5   Successes: 7
  1428.  Dice Results: 2 <10> 2 <5> 2 <7> <6> <7> <6> <7>                              
  1429. +------------------------------------+-=-+-----------------------------------+
  1430. -*<OOC>*- Crimson King says, "dmg"
  1431. +--------------------------+ STRENGTH + 1 + 6 + 3 +--------------------------+
  1432.  Enactor: Sera                   Dice:  13   Diff:  6   Successes: 7
  1433.  Dice Results: 4 5 <10> <7> 2 <10> <6> <7> 2 <10> <9> 2 2                      
  1434. +------------------------------------+-=-+-----------------------------------+
  1435. +------------------------------------+ 3 +-----------------------------------+
  1436.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  1437.  Dice Results: <6> 0 <6>                                                      
  1438. +------------------------------------+-=-+-----------------------------------+
  1439. -*<OOC>*- Crimson King says, "Fenrir is slain"
  1440. -*<OOC>*- Crimson King says, "Freya is incap"
  1441. -*<OOC>*- Wolfram says, "Well fuck."
  1442. -*<OOC>*- Crimson King says, "new round"
  1443. +Init> Crimson King rolls init, and receives a total init value of 6.
  1444.  
  1445. +Init> Sera rolls init, and receives a total init value of 16.
  1446.  
  1447. +init
  1448. +Init> Obelia rolls init, and receives a total init value of 7.
  1449.  
  1450. -*<OOC>*- Crimson King says, "wolves go on 13"
  1451. +Init> Nicolas Hernando rolls init, and receives a total init value of 6.
  1452.  
  1453. ooc 11
  1454. -*<OOC>*- Obelia says, "11"
  1455. -*<OOC>*- Nicolas Hernando says, "11."
  1456. +Init> Crimson King rolls init, and receives a total init value of 10.
  1457.  
  1458. -*<OOC>*- Crimson King says, "tentacles on 13"
  1459. -*<OOC>*- Nicolas Hernando says, "-1 for wounds, 10. Doh."
  1460. -*<OOC>*- Wolfram says, "Wait, init is rolled every round? Well, at least one good thing came from this. I learned something xP"
  1461. -*<OOC>*- Crimson King says, "Every round yes"
  1462. -*<OOC>*- Nicolas Hernando says, "init is rolled every round: We declare from lowest to highest, then act from highest to lowest. ;)"
  1463. -*<OOC>*- Crimson King says, "otherwise it would suck for who lost"
  1464. Moving like a blur, Sera weaves towards the wolves, her blade up to deflect an incoming bite and then stabs delivered methodically on each, motions smooth and precise until the two protectors are down, eyes watching them briefly for signs of resistance.
  1465. Nicolas rolls back to his feet, teeth gritted, once more trying t ocall down a nocturne to blind and choke his attackers, to hide him as he fights off the red fear.
  1466. ooc i think i'm joint lowest? i'll be pumping str +3 and popping claws, and continuing to circle overhead
  1467. -*<OOC>*- Obelia says, "i think i'm joint lowest? i'll be pumping str +3 and popping claws, and continuing to circle overhead"
  1468. -*<OOC>*- Crimson King says, "Obelia declare"
  1469. ooc there ya go :)
  1470. -*<OOC>*- Obelia says, "there ya go :)"
  1471. -*<OOC>*- Crimson King says, "k"
  1472. -*<OOC>*- Crimson King says, "Wolves will continue to attack Hernando and Mose"
  1473. -*<OOC>*- Crimson King says, "Tentacles still running interference"
  1474. ooc how many wolves are left?
  1475. -*<OOC>*- Obelia says, "how many wolves are left?"
  1476. -*<OOC>*- Crimson King says, "5"
  1477. ooc thanks
  1478. -*<OOC>*- Obelia says, "thanks"
  1479. +Init> Crimson King rolls init, and receives a total init value of 8.
  1480.  
  1481. -*<OOC>*- Crimson King says, "Mose will stab one"
  1482. +blood/spend 4
  1483. Code> You spend 4 blood points.
  1484. +sheet
  1485. +=========================+ Vampire Character Sheet +========================+
  1486.  Name           : Obelia              | Game           : Dark Communion      
  1487.  Faction        : Barcelona           | Clan           : Gangrel              
  1488.  Nature         : Alpha               | Generation     : 7                    
  1489.  Demeanor       : Alpha                
  1490. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+ Statistics +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
  1491.  Sire's Name    : Butheric
  1492.  Embraced       : 04/27/1036
  1493.  Birthdate      : 12/16/1001 - 211 years old.( Apparent age is 33)
  1494.  Height         : 5'10"      Weight         : 121      
  1495.  Concept        : City Gangrel Progenitor                                    
  1496. +===============================+ Attributes +===============================+
  1497.  Strength          ( 4) 4  Charisma          ( 4) 4  Perception        ( 2) 2
  1498.  Dexterity         ( 3) 3  Manipulation      ( 3) 3  Intelligence      ( 2) 2
  1499.  Stamina           ( 3) 3  Appearance        ( 1) 1  Wits              ( 2) 2
  1500. +================================+ Abilities +===============================+
  1501.          Talents                   Skills                  Knowledges        
  1502.  Alertness         ( 2) 2  Animal Ken        ( 2) 2  Academics         ( 1) 1
  1503.  Athletics         ( 2) 2  Etiquette         ( 1) 1  Linguistics       ( 1) 1
  1504.  Brawl             ( 4) 4  Melee             ( 3) 3  Strategy          ( 1) 1
  1505.  Dodge             ( 2) 2  Ride              ( 1) 1                          
  1506.  Intimidation      ( 2) 2  Stealth           ( 3) 3                          
  1507.  Leadership        ( 2) 2  Survival          ( 2) 2                          
  1508.  Streetwise        ( 1) 1                                                    
  1509.  Subterfuge        ( 1) 1                                                    
  1510. +===============================+ Backgrounds +==============================+
  1511.  Generation                          5  Status                              3
  1512.  Resources                           2
  1513. +===============================+ Disciplines +==============================+
  1514.  Animalism                           1  Protean                             4
  1515.  Fortitude                           2
  1516. +=================================+ Merits +=================================+
  1517.  Clan Friendship                     3  Potent Aura                         3
  1518.  Gift of Proteus: 4                  4
  1519. +==================================+ Flaws +=================================+
  1520.  Close to the Beast                  0  Selective Digestion                 4
  1521.  Monstrous                           3
  1522. +==================================+ Pools +=================================+
  1523.  Blood Pool     : 10  (20)/20          
  1524. +=================================+ Virtues +================================+
  1525.  Conviction             2  Courage                4  Instincts              5
  1526. +-------------------------------------++-------------------------------------+
  1527.  Willpower              4  ( 4)/ 4
  1528.  Road of the Beast     5
  1529. +=================================+ Health +=================================+
  1530.  Health:                                         [ ] [ ] [ ] [ ] [ ] [ ] [ ]
  1531.  Health Status:                                            Healthy <-0 Dice>
  1532. +-------------------------------------++-------------------------------------+
  1533.  Experience Points:    7
  1534. +-----------------------------------+-=+=-+----------------------------------+
  1535. -*<OOC>*- Crimson King says, "Sera"
  1536. Sera will, having completed what had been agreed on, step into the shadows to go into obfuscate. She will leave the others to deal with the smaller wolves.
  1537. -*<OOC>*- Crimson King says, "See now thats how assamites work lol"
  1538. ooc :grins
  1539. -*<OOC>*- Obelia grins
  1540. -*<OOC>*- Nicolas Hernando says, "good minion."
  1541. -*<OOC>*- Nicolas Hernando sacrifices Sera, pouring her heart's blood on his dice.
  1542. idle
  1543. +------------------------------------+ 6 +-----------------------------------+
  1544.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 3
  1545.  Dice Results: 4 5 <8> <6> 5 <10>                                              
  1546. +------------------------------------+-=-+-----------------------------------+
  1547. +------------------------------------+ 6 +-----------------------------------+
  1548.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 2
  1549.  Dice Results: <10> <8> <1> <6> 3 2                                            
  1550. +------------------------------------+-=-+-----------------------------------+
  1551. +------------------------------------+ 4 +-----------------------------------+
  1552.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 1
  1553.  Dice Results: <6> 4 <7> <1>                                                  
  1554. +------------------------------------+-=-+-----------------------------------+
  1555. +------------------------------------+ 3 +-----------------------------------+
  1556.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: *FAIL*
  1557.  Dice Results: <1> 3 <6>                                                      
  1558. +------------------------------------+-=-+-----------------------------------+
  1559. Mose manages to cut the wolf off his leg but it isnt a telling blow.
  1560. +------------------------------------+ 6 +-----------------------------------+
  1561.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 4
  1562.  Dice Results: <7> 4 <6> 3 <9> <7>                                            
  1563. +------------------------------------+-=-+-----------------------------------+
  1564. +------------------------------------+ 7 +-----------------------------------+
  1565.  Enactor: Crimson King           Dice:   7   Diff:  6   Successes: 5
  1566.  Dice Results: <9> <7> <7> 2 5 <7> <9>                                        
  1567. +------------------------------------+-=-+-----------------------------------+
  1568. +------------------------------------+ 2 +-----------------------------------+
  1569.  Enactor: Crimson King           Dice:   2   Diff:  6   Successes: *BOTCH*
  1570.  Dice Results: <1> 4                                                          
  1571. +------------------------------------+-=-+-----------------------------------+
  1572. Not to be deterred, the other wolf leaps up and savages Mose's genitals, yanking back and forth like its playing tug of war with his tender bits.
  1573. ooc yum
  1574. -*<OOC>*- Obelia says, "yum"
  1575. -*<OOC>*- Crimson King says, "Mose is slain"
  1576. -*<OOC>*- Wolfram says, "OOOOOWWWWWW...Damn, even I wouldn't go that far so quickly XD"
  1577. +------------------------------------+ 6 +-----------------------------------+
  1578.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 1
  1579.  Dice Results: 5 2 5 5 <10> 5                                                  
  1580. +------------------------------------+-=-+-----------------------------------+
  1581. +------------------------------------+ 6 +-----------------------------------+
  1582.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 1
  1583.  Dice Results: <8> 5 <7> <9> <1> <1>                                          
  1584. +------------------------------------+-=-+-----------------------------------+
  1585. +------------------------------------+ 6 +-----------------------------------+
  1586.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 3
  1587.  Dice Results: 4 <7> 5 <10> 2 <6>                                              
  1588. +------------------------------------+-=-+-----------------------------------+
  1589. -*<OOC>*- Nicolas Hernando sighs. Need to ensalve a new minion.
  1590. -*<OOC>*- Wolfram says, "Ok, I'm lying, I totally would X)"
  1591. ooc one might say... Mose lost his hose...
  1592. -*<OOC>*- Obelia says, "one might say... Mose lost his hose..."
  1593. +------------------------------------+ 3 +-----------------------------------+
  1594.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  1595.  Dice Results: <6> 2 3                                                        
  1596. +------------------------------------+-=-+-----------------------------------+
  1597. +------------------------------------+ 3 +-----------------------------------+
  1598.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  1599.  Dice Results: 2 <8> <8>                                                      
  1600. +------------------------------------+-=-+-----------------------------------+
  1601. +------------------------------------+ 3 +-----------------------------------+
  1602.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  1603.  Dice Results: <6> 3 3                                                        
  1604. +------------------------------------+-=-+-----------------------------------+
  1605. +------------------------------------+ 3 +-----------------------------------+
  1606.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  1607.  Dice Results: 2 <7> <10>                                                      
  1608. +------------------------------------+-=-+-----------------------------------+
  1609. The wolves attacking Hernando are mainly held at bay but one gets through
  1610. +------------------------------------+ 6 +-----------------------------------+
  1611.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 5
  1612.  Dice Results: <10> <7> 4 <10> <8> <8>                                        
  1613. +------------------------------------+-=-+-----------------------------------+
  1614. -*<OOC>*- Crimson King says, "soak 5"
  1615. +-------------------------------+ STAMINA + 4 +------------------------------+
  1616.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 2
  1617.  Dice Results: 3 <9> 2 <6> 2 3                                                
  1618. +------------------------------------+-=-+-----------------------------------+
  1619. ooc ooh, nice one
  1620. -*<OOC>*- Obelia says, "ooh, nice one"
  1621. -*<OOC>*- Crimson King says, "3 lethal"
  1622. Health Code> Nicolas Hernando adds 3 lethal damage to his total. His current health is 0 Bashing, 3 Lethal, 3 Aggravated. with a status of Crippled <-5 Dice>.
  1623. -*<OOC>*- Crimson King says, "Sera"
  1624. -*<OOC>*- Crimson King says, "actually Hernandos move"
  1625. +---------------------------------+ COURAGE +--------------------------------+
  1626.  Enactor: Nicolas Hernando       Dice:   3   Diff:  7   Successes: 2+1 WP
  1627.  Dice Results: <10> 4 <10>                                                    
  1628. +------------------------------------+-=-+-----------------------------------+
  1629. ooc :starts playing the countdown theme
  1630. -*<OOC>*- Obelia starts playing the countdown theme
  1631. -*<OOC>*- Nicolas Hernando says, "yay! Hit my 5 succs!"
  1632. -*<OOC>*- Crimson King says, "ok but now your obten roll"
  1633. -*<OOC>*- Nicolas Hernando says, "does the dice code uinclude wound penalties?"
  1634. idle
  1635. -*<OOC>*- Crimson King says, "see if it does"
  1636. +--------------------------+ MANIPULATION + OCCULT +-------------------------+
  1637.  Enactor: Nicolas Hernando       Dice:   9   Diff:  7   Successes: 4
  1638.  Dice Results: <8> <7> 6 5 <10> 2 2 <8> 6                                      
  1639. +------------------------------------+-=-+-----------------------------------+
  1640. -*<OOC>*- Nicolas Hernando says, "nope."
  1641. -*<OOC>*- Crimson King says, "ok roll manually"
  1642. +------------------------+ MANIPULATION + OCCULT - 5 +-----------------------+
  1643.  Enactor: Nicolas Hernando       Dice:   4   Diff:  7   Successes: 2
  1644.  Dice Results: 4 5 <10> <10>                                                  
  1645.  Negative Modifiers: -5
  1646. +------------------------------------+-=-+-----------------------------------+
  1647. -*<OOC>*- Crimson King says, "20 feet of night"
  1648. -*<OOC>*- Nicolas Hernando says, "or that. ;) 2 succs. The darkness blossoms! - reduce perception pools by 5, al lnon-sensory acts are at +2 diff, and stamina pools reduced by 2."
  1649. +------------------------------------+ 2 +-----------------------------------+
  1650.  Enactor: Crimson King           Dice:   2   Diff:  7   Successes: 1
  1651.  Dice Results: <10> 0                                                          
  1652. +------------------------------------+-=-+-----------------------------------+
  1653. +------------------------------------+ 2 +-----------------------------------+
  1654.  Enactor: Crimson King           Dice:   2   Diff:  7   Successes: 1
  1655.  Dice Results: 5 <7>                                                          
  1656. +------------------------------------+-=-+-----------------------------------+
  1657. +------------------------------------+ 2 +-----------------------------------+
  1658.  Enactor: Crimson King           Dice:   2   Diff:  7   Successes: 1
  1659.  Dice Results: 0 <8>                                                          
  1660. +------------------------------------+-=-+-----------------------------------+
  1661. -*<OOC>*- Nicolas Hernando says, "and another courtage chec kfor mortals. ;)"
  1662. +------------------------------------+ 2 +-----------------------------------+
  1663.  Enactor: Crimson King           Dice:   2   Diff:  7   Successes: 1
  1664.  Dice Results: <10> 2                                                          
  1665. +------------------------------------+-=-+-----------------------------------+
  1666. +------------------------------------+ 2 +-----------------------------------+
  1667.  Enactor: Crimson King           Dice:   2   Diff:  7   Successes: 1
  1668.  Dice Results: <10> 3                                                          
  1669. +------------------------------------+-=-+-----------------------------------+
  1670. -*<OOC>*- Crimson King says, "super wolves lol"
  1671. -*<OOC>*- Crimson King says, "init"
  1672. +init
  1673. +Init> Obelia rolls init, and receives a total init value of 15.
  1674.  
  1675. +Init> Nicolas Hernando rolls init, and receives a total init value of 14.
  1676.  
  1677. ooc 19
  1678. -*<OOC>*- Obelia says, "19"
  1679. -*<OOC>*- Nicolas Hernando says, "9."
  1680. +Init> Crimson King rolls init, and receives a total init value of 7.
  1681.  
  1682. -*<OOC>*- Crimson King says, "11 for wolves"
  1683. +Init> Sera rolls init, and receives a total init value of 10.
  1684.  
  1685. +Init> Crimson King rolls init, and receives a total init value of 4.
  1686.  
  1687. -*<OOC>*- Crimson King says, "7 for tentacles"
  1688. p ck=does protean 1 help against the darkness at all?
  1689. You paged Crimson King with 'does protean 1 help against the darkness at all?'.
  1690. Crimson King(ck) pages: Totaly
  1691. p ck=:thumbsups
  1692. Long distance to Crimson King: Obelia thumbsups
  1693. -*<OOC>*- Nicolas Hernando says, "and Now I'm /hungry/. ;)"
  1694. -*<OOC>*- Crimson King says, "5 wolves are hungry and your alone but your call"
  1695. -*<OOC>*- Nicolas Hernando sighs. apaprently the heal code spends blood. can you refill be 3, CK?
  1696. -*<OOC>*- Nicolas Hernando says, "*me"
  1697. Blood> You burn away some of your blood in order to awaken for the coming night.
  1698. -*<OOC>*- Crimson King says, "healing does spend blood yes"
  1699. -*<OOC>*- Nicolas Hernando laughs. It's night time already!
  1700. ooc goodbye blood, hello night :P
  1701. -*<OOC>*- Obelia says, "goodbye blood, hello night :P"
  1702. -*<OOC>*- Nicolas Hernando says, "I mean, I spednd blood: But looks like the +heal code /also/ spends blood. ;)"
  1703. -*<OOC>*- Crimson King says, "ahh"
  1704. -*<OOC>*- Nicolas Hernando says, "hence, Can has 3 back? ;)"
  1705. -*<OOC>*- Crimson King says, "there"
  1706. Health Code> Nicolas Hernando uses blood to heal a point of lethal damage.
  1707. Health Code> Nicolas Hernando uses blood to heal a point of lethal damage.
  1708. Health Code> Nicolas Hernando uses blood to heal a point of lethal damage.
  1709. -*<OOC>*- Wolfram says, "That actually makes me wonder. Can you heal during combat? I was always told that cant, as it takes a couple minutes."
  1710. -*<OOC>*- Nicolas Hernando says, "You can. Normally it requires a stamina check, but CK said no roll."
  1711. -*<OOC>*- Wolfram says, "Ah. Gotcha."
  1712. -*<OOC>*- Crimson King says, "Sera?"
  1713. -*<OOC>*- Crimson King says, "you can heal lethal"
  1714. -*<OOC>*- Sera thought it took an action to heal.
  1715. -*<OOC>*- Nicolas Hernando says, "nope. ;) Vampires are quite tough. so long as it's not agg."
  1716. Sera will be continuing in obfuscate atop the balcony, looking around and taking attention to the fight going on down there. She won't go into a nocturne.
  1717. -*<OOC>*- Nicolas Hernando says, "ewhic h is of course the problem with werewolves.."
  1718. -*<OOC>*- Crimson King says, "I love Sera, lol"
  1719. idle
  1720. -*<OOC>*- Crimson King says, "Didnt hire me for that dumb shit"
  1721. +sheet
  1722. +=========================+ Vampire Character Sheet +========================+
  1723.  Name           : Obelia              | Game           : Dark Communion      
  1724.  Faction        : Barcelona           | Clan           : Gangrel              
  1725.  Nature         : Alpha               | Generation     : 7                    
  1726.  Demeanor       : Alpha                
  1727. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+ Statistics +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
  1728.  Sire's Name    : Butheric
  1729.  Embraced       : 04/27/1036
  1730.  Birthdate      : 12/16/1001 - 211 years old.( Apparent age is 33)
  1731.  Height         : 5'10"      Weight         : 121      
  1732.  Concept        : City Gangrel Progenitor                                    
  1733. +===============================+ Attributes +===============================+
  1734.  Strength          ( 4) 4  Charisma          ( 4) 4  Perception        ( 2) 2
  1735.  Dexterity         ( 3) 3  Manipulation      ( 3) 3  Intelligence      ( 2) 2
  1736.  Stamina           ( 3) 3  Appearance        ( 1) 1  Wits              ( 2) 2
  1737. +================================+ Abilities +===============================+
  1738.          Talents                   Skills                  Knowledges        
  1739.  Alertness         ( 2) 2  Animal Ken        ( 2) 2  Academics         ( 1) 1
  1740.  Athletics         ( 2) 2  Etiquette         ( 1) 1  Linguistics       ( 1) 1
  1741.  Brawl             ( 4) 4  Melee             ( 3) 3  Strategy          ( 1) 1
  1742.  Dodge             ( 2) 2  Ride              ( 1) 1                          
  1743.  Intimidation      ( 2) 2  Stealth           ( 3) 3                          
  1744.  Leadership        ( 2) 2  Survival          ( 2) 2                          
  1745.  Streetwise        ( 1) 1                                                    
  1746.  Subterfuge        ( 1) 1                                                    
  1747. +===============================+ Backgrounds +==============================+
  1748.  Generation                          5  Status                              3
  1749.  Resources                           2
  1750. +===============================+ Disciplines +==============================+
  1751.  Animalism                           1  Protean                             4
  1752.  Fortitude                           2
  1753. +=================================+ Merits +=================================+
  1754.  Clan Friendship                     3  Potent Aura                         3
  1755.  Gift of Proteus: 4                  4
  1756. +==================================+ Flaws +=================================+
  1757.  Close to the Beast                  0  Selective Digestion                 4
  1758.  Monstrous                           3
  1759. +==================================+ Pools +=================================+
  1760.  Blood Pool     :  9  (20)/20          
  1761. +=================================+ Virtues +================================+
  1762.  Conviction             2  Courage                4  Instincts              5
  1763. +-------------------------------------++-------------------------------------+
  1764.  Willpower              4  ( 4)/ 4
  1765.  Road of the Beast     5
  1766. +=================================+ Health +=================================+
  1767.  Health:                                         [ ] [ ] [ ] [ ] [ ] [ ] [ ]
  1768.  Health Status:                                            Healthy <-0 Dice>
  1769. +-------------------------------------++-------------------------------------+
  1770.  Experience Points:    7
  1771. +-----------------------------------+-=+=-+----------------------------------+
  1772. -*<OOC>*- Wolfram says, "Oh god, that reminded me of one of the funniest things ever. I once saw a human, I dont think they were even a ghoul, 1 shot a Gangrel with a shield bash. Got like 12 successes or something on damage because of a specialty. Just kept rerolling 10s, it was friggin hilarious xP"
  1773. -*<OOC>*- Crimson King says, "Obelia"
  1774. -*<OOC>*- Nicolas Hernando says, "nice!"
  1775. -*<OOC>*- Sera says, "Puny vampire."
  1776. ooc :activates glowy red eyes, pumps stamina +4
  1777. -*<OOC>*- Obelia activates glowy red eyes, pumps stamina +4
  1778. Nicolas Hernando(Hern) pages: fee lfree to jump in any time now. :p
  1779. p hern=what's this, you need help against some animals?
  1780. You paged Nicolas Hernando with 'what's this, you need help against some animals?'.
  1781. From afar, Nicolas Hernando(Hern) snickres.
  1782. +blood/spend 4
  1783. Code> You spend 4 blood points.
  1784. -*<OOC>*- Wolfram says, "You'd think wouldn't you? Dude had a dice pool of like 9 to soak. It was amazing. And not the most insane miracle crit that game either."
  1785. Nicolas, having erected the nocturne, /depart/ it, as best he may - His concentration upon it, letting the Tentacles grapple his attsackers, as he heads /away/ from the wolves.
  1786. Sera pages: I am having a deja vu from Garces.
  1787. -*<OOC>*- Crimson King says, "Here come five wolves to eat Nicholas"
  1788. p sera=you're thinking the same thing as me right?
  1789. You paged Sera with 'you're thinking the same thing as me right?'.
  1790. -*<OOC>*- Nicolas Hernando says, "five /blind/ wolves. :p"
  1791. +------------------------------------+ 3 +-----------------------------------+
  1792.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: *FAIL*
  1793.  Dice Results: <1> <1> <7>                                                    
  1794. +------------------------------------+-=-+-----------------------------------+
  1795. +------------------------------------+ 4 +-----------------------------------+
  1796.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 1
  1797.  Dice Results: <9> <1> <10> 5                                                  
  1798. +------------------------------------+-=-+-----------------------------------+
  1799. -*<OOC>*- Nicolas Hernando says, "diff 8 in the nocturne?"
  1800. +------------------------------------+ 4 +-----------------------------------+
  1801.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 1
  1802.  Dice Results: 3 <9> 4 2                                                      
  1803. +------------------------------------+-=-+-----------------------------------+
  1804. -*<OOC>*- Wolfram says, "Five blind wolves that are gonna dart out of the fart cloud so they can see, and then maul you as the first thing in sight."
  1805. -*<OOC>*- Crimson King says, "hold"
  1806. -*<OOC>*- Crimson King says, "Oh I see its diff not dice"
  1807. +------------------------------------+ 5 +-----------------------------------+
  1808.  Enactor: Crimson King           Dice:   5   Diff:  8   Successes: 3
  1809.  Dice Results: <9> 3 3 <9> <8>                                                
  1810. +------------------------------------+-=-+-----------------------------------+
  1811. -*<OOC>*- Nicolas Hernando says, "super-wolf! :)"
  1812. +------------------------------------+ 6 +-----------------------------------+
  1813.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: 1
  1814.  Dice Results: 7 2 3 <8> 4 3                                                  
  1815. +------------------------------------+-=-+-----------------------------------+
  1816. +------------------------------------+ 6 +-----------------------------------+
  1817.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: 4
  1818.  Dice Results: <8> <10> 2 <8> 4 <8>                                            
  1819. +------------------------------------+-=-+-----------------------------------+
  1820. +------------------------------------+ 6 +-----------------------------------+
  1821.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: 2
  1822.  Dice Results: 4 5 <8> 3 <8> 7                                                
  1823. +------------------------------------+-=-+-----------------------------------+
  1824. +------------------------------------+ 6 +-----------------------------------+
  1825.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: *BOTCH*
  1826.  Dice Results: 6 <1> 2 7 5 6                                                  
  1827. +------------------------------------+-=-+-----------------------------------+
  1828. ooc hot damn
  1829. -*<OOC>*- Obelia says, "hot damn"
  1830. -*<OOC>*- Wolfram says, "The fart cloud has empowered them it seems. XD"
  1831. -*<OOC>*- Nicolas Hernando says, "..s oyeah, I need hel pwith the wulfen. ;p"
  1832. +------------------------------------+ 3 +-----------------------------------+
  1833.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: *FAIL*
  1834.  Dice Results: 0 5 5                                                          
  1835. +------------------------------------+-=-+-----------------------------------+
  1836. -*<OOC>*- Wolfram says, "Is....is that a zero?"
  1837. -*<OOC>*- Nicolas Hernando says, "..yes."
  1838. ooc :sighs, is mommy obelia gonna have to come fend off the beasties?
  1839. -*<OOC>*- Obelia sighs, is mommy obelia gonna have to come fend off the beasties?
  1840. +------------------------------------+ 6 +-----------------------------------+
  1841.  Enactor: Crimson King           Dice:   6   Diff:  6   Successes: 2
  1842.  Dice Results: 4 <8> 2 <1> <6> <7>                                            
  1843. +------------------------------------+-=-+-----------------------------------+
  1844. -*<OOC>*- Crimson King says, "soak 2"
  1845. -*<OOC>*- Nicolas Hernando says, "it's what you're supposed to be here dor. ;p"
  1846. -*<OOC>*- Nicolas Hernando says, "Question: Does the nocturne affect /my /stamina? I'e seen rulings both ways."
  1847. -*<OOC>*- Sera says, "Yea, how weird... There shouldn't be a 0 in a roll!"
  1848. +------------------------------------+ 3 +-----------------------------------+
  1849.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  1850.  Dice Results: <10> 4 2                                                        
  1851. +------------------------------------+-=-+-----------------------------------+
  1852. +------------------------------------+ 3 +-----------------------------------+
  1853.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  1854.  Dice Results: 5 0 <9>                                                        
  1855. +------------------------------------+-=-+-----------------------------------+
  1856. -*<OOC>*- Crimson King says, "not yours"
  1857. ooc interestingly, valdar rolled a 0 with me the other day too. we just rerolled cos it was odd
  1858. -*<OOC>*- Obelia says, "interestingly, valdar rolled a 0 with me the other day too. we just rerolled cos it was odd"
  1859. -*<OOC>*- Nicolas Hernando will report it as a bug to Aqua.
  1860. +-------------------------------+ STAMINA + 4 +------------------------------+
  1861.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 2
  1862.  Dice Results: 5 <10> <10> <1> <8> 5                                          
  1863. +------------------------------------+-=-+-----------------------------------+
  1864. +------------------------------------+ 3 +-----------------------------------+
  1865.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 3
  1866.  Dice Results: <10> <10> <9>                                                  
  1867. +------------------------------------+-=-+-----------------------------------+
  1868. +------------------------------------+ 4 +-----------------------------------+
  1869.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 2
  1870.  Dice Results: <8> 4 <7> 2                                                    
  1871. +------------------------------------+-=-+-----------------------------------+
  1872. -*<OOC>*- Crimson King says, "soak 2 again"
  1873. +-------------------------------+ STAMINA + 4 +------------------------------+
  1874.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 4
  1875.  Dice Results: 2 <6> <10> <9> <9> 4                                            
  1876. +------------------------------------+-=-+-----------------------------------+
  1877. +------------------------------------+ 3 +-----------------------------------+
  1878.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 3
  1879.  Dice Results: <6> <8> <10>                                                    
  1880. +------------------------------------+-=-+-----------------------------------+
  1881. -*<OOC>*- Crimson King says, "thats it"
  1882. -*<OOC>*- Sera says, "Do we still need to be spending willpower for rothschreck? Not sure if there's still fire with the nocturne and such."
  1883. -*<OOC>*- Crimson King says, "no"
  1884. idle
  1885. +Init> Crimson King rolls init, and receives a total init value of 8.
  1886.  
  1887. +init
  1888. +Init> Obelia rolls init, and receives a total init value of 11.
  1889.  
  1890. +Init> Nicolas Hernando rolls init, and receives a total init value of 12.
  1891.  
  1892. ooc 15
  1893. -*<OOC>*- Nicolas Hernando says, "7"
  1894. -*<OOC>*- Obelia says, "15"
  1895. +Init> Crimson King rolls init, and receives a total init value of 2.
  1896.  
  1897. -*<OOC>*- Nicolas Hernando says, "wait, no."
  1898. -*<OOC>*- Crimson King says, "tentacles on 11 wolves on 6"
  1899. -*<OOC>*- Nicolas Hernando says, "11 for me."
  1900. ooc how many wolves left, and how hurt is hernando looking?
  1901. -*<OOC>*- Obelia says, "how many wolves left, and how hurt is hernando looking?"
  1902. -*<OOC>*- Nicolas Hernando says, "did my tentacles hit the wolve, BTW?"
  1903. -*<OOC>*- Crimson King says, "Hernando is in tbe cloud"
  1904. -*<OOC>*- Crimson King says, "No they were blocking for you"
  1905. -*<OOC>*- Nicolas Hernando nods.
  1906. -*<OOC>*- Crimson King says, "Wolves still hungry for some Hernando"
  1907. -*<OOC>*- Crimson King says, "Tentacles will start grabbing wolves"
  1908. -*<OOC>*- Wolfram says, "Everybody likes a little Italian for dinner ;)"
  1909. -*<OOC>*- Crimson King says, "Badump pshh"
  1910. ooc :laughs
  1911. -*<OOC>*- Obelia laughs
  1912.  
  1913. Nicolsa will direct his Tentacles to GRab four of the ghouls -moving to grapple the fifth himself.
  1914. -*<OOC>*- Crimson King says, "Hernando?"
  1915. -*<OOC>*- Crimson King says, "Wolf wrestling, perfect"
  1916. -*<OOC>*- Nicolas Hernando says, "Hungry!"
  1917. -*<OOC>*- Crimson King says, "Obelia"
  1918. -*<OOC>*- Wolfram says, "Brb."
  1919. ooc :makes a flyby claw attack on whichever wolf looks like the easiest target
  1920. -*<OOC>*- Obelia makes a flyby claw attack on whichever wolf looks like the easiest target
  1921. -*<OOC>*- Crimson King says, "roll it"
  1922. <DB> Please wait, saving database.
  1923. <DB> Database save completed.
  1924. -*<OOC>*- Wolfram says, "They're in the cloud, you cant see them."
  1925. -*<OOC>*- Crimson King says, "diff 7"
  1926. -*<OOC>*- Crimson King says, "She has protean 1 on"
  1927. ooc glowy eyes ftw
  1928. -*<OOC>*- Crimson King says, "She can see somewhat"
  1929. -*<OOC>*- Obelia says, "glowy eyes ftw"
  1930. -*<OOC>*- Wolfram says, "Which doesn't dispell Obtenebration."
  1931. -*<OOC>*- Nicolas Hernando says, "but does reduce her diffs and let her see a little."
  1932. -*<OOC>*- Wolfram says, "If she's in it, it makes it slightly more bearable. It doesn't allow one to see into it."
  1933. +roll dexterity + brawl + 4 vs 7
  1934. +--------------------------+ DEXTERITY + BRAWL + 4 +-------------------------+
  1935.  Enactor: Obelia                 Dice:  11   Diff:  7   Successes: 5
  1936.  Dice Results: <10> <9> <9> <8> 4 <10> 2 2 5 6 2                              
  1937. +------------------------------------+-=-+-----------------------------------+
  1938. -*<OOC>*- Crimson King says, "hold"
  1939. -*<OOC>*- Wolfram says, "Ok, now I'm gone. Dogs need out."
  1940. ooc okidoki, cya wolfy :)
  1941. -*<OOC>*- Obelia says, "okidoki, cya wolfy :)"
  1942. -*<OOC>*- Sera says, "See you Wolfie."
  1943. +------------------------------------+ 5 +-----------------------------------+
  1944.  Enactor: Crimson King           Dice:   5   Diff:  6   Successes: 4
  1945.  Dice Results: <7> <10> <6> <7> 4                                              
  1946. +------------------------------------+-=-+-----------------------------------+
  1947. -*<OOC>*- Sera says, "How are we able to see inside obtenebration? If there's even a way."
  1948. -*<OOC>*- Crimson King says, "Only Obelia and Hernando can"
  1949. -*<OOC>*- Crimson King says, "If you have auspex you can see to a ltd degree"
  1950. -*<OOC>*- Nicolas Hernando says, "if you have a pwoer that lets you see in the dark (Auspex, protean 1, sorta thng) Then penalties are only -2 insead of -5 to perception. ;)"
  1951. ooc shall i roll damage?
  1952. -*<OOC>*- Obelia says, "shall i roll damage?"
  1953. -*<OOC>*- Crimson King says, "roll dmg"
  1954. -*<OOC>*- Crimson King says, "at +1"
  1955. idle
  1956. ooc is that the +1 from agg claws or something else?
  1957. -*<OOC>*- Obelia says, "is that the +1 from agg claws or something else?"
  1958. +jnotes/me
  1959. ============================================================================
  1960.                        Private Judge Notes for Obelia                      
  1961. ----------------------------------------------------------------------------
  1962. 1.   Clan Friendship
  1963. Set by: Crimson King on Mon Nov 20 11:39:17 2017
  1964.  
  1965. CLAN FRIENDSHIP: TZIMISCE
  1966.  
  1967. Obelia fought admirably on the side of the Tzimisce in the Omen War as a mercenary, and was instrumental in helping the childer of Yagmur Cetin, Elisabet to escape.
  1968.  
  1969. 2.   Gift of Proteus
  1970. Set by: Crimson King on Mon Nov 20 11:47:24 2017
  1971.  
  1972. Obelia's Protean Forms are that of the Raven and the Fox.
  1973.  
  1974. RAVEN
  1975.  
  1976. Attributes: Str 2, Dex 3, Sta 3, Perception 7.
  1977.  
  1978. Attack: Claw for two lethal.
  1979.  
  1980. May take five health levels before being forced to revert to human form.
  1981.  
  1982. FOX
  1983.  
  1984. Attributes: Str 2, Dex 3, Sta 3, Perception 6.
  1985.  
  1986. Bite and claw for three lethal.
  1987.  
  1988. Mat take 6 health levels before reverting to human form.
  1989.  
  1990. (Stealth is diff 5 in either form.)
  1991.  
  1992. 3.   Status
  1993. Set by: Crimson King on Mon Nov 20 12:03:58 2017
  1994.  
  1995. STATUS 3
  1996.  
  1997. Obelia was embraced in 1035 AD, shortly before the beginning of the Omen War. In the wake of her hard faught conflicts against the Tremere, she had lost so many friends and sunk into torpor, rising in 1212. Her age and notoriety are the source of her status as an elder.
  1998.  
  1999. 4.   Selective Digestion
  2000. Set by: Crimson King on Mon Nov 20 13:07:41 2017
  2001.  
  2002. Like most urban wildlife, Obelia must feed on carrion and scraps. She may only feed from the dead.
  2003.  
  2004. 5.   Blood Bond
  2005. Set by: Crimson King on Tue Nov 21 13:57:39 2017
  2006.  
  2007. Obelia has consumed a measure of the blood of Martin Rosenthal of Clan Malkavian and has the comensurate bond.
  2008.  
  2009. 6.   Deadly Nightshade
  2010. Set by: Crimson King on Sat Dec 2 22:14:28 2017
  2011.  
  2012. Obelia has procured three doses of deadly Nightshade from Mirari Silvestri. Mortals must acheive two successes on a stamina roll at difficulty 10 or die. Mortals who make their stamina roll or Cainites who ingest this poison take three levels of unsoakable lethal damage. This is an ingestive poison. Odorless, colorless, and must be swallowed to work. Notification to staff for each use is required.
  2013. ============================================================================
  2014. -*<OOC>*- Crimson King says, "no from succ"
  2015. -*<OOC>*- Nicolas Hernando says, "then is she not at +5? str, +4 from succs, +1 from claws?"
  2016. +roll 2 + brawl + 1 + 1 vs 6
  2017. +----------------------------+ BRAWL + 2 + 1 + 1 +---------------------------+
  2018.  Enactor: Obelia                 Dice:   8   Diff:  6   Successes: 5
  2019.  Dice Results: <10> 2 4 4 <8> <8> <6> <10>                                    
  2020. +------------------------------------+-=-+-----------------------------------+
  2021. ooc oh, forgot pump
  2022. -*<OOC>*- Obelia says, "oh, forgot pump"
  2023. ooc lemme add that on real quick
  2024. -*<OOC>*- Obelia says, "lemme add that on real quick"
  2025. -*<OOC>*- Crimson King says, "no because dodge mitigated"
  2026. -*<OOC>*- Crimson King says, "k"
  2027. -*<OOC>*- Nicolas Hernando says, "ah!"
  2028. +roll 4
  2029. +------------------------------------+ 4 +-----------------------------------+
  2030.  Enactor: Obelia                 Dice:   4   Diff:  6   Successes: 2
  2031.  Dice Results: 4 <7> <7> 3                                                    
  2032. +------------------------------------+-=-+-----------------------------------+
  2033. -*<OOC>*- Crimson King says, "Dead"
  2034. +------------------------------------+ 3 +-----------------------------------+
  2035.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  2036.  Dice Results: <10> <10> 5                                                    
  2037. +------------------------------------+-=-+-----------------------------------+
  2038. +------------------------------------+ 3 +-----------------------------------+
  2039.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  2040.  Dice Results: 5 <8> 3                                                        
  2041. +------------------------------------+-=-+-----------------------------------+
  2042. +------------------------------------+ 3 +-----------------------------------+
  2043.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 3
  2044.  Dice Results: <8> <6> <10>                                                    
  2045. +------------------------------------+-=-+-----------------------------------+
  2046. +------------------------------------+ 3 +-----------------------------------+
  2047.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  2048.  Dice Results: <6> 2 3                                                        
  2049. +------------------------------------+-=-+-----------------------------------+
  2050. ooc :is my power fantasy
  2051. -*<OOC>*- Obelia is my power fantasy
  2052. -*<OOC>*- Nicolas Hernando grins.
  2053. +------------------------------------+ 5 +-----------------------------------+
  2054.  Enactor: Crimson King           Dice:   5   Diff:  8   Successes: 3
  2055.  Dice Results: <9> 7 <8> 5 <8>                                                
  2056. +------------------------------------+-=-+-----------------------------------+
  2057. +------------------------------------+ 5 +-----------------------------------+
  2058.  Enactor: Crimson King           Dice:   5   Diff:  8   Successes: 1
  2059.  Dice Results: <10> 7 4 4 6                                                    
  2060. +------------------------------------+-=-+-----------------------------------+
  2061. +------------------------------------+ 5 +-----------------------------------+
  2062.  Enactor: Crimson King           Dice:   5   Diff:  8   Successes: *FAIL*
  2063.  Dice Results: <10> <1> 5 6 6                                                  
  2064. +------------------------------------+-=-+-----------------------------------+
  2065. +------------------------------------+ 5 +-----------------------------------+
  2066.  Enactor: Crimson King           Dice:   5   Diff:  8   Successes: 1
  2067.  Dice Results: <1> 7 <10> <10> 4                                              
  2068. +------------------------------------+-=-+-----------------------------------+
  2069. ooc :has about an hour left before i need to head off
  2070. -*<OOC>*- Obelia has about an hour left before i need to head off
  2071. +------------------------------------+ 4 +-----------------------------------+
  2072.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 2
  2073.  Dice Results: <10> <6> 3 2                                                    
  2074. +------------------------------------+-=-+-----------------------------------+
  2075. +------------------------------------+ 1 +-----------------------------------+
  2076.  Enactor: Crimson King           Dice:   1   Diff:  6   Successes: *BOTCH*
  2077.  Dice Results: <1>                                                            
  2078. +------------------------------------+-=-+-----------------------------------+
  2079. One wolf is grabbed
  2080. -*<OOC>*- Wolfram says, "Ok, back."
  2081. -*<OOC>*- Crimson King says, "Hern"
  2082. +-------------------------+ STRENGTH + POTENCE + 4 +-------------------------+
  2083.  Enactor: Nicolas Hernando       Dice:   7   Diff:  6   Successes: 4
  2084.  Dice Results: 4 <9> <8> <7> <9> 2 5                                          
  2085. +------------------------------------+-=-+-----------------------------------+
  2086. -*<OOC>*- Nicolas Hernando says, "..Why did I roll potence."
  2087. -*<OOC>*- Nicolas Hernando says, "It's just added."
  2088. +------------------------------+ STRENGTH + 4 +------------------------------+
  2089.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 4
  2090.  Dice Results: <9> <9> 2 5 <6> <8>                                            
  2091. +------------------------------------+-=-+-----------------------------------+
  2092. -*<OOC>*- Crimson King says, "Idk but now roll damage"
  2093. +------------------------------+ STRENGTH + 3 +------------------------------+
  2094.  Enactor: Nicolas Hernando       Dice:   5   Diff:  6   Successes: 4
  2095.  Dice Results: <8> <6> 5 <10> <10>                                            
  2096. +------------------------------------+-=-+-----------------------------------+
  2097. :plummets towards her chosen wolf like a falling star, a glowing red streak from the heavens. The raven tears at its prey, unnaturally deep claw marks ripping into the soft wolfy flesh. The Gangrel flutters into the air, leaving only a dead beast in her wake.
  2098. Obelia plummets towards her chosen wolf like a falling star, a glowing red streak from the heavens. The raven tears at its prey, unnaturally deep claw marks ripping into the soft wolfy flesh. The Gangrel flutters into the air, leaving only a dead beast in her wake.
  2099. +------------------------------------+ 1 +-----------------------------------+
  2100.  Enactor: Crimson King           Dice:   1   Diff:  6   Successes: *FAIL*
  2101.  Dice Results: 5                                                              
  2102. +------------------------------------+-=-+-----------------------------------+
  2103. -*<OOC>*- Nicolas Hernando says, "I'm missing a die, but /whatever/, that's 5 bashing with ptoence."
  2104. -*<OOC>*- Crimson King says, "Dead wolf"
  2105. -*<OOC>*- Wolfram says, "Unconscious. It's bashing, not lethal."
  2106. -*<OOC>*- Nicolas Hernando says, "What he said. Mind, i'm hungry. s orealistically, dead."
  2107. -*<OOC>*- Crimson King says, "oh well crippled anyway"
  2108. -*<OOC>*- Crimson King says, "About to be meat"
  2109. +Init> Crimson King rolls init, and receives a total init value of 9.
  2110.  
  2111. +Init> Nicolas Hernando rolls init, and receives a total init value of 14.
  2112.  
  2113. -*<OOC>*- Nicolas Hernando says, "13"
  2114. +init
  2115. +Init> Obelia rolls init, and receives a total init value of 9.
  2116.  
  2117. +Init> Crimson King rolls init, and receives a total init value of 4.
  2118.  
  2119. ooc 13
  2120. -*<OOC>*- Obelia says, "13"
  2121. +Init> Sera rolls init, and receives a total init value of 15.
  2122.  
  2123. -*<OOC>*- Nicolas Hernando fist-bumbs obelia.
  2124. ooc how many wolves is that left, 3?
  2125. -*<OOC>*- Obelia says, "how many wolves is that left, 3?"
  2126. -*<OOC>*- Crimson King says, "Wolves still attacking Hernando"
  2127. -*<OOC>*- Nicolas Hernando says, "1 is grappled, 2 free."
  2128. -*<OOC>*- Crimson King says, "3 yes"
  2129. ooc :nods
  2130. -*<OOC>*- Obelia nods
  2131. -*<OOC>*- Nicolas Hernando says, "Tentacools either continue grappling or attempt grapple!"
  2132. -*<OOC>*- Crimson King says, "Im exhausted declare"
  2133. idle
  2134. -*<OOC>*- Sera is going to take a drink to refill from the dead Fenrir near her while the others have fun with the herd.
  2135. ooc :too, shall take this oppertunity to feed
  2136. -*<OOC>*- Obelia too, shall take this oppertunity to feed
  2137. ooc hern got this
  2138. -*<OOC>*- Obelia says, "hern got this"
  2139. -*<OOC>*- Crimson King says, "Obelia your in the air"
  2140. Nicolas Hernando drops the crippled wolf, moving to grapple another and do same to it.
  2141. ooc :flies down, and pecks at her dead prey from last round
  2142. -*<OOC>*- Obelia flies down, and pecks at her dead prey from last round
  2143. +------------------------------------+ 6 +-----------------------------------+
  2144.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: *FAIL*
  2145.  Dice Results: 2 7 2 4 <1> <8>                                                
  2146. +------------------------------------+-=-+-----------------------------------+
  2147. +------------------------------------+ 6 +-----------------------------------+
  2148.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: *FAIL*
  2149.  Dice Results: <1> <8> 4 6 2 5                                                
  2150. +------------------------------------+-=-+-----------------------------------+
  2151. +------------------------------------+ 6 +-----------------------------------+
  2152.  Enactor: Crimson King           Dice:   6   Diff:  8   Successes: *FAIL*
  2153.  Dice Results: <1> 4 3 2 <10> 4                                                
  2154. +------------------------------------+-=-+-----------------------------------+
  2155. -*<OOC>*- Crimson King says, "wolves suck"
  2156. -*<OOC>*- Nicolas Hernando says, "w're vampires. we suck harder."
  2157. ooc they were doing so well... it had to happen sooner or later
  2158. -*<OOC>*- Obelia says, "they were doing so well... it had to happen sooner or later"
  2159. -*<OOC>*- Crimson King says, "Hern"
  2160. +------------------------------+ STRENGTH + 4 +------------------------------+
  2161.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: *FAIL*
  2162.  Dice Results: <1> 2 3 <8> <1> <9>                                            
  2163. +------------------------------------+-=-+-----------------------------------+
  2164. -*<OOC>*- Nicolas Hernando says, "+! succ from potence, yay."
  2165. +------------------------------------+ 3 +-----------------------------------+
  2166.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  2167.  Dice Results: <9> 5 4                                                        
  2168. +------------------------------------+-=-+-----------------------------------+
  2169. +------------------------------------+ 3 +-----------------------------------+
  2170.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 1
  2171.  Dice Results: 2 <7> 0                                                        
  2172. +------------------------------------+-=-+-----------------------------------+
  2173. +------------------------------------+ 3 +-----------------------------------+
  2174.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: 2
  2175.  Dice Results: <8> <8> 4                                                      
  2176. +------------------------------------+-=-+-----------------------------------+
  2177. +------------------------------------+ 3 +-----------------------------------+
  2178.  Enactor: Crimson King           Dice:   3   Diff:  6   Successes: *FAIL*
  2179.  Dice Results: 5 <1> <9>                                                      
  2180. +------------------------------------+-=-+-----------------------------------+
  2181. +------------------------------------+ 4 +-----------------------------------+
  2182.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 2
  2183.  Dice Results: <10> 5 5 <10>                                                  
  2184. +------------------------------------+-=-+-----------------------------------+
  2185. +------------------------------------+ 4 +-----------------------------------+
  2186.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: *FAIL*
  2187.  Dice Results: 3 <8> 5 <1>                                                    
  2188. +------------------------------------+-=-+-----------------------------------+
  2189. +------------------------------------+ 1 +-----------------------------------+
  2190.  Enactor: Crimson King           Dice:   1   Diff:  6   Successes: *FAIL*
  2191.  Dice Results: 3                                                              
  2192. +------------------------------------+-=-+-----------------------------------+
  2193. +------------------------------------+ 4 +-----------------------------------+
  2194.  Enactor: Crimson King           Dice:   4   Diff:  6   Successes: 3
  2195.  Dice Results: <9> 2 <10> <9>                                                  
  2196. +------------------------------------+-=-+-----------------------------------+
  2197. +------------------------------------+ 1 +-----------------------------------+
  2198.  Enactor: Crimson King           Dice:   1   Diff:  6   Successes: 1
  2199.  Dice Results: <6>                                                            
  2200. +------------------------------------+-=-+-----------------------------------+
  2201. -*<OOC>*- Crimson King turns on OOC messages.
  2202. -*<OOC>*- Nicolas Hernando says, "???"
  2203. -*<OOC>*- Crimson King says, "ok. We are going to call it here. The wolves are all held or dead. I am handwaiving the win as the rest of the dice are inevitably going to prevail"
  2204. -*<OOC>*- Nicolas Hernando says, "We eat wolves."
  2205. -*<OOC>*- Nicolas Hernando says, "how much blood we get ?;)"
  2206. -*<OOC>*- Nicolas Hernando does not expect much.
  2207. -*<OOC>*- Crimson King says, "Right. Wolfram is in torpor and we will handle what we are doing with him later since it isnt pk"
  2208. -*<OOC>*- Sera says, "And Freya still alive too, correct?"
  2209. -*<OOC>*- Crimson King says, "Fun fact. Only Martin can wake up Wolfie"
  2210. -*<OOC>*- Crimson King laughs. This will be rich
  2211. -*<OOC>*- Nicolas Hernando grins.
  2212. p ck=:was hoping for an oppertunity to stake hernando, depending on how things went down :P oh well
  2213. Long distance to Crimson King: Obelia was hoping for an oppertunity to stake hernando, depending on how things went down :P oh well
  2214. -*<OOC>*- Nicolas Hernando says, "not my pronlem."
  2215. Crimson King(ck) pages: You can still attack him if you wany
  2216. Crimson King(ck) pages: You can still attack him if you want
  2217. Nicolas Hernando(Hern) pages: note to self: Herd feedings refresh on a sunday.
  2218. Crimson King(ck) pages: I dont give a shit
  2219. -*<OOC>*- Wolfram says, "I think damage torpor ends when I manage to heal enough to go above unconscious."
  2220. p ck=can i get an easy hit in whilst he's feeding?
  2221. You paged Crimson King with 'can i get an easy hit in whilst he's feeding?'.
  2222. idle
  2223. p ck=from behind
  2224. You paged Crimson King with 'from behind'.
  2225. -*<OOC>*- Crimson King says, "Nope, time or elder blood. Your thinking of bashing damage"
  2226. -*<OOC>*- Sera says, "How much time normally?"
  2227. -*<OOC>*- Nicolas Hernando says, "based on his path rating."
  2228. Crimson King(ck) pages: Easyish. Its in his darkness
  2229. -*<OOC>*- Wolfram says, "I thought you /couldn/t go into torpor from bashing...Jeez..."
  2230. -*<OOC>*- Crimson King says, "You cant"
  2231. -*<OOC>*- Crimson King says, "You took lethal and agg wolfie"
  2232. -*<OOC>*- Sera says, "A stake to the heart is lethal, if I am not mistaken."
  2233. -*<OOC>*- Nicolas Hernando says, "if t's 5: A year. 6: a month. 7: 2 weeks, 8: a week, 9: 3 days, 10: a day."
  2234. -*<OOC>*- Wolfram says, "Wait...what? Fuck it, my brain is fried. Just gonna accept whatever."
  2235. -*<OOC>*- Crimson King says, "There is an elder if tbey want to wake you"
  2236. -*<OOC>*- Wolfram says, "An elder who is AWOL. And hates me."
  2237. -*<OOC>*- Nicolas Hernando says, "you can enter torpor from bashing. But classically, we half bashing after soak, so it's not much of a treat."
  2238. -*<OOC>*- Sera says, "Always good to know who has rich blood in the city."
  2239. -*<OOC>*- Crimson King says, "Right so it wouldnt be free"
  2240. p ck=after feeding for a bit myself, i pump str and dex to 10 and go for it. we can resolve this at some other day if you like though, you've worked hard
  2241. You paged Crimson King with 'after feeding for a bit myself, i pump str and dex to 10 and go for it. we can resolve this at some other day if you like though, you've worked hard'.
  2242. -*<OOC>*- Nicolas Hernando says, "yeah, but I suspect i'll be sent t onegotiate with him. ;)"
  2243. Crimson King(ck) pages: Nah fuck it now
  2244. p ck=what am i rolling vs?
  2245. You paged Crimson King with 'what am i rolling vs?'.
  2246. -*<OOC>*- Nicolas Hernando says, "depends what my employer wants."
  2247. Crimson King(ck) pages: Roll dexterity+stealth vs 7
  2248. p ck=:thumbsups, dex pumped to 10 whilst i can...
  2249. Long distance to Crimson King: Obelia thumbsups, dex pumped to 10 whilst i can...
  2250. Crimson King(ck) pages: can only pump to 7
  2251. Crimson King(ck) pages: And only 3/round
  2252. p ck=can pump higher for like 3 rounds, fades quickly at 1 per turn though
  2253. You paged Crimson King with 'can pump higher for like 3 rounds, fades quickly at 1 per turn though'.
  2254. p ck=cba to find the ruling so will use 7 if you like
  2255. You paged Crimson King with 'cba to find the ruling so will use 7 if you like'.
  2256. +help +roll
  2257. No entry for '+roll'.
  2258. ROLL
  2259.  
  2260. ============================================================================
  2261.                                   +Roll
  2262. ----------------------------------------------------------------------------
  2263. There are several +roll commands we use here, anything from rolling a number
  2264. of dice, to rolling attribute vs attribute in a resisted test. You can also
  2265. send the rolls to a list of people on a paging list, or directly to staff so
  2266. that even YOU can not see the results of the roll. Be careful though, in
  2267. sending a roll to a paging list, to separate the list with comma's or the
  2268. roll will be sent to the wrong people.
  2269.  
  2270. Usage:
  2271.    +roll <number/stat>
  2272.    +roll <stat/number>+/-<stat2/number2>....
  2273.    +roll <number/stat> vs <difficulty>
  2274.    +roll <stat/number>+/-<stat2/number2>... vs <difficulty>
  2275.    +roll/page <roll option>=<player1> <player2>...
  2276.    +roll/mail <roll option>=<player1> <player2>.../<optional reason>
  2277.    +roll/staff <roll option>
  2278.    +roll/private <roll option> (Note: Will still display to staff.)
  2279.    +myjob/roll <job #>=<roll option>/<optional reason>
  2280.  
  2281. Things of note:
  2282.    -You will not be able to see the results of a /staff roll.
  2283.    -If you wish to see a /mail roll, you will need to include yourself in
  2284.       the list.
  2285.    -Stats with 'vs', '-' or '+' must be surrounded by quotation marks or
  2286.       they will not register correctly.
  2287.          Example:  "Self-control" or "Primal-Urge"
  2288.    -For /page and /mail, player names with spaces must be surrounded by
  2289.       quotation marks.
  2290.    -A /private roll will still display to the staff roll channel for any
  2291.       Judge purposes.
  2292.    -You do not have to put spaces between +, -, or vs. Difficulty will
  2293.       default to 6.
  2294. ============================================================================
  2295.  
  2296.  
  2297. Crimson King(ck) pages: You still can only spend 5/round
  2298. Crimson King(ck) pages: So only 5 blood spend total
  2299. p ck=:nods. 4 cos gen 7, so if i put 3 in dex and 1 in str, that work for you? puts me at dex 10 str 8 for a tiny bit
  2300. Long distance to Crimson King: Obelia nods. 4 cos gen 7, so if i put 3 in dex and 1 in str, that work for you? puts me at dex 10 str 8 for a tiny bit
  2301. -*<OOC>*- Sera says, "Alright, going to take off here, I will be back later."
  2302. Sera has disconnected.
  2303. -*<OOC>*- Crimson King says, "k"
  2304. -*<OOC>*- Nicolas Hernando says, "But yar. Shalt we depart? And wolfie: AS far as i'm aware of the plan, it requires you to live and be out of torpor. ;)"
  2305. -*<OOC>*- Crimson King says, "stand.by"
  2306. -*<OOC>*- Wolfram debates. New Clan Tzimisce, or Settite priest?
  2307. -*<OOC>*- Crimson King says, "roll stealth obelia at diff 7"
  2308. ooc spends a willpower for a free success
  2309. -*<OOC>*- Obelia says, "spends a willpower for a free success"
  2310. -*<OOC>*- Crimson King says, "k"
  2311. idle
  2312. +roll dexterity + stealth + 4 vs 7
  2313. +-------------------------+ DEXTERITY + STEALTH + 4 +------------------------+
  2314.  Enactor: Obelia                 Dice:  10   Diff:  7   Successes: 5
  2315.  Dice Results: <8> 6 <10> 5 6 2 <10> <10> 2 <7>                                
  2316. +------------------------------------+-=-+-----------------------------------+
  2317. +willpower/spend
  2318. WILLPOWER> You spend a point of willpower.
  2319. -*<OOC>*- Crimson King says, "Hernando roll perception+alertness vs 6"
  2320. +-------------------------+ PERCEPTION + ALERTNESS +-------------------------+
  2321.  Enactor: Nicolas Hernando       Dice:   5   Diff:  6   Successes: 3
  2322.  Dice Results: <7> 3 <10> <9> 2                                                
  2323. +------------------------------------+-=-+-----------------------------------+
  2324. -*<OOC>*- Crimson King says, "Obelia you may attack at +2 dice for surprise"
  2325. ooc :cackles
  2326. -*<OOC>*- Obelia cackles
  2327. +roll dexterity + melee + 4 + 2
  2328. +------------------------+ DEXTERITY + MELEE + 4 + 2 +-----------------------+
  2329.  Enactor: Obelia                 Dice:  12   Diff:  6   Successes: 4
  2330.  Dice Results: <8> 2 2 <8> 5 <6> 4 2 <7> 2 2 4                                
  2331. +------------------------------------+-=-+-----------------------------------+
  2332. -*<OOC>*- Crimson King says, "your attack is vs 7 also"
  2333. -*<OOC>*- Crimson King says, "Shroud of night"
  2334. ooc so 3
  2335. -*<OOC>*- Obelia says, "so 3"
  2336. -*<OOC>*- Crimson King says, "+2 dmg dice"
  2337. +roll strength + melee + 3 + 2
  2338. +------------------------+ STRENGTH + MELEE + 3 + 2 +------------------------+
  2339.  Enactor: Obelia                 Dice:  12   Diff:  6   Successes: 9
  2340.  Dice Results: 2 <10> <10> <7> <10> <6> <7> <9> <9> 2 <6> 5                    
  2341. +------------------------------------+-=-+-----------------------------------+
  2342. Crimson King(ck) pages: Your spearing?
  2343. -*<OOC>*- Wolfram says, "Holy jeezuz nutsack!"
  2344. p ck=yeah, dont want him dying
  2345. You paged Crimson King with 'yeah, dont want him dying'.
  2346. -*<OOC>*- Nicolas Hernando grins.
  2347. -*<OOC>*- Crimson King says, "Nicholas soak 9 lethal."
  2348. +-------------------------------+ STAMINA + 4 +------------------------------+
  2349.  Enactor: Nicolas Hernando       Dice:   6   Diff:  6   Successes: 2
  2350.  Dice Results: <9> 3 3 <1> <6> <8>                                            
  2351. +------------------------------------+-=-+-----------------------------------+
  2352. -*<OOC>*- Nicolas Hernando says, "nope"!"
  2353. -*<OOC>*- Crimson King says, "And we pause here"
  2354. ooc twas fun whilst it lasted partner
  2355. -*<OOC>*- Obelia says, "twas fun whilst it lasted partner"
  2356. Nicolas Hernando(Hern) pages: working for elisabet, I see. ;p
  2357. -*<OOC>*- Crimson King says, "Nicholas and Wolfie are torpd. Sera may decide to help of not care"
  2358. -*<OOC>*- Nicolas Hernando says, "one question."
  2359. p hern=nope :P
  2360. You paged Nicolas Hernando with 'nope :P'.
  2361. ooc go ahead
  2362. -*<OOC>*- Obelia says, "go ahead"
  2363. -*<OOC>*- Nicolas Hernando says, "Given I can see, she has no obf: How did she get a surprise attack?"
  2364. -*<OOC>*- Wolfram plays the Spoony 'Betrayaaaaaaaaaaaal!' video XD
  2365. -*<OOC>*- Crimson King says, "Your feeding"
  2366. -*<OOC>*- Crimson King says, "thats why she had to roll stealth"
  2367. -*<OOC>*- Wolfram says, "Also, were you expecting her to attack you out of the blue? ;)"
  2368. -*<OOC>*- Nicolas Hernando snickers. That doesn't make me unaware, and she was also, but whatev!
  2369. -*<OOC>*- Nicolas Hernando says, "Did I drop the nocturne? :p"
  2370. -*<OOC>*- Crimson King says, "you do now"
  2371. ooc :laughs victoriously
  2372. -*<OOC>*- Obelia laughs victoriously
  2373. -*<OOC>*- Nicolas Hernando says, "indeed. But that;'s the answer t owolfie's question"
  2374. ooc :is a carrion-feeder
  2375. -*<OOC>*- Obelia is a carrion-feeder
  2376. -*<OOC>*- Crimson King says, "For posterity let me look again"
  2377. From afar, Nicolas Hernando(Hern) needs to grab some food. After, diablo?
  2378. -*<OOC>*- Crimson King says, "I argue she will still get to attack you either was as supposed to be your pal"
  2379. -*<OOC>*- Crimson King says, "but maybe you can dodge"
  2380. -*<OOC>*- Nicolas Hernando is nto arguing. ;p Was asking.
  2381. p hern=:is heading to a friend's house for the evening, tomorrow works for me though :) no hard feelings, minion
  2382. Long distance to Nicolas Hernando: Obelia is heading to a friend's house for the evening, tomorrow works for me though :) no hard feelings, minion
  2383. -*<OOC>*- Nicolas Hernando says, "meh. ddoge wouldn't help."
  2384. -*<OOC>*- Crimson King says, "I know"
  2385. Nicolas Hernando(Hern) pages: why would there be hard feelings? It's just a game!
  2386. p hern=good :)
  2387. You paged Nicolas Hernando with 'good :)'.
  2388. Nicolas Hernando(Hern) pages: That attitude always puzzles me.
  2389. -*<OOC>*- Crimson King says, "roll your dodge"
  2390. +--------------------------+ DEXTERITY + DODGE - 1 +-------------------------+
  2391.  Enactor: Nicolas Hernando       Dice:   3   Diff:  6   Successes: *FAIL*
  2392.  Dice Results: 2 5 3                                                          
  2393.  Negative Modifiers: -1
  2394. +------------------------------------+-=-+-----------------------------------+
  2395. -*<OOC>*- Nicolas Hernando says, "see?"
  2396. -*<OOC>*- Crimson King says, "same same"
  2397. -*<OOC>*- Crimson King says, "So we pause"
  2398. p hern=:shrugs, some people are weird like that
  2399. Long distance to Nicolas Hernando: Obelia shrugs, some people are weird like that
  2400. ooc ty for the scene :)
  2401. -*<OOC>*- Obelia says, "ty for the scene :)"
  2402. -*<OOC>*- Crimson King says, "Sera's loyalty or apathy is now the deciding factor"
  2403. -*<OOC>*- Wolfram says, "Au revior!"
  2404. ooc she owes me a boon, it'll be fine
  2405. -*<OOC>*- Obelia says, "she owes me a boon, it'll be fine"
  2406. -*<OOC>*- Nicolas Hernando eats. dosvedanya!
  2407. Nicolas Hernando has disconnected.
  2408. -*<OOC>*- Wolfram says, "I dont think Sera can do much...Since Obelia can fly."
  2409. -*<OOC>*- Crimson King says, "Still pause"
  2410. -*<OOC>*- Wolfram says, "Au revior!"
  2411. ooc :thumbsups. you're all wonderful people
  2412. Wolfram goes IC.
  2413. Wolfram has left.
  2414. -*<OOC>*- Obelia thumbsups. you're all wonderful people
  2415. -*<OOC>*- Crimson King says, "We have two torpd licks whose fate must be decided"
  2416. Crimson King(ck) pages: I love you
  2417. idle
  2418. p ck=:is grinning ear to ear
  2419. Long distance to Crimson King: Obelia is grinning ear to ear
  2420. -*<OOC>*- Crimson King says, "hahahahahahha!"
  2421. ooc :is gonna have such fun with her new friends
  2422. -*<OOC>*- Obelia is gonna have such fun with her new friends
  2423. -*<OOC>*- Crimson King says, "Who hired Sera and for what?"
  2424. ooc hernando did, to stake wolfram
  2425. -*<OOC>*- Obelia says, "hernando did, to stake wolfram"
  2426. ooc then wolfram was to be brought to house subira, etc etc
  2427. -*<OOC>*- Obelia says, "then wolfram was to be brought to house subira, etc etc"
  2428. ooc in return, sera was promised stuff for the saracens
  2429. -*<OOC>*- Obelia says, "in return, sera was promised stuff for the saracens"
  2430. l
  2431. <Anywhere Nexus>: Room 11
  2432.  
  2433.         This is a vacant room that can be just ... 'anywhere'. Please be responsible when using this room and vacate it as soon as you are finished RP'ing 'elsewhere' so others can use the rooms as well. Thank you!
  2434.  
  2435. Contents:
  2436. Crimson King
  2437.  
  2438. Obvious Exits:
  2439. Out     <O>
  2440. -*<OOC>*- Crimson King says, "From Hernando?"
  2441. ooc yeah. on the assumption he'd be prince one day
  2442. -*<OOC>*- Obelia says, "yeah. on the assumption he'd be prince one day"
  2443. -*<OOC>*- Crimson King says, "Well its up to her now"
  2444. ooc yeah, us two have time for a nice long chat
  2445. -*<OOC>*- Obelia says, "yeah, us two have time for a nice long chat"
  2446. ooc :is feeling all nostalgic, this is just like garces
  2447. -*<OOC>*- Obelia is feeling all nostalgic, this is just like garces
  2448. +who
  2449. ============================================================================
  2450. >===========================<  Dark Communion  >===========================<
  2451. ============================================================================
  2452. Name                    I/O Sex OnFor  Idle Location                        
  2453. ----------------------------------------------------------------------------
  2454. Ashen-Shugar (as)       WIZ  N     5d    5d -*-Unfindable-*-                
  2455. Crimson King (ck)       WIZ  M     2h    1m <Anywhere Nexus>: Room 11      
  2456. Elisabet ()             NEW  F     1h    1m <BF>: The Harbor                
  2457. Jayne Mansfield (JM)    WIZ  F     3d    3d -*-Unfindable-*-                
  2458. Obelia (ob)             NEW  F    20h    0s <Anywhere Nexus>: Room 11      
  2459. Valdar (vald)           NEW  M     3d    9h -*-Unfindable-*-                
  2460. Wolfram ()              OOC  M     3d    6m OOC Room - Dark Communion      
  2461. ----------------------------------------------------------------------------
  2462. 7 players logged in.
  2463. ============================================================================
  2464. -*<OOC>*- Crimson King says, "Lol"
  2465. dc anyways, i am heading off, probably for the rest of the day (uk time). you lovely people have a good one
  2466. [Dark Communion] Obelicious Obelia says, "anyways, i am heading off, probably for the rest of the day (uk time). you lovely people have a good one"
  2467. +help +recc
  2468. No entry for '+recc'.
  2469. No entry for 'recc'.
  2470. -*<OOC>*- Crimson King says, "Big question is, will she take him to House Subira as Assamites always fulfill their contracts or are supposed too? Will she say fuck if, a torpored lasombra will never be prince? Does she kill you and take them both? Next time!"
  2471. ooc :grins, it'll be grand!
  2472. -*<OOC>*- Obelia grins, it'll be grand!
  2473. [Dark Communion] Crimson King says, "Obelia turning traitor I didnt see coming"
  2474. ooc also if i could +recc you for staying up so late and running that scene for us, i would
  2475. -*<OOC>*- Obelia says, "also if i could +recc you for staying up so late and running that scene for us, i would"
  2476. -*<OOC>*- Crimson King says, "But you cant"
  2477. -*<OOC>*- Crimson King says, "I have no stats"
  2478. ooc have some kisses instead. right, i'll see you tomorrow. go get some much deserved sleep
  2479. -*<OOC>*- Obelia says, "have some kisses instead. right, i'll see you tomorrow. go get some much deserved sleep"
  2480. idle
  2481. Crimson King(ck) pages: It didnt make sense to me that you would help fuck over Elisabets pal though so yeah
  2482. p ck=yeah, was strictly against hurting him directly for exactly that reason. on the other hand, if a dead weight can be used to gain personal power and strength, then i see no reason not to go as far as i could to use that as-of-yet untapped resource... if that makes sense
  2483. You paged Crimson King with 'yeah, was strictly against hurting him directly for exactly that reason. on the other hand, if a dead weight can be used to gain personal power and strength, then i see no reason not to go as far as i could to use that as-of-yet untapped resource... if that makes sense'.
  2484. p ck=but yeah i'm blood bonding the shit out of hernando
  2485. You paged Crimson King with 'but yeah i'm blood bonding the shit out of hernando'.
  2486. Crimson King(ck) pages: I shall reserve my comments on masterfully played until we see what Sera does
  2487. p ck=sera owes me a boon, and we get along surprisingly well, us pair of huntresses. i'm sure we can work something out - probably involving her diablerising wolfram
  2488. You paged Crimson King with 'sera owes me a boon, and we get along surprisingly well, us pair of huntresses. i'm sure we can work something out - probably involving her diablerising wolfram'.
  2489. Crimson King(ck) pages: Ok so this wasnt to save wolfram
  2490. <DB> Please wait, saving database.
  2491. <DB> Database save completed.
  2492. p ck=wolfram... might get saved. it's kinda coincidental if he does though, depends what saving him gets me vs sacrificing him
  2493. You paged Crimson King with 'wolfram... might get saved. it's kinda coincidental if he does though, depends what saving him gets me vs sacrificing him'.
  2494. Crimson King(ck) pages: Your horrid. Ok lol. Next time!
  2495. Crimson King(ck) pages: Only Martin can wake em up
  2496. p ck=<3 we'll cross that bridge when we get to it
  2497. You paged Crimson King with '<3 we'll cross that bridge when we get to it'.
  2498. From afar, Crimson King(ck) laughs and laughs. Martin hates em both.
  2499. p ck=:grins. anyway, must go. byeeee
  2500. Long distance to Crimson King: Obelia grins. anyway, must go. byeeee
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