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Nov 13th, 2019
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  1. LUCIFRON
  2.  
  3. /range 45 for curse
  4. Cast shadow prot on raid
  5. Dispel MC
  6. Dispel impending doom
  7.  
  8. Mind Control 20 yds
  9. -- dispel
  10. Lucifrons Curse (2x spell cost) 45 yds
  11. -- Resto pot, decurse
  12. Shadow prot for impending doom (2000 shadow after 10s)
  13. -- magic, pot to remove and/or priests, shadow prot
  14.  
  15. MAGMADAR
  16.  
  17. /range 45 for fear
  18. Watch for melee dmg spikes from spit
  19. Dispel fear
  20.  
  21. Fear (8s) 45 yds
  22. Frenzy (150% AS)
  23. -- tranq
  24. Lava Bomb (3200 fire over 8s in area of ground) 100 yd
  25. -- move xD
  26. Magma Spit on melee (75 every 3s for 30s)
  27. -- Melee bring fire mitigation (gear, jujus, etc.)
  28.  
  29. GEHENNAS
  30.  
  31. /range 45 for curse
  32. Cast shadow prot on raid
  33.  
  34. Gehennas Curse (75% less healing) 45 yds
  35. -- Bring RESTO but try to outrange
  36. -- Melee use FAP instead for fist of ragnaros stun
  37. Shadow bolt (2250-2750 shadow) 40 yds
  38. -- shadow prot
  39. rain of fire = move :)
  40.  
  41. GARR
  42.  
  43. /range 45 from garr for buff purge
  44. dispel melee near exploding adds
  45.  
  46. Purge 1 buff (45 yds)
  47. Magma shackle snare magic
  48. -- priests should try to dispel melee near explode, otherwise it's wasting mana
  49. Adds must be less than 15 yrds from garr or do 300% dmg
  50. Explode range is 15 ft
  51. -- melee might want to /range 15 maybe use FAP
  52.  
  53. BARON GEDDON
  54.  
  55. /range 45 for ignite mana
  56. Remove ignite mana #1 priest priority, priests/shaman->mage/warlock->druid
  57. Shield living bomb and heal to full for fall dmg
  58.  
  59. Ignite Mana (400 mana per 3s for 5 min) 45 yds
  60. -- Resto pot can be used
  61. -- don't remove from rogue and warrior (no mana)
  62. Inferno (tons of fire damage, root, and silence)
  63. -- run
  64. LIVING BOMB xD (3200 fire)
  65. Armageddon, kills himself and raid if channeled
  66.  
  67. SHAZZRAH
  68.  
  69. /range 35 for shazzrah's curse and counterspell
  70. Priest should probably stand close to party for prayer of healing
  71. in cast of teleport on party
  72. Dispel deaden magic on shazz
  73.  
  74. Aracane Explosion every 4s (925-1075 arcane) - 20 yds
  75. Counterspell every 15s (silence school 10s) - 35 yds
  76. -- very important to avoid as healer
  77. Deaden Magic (50% magic dmg) - every 5s
  78. -- magic / priest dispel on shazz
  79. Shazzrah's curse (2x magic dmg) - 35 yds
  80. -- resto pots and mages/druids to decurse
  81. do not dps after teleport, let tanks reposition
  82. -- raid should spread out so blink hits as few as possible (?)
  83.  
  84. GOLEMAGG THE INCENERATOR
  85.  
  86. /range 40 for pyroblast
  87.  
  88. Magma Splash on melee on hit (stacking 50 fire per 3s for 30s and -250 armor)
  89. -- melee may want to back when stacks are high
  90. Pyroblast on random (1388-1612 + 200 fire every 3s for 12s) 40 yd
  91. -- heal xD
  92.  
  93. SULFURON HARBINGER
  94.  
  95. /range 40 for immolate
  96. Cast shadow prot on raid
  97. Dispel Immolate
  98. Dispel Shadow Word: Pain
  99.  
  100. Sulfuron
  101. Hand of Ragnaros (300-400 fire, knockback, stun for 2s) 10 yds
  102. -- FAP for melee
  103. Inspire (Increase ally phys attack 25% and AS 100% for 10s) 45 yd
  104. -- Shouldn't be cast
  105. Flamewaker Priest (Q - how much mana do these have? mana drain/burn?)
  106. Dark Mending (27750-32250 heal) 2s cast 500 mana 60 yd
  107. -- kick, immune to mind numbing and curse of tongues
  108. Dark Strike (570-630 shadow on next attack) 250 mana
  109. -- shadow prot
  110. Immolate (760-840 + 380-420 fire every 3s for 21s) 300 mana 40 yd
  111. -- dispel dot, fire mitigation, again drain mana an option?
  112. Shadow Word: Pain (??? dmg) 95 mana 30 yd
  113. -- dispel and shadow prot
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