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- list of changes:
- // resolution changes
- Program, Main(), added: public bool biggerWindow; public bool fixInfo;
- Program, Main(), added: shortcut param handles (-hd, -bigWindow)
- hoo boi adding that (string[] A_0) (name changed by compilator) parameter at Main was a fucking struggle
- edit method Main (press on it and do alt+enter), go to signature tab, press "Type" button to add a parameter,
- type System.String, press "SZ Array" to convert it to single-dimension, zero-lower-bound array
- add, save done reee
- (dll file) UI, UI_Load() changed: added handler of program arguments (-bigWindow)
- Mods, GetMods(), added: double y and 'if' for it that changes if Program.biggerWindow
- Mods, GetMods(), changed: parT.PositionBase - changed to y (was 0.9075)
- Mods, GetMods(), changed: parT2.PositionBase - changed to y (was 0.9075)
- Mods, GetMods(), changed: parT3.PositionBase - changed to y (was 0.9075)
- Mods, GetMods(), changed: parT4.PositionBase - changed to y (was 0.9075)
- // senses boxes drawing
- created Injected class (for translating some enums)
- 調教UI file end, Class variables added: public Tex InfoBox; / public Tex SensitivityBox;
- Act , new function: ModBox()
- Act , new function: SensBox()
- Act , SetState奴隷() added: Act.ModBox(); / Act.SensBox();
- 調教UI , new function: AddBoxes()
- 調教UI , 調教UI(), changed: call for this.AddBoxes() instead of this.ステ\u30FCト = so it's easier to apply fix
- 調教UI , StaDraw(), added: Act.ModBox(); / Are.Draw(this.InfoBox.Pars);
- 調教UI , StaDraw(), added: Act.SensBox(); / Are.Draw(this.SensitivityBox.Pars);
- 調教UI , DrawState(), added: Act.ModBox(); / Are.Draw(this.InfoBox.Pars);
- 調教UI , DrawState(), added: Act.SensBox(); / Are.Draw(this.SensitivityBox.Pars);
- 調教UI , Dispose(), added: this.InfoBox.Dispose();
- 調教UI , Dispose(), added: this.SensitivityBox.Dispose();
- Mods , Res調教対象() added: Act.ModBox(); / Act.SensBox();
- Mods , 対象状態初期化() added: Act.ModBox(); / Act.SensBox();
- Mods , 調教() added: Act.ModBox(); / Act.SensBox();
- Mods , 調教中継行() added: Act.ModBox(); / Act.SensBox();
- Mods , 調教中継帰() added: Act.ModBox(); / Act.SensBox();
- 調教UI , added: double var for checking resolution when taking a photo, so the "watermark" isn't in the center
- //this is what i need to see which part am i touching currently:
- //Act.接触n
- // button changes
- Mods new function: SensesButton()
- Mods, GetMods added: Mods.SensesButton()
- // other notes
- 調教UI , 調教UI(), this.ステ\u30FCト = new Tex("Tex", new Vector2D(parT2.Position.X, 0.1), 0.1, 0.7, 1.15, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.FromArgb(160, Col.Black), 15.0);
- changed the 0.7 into 0.75 in the "Wider box fix" because for some people it glitches out for some reason
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