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- Need "Gain a condition while cloaked" for MvM (Stealth Cloak)
- -I plan on using the "Disciplinary action effect"
- -Also can the effect be delayed by 1 second when gaining the effect (and immediately removed when decloaking)
- Need "Shoots 2 extra rockets per shot" for MvM (L.A.W.) (NOTE: You can use "shoots multirockets" from "nergalpak.smx")
- -https://forums.alliedmods.net/showpost.php?p=2121002&postcount=121
- Need "+X% fire rate and +X% reload speed while explosive jumping" for MvM (Modern Drunkfare)
- Need "Mini-crit and critical hit damage modifier" for MvM (Modern Drunkfare) (NOTE: "crit damage multiplier" from "basic-attributes.smx" only handles critical damage)
- Full Throttle
- -"-X% max primary ammo on wearer" penatly that adds this on the primary weapon (This attribute will be on a secondary weapon)
- "cursed gibs on kill credit" from "custom-weapon-soup"
- Catacomb Cleanser
- -look into "using special health packs" (https://forums.alliedmods.net/showthread.php?t=65315)
- "direct hit speed boost" from "zethax-extras"
- Steel Slayer
- -Add so I can set number of stacks to gain "on hit" & "on kill"
- Blitzstorm
- (+) Healing done upgrades this weapon
- LVL 1: Increases damage dealt for your Patient by X%
- LVL 2: Share any positive stat with your Patient (You can use "medi gun shares positive boosts" from "custom-attributes.smx")
- LVL 3: Gain a speed boost while active (Disciplinary Action)
- LVL 4: Better medigun stats (heal rate bonus, decay bonus, UberCharge rate bonus, UberCharge duration)
- Reuse-able LV5: Gain the "Precision" Mannpower powerup for 4 seconds (which can be triggered with *Special-Attack*) and after that... LV5 resets and can be re-earned again, then repeats.
- (-) While in spawn, -90% meter gained from healing
- (+/-) Each level requires more healing done to level up
- "medigun has radial ubercharge" from "zethax-attributes"
- Recycled Replenisher
- -Fix possible crash problem
- -Change conditions to add (Instead of 2 layers of effects, just everyone within radius will gain the same bonuses). I plan to use #50, #32, #91 and 450 units.
- "ubercharge is revive" from "zethax-attributes"
- Der Child
- -add another value.... when your patient gets backstabed, the "revive" still happens but uses a seprate amount of UberCharge to use
- "transparent medigun radius" from "CHAWLZ"
- Critical Transmission
- -Add speed boost during UberCharge
- "tank goodness attrib" from "zethax-ctf2w"
- Tank Goodness
- -change "+25 health restored on kill" to "+2 health restored on hit"
- -remove hidden "-50% damage penatly" when rage is used
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