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Sep 22nd, 2019
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  1. #include <iostream>
  2. #include<cmath>
  3. #include<math.h>
  4.  
  5. using namespace std;
  6.  
  7. int tabelaSprite[6216] = {0,0,0,0,30,0,0,0,0,0
  8. ,0,0,0,0,63,0,0,0,0,0
  9. ,0,0,0,1,255,224,0,0,0,0
  10. ,0,0,0,3,255,240,0,0,0,0
  11. ,0,0,0,15,255,252,0,0,0,0
  12. ,0,0,0,31,255,254,0,0,0,0
  13. ,0,0,0,255,255,255,192,0,0,0
  14. ,0,0,1,255,255,255,224,0,0,0
  15. ,0,0,7,255,255,255,248,0,0,0
  16. ,0,0,15,255,255,255,252,0,0,0
  17. ,0,0,127,255,255,255,255,128,0,0
  18. ,0,0,255,255,255,255,255,192,0,0
  19. ,0,3,255,255,255,255,255,240,0,0
  20. ,0,7,255,255,255,255,255,248,0,0
  21. ,0,63,255,255,255,255,255,255,0,0
  22. ,0,127,255,255,255,255,255,255,128,0
  23. ,1,255,255,255,255,255,255,255,224,0
  24. ,3,255,255,255,255,255,255,255,240,0
  25. ,31,255,255,255,255,255,255,255,254,0
  26. ,63,255,255,255,255,255,255,255,255,0
  27. ,255,255,255,255,255,255,255,255,255,192
  28. ,255,255,255,255,255,255,255,255,255,192
  29. ,255,255,255,255,255,255,255,255,255,192
  30. ,255,255,255,255,255,255,255,255,255,192
  31. ,255,255,255,255,255,255,255,255,255,192
  32. ,255,255,255,255,255,255,255,255,255,192
  33. ,255,255,255,255,255,255,255,255,255,192
  34. ,255,255,255,255,255,255,255,255,255,192
  35. ,255,255,255,255,255,255,255,255,255,192
  36. ,255,255,255,255,255,255,255,255,255,192
  37. ,255,255,255,255,255,255,255,255,255,192
  38. ,255,255,255,255,255,255,255,255,255,192
  39. ,255,255,255,255,255,255,255,255,255,192
  40. ,255,255,255,255,255,255,255,255,255,192
  41. ,255,255,255,255,255,255,255,255,255,192
  42. ,255,255,255,255,255,255,255,255,255,192
  43. ,255,255,255,255,255,255,255,255,255,192
  44. ,255,255,255,255,255,255,255,255,255,192
  45. ,255,255,255,255,255,255,255,255,255,192
  46. ,255,255,255,255,255,255,255,255,255,192
  47. ,255,255,255,255,255,255,255,255,255,192
  48. ,255,255,255,255,255,255,255,255,255,192
  49. ,255,255,255,255,255,255,255,255,255,192
  50. ,255,255,255,255,255,255,255,255,255,192
  51. ,255,255,255,255,255,255,255,255,255,192
  52. ,255,255,255,255,255,255,255,255,255,192
  53. ,255,255,255,255,255,255,255,255,255,192
  54. ,255,255,255,255,255,255,255,255,255,192
  55. ,255,255,255,255,255,255,255,255,255,192
  56. ,255,255,255,255,255,255,255,255,255,192
  57. ,255,255,255,255,255,255,255,255,255,192
  58. ,255,255,255,255,255,255,255,255,255,192
  59. ,255,255,255,255,255,255,255,255,255,192
  60. ,255,255,255,255,255,255,255,255,255,192
  61. ,255,255,255,255,255,255,255,255,255,192
  62. ,255,255,255,255,255,255,255,255,255,192
  63. ,255,255,255,255,255,255,255,255,255,192
  64. ,255,255,255,255,255,255,255,255,255,192
  65. ,255,255,255,255,255,255,255,255,255,192
  66. ,255,255,255,255,255,255,255,255,255,192
  67. ,255,255,255,255,255,255,255,255,255,192
  68. ,255,255,255,255,255,255,255,255,255,192
  69. ,255,255,255,255,255,255,255,255,255,192
  70. ,255,255,255,255,255,255,255,255,255,192
  71. ,63,255,255,255,255,255,255,255,255,0
  72. ,31,255,255,255,255,255,255,255,254,0
  73. ,3,255,255,255,255,255,255,255,240,0
  74. ,1,255,255,255,255,255,255,255,224,0
  75. ,0,127,255,255,255,255,255,255,128,0
  76. ,0,63,255,255,255,255,255,255,0,0
  77. ,0,7,255,255,255,255,255,248,0,0
  78. ,0,3,255,255,255,255,255,240,0,0
  79. ,0,0,255,255,255,255,255,192,0,0
  80. ,0,0,127,255,255,255,255,128,0,0
  81. ,0,0,15,255,255,255,252,0,0,0
  82. ,0,0,7,255,255,255,248,0,0,0
  83. ,0,0,1,255,255,255,224,0,0,0
  84. ,0,0,0,255,255,255,192,0,0,0
  85. ,0,0,0,31,255,254,0,0,0,0
  86. ,0,0,0,15,255,252,0,0,0,0
  87. ,0,0,0,3,255,240,0,0,0,0
  88. ,0,0,0,1,255,224,0,0,0,0
  89. ,0,0,0,0,63,0,0,0,0,0
  90. ,0,0,0,0,30,0,0,0,0,0
  91. };
  92.  
  93.  
  94. int main()
  95. {
  96.  
  97. int x =0;
  98. for(int i=0; i<6216;i++)
  99. {
  100.  
  101. cout<< tabelaSprite[i];
  102.  
  103.  
  104. if((i%74==0)&&(i>0))
  105. {
  106. cout<<endl;
  107. }
  108. }
  109.  
  110.  
  111.  
  112. return 0;
  113. }
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