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Jun 21st, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=1
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Bad Time Mode
  76. !*Q :Gaster Blaster (quick)
  77. ! E :Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Bone Zone
  80. *G :Bone Throw
  81. *C :Heart Control
  82. Shift : Sprint
  83.  
  84. Edit by snowyburak
  85.  
  86.  
  87. ]]
  88. spawn(function()
  89. while game:service'RunService'.RenderStepped:wait()do
  90. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  91. end end)
  92. end
  93. --------------------------------------------------------
  94. hed.face.Texture = "rbxassetid://416805592"
  95. chara:WaitForChild"Body Colors"
  96. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  100. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  101. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  102. ---------------------------------------
  103. ypcall(function()
  104. shirt = Instance.new("Shirt", char)
  105. shirt.Name = "Shirt"
  106. pants = Instance.new("Pants", char)
  107. pants.Name = "Pants"
  108. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
  109. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
  110. end)
  111. --------------------------------------------------------
  112. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  113. KG.Volume = 7
  114. KG.SoundId = "rbxassetid://998900895"
  115. KG.Looped = true
  116. KG:Play()
  117.  
  118. --------------------------------------------------------
  119. CV="Eggplant"
  120. p = game.Players.LocalPlayer
  121. char = p.Character
  122. local txt = Instance.new("BillboardGui", char)
  123. txt.Adornee = char .Head
  124. txt.Name = "_status"
  125. txt.Size = UDim2.new(2, 0, 1.2, 0)
  126. txt.StudsOffset = Vector3.new(-9, 8, 0)
  127. local text = Instance.new("TextLabel", txt)
  128. text.Size = UDim2.new(10, 0, 7, 0)
  129. text.FontSize = "Size24"
  130. text.TextScaled = true
  131. text.TextTransparency = 0
  132. text.BackgroundTransparency = 1
  133. text.TextTransparency = 0
  134. text.TextStrokeTransparency = 0
  135. text.Font = "Arcade"
  136. text.TextStrokeColor3 = Color3.new(255,255,255)
  137.  
  138. v=Instance.new("Part")
  139. v.Name = "ColorBrick"
  140. v.Parent=p.Character
  141. v.FormFactor="Symmetric"
  142. v.Anchored=true
  143. v.CanCollide=false
  144. v.BottomSurface="Smooth"
  145. v.TopSurface="Smooth"
  146. v.Size=Vector3.new(10,5,3)
  147. v.Transparency=1
  148. v.CFrame=char.Torso.CFrame
  149. v.BrickColor=BrickColor.new(CV)
  150. v.Transparency=1
  151. text.TextColor3 = Color3.new(0,0,0)
  152. v.Shape="Block"
  153. wait()
  154. text.Text = "Sans"
  155. wait(2)
  156. text.Text = "The Easiest Enemy";
  157. wait(3)
  158. text.TextColor3 = Color3.new(0,0,0)
  159. spawn(function()while wait()do text.Text = "Sans LV"..tostring(Level)end end)
  160. hed.face.Texture = "rbxassetid://416805592"
  161. --------------------------------------------------------
  162. pls = game:GetService'Players'
  163. rs = game:GetService'RunService'
  164. uinps = game:GetService'UserInputService'
  165. lp = pls.LocalPlayer
  166. mouse = lp:GetMouse()
  167. c = lp.Character
  168. human = c.Humanoid
  169. human.MaxHealth = 1/0
  170. wait()
  171. human.Health = 0/0
  172. c.Health:Destroy()
  173. ------------
  174.  
  175. Debounces = {
  176. AnimationCycles = 0;
  177. FPS = 0;
  178. scalingDamage = false;
  179. damageLevel = 0;
  180. attackNumber = 0;
  181. isAttacking = false;
  182. isMoving = false;
  183. isSprinting = false;
  184. isBoosting = false;
  185. isPassive = false;
  186. isTyping = false;
  187. }
  188.  
  189. --------------------------------------------------------
  190.  
  191. numLerp = function(start, goal, alpha)
  192. return(((goal - start) * alpha) + start)
  193. end
  194.  
  195. CFrameZero = function()
  196. return CFrame.new(Vector3.new())
  197. end
  198.  
  199. rad = function(value)
  200. return math.rad(value)
  201. end
  202.  
  203. CFAngles = function(Vector)
  204. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  205. end
  206.  
  207. --------------------------------------------------------
  208.  
  209. AnimStat = {
  210. lerpSpeed = .2;
  211. lerpSpeed2 = .35;
  212. lerpTween = 0;
  213. }
  214.  
  215. Joints = {
  216. c.HumanoidRootPart.RootJoint;
  217. c.Torso.Neck;
  218. c.Torso['Left Shoulder'];
  219. c.Torso['Right Shoulder'];
  220. c.Torso['Left Hip'];
  221. c.Torso['Right Hip'];
  222. }
  223.  
  224. JointTargets = {
  225. CFrameZero();
  226. CFrameZero();
  227. CFrameZero();
  228. CFrameZero();
  229. CFrameZero();
  230. CFrameZero();
  231. }
  232.  
  233. --------------------------------------------------------
  234.  
  235. BodyColors = {
  236. HeadColor = BrickColor.new("Institutional white");
  237. LeftArmColor = BrickColor.new("Institutional white");
  238. RightArmColor = BrickColor.new("Institutional white");
  239. LeftLegColor = BrickColor.new("Institutional white");
  240. RightLegColor = BrickColor.new("Institutional white");
  241. TorsoColor = BrickColor.new("Mid gray");
  242. }
  243.  
  244. Customs = {
  245. Face = "http://www.roblox.com/asset/?id=871052201";
  246. Shirt = "http://www.roblox.com/asset/?id=357134155";
  247. Pants = "http://www.roblox.com/asset/?id=343128366";
  248. }
  249.  
  250. --------------------------------------------------------
  251.  
  252. prepareCharacter = function()
  253. local transPoints = {
  254. NumberSequenceKeypoint.new(0,.819,.0375),
  255. NumberSequenceKeypoint.new(.207,.594,.0187),
  256. NumberSequenceKeypoint.new(.4,.55,.031),
  257. NumberSequenceKeypoint.new(.57,.619,.05),
  258. NumberSequenceKeypoint.new(.76,.8,.0375),
  259. NumberSequenceKeypoint.new(1,1,0),
  260. }
  261. local sizePoints = {
  262. NumberSequenceKeypoint.new(0,.687,0),
  263. NumberSequenceKeypoint.new(.111,.875,0),
  264. NumberSequenceKeypoint.new(.327,1.19,0),
  265. NumberSequenceKeypoint.new(.646,1.56,0),
  266. NumberSequenceKeypoint.new(.805,1.37,0),
  267. NumberSequenceKeypoint.new(.905,1.06,0),
  268. NumberSequenceKeypoint.new(.968,.938,0),
  269. NumberSequenceKeypoint.new(.984,1.13,0),
  270. NumberSequenceKeypoint.new(1,1.62,0),
  271. }
  272. local Size = NumberSequence.new(sizePoints)
  273. local Transparency = NumberSequence.new(transPoints)
  274. rayModel = Instance.new("Model",c)
  275. efcModel = Instance.new("Model",c)
  276. efxBlock = Instance.new("Part",c)
  277. efxBlock.BrickColor = BrickColor.new("Bright violet")
  278. efxBlock.Material = "Neon"
  279. efxBlock.FormFactor = "Custom"
  280. efxBlock.Transparency = .3
  281. efxBlock.Size = Vector3.new(.0,.0,.0)
  282. local mesh = Instance.new("SpecialMesh",efxBlock)
  283. mesh.MeshType = Enum.MeshType.Sphere
  284. mesh.Scale = Vector3.new(1,1,1)
  285. light = Instance.new("PointLight",c.Head)
  286. light.Range = 10
  287. light.Color = Color3.new(0,200/255,1)
  288. light.Shadows = false
  289. local particles = Instance.new("ParticleEmitter",efxBlock)
  290. particles.Color = ColorSequence.new(Color3.new(50,50,50/50),Color3.new(0/100,100/0,0/0))
  291. particles.Size = Size
  292. particles.Name = "Fire"
  293. particles.Transparency = Transparency
  294. particles.LockedToPart = true
  295. particles.VelocityInheritance = .5
  296. particles.LockedToPart = true
  297. particles.Rate = 70
  298. particles.Texture = "rbxassetid://56561915"
  299. particles.Lifetime = NumberRange.new(2,2)
  300. particles.RotSpeed = NumberRange.new(100,100)
  301. particles.Speed = NumberRange.new(7,7)
  302. script.Parent = efxBlock
  303. fire = particles
  304. local offset = Vector3.new(-0.11, .23, -0.5)
  305. local weld = Instance.new("Weld",c.Head)
  306. weld.Part0 = c.Head
  307. weld.Part1 = efxBlock
  308. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  309. efxBlock.Parent = c
  310. music.SoundId = "rbxassetid://316012176"
  311. music.Looped = true
  312. music.Volume = 0
  313. fight = music
  314. music2.SoundId = "rbxassetid://316014309"
  315. music2.Looped = true
  316. music2.Volume = 0
  317. sans = music2
  318. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  319. pointGyro.P = 1e7
  320. pointGyro.D = 1e3
  321. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  322. animator = c.Humanoid:FindFirstChild("Animator")
  323. if animator then
  324. animator:Destroy()
  325. end
  326. c.Torso.roblox:Destroy()
  327. for i,v in pairs (c.Head:children()) do
  328. if v.ClassName == "Sound" then
  329. v:Destroy()
  330. end
  331. end
  332. for i = 1,#Joints do
  333. Joints[i].C1 = CFrame.new(Vector3.new())
  334. end
  335. human.WalkSpeed = 0
  336. human.JumpPower = 0
  337. end
  338.  
  339. uinps.InputBegan:connect(function(InputObject)
  340. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  341. Debounces.isPassive = not Debounces.isPassive
  342. end
  343. end)
  344.  
  345. setJointCFrames = function(table)
  346. for i = 1,#table do
  347. JointTargets[i] = table[i]
  348. end
  349. AnimationCycles = 0
  350. end
  351.  
  352. setLerp = function(speed)
  353. AnimStat.lerpSpeed = speed
  354. end
  355.  
  356. setTween = function(tween)
  357. AnimStat.lerpTween = tween
  358. end
  359.  
  360. takeDamage = function(position,damage,distance,platformStand)
  361. for i,v in pairs (pls:children()) do
  362. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  363. local torso = v.Character:FindFirstChild("Torso")
  364. if torso and (torso.Position - position).magnitude < distance then
  365. RiseLevel(v.Character.Humanoid,damage)
  366. v.Character.Humanoid:TakeDamage(damage)
  367. if platformStand == true then
  368. v.Character.PlatformStand = platformStand
  369. end
  370. end
  371. end
  372. end
  373. end
  374.  
  375. --------------------------------------------------------
  376.  
  377. prepareCharacter()
  378.  
  379. --------------------------------------------------------
  380. hldng={}Player=p
  381. function chatfunc(text)
  382. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  383. local rs=game:service'RunService'.RenderStepped
  384. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  385. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  386. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  387. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  388. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  389. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  390. local texts={}
  391. for i=1,snum do
  392. texts[i]=Instance.new("TextButton",b)
  393. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  394. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  395. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  396. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  397. end
  398. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  399. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  400. else texts[i][Set]=Val end end end end
  401. for i=1,#texts do
  402. if texts[i].Parent then
  403. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  404. end
  405. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  406. sw(3)
  407. end
  408. sw(180)
  409. for i=1,0,-.025 do
  410. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  411. sw()
  412. end
  413. b:Destroy()
  414. end)
  415. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  416. mouse.KeyUp:connect(function(k)
  417. hldng[k]=nil
  418. end)
  419.  
  420. local function doit()
  421. if DefAble then
  422. return
  423. else
  424. if human.Health~=human.MaxHealth then
  425. DefAble=false
  426. human:Destroy()
  427. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  428. human.MaxHealth=1 human.Health=1
  429. human.HealthChanged:connect(doit)
  430. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  431. hldng.r=nil warn"Dodged"
  432. Tired.n=Tired.n+10
  433. end
  434. end
  435. end
  436. dodge=human.HealthChanged:connect(doit)
  437. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  438. spawn(function()
  439. local sine = 0
  440. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  441. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  442. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  443. frm.Position=UDim2.new(.3,0,.7,0)
  444.  
  445. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  446. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  447. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  448. while wait()do
  449. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  450. if Tired.n>=Tired.m then
  451. Tired.n=Tired.m
  452. Tired.d=true
  453. end
  454. if Tired.d then
  455. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  456. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  457. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  458. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  459. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  460.  
  461. end
  462.  
  463. if hldng.r then DefAble=false else DefAble=1 end
  464.  
  465. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  466. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  467. setLerp(.1)
  468. if Debounces.isPassive == true then --walk
  469. setJointCFrames({
  470. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  471. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  472. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  473. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  474. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  475. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  476. })
  477. else
  478. setJointCFrames({
  479. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  480. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  481. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  482. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  483. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  484. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  485. })
  486. end
  487. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  488. sine = sine + math.rad(12) --else jump
  489. human.WalkSpeed = 25
  490. setLerp(.15)
  491. setJointCFrames({
  492. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  493. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  494. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  495. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  496. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  497. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  498. })
  499. end
  500. if Debounces.scalingDamage == true then
  501. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  502. end
  503. end
  504. end)
  505. human.Changed:connect(function(prop)
  506. if prop == "MoveDirection" then
  507. if human.MoveDirection.magnitude > .02 then
  508. Debounces.isMoving = true
  509. else
  510. Debounces.isMoving = false
  511. end
  512. end
  513. end)
  514. local dunkedon=false
  515. mouse.KeyDown:connect(function(k)
  516. hldng[k]=true
  517. if not Debounces.isAttacking then
  518. if k=="c"and not Tired.d and Debounces.isPassive then
  519. local GrabObj=mouse.Target
  520. local hum=nil
  521. if GrabObj then
  522. if not GrabObj.Anchored then
  523. if GrabObj.Parent then
  524. if GrabObj.Parent:FindFirstChild'Humanoid'then
  525. hum=GrabObj.Parent.Humanoid
  526. end
  527. end
  528. local jet=Instance.new("BodyPosition",GrabObj)
  529. if not hum then jet.D=2000 jet.P=2000 end
  530. while hldng.c and not Tired.d do
  531. jet.MaxForce=Vector3.new(10,10,10)*10000000
  532. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  533. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  534. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  535. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  536. sw()
  537. end
  538. jet:Destroy()
  539. else
  540. warn'The object is anchored!'
  541. end
  542. end
  543. end
  544. if k=="t"and not Tired.d then -- TELEPORT
  545. if mouse.Target then Debounces.isAttacking=true
  546. local pos=mouse.Hit KG:Pause()
  547. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  548. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  549. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  550. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  551. wait(1)Debounces.isAttacking=false KG:Resume()
  552. root.CFrame=pos+Vector3.new(0,3,0)
  553. jam:Destroy()root.Anchored=false
  554. end
  555. Tired.n=Tired.n+50
  556. end
  557. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  558. dunkedon=true local pos=mouse.Hit.p
  559. Tired.n=Tired.n+100
  560. local idk=Instance.new("Part",efcModel)
  561. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  562. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  563. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  564. idk.Material="SmoothPlastic"
  565. idk.Transparency=.5 sw(20)idk:Destroy()
  566. spawn(function()for i=1,300 do
  567. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  568. spawn(function()
  569. local p=Instance.new("Part",efcModel)
  570. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  571. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  572. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  573. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  574. m.Scale=Vector3.new(.05,.08,.05)/1.2
  575. spawn(function()
  576. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  577. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  578. end)
  579. end)
  580. sw()
  581. end
  582. end)
  583. wait(5)
  584.  
  585. dunkedon=false
  586. end
  587. end
  588. if Debounces.isPassive and k=="g"then
  589. while hldng.g and not Tired.d do
  590. sw(10)
  591. Tired.n=Tired.n+1
  592. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  593. spawn(function()
  594. local p=Instance.new("Part",efcModel)
  595. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  596. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  597. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  598. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  599. m.Scale=Vector3.new(.05,.08,.05)/2.5
  600. spawn(function()
  601. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  602. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  603. end)
  604. end)
  605. end
  606. end
  607.  
  608. end)
  609. uinps.InputBegan:connect(function(InputObject)
  610. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  611. Debounces.isBoosting = true
  612. Debounces.damageLevel = 10
  613. Debounces.scalingDamage = true
  614. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  615. setLerp(.15)
  616. setJointCFrames({
  617. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  618. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  619. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  620. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  621. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  622. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  623. })
  624. local boostSpeed = 350
  625. local efx = Instance.new("Sound",c.Head)
  626. efx.SoundId = "rbxassetid://200632875"
  627. efx.Pitch = math.random(1100,1300)/1000
  628. efx.Volume = .5
  629. efx:Play()
  630. spawn(function()
  631. wait(5)
  632. efx:Destroy()
  633. end)
  634. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  635. vel.P = 1e3
  636. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  637. wait(.15)
  638. vel.P = 1000
  639. vel.MaxForce = Vector3.new(3000,0,3000)
  640. vel.Velocity = Vector3.new()
  641. wait(.3)
  642. setLerp(.3)
  643. setJointCFrames({
  644. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  645. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  646. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  647. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  648. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  649. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  650. })
  651. wait(.2)
  652. vel:Destroy()
  653. Debounces.damageLevel = 0
  654. Debounces.scalingDamage = false
  655. Debounces.isBoosting = false
  656. end
  657. end)
  658.  
  659. uinps.InputBegan:connect(function(InputObject)
  660. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  661. Debounces.isBoosting = true
  662. Debounces.damageLevel = 10
  663. Debounces.scalingDamage = true
  664. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  665. setLerp(.15)
  666. setJointCFrames({
  667. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  668. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  669. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  670. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  671. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  672. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  673. })
  674. local boostSpeed = 250
  675. local efx = Instance.new("Sound",c.Head)
  676. efx.SoundId = "rbxassetid://200632875"
  677. efx.Pitch = math.random(1100,1300)/1000
  678. efx.Volume = .5
  679. efx:Play()
  680. spawn(function()
  681. wait(5)
  682. efx:Destroy()
  683. end)
  684. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  685. vel.P = 1e3
  686. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  687. wait(.15)
  688. vel.P = 1000
  689. vel.MaxForce = Vector3.new(3000,0,3000)
  690. vel.Velocity = Vector3.new()
  691. wait(.3)
  692. setLerp(.3)
  693. setJointCFrames({
  694. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  695. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  696. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  697. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  698. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  699. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  700. })
  701. wait(.2)
  702. vel:Destroy()
  703. Debounces.damageLevel = 0
  704. Debounces.scalingDamage = false
  705. Debounces.isBoosting = false
  706. end
  707. end)
  708.  
  709. uinps.InputBegan:connect(function(InputObject)
  710. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  711. Debounces.isBoosting = true
  712. Debounces.damageLevel = 10
  713. Debounces.scalingDamage = true
  714. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  715. setLerp(.15)
  716. setJointCFrames({
  717. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  718. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  719. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  720. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  721. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  722. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  723. })
  724. local boostSpeed = 350
  725. local efx = Instance.new("Sound",c.Head)
  726. efx.SoundId = "rbxassetid://200632875"
  727. efx.Pitch = math.random(1100,1300)/1000
  728. efx.Volume = .5
  729. efx:Play()
  730. spawn(function()
  731. wait(5)
  732. efx:Destroy()
  733. end)
  734. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  735. vel.P = 1e3
  736. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  737. wait(.15)
  738. vel.P = 1000
  739. vel.MaxForce = Vector3.new(3000,0,3000)
  740. vel.Velocity = Vector3.new()
  741. wait(.3)
  742. setLerp(.3)
  743. setJointCFrames({
  744. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  745. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  746. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  747. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  748. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  749. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  750. })
  751. wait(.2)
  752. vel:Destroy()
  753. Debounces.damageLevel = 0
  754. Debounces.scalingDamage = false
  755. Debounces.isBoosting = false
  756. end
  757. end)
  758.  
  759. uinps.InputBegan:connect(function(InputObject)
  760. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  761. Debounces.isBoosting = true
  762. Debounces.damageLevel = 30
  763. Debounces.scalingDamage = true
  764. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  765. setLerp(.15)
  766. setJointCFrames({
  767. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  768. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  769. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  770. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  771. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  772. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  773. })
  774. local boostSpeed = 350
  775. local boostSpeed = 350
  776. local efx = Instance.new("Sound",c.Head)
  777. efx.SoundId = "rbxassetid://200632875"
  778. efx.Pitch = math.random(1100,1300)/1000
  779. efx.Volume = .5
  780. efx:Play()
  781. spawn(function()
  782. wait(5)
  783. efx:Destroy()
  784. end)
  785. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  786. vel.P = 1e3
  787. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  788. wait(.15)
  789. vel.P = 1000
  790. vel.MaxForce = Vector3.new(3000,0,3000)
  791. vel.Velocity = Vector3.new()
  792. wait(.3)
  793. setLerp(.3)
  794. setJointCFrames({
  795. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  796. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  797. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  798. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  799. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  800. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  801. })
  802. wait(.2)
  803. vel:Destroy()
  804. Debounces.damageLevel = 0
  805. Debounces.scalingDamage = false
  806. Debounces.isBoosting = false
  807. end
  808. end)
  809.  
  810. uinps.InputBegan:connect(function(InputObject)
  811. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  812. local isLooping = true
  813. uinps.InputEnded:connect(function(InputObject2)
  814. if InputObject2.KeyCode == Enum.KeyCode.Q then
  815. isLooping = false
  816. end
  817. end)
  818. while not Tired.d do
  819. if isLooping == false then
  820. break
  821. end
  822. Debounces.attackNumber = Debounces.attackNumber + 1
  823. local aimPos = mouse.Hit.p
  824. local head = Instance.new("Part",c)
  825. head.Size = Vector3.new(12,.2,12)
  826. head.CanCollide = false
  827. head.Anchored = true
  828. head.Transparency = 1
  829. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  830. mesh.Scale=Vector3.new(.05,.05,.05)
  831. local decal = Instance.new("Decal",head)
  832. decal.Texture = "rbxassetid://441975828"
  833. if Debounces.attackNumber%2 == 1 then
  834. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  835. else
  836. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  837. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  838. spawn(function()
  839. local timer = 0
  840. while rs.RenderStepped:wait() do
  841. if timer >= 1.55 then
  842. break
  843. end
  844. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  845. timer = timer + 1/30/(Debounces.FPS/60)
  846. end
  847. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  848. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  849. local hit, pos = workspace:FindPartOnRay(ray,c)
  850. local dis = (head.CFrame.p - pos).magnitude
  851. local rayPart = Instance.new("Part",rayModel)
  852. rayPart.Material = "Neon"
  853. rayPart.FormFactor = "Custom"
  854. rayPart.BrickColor = BrickColor.new"Lily white"
  855. rayPart.Anchored = true
  856. rayPart.CanCollide = false
  857. rayPart.Size = Vector3.new(7,7,dis + 400)
  858. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  859. rayPart.CFrame = rayCFrame
  860. head:Destroy()
  861. end)
  862. wait()
  863. local s = Instance.new("Sound",head)
  864. s.Volume = 1
  865. s.SoundId = "rbxassetid://332223043"
  866. s:Play()
  867. wait(.04)
  868. Tired.n=Tired.n+2
  869. end
  870. end
  871. end)
  872.  
  873. uinps.InputBegan:connect(function(InputObj)
  874. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  875. Debounces.isAttacking = true
  876. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  877. local head = Instance.new("Part",c)
  878. head.Size = Vector3.new(18,.2,18)
  879. head.CanCollide = false
  880. head.Anchored = true
  881. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  882. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  883. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  884. mesh.Scale=Vector3.new(.1,.1,.1)
  885. local decal = Instance.new("Decal",head)
  886. decal.Texture = "rbxassetid://441975828"
  887. setLerp(.1)
  888. setJointCFrames({
  889. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  890. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  891. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  892. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  893. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  894. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  895. })
  896. spawn(function()
  897. local timer = 0
  898. while rs.RenderStepped:wait() do
  899. if timer >= 1.55/.8 then
  900. break
  901. end
  902. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  903. timer = timer + 1/30/(Debounces.FPS/60)
  904. end
  905. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  906. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  907. local hit, pos = workspace:FindPartOnRay(ray,c)
  908. local dis = (head.CFrame.p - pos).magnitude
  909. local rayPart = Instance.new("Part",rayModel)
  910. rayPart.Material = "Neon"
  911. rayPart.FormFactor = "Custom"
  912. rayPart.Name = "Punch"
  913. rayPart.BrickColor = BrickColor.new"Lily white"
  914. rayPart.Anchored = true
  915. rayPart.CanCollide = false
  916. rayPart.Size = Vector3.new(28,28,dis + 400)
  917. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  918. rayPart.CFrame = rayCFrame
  919. head:Destroy()
  920. end)
  921. wait()
  922. local s = Instance.new("Sound",head)
  923. s.Volume = 1
  924. s.SoundId = "rbxassetid://332223043"
  925. s.Pitch = .8
  926. s:Play()
  927. wait(.75)
  928. setLerp(.17)
  929. setJointCFrames({
  930. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  931. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  932. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  933. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  934. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  935. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  936. })
  937. Tired.n=Tired.n+15
  938. wait(.5)
  939. Debounces.isAttacking = false
  940. end
  941. end)
  942.  
  943. reflect = function(d,n)
  944. local i, n = -1 * d.unit, n.unit
  945. local dot = n:Dot(i)
  946. return 2*dot*n - i
  947. end
  948.  
  949. makeReflectionBeam = function(pos,look,isCrit)
  950. local ray = Ray.new(pos,look)
  951. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  952. local e = Instance.new("Part",rayModel)
  953. e.Anchored = true
  954. e.CanCollide = false
  955. e.BrickColor = BrickColor.new("Cyan")
  956. e.Material = "Neon"
  957. e.FormFactor = "Custom"
  958. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  959. if isCrit == true then
  960. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  961. e.Name = "Punch"
  962. end
  963. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  964. local e = Instance.new("Sound",c)
  965. if isCrit == true then
  966. e.Volume = .5
  967. else
  968. e.Volume = .3
  969. e.Pitch = 1.5
  970. end
  971. e.SoundId = "rbxassetid://200632875"
  972. e:Play()
  973. spawn(function()
  974. wait(6)
  975. e:Destroy()
  976. end)
  977. wait(.05)
  978. if hit ~= nil then
  979. newDir = reflect(look.unit,norm,isCrit)
  980. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  981. end
  982. end
  983.  
  984. uinps.InputBegan:connect(function(InputObject)
  985. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  986. local isLooping = true
  987. uinps.InputEnded:connect(function(InputObject2)
  988. if InputObject2.KeyCode == Enum.KeyCode.Q then
  989. isLooping = false
  990. end
  991. end)
  992. while not Tired.d do
  993. if isLooping == false then
  994. break
  995. end
  996. Debounces.attackNumber = Debounces.attackNumber + 1
  997. local aimPos = mouse.Hit.p
  998. local head = Instance.new("Part",c)
  999. head.Size = Vector3.new(12,.2,12)
  1000. head.CanCollide = false
  1001. head.Anchored = true
  1002. head.Transparency=1
  1003. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1004. mesh.Scale=Vector3.new(.05,.05,.05)
  1005. local decal = Instance.new("Decal",head)
  1006. decal.Texture = "rbxassetid://441975828"
  1007.  
  1008. if Debounces.attackNumber%2 == 1 then
  1009. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1010. else
  1011. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1012. end
  1013. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1014. spawn(function()
  1015. local timer = 0
  1016. while rs.RenderStepped:wait() do
  1017. if timer >= 1.55 then
  1018. break
  1019. end
  1020. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1021. timer = timer + 1/30/(Debounces.FPS/60)
  1022. end
  1023. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1024. head:Destroy()
  1025. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1026. end)
  1027.  
  1028. wait()
  1029. local s = Instance.new("Sound",head)
  1030. s.Volume = 1
  1031. s.SoundId = "rbxassetid://332223043"
  1032. s.Pitch = 1.02
  1033. s:Play()
  1034. Tired.n=Tired.n+15
  1035. wait(.2)
  1036. end
  1037. end
  1038. end)
  1039.  
  1040. uinps.InputBegan:connect(function(InputObj)
  1041. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1042. Debounces.isAttacking = true
  1043. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1044. local head = Instance.new("Part",c)
  1045. head.Size = Vector3.new(18,.2,18)
  1046. head.CanCollide = false
  1047. head.Anchored = true
  1048. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1049. head.Transparency = 1
  1050. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1051. mesh.Scale=Vector3.new(.1,.1,.1)
  1052. local decal = Instance.new("Decal",head)
  1053. decal.Texture = "rbxassetid://441975828"
  1054. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1055. setLerp(.1)
  1056. setJointCFrames({
  1057. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1058. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1059. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1060. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1061. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1062. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1063. })
  1064. spawn(function()
  1065. local timer = 0
  1066. while rs.RenderStepped:wait() do
  1067. if timer >= 1.55/.8 then
  1068. break
  1069. end
  1070. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1071. timer = timer + 1/30/(Debounces.FPS/60)
  1072. end
  1073. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1074. head:Destroy()
  1075. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1076. end)
  1077. wait()
  1078. local s = Instance.new("Sound",head)
  1079. s.Volume = 2
  1080. s.SoundId = "rbxassetid://332223043"
  1081. s.Pitch = .8
  1082. s:Play()
  1083. wait(.75)
  1084. setLerp(.17)
  1085. setJointCFrames({
  1086. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1087. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1088. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1089. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1090. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1091. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1092. })
  1093. Tired.n=Tired.n+30
  1094. wait(.5)
  1095. Debounces.isAttacking = false
  1096. end
  1097. end)
  1098.  
  1099. uinps.InputBegan:connect(function(InputObj)
  1100. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1101. local finishEvent = nil
  1102. Debounces.isTyping = true
  1103. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1104. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1105. Debounces.isTyping = false
  1106. finishEvent:disconnect()
  1107. end
  1108. end)
  1109. end
  1110. end)
  1111.  
  1112. uinps.InputBegan:connect(function(InputObj)
  1113. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1114. Debounces.isSprinting = true
  1115. end
  1116. end)
  1117.  
  1118. uinps.InputEnded:connect(function(InputObj)
  1119. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1120. Debounces.isSprinting = false
  1121. end
  1122. end)
  1123. uinps.InputBegan:connect(function(InputObj)
  1124.  
  1125. end)
  1126.  
  1127. rs.RenderStepped:connect(function()
  1128. Debounces.FPS = 1/rs.RenderStepped:wait()
  1129. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1130. if Debounces.isPassive == false then
  1131. fire.Enabled = false
  1132. light.Range = 0
  1133. fight:Pause()
  1134. sans:Resume()
  1135. efxBlock.Transparency = 1
  1136. else
  1137. fire.Enabled = true
  1138. light.Range = 10
  1139. fight:Resume()
  1140. sans:Pause()
  1141. efxBlock.Transparency = 0
  1142. end local tD=3
  1143. for i,v in pairs (rayModel:children()) do
  1144. if v.Transparency >= 1 then
  1145. v:Destroy()
  1146. else
  1147. v.CanCollide = true
  1148. local parts = v:GetTouchingParts()
  1149. v.CanCollide = false
  1150. for i = 1,#parts do
  1151. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1152. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1153. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1154. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1155. end
  1156. end
  1157. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1158. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1159. end
  1160. end
  1161. for i = 1,#Joints do
  1162. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1163. end
  1164. local sineval = math.sin(tick() * 2) * 3
  1165. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1166. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1167. end)
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