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  1. //===== rAthena Documentation ================================
  2. //= Atcommand List
  3. //===== By: ==================================================
  4. //= rAthena Dev Team
  5. //===== Last Updated: ========================================
  6. //= 20140425
  7. //===== Description: =========================================
  8. //= List of available atcommands and their functions.
  9. //============================================================
  10.  
  11. This file describes the usage of in-game commands and assumes that
  12. '/conf/atcommand_athena.conf' has the following:
  13. atcommand_symbol : "@"
  14. charcommand_symbol: "#"
  15.  
  16. Some commands cannot be used from console or script command to prevent map-server crashed.
  17. See atcommand.c::atcommand_basecommands for restricted commands. Please tell us if any
  18. other atcommand that causes map-server crashed executed by console or script commands.
  19.  
  20. To search for a command, write "@" before the command name (ex. @commands).
  21. The format of this file is as follows:
  22. 1. System Commands
  23. 2. Database Commands
  24. 3. Player Information Commands
  25. 4. Action Commands
  26. 5. Administrative Commands
  27. 6. Party Commands
  28. 7. Guild Commands
  29. 8. Pet Commands
  30. 9. Homunculus Commands
  31. 10. Channel Commands
  32.  
  33. ======================
  34. | 1. System Commands |
  35. ======================
  36.  
  37. @version
  38.  
  39. Displays SVN version of the server.
  40.  
  41. ---------------------------------------
  42.  
  43. @rates
  44.  
  45. Displays the server rates.
  46.  
  47. Output Example:
  48. Experience rates: Base 1.00x / Job 1.00x
  49. Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  50. Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  51. Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x
  52.  
  53. ---------------------------------------
  54.  
  55. @time
  56.  
  57. Displays the local server time, along with day/night information.
  58.  
  59. ---------------------------------------
  60.  
  61. @uptime
  62.  
  63. Show server uptime since last map server restart.
  64.  
  65. Output Example:
  66. Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
  67.  
  68. ---------------------------------------
  69.  
  70. @refresh
  71. @refreshall
  72.  
  73. Synchronizes the player's position on the client with the one stored on the server.
  74. Additionally, @refreshall will refresh all online players.
  75.  
  76. ---------------------------------------
  77.  
  78. @showexp
  79.  
  80. Toggles the display of experience gain messages.
  81.  
  82. ---------------------------------------
  83.  
  84. @showzeny
  85.  
  86. Toggles the display of Zeny gain messages.
  87. Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf':
  88. zeny_from_mobs: yes
  89.  
  90. ---------------------------------------
  91.  
  92. @showdelay
  93.  
  94. Shows or hides the red "Cannot use the skills" message.
  95.  
  96. Output Example:
  97. [Storm Gust] Cannot use the skills.
  98.  
  99. ---------------------------------------
  100.  
  101. @noask
  102.  
  103. Toggles automatic rejection of deals and invites.
  104.  
  105. ---------------------------------------
  106.  
  107. @noks
  108.  
  109. Toggles Kill Steal Protection.
  110.  
  111. ---------------------------------------
  112.  
  113. @font <type 0-9>
  114.  
  115. Sets the client font.
  116.  
  117. Available types:
  118. -- 0: Default
  119. -- 1: RixLoveangel
  120. -- 2: RixSquirrel
  121. -- 3: NHCgogo
  122. -- 4: RixDiary
  123. -- 5: RixMiniHeart
  124. -- 6: RixFreshman
  125. -- 7: RixKid
  126. -- 8: RixMagic
  127. -- 9: RixJJangu
  128.  
  129. ---------------------------------------
  130.  
  131. @agitstart
  132. @agitend
  133.  
  134. Starts or ends War of Emperium [FE] by invoking scripts with the
  135. OnAgitStart/OnAgitEnd labels.
  136.  
  137. ---------------------------------------
  138.  
  139. @agitstart2
  140. @agitend2
  141.  
  142. Starts or ends War of Emperium [SE] by invoking scripts with the
  143. OnAgitStart2/OnAgitEnd2 labels.
  144.  
  145. ---------------------------------------
  146.  
  147. @pvpon
  148. @pvpoff
  149.  
  150. Enables or disables PvP (Player vs. Player) mode on a map.
  151.  
  152. ---------------------------------------
  153.  
  154. @gvgon
  155. @gvgoff
  156.  
  157. Enables or disables GvG (Guild vs. Guild) mode on a map.
  158.  
  159. ---------------------------------------
  160.  
  161. @skillon
  162. @skilloff
  163.  
  164. Enables or disables skill usage on a map.
  165.  
  166. ---------------------------------------
  167.  
  168. @allowks
  169.  
  170. Toggles Kill Steal Protection on a map.
  171.  
  172. ---------------------------------------
  173.  
  174. @day
  175. @night
  176.  
  177. Sets the server to day or night mode.
  178.  
  179. ---------------------------------------
  180.  
  181. @sound <filename>
  182.  
  183. Plays the specified sound.
  184.  
  185. ---------------------------------------
  186.  
  187. @snow
  188. @clouds
  189. @clouds2
  190. @fog
  191. @fireworks
  192. @sakura
  193. @leaves
  194.  
  195. Toggles weather effects on your map.
  196.  
  197. ---------------------------------------
  198.  
  199. @clearweather
  200.  
  201. Stops all weather effects. May require a map change or @refresh
  202. for the effect to stop client-side.
  203.  
  204. ---------------------------------------
  205.  
  206. @mapflag <flag> <value 0-1>
  207.  
  208. Sets a mapflag for the current map (1 = On, 0 = Off).
  209.  
  210. ---------------------------------------
  211.  
  212. @addwarp <map> <x> <y> <npc name>
  213.  
  214. Creates a warp portal on the character's current coordinates that lasts until the next reboot.
  215. The name parameter is mandatory and if it already exists, the server will automagically assign a name,
  216. and it will be displayed only once in the chat window.
  217.  
  218. Example:
  219. @addwarp prontera 50 50 my_warp_sample
  220.  
  221. Output:
  222. New warp NPC 'my_warp_sample' created.
  223.  
  224. ---------------------------------------
  225.  
  226. @effect <effect ID>
  227.  
  228. Creates a visual effect on or around the character.
  229. A list of IDs can be found in '/db/const.txt'.
  230. Descriptions of the effects can be found in '/doc/effect_list.txt'.
  231.  
  232. ---------------------------------------
  233.  
  234. @misceffect
  235.  
  236. Does some visual effect on the character (more info needed).
  237.  
  238. ---------------------------------------
  239.  
  240. @displayskill <skill ID> {<skill level>}
  241.  
  242. Displays the animation of a skill without really using it (debug function).
  243.  
  244. ---------------------------------------
  245.  
  246. @option {<param 1> {<param 2> {<param 3>}}}
  247.  
  248. Adds visual effects to the attached character.
  249. If no parameter is specified, a list of available options will be returned.
  250.  
  251. ---------------------------------------
  252.  
  253. @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}
  254.  
  255. Displays a status change without really applying it (debug function).
  256.  
  257. ---------------------------------------
  258.  
  259. @send <Hex Number> {<value>}
  260.  
  261. Used for testing packet sends from the client (debug function).
  262. Value: <type=B(default),W,L><number> or S<length>"<string>"
  263.  
  264. ---------------------------------------
  265.  
  266. @mapinfo {<type 0-3> {<map>}}
  267.  
  268. Displays information about the current map or the one specified.
  269.  
  270. Available types:
  271. -- 0: General information and mapflags (always shown).
  272. -- 1: Players.
  273. -- 2: NPCs.
  274. -- 3: Chatrooms.
  275.  
  276. Output Example:
  277. ------ Map Info ------
  278. Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0
  279. ------ Map Flags ------
  280. Town Map
  281. Autotrade Enabled
  282. PvP Flags:
  283. GvG Flags:
  284. Teleport Flags:
  285. No Exp Penalty: On | No Zeny Penalty: On
  286. Weather Flags: Displays Night |
  287. Other Flags: NoBranch | Reset |
  288. Other Flags:
  289.  
  290. ---------------------------------------
  291.  
  292. @gat
  293.  
  294. Gives information about terrain/area (debug function).
  295.  
  296. Output Example:
  297. prontera (x= 165, y= 202) 00 00 00 00 00
  298. prontera (x= 165, y= 201) 01 00 00 00 00
  299. prontera (x= 165, y= 200) 01 00 00 00 00
  300. prontera (x= 165, y= 199) 01 00 00 00 00
  301. prontera (x= 165, y= 198) 01 00 00 00 00
  302.  
  303. ---------------------------------------
  304.  
  305. @showrate
  306.  
  307. When VIP is enabled, the rate information always be shown when every player load map.
  308. Use this command to disable or enable that rate information.
  309.  
  310. ---------------------------------------
  311.  
  312. ========================
  313. | 2. Database Commands |
  314. ========================
  315.  
  316. @mobinfo <mob name/ID>
  317.  
  318. Displays monster information (rates, stats, drops, MVP data).
  319.  
  320. Example:
  321. @mobinfo Poring
  322.  
  323. Output:
  324. Monster: 'Poring'/'Poring'/'PORING' (1002)
  325. Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183
  326. DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5
  327. ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1)
  328. Drops:
  329. - Jellopy 70.00% - Knife[4] 1.00% etc...
  330.  
  331. ---------------------------------------
  332.  
  333. @iteminfo <item name/ID>
  334.  
  335. Displays item information (type, price, weight, drops).
  336.  
  337. Example:
  338. @iteminfo Jellopy
  339.  
  340. Output:
  341. Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None
  342. NPC Buy:6z, Sell:3z | Weight: 1.0
  343. - Maximal monsters drop change: 75.00%
  344.  
  345. ---------------------------------------
  346.  
  347. @whodrops <item name/ID>
  348.  
  349. Displays a list of mobs which drop the specified item.
  350. Only the highest drop rates are shown.
  351.  
  352. ---------------------------------------
  353.  
  354. @autoloot {<%>}
  355.  
  356. Enables or disables autolooting items from killed mobs.
  357. If a percentage is given, only items dropped at that rate and below will be autolooted.
  358.  
  359. ---------------------------------------
  360.  
  361. @alootid <+/- item name/ID>
  362. @alootid reset
  363.  
  364. Starts or stops autolooting a specified item.
  365. Typing "reset" will clear the autoloot item list.
  366. By default, 10 items can be autolooted at one time.
  367.  
  368. ---------------------------------------
  369.  
  370. @autoloottype <+/- type name/ID>
  371. @autoloottype reset
  372.  
  373. Starts or stops autolooting a specified item type.
  374. Type List: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  375. Typing "reset" will clear the autoloot item list.
  376.  
  377. ---------------------------------------
  378.  
  379. @mobsearch <monster name>
  380.  
  381. Locates and displays the position of a certain mob on the current map.
  382.  
  383. Output Example:
  384. 1[155:184] Poring
  385. 2[154:188] Poring
  386. 3[127:146] Poring
  387.  
  388. ---------------------------------------
  389.  
  390. @idsearch <item name>
  391.  
  392. Looks up an item by name (or part of a name).
  393.  
  394. ---------------------------------------
  395.  
  396. @showmobs <monster name/ID>
  397.  
  398. Locates and displays the position of a certain mob on your mini-map.
  399. This shows up as a small white cross (+).
  400.  
  401. ---------------------------------------
  402.  
  403. @whereis
  404.  
  405. Displays the maps in which monster normally spawns.
  406. This does not include mobs summoned by scripts.
  407.  
  408. ---------------------------------------
  409.  
  410. @skillid <skill name>
  411.  
  412. Looks up a skill by name (or part of a name).
  413.  
  414. ---------------------------------------
  415.  
  416. @skilltree <skill ID> <target>
  417.  
  418. Lists requirements to obtain the specified skill on the target character.
  419.  
  420. ---------------------------------------
  421.  
  422. @questskill {<skill ID>}
  423. @lostskill {<skill ID>}
  424.  
  425. Permanently adds or removes the specified quest skill.
  426. If no skill ID is specified, a list of available skills will be returned.
  427.  
  428. ---------------------------------------
  429.  
  430. @useskill <skill ID> <skill level> <target>
  431.  
  432. Casts the specified skill.
  433.  
  434. Example:
  435. @useskill 28 5 Char2
  436. -> casts Level 5 Heal on player Char2
  437.  
  438. ---------------------------------------
  439.  
  440. ==================================
  441. | 3. Player Information Commands |
  442. ==================================
  443.  
  444. @commands
  445.  
  446. Displays a list of @ commands available to the player.
  447.  
  448. ---------------------------------------
  449.  
  450. @charcommands
  451.  
  452. Displays a list of # commands available to the player.
  453.  
  454. ---------------------------------------
  455.  
  456. @help <command>
  457.  
  458. Displays the help message for the specified command.
  459.  
  460. ---------------------------------------
  461.  
  462. @exp
  463.  
  464. Displays current levels and % progress.
  465.  
  466. Output Example:
  467. Base Level: 13 (3.323%) | Job Level: 10 (0.000%)
  468.  
  469. ---------------------------------------
  470.  
  471. @stats
  472.  
  473. Displays the stats of the attached player in your chat bar.
  474.  
  475. ---------------------------------------
  476.  
  477. @storagelist <player name>
  478.  
  479. Displays Kafra storage contents of the specified player.
  480.  
  481. ---------------------------------------
  482.  
  483. @cartlist <player name>
  484.  
  485. Displays cart contents of the specified player.
  486.  
  487. ---------------------------------------
  488.  
  489. @itemlist
  490.  
  491. Displays inventory contents of the attached player.
  492.  
  493. ---------------------------------------
  494.  
  495. @who {<filter>}
  496. @who2 {<filter>}
  497. @who3 {<filter>}
  498.  
  499. Returns a list of online characters.
  500. If a filter is given, the list will be restricted to names containing the filter string.
  501. @who will also return character positions.
  502. @who2 will also return job classes.
  503. @who3 will also return parties/guilds.
  504.  
  505. ---------------------------------------
  506.  
  507. @whomap {<map>}
  508. @whomap2 {<map>}
  509. @whomap3 {<map>}
  510.  
  511. Returns a list of online characters in a specific map.
  512. If a map is given, the list will be restricted to characters on the specified map.
  513. @whomap will also return character positions.
  514. @whomap2 will also return job classes.
  515. @whomap3 will also return parties/guilds.
  516.  
  517. ---------------------------------------
  518.  
  519. @whogm {<filter>}
  520.  
  521. Returns a list of GMs online.
  522. If a filter is given, the list will be restricted to names containing the filter string.
  523. For those who are higher GM level than yourself, only name is shown.
  524. For the rest, the command acts as a combination of @who+@who2+@who3.
  525.  
  526. ---------------------------------------
  527.  
  528. @users
  529.  
  530. Displays distribution of players on the server per map (% on each map which has players.)
  531.  
  532. Output Example:
  533. prontera: 1 (50%)
  534. prt_fild01: 1 (50%)
  535. all: 2
  536.  
  537. ---------------------------------------
  538.  
  539. @where <player_name>
  540.  
  541. Locates a player on a map. The player must be online.
  542.  
  543. ---------------------------------------
  544.  
  545. @jailtime
  546.  
  547. Displays remaining jail time.
  548. If @jail was used, the chat window will display "You have been jailed indefinitely".
  549.  
  550. ---------------------------------------
  551.  
  552. @accinfo <player name/account id>
  553.  
  554. Searches for an account by ID or a character name, and outputs detailed information.
  555. Password will only be displayed for group levels lower than yours.
  556. To search partial names, "%" can be used as a wildcard.
  557.  
  558. Example:
  559. @accinfo Test%
  560.  
  561. Output:
  562. -- Account 2000001 --
  563. User: user123 | GM Group: 0 | State: 0
  564. Password: password123
  565. Account e-mail: a@a.com
  566. Last IP: 127.0.0.1 (Unknown)
  567. This user has logged 27 times, the last time were at 2012-11-24 17:29:07
  568. -- Character Details --
  569. [Slot/CID: 0/150001] Test1 | High Swordsman | Level: 99/50 | Off
  570. [Slot/CID: 1/150002] Test2 | Rune Knight | Level: 150/50 | On
  571.  
  572. ======================
  573. | 4. Action Commands |
  574. ======================
  575.  
  576. @me <message>
  577.  
  578. Displays the text as a normal message with the format "*name <message>*" instead of "name: <message>".
  579.  
  580. ---------------------------------------
  581.  
  582. @storage
  583.  
  584. Opens your Kafra storage.
  585.  
  586. ---------------------------------------
  587.  
  588. @mail
  589.  
  590. Opens your mailbox.
  591.  
  592. ---------------------------------------
  593.  
  594. @auction
  595.  
  596. Opens the auction window.
  597.  
  598. ---------------------------------------
  599.  
  600. @identify
  601. @identifyall
  602.  
  603. Opens the Identification window if any unappraised items are in your inventory.
  604. @identifyall will automatically identify all unappraised items in your inventory.
  605.  
  606. ---------------------------------------
  607.  
  608. @trade <player name>
  609.  
  610. Opens the trade window with the specified player.
  611.  
  612. ---------------------------------------
  613.  
  614. @autotrade
  615.  
  616. Allows you continue vending offline, then logs off.
  617. The character will continue vending until you log in to that account again,
  618. all items are sold, or the mapserver closes.
  619.  
  620. ---------------------------------------
  621.  
  622. @monster <monster name/ID> {<amount>}
  623. /monster <monster name>
  624. @monstersmall <monster name/ID> {<amount>}
  625. @monsterbig <monster name/ID> {<amount>}
  626.  
  627. Spawns the specified monster.
  628. If an amount is given, that number will be spawned.
  629. Additionally, monster size can be adjusted.
  630.  
  631. ---------------------------------------
  632.  
  633. @summon <monster name/ID> {<duration>}
  634.  
  635. Spawns mobs that treat you as their master.
  636. If a duration is specified, they will stay with you until the duration has ended.
  637.  
  638. ---------------------------------------
  639.  
  640. @clone <player name/ID>
  641. @slaveclone <player name/ID>
  642. @evilclone <player name/ID>
  643.  
  644. Spawns a clone of the specified player.
  645. @clone will spawn a supportive clone.
  646. @slaveclone will spawn a supportive clone that follows the creator around.
  647. @evilclone will spawn an aggressive clone.
  648.  
  649. ---------------------------------------
  650.  
  651. @item <item name/ID>{:<item name/ID>:...} {<amount>}
  652. /item <item name>
  653.  
  654. Creates an item (or multiple items).
  655.  
  656. ---------------------------------------
  657.  
  658. @item2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>
  659.  
  660. Creates an item with the given parameters (the 'cards' can be any item).
  661. identify_flag: 0 = unidentified, 1 = identified
  662. attribute: 0 = not broken, 1 = broken
  663.  
  664. ---------------------------------------
  665.  
  666. @itembound <item name/ID>{:<item name/ID>:...} <amount> <bound type>
  667. @itembound2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound type>
  668.  
  669. Creates an item bounded to the character.
  670. The items cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored.
  671.  
  672. Available types:
  673. -- 1: Account
  674. -- 2: Guild
  675. -- 3: Party
  676. -- 4: Character
  677.  
  678. ---------------------------------------
  679.  
  680. @delitem <item name/ID> <amount>
  681.  
  682. Deletes the specified item from the player's inventory.
  683.  
  684. ---------------------------------------
  685.  
  686. @produce <equip name/ID> <element> <# of Very's>
  687.  
  688. Creates a weapon with the given parameters.
  689.  
  690. Example:
  691. @produce 1602 1 2
  692. -> crafts an item called "Very Very Strong Char's Ice Rod".
  693.  
  694. ---------------------------------------
  695.  
  696. @refine <equip position> <+/- amount>
  697.  
  698. Refines an equipped item by the specified amount.
  699. 0: All Equipment
  700. 1: Lower Headgear
  701. 2: Right Hand
  702. 4: Garment
  703. 8: Left Accessory
  704. 16: Body Armor
  705. 32: Left Hand
  706. 64: Shoes
  707. 128: Right Accessory
  708. 256: Top Headgear
  709. 512: Mid Headgear
  710.  
  711. ---------------------------------------
  712.  
  713. @repairall
  714.  
  715. Repairs all broken items in your inventory.
  716.  
  717. ---------------------------------------
  718.  
  719. @dropall {<item type>}
  720.  
  721. Drops all items based on the item type.
  722.  
  723. Valid item types:
  724. -1 = All Items (default)
  725. 0 = Healing Items
  726. 2 = Useable Items
  727. 3 = Etc Items
  728. 4 = Armors
  729. 5 = Weapons
  730. 6 = Cards
  731. 7 = Pet Eggs
  732. 8 = Pet Armors
  733. 10 = Ammunition Items
  734.  
  735. Example:
  736. To drop all weapons in inventory...
  737. @dropall 5
  738.  
  739. ---------------------------------------
  740.  
  741. @storeall
  742.  
  743. Places all inventory and equipped items directly into your Kafra Storage.
  744.  
  745. ---------------------------------------
  746.  
  747. @itemreset
  748.  
  749. Deletes all inventory items (not equipped items).
  750.  
  751. ---------------------------------------
  752.  
  753. @clearstorage
  754. @cleargstorage
  755.  
  756. Deletes all items in storage (or guild storage).
  757.  
  758. ---------------------------------------
  759.  
  760. @clearcart
  761.  
  762. Deletes all items in cart, but does not remove the cart.
  763.  
  764. ---------------------------------------
  765.  
  766. @cleanarea
  767. @cleanmap
  768.  
  769. Deletes floor items in sight range or across the entire map.
  770.  
  771. ---------------------------------------
  772.  
  773. @save
  774.  
  775. Sets your save point as your current map coordinates.
  776.  
  777. ---------------------------------------
  778.  
  779. @memo {<position 0-2>}
  780.  
  781. Saves a warp point for the "Warp Portal" skill.
  782. If a number is not specified, the command will output all currently saved locations.
  783. Location "void" indicates an empty warp point.
  784.  
  785. ---------------------------------------
  786.  
  787. @load
  788.  
  789. Warps to your save point.
  790.  
  791. ---------------------------------------
  792.  
  793. @jump {<x> <y>}
  794.  
  795. Warps to the given coordinates on the current map.
  796. If no coordinates are entered, a random location will be chosen.
  797.  
  798. ---------------------------------------
  799.  
  800. @go {<location name/ID>}
  801.  
  802. Warps to predefined locations in major cities.
  803. If no ID is given, all available maps will be displayed in the chat window.
  804. Locations and coordinates are stored in '/src/map/atcommand.c'.
  805.  
  806. Restriction:
  807. - Used from console
  808.  
  809. ---------------------------------------
  810.  
  811. @warp <map> {<x> <y>}
  812. /mm <map> {<x> <y>}
  813. /mapmove <map> {<x> <y>}
  814.  
  815. Warps to the specified map.
  816. If no coordinates are entered, a random location will be chosen.
  817.  
  818. Restriction:
  819. - Used from console
  820.  
  821. ---------------------------------------
  822.  
  823. @jumpto <player name/ID>
  824. /shift <player name>
  825. @follow <player name>
  826.  
  827. Warps to the specified player.
  828. Additionally, @follow will track the player's movements until turned off.
  829.  
  830. ---------------------------------------
  831.  
  832. @recall <player name>
  833. /summon <player name>
  834. @recallall
  835.  
  836. Warps a character to your position.
  837. Additionally, @recallall will recall the entire server.
  838.  
  839. ---------------------------------------
  840.  
  841. @tonpc <npc name>
  842.  
  843. Warps to the specified npc.
  844.  
  845. ---------------------------------------
  846.  
  847. @killer
  848.  
  849. Allows you to attack other players outside of PvP.
  850.  
  851. ---------------------------------------
  852.  
  853. @killable
  854.  
  855. Allows other players to attack you outside of PvP.
  856.  
  857. ---------------------------------------
  858.  
  859. @blvl <+/- amount>
  860. @jlvl <+/- amount>
  861.  
  862. Changes base or job level by the specified amount.
  863.  
  864. Restriction:
  865. - Used from console
  866.  
  867. ---------------------------------------
  868.  
  869. @str <+/- amount>
  870. @agi <+/- amount>
  871. @vit <+/- amount>
  872. @int <+/- amount>
  873. @dex <+/- amount>
  874. @luk <+/- amount>
  875.  
  876. Changes the specified stat of your character.
  877.  
  878. ---------------------------------------
  879.  
  880. @allstats {<+/- amount>}
  881.  
  882. Changes all stats of your character.
  883. If no amount is given, sets all stats to the maximum (default is 99).
  884.  
  885. ---------------------------------------
  886.  
  887. @allskill
  888.  
  889. Gives your character all skills in their current skill tree.
  890.  
  891. ---------------------------------------
  892.  
  893. @stpoint <+/- amount>
  894. @skpoint <+/- amount>
  895.  
  896. Changes unused status or skill points by the specified amount.
  897.  
  898. ---------------------------------------
  899.  
  900. @resetstat
  901. /resetstate
  902. @resetskill
  903. /resetskill
  904. @reset
  905.  
  906. Resets stats (@streset), skills (@skreset), or both (@reset).
  907.  
  908. ---------------------------------------
  909.  
  910. @feelreset
  911.  
  912. Resets a Star Gladiator's marked maps.
  913.  
  914. ---------------------------------------
  915.  
  916. @jobchange <job name>
  917. @jobchange <job ID> {<upper>}
  918.  
  919. Changes your job.
  920. An 'upper' value can be specified with a job ID to produce its normal (0), advanced (1), or baby (2) version.
  921. If no job is given, a list of all available jobs will be returned.
  922. Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job.
  923.  
  924. Restriction:
  925. - Used from console
  926.  
  927. ---------------------------------------
  928.  
  929. @speed <0-1000>
  930.  
  931. Sets the speed at which the character walks and attacks.
  932. Default is 150 (0 is fastest, 1000 is slowest).
  933.  
  934. ---------------------------------------
  935.  
  936. @spiritball <0-100>
  937.  
  938. Summons the specified amount of spirit spheres around you.
  939.  
  940. ---------------------------------------
  941.  
  942. @mount {<dragon color 1-5>}
  943. @mount2
  944.  
  945. Toggles mounting/unmounting a job mount (@mount) or cash mount (@mount2).
  946.  
  947. ---------------------------------------
  948.  
  949. @zeny <+/- amount>
  950.  
  951. Changes Zeny by the specified amount.
  952.  
  953. ---------------------------------------
  954.  
  955. @cash <+/- amount>
  956.  
  957. Changes Cash Points by the specified amount.
  958.  
  959. ---------------------------------------
  960.  
  961. @points <+/- amount>
  962.  
  963. Changes Kafra Points by the specified amount.
  964.  
  965. ---------------------------------------
  966.  
  967. @model <hair style> <hair color> <cloth color>
  968. @hairstyle <default: 0-27>
  969. @haircolor <default: 0-8>
  970. @dye <default: 0-4>
  971.  
  972. Changes appearance based on the given parameters.
  973. The min/max values are set in '/conf/battle/client.conf'.
  974.  
  975. ---------------------------------------
  976.  
  977. @changelook {position} <view ID>
  978.  
  979. Changes the player's appearance to the specified view ID.
  980. If no position is given, the command defaults to headgear.
  981. 1: Top
  982. 2: Middle
  983. 3: Bottom
  984. 4: Weapon
  985. 5: Shield
  986. 6: Shoes
  987. 7: Robe
  988.  
  989. ---------------------------------------
  990.  
  991. @costume {<costume name>}
  992.  
  993. Changes the player's visible appearance to that of the selected costume.
  994.  
  995. Available costumes:
  996. Wedding,
  997. Xmas,
  998. Summer,
  999. Hanbok,
  1000. Oktoberfest
  1001.  
  1002. Typing the command without a costume name will display available costumes. If the
  1003. player is wearing a costume it will be removed.
  1004.  
  1005. ---------------------------------------
  1006.  
  1007. @fakename {<text string>}
  1008.  
  1009. Temporarily changes name to the specified string (lasts until player logs out).
  1010. If no string is given, the character's real name will be re-applied.
  1011.  
  1012. ---------------------------------------
  1013.  
  1014. @size <0-2>
  1015. @sizeall <0-2>
  1016.  
  1017. Changes your size (0 = Normal, 1 = Small, 2 = Large).
  1018. Additionally, @sizeall will change the size of all online players.
  1019.  
  1020. ---------------------------------------
  1021.  
  1022. @duel {<player name>}
  1023. @invite <player name>
  1024. @accept
  1025. @reject
  1026. @leave
  1027.  
  1028. Duel-organizing commands.
  1029. Some options can be found in '/conf/battle/misc.conf'.
  1030.  
  1031. ---------------------------------------
  1032.  
  1033. @heal {<hp> {<sp>}}
  1034.  
  1035. Heals the specified amount of HP and SP.
  1036. If no paramters are given, the character will be fully healed.
  1037.  
  1038. ---------------------------------------
  1039.  
  1040. @alive
  1041. @raisemap
  1042. @raise
  1043.  
  1044. Resurrection commands.
  1045. @alive will revive the attached player.
  1046. @raisemap will revive all players on the map.
  1047. @raise will revive all players on the server.
  1048.  
  1049. ---------------------------------------
  1050.  
  1051. @disguise <monster/npc name/ID>
  1052. @undisguise
  1053. @disguiseall <monster/npc name/ID>
  1054. @undisguiseall
  1055.  
  1056. Disguises or undisguises player as a monster/NPC sprite.
  1057. Additionally, @disguiseall/@undisguiseall will disguise all online players.
  1058.  
  1059. ---------------------------------------
  1060.  
  1061. @monsterignore
  1062.  
  1063. Makes you immune to attacks (monsters/players/skills cannot target/hit you).
  1064.  
  1065. ---------------------------------------
  1066.  
  1067. @hide
  1068. /hide
  1069.  
  1070. Toggles GM Hide (total invisibility to characters and monsters).
  1071.  
  1072. ---------------------------------------
  1073.  
  1074. @npctalk <npc name> <message>
  1075.  
  1076. Command what other npcs say.
  1077. Displays the message above the NPC's head (like the 'npctalk' script command).
  1078.  
  1079. ---------------------------------------
  1080.  
  1081. @vip <+/- time> <player name>
  1082.  
  1083. Set a player in VIP mode for a limited time.
  1084. Time could be reduced and if below now VIP mode is removed
  1085. Time elements: y/a, m, d/j, h, mn, s
  1086.  
  1087. Example:
  1088. @vip +2h mychar
  1089. -> set mychar's account as VIP for 2 hours.
  1090.  
  1091. ---------------------------------------
  1092.  
  1093. @fullstrip <player name>
  1094.  
  1095. Unequip all items from a player.
  1096.  
  1097. ---------------------------------------
  1098.  
  1099. @cart <cart ID>
  1100.  
  1101. Give or remove a cart to a player and also change the cart skin based on ID:
  1102. 0: remove cart
  1103. 1-5: normal carts
  1104. 6-9: new carts (available for PACKETVER >= 20120201)
  1105.  
  1106. ---------------------------------------
  1107.  
  1108. @cloneequip <char_id>
  1109. @cloneequip "<char name>"
  1110.  
  1111. 'Clone' other player's equipments then equip them.
  1112.  
  1113. ---------------------------------------
  1114.  
  1115. @clonestat <char_id>
  1116. @clonestat "<char name>"
  1117.  
  1118. 'Clone' other player's stats.
  1119.  
  1120. ---------------------------------------
  1121.  
  1122. ==============================
  1123. | 5. Administrative Commands |
  1124. ==============================
  1125.  
  1126. @langtype <language>
  1127.  
  1128. Changes the language attached to the player's account (#langtype).
  1129. If no parameter is given, a list of available languages is displayed.
  1130. All languages are defined in '/src/common/msg_conf.h'.
  1131.  
  1132. ---------------------------------------
  1133.  
  1134. @email <current@email.tld> <new@email.tld>
  1135.  
  1136. Changes the email address attached the player's account.
  1137. Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx).
  1138.  
  1139. Example:
  1140. @email a@b.com b@b.com
  1141.  
  1142. Output:
  1143. Fail message: Invalid email. If you have default e-mail, type a@a.com.
  1144. Success message: Information sent to login-server via char-server.
  1145.  
  1146. ---------------------------------------
  1147.  
  1148. @changesex
  1149.  
  1150. Changes the gender attached to the player's account.
  1151.  
  1152. ---------------------------------------
  1153.  
  1154. @changecharsex
  1155.  
  1156. Changes the gender attached to the player's character.
  1157.  
  1158. ---------------------------------------
  1159.  
  1160. @marry <player 1> <player 2>
  1161. @divorce <player>
  1162.  
  1163. Marries or divorces two players.
  1164.  
  1165. ---------------------------------------
  1166.  
  1167. @request <message>
  1168.  
  1169. Sends a message to all connected GMs (via the GM whisper system).
  1170.  
  1171. ---------------------------------------
  1172.  
  1173. @gmotd
  1174.  
  1175. Displays the motd file to all players.
  1176.  
  1177. ---------------------------------------
  1178.  
  1179. @broadcast <message>
  1180. /b <message>
  1181. /nb <message>
  1182. @localbroadcast <message>
  1183. /lb <message>
  1184. /nlb <message>
  1185.  
  1186. Announces a message in yellow text.
  1187. Except for /nb and /nlb, the message will be prefixed with the name of the attached character.
  1188. @broadcast will be shown to the entire server.
  1189. @localbroadcast will be shown on the player's map only.
  1190.  
  1191. ---------------------------------------
  1192.  
  1193. @kami <message>
  1194. @kamib <message>
  1195. @kamic <color> <message>
  1196. @lkami <message>
  1197.  
  1198. Announces a message without a name prefix.
  1199. @kami will broadcast in yellow text.
  1200. @kamib will broadcast in blue text.
  1201. @kamic will broadcast in the specified color (a hexadecimal value).
  1202. @lkami will broadcast on the attached character's current map.
  1203.  
  1204. Example:
  1205. @kamic FF0000 This message is in red.
  1206.  
  1207. ---------------------------------------
  1208.  
  1209. @killmonster
  1210. @killmonster2
  1211.  
  1212. Kills all monsters on the map.
  1213. Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items).
  1214.  
  1215. ---------------------------------------
  1216.  
  1217. @kill
  1218. @nuke <player name>
  1219. @doommap
  1220. @doom
  1221.  
  1222. Kill commands.
  1223. @kill will kill the attached player.
  1224. @nuke will kill the specified player and deal area splash damage.
  1225. @doommap will kill all players on the map.
  1226. @doom will kill all players on the server.
  1227.  
  1228. ---------------------------------------
  1229.  
  1230. @mute <time> <player name>
  1231. @mutearea <time>
  1232. @unmute <player name>
  1233.  
  1234. Mutes or unmutes a player (prevents talking, usage of skills, and commands).
  1235. @mutearea will mute every player on screen for the specified time.
  1236.  
  1237. ---------------------------------------
  1238.  
  1239. @jail <player name>
  1240. @jailfor <time> <player name>
  1241. @unjail <player name>
  1242.  
  1243. Sends the specified character to jail.
  1244. If a time is not specified (jailfor), the player will be jailed indefinitely.
  1245.  
  1246. ---------------------------------------
  1247.  
  1248. @kick <player name/ID>
  1249.  
  1250. Kick a player from the server.
  1251.  
  1252. Restriction:
  1253. - Used from 'atcommand' or 'useatcmd' by autotrader
  1254.  
  1255. ---------------------------------------
  1256.  
  1257. @kickall
  1258. /killall
  1259.  
  1260. Disconnects a user or all users from the server.
  1261.  
  1262. ---------------------------------------
  1263.  
  1264. @ban <+/- time> <player name>
  1265. @unban <player name>
  1266.  
  1267. Bans or unbans a player account for a limited time.
  1268. Time elements: y/a, m, d/j, h, mn, s
  1269.  
  1270. Example:
  1271. @ban +2d Char2
  1272. -> bans Char2's account for 2 days.
  1273.  
  1274. ---------------------------------------
  1275.  
  1276. @block <player name>
  1277. @unblock <player name>
  1278.  
  1279. Blocks or unblocks a player from logging in indefinitely.
  1280.  
  1281. ---------------------------------------
  1282.  
  1283. @charban <+/- time> <player name>
  1284. @charunban <player name>
  1285.  
  1286. Bans or unbans a player for a limited time.
  1287. (Very similar to @ban and but for 1 character only)
  1288. Time elements: y/a, m, d/j, h, mn, s
  1289.  
  1290. Example:
  1291. @ban +2d Char2
  1292. -> bans Char2's for 2 days.
  1293.  
  1294. ---------------------------------------
  1295.  
  1296. @mapexit
  1297.  
  1298. Sends quit signal to mapserver, saving all data and causing a graceful shutdown.
  1299. This will also send a packet to clients causing them to close.
  1300.  
  1301. ---------------------------------------
  1302.  
  1303. @reload <type>
  1304. @reloadatcommand
  1305. @reloadbattleconf
  1306. @reloadinstancedb
  1307. @reloaditemdb
  1308. @reloadmobdb
  1309. @reloadmotd
  1310. @reloadmsgconf
  1311. @reloadpacketdb
  1312. @reloadpcdb
  1313. @reloadquestdb
  1314. @reloadscript
  1315. @reloadskilldb
  1316. @reloadstatusdb
  1317.  
  1318. Reloads a database or configuration file.
  1319.  
  1320. Databases:
  1321. -- instancedb: Instance Database
  1322. -- itemdb: Item Database
  1323. -- mobdb: Monster Database
  1324. -- packetdb: Packet Database
  1325. -- questdb: Quest Database
  1326. -- script: NPC Scripts
  1327. -- skilldb: Skill Database
  1328.  
  1329. Configuration files:
  1330. -- atcommand: Atcommand Settings
  1331. -- battleconf: Battle Settings (may require relog)
  1332. -- motd: Message of the Day
  1333. -- msgconf: Message Configuration
  1334. -- pcdb: Player Settings
  1335. -- statusdb: Status Settings
  1336.  
  1337. Affected files:
  1338. -- atcommand: atcommand_athena.conf, groups.conf
  1339. -- battleconf: battle_athena.conf, battle_conf.txt
  1340. -- instancedb: instance_db.txt
  1341. -- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt
  1342. -- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.txt, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.txt, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt
  1343. -- motd: motd.txt
  1344. -- msgconf: atcommand_athena.conf
  1345. -- packetdb: packet_db.txt
  1346. -- pcdb: statpoint.txt, job_exp.txt, skill_tree.txt, attr_fix.txt, job_db1.txt, job_db2.txt, job_basehpsp_db.txt, job_maxhpsp_db.txt, job_param_db.txt, level_penalty.txt
  1347. -- questdb: quest_db.txt
  1348. -- script: /npc/*.txt, /npc/*.conf
  1349. -- skilldb: skill_db.txt, const.txt, skill_require_db.txt, skill_cast_db.txt, skill_castnodex_db.txt, skill_nocast_db.txt, skill_copyable_db.txt, skill_improvise_db.txt, skill_changematerial_db.txt, skill_nonearnpc_db.txt, skill_damage_db.txt, skill_unit_db.txt, abra_db.txt, create_arrow_db.txt, produce_db.txt, spellbook_db.txt, magicmushroom_db.txt
  1350. -- statusdb: attr_fix.txt, size_fix.txt, refine_db.tx
  1351.  
  1352. Restriction:
  1353. - Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
  1354.  
  1355. ---------------------------------------
  1356.  
  1357. @set <variable> {<value>}
  1358.  
  1359. Changes a player or account variable to the specified value.
  1360. If no value is given, the variable's current value will be displayed.
  1361. Note that the value of a string variable may be typed with or without double quotes.
  1362.  
  1363. ---------------------------------------
  1364.  
  1365. @setbattleflag <flag> <value>
  1366.  
  1367. Changes a battle_config flag without rebooting the server.
  1368.  
  1369. ---------------------------------------
  1370.  
  1371. @adjgroup <group ID>
  1372.  
  1373. Temporarily changes the group of a character (lasts until player logs out).
  1374. The groups are defined in '/conf/groups.conf'.
  1375.  
  1376. ---------------------------------------
  1377.  
  1378. @addperm {<permission name>}
  1379. @rmvperm {<permission name>}
  1380.  
  1381. Temporarily changes the permissions of a character (lasts until player logs out).
  1382. If no permission is given, a list of available permissions will be returned.
  1383.  
  1384. ---------------------------------------
  1385.  
  1386. @npcmove <x> <y> <npc name>
  1387.  
  1388. Moves an NPC to a specified coordinate on its map.
  1389.  
  1390. ---------------------------------------
  1391.  
  1392. @hidenpc <npc name>
  1393. @shownpc <npc name>
  1394.  
  1395. Toggles the visibility of an NPC's sprite.
  1396.  
  1397. ---------------------------------------
  1398.  
  1399. @loadnpc <path>
  1400.  
  1401. Loads an NPC script by path.
  1402.  
  1403. Example:
  1404. @loadnpc npc/custom/jobmaster.txt
  1405.  
  1406. ---------------------------------------
  1407.  
  1408. @unloadnpc <npc name>
  1409.  
  1410. Unloads an NPC.
  1411.  
  1412. Example:
  1413. @unloadnpc Job Master
  1414.  
  1415. ---------------------------------------
  1416.  
  1417. @unloadnpcfile <path>
  1418.  
  1419. Unloads all NPCs in a file.
  1420.  
  1421. Example:
  1422. @unloadnpcfile npc/custom/jobmaster.txt
  1423.  
  1424. ---------------------------------------
  1425.  
  1426. =====================
  1427. | 6. Party Commands |
  1428. =====================
  1429.  
  1430. @party <party_name>
  1431.  
  1432. Organizes a new party, with the attached character as leader.
  1433.  
  1434. ---------------------------------------
  1435.  
  1436. @partyoption <pickup share: yes/no> <item distribution: yes/no>
  1437.  
  1438. Changes party options for experience sharing and item sharing.
  1439.  
  1440. ---------------------------------------
  1441.  
  1442. @changeleader <party_member_name>
  1443.  
  1444. Changes the leader of your party to another member.
  1445. You must be the party leader to use this command.
  1446.  
  1447. ---------------------------------------
  1448.  
  1449. @partyrecall <party name>
  1450.  
  1451. Warps all online characters of a party to your location.
  1452.  
  1453. ---------------------------------------
  1454.  
  1455. @partyspy <party name>
  1456.  
  1457. Allows you to spy on any party's Party Chat.
  1458. At least one member of that party must be online.
  1459. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  1460.  
  1461. ---------------------------------------
  1462.  
  1463. @partysharelvl <value>
  1464.  
  1465. Temporarily adjusts the party share level range (lasts until character server restarts).
  1466. The permanent value is defined by 'party_share_level' in '/conf/inter_athena.conf'.
  1467.  
  1468. ---------------------------------------
  1469.  
  1470. =====================
  1471. | 7. Guild Commands |
  1472. =====================
  1473.  
  1474. @guild <guild name>
  1475.  
  1476. Creates a new guild, with the attached character as guildmaster.
  1477.  
  1478. ---------------------------------------
  1479.  
  1480. @breakguild
  1481.  
  1482. Breaks the guild of the attached character.
  1483. You must be the guildmaster to use this command.
  1484.  
  1485. ---------------------------------------
  1486.  
  1487. @changegm <guild_member_name>
  1488.  
  1489. Changes the guildmaster of your guild to another member.
  1490. You must be the guildmaster to use this command.
  1491.  
  1492. ---------------------------------------
  1493.  
  1494. @guildstorage
  1495.  
  1496. Opens your guild storage.
  1497.  
  1498. ---------------------------------------
  1499.  
  1500. @glvl <+/- amount>
  1501.  
  1502. Changes guild level by the specified amount.
  1503.  
  1504. ---------------------------------------
  1505.  
  1506. @disguiseguild <monster/npc name/ID> <guild name/ID>
  1507. @undisguiseguild
  1508.  
  1509. Disguises or undisguises all online characters of a guild.
  1510.  
  1511. ---------------------------------------
  1512.  
  1513. @sizeguild <size> <guild name>
  1514.  
  1515. Changes the size of all online characters of a guild.
  1516.  
  1517. ---------------------------------------
  1518.  
  1519. @guildrecall <guild name>
  1520.  
  1521. Warps all online characters of a guild to your location.
  1522.  
  1523. ---------------------------------------
  1524.  
  1525. @guildspy <guild name>
  1526.  
  1527. Allows you to spy on any guild's Guild Chat.
  1528. At least one member of that guild must be online.
  1529. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  1530.  
  1531. ---------------------------------------
  1532.  
  1533. ===================
  1534. | 8. Pet Commands |
  1535. ===================
  1536.  
  1537. @makeegg <egg ID>
  1538.  
  1539. Creates a Pet Egg based on the given ID.
  1540.  
  1541. ---------------------------------------
  1542.  
  1543. @hatch
  1544.  
  1545. Opens the Hatch window (like using a Pet Incubator).
  1546.  
  1547. ---------------------------------------
  1548.  
  1549. @pettalk <message>
  1550.  
  1551. Command what the player's pet will say.
  1552.  
  1553. ---------------------------------------
  1554.  
  1555. @petrename
  1556.  
  1557. If you have not already renamed your pet, you can do this on the Pet window.
  1558. If you have renamed your pet, this command will allow you to use the
  1559. the rename option on the window again.
  1560.  
  1561. ---------------------------------------
  1562.  
  1563. @petfriendly <0-1000>
  1564.  
  1565. Sets the intimacy level of your pet, with 1000 being "Loyal".
  1566.  
  1567. ---------------------------------------
  1568.  
  1569. @pethungry <0-100>
  1570.  
  1571. Sets the hunger level of your pet, with 100 being "Stuffed".
  1572.  
  1573. ---------------------------------------
  1574.  
  1575. ==========================
  1576. | 9. Homunculus Commands |
  1577. ==========================
  1578.  
  1579. @makehomun <Homunculus ID>
  1580.  
  1581. Creates the specified homunculus.
  1582.  
  1583. ---------------------------------------
  1584.  
  1585. @homevolution
  1586. @hommutate {<Homunculus ID>}
  1587.  
  1588. Evolves or mutates your homunculus, if possible.
  1589. If no Homunculus ID is specified for @hommutate, a random ID is chosen.
  1590. If it doesn't work, the /swt emotion is shown.
  1591.  
  1592. ---------------------------------------
  1593.  
  1594. @hominfo
  1595. @homstats
  1596.  
  1597. Displays homunculus stats in different formats.
  1598.  
  1599. Output Example [@hominfo]:
  1600. Homunculus Stats:
  1601. HP: 153/153 - SP: 54/54
  1602. ATK: 59 - MATK: 69~69
  1603. Hungry: 29 - Intimacy: 5
  1604. Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14
  1605.  
  1606. Output Example [@homstats]:
  1607. Homunculus growth stats (Lv 1 Lif):
  1608. Max HP: 153 (151~160)
  1609. Max SP: 54 (50~60)
  1610. Str: 20 (18~22)
  1611. Agi: 22 (21~24)
  1612. Vit: 16 (16~20)
  1613. Int: 40 (39~45)
  1614. Dex: 29 (25~34)
  1615. Luk: 14 (13~15)
  1616.  
  1617. ---------------------------------------
  1618.  
  1619. @homshuffle
  1620.  
  1621. Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1.
  1622.  
  1623. ---------------------------------------
  1624.  
  1625. @homtalk <message>
  1626.  
  1627. Command what the player's homunculus will say.
  1628.  
  1629. ---------------------------------------
  1630.  
  1631. @homlevel <+/- amount>
  1632.  
  1633. Changes homunculus level by the specified amount.
  1634.  
  1635. ---------------------------------------
  1636.  
  1637. @homfriendly <0-1000>
  1638.  
  1639. Sets the intimacy level of your homunculus, with 1000 being "Loyal".
  1640.  
  1641. ---------------------------------------
  1642.  
  1643. @homhungry <0-100>
  1644.  
  1645. Sets the hunger level of your homunculus, with 100 being "Stuffed".
  1646.  
  1647. ---------------------------------------
  1648.  
  1649. ========================
  1650. | 10. Channel Commands |
  1651. ========================
  1652.  
  1653. @join <#channel_name> {<password>}
  1654. @channel join <#channel_name> {<password>}
  1655.  
  1656. Joins the specified channel.
  1657.  
  1658. ---------------------------------------
  1659.  
  1660. @channel leave <#channel_name>
  1661.  
  1662. Leaves the specified channel.
  1663.  
  1664. ---------------------------------------
  1665.  
  1666. @channel create <#channel_name> <channel_password>
  1667.  
  1668. Creates a new channel.
  1669. 'allow_user_channel_creation' must be enabled in '/conf/channels.conf'.
  1670.  
  1671. ---------------------------------------
  1672.  
  1673. @channel delete <#channel_name>
  1674.  
  1675. Destroys the specified channel.
  1676.  
  1677. ---------------------------------------
  1678.  
  1679. @channel list
  1680. @channel list mine
  1681. @channel list colors
  1682.  
  1683. 'list' displays a list of all public channels.
  1684. 'list mine' displays a list of channels you have joined.
  1685. 'list colors' displays a list of all available colors for custom channels.
  1686.  
  1687. ---------------------------------------
  1688.  
  1689. @fontcolor <color_name>
  1690.  
  1691. Sets channel chat font color for the invoking character only.
  1692. Typing "Normal" returns text to the normal channel color.
  1693. If no parameter is given, a list of available colors is displayed.
  1694. Option 'ColorOverride' must be enabled for this to take effect.
  1695.  
  1696. ---------------------------------------
  1697.  
  1698. @channel setcolor <#channel_name> <color_name>
  1699.  
  1700. Changes the text color of the specified channel.
  1701. You must either be the channel's owner or have the channel_admin permission.
  1702. All colors are defined in '/conf/channels.conf'.
  1703.  
  1704. ---------------------------------------
  1705.  
  1706. @channel setopt <#channel_name> <option> <value>
  1707.  
  1708. Sets an option and value for the specified channel.
  1709. You must either be the channel's owner or have the channel_admin permission.
  1710.  
  1711. Available options:
  1712. -- 'JoinAnnounce <1|0>' : Toggles channel announcement when a new player enters.
  1713. -- 'MessageDelay <0-10>' : Sets the delay (in seconds) for messages sent to the channel.
  1714. -- 'ColorOverride <1|0>' : Toggles the permission for players to change their color through @fontcolor.
  1715.  
  1716. ---------------------------------------
  1717.  
  1718. @channel ban <#channel_name> <player>
  1719. @channel unban <#channel_name> <player>
  1720. @channel unbanall <#channel_name>
  1721. @channel banlist <#channel_name>
  1722.  
  1723. Bans or unbans a player from the specified channel.
  1724. 'unbanall' clears all bans from the channel.
  1725. 'banlist' displays a list of all players banned from the channel.
  1726.  
  1727. ---------------------------------------
  1728.  
  1729. @channel bindto <#channel_name>
  1730. @channel unbind
  1731.  
  1732. Binds or unbinds your global chat with the specified channel, which sends all global messages to the specified channel.
  1733.  
  1734. ---------------------------------------
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