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Mar 29th, 2017
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  1. wt = 0.05 s = script it = Instance.new v3 = Vector3.new c3 = Color3.new ud = UDim2.new cf = CFrame.new ca = CFrame.Angles pi = math.pi rd = math.rad
  2. bc = BrickColor.new ab = math.abs de = math.deg ts = tostring tn = tonumber ti = table.insert tr = table.remove
  3. cr = coroutine.resume cc = coroutine.create
  4. asset = "http://www.roblox.com/asset/?id="
  5. sr = string.reverse sl = string.lower su = string.upper
  6. Serv = {} Serv.p = game:GetService(sr("sreyalP")) Serv.l = game:GetService(sr("gnithgiL"))
  7. Serv.is = game:GetService(sr("ecivreStresnI")) if game:findFirstChild(sr("revreSkrowteN")) then Serv.ns = game:GetService(sr("revreSkrowteN")) else NetworkServer = nil end
  8. Serv.sg = game:GetService(sr("iuGretratS")) Serv.sp = game:GetService(sr("kcaPretratS")) Serv.d = game:GetService(sr("sirbeD"))
  9. Decs = {}
  10. Decs.Crack = "49173398" Decs.Cloud = "1095708" Decs.Spike = "1033714" Decs.Rock = "1290033" Decs.Crown = "1323306"
  11. function ft(tablez,item) if not tablez or not item then return nil end for i=1,#tablez do if tablez == item then return i end end return nil end
  12. function re(par,obj) if type(par) ~= "userdata" or type(obj) ~= "string" then return nil end if par:findFirstChild(obj) then par[obj]:Remove() end end
  13. function pa(pa,sh,x,y,z,c,a,tr,re,bc2) local fp = nil if sh ~= "Wedge" and sh ~= "CornerWedge" then fp = it("Part",pa) fp.Shape = sh fp.formFactor = "Custom" elseif sh == "Wedge" then fp = it("WedgePart",pa) fp.formFactor = "Custom"
  14. elseif sh == "CornerWedge" then fp = it("CornerWedgePart",pa) end fp.Size = v3(x,y,z) fp.CanCollide = c fp.Anchored = false fp.BrickColor = bc(bc2) fp.Transparency = tr fp.Reflectance = re fp.BottomSurface = 0
  15. fp.TopSurface = 0 fp.CFrame = t.CFrame + Vector3.new(0,50,0) fp.Velocity = Vector3.new(0,10,0) fp:BreakJoints() return fp end
  16. function clearit(tab) for xx=1,#tab do tab[xx]:Remove() end end
  17. function weld(pa,p0,p1,x,y,z,a,b,c) local fw = it("Weld",pa) fw.Part0 = p0 fw.Part1 = p1 fw.C0 = cf(x,y,z) *ca(a,b,c) return fw end
  18. function spm(ty,pa,ss) local sp = it("SpecialMesh",pa) sp.MeshType = ty sp.Scale = Vector3.new(ss,ss,ss) end function mbm(pa,sx,sy,sz) local bm = Instance.new("BlockMesh",pa) bm.Scale = Vector3.new(sx,sy,sz) end
  19. function ra(mn,mx,dc) local tms = 1 if dc == nil then dc = 0 end if type(dc) == "number" and dc > 5 then dc = 5 end for zx=1,dc do tms = tms*10 end return math.random(mn*tms,mx*tms)/tms end
  20. p = Serv.p.allon12
  21. bp = p.Backpack
  22. pg = p.PlayerGui
  23. c = p.Character
  24. he = c.Head
  25. t = c.Torso
  26. hu = c.Humanoid
  27. mou = nil
  28. re(c,"Hand")
  29. s = 2
  30.  
  31. --tool var
  32. Equip = false
  33. HTrans = 0
  34. HRef = 0
  35. HCol = "a"
  36. LaserCol = "Really black"
  37. LaserCol2 = "Really red"
  38. LaserCol3 = "Really black"
  39. Posing = "Follow"
  40. Facing = "Owner"
  41. Anim = {}
  42. Anim.a = "None"
  43. Anim.b = "None"
  44. Anim.Welding = 0
  45. local fingwide = 1.5*s
  46. local finghei = 2.8
  47. local tiphei = 2.55
  48. handoffset = v3(5,18,-8)*s
  49. bgx,bgy,bgz = -90,0,0
  50. w = {}
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