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  1. package ed.enderdeath.mod.AnvilDragon;
  2.  
  3. import ed.enderdeath.mod.common.GuiHandler;
  4. import ed.enderdeath.mod.common.enderdeath;
  5. import net.minecraft.block.Block;
  6. import net.minecraft.block.material.Material;
  7. import net.minecraft.entity.player.EntityPlayer;
  8. import net.minecraft.util.EnumFacing;
  9. import net.minecraft.world.World;
  10.  
  11. public class BlockAnvilDragon extends Block
  12. {
  13.  
  14.     public BlockAnvilDragon() {
  15.         super(Material.anvil);
  16.     }
  17.    
  18.     @Override
  19.       public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
  20.     {
  21.        
  22.      if (!world.isRemote)
  23.      {
  24.             System.out.println("je suis dans la condition world.IsRemote");
  25.      player.openGui(enderdeath.instance, GuiHandler.guiCraftingTableID, world, x, y, z);
  26.      }
  27.      return true;
  28.     }
  29.      
  30. }
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