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- package de.woked.commands;
- import org.bukkit.GameMode;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- public class GamemodeCommand implements CommandExecutor {
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
- if (sender instanceof Player) {
- Player player = (Player) sender;
- if (player.hasPermission("lobby.gamemode")) {
- if (args.length == 0) {
- player.sendMessage("§cNutze : §a/gm §7- §a/gamemode");
- } else if (args.length == 1) {
- if (args[0].equalsIgnoreCase("1")) {
- player.setGameMode(GameMode.CREATIVE);
- player.sendMessage("§aDu bist nun in §cGM1");
- } else if (args[0].equalsIgnoreCase("0")) {
- player.setGameMode(GameMode.SURVIVAL);
- player.sendMessage("§aDu bist nun in §cGM0");
- } else if (args[0].equalsIgnoreCase("2")) {
- player.setGameMode(GameMode.ADVENTURE);
- player.sendMessage("§aDu bist nun in §cGM2");
- } else if (args[0].equalsIgnoreCase("3")) {
- player.setGameMode(GameMode.SPECTATOR);
- player.sendMessage("§aDu bist nun in §cGM3");
- }
- }
- }
- }
- return false;
- }
- }
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