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  1. Log uploaded on Tuesday, August 13, 2019, 1:21:37 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
  6. Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
  7. Eccentric Tech - Foxy's Armory: (no assemblies)
  8. RWBY Weapons: 0Harmony(1.2.0.1), RWBYWeapons(1.0.0.0)
  9.  
  10. Active Harmony patches:
  11. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  12. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  13. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  14. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  15. FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  16. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  17. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  18. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  19. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  20. GenDrop.TryDropSpawn: post: RWBYWeapons.HarmonyPatch.TryDropSpawn_Fix
  21. ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
  22. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  23. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  24. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  25. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  26. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  27. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  28. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  29. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  30. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  31. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  32. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  33. Pawn_EquipmentTracker.GetGizmos: post: RWBYWeapons.HarmonyPatch.GetGizmos_Fix
  34. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  35. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  36. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  37. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  38. TradeUtility.PlayerSellableNow: post: RWBYWeapons.HarmonyPatch.PlayerSellableNow_Fix
  39. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  40. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, EdB.PrepareCarefully, mehni.rimworld.pickupandhaul.main, rimworld.carnysenpai.rwbyweapons
  41.  
  42. Platform information: (hidden, use publishing options to include)
  43.  
  44. Log file contents:
  45. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  46. GfxDevice: [Renderer information redacted]
  47. Begin MonoManager ReloadAssembly
  48. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  49. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  50. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  51. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  52. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  56. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  57. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  58. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  59. RimWorld 1.0.2282 rev726
  60.  
  61. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  62.  
  63. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9837.
  64. Total: 134.710510 ms (FindLiveObjects: 0.677300 ms CreateObjectMapping: 0.882700 ms MarkObjects: 133.068405 ms  DeleteObjects: 0.081200 ms)
  65.  
  66. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  67.  
  68. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 9943.
  69. Total: 208.466690 ms (FindLiveObjects: 0.666800 ms CreateObjectMapping: 0.696100 ms MarkObjects: 205.677490 ms  DeleteObjects: 1.425400 ms)
  70.  
  71. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  72.  
  73. Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 10173.
  74. Total: 245.775513 ms (FindLiveObjects: 1.170900 ms CreateObjectMapping: 1.275800 ms MarkObjects: 240.409302 ms  DeleteObjects: 2.918500 ms)
  75.  
  76. Setting up 4 worker threads for Enlighten.
  77.   Thread -> id: 3fa4 -> priority: 1
  78.   Thread -> id: 1854 -> priority: 1
  79.   Thread -> id: 40b4 -> priority: 1
  80.   Thread -> id: 4130 -> priority: 1
  81. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  82. GfxDevice: creating device client; threaded=1
  83. Direct3D:
  84.     Version:  Direct3D 9.0c [nvldumdx.dll 26.21.14.3160]
  85.     Renderer: NVIDIA GeForce GTX 1060 with Max-Q Design
  86.     Vendor:   NVIDIA
  87.     VRAM:     6052 MB (via DXGI)
  88.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  89. Begin MonoManager ReloadAssembly
  90. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  91. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  92. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  93. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  94. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  95. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  96. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  97. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  98. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  99. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  100. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  101. RimWorld 1.0.2282 rev726
  102.  
  103. [HugsLib] version 6.1.3
  104.  
  105. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  106.  
  107. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  108.  
  109. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  110.  
  111. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  112.  
  113. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  114.  
  115. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  116.  
  117. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  118.  
  119. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  120.  
  121. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  122.  
  123. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  124.  
  125. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  126.  
  127. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  128.  
  129. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  130.  
  131. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  132.  
  133. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  134.  
  135. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  136.  
  137. XML error: <eastOffset>(0.15,0,-0.1)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  138.  
  139. XML error: <westOffset>(-0.15,0,-0.1)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.15,0,-0.1)</eastOffset><westOffset>(-0.15,0,-0.1)</westOffset></li>
  140.  
  141. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  142.  
  143. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  144.  
  145. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  146.  
  147. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  148.  
  149. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  150.  
  151. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  152.  
  153. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  154.  
  155. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  156.  
  157. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  158.  
  159. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  160.  
  161. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  162.  
  163. XML error: <renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  164.  
  165. XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  166.  
  167. XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  168.  
  169. XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  170.  
  171. XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  172.  
  173. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  174.  
  175. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  176.  
  177. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  178.  
  179. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  180.  
  181. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  182.  
  183. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Crocea_Mors_Shield</texPath><drawSize>(1.1, 1.1)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  184.  
  185. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  186.  
  187. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  188.  
  189. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  190.  
  191. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  192.  
  193. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  194.  
  195. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  196.  
  197. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  198.  
  199. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  200.  
  201. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  202.  
  203. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  204.  
  205. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  206.  
  207. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  208.  
  209. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  210.  
  211. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  212.  
  213. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  214.  
  215. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  216.  
  217. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  218.  
  219. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  220.  
  221. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  222.  
  223. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  224.  
  225. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  226.  
  227. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  228.  
  229. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  230.  
  231. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  232.  
  233. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  234.  
  235. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  236.  
  237. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  238.  
  239. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  240.  
  241. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  242.  
  243. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  244.  
  245. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  246.  
  247. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  248.  
  249. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  250.  
  251. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  252.  
  253. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  254.  
  255. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  256.  
  257. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  258.  
  259. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  260.  
  261. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  262.  
  263. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  264.  
  265. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  266.  
  267. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  268.  
  269. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  270.  
  271. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  272.  
  273. XML error: <renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  274.  
  275. XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  276.  
  277. XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  278.  
  279. XML error: <meleeBlockChanceFactor>10.0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  280.  
  281. XML error: <rangedBlockChanceFactor>0.5</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  282.  
  283. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  284.  
  285. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  286.  
  287. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  288.  
  289. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  290.  
  291. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  292.  
  293. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Akouo_Shield</texPath><drawSize>(0.8, 0.8)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, -0.017, -0.3)</northOffset><southOffset>(0.3, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.3)</westOffset><eastOffset>(0.3, -0.017, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>10.0</meleeBlockChanceFactor><rangedBlockChanceFactor>0.5</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  294.  
  295. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  296.  
  297. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  298.  
  299. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  300.  
  301. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  302.  
  303. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  304.  
  305. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  306.  
  307. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  308.  
  309. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  310.  
  311. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  312.  
  313. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  314.  
  315. XML error: <eastOffset>(0.33,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  316.  
  317. XML error: <westOffset>(-0.33,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.33,0,0)</eastOffset><westOffset>(-0.33,0,0)</westOffset></li>
  318.  
  319. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  320.  
  321. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  322.  
  323. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  324.  
  325. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  326.  
  327. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  328.  
  329. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  330.  
  331. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  332.  
  333. XML error: <eastOffset>(0.25,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  334.  
  335. XML error: <westOffset>(-0.25,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0.25,0,0)</eastOffset><westOffset>(-0.25,0,0)</westOffset></li>
  336.  
  337. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  338.  
  339. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  340.  
  341. XML error: <renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  342.  
  343. XML error: <canBlockRanged>false</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  344.  
  345. XML error: <canBlockMelee>false</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  346.  
  347. XML error: <meleeBlockChanceFactor>0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  348.  
  349. XML error: <rangedBlockChanceFactor>0</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  350.  
  351. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  352.  
  353. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  354.  
  355. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  356.  
  357. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  358.  
  359. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  360.  
  361. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Raven_Scabbard</texPath><drawSize>(1.0, 1.0)</drawSize></wieldedGraphic><renderProperties><northOffset>(-0.3, 0.033, -0.45)</northOffset><southOffset>(0.3, -0.033, 0.15)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, -0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  362.  
  363. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  364.  
  365. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  366.  
  367. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  368.  
  369. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  370.  
  371. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  372.  
  373. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  374.  
  375. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  376.  
  377. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  378.  
  379. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  380.  
  381. Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  382.  
  383. XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  384.  
  385. XML error: <renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  386.  
  387. XML error: <canBlockRanged>false</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  388.  
  389. XML error: <canBlockMelee>false</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  390.  
  391. XML error: <meleeBlockChanceFactor>0</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  392.  
  393. XML error: <rangedBlockChanceFactor>0</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  394.  
  395. XML error: <shieldTakeDamage>false</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  396.  
  397. XML error: <shieldTakeDamageFactor>0</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  398.  
  399. XML error: <canBeAutoDiscarded>false</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  400.  
  401. XML error: <healthAutoDiscardThreshold>0</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  402.  
  403. XML error: <useFatigue>false</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  404.  
  405. XML error: <damageToFatigueFactor>0</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Item/Equipment/Weapons/Velvet_Camera_Box</texPath><drawSize>(0.7, 0.7)</drawSize></wieldedGraphic><renderProperties><northOffset>(0.3, 0.033, -0.25)</northOffset><southOffset>(-0.3, -0.033, -0.25)</southOffset><westOffset>(0.3, 0.033, -0.3)</westOffset><eastOffset>(-0.3, 0.033, -0.3)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>true</renderWhenPeaceful></renderProperties><canBlockRanged>false</canBlockRanged><canBlockMelee>false</canBlockMelee><meleeBlockChanceFactor>0</meleeBlockChanceFactor><rangedBlockChanceFactor>0</rangedBlockChanceFactor><shieldTakeDamage>false</shieldTakeDamage><shieldTakeDamageFactor>0</shieldTakeDamageFactor><canBeAutoDiscarded>false</canBeAutoDiscarded><healthAutoDiscardThreshold>0</healthAutoDiscardThreshold><useFatigue>false</useFatigue><damageToFatigueFactor>0</damageToFatigueFactor></li>
  406.  
  407. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  408.  
  409. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  410.  
  411. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  412.  
  413. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  414.  
  415. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  416.  
  417. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  418.  
  419. Could not find type named CompOversizedWeapon.CompProperties_OversizedWeapon from node <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  420.  
  421. XML error: <eastOffset>(0,0,0)</eastOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  422.  
  423. XML error: <westOffset>(0,0,0)</westOffset> doesn't correspond to any field in type CompProperties. Context: <li Class="CompOversizedWeapon.CompProperties_OversizedWeapon"><eastOffset>(0,0,0)</eastOffset><westOffset>(0,0,0)</westOffset></li>
  424.  
  425. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
RAW Paste Data
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