Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- :: Slave Summary [nobr]
- <<set _Pass = passage(), _SL = $slaves.length, $assignTo = _Pass>>
- <<for _ssi = 0; _ssi < _SL; _ssi++>>
- <<set _Slave = $slaves[_ssi]>>
- <<set _slaveName = _Slave.slaveName>>
- <<switch _Slave.nationality>>
- <<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian">>
- <<if _Slave.slaveSurname>><<set _slaveName = _Slave.slaveSurname + " " + _Slave.slaveName>><</if>>
- <<default>>
- <<if _Slave.slaveSurname>><<set _slaveName = _Slave.slaveName + " " + _Slave.slaveSurname>><</if>>
- <</switch>>
- <<if _Slave.assignment == "be your agent" || _Slave.assignment == "live with your agent">>
- <<continue>> /* slaves on these assignments should never be visible from facilities */
- <</if>>
- <<switch _Pass>>
- <<case "Main">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.choosesOwnClothes == 1) && (_Slave.clothes == "choosing her own clothes")>>
- <<set $i = _ssi, _oldDevotion = _Slave.devotion>>
- <<silently>><<include "SA chooses own clothes">><</silently>>
- <<set $slaves[_ssi].devotion = _oldDevotion, _Slave = $slaves[_ssi]>> /* restore devotion value so repeatedly changing clothes isn't an exploit */
- <</if>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<if "be your Head Girl" == _Slave.assignment>>''@@.lightcoral;HG@@''
- <<elseif "recruit girls" == _Slave.assignment>>''@@.lightcoral;RC@@''
- <<elseif "guard you" == _Slave.assignment>>''@@.lightcoral;BG@@''
- <</if>>
- <<if $personalAttention == _Slave.ID>>''@@.lightcoral;PA@@''<</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<case "Personal Attention Select">>
- <<if (_Slave.assignmentVisible != 1) || (_Slave.fuckdoll > 0)>><<continue>><</if>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Personal Attention Select][$personalAttention = $slaves["+_ssi+"].ID, $activeSlave = $slaves["+_ssi+"], $personalAttentionChanged = 1]]">>
- <<case "Agent Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.assignment != "be your agent") && (_Slave.devotion >= 20) && (_Slave.intelligence > 0) && (_Slave.intelligenceImplant > 0) && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave) && _Slave.pregType < 50 && _Slave.breedingMark != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Agent Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "BG Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && canWalk(_Slave) && canSee(_Slave) && _Slave.breedingMark != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Bodyguard Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Recruiter Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "recruit girls") && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Recruiter Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "HG Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.assignment != "be your Head Girl") && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|HG Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Head Girl Suite">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if (_Slave.assignment != "be your Head Girl") && (_Slave.indentureRestrictions <= 0) && _Slave.breedingMark != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if _Slave.assignment != "live with your Head Girl">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Subordinate Targeting">>
- <<if (_Slave.devotion >= -20) && (_Slave.fuckdoll == 0) && ($activeSlave.ID != _Slave.ID)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Subordinate Targeting][$activeSlave.subTarget = $slaves["+_ssi+"].ID]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Spa">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "rest in the spa">><<continue>><</if>>
- <<if (_Slave.health < 20) || (_Slave.trust < 60) || (_Slave.devotion <= 60) || (_Slave.fetish == "mindbroken") || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none">>
- <<if _Slave.devotion >= -20 || _Slave.fetish == "mindbroken">>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName cannot be trusted in the spa//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName cannot benefit from the spa//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "rest in the spa">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Attendant.ID>>
- <<continue>>
- <<else>>
- <<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Attendant Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Attendant Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Brothel">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "work in the brothel">><<continue>><</if>>
- <<if _Slave.breedingMark != 1>>
- <<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves[" + _ssi + "]]]">>
- <<else>>
- <br>//_Slave.slaveName must be either more fearful of you or devoted to you//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName is for private use only//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "work in the brothel">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Madam.ID>>
- <<continue>>
- <<else>>
- <<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>><<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Madam Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canWalk(_Slave) && canSee(_Slave) && _Slave.breedingMark != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Madam Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Club">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "serve in the club">><<continue>><</if>>
- <<if _Slave.breedingMark != 1>>
- <<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName must be either more fearful of you or devoted to you//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName is for private use only//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "serve in the club">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $DJ.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "DJ Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canTalk(_Slave) && canWalk(_Slave) && _Slave.breedingMark != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|DJ Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Clinic">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "get treatment in the clinic">><<continue>><</if>>
- <<if (_Slave.health < 20) || ($Nurse != 0 && (_Slave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && _Slave.bellyImplant > 100) || (_Slave.preg >= 1 && ($clinicSpeedGestation >= 0 || _Slave.pregControl == "speed up")))>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName cannot benefit from the clinic//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "get treatment in the clinic">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Nurse.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Nurse Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave) && canSee(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Nurse Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Schoolroom">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0 || _Slave.fetish == "mindbroken">><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "learn in the schoolroom">><<continue>><</if>>
- <<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
- <<if (_Slave.intelligenceImplant < 1) || (_Slave.voice != 0 && _Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.analSkill < 10+$schoolroomUpgradeSkills*20) || ((_Slave.vagina >= 0) && (_Slave.vaginalSkill < 10+$schoolroomUpgradeSkills*20))>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName already has a basic education//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName is too resistant to learn//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "learn in the schoolroom">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Schoolteacher.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Schoolteacher Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canTalk(_Slave) && canWalk(_Slave) && canSee(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Schoolteacher Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Dairy">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "work in the dairy">><<continue>><</if>>
- <<if (_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
- <br>//_Slave.slaveName's indenture forbids extractive Dairy service.//
- <<continue>>
- <<elseif (_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
- <br>//_Slave.slaveName's indenture allows only free range milking.//
- <<continue>>
- <<elseif _Slave.breedingMark == 1 && $dairyRestriantsSettings > 0>>
- <br>//_Slave.slaveName may only be a free range cow//
- <<continue>>
- <<elseif ($dairyPregSetting > 0) && ((_Slave.bellyImplant != 0) || (_Slave.pregType >= 50))>>
- <br>//_Slave.slaveName's womb cannot accommodate current machine settings//
- <<continue>>
- <<else>>
- <<if ((_Slave.lactation > 0) || (_Slave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
- <<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
- <<if ($dairyStimulatorsSetting < 2) || (_Slave.anus > 2) || ($dairyPrepUpgrade == 1)>>
- <<if ($dairyPregSetting < 2) || (_Slave.vagina > 2) || (_Slave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName's vagina cannot accommodate current machine settings//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName's anus cannot accommodate current machine settings//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName must be obedient in order to be milked here//
- <<continue>>
- <</if>>
- <<elseif (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 1) && ($dairySlimMaintain == 1))>>
- <br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>>, and <<print $dairyName>>'s current settings forbid the automatic implantation of lactation inducing drugs, so she can not be a cow//
- <<continue>>
- <<else>>
- <br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>> and cannot be a cow//
- <<continue>>
- <</if>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "work in the dairy">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Milkmaid.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Milkmaid Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 20) && canWalk(_Slave) && canSee(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Milkmaid Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Servants' Quarters">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "work as a servant">><<continue>><</if>>
- <<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) || (_Slave.trust < -20)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName must be either more fearful of you or devoted to you//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "work as a servant">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Stewardess.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Stewardess Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) && canWalk(_Slave) && canSee(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Stewardess Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Master Suite">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "serve in the master suite">><<continue>><</if>>
- <<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves[" + _ssi + "]]]">>
- <<else>>
- <br>//_Slave.slaveName is not sufficiently broken for the master suite//
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "serve in the master suite">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Concubine.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Concubine Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && _Slave.amp != 1>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Concubine Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Cellblock">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "be confined in the cellblock">><<continue>><</if>>
- <<if (_Slave.devotion < -20 && _Slave.trust >= -20) || (_Slave.devotion < -50 && _Slave.trust >= -50)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<elseif $Flag == 1>>
- <<if _Slave.assignment != "be confined in the cellblock">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <<else>>
- <<if _Slave.ID != $Wardeness.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Wardeness Select">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if (_Slave.fuckdoll == 0) && (_Slave.devotion > 50) && canWalk(_Slave) & canSee(_Slave)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Wardeness Workaround][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<case "Arcade">>
- <<if _Slave.assignmentVisible != 1>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if _Slave.assignment == "be confined in the arcade">><<continue>><</if>>
- <<if $arcade <= $arcadeSlaves && $arcadeUpgradeFuckdolls != 1>><<continue>><</if>>
- <<if _Slave.breedingMark != 1>>
- <<if (_Slave.indentureRestrictions <= 0)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <<else>>
- <br>//_Slave.slaveName's indenture forbids arcade service.//
- <<continue>>
- <</if>>
- <<else>>
- <br>//_Slave.slaveName is for private use only//
- <<continue>>
- <</if>>
- <<else>>
- <<if _Slave.assignment != "be confined in the arcade">>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</if>>
- <</if>>
- <<case "Pit">>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if (_Slave.indentureRestrictions > 0) && ($pitLethal == 1)>>
- <br>//_Slave.slaveName's indenture forbids lethal fights.//
- <<continue>>
- <<elseif (_Slave.indentureRestrictions > 1)>>
- <br>//_Slave.slaveName's indenture forbids fighting.//
- <<continue>>
- <<elseif _Slave.breedingMark == 1>>
- <br>//_Slave.slaveName may not participate in combat//
- <<continue>>
- <<elseif (_Slave.heels != 1) || ((_Slave.shoes != "none") || (_Slave.shoes != "flats"))>>
- <<if (_Slave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || canWalk(_Slave)>>
- <<if ($fighterIDs.includes(_Slave.ID))>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Assign][$i = "+_ssi+"]]">>
- <</if>>
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if $fighterIDs.includes(_Slave.ID)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <</if>>
- <<case "Coursing Association">>
- <<if _Slave.fuckdoll > 0>><<continue>><</if>>
- <<if $Flag == 0>>
- <<if canWalk(_Slave) && ($Lurcher.ID != _Slave.ID)>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Assign][$i = "+_ssi+"]]">>
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if $Lurcher.ID != _Slave.ID>>
- <<continue>>
- <<else>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Retrieve][$i = "+_ssi+"]]">>
- <</if>>
- <</if>>
- <<case "New Game Plus">>
- <<if $Flag == 0>>
- <<if _Slave.assignment != "be imported">>
- <br>__''@@.pink;_Slave.slaveName@@''__
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if _Slave.assignment != "be imported">>
- <<continue>>
- <<else>>
- <br>__''@@.pink;_Slave.slaveName@@''__
- <</if>>
- <</if>>
- <<case "Rules Slave Select">>
- <<if $Flag == 0>>
- <<if !ruleSlaveSelected(_Slave, $currentRule)>>
- <br>__''
- <<print "[[_slaveName|Rules Slave Select Workaround][$activeSlave = $slaves["+_ssi+"]]]">>''__
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if ruleSlaveSelected(_Slave, $currentRule)>>
- <br>__''
- <<print "[[_slaveName|Rules Slave Deselect Workaround][$activeSlave = $slaves["+_ssi+"]]]">>''__
- <<else>>
- <<continue>>
- <</if>>
- <</if>>
- <<case "Rules Slave Exclude">>
- <<if $Flag == 0>>
- <<if !ruleSlaveExcluded(_Slave, $currentRule)>>
- <br>__''
- <<print "[[_slaveName|Rules Slave Exclude Workaround][$activeSlave = $slaves["+_ssi+"]]]">>''__
- <<else>>
- <<continue>>
- <</if>>
- <<else>>
- <<if ruleSlaveExcluded(_Slave, $currentRule)>>
- <br>__''
- <<print "[[_slaveName|Rules Slave NoExclude Workaround][$activeSlave = $slaves["+_ssi+"]]]">>''__
- <<else>>
- <<continue>>
- <</if>>
- <</if>>
- <<case "Matchmaking">>
- <<if (_Slave.devotion < 100) || (_Slave.relationship != $activeSlave.relationship) || (_Slave.ID == $activeSlave.ID)>><<continue>><</if>>
- <br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
- <<print "[[_slaveName|Slave Interact][$activeSlave = $slaves["+_ssi+"]]]">>
- <</switch>>
- <<set _Slave.energy = Math.clamp(_Slave.energy, 0, 100)>>
- <<if _Slave.devotion > 100>>
- <<if _Slave.trust < -95>>
- <<set _Slave.trust = -100>>
- <<elseif (_Slave.trust < 100) && (_Slave.trust >= -20)>>
- <<set _Slave.trust += Math.trunc(_Slave.devotion-100)>>
- <<else>>
- <<set $rep += 10*(_Slave.devotion-100)>>
- <</if>>
- <<set _Slave.devotion = 100>>
- <<elseif _Slave.devotion < -95>>
- <<set _Slave.devotion = -100>>
- <</if>>
- <<if _Slave.trust > 100>>
- <<if _Slave.devotion < -95>>
- <<set _Slave.devotion = -100>>
- <<elseif _Slave.devotion < 100>>
- <<set _Slave.devotion += Math.trunc(_Slave.trust-100)>>
- <<else>>
- <<set $rep += 10*(_Slave.trust-100)>>
- <</if>>
- <<set _Slave.trust = 100>>
- <<elseif _Slave.trust < -95>>
- <<set _Slave.trust = -100>>
- <</if>>
- <<if _Slave.trust < -100>><<set _Slave.trust = -100>><</if>>
- <<if _Slave.devotion < -100>><<set _Slave.devotion = -100>><</if>>
- <<set _Slave.trust = Math.trunc(_Slave.trust), _Slave.devotion = Math.trunc(_Slave.devotion), _Slave.health = Math.trunc(_Slave.health)>>
- <<set $slaves[_ssi] = _Slave>>
- will
- <<if (_Slave.assignment == "rest") && (_Slave.health >= -20)>>
- ''__@@.lawngreen;rest.@@__''
- <<elseif (_Slave.assignment == "stay confined") && ((_Slave.devotion > 20) || ((_Slave.trust < -20) && (_Slave.devotion >= -20)) || ((_Slave.trust < -50) && (_Slave.devotion >= -50)))>>
- ''__@@.lawngreen;stay confined.@@__''<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>>
- <<else>>
- <<if _Slave.choosesOwnAssignment == 1>>choose her own job<<else>>_Slave.assignment<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>><</if>>.
- <</if>>
- <<if ($displayAssignments == 1) && (_Pass == "Main") && (_Slave.ID != $HeadGirl.ID) && (_Slave.ID != $Recruiter.ID) && (_Slave.ID != $Bodyguard.ID)>>
- <<if _Slave.assignment != "rest">>
- <<print "[[Rest|Rest Workaround][$i = "+_ssi+"]]">>
- <<else>>
- Rest
- <</if>>
- <<if _Slave.assignment != "please you">>
- | <<print "[[Fucktoy|Fucktoy Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Fucktoy
- <</if>>
- <<if _Slave.indentureRestrictions <= 0 && _Slave.breedingMark != 1>>
- <<if _Slave.assignment != "work a glory hole">>
- | <<print "[[Gloryhole|Hole Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Hole
- <</if>>
- <</if>>
- <<if _Slave.fuckdoll == 0>> /* NON-FUCKDOLL ASSIGNMENTS */
- <<if (_Slave.assignment != "take classes")>>
- <<if (_Slave.intelligenceImplant != 1) && ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && (_Slave.fetish != "mindbroken")>>
- | <<print "[[Classes|Classes Workaround][$i = "+_ssi+"]]">>
- <</if>>
- <<else>>
- | Classes
- <</if>>
- <<if (_Slave.assignment != "be a servant")>>
- <<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && canWalk(_Slave) && canSee(_Slave)>>
- | <<print "[[House Servant|Servant Workaround][$i = "+_ssi+"]]">>
- <</if>>
- <<else>>
- | House Servant
- <</if>>
- <<if (_Slave.assignment != "whore") && _Slave.breedingMark != 1>>
- | <<print "[[Whore|Whore Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Whore
- <</if>>
- <<if (_Slave.assignment != "serve the public") && _Slave.breedingMark != 1>>
- | <<print "[[Public Servant|Public Servant Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Public Servant
- <</if>>
- <<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
- <<if (_Slave.assignment != "get milked")>>
- | <<print "[[Milked|Milking Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Milked
- <</if>>
- <</if>>
- <<if (_Slave.assignment != "stay confined")>>
- | <<print "[[Confinement|Confinement Workaround][$i = "+_ssi+"]]">>
- <<else>>
- | Confinement
- <</if>>
- <</if>> /* CLOSES FUCKDOLL CHECK */
- <</if>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<SlaveSummary _Slave>>
- <<set $slaves[_ssi] = _Slave>>
- <<switch _Pass>>
- <<case "Main">>
- <<continue>>
- <<case "HG Select">>
- <<if setup.HGCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Head Girl Suite">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to live with your Head Girl|Assign][$i = "+_ssi+"]]">>
- <<else>>
- <<print "[[Bring her out of the Head Girl's suite|Retrieve][$i = "+_ssi+"]]">>
- <<break>>
- <</if>>
- <<case "Recruiter Select">>
- <<if setup.recruiterCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "BG Select">>
- <<if setup.bodyguardCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Spa">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to the Spa|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Remove her from the Spa|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Attendant|Attendant Select]]
- <<break>>
- <</if>>
- <<case "Attendant Select">>
- <<if setup.attendantCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Brothel">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to the Brothel|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Release her from the Brothel|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Madam|Madam Select]]
- <<break>>
- <</if>>
- <<case "Madam Select">>
- <<if setup.madamCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Club">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to the Club|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Remove her from the Club|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove DJ|DJ Select]]
- <<break>>
- <</if>>
- <<case "Arcade">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Confine her in the Arcade|Assign][$i = "+_ssi+"]]">>
- <<else>>
- <<print "[[Release her from the Arcade|Retrieve][$i = "+_ssi+"]]">>
- <</if>>
- <<case "DJ Select">>
- <<if setup.DJCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Clinic">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $clinicUpgradeScanner == 1>>
- @@.cyan;Estimated DNA error value: <<print Math.ceil(_Slave.chem/10)>>@@
- <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to the Clinic|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Take her out of the Clinic|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Nurse|Nurse Select]]
- <<break>>
- <</if>>
- <<case "Nurse Select">>
- <<if setup.nurseCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Schoolroom">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Assign her to the Schoolroom|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Release her from the Schoolroom|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Schoolteacher|Schoolteacher Select]]
- <<break>>
- <</if>>
- <<case "Schoolteacher Select">>
- <<if setup.schoolteacherCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Dairy">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Send her to the Dairy|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Release her from the Dairy|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Milkmaid|Milkmaid Select]]
- <<break>>
- <</if>>
- <<case "Milkmaid Select">>
- <<if setup.milkmaidCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Servants' Quarters">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Assign her to the Servants' Quarters|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Release her from the Servants' Quarters|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Stewardess|Stewardess Select]]
- <<break>>
- <</if>>
- <<case "Stewardess Select">>
- <<if setup.stewardessCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "Master Suite">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Add her to the Suite|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Send her out of the Suite|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Concubine|Concubine Select]]
- <<break>>
- <</if>>
- <<case "Cellblock">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Confine her in the cellblock|Assign][$i = "+_ssi+"]]">>
- <<elseif $Flag == 1>>
- <<print "[[Release her from the cellblock|Retrieve][$i = "+_ssi+"]]">>
- <<else>>
- [[Change or remove Wardeness|Wardeness Select]]
- <<break>>
- <</if>>
- <<case "Wardeness Select">>
- <<if setup.wardenessCareers.includes(_Slave.career)>>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
- <</if>>
- <<case "New Game Plus">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<if $Flag == 0>>
- <<print "[[Add to import list|NGP Workaround][$slavesToImport = 1, $i = "+_ssi+"]]">>
- <<else>>
- <<print "[[Remove from import list|NGP Workaround][$slavesToImport = 0, $i = "+_ssi+"]]">>
- <<set $slavesToImport += 1>>
- <</if>>
- <<case "Matchmaking">>
- <br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
- <<print "[[Match them|Matchmaking][$subSlave = $slaves[" + _ssi + "]]]">>
- <</switch>>
- <</for>>
- <<set $activeSlave = 0, _Slave = 0>>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement