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- #include < amxmodx >
- #include < engine >
- #include < fakemeta >
- #include < hamsandwich >
- #include < fun >
- static const BALL_BOUNCE_GROUND[ ] = "kickball/bounce.wav";
- static const g_szBallModel[ ] = "models/kickball/ball.mdl";
- static const g_szBallName[ ] = "ball";
- new g_iBall, g_szFile[ 128 ], g_szMapname[ 32 ], g_iButtonsMenu, g_iTrailSprite;
- new bool:g_bNeedBall, cSpeed, cDistance;
- new Float:g_vOrigin[ 3 ];
- public plugin_init( ) {
- register_plugin( "Jailbreak | Football", "1.0", "xPaw" );
- /* Cvars */
- cSpeed = register_cvar("football_speed", "200.0");
- cDistance = register_cvar("football_distance", "520");
- /* Register Forward */
- register_forward(FM_PlayerPreThink, "PlayerPreThink", 0)
- /* Current Weapon */
- register_event("CurWeapon", "CurWeapon", "be");
- RegisterHam( Ham_ObjectCaps, "player", "FwdHamObjectCaps", 1 );
- register_logevent( "EventRoundStart", 2, "1=Round_Start" );
- register_think( g_szBallName, "FwdThinkBall" );
- register_touch( g_szBallName, "player", "FwdTouchPlayer" );
- new const szEntity[ ][ ] = {
- "worldspawn", "func_wall", "func_door", "func_door_rotating",
- "func_wall_toggle", "func_breakable", "func_pushable", "func_train",
- "func_illusionary", "func_button", "func_rot_button", "func_rotating"
- }
- for( new i; i < sizeof szEntity; i++ )
- register_touch( g_szBallName, szEntity[ i ], "FwdTouchWorld" );
- g_iButtonsMenu = menu_create( "\rBallMaker \y Menu", "HandleButtonsMenu" );
- menu_additem( g_iButtonsMenu, "\rCreate\w Ball", "1" );
- menu_additem( g_iButtonsMenu, "\rLoad\w Ball", "2" );
- menu_additem( g_iButtonsMenu, "\rDelete\y All\w Balls", "3" );
- menu_additem( g_iButtonsMenu, "\rSave", "4" );
- register_clcmd( "say /ball", "CmdButtonsMenu", ADMIN_KICK );
- register_clcmd( "say /reset", "UpdateBall" );
- }
- public PlayerPreThink(id) {
- if(!is_user_alive(id))
- return PLUGIN_CONTINUE;
- if( is_valid_ent( g_iBall ) ) {
- static iOwner; iOwner = pev( g_iBall, pev_iuser1 );
- if( iOwner != id )
- set_user_maxspeed(id, 230.0)
- }
- return PLUGIN_HANDLED;
- }
- public CurWeapon(id) {
- if(!is_user_alive(id))
- return PLUGIN_CONTINUE;
- if( is_valid_ent( g_iBall ) ) {
- static iOwner; iOwner = pev( g_iBall, pev_iuser1 );
- if( iOwner == id )
- set_user_maxspeed(id, get_pcvar_float(cSpeed))
- }
- return PLUGIN_HANDLED;
- }
- public UpdateBall( id ) {
- if( !id || get_user_flags( id ) & ADMIN_KICK ) {
- if( is_valid_ent( g_iBall ) ) {
- entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ?
- entity_set_origin( g_iBall, g_vOrigin );
- entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE );
- entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } );
- entity_set_int( g_iBall, EV_INT_iuser1, 0 );
- }
- }
- return PLUGIN_HANDLED;
- }
- public plugin_precache( ) {
- precache_model( g_szBallModel );
- precache_sound( BALL_BOUNCE_GROUND );
- g_iTrailSprite = precache_model( "sprites/laserbeam.spr" );
- get_mapname( g_szMapname, 31 );
- strtolower( g_szMapname );
- // File
- new szDatadir[ 64 ];
- get_localinfo( "amxx_datadir", szDatadir, charsmax( szDatadir ) );
- formatex( szDatadir, charsmax( szDatadir ), "%s", szDatadir );
- if( !dir_exists( szDatadir ) )
- mkdir( szDatadir );
- formatex( g_szFile, charsmax( g_szFile ), "%s/ball.ini", szDatadir );
- if( !file_exists( g_szFile ) ) {
- write_file( g_szFile, "// Ball Spawn Editor", -1 );
- write_file( g_szFile, " ", -1 );
- return; // We dont need to load file
- }
- new szData[ 256 ], szMap[ 32 ], szOrigin[ 3 ][ 16 ];
- new iFile = fopen( g_szFile, "rt" );
- while( !feof( iFile ) ) {
- fgets( iFile, szData, charsmax( szData ) );
- if( !szData[ 0 ] || szData[ 0 ] == ';' || szData[ 0 ] == ' ' || ( szData[ 0 ] == '/' && szData[ 1 ] == '/' ) )
- continue;
- parse( szData, szMap, 31, szOrigin[ 0 ], 15, szOrigin[ 1 ], 15, szOrigin[ 2 ], 15 );
- if( equal( szMap, g_szMapname ) ) {
- new Float:vOrigin[ 3 ];
- vOrigin[ 0 ] = str_to_float( szOrigin[ 0 ] );
- vOrigin[ 1 ] = str_to_float( szOrigin[ 1 ] );
- vOrigin[ 2 ] = str_to_float( szOrigin[ 2 ] );
- CreateBall( 0, vOrigin );
- g_vOrigin = vOrigin;
- break;
- }
- }
- fclose( iFile );
- }
- public CmdButtonsMenu( id ) {
- if( get_user_flags( id ) & ADMIN_RCON )
- menu_display( id, g_iButtonsMenu, 0 );
- return PLUGIN_HANDLED;
- }
- public HandleButtonsMenu( id, iMenu, iItem ) {
- if( iItem == MENU_EXIT )
- return PLUGIN_HANDLED;
- new szKey[ 2 ], _Access, _Callback;
- menu_item_getinfo( iMenu, iItem, _Access, szKey, 1, "", 0, _Callback );
- new iKey = str_to_num( szKey );
- switch( iKey ) {
- case 1: {
- if( pev_valid( g_iBall ) )
- return PLUGIN_CONTINUE;
- CreateBall( id );
- }
- case 2: {
- if( is_valid_ent( g_iBall ) ) {
- entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ?
- entity_set_origin( g_iBall, g_vOrigin );
- entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE );
- entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } );
- entity_set_int( g_iBall, EV_INT_iuser1, 0 );
- client_print( id, print_chat, "* Successfully loaded ball!" );
- }
- }
- case 3: {
- new iEntity;
- while( ( iEntity = find_ent_by_class( iEntity, g_szBallName ) ) > 0 )
- remove_entity( iEntity );
- client_print( id, print_chat, "* Successfully removed the balls!" );
- }
- case 4: {
- new iBall, iEntity, Float:vOrigin[ 3 ];
- while( ( iEntity = find_ent_by_class( iEntity, g_szBallName ) ) > 0 )
- iBall = iEntity;
- if( iBall > 0 )
- entity_get_vector( iBall, EV_VEC_origin, vOrigin );
- else
- return PLUGIN_HANDLED;
- new bool:bFound, iPos, szData[ 32 ], iFile = fopen( g_szFile, "r+" );
- if( !iFile )
- return PLUGIN_HANDLED;
- while( !feof( iFile ) ) {
- fgets( iFile, szData, 31 );
- parse( szData, szData, 31 );
- iPos++;
- if( equal( szData, g_szMapname ) ) {
- bFound = true;
- new szString[ 256 ];
- formatex( szString, 255, "%s %f %f %f", g_szMapname, vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] );
- write_file( g_szFile, szString, iPos - 1 );
- break;
- }
- }
- if( !bFound )
- fprintf( iFile, "%s %f %f %f^n", g_szMapname, vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] );
- fclose( iFile );
- client_print( id, print_chat, "* Successfully saved ball!" );
- }
- default: return PLUGIN_HANDLED;
- }
- menu_display( id, g_iButtonsMenu, 0 );
- return PLUGIN_HANDLED;
- }
- public EventRoundStart( ) {
- if( !g_bNeedBall )
- return;
- if( !is_valid_ent( g_iBall ) )
- CreateBall( 0, g_vOrigin );
- else {
- entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ?
- entity_set_origin( g_iBall, g_vOrigin );
- entity_set_int( g_iBall, EV_INT_solid, SOLID_BBOX );
- entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE );
- entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } );
- entity_set_int( g_iBall, EV_INT_iuser1, 0 );
- }
- }
- public FwdHamObjectCaps( id ) {
- if( pev_valid( g_iBall ) && is_user_alive( id ) ) {
- static iOwner; iOwner = pev( g_iBall, pev_iuser1 );
- if( iOwner == id )
- KickBall( id );
- }
- }
- // BALL BRAIN :)
- ////////////////////////////////////////////////////////////
- public FwdThinkBall( iEntity ) {
- if( !is_valid_ent( g_iBall ) )
- return PLUGIN_HANDLED;
- entity_set_float( iEntity, EV_FL_nextthink, halflife_time( ) + 0.05 );
- static Float:vOrigin[ 3 ], Float:vBallVelocity[ 3 ];
- entity_get_vector( iEntity, EV_VEC_origin, vOrigin );
- entity_get_vector( iEntity, EV_VEC_velocity, vBallVelocity );
- static iOwner; iOwner = pev( iEntity, pev_iuser1 );
- static iSolid; iSolid = pev( iEntity, pev_solid );
- // Trail --- >
- static Float:flGametime, Float:flLastThink;
- flGametime = get_gametime( );
- if( flLastThink < flGametime ) {
- if( floatround( vector_length( vBallVelocity ) ) > 10 ) {
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
- write_byte( TE_KILLBEAM );
- write_short( g_iBall );
- message_end( );
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
- write_byte( TE_BEAMFOLLOW );
- write_short( g_iBall );
- write_short( g_iTrailSprite );
- write_byte( 10 );
- write_byte( 10 );
- write_byte( 0 );
- write_byte( 50 );
- write_byte( 255 );
- write_byte( 200 );
- message_end( );
- }
- flLastThink = flGametime + 3.0;
- }
- // Trail --- <
- if( iOwner > 0 ) {
- static Float:vOwnerOrigin[ 3 ];
- entity_get_vector( iOwner, EV_VEC_origin, vOwnerOrigin );
- static const Float:vVelocity[ 3 ] = { 1.0, 1.0, 0.0 };
- if( !is_user_alive( iOwner ) ) {
- entity_set_int( iEntity, EV_INT_iuser1, 0 );
- vOwnerOrigin[ 2 ] += 5.0;
- entity_set_origin( iEntity, vOwnerOrigin );
- entity_set_vector( iEntity, EV_VEC_velocity, vVelocity );
- return PLUGIN_CONTINUE;
- }
- if( iSolid != SOLID_NOT )
- set_pev( iEntity, pev_solid, SOLID_NOT );
- static Float:vAngles[ 3 ], Float:vReturn[ 3 ];
- entity_get_vector( iOwner, EV_VEC_v_angle, vAngles );
- vReturn[ 0 ] = ( floatcos( vAngles[ 1 ], degrees ) * 55.0 ) + vOwnerOrigin[ 0 ];
- vReturn[ 1 ] = ( floatsin( vAngles[ 1 ], degrees ) * 55.0 ) + vOwnerOrigin[ 1 ];
- vReturn[ 2 ] = vOwnerOrigin[ 2 ];
- vReturn[ 2 ] -= ( entity_get_int( iOwner, EV_INT_flags ) & FL_DUCKING ) ? 10 : 30;
- entity_set_vector( iEntity, EV_VEC_velocity, vVelocity );
- entity_set_origin( iEntity, vReturn );
- } else {
- if( iSolid != SOLID_BBOX )
- set_pev( iEntity, pev_solid, SOLID_BBOX );
- static Float:flLastVerticalOrigin;
- if( vBallVelocity[ 2 ] == 0.0 ) {
- static iCounts;
- if( flLastVerticalOrigin > vOrigin[ 2 ] ) {
- iCounts++;
- if( iCounts > 10 ) {
- iCounts = 0;
- UpdateBall( 0 );
- }
- } else {
- iCounts = 0;
- if( PointContents( vOrigin ) != CONTENTS_EMPTY )
- UpdateBall( 0 );
- }
- flLastVerticalOrigin = vOrigin[ 2 ];
- }
- }
- return PLUGIN_CONTINUE;
- }
- KickBall( id ) {
- set_user_maxspeed(id, 230.0)
- static Float:vOrigin[ 3 ];
- entity_get_vector( g_iBall, EV_VEC_origin, vOrigin );
- if( PointContents( vOrigin ) != CONTENTS_EMPTY )
- return PLUGIN_HANDLED;
- new Float:vVelocity[ 3 ];
- velocity_by_aim( id, get_pcvar_num(cDistance), vVelocity );
- set_pev( g_iBall, pev_solid, SOLID_BBOX );
- entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } );
- entity_set_int( g_iBall, EV_INT_iuser1, 0 );
- entity_set_vector( g_iBall, EV_VEC_velocity, vVelocity );
- return PLUGIN_CONTINUE;
- }
- // BALL TOUCHES
- ////////////////////////////////////////////////////////////
- public FwdTouchPlayer( Ball, id ) {
- if( is_user_bot( id ) )
- return PLUGIN_CONTINUE;
- static iOwner; iOwner = pev( Ball, pev_iuser1 );
- if( iOwner == 0 ) {
- entity_set_int( Ball, EV_INT_iuser1, id );
- set_user_maxspeed(id, get_pcvar_float(cSpeed))
- }
- return PLUGIN_CONTINUE;
- }
- public FwdTouchWorld( Ball, World ) {
- static Float:vVelocity[ 3 ];
- entity_get_vector( Ball, EV_VEC_velocity, vVelocity );
- if( floatround( vector_length( vVelocity ) ) > 10 ) {
- vVelocity[ 0 ] *= 0.85;
- vVelocity[ 1 ] *= 0.85;
- vVelocity[ 2 ] *= 0.85;
- entity_set_vector( Ball, EV_VEC_velocity, vVelocity );
- emit_sound( Ball, CHAN_ITEM, BALL_BOUNCE_GROUND, 1.0, ATTN_NORM, 0, PITCH_NORM );
- }
- return PLUGIN_CONTINUE;
- }
- // ENTITIES CREATING
- ////////////////////////////////////////////////////////////
- CreateBall( id, Float:vOrigin[ 3 ] = { 0.0, 0.0, 0.0 } ) {
- if( !id && vOrigin[ 0 ] == 0.0 && vOrigin[ 1 ] == 0.0 && vOrigin[ 2 ] == 0.0 )
- return 0;
- g_bNeedBall = true;
- g_iBall = create_entity( "info_target" );
- if( is_valid_ent( g_iBall ) ) {
- entity_set_string( g_iBall, EV_SZ_classname, g_szBallName );
- entity_set_int( g_iBall, EV_INT_solid, SOLID_BBOX );
- entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE );
- entity_set_model( g_iBall, g_szBallModel );
- entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } );
- entity_set_float( g_iBall, EV_FL_framerate, 0.0 );
- entity_set_int( g_iBall, EV_INT_sequence, 0 );
- entity_set_float( g_iBall, EV_FL_nextthink, get_gametime( ) + 0.05 );
- client_print( id, print_chat, "* Successfully created ball!" );
- if( id > 0 ) {
- new iOrigin[ 3 ];
- get_user_origin( id, iOrigin, 3 );
- IVecFVec( iOrigin, vOrigin );
- vOrigin[ 2 ] += 5.0;
- entity_set_origin( g_iBall, vOrigin );
- } else
- entity_set_origin( g_iBall, vOrigin );
- g_vOrigin = vOrigin;
- return g_iBall;
- }
- return -1;
- }
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