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Jul 19th, 2019
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  1. -- Instances:
  2. local DungeonRapist = Instance.new("ScreenGui")
  3. local Teleports = Instance.new("Frame")
  4. local title = Instance.new("TextLabel")
  5. local tab = Instance.new("TextLabel")
  6. local b1 = Instance.new("TextButton")
  7. local b2 = Instance.new("TextButton")
  8. local b3 = Instance.new("TextButton")
  9. local b4 = Instance.new("TextButton")
  10. local key = Instance.new("TextLabel")
  11. local b5 = Instance.new("TextButton")
  12. local guisettings = Instance.new("Frame")
  13. local title_2 = Instance.new("TextLabel")
  14. local tab_2 = Instance.new("TextLabel")
  15. local b1_2 = Instance.new("TextButton")
  16. local b2_2 = Instance.new("TextButton")
  17. local b3_2 = Instance.new("TextButton")
  18. local Title = Instance.new("TextLabel")
  19. local Subtitle = Instance.new("TextLabel")
  20. local openUI = Instance.new("Frame")
  21. local TextButton = Instance.new("TextButton")
  22. local Status = Instance.new("TextLabel")
  23. local wavedefence = Instance.new("Frame")
  24. local title_3 = Instance.new("TextLabel")
  25. local tab_3 = Instance.new("TextLabel")
  26. local b1_3 = Instance.new("TextButton")
  27. --Properties:
  28. DungeonRapist.Name = "DungeonRapist"
  29. DungeonRapist.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  30. DungeonRapist.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  31. DungeonRapist.ResetOnSpawn = false
  32.  
  33. Teleports.Name = "Teleports"
  34. Teleports.Parent = DungeonRapist
  35. Teleports.Active = true
  36. Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  37. Teleports.BackgroundTransparency = 1
  38. Teleports.BorderSizePixel = 0
  39. Teleports.Draggable = true
  40. Teleports.Position = UDim2.new(0.0359999985, 0, -0.5, 0)
  41. Teleports.Selectable = true
  42. Teleports.Size = UDim2.new(0, 150, 0, 200)
  43.  
  44. title.Name = "title"
  45. title.Parent = Teleports
  46. title.BackgroundColor3 = Color3.new(0.38, 1, 0)
  47. title.BorderSizePixel = 0
  48. title.Position = UDim2.new(0, 0, 0.0299999993, 0)
  49. title.Size = UDim2.new(0, 150, 0, 34)
  50. title.Font = Enum.Font.SciFi
  51. title.Text = "Functions"
  52. title.TextColor3 = Color3.new(1, 1, 1)
  53. title.TextSize = 25
  54. title.TextStrokeTransparency = 0
  55.  
  56. tab.Name = "tab"
  57. tab.Parent = Teleports
  58. tab.BackgroundColor3 = Color3.new(0, 0, 0)
  59. tab.BackgroundTransparency = 0.40000000596046
  60. tab.BorderSizePixel = 0
  61. tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  62. tab.Size = UDim2.new(0, 140, 0, 200)
  63. tab.Font = Enum.Font.SourceSans
  64. tab.Text = ""
  65. tab.TextColor3 = Color3.new(0, 0, 0)
  66. tab.TextSize = 14
  67.  
  68. b1.Name = "b1"
  69. b1.Parent = Teleports
  70. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  71. b1.BackgroundTransparency = 1
  72. b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0)
  73. b1.Size = UDim2.new(0, 135, 0, 40)
  74. b1.Font = Enum.Font.SourceSans
  75. b1.Text = "> clear room"
  76. b1.TextColor3 = Color3.new(0.38, 1, 0)
  77. b1.TextSize = 20
  78. b1.TextStrokeTransparency = 0
  79. b1.TextWrapped = true
  80. b1.TextXAlignment = Enum.TextXAlignment.Left
  81.  
  82. b2.Name = "b2"
  83. b2.Parent = Teleports
  84. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  85. b2.BackgroundTransparency = 1
  86. b2.Position = UDim2.new(0.0666666701, 0, 0.60499984, 0)
  87. b2.Size = UDim2.new(0, 135, 0, 40)
  88. b2.Font = Enum.Font.SourceSans
  89. b2.Text = "> ".._G.WALKSPEED.." walkspeed"
  90. b2.TextColor3 = Color3.new(0.38, 1, 0)
  91. b2.TextSize = 20
  92. b2.TextStrokeTransparency = 0
  93. b2.TextWrapped = true
  94. b2.TextXAlignment = Enum.TextXAlignment.Left
  95.  
  96. b3.Name = "b3"
  97. b3.Parent = Teleports
  98. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  99. b3.BackgroundTransparency = 1
  100. b3.Position = UDim2.new(0.0666666701, 0, 0.799999833, 0)
  101. b3.Size = UDim2.new(0, 135, 0, 40)
  102. b3.Font = Enum.Font.SourceSans
  103. b3.Text = "> remove barriers"
  104. b3.TextColor3 = Color3.new(0.38, 1, 0)
  105. b3.TextSize = 20
  106. b3.TextStrokeTransparency = 0
  107. b3.TextWrapped = true
  108. b3.TextXAlignment = Enum.TextXAlignment.Left
  109.  
  110. b4.Name = "b4"
  111. b4.Parent = Teleports
  112. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  113. b4.BackgroundTransparency = 1
  114. b4.Position = UDim2.new(0.0666666701, 0, 0.999999821, 0)
  115. b4.Size = UDim2.new(0, 135, 0, 40)
  116. b4.Font = Enum.Font.SourceSans
  117. b4.Text = "> force start game"
  118. b4.TextColor3 = Color3.new(0.38, 1, 0)
  119. b4.TextSize = 20
  120. b4.TextStrokeTransparency = 0
  121. b4.TextWrapped = true
  122. b4.TextXAlignment = Enum.TextXAlignment.Left
  123.  
  124. key.Name = "key"
  125. key.Parent = Teleports
  126. key.BackgroundColor3 = Color3.new(0, 0, 0)
  127. key.BackgroundTransparency = 1
  128. key.BorderSizePixel = 0
  129. key.Position = UDim2.new(0.699999988, 0, 0.200000003, 0)
  130. key.Size = UDim2.new(0, 40, 0, 40)
  131. key.Font = Enum.Font.SourceSans
  132. key.Text = "c"
  133. key.TextColor3 = Color3.new(0.38, 1, 0)
  134. key.TextSize = 20
  135. key.TextStrokeTransparency = 0
  136.  
  137. b5.Name = "b5"
  138. b5.Parent = Teleports
  139. b5.BackgroundColor3 = Color3.new(1, 1, 1)
  140. b5.BackgroundTransparency = 1
  141. b5.Position = UDim2.new(0.0666666701, 0, 0.404999822, 0)
  142. b5.Size = UDim2.new(0, 135, 0, 40)
  143. b5.Font = Enum.Font.SourceSans
  144. b5.Text = "> ".._G.HIPHEIGHT.." hipheight"
  145. b5.TextColor3 = Color3.new(0.38, 1, 0)
  146. b5.TextSize = 20
  147. b5.TextStrokeTransparency = 0
  148. b5.TextWrapped = true
  149. b5.TextXAlignment = Enum.TextXAlignment.Left
  150.  
  151. guisettings.Name = "guisettings"
  152. guisettings.Parent = DungeonRapist
  153. guisettings.Active = true
  154. guisettings.BackgroundColor3 = Color3.new(1, 1, 1)
  155. guisettings.BackgroundTransparency = 1
  156. guisettings.BorderSizePixel = 0
  157. guisettings.Draggable = true
  158. guisettings.Position = UDim2.new(0.136000007, 0, -0.5, 0)
  159. guisettings.Selectable = true
  160. guisettings.Size = UDim2.new(0, 150, 0, 200)
  161.  
  162. title_2.Name = "title"
  163. title_2.Parent = guisettings
  164. title_2.BackgroundColor3 = Color3.new(0.38, 1, 0)
  165. title_2.BorderSizePixel = 0
  166. title_2.Position = UDim2.new(0, 0, 0.0299999993, 0)
  167. title_2.Size = UDim2.new(0, 150, 0, 34)
  168. title_2.Font = Enum.Font.SciFi
  169. title_2.Text = "GUI settings"
  170. title_2.TextColor3 = Color3.new(1, 1, 1)
  171. title_2.TextSize = 25
  172. title_2.TextStrokeTransparency = 0
  173.  
  174. tab_2.Name = "tab"
  175. tab_2.Parent = guisettings
  176. tab_2.BackgroundColor3 = Color3.new(0, 0, 0)
  177. tab_2.BackgroundTransparency = 0.40000000596046
  178. tab_2.BorderSizePixel = 0
  179. tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  180. tab_2.Size = UDim2.new(0, 140, 0, 120)
  181. tab_2.Font = Enum.Font.SourceSans
  182. tab_2.Text = ""
  183. tab_2.TextColor3 = Color3.new(0, 0, 0)
  184. tab_2.TextSize = 14
  185.  
  186. b1_2.Name = "b1"
  187. b1_2.Parent = guisettings
  188. b1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  189. b1_2.BackgroundTransparency = 1
  190. b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0)
  191. b1_2.Size = UDim2.new(0, 135, 0, 40)
  192. b1_2.Font = Enum.Font.SourceSans
  193. b1_2.Text = "> minimize GUI"
  194. b1_2.TextColor3 = Color3.new(0.38, 1, 0)
  195. b1_2.TextSize = 20
  196. b1_2.TextStrokeTransparency = 0
  197. b1_2.TextWrapped = true
  198. b1_2.TextXAlignment = Enum.TextXAlignment.Left
  199.  
  200. b2_2.Name = "b2"
  201. b2_2.Parent = guisettings
  202. b2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  203. b2_2.BackgroundTransparency = 1
  204. b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0)
  205. b2_2.Size = UDim2.new(0, 135, 0, 40)
  206. b2_2.Font = Enum.Font.SourceSans
  207. b2_2.Text = "> destroy GUI"
  208. b2_2.TextColor3 = Color3.new(0.38, 1, 0)
  209. b2_2.TextSize = 20
  210. b2_2.TextStrokeTransparency = 0
  211. b2_2.TextWrapped = true
  212. b2_2.TextXAlignment = Enum.TextXAlignment.Left
  213.  
  214. b3_2.Name = "b3"
  215. b3_2.Parent = guisettings
  216. b3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  217. b3_2.BackgroundTransparency = 1
  218. b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0)
  219. b3_2.Size = UDim2.new(0, 135, 0, 40)
  220. b3_2.Font = Enum.Font.SourceSans
  221. b3_2.Text = "> hide local name"
  222. b3_2.TextColor3 = Color3.new(0.38, 1, 0)
  223. b3_2.TextSize = 20
  224. b3_2.TextStrokeTransparency = 0
  225. b3_2.TextWrapped = true
  226. b3_2.TextXAlignment = Enum.TextXAlignment.Left
  227.  
  228. Title.Name = "Title"
  229. Title.Parent = DungeonRapist
  230. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  231. Title.BackgroundTransparency = 1
  232. Title.Position = UDim2.new(1.242091656, 0, -0.000641439576, 0)
  233. Title.Size = UDim2.new(0, 422, 0, 73)
  234. Title.Font = Enum.Font.Fantasy
  235. Title.Text = "Dungeon Rapist V1.6"
  236. Title.TextColor3 = Color3.new(0.38, 1, 0)
  237. Title.TextScaled = true
  238. Title.TextSize = 14
  239. Title.TextStrokeTransparency = 0.5
  240. Title.TextWrapped = true
  241.  
  242. Subtitle.Name = "Subtitle"
  243. Subtitle.Parent = DungeonRapist
  244. Subtitle.BackgroundColor3 = Color3.new(1, 1, 1)
  245. Subtitle.BackgroundTransparency = 1
  246. Subtitle.Position = UDim2.new(-0.294383466, 0, 0.0798581243, 0)
  247. Subtitle.Size = UDim2.new(0, 422, 0, 23)
  248. Subtitle.Font = Enum.Font.Fantasy
  249. Subtitle.Text = "Created by: JasonJJK"
  250. Subtitle.TextColor3 = Color3.new(0.38, 1, 0)
  251. Subtitle.TextScaled = true
  252. Subtitle.TextSize = 14
  253. Subtitle.TextStrokeTransparency = 0.5
  254. Subtitle.TextWrapped = true
  255. Subtitle.TextXAlignment = Enum.TextXAlignment.Left
  256.  
  257. openUI.Name = "openUI"
  258. openUI.Parent = DungeonRapist
  259. openUI.BackgroundColor3 = Color3.new(1, 1, 1)
  260. openUI.BorderSizePixel = 0
  261. openUI.Position = UDim2.new(0.408280939, 0, 0.0599999987, 0)
  262. openUI.Size = UDim2.new(0, 100, 0, 22)
  263. openUI.Visible = false
  264.  
  265. TextButton.Parent = openUI
  266. TextButton.BackgroundColor3 = Color3.new(0.38, 1, 0)
  267. TextButton.BorderSizePixel = 0
  268. TextButton.Size = UDim2.new(0, 100, 0, 22)
  269. TextButton.Font = Enum.Font.SciFi
  270. TextButton.Text = "open GUI"
  271. TextButton.TextColor3 = Color3.new(1, 1, 1)
  272. TextButton.TextSize = 18
  273. TextButton.TextStrokeTransparency = 0
  274. TextButton.TextWrapped = true
  275.  
  276. Status.Name = "Status"
  277. Status.Parent = DungeonRapist
  278. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  279. Status.BackgroundTransparency = 1
  280. Status.Position = UDim2.new(0.664777339, 0, -0.2, 0)
  281. Status.Size = UDim2.new(0, 422, 0, 23)
  282. Status.Font = Enum.Font.Fantasy
  283. Status.Text = "Dungeon: Error"
  284. Status.TextColor3 = Color3.new(0.38, 1, 0)
  285. Status.TextScaled = true
  286. Status.TextSize = 14
  287. Status.TextStrokeTransparency = 0.5
  288. Status.TextWrapped = true
  289. Status.TextXAlignment = Enum.TextXAlignment.Left
  290.  
  291. wavedefence.Name = "wavedefence"
  292. wavedefence.Parent = DungeonRapist
  293. wavedefence.Active = true
  294. wavedefence.BackgroundColor3 = Color3.new(1, 1, 1)
  295. wavedefence.BackgroundTransparency = 1
  296. wavedefence.BorderSizePixel = 0
  297. wavedefence.Draggable = true
  298. wavedefence.Position = UDim2.new(0.236000001, 0, -0.5, 0)
  299. wavedefence.Selectable = true
  300. wavedefence.Size = UDim2.new(0, 150, 0, 200)
  301.  
  302. title_3.Name = "title"
  303. title_3.Parent = wavedefence
  304. title_3.BackgroundColor3 = Color3.new(0.38, 1, 0)
  305. title_3.BorderSizePixel = 0
  306. title_3.Position = UDim2.new(0, 0, 0.0299999993, 0)
  307. title_3.Size = UDim2.new(0, 150, 0, 34)
  308. title_3.Font = Enum.Font.SciFi
  309. title_3.Text = "Wave defence"
  310. title_3.TextColor3 = Color3.new(1, 1, 1)
  311. title_3.TextSize = 25
  312. title_3.TextStrokeTransparency = 0
  313.  
  314. tab_3.Name = "tab"
  315. tab_3.Parent = wavedefence
  316. tab_3.BackgroundColor3 = Color3.new(0, 0, 0)
  317. tab_3.BackgroundTransparency = 0.40000000596046
  318. tab_3.BorderSizePixel = 0
  319. tab_3.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  320. tab_3.Size = UDim2.new(0, 140, 0, 40)
  321. tab_3.Font = Enum.Font.SourceSans
  322. tab_3.Text = ""
  323. tab_3.TextColor3 = Color3.new(0, 0, 0)
  324. tab_3.TextSize = 14
  325.  
  326. b1_3.Name = "b1"
  327. b1_3.Parent = wavedefence
  328. b1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  329. b1_3.BackgroundTransparency = 1
  330. b1_3.Position = UDim2.new(0.0666666701, 0, 0.200000003, 0)
  331. b1_3.Size = UDim2.new(0, 135, 0, 40)
  332. b1_3.Font = Enum.Font.SourceSans
  333. b1_3.Text = "> loopkill enemies"
  334. b1_3.TextColor3 = Color3.new(0.38, 1, 0)
  335. b1_3.TextSize = 20
  336. b1_3.TextStrokeTransparency = 0
  337. b1_3.TextWrapped = true
  338. b1_3.TextXAlignment = Enum.TextXAlignment.Left
  339. -- Scripts:
  340. openUI.Visible = false
  341. key.Text = KEY
  342.  
  343. Title:TweenPosition(UDim2.new(0.242091656, 0, -0.000641439576, 0),'Out', 'Sine', 1)
  344. wait(1)
  345. Subtitle:TweenPosition(UDim2.new(0.294383466, 0, 0.06, 0),'Out', 'Sine', 1)
  346. wait(0.5)
  347. Teleports:TweenPosition(UDim2.new(0.036, 0, 0.170000006, 0),'Out', 'Sine', 1)
  348. wait(0.2)
  349. guisettings:TweenPosition(UDim2.new(0.136, 0, 0.170000006, 0),'Out', 'Sine', 1)
  350. wait(0.2)
  351. wavedefence:TweenPosition(UDim2.new(0.236,0,0.17000006, 0),'Out', 'Sine', 1)
  352. wait(1)
  353. Status:TweenPosition(UDim2.new(0.664777339, 0, -0.00110778213, 0),'Out', 'Sine', 1)
  354.  
  355.  
  356. Teleports.Draggable = true
  357. Teleports.Selectable = true
  358. Teleports.Active = true
  359.  
  360. guisettings.Draggable = true
  361. guisettings.Selectable = true
  362. guisettings.Active = true
  363.  
  364. CHANGER = true
  365.  
  366. if game.Players.LocalPlayer.Parent == Players then
  367. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  368.  
  369. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  370. -- PIRATE ISLAND
  371. Status.Text = "Dungeon: Pirate Island"
  372. end
  373.  
  374. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  375. -- KING'S CASTLE
  376. Status.Text = "Dungeon: King's Castle"
  377. end
  378.  
  379. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  380. -- THE UNDERWORLD
  381. Status.Text = "Dungeon: The Underworld"
  382. else
  383. end
  384. else
  385. Status.Text = "Dungeon: Error"
  386. end
  387.  
  388. guisettings.b3.MouseButton1Click:Connect(function()
  389. local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  390. local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  391. local yeet3 = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  392.  
  393. NAMECHANGER = false
  394.  
  395. game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.AccountType.Text = "Made by JasonJJK"
  396.  
  397. while CHANGER == true and SIRMEME == false do
  398. yeet.Text = "jCaffie"
  399. yeet2.Text = "jCaffie"
  400. yeet3.Text = "jCaffie"
  401. wait(0.2)
  402. yeet.Text = "Dev_Bill"
  403. yeet2.Text = "Dev_Bill"
  404. yeet3.Text = "Dev_Bill"
  405. wait(0.2)
  406. yeet.Text = "Thatguuuyy"
  407. yeet2.Text = "Thatguuuyy"
  408. yeet3.Text = "Thatguuuyy"
  409. wait(0.2)
  410. yeet.Text = "123henri4567"
  411. yeet2.Text = "123henri4567"
  412. yeet3.Text = "123henri4567"
  413. wait(0.2)
  414. yeet.Text = "BoeBoeCannon"
  415. yeet2.Text = "BoeBoeCannon"
  416. yeet3.Text = "BoeBoeCannon"
  417. wait(0.2)
  418. yeet.Text = "CallMeDreams"
  419. yeet2.Text = "CallMeDreams"
  420. yeet3.Text = "CallMeDreams"
  421. wait(0.2)
  422. yeet.Text = "GraveBear"
  423. yeet2.Text = "GraveBear"
  424. yeet3.Text = "GraveBear"
  425. wait(0.2)
  426. yeet.Text = "oneshot821"
  427. yeet2.Text = "oneshot821"
  428. yeet3.Text = "oneshot821"
  429. wait(0.2)
  430. yeet.Text = "Starkius821"
  431. yeet2.Text = "Starkius821"
  432. yeet3.Text = "Starkius821"
  433. wait(0.2)
  434. yeet.Text = "rajlo"
  435. yeet2.Text = "rajlo"
  436. yeet3.Text = "rajlo"
  437. wait(0.2)
  438. yeet.Text = "BeautifulLegacy"
  439. yeet2.Text = "BeautifulLegacy"
  440. yeet3.Text = "BeautifulLegacy"
  441. wait(0.2)
  442. yeet.Text = "inzr"
  443. yeet2.Text = "inzr"
  444. yeet2.Text = "inzr"
  445. wait(0.2)
  446. yeet.Text = "king1648"
  447. yeet2.Text = "king1648"
  448. yeet3.Text = "king1648"
  449. wait(0.2)
  450. yeet.Text = "xolxna"
  451. yeet2.Text = "xolxna"
  452. yeet3.Text = "xolxna"
  453. wait(0.2)
  454. yeet.Text = "Antietem"
  455. yeet2.Text = "Antietem"
  456. yeet3.Text = "Antietem"
  457. wait(0.2)
  458. yeet.Text = "vCaffy"
  459. yeet2.Text = "vCaffy"
  460. yeet3.Text = "vCaffy"
  461. wait(0.2)
  462. end
  463.  
  464. while CHANGER == true and SIRMEME == true do
  465. wait(0.2)
  466. yeet.Text = "S "
  467. yeet2.Text = "S "
  468. yeet3.Text = "S "
  469. wait(0.2)
  470. yeet.Text = " i "
  471. yeet2.Text = " i "
  472. yeet3.Text = " i "
  473. wait(0.2)
  474. yeet.Text = " r "
  475. yeet2.Text = " r "
  476. yeet3.Text = " r "
  477. wait(0.2)
  478. yeet.Text = " M "
  479. yeet2.Text = " M "
  480. yeet3.Text = " M "
  481. wait(0.2)
  482. yeet.Text = " e "
  483. yeet2.Text = " e "
  484. yeet3.Text = " e "
  485. wait(0.2)
  486. yeet.Text = " m "
  487. yeet2.Text = " m "
  488. yeet3.Text = " m "
  489. wait(0.2)
  490. yeet.Text = " e"
  491. yeet2.Text = " e"
  492. yeet3.Text = " e"
  493. wait(0.2)
  494. yeet.Text = " "
  495. yeet2.Text = " "
  496. yeet3.Text = " "
  497. wait(0.5)
  498. yeet.Text = "SirMeme"
  499. yeet2.Text = "SirMeme"
  500. yeet3.Text = "SirMeme"
  501. wait(0.5)
  502. yeet.Text = " "
  503. yeet2.Text = " "
  504. yeet3.Text = " "
  505. wait(0.5)
  506. yeet.Text = "SirMeme"
  507. yeet2.Text = "SirMeme"
  508. yeet3.Text = "SirMeme"
  509. wait(0.5)
  510. yeet.Text = "S e"
  511. yeet2.Text = "S e"
  512. yeet3.Text = "S e"
  513. wait(0.2)
  514. yeet.Text = " i m "
  515. yeet2.Text = " i m "
  516. yeet3.Text = " i m "
  517. wait(0.2)
  518. yeet.Text = " r e "
  519. yeet2.Text = " r e "
  520. yeet3.Text = " r e "
  521. wait(0.2)
  522. yeet.Text = " M "
  523. yeet2.Text = " M "
  524. yeet3.Text = " M "
  525. wait(0.2)
  526. yeet.Text = " r e "
  527. yeet2.Text = " r e "
  528. yeet3.Text = " r e "
  529. wait(0.2)
  530. yeet.Text = " i m "
  531. yeet2.Text = " i m "
  532. yeet3.Text = " i m "
  533. wait(0.2)
  534. yeet.Text = "S e"
  535. yeet2.Text = "S e"
  536. yeet3.Text = "S e"
  537. wait(0.2)
  538. yeet.Text = "Si me"
  539. yeet2.Text = "Si me"
  540. yeet3.Text = "Si me"
  541. wait(0.2)
  542. yeet.Text = "Sir eme"
  543. yeet2.Text = "Sir eme"
  544. yeet3.Text = "Sir eme"
  545. wait(0.2)
  546. yeet.Text = "SirMeme"
  547. yeet2.Text = "SirMeme"
  548. yeet3.Text = "SirMeme"
  549. wait(0.5)
  550. yeet.Text = " irMem "
  551. yeet2.Text = " irMem "
  552. yeet3.Text = " irMem "
  553. wait(0.2)
  554. yeet.Text = " rMe "
  555. yeet2.Text = " rMe "
  556. yeet3.Text = " rMe "
  557. wait(0.2)
  558. yeet.Text = " M "
  559. yeet2.Text = " M "
  560. yeet3.Text = " M "
  561. wait(0.2)
  562. yeet.Text = ""
  563. yeet2.Text = ""
  564. yeet3.Text = ""
  565. end
  566. end)
  567.  
  568. guisettings.b2.MouseButton1Click:Connect(function()
  569. game.Players.LocalPlayer.PlayerGui.DungeonRapist:Destroy()
  570. namechanger = false
  571. end)
  572.  
  573. closed = false
  574.  
  575. guisettings.b1.MouseButton1Click:Connect(function()
  576. if closed == false then
  577. openUI.Visible = true
  578. Teleports.Visible = false
  579. guisettings.Visible = false
  580. wavedefence.Visible = false
  581. closed = true
  582. end
  583. end)
  584.  
  585. openUI.TextButton.MouseButton1Click:Connect(function()
  586. if closed == true then
  587. openUI.Visible = false
  588. Teleports.Visible = true
  589. guisettings.Visible = true
  590. wavedefence.Visible = true
  591. closed = false
  592. end
  593. end)
  594.  
  595. Teleports.b1.MouseButton1Click:Connect(function()
  596. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  597.  
  598. if dStatus.enemyName.Value == "Bodyguard" or dStatus.enemyName.Value == "Dark Magician" then
  599. local name = "Bodyguard";
  600. local function Modify(part)
  601. part.Head:Destroy()
  602. end
  603.  
  604. local function recursive(obj)
  605. for _, child in pairs(obj:GetChildren()) do
  606. if (child.Name == name) then
  607. Modify(child);
  608. end
  609. recursive(child);
  610. end
  611. end
  612. recursive(workspace);
  613.  
  614. local nama = "Bodyguard";
  615. local function Modify(part)
  616. part.Head:Destroy()
  617. end
  618.  
  619. local function recursive(obj)
  620. for _, child in pairs(obj:GetChildren()) do
  621. if (child.Name == nama) then
  622. Modify(child);
  623. end
  624. recursive(child);
  625. end
  626. end
  627. recursive(workspace);
  628. end
  629.  
  630.  
  631.  
  632. if dStatus.enemyName.Value == "Bodyguard" or dStatus.enemyName.Value == "Bodyguard" then
  633. local name = "Bodyguard";
  634. local function Modify(part)
  635. part.Head:Destroy()
  636. end
  637.  
  638. local function recursive(obj)
  639. for _, child in pairs(obj:GetChildren()) do
  640. if (child.Name == name) then
  641. Modify(child);
  642. end
  643. recursive(child);
  644. end
  645. end
  646. recursive(workspace);
  647.  
  648. local nama = "Bodyguard";
  649. local function Modify(part)
  650. part.Head:Destroy()
  651. end
  652.  
  653. local function recursive(obj)
  654. for _, child in pairs(obj:GetChildren()) do
  655. if (child.Name == nama) then
  656. Modify(child);
  657. end
  658. recursive(child);
  659. end
  660. end
  661. recursive(workspace);
  662. end
  663.  
  664.  
  665.  
  666. if dStatus.enemyName.Value == "Dark Magician" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  667. local name = "Dark Magician";
  668. local function Modify(part)
  669. part.Torso:Destroy()
  670. end
  671.  
  672. local function recursive(obj)
  673. for _, child in pairs(obj:GetChildren()) do
  674. if (child.Name == name) then
  675. Modify(child);
  676. end
  677. recursive(child);
  678. end
  679. end
  680. recursive(workspace);
  681.  
  682. local nama = "Dark Magician";
  683. local function Modify(part)
  684. part.Torso:Destroy()
  685. end
  686.  
  687. local function recursive(obj)
  688. for _, child in pairs(obj:GetChildren()) do
  689. if (child.Name == nama) then
  690. Modify(child);
  691. end
  692. recursive(child);
  693. end
  694. end
  695. recursive(workspace);
  696.  
  697. local nama = "Hitman";
  698. local function Modify(part)
  699. part.Head:Destroy()
  700. end
  701.  
  702. local function recursive(obj)
  703. for _, child in pairs(obj:GetChildren()) do
  704. if (child.Name == nama) then
  705. Modify(child);
  706. end
  707. recursive(child);
  708. end
  709. end
  710. recursive(workspace);
  711. end
  712. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  713. local name = "Samurai Swordsman";
  714. local function Modify(part)
  715. part.Head:Destroy()
  716. end
  717.  
  718. local function recursive(obj)
  719. for _, child in pairs(obj:GetChildren()) do
  720. if (child.Name == name) then
  721. Modify(child);
  722. end
  723. recursive(child);
  724. end
  725. end
  726. recursive(workspace);
  727. end
  728. end)
  729.  
  730. Teleports.b2.MouseButton1Click:Connect(function()
  731. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = _G.WALKSPEED
  732. end)
  733.  
  734. Teleports.b3.MouseButton1Click:Connect(function()
  735. local nama = "room1";
  736. local function Modify(part)
  737. part.barrier:Destroy()
  738. end
  739.  
  740. local function recursive(obj)
  741. for _, child in pairs(obj:GetChildren()) do
  742. if (child.Name == nama) then
  743. Modify(child);
  744. end
  745. recursive(child);
  746. end
  747. end
  748. recursive(workspace);
  749.  
  750. local nama = "room2";
  751. local function Modify(part)
  752. part.barrier:Destroy()
  753. end
  754.  
  755. local function recursive(obj)
  756. for _, child in pairs(obj:GetChildren()) do
  757. if (child.Name == nama) then
  758. Modify(child);
  759. end
  760. recursive(child);
  761. end
  762. end
  763. recursive(workspace);
  764.  
  765. local nama = "room3";
  766. local function Modify(part)
  767. part.barrier:Destroy()
  768. end
  769.  
  770. local function recursive(obj)
  771. for _, child in pairs(obj:GetChildren()) do
  772. if (child.Name == nama) then
  773. Modify(child);
  774. end
  775. recursive(child);
  776. end
  777. end
  778. recursive(workspace);
  779.  
  780. local nama = "room4";
  781. local function Modify(part)
  782. part.barrier:Destroy()
  783. end
  784.  
  785. local function recursive(obj)
  786. for _, child in pairs(obj:GetChildren()) do
  787. if (child.Name == nama) then
  788. Modify(child);
  789. end
  790. recursive(child);
  791. end
  792. end
  793. recursive(workspace);
  794.  
  795. local nama = "room5";
  796. local function Modify(part)
  797. part.barrier:Destroy()
  798. end
  799.  
  800. local function recursive(obj)
  801. for _, child in pairs(obj:GetChildren()) do
  802. if (child.Name == nama) then
  803. Modify(child);
  804. end
  805. recursive(child);
  806. end
  807. end
  808. recursive(workspace);
  809.  
  810. local nama = "room6";
  811. local function Modify(part)
  812. part.barrier:Destroy()
  813. end
  814.  
  815. local function recursive(obj)
  816. for _, child in pairs(obj:GetChildren()) do
  817. if (child.Name == nama) then
  818. Modify(child);
  819. end
  820. recursive(child);
  821. end
  822. end
  823. recursive(workspace);
  824.  
  825. local nama = "room7";
  826. local function Modify(part)
  827. part.barrier:Destroy()
  828. end
  829.  
  830. local function recursive(obj)
  831. for _, child in pairs(obj:GetChildren()) do
  832. if (child.Name == nama) then
  833. Modify(child);
  834. end
  835. recursive(child);
  836. end
  837. end
  838. recursive(workspace);
  839.  
  840. local nama = "room8";
  841. local function Modify(part)
  842. part.barrier:Destroy()
  843. end
  844.  
  845. local function recursive(obj)
  846. for _, child in pairs(obj:GetChildren()) do
  847. if (child.Name == nama) then
  848. Modify(child);
  849. end
  850. recursive(child);
  851. end
  852. end
  853. recursive(workspace);
  854.  
  855. local nama = "initialRoom";
  856. local function Modify(part)
  857. part.barrier:Destroy()
  858. end
  859.  
  860. local function recursive(obj)
  861. for _, child in pairs(obj:GetChildren()) do
  862. if (child.Name == nama) then
  863. Modify(child);
  864. end
  865. recursive(child);
  866. end
  867. end
  868. recursive(workspace);
  869. end)
  870.  
  871. Teleports.b4.MouseButton1Click:Connect(function()
  872. game.ReplicatedStorage.remotes.changeStartValue:FireServer()
  873. end)
  874.  
  875. _G.loopkill = true
  876.  
  877. wavedefence.b1.MouseButton1Click:Connect(function()
  878. while _G.loopkill == true do
  879. wait(0.2)
  880. for index, value in next, workspace.enemies:GetDescendants() do
  881. if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
  882. value.Humanoid.Health = 0
  883. end
  884. end
  885. end
  886. end)
  887.  
  888. Teleports.b5.MouseButton1Click:Connect(function()
  889. game.Players.LocalPlayer.Character.Humanoid.HipHeight = _G.HIPHEIGHT
  890. end)
  891.  
  892. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  893.  
  894. local m = game.Players.LocalPlayer:GetMouse()
  895. db = true
  896. m.KeyDown:connect(function(k)
  897. k = k:lower()
  898. if k == KEY then
  899. if db == true then
  900. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  901.  
  902. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  903. local name = "Dark Mage";
  904. local function Modify(part)
  905. part.Head:Destroy()
  906. end
  907.  
  908. local function recursive(obj)
  909. for _, child in pairs(obj:GetChildren()) do
  910. if (child.Name == name) then
  911. Modify(child);
  912. end
  913. recursive(child);
  914. end
  915. end
  916. recursive(workspace);
  917.  
  918. local nama = "Demon Warrior";
  919. local function Modify(part)
  920. part.Head:Destroy()
  921. end
  922.  
  923. local function recursive(obj)
  924. for _, child in pairs(obj:GetChildren()) do
  925. if (child.Name == nama) then
  926. Modify(child);
  927. end
  928. recursive(child);
  929. end
  930. end
  931. recursive(workspace);
  932. end
  933.  
  934.  
  935.  
  936. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  937. local name = "Pirate Savage";
  938. local function Modify(part)
  939. part.Head:Destroy()
  940. end
  941.  
  942. local function recursive(obj)
  943. for _, child in pairs(obj:GetChildren()) do
  944. if (child.Name == name) then
  945. Modify(child);
  946. end
  947. recursive(child);
  948. end
  949. end
  950. recursive(workspace);
  951.  
  952. local nama = "Pirate Rifleman";
  953. local function Modify(part)
  954. part.Head:Destroy()
  955. end
  956.  
  957. local function recursive(obj)
  958. for _, child in pairs(obj:GetChildren()) do
  959. if (child.Name == nama) then
  960. Modify(child);
  961. end
  962. recursive(child);
  963. end
  964. end
  965. recursive(workspace);
  966. end
  967.  
  968.  
  969.  
  970. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  971. local name = "King's Guard";
  972. local function Modify(part)
  973. part.Head:Destroy()
  974. end
  975.  
  976. local function recursive(obj)
  977. for _, child in pairs(obj:GetChildren()) do
  978. if (child.Name == name) then
  979. Modify(child);
  980. end
  981. recursive(child);
  982. end
  983. end
  984. recursive(workspace);
  985.  
  986. local nama = "Elementalist";
  987. local function Modify(part)
  988. part.Head:Destroy()
  989. end
  990.  
  991. local function recursive(obj)
  992. for _, child in pairs(obj:GetChildren()) do
  993. if (child.Name == nama) then
  994. Modify(child);
  995. end
  996. recursive(child);
  997. end
  998. end
  999. recursive(workspace);
  1000.  
  1001. local nama = "Hitman";
  1002. local function Modify(part)
  1003. part.Head:Destroy()
  1004. end
  1005.  
  1006. local function recursive(obj)
  1007. for _, child in pairs(obj:GetChildren()) do
  1008. if (child.Name == nama) then
  1009. Modify(child);
  1010. end
  1011. recursive(child);
  1012. end
  1013. end
  1014. recursive(workspace);
  1015. end
  1016. if dStatus.enemyName.Value == "Shuriken Thrower" or dStatus.enemyName.Value == "Samurai Swordsman" then
  1017. local name = "Samurai Swordsman";
  1018. local function Modify(part)
  1019. part.Head:Destroy()
  1020. end
  1021.  
  1022. local function recursive(obj)
  1023. for _, child in pairs(obj:GetChildren()) do
  1024. if (child.Name == name) then
  1025. Modify(child);
  1026. end
  1027. recursive(child);
  1028. end
  1029. end
  1030. recursive(workspace);
  1031. end
  1032. end
  1033. end
  1034. end)
  1035.  
  1036. counter = 0
  1037.  
  1038. loopfunc = true
  1039. _G.looped = true
  1040.  
  1041. if loopfunc == true then
  1042. while _G.looped == true do
  1043. wait(0.1)
  1044. Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1045. guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1046. Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1047. Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1048. Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1049. Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1050. Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1051. Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1052. Teleports:FindFirstChild('b5').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1053. guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1054. guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1055. guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1056. openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1057. Teleports.key.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1058. Status.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1059. wavedefence:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1060. wavedefence.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1061.  
  1062. counter = counter + 0.01
  1063. end
  1064. end
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