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- Projectile hitboxes are EXTREMELY generous
- Jump animations doesn't end properly during cinematics
- Flying enemy sprite doesn't turn around correctly
- Flying enemy goes through moving platforms
- Flying enemy IA is terribly bad
- Moving platforms flashes when shot at Projectiles often goes through moving platforms
- HP Bar text is yellow
- HP Bar graphic is bad
- Player can move during "Incoming transmission" and "Transmission End" in certain case (killing enemies tutorial)
- Player can sometime shoot during wait times
- Player can get hurt during cinematics
- Certain transmissions doesn't lower the music volume correctly
- Transmissions texts are not centered correctly
- After entering a door, the character does not always look in the correct direction
- The "waiting for input" arrow is the base rpg maker one
- You can sometime die when jumping down a hole that should teleport you to another location
- Music doesn't loop properly
- The long room before the first encounter can get quite laggy
- Some texts are longer than the screen
- After going back to a previously visited zone, some enemies (those who were not killed previously) might be invisible and projectiles might act weirdly
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