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- A puzzle game based on the color purple, blue and red.
- The point is to unite the Red and Blue characters, who can only survive in
- areas and manipulate objects that contain "their color", Purple is a mix of
- both and thus both characters can interact with it. Properly meeting the two
- characters ends the level and moves on to the next one.
- Characters:
- Unit A (Blue) - Girl
- Unit B (Red) - Boy
- Overseer - Directs players through tutorial, then becomes an antagonist once
- Unit A and Unit B decide to be together and eventually try to escape.
- Mechanics:
- The primary mechanics are four colors, Red, Blue, Purple and Yellow. Only Unit A
- can survive in Blue areas, while only Unit B can survive in Red. Both characters
- can live in Purple areas and interact with objects with the same colors they
- may survive in. Yellow will kill both characters.
- Objects may be pushed, pulled, activated, deactivated and destroyed. Some objects
- may be combined, and if Blue and Red objects combine, they create a Purple object.
- The two characters must often interact with objects in a way to create a clear
- path for both of them to enter the Purple area, then successfully meet.
- There are only four actions, Move, Jump, Interact, and Switch. Moving is done
- in a traditional method of using Arrow Keys or a Joypad. Jump, Interact and
- Switch each have their own button/key assigned to them. Jumping is self explanatory
- and moves the character a small amount vertically and horizontally to move
- past obstacles. Interact will cause the current selected character to Interact
- with the object they are currently facing. Switching will change the playable
- character from Unit A to Unit B and vice-versa. Both characters work in exactly
- the same way.
- You may also Reset the level if you create a situation where you cannot move forward.
- The current level will reset if one character dies, most levels are short and take
- no longer than 60 seconds to complete if you know the solution. The objective is
- to make approximately 100 levels, or 100 different puzzles. Including the tutorial.
- Levels have no time limit.
- Story:
- Unit A and Unit B are failed experimental test subjects created through genetic
- engineering who do not properly exhibit the ability to be destroyed by each other.
- However they are still bound by the laws of color otherwise and cannot touch objects
- that contain their partner's color. Due to being raised as test subjects the two
- have no prior human contact and instantly bond upon meeting one another.
- As the game progresses, the two are pit into an area where they are told to not
- destroy an object to meet, and report for termination. The game's only way to
- progress is to destroy said object and meet, and their creator instantly begins
- becoming an antagonist and at the beginning of each level tells them not to continue.
- Eventually the game becomes more deadly as their creator attempts to terminate
- them (through level design) by her own doing, as if they escape they would
- jeapoardize the project.
- Once the two finally escape, they meet the sunlight, which is quite yellow in
- nature. This kills them both, however they die happily.
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