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- case 0: {
- // Ra's Band
- <Freeze immunity>
- _all_stats = 400;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
- case 1: {
- // Ring of Courage
- <Stun immunity>
- _all_stats = 400;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
- case 2: {
- // Demonsteel ring
- < Flight>
- _speed = 40;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
- case 3: {
- // Ring of immortality
- < kun hpeet tippuu alle 50% -> proccaa immunity shieldi 2 sekunniks>
- ^Tähän joku 30-60 sekunnin cd?
- Ilmeisesti on joku 1 shot mechanic ettei voi 1 shottaantua niin siihen vois sitoo
- et enabloi jonku 2sec immunityn
- _all_stats = 400;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
- case 4: {
- // Ring of Indy
- < Trap immunity> || Ainut et joutuis kirjottaan erillisen koodin bossin instagib damagelle
- ja emt kui monessa paikkaa on käytetty trap damagee.
- _all_stats = 400;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
- case 5: {
- // Ring of Vampirism
- _mana_per_hit = 3;
- _life_per_hit = 3;
- _all_talents = 1;
- lootProperties[INV_SOCKETS] = 1;
- lootProperties[INV_LEVEL_REQ] = 68;
- lootProperties[INV_RARITY] = _highest_rarity;
- break;
- }
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