Advertisement
Guest User

Untitled

a guest
Mar 28th, 2020
228
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 6.53 KB | None | 0 0
  1. apply plugin: "com.android.application"
  2.  
  3. import com.android.build.OutputFile
  4.  
  5. /**
  6.  * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  7.  * and bundleReleaseJsAndAssets).
  8.  * These basically call `react-native bundle` with the correct arguments during the Android build
  9.  * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  10.  * bundle directly from the development server. Below you can see all the possible configurations
  11.  * and their defaults. If you decide to add a configuration block, make sure to add it before the
  12.  * `apply from: "../../node_modules/react-native/react.gradle"` line.
  13.  *
  14.  * project.ext.react = [
  15.  *   // the name of the generated asset file containing your JS bundle
  16.  *   bundleAssetName: "index.android.bundle",
  17.  *
  18.  *   // the entry file for bundle generation
  19.  *   entryFile: "index.android.js",
  20.  *
  21.  *   // whether to bundle JS and assets in debug mode
  22.  *   bundleInDebug: false,
  23.  *
  24.  *   // whether to bundle JS and assets in release mode
  25.  *   bundleInRelease: true,
  26.  *
  27.  *   // whether to bundle JS and assets in another build variant (if configured).
  28.  *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  29.  *   // The configuration property can be in the following formats
  30.  *   //         'bundleIn${productFlavor}${buildType}'
  31.  *   //         'bundleIn${buildType}'
  32.  *   // bundleInFreeDebug: true,
  33.  *   // bundleInPaidRelease: true,
  34.  *   // bundleInBeta: true,
  35.  *
  36.  *   // whether to disable dev mode in custom build variants (by default only disabled in release)
  37.  *   // for example: to disable dev mode in the staging build type (if configured)
  38.  *   devDisabledInStaging: true,
  39.  *   // The configuration property can be in the following formats
  40.  *   //         'devDisabledIn${productFlavor}${buildType}'
  41.  *   //         'devDisabledIn${buildType}'
  42.  *
  43.  *   // the root of your project, i.e. where "package.json" lives
  44.  *   root: "../../",
  45.  *
  46.  *   // where to put the JS bundle asset in debug mode
  47.  *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
  48.  *
  49.  *   // where to put the JS bundle asset in release mode
  50.  *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  51.  *
  52.  *   // where to put drawable resources / React Native assets, e.g. the ones you use via
  53.  *   // require('./image.png')), in debug mode
  54.  *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
  55.  *
  56.  *   // where to put drawable resources / React Native assets, e.g. the ones you use via
  57.  *   // require('./image.png')), in release mode
  58.  *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
  59.  *
  60.  *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  61.  *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  62.  *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
  63.  *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  64.  *   // for example, you might want to remove it from here.
  65.  *   inputExcludes: ["android/**", "ios/**"],
  66.  *
  67.  *   // override which node gets called and with what additional arguments
  68.  *   nodeExecutableAndArgs: ["node"],
  69.  *
  70.  *   // supply additional arguments to the packager
  71.  *   extraPackagerArgs: []
  72.  * ]
  73.  */
  74.  
  75. project.ext.react = [
  76.     entryFile: "index.js"
  77. ]
  78.  
  79. apply from: "../../node_modules/react-native/react.gradle"
  80.  
  81. /**
  82.  * Set this to true to create two separate APKs instead of one:
  83.  *   - An APK that only works on ARM devices
  84.  *   - An APK that only works on x86 devices
  85.  * The advantage is the size of the APK is reduced by about 4MB.
  86.  * Upload all the APKs to the Play Store and people will download
  87.  * the correct one based on the CPU architecture of their device.
  88.  */
  89. def enableSeparateBuildPerCPUArchitecture = true
  90.  
  91. /**
  92.  * Run Proguard to shrink the Java bytecode in release builds.
  93.  */
  94. def enableProguardInReleaseBuilds = false
  95.  
  96. android {
  97.     compileSdkVersion rootProject.ext.compileSdkVersion
  98.  
  99.     compileOptions {
  100.         sourceCompatibility JavaVersion.VERSION_1_8
  101.         targetCompatibility JavaVersion.VERSION_1_8
  102.     }
  103.  
  104.     defaultConfig {
  105.         applicationId "com.satutiketb2b"
  106.         minSdkVersion rootProject.ext.minSdkVersion
  107.         targetSdkVersion rootProject.ext.targetSdkVersion
  108.         versionCode 1
  109.         versionName "1.0"
  110.     }
  111.     signingConfigs {
  112.         release {
  113.             if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
  114.                 storeFile file(MYAPP_UPLOAD_STORE_FILE)
  115.                 storePassword MYAPP_UPLOAD_STORE_PASSWORD
  116.                 keyAlias MYAPP_UPLOAD_KEY_ALIAS
  117.                 keyPassword MYAPP_UPLOAD_KEY_PASSWORD
  118.             }
  119.         }
  120.     }
  121.     splits {
  122.         abi {
  123.             reset()
  124.             enable enableSeparateBuildPerCPUArchitecture
  125.             universalApk false  // If true, also generate a universal APK
  126.             include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
  127.         }
  128.     }
  129.     buildTypes {
  130.         release {
  131.             minifyEnabled enableProguardInReleaseBuilds
  132.             proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
  133.             signingConfig signingConfigs.release
  134.         }
  135.     }
  136.     // applicationVariants are e.g. debug, release
  137.     applicationVariants.all { variant ->
  138.         variant.outputs.each { output ->
  139.             // For each separate APK per architecture, set a unique version code as described here:
  140.             // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
  141.             def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
  142.             def abi = output.getFilter(OutputFile.ABI)
  143.             if (abi != null) {  // null for the universal-debug, universal-release variants
  144.                 output.versionCodeOverride =
  145.                         versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
  146.             }
  147.         }
  148.     }
  149. }
  150.  
  151. dependencies {
  152.     implementation project(':react-native-webview')
  153.     implementation fileTree(dir: "libs", include: ["*.jar"])
  154.     implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
  155.     implementation "com.facebook.react:react-native:+"  // From node_modules
  156. }
  157.  
  158. // Run this once to be able to run the application with BUCK
  159. // puts all compile dependencies into folder libs for BUCK to use
  160. task copyDownloadableDepsToLibs(type: Copy) {
  161.     from configurations.compile
  162.     into 'libs'
  163. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement