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Aug 24th, 2018
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  1. #Server Selector
  2. #Made with <3 by Joshua Roy (WheezyGold7931)
  3.  
  4. #INSERT INTO `lobbydata` (`name`, `display`, `restricted`, `enabled`) VALUES ('Lobby-1', 'Lobby 1', 'false', 'true')
  5.  
  6. #Config
  7. script options:
  8. $ db url jdbc:mysql://localhost:3306/lobby
  9. $ db username root
  10. $ db password password
  11. $ use permissions
  12.  
  13. on load:
  14. broadcast "&9Server Selector> &7Server Selector Loaded!"
  15. update "CREATE TABLE IF NOT EXISTS `lobbyData` ( `id` INT NULL DEFAULT NULL AUTO_INCREMENT , `name` VARCHAR(30) NOT NULL , `display` VARCHAR(30) NOT NULL , `restricted` VARCHAR(30) NOT NULL , `enabled` VARCHAR(30) NOT NULL , UNIQUE (`id`)) ENGINE = InnoDB;"
  16.  
  17. command /servers:
  18. trigger:
  19. open chest with 6 rows named " &nServer Selector" to player
  20. set {_serverdis::*} to objects in column "display" from result of query "SELECT * FROM `lobbydata`"
  21. set {_servername::*} to objects in column "name" from result of query "SELECT * FROM `lobbydata`"
  22. set {_serverallow::*} to objects in column "restricted" from result of query "SELECT * FROM `lobbydata`"
  23. set {_serverenabled::*} to objects in column "enabled" from result of query "SELECT * FROM `lobbydata`"
  24. set {_s} to 0
  25. wait 2 ticks
  26. loop {_serverdis::*}:
  27. loop {_servername::*}:
  28. loop {_serverenabled::*}:
  29. loop {_serverallow::*}:
  30. if loop-value-3 is "true":
  31. if {_done.%loop-index-1%} is not set:
  32. if {_done.%loop-index-2%} is not set:
  33. if {_done.%loop-index-3%} is not set:
  34. if {_done.%loop-index-4%} is not set:
  35. set {_online.%loop-index-2%} to size of all players on bungeecord server "%loop-value-2%"
  36. set {_max.%loop-index-2%} to the maximum amount of players for bungeecord server "%loop-value-2%"
  37. if {_max.%loop-index-2%} is not set:
  38. set {_max.%loop-index-2%} to 0
  39. if {_online.%loop-index-2%} is not set:
  40. set {_online.%loop-index-2%} to 0
  41. set {_current} to bungeecord current server of player "%player%"
  42. if {_current} is loop-value-2:
  43. set slot {_s} of player's current inventory to emerald block named "&f%loop-value-1%" with lore " ||&ePlayers: &f%{_online.%loop-index-2%}%/%{_max.%loop-index-2%}%|| ||&f&nClick to join!"
  44. else:
  45. set slot {_s} of player's current inventory to iron block named "&f%loop-value-1%" with lore " ||&ePlayers: &f%{_online.%loop-index-2%}%/%{_max.%loop-index-2%}%|| ||&f&nClick to join!"
  46. set {last.gui.click.%player%.%{_s}%} to loop-value-2
  47. if loop-value-4 is "true":
  48. set {last.gui.click.ris.%player%.%{_s}%} to true
  49. else if loop-value-4 is "false":
  50. set {last.gui.click.ris.%player%.%{_s}%} to false
  51. set {_done.%loop-index-1%} to true
  52. set {_done.%loop-index-2%} to true
  53. set {_done.%loop-index-3%} to true
  54. set {_done.%loop-index-4%} to true
  55. add 1 to {_s}
  56.  
  57. on inventory click:
  58. if inventory name of player's current inventory is " &nServer Selector":
  59. cancel event
  60. if "%clicked item%" is "iron block":
  61. close the player's inventory
  62. set {_s} to clicked slot
  63. if {last.gui.click.ris.%player%.%{_s}%} is true:
  64. if player does not have permission "serverselector.restricted":
  65. send "&9Server Selector> &c&lYou don't have permission to join this server!"
  66. stop
  67. set {_current} to bungeecord current server of player "%player%"
  68. if {_current} is {last.gui.click.%player%.%{_s}%}:
  69. send "&9Server Selector> &7You are already on &6%{_current}%&7!"
  70. stop
  71. send "&9Server Selector> &7You have been sent from &6%{_current}% &7to &6%{last.gui.click.%player%.%{_s}%}%"
  72. send "%player%" to bungeecord server "%{last.gui.click.%player%.%{_s}%}%"
  73. send "§b[Server Selector] §e%player% §awas sent to §e%{last.gui.click.%player%.%{_s}%}%§a!" to the console
  74.  
  75. command /serverselector [<string>] [<string>] [<string>] [<string>] [<string>]:
  76. aliases: /ss, /servers, /selector
  77. permission: serverselector.admin
  78. permission message: &9Server Selector> &7You need: [&eserverselector.admin&7]!
  79. trigger:
  80. if arg 1 is not set:
  81. send "&9Server Selector> &7Listing Command Usage:"
  82. send "&e/serverselector list"
  83. send "&e/serverselector create (server name) (restricted [true/false]) (enabled [true/false]) (display name)"
  84. send "&e/serverselector remove (server name)"
  85. send "&e/serverselector enable (server name)"
  86. send "&e/serverselector disable (server name)"
  87. else:
  88. if arg 1 is "list":
  89. set {_servern::*} to objects in column "display" from result of query "SELECT * FROM `lobbydata`"
  90. set {_servera::*} to objects in column "name" from result of query "SELECT * FROM `lobbydata`"
  91. set {_serverr::*} to objects in column "restricted" from result of query "SELECT * FROM `lobbydata`"
  92. set {_servere::*} to objects in column "enabled" from result of query "SELECT * FROM `lobbydata`"
  93. loop {_servern::*}:
  94. loop {_servera::*}:
  95. loop {_serverr::*}:
  96. loop {_servere::*}:
  97. if {_done.%loop-index-1%} is not set:
  98. if {_done.%loop-index-2%} is not set:
  99. if {_done.%loop-index-3%} is not set:
  100. if {_done.%loop-index-4%} is not set:
  101. send ""
  102. send "&3---=+&c%loop-value-1%&3+=---"
  103. send "&dDisplay Name: &e%loop-value-1%"
  104. send "&dAddress: &e%loop-value-2%"
  105. send "&dRestricted: &e%loop-value-3%"
  106. send "&dEnabled: &e%loop-value-4%"
  107. send "&3---=+&c%loop-value-1%&3+=---"
  108. send ""
  109. set {_done.%loop-index-1%} to true
  110. set {_done.%loop-index-2%} to true
  111. set {_done.%loop-index-3%} to true
  112. set {_done.%loop-index-4%} to true
  113. else if arg 1 is "create":
  114. if arg 2 and arg 3 and arg 4 and arg 5 is set:
  115. set {_address} to arg 2
  116. set {_restricted} to arg 3
  117. set {_enabled} to arg 4
  118. set {_display} to arg 5
  119. update "INSERT INTO `lobbydata` (`name`, `display`, `restricted`, `enabled`) VALUES ('%{_address}%', '%{_display}%', '%{_restricted}%', '%{_enabled}%')"
  120. send "&9Server Selector> &7Created and parsed the following server:"
  121. send "&3---=+&c%{_display}%&3+=---"
  122. send "&dDisplay Name: &e%{_display}%"
  123. send "&dAddress: &e%{_address}%"
  124. send "&dRestricted: &e%{_restricted}%"
  125. send "&dEnabled: &e%{_enabled}%"
  126. send "&3---=+&c%{_display}%&3+=---"
  127. send ""
  128. else:
  129. send "&e/serverselector create (server name) (restricted [true/false]) (enabled [true/false]) (display name)"
  130. else if arg 1 is "remove":
  131. if arg 2 is set:
  132. update "DELETE FROM `lobbydata` WHERE `lobbydata`.`name` = '%arg-2%'"
  133. send "&9Server Selector> &7Removed all servers using &a%arg-2% &7as thier address!"
  134. else:
  135. send "&e/serverselector remove (server name)"
  136. else if arg 1 is "enable":
  137. if arg 2 is set:
  138. update "UPDATE `lobbydata` SET `enabled` = 'true' WHERE `lobbydata`.`name` = '%arg-2%'"
  139. send "&9Server Selector> &7Enabled all servers using &a%arg-2% &7as thier address!"
  140. else:
  141. send "&e/serverselector enable (server name)"
  142. else if arg 1 is "disable":
  143. if arg 2 is set:
  144. update "UPDATE `lobbydata` SET `enabled` = 'false' WHERE `lobbydata`.`name` = '%arg-2%'"
  145. send "&9Server Selector> &7Disabled all servers using &a%arg-2% &7as thier address!"
  146. else:
  147. send "&e/serverselector disable (server name)"
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