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Feb 10th, 2020
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  1. list of changes:
  2.  
  3. // resolution changes
  4. Program, Main(), added: public bool biggerWindow; public bool fixInfo;
  5. Program, Main(), added: shortcut param handles (-hd, -bigWindow)
  6. hoo boi adding that (string[] A_0) (name changed by compilator) parameter at Main was a fucking struggle
  7. edit method Main (press on it and do alt+enter), go to signature tab, press "Type" button to add a parameter,
  8. type System.String, press "SZ Array" to convert it to single-dimension, zero-lower-bound array
  9. add, save done reee
  10. (dll file) UI, UI_Load() changed: added handler of program arguments (-bigWindow)
  11. Mods, GetMods(), added: double y and 'if' for it that changes if Program.biggerWindow
  12. Mods, GetMods(), changed: parT.PositionBase - changed to y (was 0.9075)
  13. Mods, GetMods(), changed: parT2.PositionBase - changed to y (was 0.9075)
  14. Mods, GetMods(), changed: parT3.PositionBase - changed to y (was 0.9075)
  15. Mods, GetMods(), changed: parT4.PositionBase - changed to y (was 0.9075)
  16.  
  17.  
  18. // senses boxes drawing
  19. created Injected class (for translating some enums)
  20.  
  21. 調教UI file end, Class variables added: public Tex InfoBox; / public Tex SensitivityBox;
  22.  
  23. Act , new function: ModBox()
  24. Act , new function: SensBox()
  25. Act , SetState奴隷() added: Act.ModBox(); / Act.SensBox();
  26.  
  27. 調教UI , new function: AddBoxes()
  28. 調教UI , 調教UI(), changed: call for this.AddBoxes() instead of this.ステ\u30FCト = so it's easier to apply fix
  29. 調教UI , StaDraw(), added: Act.ModBox(); / Are.Draw(this.InfoBox.Pars);
  30. 調教UI , StaDraw(), added: Act.SensBox(); / Are.Draw(this.SensitivityBox.Pars);
  31. 調教UI , DrawState(), added: Act.ModBox(); / Are.Draw(this.InfoBox.Pars);
  32. 調教UI , DrawState(), added: Act.SensBox(); / Are.Draw(this.SensitivityBox.Pars);
  33. 調教UI , Dispose(), added: this.InfoBox.Dispose();
  34. 調教UI , Dispose(), added: this.SensitivityBox.Dispose();
  35.  
  36. Mods , Res調教対象() added: Act.ModBox(); / Act.SensBox();
  37. Mods , 対象状態初期化() added: Act.ModBox(); / Act.SensBox();
  38. Mods , 調教() added: Act.ModBox(); / Act.SensBox();
  39. Mods , 調教中継行() added: Act.ModBox(); / Act.SensBox();
  40. Mods , 調教中継帰() added: Act.ModBox(); / Act.SensBox();
  41.  
  42. 調教UI , added: double var for checking resolution when taking a photo, so the "watermark" isn't in the center
  43.  
  44. //this is what i need to see which part am i touching currently:
  45. //Act.接触n
  46.  
  47.  
  48.  
  49.  
  50.  
  51. // button changes
  52. Mods new function: SensesButton()
  53. Mods, GetMods added: Mods.SensesButton()
  54.  
  55.  
  56. // other notes
  57.  
  58. 調教UI , 調教UI(), this.ステ\u30FCト = new Tex("Tex", new Vector2D(parT2.Position.X, 0.1), 0.1, 0.7, 1.15, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.FromArgb(160, Col.Black), 15.0);
  59. changed the 0.7 into 0.75 in the "Wider box fix" because for some people it glitches out for some reason
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