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  1. [New Thread 0x7fffacbd6700 (LWP 27177)]
  2. Loaded texture: /usr/share/minetest/textures/base/pack/sunrisebg.png
  3. Font size: 10 20
  4. Unsupported texture format
  5. minetest: pthread_mutex_lock.c:65: __pthread_mutex_lock: Assertion `mutex->__data.__owner == 0' failed.
  6.  
  7. Program received signal SIGABRT, Aborted.
  8. 0x00007ffff5246037 in raise () from /lib/x86_64-linux-gnu/libc.so.6
  9. (gdb) bt full
  10. #0 0x00007ffff5246037 in raise () from /lib/x86_64-linux-gnu/libc.so.6
  11. No symbol table info available.
  12. #1 0x00007ffff5249698 in abort () from /lib/x86_64-linux-gnu/libc.so.6
  13. No symbol table info available.
  14. #2 0x00007ffff523ee03 in ?? () from /lib/x86_64-linux-gnu/libc.so.6
  15. No symbol table info available.
  16. #3 0x00007ffff523eeb2 in __assert_fail () from /lib/x86_64-linux-gnu/libc.so.6
  17. No symbol table info available.
  18. #4 0x00007ffff646b009 in pthread_mutex_lock () from /lib/x86_64-linux-gnu/libpthread.so.0
  19. No symbol table info available.
  20. #5 0x0000000000a70b5c in JMutex::Lock (this=this@entry=0x7fffacbd50e0)
  21. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/jthread/pthread/jmutex.cpp:56
  22. No locals.
  23. #6 0x0000000000752382 in JMutexAutoLock (m=..., this=0x7fffffffa590)
  24. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/jthread/jmutexautolock.h:37
  25. No locals.
  26. #7 MutexedQueue<GetResult<std::string, unsigned int, unsigned char, unsigned char> >::push_back (
  27. this=0x7fffacbd50e0, t=...)
  28. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/util/container.h:258
  29. lock = {mutex = @0x7fffacbd50e0}
  30. #8 0x000000000074b50b in TextureSource::processQueue (this=0x1780440)
  31. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/tile.cpp:836
  32. request = {key = {static npos = <optimized out>,
  33. ---Type <return> to continue, or q <return> to quit---
  34. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fffa8014628 "coloredwood_wood_darkgrey.png^[transformR90"}}, dest = 0x7fffacbd50e0,
  35. callers = {<std::_List_base<CallerInfo<unsigned char, unsigned char>, std::allocator<CallerInfo<unsigned char, unsigned char> > >> = {
  36. _M_impl = {<std::allocator<std::_List_node<CallerInfo<unsigned char, unsigned char> > >> = {<__gnu_cxx::new_allocator<std::_List_node<CallerInfo<unsigned char, unsigned char> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x4374370, _M_prev = 0x4374370}}}, <No data fields>}}
  37. result = {key = {static npos = <optimized out>,
  38. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fffa8014628 "coloredwood_wood_darkgrey.png^[transformR90"}}, item = 1824,
  39. callers = {<std::_List_base<CallerInfo<unsigned char, unsigned char>, std::allocator<CallerInfo<unsigned char, unsigned char> > >> = {
  40. _M_impl = {<std::allocator<std::_List_node<CallerInfo<unsigned char, unsigned char> > >> = {<__gnu_cxx::new_allocator<std::_List_node<CallerInfo<unsigned char, unsigned char> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x46016890, _M_prev = 0x46016890}}}, <No data fields>}}
  41. #9 0x000000000075d502 in the_game (kill=@0xdd2df8: false, random_input=random_input@entry=false,
  42. input=input@entry=0x15d4bb0, device=device@entry=0xdec720, font=font@entry=0x15d4810, map_dir=...,
  43. playername=..., password=..., address=..., port=port@entry=30000, error_message=..., configpath=...,
  44. chat_backend=..., gamespec=..., simple_singleplayer_mode=simple_singleplayer_mode@entry=false)
  45. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/game.cpp:1610
  46. dtime = 1.98599994
  47. busytime_avg1 = 0.311885595
  48. dtime_jitter1_max_fraction = 2.2379365
  49. ---Type <return> to continue, or q <return> to quit---
  50. displaycenter = <optimized out>
  51. profiler_print_interval = <optimized out>
  52. turn_amount = <optimized out>
  53. busytime = 1.98599994
  54. busytime_u32 = 1986
  55. time = 22475
  56. hilightboxes = {<std::_Vector_base<irr::core::aabbox3d<float>, std::allocator<irr::core::aabbox3d<float> > >> = {
  57. _M_impl = {<std::allocator<irr::core::aabbox3d<float> >> = {<__gnu_cxx::new_allocator<irr::core::aabbox3d<float> >> = {<No data fields>}, <No data fields>}, _M_start = 0xdd4240 <main_profiler>, _M_finish = 0x0,
  58. _M_end_of_storage = 0x0}}, <No data fields>}
  59. dtime_jitter1 = <optimized out>
  60. busytime_jitter1_min_sample = 0
  61. new_playeritem = <optimized out>
  62. playeritem = {name = {static npos = <optimized out>,
  63. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd4240 <main_profiler> ""}}, count = 0, wear = 0, metadata = {
  64. static npos = <optimized out>,
  65. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}}
  66. dtime_avg1 = 0.612662435
  67. dtime_jitter1_max_sample = 1.37333751
  68. busytime_jitter1 = <optimized out>
  69. ---Type <return> to continue, or q <return> to quit---
  70. busytime_jitter1_max_sample = 1.67411435
  71. infotext = {static npos = 18446744073709551615,
  72. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
  73. _M_p = 0xdd1cf8 <_ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> L""}}
  74. print_to_log = <optimized out>
  75. content_aborted = false
  76. pointed_old = {type = POINTEDTHING_NOTHING, node_undersurface = {X = 0, Y = 0, Z = 0},
  77. node_abovesurface = {X = 0, Y = 0, Z = 0}, object_id = -1}
  78. jump_timer = 0
  79.  
  80.  
  81.  
  82.  
  83. client = {<con::PeerHandler> = {
  84. _vptr.PeerHandler = 0xaaa470 <vtable for Client+16>}, <InventoryManager> = {
  85. _vptr.InventoryManager = 0xaaa4f8 <vtable for Client+152>}, <IGameDef> = {
  86. _vptr.IGameDef = 0xaaa530 <vtable for Client+208>}, m_packetcounter_timer = 15.5400257,
  87. m_connection_reinit_timer = 1.45699716, m_avg_rtt_timer = 3.91700006, m_playerpos_send_timer = 0,
  88. m_ignore_damage_timer = 0, m_map_timer_and_unload_interval = {m_accumulator = 3.91700006},
  89. m_tsrc = 0x1780440, m_shsrc = 0x1780b80, m_itemdef = 0x1616990, m_nodedef = 0x237a520,
  90. m_sound = 0x174fac0, m_event = 0x7fffffffb6f0, m_mesh_update_thread = {<SimpleThread> = {
  91. <JThread> = {_vptr.JThread = 0xaaa3f0 <vtable for MeshUpdateThread+16>, threadid = 140736091481856,
  92. retval = 0x0, running = true, runningmutex = {mutex = {__data = {__lock = 0, __count = 0,
  93. __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0,
  94. __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0}, initialized = true},
  95. continuemutex = {mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0,
  96. ---Type <return> to continue, or q <return> to quit---
  97. __kind = 0, __spins = 0, __list = {__prev = 0x0, __next = 0x0}},
  98. __size = '\000' <repeats 39 times>, __align = 0}, initialized = true}, continuemutex2 = {
  99. mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0,
  100. __spins = 0, __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' <repeats 39 times>,
  101. __align = 0}, initialized = true}, mutexinit = true}, run = true, run_mutex = {mutex = {
  102. __data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0,
  103. __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0},
  104. initialized = true}}, m_queue_in = {
  105. m_queue = {<std::_Vector_base<QueuedMeshUpdate*, std::allocator<QueuedMeshUpdate*> >> = {
  106. _M_impl = {<std::allocator<QueuedMeshUpdate*>> = {<__gnu_cxx::new_allocator<QueuedMeshUpdate*>> = {<No data fields>}, <No data fields>}, _M_start = 0x12a03f030, _M_finish = 0x12a03f050,
  107. _M_end_of_storage = 0x12a03f050}}, <No data fields>}, m_urgents = {_M_t = {
  108. _M_impl = {<std::allocator<std::_Rb_tree_node<irr::core::vector3d<short> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<irr::core::vector3d<short> > >> = {<No data fields>}, <No data fields>},
  109. _M_key_compare = {<std::binary_function<irr::core::vector3d<short>, irr::core::vector3d<short>, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0,
  110. _M_left = 0x7fffffffbe28, _M_right = 0x7fffffffbe28}, _M_node_count = 0}}}, m_mutex = {
  111. mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0,
  112. __spins = 0, __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' <repeats 39 times>,
  113. __align = 0}, initialized = true}}, m_queue_out = {m_mutex = {mutex = {__data = {__lock = 0,
  114. __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0,
  115. __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0}, initialized = true},
  116. m_list = {<std::_List_base<MeshUpdateResult, std::allocator<MeshUpdateResult> >> = {
  117. ---Type <return> to continue, or q <return> to quit---
  118. _M_impl = {<std::allocator<std::_List_node<MeshUpdateResult> >> = {<__gnu_cxx::new_allocator<std::_List_node<MeshUpdateResult> >> = {<No data fields>}, <No data fields>}, _M_node = {
  119. _M_next = 0x7fffffffbeb0, _M_prev = 0x7fffffffbeb0}}}, <No data fields>}},
  120. m_gamedef = 0x7fffffffbcd0},
  121. m_media_fetch_threads = {<std::_List_base<MediaFetchThread*, std::allocator<MediaFetchThread*> >> = {
  122. _M_impl = {<std::allocator<std::_List_node<MediaFetchThread*> >> = {<__gnu_cxx::new_allocator<std::_List_node<MediaFetchThread*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15cb250,
  123. _M_prev = 0xe270d0}}}, <No data fields>}, m_env = {<Environment> = {
  124. _vptr.Environment = 0xa8aa30 <vtable for ClientEnvironment+16>,
  125. m_players = {<std::_List_base<Player*, std::allocator<Player*> >> = {
  126. _M_impl = {<std::allocator<std::_List_node<Player*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Player*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15cac60,
  127. _M_prev = 0x15cac60}}}, <No data fields>}, m_time_of_day = 5325,
  128. m_time_of_day_f = 0.223541662, m_time_of_day_speed = 72, m_time_counter = -nan(0x400000)},
  129. attachment_list = {<std::_Vector_base<irr::core::vector2d<int>, std::allocator<irr::core::vector2d<int> > >> = {
  130. _M_impl = {<std::allocator<irr::core::vector2d<int> >> = {<__gnu_cxx::new_allocator<irr::core::vector2d<int> >> = {<No data fields>}, <No data fields>}, _M_start = 0x129f21740, _M_finish = 0x129f21760,
  131. _M_end_of_storage = 0x129f21760}}, <No data fields>}, m_map = 0x1756590, m_smgr = 0x15d0760,
  132. m_texturesource = 0x1780440, m_gamedef = 0x7fffffffbcd0, m_irr = 0xdec720, m_active_objects = {
  133. _M_t = {
  134. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<unsigned short const, ClientActiveObject*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<unsigned short const, ClientActiveObject*> > >---Type <return> to continue, or q <return> to quit---
  135. > = {<No data fields>}, <No data fields>},
  136. _M_key_compare = {<std::binary_function<unsigned short, unsigned short, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x129f13a00, _M_left = 0x129f13d40,
  137. _M_right = 0x12a0cd510}, _M_node_count = 4}}},
  138. m_simple_objects = {<std::_List_base<ClientSimpleObject*, std::allocator<ClientSimpleObject*> >> = {_M_impl = {<std::allocator<std::_List_node<ClientSimpleObject*> >> = {<__gnu_cxx::new_allocator<std::_List_node<ClientSimpleObject*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffffffbf70,
  139. _M_prev = 0x7fffffffbf70}}}, <No data fields>}, m_client_event_queue = {
  140. m_list = {<std::_List_base<ClientEnvEvent, std::allocator<ClientEnvEvent> >> = {
  141. _M_impl = {<std::allocator<std::_List_node<ClientEnvEvent> >> = {<__gnu_cxx::new_allocator<std::_List_node<ClientEnvEvent> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffffffbf80,
  142. _M_prev = 0x7fffffffbf80}}}, <No data fields>}, m_list_size = 0},
  143. m_active_object_light_update_interval = {m_accumulator = 0.317000091}, m_lava_hurt_interval = {
  144. m_accumulator = 0.417001724},
  145. m_player_names = {<std::_List_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {
  146. _M_impl = {<std::allocator<std::_List_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x28a1b340,
  147. _M_prev = 0x2b171c0}}}, <No data fields>}}, m_con = {<SimpleThread> = {<JThread> = {
  148. _vptr.JThread = 0xa89670 <vtable for con::Connection+16>, threadid = 140737042290432,
  149. retval = 0x0, running = true, runningmutex = {mutex = {__data = {__lock = 0, __count = 0,
  150. __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0,
  151. ---Type <return> to continue, or q <return> to quit---
  152. __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0}, initialized = true},
  153. continuemutex = {mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0,
  154. __kind = 0, __spins = 0, __list = {__prev = 0x0, __next = 0x0}},
  155. __size = '\000' <repeats 39 times>, __align = 0}, initialized = true}, continuemutex2 = {
  156. mutex = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0,
  157. __spins = 0, __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' <repeats 39 times>,
  158. __align = 0}, initialized = true}, mutexinit = true}, run = true, run_mutex = {mutex = {
  159. __data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0,
  160. __list = {__prev = 0x0, __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0},
  161. initialized = true}}, m_outgoing_queue = {
  162. m_list = {<std::_List_base<con::OutgoingPacket, std::allocator<con::OutgoingPacket> >> = {
  163. _M_impl = {<std::allocator<std::_List_node<con::OutgoingPacket> >> = {<__gnu_cxx::new_allocator<std::_List_node<con::OutgoingPacket> >> = {<No data fields>}, <No data fields>}, _M_node = {
  164. _M_next = 0x7fffffffc098, _M_prev = 0x7fffffffc098}}}, <No data fields>},
  165. m_list_size = 0}, m_event_queue = {m_mutex = {mutex = {__data = {__lock = 0, __count = 0,
  166. __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0,
  167. __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0}, initialized = true},
  168. m_list = {<std::_List_base<con::ConnectionEvent, std::allocator<con::ConnectionEvent> >> = {
  169. _M_impl = {<std::allocator<std::_List_node<con::ConnectionEvent> >> = {<__gnu_cxx::new_allocator<std::_List_node<con::ConnectionEvent> >> = {<No data fields>}, <No data fields>}, _M_node = {
  170. _M_next = 0x7fffd40012a0, _M_prev = 0x7fffd4000f70}}}, <No data fields>}},
  171. m_command_queue = {m_mutex = {mutex = {__data = {__lock = 0, __count = 0, __owner = 0,
  172. __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0, __next = 0x0}},
  173. ---Type <return> to continue, or q <return> to quit---
  174. __size = '\000' <repeats 39 times>, __align = 0}, initialized = true},
  175. m_list = {<std::_List_base<con::ConnectionCommand, std::allocator<con::ConnectionCommand> >> = {
  176. _M_impl = {<std::allocator<std::_List_node<con::ConnectionCommand> >> = {<__gnu_cxx::new_allocator<std::_List_node<con::ConnectionCommand> >> = {<No data fields>}, <No data fields>}, _M_node = {
  177. _M_next = 0x7fffffffc120, _M_prev = 0x7fffffffc120}}}, <No data fields>}},
  178. m_protocol_id = 1329951747, m_max_packet_size = 512, m_timeout = 30, m_socket = {m_handle = 20,
  179. m_timeout_ms = 5}, m_peer_id = 2, m_peers = {_M_t = {
  180. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<unsigned short const, con::Peer*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<unsigned short const, con::Peer*> > >> = {<No data fields>}, <No data fields>},
  181. _M_key_compare = {<std::binary_function<unsigned short, unsigned short, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x7fffd4000960,
  182. _M_left = 0x7fffd4000960, _M_right = 0x7fffd4000960}, _M_node_count = 1}}},
  183. m_peers_mutex = {mutex = {__data = {__lock = 88169984, __count = 1644066817, __owner = 24631352,
  184. __nusers = 0, __kind = -15712, __spins = 32767, __list = {__prev = 0x17802e8,
  185. __next = 0x7fffffffffff}},
  186. __size = "\000^A\005\001x\376a8\330w\001\000\000\000\000\240\302\377\377\377\177\000\000\350\002x\001\000\000\000\000\377\377\377\377\377\177\000", __align = 7061213211541986816}, initialized = false},
  187. m_bc_peerhandler = 0x7fffffffbcc0, m_bc_receive_timeout = 0, m_indentation = 0},
  188. m_device = 0xdec720, m_server_ser_ver = 25 '\031', m_playeritem = 0, m_inventory_updated = false,
  189. m_inventory_from_server = 0x1756e00, m_inventory_from_server_age = 2, m_active_blocks = {_M_t = {
  190. _M_impl = {<std::allocator<std::_Rb_tree_node<irr::core::vector3d<short> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<irr::core::vector3d<short> > >> = {<No data fields>}, <No data fields>},
  191. ---Type <return> to continue, or q <return> to quit---
  192. _M_key_compare = {<std::binary_function<irr::core::vector3d<short>, irr::core::vector3d<short>, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0,
  193. _M_left = 0x7fffffffc1e0, _M_right = 0x7fffffffc1e0}, _M_node_count = 0}}},
  194. m_packetcounter = {m_packets = {_M_t = {
  195. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<unsigned short const, unsigned short> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<unsigned short const, unsigned short> > >> = {<No data fields>}, <No data fields>},
  196. _M_key_compare = {<std::binary_function<unsigned short, unsigned short, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x1757120, _M_left = 0x17bcfb0,
  197. _M_right = 0x17592d0}, _M_node_count = 18}}}}, m_animation_time = 4.53499603,
  198. m_crack_level = -1, m_crack_pos = {X = 0, Y = 0, Z = 0}, m_chat_queue = {
  199. m_list = {<std::_List_base<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >> = {
  200. _M_impl = {<std::allocator<std::_List_node<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >> = {<No data fields>}, <No data fields>}, _M_node = {
  201. _M_next = 0x7fffffffc248, _M_prev = 0x7fffffffc248}}}, <No data fields>},
  202. m_list_size = 0}, m_map_seed = 9037640441738453769, m_password = {static npos = <optimized out>,
  203. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x177fe58 "YKU8TER+BwPYN4wsACGeEocVOl0"}}, m_access_denied = false,
  204. m_access_denied_reason = {static npos = 18446744073709551615,
  205. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
  206. ---Type <return> to continue, or q <return> to quit---
  207. _M_p = 0xdd1cf8 <_ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> L""}}, m_client_event_queue = {m_list = {<std::_List_base<ClientEvent, std::allocator<ClientEvent> >> = {
  208. _M_impl = {<std::allocator<std::_List_node<ClientEvent> >> = {<__gnu_cxx::new_allocator<std::_List_node<ClientEvent> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffffffc280,
  209. _M_prev = 0x7fffffffc280}}}, <No data fields>}, m_list_size = 0}, m_media_cache = {
  210. m_dir = {static npos = <optimized out>,
  211. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1756ee8 "/home/vanessa/.minetest/cache/media"}}}, m_media_name_sha1_map = {_M_t = {
  212. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<No data fields>}, <No data fields>},
  213. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffc2a8,
  214. _M_right = 0x7fffffffc2a8}, _M_node_count = 0}}}, m_media_receive_started = true,
  215. m_media_count = 0, m_media_received_count = 0, m_itemdef_received = true, m_nodedef_received = true,
  216. m_time_of_day_set = true, m_last_time_of_day_f = -1, m_time_of_day_update_timer = 4.53499603,
  217. m_recommended_send_interval = 0.100000001, m_removed_sounds_check_timer = 0,
  218. m_sounds_server_to_client = {_M_t = {
  219. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, int> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, int> > >> = {<No data fields>}, <No data fields>},
  220. ---Type <return> to continue, or q <return> to quit---
  221. _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffc2f8, _M_right = 0x7fffffffc2f8},
  222. _M_node_count = 0}}}, m_sounds_client_to_server = {_M_t = {
  223. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, int> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, int> > >> = {<No data fields>}, <No data fields>},
  224. _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffc328, _M_right = 0x7fffffffc328},
  225. _M_node_count = 0}}}, m_sounds_to_objects = {_M_t = {
  226. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, unsigned short> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, unsigned short> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>},
  227. _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffc358,
  228. _M_right = 0x7fffffffc358}, _M_node_count = 0}}}, m_privileges = {_M_t = {
  229. _M_impl = {<std::allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<No data fields>}, <No data fields>},
  230. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x129ef9e80, _M_left = 0x17bccf0,
  231. _M_right = 0x129efa510}, _M_node_count = 26}}}, m_detached_inventories = {_M_t = {
  232. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, Inventory*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, Inventory*> > >> = {<No data fields---Type <return> to continue, or q <return> to quit---
  233. >}, <No data fields>},
  234. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x129ef4bf0, _M_left = 0x17587a0,
  235. _M_right = 0x129efa890}, _M_node_count = 13}}}}
  236. update_draw_list_last_cam_dir = {X = 0, Y = 0, Z = 1}
  237. time_of_day = <optimized out>
  238. time_of_day_smooth = 0.223541662
  239. gamedef = 0x7fffffffbcd0
  240.  
  241. sky = 0x129ee7fd0
  242. statustext_time = 0
  243. reset_jump_timer = false
  244. statustext = {static npos = 18446744073709551615,
  245. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
  246. _M_p = 0xdd1cf8 <_ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> L""}}
  247. drawtime = 1057023742
  248. object_hit_delay_timer = -13.8859997
  249. show_chat = true
  250. show_debug = true
  251. connect_address = {m_address = 2130706433, m_port = 30000}
  252. crack_animation_length = 16
  253. guitext_profiler = 0x129ef53c0
  254. ---Type <return> to continue, or q <return> to quit---
  255. endscenetime = <optimized out>
  256. nodig_delay_timer = -13.8859997
  257. dig_time = 0
  258. digging = false
  259. invert_mouse = false
  260. update_wielded_item_trigger = false
  261. got_content = true
  262.  
  263.  
  264. farmesh = 0x0
  265. guitext_info = 0x129ef1610
  266. disable_camera_update = false
  267. show_profiler_graph = false
  268.  
  269. player = 0x1756f20
  270. gui_chat_console = 0x129ef1c00
  271. beginscenetime = <optimized out>
  272. first_loop_after_window_activation = true
  273. could_connect = true
  274. connect_aborted = false
  275. camera = {m_smgr = 0x15d0760, m_playernode = 0x129ee5630, m_headnode = 0x129ee5760,
  276. m_cameranode = 0x129ee5890, m_wieldmgr = 0x129ee5b20, m_wieldnode = 0x129ee77d0,
  277. m_wieldlight = 157 '\235', m_draw_control = @0x7fffffffb550, m_gamedef = 0x7fffffffbcd0,
  278. m_camera_position = {X = -1158.33997, Y = 101.25, Z = -5468.27002}, m_camera_direction = {X = 0,
  279. Y = 0, Z = 1}, m_aspect = 1.33333337, m_fov_x = 1.6628958, m_fov_y = 1.3765769,
  280. m_added_frametime = 0, m_added_frames = 0, m_range_old = 70, m_frametime_old = 13.8859997,
  281. ---Type <return> to continue, or q <return> to quit---
  282. m_frametime_counter = 0.200000003, m_time_per_range = 0.198371425, m_view_bobbing_anim = 0,
  283. m_view_bobbing_state = 0, m_view_bobbing_speed = 0, m_view_bobbing_fall = 0, m_digging_anim = 0,
  284. m_digging_button = -1, m_dummymesh = 0x129ee55c0, m_wield_change_timer = -0.125,
  285. m_wield_mesh_next = 0x129f11a40, m_previous_playeritem = 0, m_previous_itemname = {
  286. static npos = <optimized out>,
  287. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1dfd4b8 "maptools:pick_admin_with_drops"}}}
  288. guitext_chat = 0x129ef19e0
  289. farmesh_range = 320
  290. object_hit_delay = 0.200000003
  291. update_draw_list_timer = 0
  292. show_hud = true
  293. force_fog_off = false
  294. show_profiler_max = 3
  295. draw_control = {range_all = false, wanted_range = 70, wanted_max_blocks = 10, wanted_min_range = 70,
  296. blocks_drawn = 0, blocks_would_have_drawn = 0}
  297. scenetime = <optimized out>
  298. damage_flash = 0
  299. m_profiler_interval = {m_accumulator = 8.88599968}
  300. guitext_status = 0x129ef1830
  301. dummyvalues = {_M_t = {
  302. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, float> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::bas---Type <return> to continue, or q <return> to quit---
  303. ic_string<char, std::char_traits<char>, std::allocator<char> > const, float> > >> = {<No data fields>}, <No data fields>},
  304. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x129ef7120, _M_left = 0x129ef7120,
  305. _M_right = 0x129ef7120}, _M_node_count = 1}}}
  306. lasttime = 22475
  307. guitext2 = 0x129ef1490
  308. respawn_menu_active = false
  309. hud = {driver = 0x158b8c0, guienv = 0x15b7550, font = 0x15d4810, text_height = 20,
  310. gamedef = 0x7fffffffbcd0, player = 0x1756f20, inventory = 0x7fffffffb5f0, tsrc = 0x1780440,
  311. screensize = {X = 800, Y = 600}, displaycenter = {X = 400, Y = 300}, hotbar_imagesize = 32,
  312. crosshair_argb = {color = 4294967295}, selectionbox_argb = {color = 4278190080},
  313. use_crosshair_image = false}
  314. camera_yaw = 0
  315. guitext = 0x129ef12e0
  316. graph = {m_log = {<std::_List_base<ProfilerGraph::Piece, std::allocator<ProfilerGraph::Piece> >> = {
  317. _M_impl = {<std::allocator<std::_List_node<ProfilerGraph::Piece> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProfilerGraph::Piece> >> = {<No data fields>}, <No data fields>}, _M_node = {
  318. _M_next = 0xb15c48c0, _M_prev = 0xb15c48c0}}}, <No data fields>}, m_log_max_size = 200}
  319. fog_range = 630
  320. repeat_rightclick_timer = 0
  321. camera_pitch = 0
  322. ---Type <return> to continue, or q <return> to quit---
  323. clouds = 0x129ee7dd0
  324. recent_turn_speed = <optimized out>
  325. dig_index = <optimized out>
  326. ldown_for_dig = false
  327. time_from_last_punch = 25.8719997
  328. show_profiler = 0
  329. local_inventory = {m_lists = {<std::_Vector_base<InventoryList*, std::allocator<InventoryList*> >> = {
  330. _M_impl = {<std::allocator<InventoryList*>> = {<__gnu_cxx::new_allocator<InventoryList*>> = {<No data fields>}, <No data fields>}, _M_start = 0x129f130b0, _M_finish = 0x129f13108,
  331. _M_end_of_storage = 0x129f13130}}, <No data fields>}, m_itemdef = 0x1616990}
  332. eventmgr = {<MtEventManager> = {_vptr.MtEventManager = 0xa8ebb0 <vtable for EventManager+16>},
  333. m_dest = {_M_t = {
  334. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, EventManager::Dest> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, EventManager::Dest> > >> = {<No data fields>}, <No data fields>},
  335. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x15d5440, _M_left = 0x15f9be0,
  336. _M_right = 0x15cb820}, _M_node_count = 6}}}}
  337. soundmaker = {m_sound = 0x174fac0, m_ndef = 0x237a520, m_player_step_timer = -13.8859997,
  338. m_player_step_sound = {name = {static npos = <optimized out>,
  339. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <N---Type <return> to continue, or q <return> to quit---
  340. o data fields>}, _M_p = 0x1cf7398 "default_hard_footstep"}}, gain = 0.200000003}, m_player_leftpunch_sound = {
  341. name = {static npos = <optimized out>,
  342. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, gain = 1},
  343. m_player_rightpunch_sound = {name = {static npos = <optimized out>,
  344. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, gain = 1}}
  345. chat_log_error_buf = {<ILogOutput> = {_vptr.ILogOutput = 0xaadcf0 <vtable for LogOutputBuffer+16>},
  346. m_buf = {
  347. c = {<std::_Deque_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {
  348. _M_impl = {<std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<__gnu_cxx::new_allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<No data fields>}, <No data fields>}, _M_map = 0x1756930, _M_map_size = 8, _M_start = {_M_cur = 0x1756990,
  349. _M_first = 0x1756980, _M_last = 0x1756b80, _M_node = 0x1756948}, _M_finish = {
  350. _M_cur = 0x1756990, _M_first = 0x1756980, _M_last = 0x1756b80,
  351. _M_node = 0x1756948}}}, <No data fields>}}}
  352. quicktune = {
  353. m_names = {<std::_Vector_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {
  354. _M_impl = {<std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<__gnu_cxx::new_allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  355. ---Type <return> to continue, or q <return> to quit---
  356. _M_end_of_storage = 0x0}}, <No data fields>}, m_selected_i = 23936496, m_message = {
  357. static npos = <optimized out>,
  358. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}}
  359. driver = 0x158b8c0
  360. text_height = 0
  361. tsrc = 0x1780440
  362. soundfetcher = {<OnDemandSoundFetcher> = {
  363. _vptr.OnDemandSoundFetcher = 0xaadb40 <vtable for GameOnDemandSoundFetcher+16>}, m_fetched = {
  364. _M_t = {
  365. _M_impl = {<std::allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<No data fields>}, <No data fields>},
  366. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffb6c0,
  367. _M_right = 0x7fffffffb6c0}, _M_node_count = 0}}}}
  368. __PRETTY_FUNCTION__ = "void the_game(bool&, bool, InputHandler*, irr::IrrlichtDevice*, irr::gui::IGUIFont*, std::string, std::string, std::string, std::string, irr::u16, std::wstring&, std::string, ChatBackend&, const Subga"...
  369. current_formspec = 0x0
  370. current_textdest = 0x0
  371. smgr = 0x15d0760
  372. ---Type <return> to continue, or q <return> to quit---
  373. last_screensize = {X = 800, Y = 600}
  374. screensize = {X = 800, Y = 600}
  375. itemdef = 0x1616990
  376. shsrc = 0x1780b80
  377. nodedef = 0x237a520
  378. sound = 0x174fac0
  379. sound_is_dummy = false
  380.  
  381.  
  382. server = 0x0
  383. #10 0x00000000007761d5 in main (argc=<optimized out>, argv=<optimized out>)
  384. at /home/vanessa/Minetest-Textures-and-mods/minetest_engine/src/main.cpp:2110
  385. worldspec = {path = {static npos = <optimized out>,
  386. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x15cb288 "/home/vanessa/.minetest/worlds/Old_Server"}}, name = {
  387. static npos = <optimized out>,
  388. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x15fc538 "Old_Server"}}, gameid = {static npos = <optimized out>,
  389. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x15fa768 "vanessae"}}}
  390. simple_singleplayer_mode = false
  391. current_playername = {static npos = <optimized out>,
  392. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x177ec48 "VanessaEzekowitz"}}
  393. gamespec = {id = {static npos = <optimized out>,
  394. ---Type <return> to continue, or q <return> to quit---
  395. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, path = {
  396. static npos = <optimized out>,
  397. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, gamemods_path = {
  398. static npos = <optimized out>,
  399. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, addon_mods_paths = {
  400. _M_t = {
  401. _M_impl = {<std::allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<No data fields>}, <No data fields>},
  402. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffdb20,
  403. _M_right = 0x7fffffffdb20}, _M_node_count = 0}}}, name = {static npos = <optimized out>,
  404. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, menuicon_path = {
  405. static npos = <optimized out>,
  406. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}}
  407. current_password = {static npos = <optimized out>,
  408. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No da---Type <return> to continue, or q <return> to quit---
  409. ta fields>}, _M_p = 0x177fe58 "YKU8TER+BwPYN4wsACGeEocVOl0"}}
  410. current_address = {static npos = <optimized out>,
  411. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1616538 "127.0.0.1"}}
  412. current_port = 30000
  413. text = <optimized out>
  414. retval = 0
  415. cmd_args = {m_settings = {_M_t = {
  416. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<No data fields>}, <No data fields>},
  417. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffdeb8,
  418. _M_right = 0x7fffffffdeb8}, _M_node_count = 0}}}, m_defaults = {_M_t = {
  419. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >> = {<No data fields>}, <No data fields>},
  420. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::all---Type <return> to continue, or q <return> to quit---
  421. ocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffdee8,
  422. _M_right = 0x7fffffffdee8}, _M_node_count = 0}}}, m_mutex = {mutex = {__data = {__lock = 0,
  423. __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = {__prev = 0x0,
  424. __next = 0x0}}, __size = '\000' <repeats 39 times>, __align = 0}, initialized = true}}
  425. __PRETTY_FUNCTION__ = "int main(int, char**)"
  426. screenW = 6400
  427. chat_backend = {m_console_buffer = {m_scrollback = 500,
  428. m_unformatted = {<std::_Vector_base<ChatLine, std::allocator<ChatLine> >> = {
  429. _M_impl = {<std::allocator<ChatLine>> = {<__gnu_cxx::new_allocator<ChatLine>> = {<No data fields>}, <No data fields>}, _M_start = 0x129f20d20, _M_finish = 0x129f20d98,
  430. _M_end_of_storage = 0x129f20de0}}, <No data fields>}, m_cols = 0, m_rows = 0, m_scroll = 0,
  431. m_formatted = {<std::_Vector_base<ChatFormattedLine, std::allocator<ChatFormattedLine> >> = {
  432. _M_impl = {<std::allocator<ChatFormattedLine>> = {<__gnu_cxx::new_allocator<ChatFormattedLine>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  433. _M_end_of_storage = 0x0}}, <No data fields>}, m_empty_formatted_line = {
  434. fragments = {<std::_Vector_base<ChatFormattedFragment, std::allocator<ChatFormattedFragment> >> = {
  435. _M_impl = {<std::allocator<ChatFormattedFragment>> = {<__gnu_cxx::new_allocator<ChatFormattedFragment>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  436. _M_end_of_storage = 0x0}}, <No data fields>}, first = true}}, m_recent_buffer = {
  437. m_scrollback = 6, m_unformatted = {<std::_Vector_base<ChatLine, std::allocator<ChatLine> >> = {
  438. _M_impl = {<std::allocator<ChatLine>> = {<__gnu_cxx::new_allocator<ChatLine>> = {<No data fields---Type <return> to continue, or q <return> to quit---
  439. >}, <No data fields>}, _M_start = 0x129f20df0, _M_finish = 0x129f20e68,
  440. _M_end_of_storage = 0x129f20eb0}}, <No data fields>}, m_cols = 0, m_rows = 0, m_scroll = 0,
  441. m_formatted = {<std::_Vector_base<ChatFormattedLine, std::allocator<ChatFormattedLine> >> = {
  442. _M_impl = {<std::allocator<ChatFormattedLine>> = {<__gnu_cxx::new_allocator<ChatFormattedLine>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  443. _M_end_of_storage = 0x0}}, <No data fields>}, m_empty_formatted_line = {
  444. fragments = {<std::_Vector_base<ChatFormattedFragment, std::allocator<ChatFormattedFragment> >> = {
  445. _M_impl = {<std::allocator<ChatFormattedFragment>> = {<__gnu_cxx::new_allocator<ChatFormattedFragment>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  446. _M_end_of_storage = 0x0}}, <No data fields>}, first = true}}, m_prompt = {m_prompt = {
  447. static npos = 18446744073709551615,
  448. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0x15cab98 L"]"}}, m_line = {static npos = 18446744073709551615,
  449. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
  450. _M_p = 0xdd1cf8 <_ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> L""}},
  451. m_history = {<std::_Vector_base<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > >> = {
  452. _M_impl = {<std::allocator<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > >> = {<__gnu_cxx::new_allocator<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > >> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
  453. ---Type <return> to continue, or q <return> to quit---
  454. _M_end_of_storage = 0x0}}, <No data fields>}, m_history_index = 0, m_history_limit = 500,
  455. m_cols = 0, m_view = 0, m_cursor = 0, m_nick_completion_start = 0, m_nick_completion_end = 0}}
  456. __debug_stacker = {m_stack = 0xde0940, m_overflowed = false}
  457. commanded_gamespec = {id = {static npos = <optimized out>,
  458. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, path = {
  459. static npos = <optimized out>,
  460. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, gamemods_path = {
  461. static npos = <optimized out>,
  462. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, addon_mods_paths = {
  463. _M_t = {
  464. _M_impl = {<std::allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = {<No data fields>}, <No data fields>},
  465. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffffffda60,
  466. _M_right = 0x7fffffffda60}, _M_node_count = 0}}}, name = {static npos = <optimized out>,
  467. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}, menuicon_path = {
  468. static npos = <optimized out>,
  469. ---Type <return> to continue, or q <return> to quit---
  470. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}}
  471. skip_main_menu = false
  472. bits = <optimized out>
  473. camera = <optimized out>
  474. error_message = {static npos = 18446744073709551615,
  475. _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
  476. _M_p = 0xdd1cf8 <_ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> L""}}
  477. loglevel = <optimized out>
  478. address = {static npos = <optimized out>,
  479. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x1616538 "127.0.0.1"}}
  480. driverType = <optimized out>
  481. receiver = {<irr::IEventReceiver> = {_vptr.IEventReceiver = 0xaaf190 <vtable for MyEventReceiver+16>},
  482. leftclicked = false, rightclicked = false, leftreleased = false, rightreleased = false,
  483. left_active = false, middle_active = false, right_active = false, mouse_wheel = 0, m_device = 0x0,
  484. keyIsDown = {<std::list<KeyPress, std::allocator<KeyPress> >> = {<std::_List_base<KeyPress, std::allocator<KeyPress> >> = {
  485. _M_impl = {<std::allocator<std::_List_node<KeyPress> >> = {<__gnu_cxx::new_allocator<std::_List_node<KeyPress> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffffffda18,
  486. _M_prev = 0x7fffffffda18}}}, <No data fields>},
  487. _vptr.KeyList = 0xaaf1d0 <vtable for KeyList+16>},
  488. ---Type <return> to continue, or q <return> to quit---
  489. keyWasDown = {<std::list<KeyPress, std::allocator<KeyPress> >> = {<std::_List_base<KeyPress, std::allocator<KeyPress> >> = {
  490. _M_impl = {<std::allocator<std::_List_node<KeyPress> >> = {<__gnu_cxx::new_allocator<std::_List_node<KeyPress> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffffffda30,
  491. _M_prev = 0x7fffffffda30}}}, <No data fields>},
  492. _vptr.KeyList = 0xaaf1d0 <vtable for KeyList+16>}}
  493. password = {static npos = <optimized out>,
  494. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x177fe58 "YKU8TER+BwPYN4wsACGeEocVOl0"}}
  495. screenH = 4052
  496. driver = 0x158b8c0
  497. commanded_world = {static npos = <optimized out>,
  498. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}
  499. commanded_worldname = {static npos = <optimized out>,
  500. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdd17f8 <_ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4+24> ""}}
  501. logfile = {static npos = <optimized out>,
  502. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdef3c8 "/home/vanessa/.minetest/debug.txt"}}
  503. port = 30000
  504. device = 0xdec720
  505. allowed_options = {_M_t = {
  506. ---Type <return> to continue, or q <return> to quit---
  507. _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, ValueSpec> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, ValueSpec> > >> = {<No data fields>}, <No data fields>},
  508. _M_key_compare = {<std::binary_function<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0xdde8d0, _M_left = 0xddfab0,
  509. _M_right = 0xddcd00}, _M_node_count = 21}}}
  510. params = {DeviceType = irr::EIDT_BEST, DriverType = irr::video::EDT_OPENGL, WindowSize = {Width = 800,
  511. Height = 600}, Bits = 24 '\030', ZBufferBits = 16 '\020', Fullscreen = false,
  512. Stencilbuffer = false, Vsync = false, AntiAlias = 0 '\000', WithAlphaChannel = false,
  513. Doublebuffer = true, IgnoreInput = false, Stereobuffer = false, HighPrecisionFPU = false,
  514. EventReceiver = 0x7fffffffd9f0, WindowId = 0x0, LoggingLevel = irr::ELL_INFORMATION,
  515. SDK_version_do_not_use = 0xaaebd5 "1.7.3"}
  516. skin = <optimized out>
  517. font = 0x15d4810
  518. text_height = <optimized out>
  519. ret = <optimized out>
  520. kill = @0xdd2df8: false
  521. configpath = {static npos = <optimized out>,
  522. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdec3b8 "/home/vanessa/.minetest/minetest.conf"}}
  523. run_dedicated_server = <optimized out>
  524. ---Type <return> to continue, or q <return> to quit---
  525. playername = {static npos = <optimized out>,
  526. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x177ec48 "VanessaEzekowitz"}}
  527. fullscreen = <optimized out>
  528. vsync = <optimized out>
  529. smgr = 0x15d0760
  530. first_loop = false
  531. fsaa = <optimized out>
  532. driverstring = {static npos = <optimized out>,
  533. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xde67a8 "opengl"}}
  534. random_input = <optimized out>
  535. input = 0x15d4bb0
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