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  1. --[[-----------------------------------------------------------------------
  2. Categories
  3. ---------------------------------------------------------------------------
  4. The categories of the default F4 menu.
  5.  
  6. Please read this page for more information:
  7. http://wiki.darkrp.com/index.php/DarkRP:Categories
  8.  
  9. In case that page can't be reached, here's an example with explanation:
  10.  
  11. DarkRP.createCategory{
  12. name = "Citizens", -- The name of the category.
  13. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  14. startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  15. color = Color(0, 107, 0, 255), -- The color of the category header.
  16. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  17. sortOrder = 100, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
  18. }
  19.  
  20.  
  21. Add new categories under the next line!
  22. ---------------------------------------------------------------------------]]
  23.  
  24. DarkRP.createCategory{
  25. name = "Criminals", -- The name of the category.
  26. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  27. startExpanded = true, -- Whether the category is expanded when you open the F4 menu.
  28. color = Color(0, 107, 0, 255), -- The color of the category header.
  29. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  30. sortOrder = 90, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
  31. },
  32. DarkRP.createCategory{
  33. name = "Staff", -- The name of the category.
  34. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo".
  35. startExpanded = false, -- Whether the category is expanded when you open the F4 menu.
  36. color = Color(160, 10, 10, 255), -- The color of the category header.
  37. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT.
  38. sortOrder = 1, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default.
  39. }
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