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Feb 17th, 2018
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  1. Name: Borean Strider
  2.  
  3. HP: 500
  4.  
  5. Stats:
  6.  
  7. Ess: 4
  8. Con: 15
  9. Dex: 5
  10. Int: 8
  11. Res: 6
  12. Str: 8
  13. Syn: 10
  14.  
  15. Perks:
  16.  
  17. Ice Immunity: The Borean Strider has 100% immunity to cold damage.
  18.  
  19. Broodmother: At 50% HP the eggsack on the Borean Strider’s back pops throwing 2d4 “Tiny Weaver Swarms” and 4d4 “Borean Weavers” out onto the battlefield.
  20.  
  21. Blizzard Armor: The Borean Strider has an extra pool of HP equal to 50% of its MHP, when it takes damage half that damage is instead dealt to the extra pool, fire damage is entirely dealt to the extra pool while cold damage refills the pool.
  22.  
  23. Boss Monster: Grants this creature immunity and resistance to some effects as well as additional HP and moves.
  24.  
  25. Flaws:
  26.  
  27. Territorial: The Borean Strider is extremely territorial, to the extent that it will identify and hunt down anything sapient or threatening imposing on its territory. The longer and more often something violates its territory the more fervent the Strider’s hunting will be. Additionally the Borean Strider can not(or more likely will not) leave its territory for extended periods of time(beyond a day).
  28.  
  29.  
  30.  
  31. Actions:
  32. Slots:
  33. -Actives:
  34.  
  35. Web: One target is sent to the bottom of the Init latter until they free themselves by spending an action to escape the webs.
  36. Level 2: +1 target.
  37.  
  38. Ice Spear: Send a blast of ice magic at an enemy that deals 3d6+[Syn] cold damage.
  39.  
  40. Stomp: Deal 2d4+[Str] damage to one target.
  41. Level 2: +1 target.
  42. Level 3: +1 target.
  43. Level 4: +1 target.
  44.  
  45. Entomb: Freeze over one target enemy, stunning them if they fail a Con save.
  46.  
  47. -Passives:
  48.  
  49. Frost Aura: Melee attackers must make a Con save verses your Syn or suffer [Syn] cold damage.
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