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Jun 25th, 2018
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  1. *castle2_kitsune
  2. if $party1="Kitsune" mov %party1a,1
  3. if $party2="Kitsune" mov %party2a,1
  4. lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
  5. gosub *setwindow_01
  6. name "Nibi"
  7. >Wawa... This castle is so big...\
  8. name "Luka"
  9. >Do you need help finding your room, Nibi?\
  10. name ""
  11. >...She did get a room, right?\
  12. name "Nibi"
  13. >Oh, I'm okay...@
  14. >I'm just waiting for something right now...\
  15. name "Luka"
  16. >What are you...
  17. wait 500
  18. >...Huh?\
  19. name ""
  20. >Nibi is staring at a nearby door that's slightly ajar.@
  21. >A bucket of water is precariously perched on top of it.\
  22. name "Nibi"
  23. lsp 700,":a;chara\youko_st02.bmp",0,0:print 10,500
  24. >Hehe... The next person to walk through that door is going to get a surprise...\
  25. name "Luka"
  26. >Nibi, shame on you! @
  27. >What a horrible prank...\
  28. name ""
  29. >How did she even get that bucket up there herself? @
  30. >I'd better take it down from there before...@
  31. >Uh-oh.\
  32. dwave 1,"se\door2.ogg"
  33. lsp 700,":a;chara\youko_st01.bmp",133,0:print 10,500
  34. >At that moment, the door starts to swing open from the other side...@
  35. dwave 1,"se\asioto3.ogg"
  36. lsp 699,":a;chara\alice_st11b.bmp",-180,0:print 10,500
  37. >...and Alice steps through.\
  38. dwave 2,"se\break5.ogg"
  39. >The bucket falls right on top of her head, bouncing off and clattering to the floor, drenching Alice with water.\
  40. name "Alice"
  41. >.............\
  42. name "Nibi"
  43. >.............\
  44. name "Alice"
  45. lsp 699,":a;chara\alice_st15b.bmp",-180,0:print 10,500
  46. >.............\
  47. name "Luka"
  48. >Ahhh! @ >Run, Nibi!!\
  49. name "Nibi"
  50. lsp 700,":a;chara\youko_st03.bmp",133,0:print 10,500
  51. >WAAAAAHH!!\
  52. name ""
  53. dwave 1,"se\asioto4.ogg"
  54. csp 700
  55. lsp 699,":a;chara\alice_st15b.bmp",63,0:print 10,500
  56. >Nibi runs off in terror!\
  57. name "Alice"
  58. >I'll @ >kill @ >her.\
  59. lsp 699,":a;chara\alice_st18b.bmp",63,0:print 10,500
  60. >Mmmmph... @ >Whatever...@
  61. >Now I'm hungry again...\
  62. name ""
  63. dwave 1,"se\door2.ogg"
  64. csp 699:print 10,500
  65. >Alice steps around the bucket on the ground and back into the connecting room, still dripping wet.\
  66. if %alice<1 >...Has she just been feeding herself this whole time?\
  67. if %alice>0 >...What a glutton.\
  68. cspl 3,7
  69. csp 611
  70. cspl 698,705
  71. return
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