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  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  3. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  4. game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
  5. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  6. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  7. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  8. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  9. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  10. game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
  11. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  12. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  13. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  14. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  15. local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  16. game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
  17. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  18. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  19. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  20. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  21. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  22. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  23. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  24. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  25. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  26. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  27. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  28. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  29. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  30. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  31. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  32. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  33. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  34. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  35. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  36. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  37. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  38. howmuch = 0
  39. canwalk = true
  40. function change(key)
  41.     if key == "w" or key == "a" or key == "s" or key == "d" then
  42.         howmuch = howmuch + 1
  43.     end
  44. end
  45. function otherchange(key)
  46.     if key == "w" or key == "a" or key == "s" or key == "d" then
  47.         howmuch = howmuch - 1
  48.     end
  49. end
  50. mouse.KeyDown:connect(change)
  51. mouse.KeyUp:connect(otherchange)
  52. --Converted with ttyyuu12345's model to script plugin v4
  53. function sandbox(var,func)
  54.     local env = getfenv(func)
  55.     local newenv = setmetatable({},{
  56.         __index = function(self,k)
  57.             if k=="script" then
  58.                 return var
  59.             else
  60.                 return env[k]
  61.             end
  62.         end,
  63.     })
  64.     setfenv(func,newenv)
  65.     return func
  66. end
  67. cors = {}
  68. mas = Instance.new("Model",game:GetService("Lighting"))
  69. Model0 = Instance.new("Model")
  70. Part1 = Instance.new("Part")
  71. Part2 = Instance.new("Part")
  72. Part3 = Instance.new("Part")
  73. Weld4 = Instance.new("Weld")
  74. Weld5 = Instance.new("Weld")
  75. Weld6 = Instance.new("Weld")
  76. Part7 = Instance.new("Part")
  77. Model0.Name = "Sawed Off"
  78. Model0.Parent = mas
  79. Part1.Parent = Model0
  80. Part1.BrickColor = BrickColor.new("Really black")
  81. Part1.Shape = Enum.PartType.Cylinder
  82. Part1.Size = Vector3.new(2.96000075, 0.449999958, 0.400000334)
  83. Part1.CFrame = CFrame.new(40.7499924, 151.548019, 156.470001, 1.0000006, -1.78813934e-07, 0, -1.78813934e-07, 1.00000024, 0, 0, 0, 1)
  84. Part1.Color = Color3.new(0.101961, 0.101961, 0.101961)
  85. Part1.Position = Vector3.new(40.7499924, 151.548019, 156.470001)
  86. Part1.Color = Color3.new(0.101961, 0.101961, 0.101961)
  87. Part2.Parent = Model0
  88. Part2.BrickColor = BrickColor.new("Really black")
  89. Part2.Shape = Enum.PartType.Cylinder
  90. Part2.Size = Vector3.new(2.96000075, 0.449999958, 0.400000334)
  91. Part2.CFrame = CFrame.new(40.7499962, 151.548035, 156.079056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  92. Part2.Color = Color3.new(0.101961, 0.101961, 0.101961)
  93. Part2.Position = Vector3.new(40.7499962, 151.548035, 156.079056)
  94. Part2.Color = Color3.new(0.101961, 0.101961, 0.101961)
  95. Part3.Parent = Model0
  96. Part3.BrickColor = BrickColor.new("Cocoa")
  97. Part3.Rotation = Vector3.new(0, 0, -34)
  98. Part3.Size = Vector3.new(1.11000025, 0.519999921, 0.570000172)
  99. Part3.CFrame = CFrame.new(42.5974922, 150.98793, 156.274887, 0.829038441, 0.559192181, 0, -0.55919224, 0.829038203, 0, 0, 0, 1)
  100. Part3.Color = Color3.new(0.317647, 0.145098, 0)
  101. Part3.Position = Vector3.new(42.5974922, 150.98793, 156.274887)
  102. Part3.Orientation = Vector3.new(0, 0, -34)
  103. Part3.Color = Color3.new(0.317647, 0.145098, 0)
  104. Weld4.Name = "1"
  105. Weld4.Parent = Part3
  106. Weld4.C0 = CFrame.new(-1.84484863, -0.568756104, -0.195831299, 0.829038441, -0.55919224, 0, 0.559192181, 0.829038203, 0, 0, 0, 1)
  107. Weld4.Part0 = Part3
  108. Weld4.Part1 = Part2
  109. Weld5.Name = "3"
  110. Weld5.Parent = Part3
  111. Weld5.C0 = CFrame.new(-0.60994339, 0.0636444092, 0.00506591797, 0.866026163, 0.499997735, 0, -0.499997616, 0.866026044, 0, 0, 0, 1)
  112. Weld5.Part0 = Part3
  113. Weld5.Part1 = Part7
  114. Weld6.Name = "2"
  115. Weld6.Parent = Part3
  116. Weld6.C0 = CFrame.new(-1.84484482, -0.568771362, 0.195114136, 0.829038441, -0.55919224, 0, 0.559192181, 0.829038203, 0, 0, 0, 1)
  117. Weld6.Part0 = Part3
  118. Weld6.Part1 = Part1
  119. Part7.Parent = Model0
  120. Part7.BrickColor = BrickColor.new("Cocoa")
  121. Part7.Rotation = Vector3.new(0, 0, -64)
  122. Part7.Size = Vector3.new(0.440000623, 0.519999921, 0.759999931)
  123. Part7.CFrame = CFrame.new(42.1274147, 151.381775, 156.279953, 0.438374251, 0.898792326, 0, -0.898792267, 0.438373834, 0, 0, 0, 1)
  124. Part7.Color = Color3.new(0.317647, 0.145098, 0)
  125. Part7.Position = Vector3.new(42.1274147, 151.381775, 156.279953)
  126. Part7.Orientation = Vector3.new(0, 0, -64)
  127. Part7.Color = Color3.new(0.317647, 0.145098, 0)
  128. for i,v in pairs(mas:GetChildren()) do
  129.     v.Parent = game:GetService("Players").LocalPlayer.Character
  130.     pcall(function() v:MakeJoints() end)
  131. end
  132. mas:Destroy()
  133. for i,v in pairs(cors) do
  134.     spawn(function()
  135.         pcall(v)
  136.     end)
  137. end
  138. for i,v in pairs(Model0:GetChildren()) do
  139.     if v.ClassName == "Part" then
  140.         v.CanCollide = false
  141.     end
  142. end
  143.  
  144. --Converted with ttyyuu12345's model to script plugin v4
  145. function sandbox(var,func)
  146.     local env = getfenv(func)
  147.     local newenv = setmetatable({},{
  148.         __index = function(self,k)
  149.             if k=="script" then
  150.                 return var
  151.             else
  152.                 return env[k]
  153.             end
  154.         end,
  155.     })
  156.     setfenv(func,newenv)
  157.     return func
  158. end
  159. cors = {}
  160. mas = Instance.new("Model",game:GetService("Lighting"))
  161. for i,v in pairs(mas:GetChildren()) do
  162.     v.Parent = game:GetService("Players").LocalPlayer.Character.Torso
  163.     pcall(function() v:MakeJoints() end)
  164. end
  165. mas:Destroy()
  166. for i,v in pairs(cors) do
  167.     spawn(function()
  168.         pcall(v)
  169.     end)
  170. end
  171. Sound0 = Instance.new("Sound")
  172. Sound0.Volume = 5
  173. Sound0.Parent = game.Players.LocalPlayer.Character.Head
  174. Sound0.SoundId = "rbxassetid://581195737"
  175. Sound0.Looped = true
  176. Sound0:Play()
  177. Sound00 = Instance.new("Sound")
  178. Sound00.Volume = 6
  179. Sound00.Parent = game.Players.LocalPlayer.Character.Head
  180. Sound00.SoundId = "rbxassetid://330706798"
  181. bullethitforclone = Instance.new("Sound")
  182. bullethitforclone.Volume = 4
  183. bullethitforclone.Parent = game.Players.LocalPlayer.Character.Head
  184. bullethitforclone.SoundId = "rbxassetid://144884872"
  185. weldf = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  186. weldf.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  187. weldf.Part1 = Part3
  188. weldf.C0 = CFrame.new(-0.0861244202, -1.04447937, -0.182327271, -0.105800174, 0.219419539, -0.969882667, 0.973032475, -0.178225949, -0.146464914, -0.204995126, -0.959215224, -0.194644511)
  189. using = false
  190. function shoot()
  191.     if not using then
  192.         using = true
  193.         canwalk = false
  194.         for i = 0,1 , 0.02 do
  195.             headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207927465, 1.10965065e-11, -0.978144228, -7.31349337e-09, 1, -1.5433097e-09, 0.978144288, 7.47454809e-09, 0.207927451),i)
  196.             rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.01304245, 0.49798584, -0.020904541, 0.0697589889, -0.997563899, -2.65673535e-22, -1.85331179e-23, 2.65026316e-22, -0.999999881, 0.997563779, 0.0697589815, 0),i)
  197.             weldf.C0 = weldf.C0:lerp(CFrame.new(-0.0359191895, -0.892173767, 0.284561157, -0.0689456016, 0.0198679417, -0.997422755, 0.839448929, 0.541383147, -0.0472417921, 0.539049447, -0.840541601, -0.0540040247),i)
  198.             humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.00933837891, -0.0203552246, -0.000652313232, 0.0697618872, -2.27432338e-06, 0.997569025, 1.77783205e-11, 0.999999881, 2.2798622e-06, -0.997569859, -1.59030108e-07, 0.0697606578),i)
  199.             game:GetService("RunService").RenderStepped:wait()
  200.         end
  201.         Sound00:Play()
  202.         for i = 1,5 do
  203.             ghosting = math.random(1,2)
  204.             local bullet = Instance.new("Part", workspace)
  205.             bullet.Size = Vector3.new(0.2,0.2,3)
  206.             bullet.BrickColor = BrickColor.new("Institutional White")
  207.             bullet.Material = "Neon"
  208.             bullet.Anchored = false
  209.             bullet.CFrame = Part1.CFrame * CFrame.new(3,0,0) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  210.             local velocityofbullet = Instance.new("BodyVelocity", bullet)
  211.             velocityofbullet.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  212.             velocityofbullet.Velocity = mouse.Hit.lookVector * 650 + Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  213.             bullet.CanCollide = false
  214.             bullet:BreakJoints()
  215.             local function kill(part)
  216.                 local humanoid = part.Parent:findFirstChild("Humanoid")
  217.                 if humanoid then
  218.                     if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
  219.                            
  220.                     else
  221.                         if ghosting == 1 then
  222.                        
  223.                         else
  224.                             bullet:destroy()
  225.                         end
  226.                         local bullethit = bullethitforclone:Clone()
  227.                         bullethit.Parent = part
  228.                         if part.Name == "Left Leg" then
  229.                             bullethit:Play()
  230.                             humanoid.Parent.Torso["Left Hip"]:Remove()
  231.                             humanoid.Health = humanoid.Health - math.random(35,50)
  232.                             local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  233.                             glue.Part0 = humanoid.Parent.Torso
  234.                             glue.Part1 = humanoid.Parent["Left Leg"]
  235.                             glue.Name = "Left leg"
  236.                             local collider = Instance.new("Part",  humanoid.Parent["Left Leg"])
  237.                             collider.Position = Vector3.new(0,999,0)
  238.                             collider.Size = Vector3.new(1.5, 1, 1)
  239.                             collider.Shape = "Cylinder"
  240.                             local weld = Instance.new("Weld", collider)
  241.                             weld.Part0 =  humanoid.Parent["Left Leg"]
  242.                             weld.Part1 = collider
  243.                             weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  244.                             collider.TopSurface = "Smooth"
  245.                             collider.BottomSurface = "Smooth"
  246.                             collider.formFactor = "Symmetric"
  247.                             glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  248.                             glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  249.                             collider.Transparency = 1
  250.                         end
  251.                         if part.Name == "Right Leg" then
  252.                             humanoid.Parent.Torso["Right Hip"]:Remove()
  253.                             bullethit:Play()
  254.                             humanoid.Health = humanoid.Health - math.random(35,50)
  255.                             local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  256.                             glue.Part0 = humanoid.Parent.Torso
  257.                             glue.Part1 = humanoid.Parent["Right Leg"]
  258.                             glue.Name = "Right leg"
  259.                             local collider = Instance.new("Part",  humanoid.Parent["Right Leg"])
  260.                             collider.Position = Vector3.new(0,999,0)
  261.                             collider.Size = Vector3.new(1.5, 1, 1)
  262.                             collider.Shape = "Cylinder"
  263.                             local weld = Instance.new("Weld", collider)
  264.                             weld.Part0 =  humanoid.Parent["Right Leg"]
  265.                             weld.Part1 = collider
  266.                             weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  267.                             collider.TopSurface = "Smooth"
  268.                             collider.BottomSurface = "Smooth"
  269.                             collider.formFactor = "Symmetric"
  270.                             glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  271.                             glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  272.                             collider.Transparency = 1
  273.                         end
  274.                         if part.Name == "Right Arm" then
  275.                             bullethit:Play()
  276.                             humanoid.Parent.Torso["Right Shoulder"]:Remove()
  277.                             humanoid.Health = humanoid.Health - math.random(20,35)
  278.                             local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  279.                             glue.Part0 = humanoid.Parent.Torso
  280.                             glue.Part1 = humanoid.Parent["Right Arm"]
  281.                             glue.Name = "Right arm"
  282.                             local collider = Instance.new("Part",  humanoid.Parent["Right Arm"])
  283.                             collider.Position = Vector3.new(0,999,0)
  284.                             collider.Size = Vector3.new(1.5, 1, 1)
  285.                             collider.Shape = "Cylinder"
  286.                             local weld = Instance.new("Weld", collider)
  287.                             weld.Part0 =  humanoid.Parent["Right Arm"]
  288.                             weld.Part1 = collider
  289.                             weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  290.                             collider.TopSurface = "Smooth"
  291.                             collider.BottomSurface = "Smooth"
  292.                             collider.formFactor = "Symmetric"
  293.                             glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  294.                             glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  295.                             collider.Transparency = 1
  296.                         end
  297.                         if part.Name == "Left Arm" then
  298.                             bullethit:Play()
  299.                             humanoid.Parent.Torso["Left Shoulder"]:Remove()
  300.                             humanoid.Health = humanoid.Health - math.random(20,35)
  301.                             local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  302.                             glue.Part0 = humanoid.Parent.Torso
  303.                             glue.Part1 = humanoid.Parent["Left Arm"]
  304.                             glue.Name = "Left arm"
  305.                             local collider = Instance.new("Part",  humanoid.Parent["Left Arm"])
  306.                             collider.Position = Vector3.new(0,999,0)
  307.                             collider.Size = Vector3.new(1.5, 1, 1)
  308.                             collider.Shape = "Cylinder"
  309.                             local weld = Instance.new("Weld", collider)
  310.                             weld.Part0 =  humanoid.Parent["Left Arm"]
  311.                             weld.Part1 = collider
  312.                             weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  313.                             collider.TopSurface = "Smooth"
  314.                             collider.BottomSurface = "Smooth"
  315.                             collider.formFactor = "Symmetric"
  316.                             glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  317.                             glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  318.                             collider.Transparency = 1
  319.                         end
  320.                         if part.Name == "Torso" then
  321.                             bullethit:Play()
  322.                             humanoid.Health = humanoid.Health - math.random(15,50)
  323.                             humanoid.WalkSpeed = humanoid.WalkSpeed - math.random(1,2)
  324.                         end
  325.                         if part.Name == "Head" then
  326.                             bullethit:Play()
  327.                             humanoid.JumpPower = 0
  328.                             humanoid.PlatformStand = true
  329.                             humanoid.WalkSpeed = 0
  330.                             local decal = Instance.new("Decal", part)
  331.                             decal.Texture = "http://www.roblox.com/asset/?id=1081285488"
  332.                             local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  333.                             if findlefthip then
  334.                                 findlefthip:Remove()
  335.                                 local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  336.                                 glue.Part0 = humanoid.Parent.Torso
  337.                                 glue.Part1 = humanoid.Parent["Left Leg"]
  338.                                 glue.Name = "Left leg"
  339.                                 local collider = Instance.new("Part",  humanoid.Parent["Left Leg"])
  340.                                 collider.Position = Vector3.new(0,999,0)
  341.                                 collider.Size = Vector3.new(1.5, 1, 1)
  342.                                 collider.Shape = "Cylinder"
  343.                                 local weld = Instance.new("Weld", collider)
  344.                                 weld.Part0 =  humanoid.Parent["Left Leg"]
  345.                                 weld.Part1 = collider
  346.                                 weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  347.                                 collider.TopSurface = "Smooth"
  348.                                 collider.BottomSurface = "Smooth"
  349.                                 collider.formFactor = "Symmetric"
  350.                                 glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  351.                                 glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  352.                                 collider.Transparency = 1
  353.                             end
  354.                             --
  355.                             local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  356.                             if findrighthip then
  357.                                 findrighthip:Remove()
  358.                                 local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  359.                                 glue.Part0 = humanoid.Parent.Torso
  360.                                 glue.Part1 = humanoid.Parent["Right Leg"]
  361.                                 glue.Name = "Right leg"
  362.                                 local collider = Instance.new("Part",  humanoid.Parent["Right Leg"])
  363.                                 collider.Position = Vector3.new(0,999,0)
  364.                                 collider.Size = Vector3.new(1.5, 1, 1)
  365.                                 collider.Shape = "Cylinder"
  366.                                 local weld = Instance.new("Weld", collider)
  367.                                 weld.Part0 =  humanoid.Parent["Right Leg"]
  368.                                 weld.Part1 = collider
  369.                                 weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  370.                                 collider.TopSurface = "Smooth"
  371.                                 collider.BottomSurface = "Smooth"
  372.                                 collider.formFactor = "Symmetric"
  373.                                 glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  374.                                 glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  375.                                 collider.Transparency = 1
  376.                             end
  377.                             --
  378.                             local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  379.                             if findrightshoulder then
  380.                                 findrightshoulder:Remove()
  381.                                 local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  382.                                 glue.Part0 = humanoid.Parent.Torso
  383.                                 glue.Part1 = humanoid.Parent["Right Arm"]
  384.                                 glue.Name = "Right arm"
  385.                                 local collider = Instance.new("Part",  humanoid.Parent["Right Arm"])
  386.                                 collider.Position = Vector3.new(0,999,0)
  387.                                 collider.Size = Vector3.new(1.5, 1, 1)
  388.                                 collider.Shape = "Cylinder"
  389.                                 local weld = Instance.new("Weld", collider)
  390.                                 weld.Part0 =  humanoid.Parent["Right Arm"]
  391.                                 weld.Part1 = collider
  392.                                 weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  393.                                 collider.TopSurface = "Smooth"
  394.                                 collider.BottomSurface = "Smooth"
  395.                                 collider.formFactor = "Symmetric"
  396.                                 glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  397.                                 glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  398.                                 collider.Transparency = 1
  399.                             end
  400.                             --
  401.                             local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  402.                             if findleftshoulder then
  403.                                 findleftshoulder:Remove()
  404.                                 local glue = Instance.new("Glue",  humanoid.Parent.Torso)
  405.                                 glue.Part0 = humanoid.Parent.Torso
  406.                                 glue.Part1 = humanoid.Parent["Left Arm"]
  407.                                 glue.Name = "Left arm"
  408.                                 local collider = Instance.new("Part",  humanoid.Parent["Left Arm"])
  409.                                 collider.Position = Vector3.new(0,999,0)
  410.                                 collider.Size = Vector3.new(1.5, 1, 1)
  411.                                 collider.Shape = "Cylinder"
  412.                                 local weld = Instance.new("Weld", collider)
  413.                                 weld.Part0 =  humanoid.Parent["Left Arm"]
  414.                                 weld.Part1 = collider
  415.                                 weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  416.                                 collider.TopSurface = "Smooth"
  417.                                 collider.BottomSurface = "Smooth"
  418.                                 collider.formFactor = "Symmetric"
  419.                                 glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  420.                                 glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  421.                                 collider.Transparency = 1
  422.                             end
  423.                             wait(5)
  424.                             humanoid.Health = 0
  425.                         end
  426.                         local howmany = 0
  427.                         for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
  428.                             if v.ClassName == "Glue" then
  429.                                 howmany = howmany + 1
  430.                             end
  431.                         end
  432.                         if howmany == 4 then
  433.                             humanoid.JumpPower = 0
  434.                             humanoid.PlatformStand = true
  435.                             humanoid.WalkSpeed = 0
  436.                         end
  437.                         if humanoid.Health < 1 then
  438.                             if humanoid.Parent:findFirstChild("Health") then
  439.                             humanoid.Parent.Health:Remove()
  440.                             humanoid.Health = 0.001
  441.                             for i,v in pairs(humanoid.Parent:GetChildren()) do
  442.                                 if v.ClassName == "Part" then
  443.                                     for q,w in pairs(v:GetChildren()) do
  444.                                         if w.ClassName == "Part" then
  445.                                             w:destroy()
  446.                                         end
  447.                                     end
  448.                                 end
  449.                             end
  450.                         end
  451.                         if humanoid.Parent:findFirstChild("Torso") then
  452.                             humanoid.Parent.Torso.Velocity = mouse.Hit.lookVector * 35
  453.                             for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
  454.                                 if v.ClassName == "Motor6D" then
  455.                                     if v.Name == "Neck" then
  456.                                        
  457.                                     else
  458.                                         v:destroy()
  459.                                     end
  460.                                 end
  461.                             end
  462.                         end
  463.                         humanoid.WalkSpeed = 0
  464.                         humanoid.JumpPower = 0
  465.                         humanoid.PlatformStand = true
  466.                         if humanoid.Parent:findFirstChild("Right Arm") then
  467.                             local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
  468.                             attachment.Position = Vector3.new(1, 1, 0)
  469.                             local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  470.                             ball.Attachment0 = humanoid.Parent["Right Arm"].RightShoulderAttachment
  471.                             ball.Attachment1 = attachment
  472.                             local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  473.                             collidepartofleftleg.Name = "Bone"
  474.                             collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
  475.                             collidepartofleftleg.Transparency = 1
  476.                             collidepartofleftleg:BreakJoints()
  477.                             local weeld = Instance.new("Weld", collidepartofleftleg)
  478.                             weeld.Part0 = humanoid.Parent["Right Arm"]
  479.                             weeld.Part1 = collidepartofleftleg
  480.                             weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
  481.                         end
  482.                         if humanoid.Parent:findFirstChild("Left Arm") then
  483.                             local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
  484.                             attachment.Position = Vector3.new(1, 1, 0)
  485.                             local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  486.                             ball.Attachment0 = humanoid.Parent.Torso.LeftCollarAttachment
  487.                             ball.Attachment1 = humanoid.Parent["Left Arm"].LeftShoulderAttachment
  488.                             local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  489.                             collidepartofleftleg.Name = "Bone"
  490.                             collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
  491.                             collidepartofleftleg.Transparency = 1
  492.                             collidepartofleftleg:BreakJoints()
  493.                             local weeld = Instance.new("Weld", collidepartofleftleg)
  494.                             weeld.Part0 = humanoid.Parent["Left Arm"]
  495.                             weeld.Part1 = collidepartofleftleg
  496.                             weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
  497.                         end
  498.                         if humanoid.Parent:findFirstChild("Right Leg") then
  499.                             local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
  500.                             attachment.Position = Vector3.new(0.5, -1, 0)
  501.                             local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  502.                             ball.Attachment0 = humanoid.Parent["Right Leg"].RightFootAttachment
  503.                             ball.Attachment1 = attachment
  504.                             humanoid.Parent["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0)
  505.                             local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  506.                             collidepartofleftleg.Name = "Bone"
  507.                             collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
  508.                             collidepartofleftleg.Transparency = 1
  509.                             collidepartofleftleg:BreakJoints()
  510.                             local weeld = Instance.new("Weld", collidepartofleftleg)
  511.                             weeld.Part0 = humanoid.Parent["Right Leg"]
  512.                             weeld.Part1 = collidepartofleftleg
  513.                             weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
  514.                         end
  515.                         if humanoid.Parent:findFirstChild("Left Leg") then
  516.                             local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
  517.                             attachment.Position = Vector3.new(-0.5, -1, 0)
  518.                             local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  519.                             ball.Attachment0 = humanoid.Parent["Left Leg"].LeftFootAttachment
  520.                             ball.Attachment1 = attachment
  521.                             humanoid.Parent["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0)
  522.                             local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  523.                             collidepartofleftleg.Name = "Bone"
  524.                             collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
  525.                             collidepartofleftleg.Transparency = 1
  526.                             collidepartofleftleg:BreakJoints()
  527.                             local weeld = Instance.new("Weld", collidepartofleftleg)
  528.                             weeld.Part0 =  humanoid.Parent["Left Leg"]
  529.                             weeld.Part1 = collidepartofleftleg
  530.                             weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
  531.                         end
  532.                         if humanoid.Parent:findFirstChild("Head") then
  533.                             local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  534.                             attachment.Position = Vector3.new(0, -0.5, 0)
  535.                             humanoid.Parent.Torso.NeckAttachment.Visible = false
  536.                             humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  537.                             local ball = Instance.new("HingeConstraint", humanoid.Parent)
  538.                             ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  539.                             ball.Attachment1 = attachment
  540.                             local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  541.                             collidepartofleftleg.Name = "Bone"
  542.                             collidepartofleftleg.Size = Vector3.new(0.5,0.3,0.5)
  543.                             collidepartofleftleg.Transparency = 1
  544.                             collidepartofleftleg:BreakJoints()
  545.                             local weeld = Instance.new("Weld", collidepartofleftleg)
  546.                             weeld.Part0 = collidepartofleftleg
  547.                             weeld.Part1 = humanoid.Parent["Head"]
  548.                             humanoid.Parent.Torso.Neck:destroy()
  549.                         end
  550.                         if humanoid.Parent:findFirstChild("Head") then
  551.                             local aah = Instance.new("Sound", humanoid.Parent.Head)
  552.                             if aah then
  553.                                 aah.Volume = 8
  554.                                 local aahmath = math.random(2,8)
  555.                                 if aahmath == 2 then
  556.                                     aah.SoundId = "rbxassetid://884348443"
  557.                                     aah:Play()
  558.                                 end
  559.                                 if aahmath == 3 then
  560.                                     aah.SoundId = "rbxassetid://535528169"
  561.                                     aah.TimePosition = 0.3
  562.                                     aah:Play()
  563.                                 end
  564.                                 if aahmath == 4 then
  565.                                     aah.SoundId = "rbxassetid://1080363252"
  566.                                     aah:Play()
  567.                                 end
  568.                                 if aahmath == 5 then
  569.                                     aah.SoundId = "rbxassetid://150245085"
  570.                                     aah:Play()
  571.                                 end
  572.                                 if aahmath == 6 then
  573.                                     aah.SoundId = "rbxassetid://345287845"
  574.                                     aah.TimePosition = 2.5
  575.                                     aah:Play()
  576.                                 end
  577.                                 if aahmath == 7 then
  578.                                     aah.SoundId = "rbxassetid://147758746"
  579.                                     aah.TimePosition = 1.3
  580.                                     aah:Play()
  581.                                 end
  582.                                 if aahmath == 8 then
  583.                                     aah.SoundId = "rbxassetid://626777433"
  584.                                     aah.TimePosition = 1.4
  585.                                     aah:Play()
  586.                                 end
  587.                             end
  588.                             humanoid.Name = "Hammoodmememememem"
  589.                             end
  590.                         end
  591.                     end
  592.                 end
  593.             end
  594.             bullet.Touched:connect(kill)
  595.         end
  596.         for i = 0,1 , 0.25 do
  597.             headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207933038, -0.102243967, -0.972784758, 8.86239135e-08, 0.994521916, -0.104528628, 0.978143096, 0.0217348691, 0.206793979),i)
  598.             rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.82263184, 0.730773926, -0.020904541, 0.0646852478, -0.924928367, 0.374597609, 0.0261337012, -0.373684913, -0.927187502, 0.997563481, 0.0697649717, -9.91872824e-08),i)
  599.             weldf.C0 = weldf.C0:lerp(CFrame.new(-0.0359191895, -0.892173767, 0.284561157, -0.0689456016, 0.0198679417, -0.997422755, 0.839448929, 0.541383147, -0.0472417921, 0.539049447, -0.840541601, -0.0540040247),i)
  600.             humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.00933837891, -0.0203552246, -0.000652313232, 0.0697618872, -2.27432338e-06, 0.997569025, 1.77783205e-11, 0.999999881, 2.2798622e-06, -0.997569859, -1.59030108e-07, 0.0697606578),i)
  601.             game:GetService("RunService").RenderStepped:wait()
  602.         end
  603.         for i = 0,1 , 0.02 do
  604.             headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207927465, 1.10965065e-11, -0.978144228, -7.31349337e-09, 1, -1.5433097e-09, 0.978144288, 7.47454809e-09, 0.207927451),i)
  605.             rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.01304245, 0.49798584, -0.020904541, 0.0697589889, -0.997563899, -2.65673535e-22, -1.85331179e-23, 2.65026316e-22, -0.999999881, 0.997563779, 0.0697589815, 0),i)
  606.             weldf.C0 = weldf.C0:lerp(CFrame.new(-0.0359191895, -0.892173767, 0.284561157, -0.0689456016, 0.0198679417, -0.997422755, 0.839448929, 0.541383147, -0.0472417921, 0.539049447, -0.840541601, -0.0540040247),i)
  607.             humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(-0.00933837891, -0.0203552246, -0.000652313232, 0.0697618872, -2.27432338e-06, 0.997569025, 1.77783205e-11, 0.999999881, 2.2798622e-06, -0.997569859, -1.59030108e-07, 0.0697606578),i)
  608.             game:GetService("RunService").RenderStepped:wait()
  609.         end
  610.         for i = 0,1 , 0.02 do
  611.             weldf.C0 = weldf.C0:lerp(CFrame.new(-0.0861244202, -1.04447937, -0.182327271, -0.105800174, 0.219419539, -0.969882667, 0.973032475, -0.178225949, -0.146464914, -0.204995126, -0.959215224, -0.194644511),i)
  612.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  613.                 headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
  614.                 llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
  615.                 lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
  616.                 rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
  617.                 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
  618.             game:GetService("RunService").RenderStepped:wait()
  619.         end
  620.         canwalk = true
  621.         using = false
  622.     end
  623. end
  624. function kys(key)
  625.     key = key:lower()
  626.     if key == "q" and not using then
  627.         using = false
  628.         canwalk = false
  629.         for i = 0,1 , 0.02 do
  630.             weldf.C0 = weldf.C0:lerp(CFrame.new(-0.168807983, -2.35839844, 1.06054688, 0.376244515, -0.0200107303, 0.92630434, -0.527649045, -0.826430559, 0.196466327, 0.761594713, -0.562682986, -0.321498603),i)
  631.             humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  632.             headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.964937389, -0.102245584, 0.241747394, 0.104467049, 0.994521677, 0.00364552485, -0.240795761, 0.0217369329, 0.970332384),i)
  633.             llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
  634.             lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.755413055, -0.0500183105, -2.32714844, 0.992147624, -0.122393578, 0.0257476419, 0.0214064512, -0.0366528891, -0.999098778, 0.123226993, 0.991804659, -0.0337450653),i)
  635.             rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
  636.             rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.817108154, 0.43989563, -1.35630798, 0.906662822, 0.312888145, -0.28295514, -0.253573388, -0.131829232, -0.958290994, -0.337139636, 0.9405967, -0.04018455),i)
  637.             game:GetService("RunService").RenderStepped:wait()
  638.         end
  639. --0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
  640. --0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0
  641. --[[
  642.     local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  643. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5
  644. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  645. --]]
  646. --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D)
  647. --die plz
  648. mouse = game.Players.LocalPlayer:GetMouse()
  649. function ragdoll()
  650. game.Players.LocalPlayer.Character.Archivable = true
  651. Sound0:destroy()
  652. clone = game.Players.LocalPlayer.Character:Clone()
  653. clone.Parent = workspace
  654. for i,v in pairs(clone:GetChildren()) do
  655.     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  656.         v:destroy()
  657.     end
  658.     for i,p in pairs(v:GetChildren()) do
  659.     if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  660.         p:destroy()
  661.     end
  662. end
  663. end
  664. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  665.     if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  666.         t:destroy()
  667.     end
  668. end
  669. vel = Instance.new("BodyVelocity", clone.Torso)
  670. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  671. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  672. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  673. using = false
  674. hit = Instance.new("Sound", clone.Torso)
  675. hit.SoundId = "rbxassetid://260430060"
  676. hit.Volume = 0
  677. hit1 = Instance.new("Sound", clone.Torso)
  678. hit1.SoundId = "rbxassetid://138087186"
  679. hit1.Volume = 0
  680. hit2 = Instance.new("Sound", clone.Torso)
  681. hit2.SoundId = "rbxassetid://131237241"
  682. hit2.Volume = 0
  683. hit3 = Instance.new("Sound", clone.Torso)
  684. hit3.SoundId = "rbxassetid://278062209"
  685. hit3.Volume = 0
  686. hit3.TimePosition = 0.33
  687. ded = Instance.new("Sound", clone.Torso)
  688. ded.SoundId = "rbxassetid://418892870"
  689. ded.Volume = 0
  690. local leftarm = clone:findFirstChild("Left Arm")
  691. local rightrm = clone:findFirstChild("Right Arm")
  692. local leftleg = clone:findFirstChild("Left Leg")
  693. local rightleg = clone:findFirstChild("Right Leg")
  694. local head = clone:findFirstChild("Head")
  695. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  696.     if g.ClassName == "Part" then
  697.         g:destroy()
  698.     end
  699. end
  700. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  701.     if h.ClassName == "Accesory" then
  702.         h:destroy()
  703.     end
  704. end
  705. game.Workspace.CurrentCamera.CameraSubject = head
  706. if head then
  707.             local attachment = Instance.new("Attachment", clone.Head)
  708.             attachment.Position = Vector3.new(0, -0.5, 0)
  709.             attachment.Name = "lol"
  710.             attachment.Visible = false
  711.             clone.Torso.NeckAttachment.Visible = false
  712.             clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  713.             local ball = Instance.new("BallSocketConstraint", clone)
  714.             ball.Attachment0 = clone.Torso.NeckAttachment
  715.             ball.Attachment1 = attachment
  716.             ball.LimitsEnabled = true
  717.             ball.TwistLimitsEnabled = true
  718.             ball.UpperAngle = 90
  719.             ball.Restitution = 0.5
  720.             ball.TwistUpperAngle = 90
  721.             ball.TwistLowerAngle = -90
  722.             local  collidepartofleftleg = Instance.new("Part", clone.Torso)
  723.             collidepartofleftleg.Name = "Bone"
  724.             collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  725.             collidepartofleftleg.Transparency = 1
  726.             collidepartofleftleg:BreakJoints()
  727.             local weeld = Instance.new("Weld", collidepartofleftleg)
  728.             weeld.Part0 = collidepartofleftleg
  729.             weeld.Part1 = clone["Head"]
  730.         end
  731. if leftleg ~= nil then
  732. local glue = Instance.new("Glue", clone.Torso)
  733. glue.Part0 = clone.Torso
  734. glue.Part1 = leftleg
  735. glue.Name = "Left leg"
  736. local collider = Instance.new("Part", leftleg)
  737. collider.Position = Vector3.new(0,999,0)
  738. collider.Size = Vector3.new(1.5, 1, 1)
  739. collider.Shape = "Cylinder"
  740. local weld = Instance.new("Weld", collider)
  741. weld.Part0 = leftleg
  742. weld.Part1 = collider
  743. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  744. collider.TopSurface = "Smooth"
  745. collider.BottomSurface = "Smooth"
  746. collider.formFactor = "Symmetric"
  747. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  748. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  749. collider.Transparency = 1
  750. end
  751. ------------
  752. if rightleg ~= nil then
  753. local glue1 = Instance.new("Glue", clone.Torso)
  754. glue1.Part0 = clone.Torso
  755. glue1.Part1 = rightleg
  756. glue1.Name = "Right leg"
  757. local collider1 = Instance.new("Part", rightleg)
  758. collider1.Position = Vector3.new(0,999,0)
  759. collider1.Size = Vector3.new(1.5, 1, 1)
  760. collider1.Shape = "Cylinder"
  761. local weld1 = Instance.new("Weld", collider1)
  762. weld1.Part0 = rightleg
  763. weld1.Part1 = collider1
  764. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  765. collider1.TopSurface = "Smooth"
  766. collider1.BottomSurface = "Smooth"
  767. collider1.formFactor = "Symmetric"
  768. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  769. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  770. collider1.Transparency = 1
  771. end
  772. ------------
  773. if rightrm ~= nil then
  774. local glue11 = Instance.new("Glue", clone.Torso)
  775. glue11.Part0 = clone.Torso
  776. glue11.Part1 = rightrm
  777. glue11.Name = "Right shoulder"
  778. local collider11 = Instance.new("Part", rightrm)
  779. collider11.Position = Vector3.new(0,9999,0)
  780. collider11.Size = Vector3.new(1.5,1,1)
  781. collider11.Shape = "Cylinder"
  782. local weld11 = Instance.new("Weld", collider11)
  783. weld11.Part0 = rightrm
  784. weld11.Part1 = collider11
  785. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  786. collider11.TopSurface = "Smooth"
  787. collider11.BottomSurface = "Smooth"
  788. collider11.formFactor = "Symmetric"
  789. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  790. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  791. collider11.Transparency = 1
  792. end
  793. ------------
  794. if leftarm ~= nil then
  795. local glue111 = Instance.new("Glue", clone.Torso)
  796. glue111.Part0 = clone.Torso
  797. glue111.Part1 = leftarm
  798. glue111.Name = "Left shoulder"
  799. local collider111 = Instance.new("Part", leftarm)
  800. collider111.Position = Vector3.new(0,9999,0)
  801. collider111.Size = Vector3.new(1.5,1,1)
  802. collider111.Shape = "Cylinder"
  803. local weld111 = Instance.new("Weld", collider111)
  804. weld111.Part0 = leftarm
  805. weld111.Part1 = collider111
  806. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  807. collider111.TopSurface = "Smooth"
  808. collider111.BottomSurface = "Smooth"
  809. collider111.formFactor = "Symmetric"
  810. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  811. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  812. collider111.Transparency = 1
  813. ----------------
  814. sensoring = Instance.new("Part", clone.Torso)
  815. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  816. sensoring.CanCollide = false
  817. sensoring.Position = clone.Torso.Position
  818. local welder = Instance.new("Weld", sensoring)
  819. welder.Part0 = clone.Torso
  820. welder.Part1 = sensoring
  821. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  822. sensoring.Transparency = 1
  823. -----------------
  824. sensoring1 = Instance.new("Part", clone.Torso)
  825. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  826. sensoring1.CanCollide = false
  827. sensoring1.Position = clone.Torso.Position
  828. local welder1 = Instance.new("Weld", sensoring)
  829. welder1.Part0 = clone.Torso
  830. welder1.Part1 = sensoring1
  831. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  832. sensoring1.Transparency = 1
  833. end
  834. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  835. ded:Play()
  836. vel:destroy()
  837. wait(0.5)
  838. local function touch()
  839.     if not using then
  840.         using = true
  841.         local Math = math.random(1,4)
  842.         if Math == 1 then
  843.             hit:Play()
  844.         end
  845.         if Math == 2 then
  846.             hit1:Play()
  847.         end
  848.         if Math == 3 then
  849.             hit2:Play()
  850.         end
  851.         if Math == 4 then
  852.             hit3:Play()
  853.         end
  854.         wait(0.1)
  855.         using = false
  856.     end
  857. end
  858. sensoring.Touched:connect(touch)
  859. sensoring1.Touched:connect(touch)
  860. while true do
  861.     clone.Head.CanCollide = false
  862.     game:GetService("RunService").Stepped:wait()
  863. end
  864. end
  865.  
  866. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  867.  
  868. --di ent
  869. Sound00:Play()
  870. game.Players.LocalPlayer.Character.Humanoid.Health = 0
  871.     end
  872. end
  873. mouse.Button1Down:connect(shoot)
  874. mouse.KeyDown:connect(kys)
  875. function look()
  876.     game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position,Vector3.new(mouse.Hit.p.x, game.Players.LocalPlayer.Character.Torso.Position.y, mouse.Hit.p.z))
  877. end
  878. game:GetService("RunService").RenderStepped:connect(look)
  879. while true do
  880.     if howmuch <= -1 then
  881.         howmuch = 0
  882.     end
  883.     if howmuch >= 4 then
  884.         howmuch = 0
  885.     end
  886.     if canwalk and howmuch < 1 then
  887.         for i = 0,1 , 0.01 do
  888.             if canwalk and howmuch < 1 then
  889.                 weldf.C0 = weldf.C0:lerp(CFrame.new(-0.0861244202, -1.04447937, -0.182327271, -0.105800174, 0.219419539, -0.969882667, 0.973032475, -0.178225949, -0.146464914, -0.204995126, -0.959215224, -0.194644511),i)
  890.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  891.                 headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
  892.                 llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
  893.                 lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
  894.                 rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
  895.                 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
  896.                 game:GetService("RunService").RenderStepped:wait()
  897.             end
  898.         end
  899.         for i = 0,0.3 , 0.004 do
  900.             if canwalk and howmuch < 1 then
  901.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  902.                 headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
  903.                 llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
  904.                 lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.0409388542, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
  905.                 rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
  906.                 rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0523746014, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
  907.                 game:GetService("RunService").RenderStepped:wait()
  908.             end
  909.         end
  910.     end
  911.     if canwalk and howmuch >= 1 then
  912.         if canwalk then
  913.             for i = 0,0.5 , 0.05 do
  914.                 if canwalk and howmuch >= 1 then
  915.                     weldf.C0 = weldf.C0:lerp(CFrame.new(0.405254364, -0.770187378, -0.0317382813, 0.916420221, 0.388018847, -0.0981012359, 0.181092858, -0.183419436, 0.966214538, 0.356913, -0.90321666, -0.238354743),i)
  916.                     headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
  917.                    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.207862854, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147745, 0.207910955, -5.67539301e-22, -0.207910955, 0.978147745),i)
  918.                    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.35635376, 0.984832764, 1, -1.46412584e-27, -1.17303617e-26, 1.15615454e-26, -0.0348859876, 0.999391198, -1.61558713e-27, -0.999391198, -0.0348859876),i)
  919.                    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.2262764, 0.145446777, -0.484161377, 0.788011551, -0.578533888, 0.210562602, 0.411958992, 0.241324201, -0.878665209, 0.457523763, 0.779141247, 0.428498387),i)
  920.                    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.81869507, -0.922622681, 1, -1.72713825e-22, -5.61306619e-22, -2.65673535e-22, 0.719345152, -0.694654465, 5.23747954e-22, 0.694656253, 0.719344676),i)
  921.                    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.39048004, 0.431030273, -0.798828125, 0.978150845, 0.207915336, -2.65673535e-22, -3.24998904e-22, 2.51171167e-22, -1, -0.207915336, 0.978150845, 3.13253081e-22),i)
  922.                    game:GetService("RunService").RenderStepped:wait()
  923.                 end
  924.             end
  925.         end
  926.         if canwalk then
  927.             for i = 0,0.5 , 0.05 do
  928.                 if canwalk and howmuch >= 1 then
  929.                     weldf.C0 = weldf.C0:lerp(CFrame.new(0.405254364, -0.770187378, -0.0317382813, 0.916420221, 0.388018847, -0.0981012359, 0.181092858, -0.183419436, 0.966214538, 0.356913, -0.90321666, -0.238354743),i)
  930.                     headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
  931.                    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.00492095947, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147686, 0.20791094, -5.67539301e-22, -0.20791094, 0.978147686),i)
  932.                    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.86941528, -0.882217407, 1, -6.4421537e-26, 9.04728795e-26, 1.09784194e-25, 0.694650829, -0.71934706, -1.64587939e-26, 0.71934706, 0.694650829),i)
  933.                    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.2262764, 0.145446777, -0.484161377, 0.788011551, -0.578533888, 0.210562602, 0.411958992, 0.241324201, -0.878665209, 0.457523763, 0.779141247, 0.428498387),i)
  934.                    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.35365295, 1.16508484, 1, 5.03939593e-22, 3.01560673e-22, -2.65673358e-22, -0.0697558299, 0.997564077, 5.237476e-22, -0.997564077, -0.0697558299),i)
  935.                    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.39048004, 0.431030273, -0.798828125, 0.978150845, 0.207915336, -2.65673535e-22, -3.24998904e-22, 2.51171167e-22, -1, -0.207915336, 0.978150845, 3.13253081e-22),i)
  936.                    game:GetService("RunService").RenderStepped:wait()
  937.                 end
  938.             end
  939.         end
  940.     end
  941.     game:GetService("RunService").RenderStepped:wait()
  942. end
  943. ------------------------------------------------------------------------------------------------------------------------------
  944. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  945. ff.Visible = false
  946. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end
  947. game.Players.localPlayer.Character.Humanoid.DisplayDistanceType = "None"
  948. game.Players.localPlayer.Character.Humanoid.Name = "chocolate"
  949.  
  950. --its similiar edit shotgun, but only with invisible ff and renamed humanoid
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