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  1. if not workspace:FindFirstChild("Wallhack") then
  2.     local Wallhack_on = Instance.new("BoolValue",workspace)
  3.     Wallhack_on.Name = "Wallhack"
  4.    
  5.     local Gui_Folder = Instance.new("Folder",workspace)
  6.     Gui_Folder.Name = "Gui_Path"
  7.     local Ennemy_Gui = Instance.new("Folder",Gui_Folder)
  8.     Ennemy_Gui.Name = "Ennemy_Gui"
  9.     local Friendly_Gui = Instance.new("Folder",Gui_Folder)
  10.     Friendly_Gui.Name = "Friendly_Gui"
  11.     local Civilian_Gui = Instance.new("Folder",Gui_Folder)
  12.     Civilian_Gui.Name = "Civilian_Gui"
  13.    
  14.     local Ennemy_Front_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  15.     Ennemy_Front_Gui.Face = Enum.NormalId.Front
  16.     Ennemy_Front_Gui.AlwaysOnTop = true
  17.     local Ennemy_Front_Frame = Instance.new("Frame",Ennemy_Front_Gui)
  18.     Ennemy_Front_Frame.Size = UDim2.new(1,0,1,0)
  19.     Ennemy_Front_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  20.     Ennemy_Front_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  21.    
  22.     local Ennemy_Back_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  23.     Ennemy_Back_Gui.Face = Enum.NormalId.Back
  24.     Ennemy_Back_Gui.AlwaysOnTop = true
  25.     local Ennemy_Back_Frame = Instance.new("Frame",Ennemy_Back_Gui)
  26.     Ennemy_Back_Frame.Size = UDim2.new(1,0,1,0)
  27.     Ennemy_Back_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  28.     Ennemy_Back_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  29.    
  30.     local Ennemy_Top_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  31.     Ennemy_Top_Gui.Face = Enum.NormalId.Top
  32.     Ennemy_Top_Gui.AlwaysOnTop = true
  33.     local Ennemy_Top_Frame = Instance.new("Frame",Ennemy_Top_Gui)
  34.     Ennemy_Top_Frame.Size = UDim2.new(1,0,1,0)
  35.     Ennemy_Top_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  36.     Ennemy_Top_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  37.    
  38.     local Ennemy_Bottom_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  39.     Ennemy_Bottom_Gui.Face = Enum.NormalId.Bottom
  40.     Ennemy_Bottom_Gui.AlwaysOnTop = true
  41.     local Ennemy_Bottom_Frame = Instance.new("Frame",Ennemy_Bottom_Gui)
  42.     Ennemy_Bottom_Frame.Size = UDim2.new(1,0,1,0)
  43.     Ennemy_Bottom_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  44.     Ennemy_Bottom_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  45.    
  46.     local Ennemy_Right_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  47.     Ennemy_Right_Gui.Face = Enum.NormalId.Right
  48.     Ennemy_Right_Gui.AlwaysOnTop = true
  49.     local Ennemy_Right_Frame = Instance.new("Frame",Ennemy_Right_Gui)
  50.     Ennemy_Right_Frame.Size = UDim2.new(1,0,1,0)
  51.     Ennemy_Right_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  52.     Ennemy_Right_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  53.    
  54.     local Ennemy_Left_Gui = Instance.new("SurfaceGui",Ennemy_Gui)
  55.     Ennemy_Left_Gui.Face = Enum.NormalId.Left
  56.     Ennemy_Left_Gui.AlwaysOnTop = true
  57.     local Ennemy_Left_Frame = Instance.new("Frame",Ennemy_Left_Gui)
  58.     Ennemy_Left_Frame.Size = UDim2.new(1,0,1,0)
  59.     Ennemy_Left_Frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
  60.     Ennemy_Left_Frame.BorderColor3 = Color3.fromRGB(255,0,0)
  61.    
  62.    
  63.     -------------------------------------------------------------------------
  64.    
  65.    
  66.     local Friendly_Front_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  67.     Friendly_Front_Gui.Face = Enum.NormalId.Front
  68.     Friendly_Front_Gui.AlwaysOnTop = true
  69.     local Friendly_Front_Frame = Instance.new("Frame",Friendly_Front_Gui)
  70.     Friendly_Front_Frame.Size = UDim2.new(1,0,1,0)
  71.     Friendly_Front_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  72.     Friendly_Front_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  73.    
  74.     local Friendly_Back_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  75.     Friendly_Back_Gui.Face = Enum.NormalId.Back
  76.     Friendly_Back_Gui.AlwaysOnTop = true
  77.     local Friendly_Back_Frame = Instance.new("Frame",Friendly_Back_Gui)
  78.     Friendly_Back_Frame.Size = UDim2.new(1,0,1,0)
  79.     Friendly_Back_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  80.     Friendly_Back_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  81.    
  82.     local Friendly_Top_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  83.     Friendly_Top_Gui.Face = Enum.NormalId.Top
  84.     Friendly_Top_Gui.AlwaysOnTop = true
  85.     local Friendly_Top_Frame = Instance.new("Frame",Friendly_Top_Gui)
  86.     Friendly_Top_Frame.Size = UDim2.new(1,0,1,0)
  87.     Friendly_Top_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  88.     Friendly_Top_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  89.    
  90.     local Friendly_Bottom_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  91.     Friendly_Bottom_Gui.Face = Enum.NormalId.Bottom
  92.     Friendly_Bottom_Gui.AlwaysOnTop = true
  93.     local Friendly_Bottom_Frame = Instance.new("Frame",Friendly_Bottom_Gui)
  94.     Friendly_Bottom_Frame.Size = UDim2.new(1,0,1,0)
  95.     Friendly_Bottom_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  96.     Friendly_Bottom_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  97.    
  98.     local Friendly_Right_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  99.     Friendly_Right_Gui.Face = Enum.NormalId.Right
  100.     Friendly_Right_Gui.AlwaysOnTop = true
  101.     local Friendly_Right_Frame = Instance.new("Frame",Friendly_Right_Gui)
  102.     Friendly_Right_Frame.Size = UDim2.new(1,0,1,0)
  103.     Friendly_Right_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  104.     Friendly_Right_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  105.    
  106.     local Friendly_Left_Gui = Instance.new("SurfaceGui",Friendly_Gui)
  107.     Friendly_Left_Gui.Face = Enum.NormalId.Left
  108.     Friendly_Left_Gui.AlwaysOnTop = true
  109.     local Friendly_Left_Frame = Instance.new("Frame",Friendly_Left_Gui)
  110.     Friendly_Left_Frame.Size = UDim2.new(1,0,1,0)
  111.     Friendly_Left_Frame.BackgroundColor3 = Color3.fromRGB(0,0,255)
  112.     Friendly_Left_Frame.BorderColor3 = Color3.fromRGB(0,0,255)
  113.    
  114.    
  115.     -------------------------------------------------------------------------
  116.    
  117.    
  118.     local Civilian_Front_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  119.     Civilian_Front_Gui.Face = Enum.NormalId.Front
  120.     Civilian_Front_Gui.AlwaysOnTop = true
  121.     local Civilian_Front_Frame = Instance.new("Frame",Civilian_Front_Gui)
  122.     Civilian_Front_Frame.Size = UDim2.new(1,0,1,0)
  123.     Civilian_Front_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  124.     Civilian_Front_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  125.    
  126.     local Civilian_Back_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  127.     Civilian_Back_Gui.Face = Enum.NormalId.Back
  128.     Civilian_Back_Gui.AlwaysOnTop = true
  129.     local Civilian_Back_Frame = Instance.new("Frame",Civilian_Back_Gui)
  130.     Civilian_Back_Frame.Size = UDim2.new(1,0,1,0)
  131.     Civilian_Back_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  132.     Civilian_Back_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  133.    
  134.     local Civilian_Top_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  135.     Civilian_Top_Gui.Face = Enum.NormalId.Top
  136.     Civilian_Top_Gui.AlwaysOnTop = true
  137.     local Civilian_Top_Frame = Instance.new("Frame",Civilian_Top_Gui)
  138.     Civilian_Top_Frame.Size = UDim2.new(1,0,1,0)
  139.     Civilian_Top_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  140.     Civilian_Top_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  141.    
  142.     local Civilian_Bottom_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  143.     Civilian_Bottom_Gui.Face = Enum.NormalId.Bottom
  144.     Civilian_Bottom_Gui.AlwaysOnTop = true
  145.     local Civilian_Bottom_Frame = Instance.new("Frame",Civilian_Bottom_Gui)
  146.     Civilian_Bottom_Frame.Size = UDim2.new(1,0,1,0)
  147.     Civilian_Bottom_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  148.     Civilian_Bottom_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  149.    
  150.     local Civilian_Right_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  151.     Civilian_Right_Gui.Face = Enum.NormalId.Right
  152.     Civilian_Right_Gui.AlwaysOnTop = true
  153.     local Civilian_Right_Frame = Instance.new("Frame",Civilian_Right_Gui)
  154.     Civilian_Right_Frame.Size = UDim2.new(1,0,1,0)
  155.     Civilian_Right_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  156.     Civilian_Right_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  157.    
  158.     local Civilian_Left_Gui = Instance.new("SurfaceGui",Civilian_Gui)
  159.     Civilian_Left_Gui.Face = Enum.NormalId.Left
  160.     Civilian_Left_Gui.AlwaysOnTop = true
  161.     local Civilian_Left_Frame = Instance.new("Frame",Civilian_Left_Gui)
  162.     Civilian_Left_Frame.Size = UDim2.new(1,0,1,0)
  163.     Civilian_Left_Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
  164.     Civilian_Left_Frame.BorderColor3 = Color3.fromRGB(0,255,0)
  165. end
  166.  
  167.  
  168. function Murder(player)
  169.     for a,b in pairs(player:GetChildren()) do
  170.         local face = b:FindFirstChild("face")
  171.                    
  172.         if b.ClassName == "Part" or b.ClassName == "MeshPart" then
  173.             -- print(b.Name)
  174.             b.Transparency = 1
  175.             if face then
  176.                 face.Texture = ""
  177.             end
  178.             for c,d in pairs(workspace.Gui_Path.Ennemy_Gui:GetChildren()) do
  179.                 local Gui_Cloned = d:Clone()
  180.                 Gui_Cloned.Parent = b
  181.             end
  182.         end
  183.     end
  184. end
  185.  
  186.  
  187. function Sheriff(player)
  188.     for a,b in pairs(player:GetChildren()) do
  189.         local face = b:FindFirstChild("face")
  190.                    
  191.         if b.ClassName == "Part" or b.ClassName == "MeshPart" then
  192.             -- print(b.Name)
  193.             b.Transparency = 1
  194.             if face then
  195.                 face.Texture = ""
  196.             end
  197.             for c,d in pairs(workspace.Gui_Path.Friendly_Gui:GetChildren()) do
  198.                 local Gui_Cloned = d:Clone()
  199.                 Gui_Cloned.Parent = b
  200.             end
  201.         end
  202.     end
  203. end
  204.  
  205. function Innocent(player)
  206.     for a,b in pairs(player:GetChildren()) do
  207.         local face = b:FindFirstChild("face")
  208.                    
  209.         if b.ClassName == "Part" or b.ClassName == "MeshPart" then
  210.             -- print(b.Name)
  211.             b.Transparency = 1
  212.             if face then
  213.                 face.Texture = ""
  214.             end
  215.             for c,d in pairs(workspace.Gui_Path.Civilian_Gui:GetChildren()) do
  216.                 local Gui_Cloned = d:Clone()
  217.                 Gui_Cloned.Parent = b
  218.             end
  219.         end
  220.     end
  221. end
  222.  
  223. for a,b in pairs(game.Players:GetChildren()) do
  224.     if b.Backpack:FindFirstChild("Knife") then
  225.         print("Murderer : "..b.Name)
  226.         if b.Name ~= game.Players.LocalPlayer.Name then
  227.             Murder(b.Character)
  228.         end
  229.     elseif b.Character:FindFirstChild("Knife") then
  230.         print("Murderer : "..b.Name)
  231.         if b.Name ~= game.Players.LocalPlayer.Name then
  232.             Murder(b.Character)
  233.         end
  234.     end
  235. end
  236.    
  237. for e,f in pairs(game.Players:GetChildren()) do
  238.     if f.Backpack:FindFirstChild("Revolver") or f.Backpack:FindFirstChild("Gun") then
  239.         print("Sheriff : "..f.Name)
  240.         if f.Name ~= game.Players.LocalPlayer.Name then
  241.             Sheriff(f.Character)
  242.         end
  243.     elseif f.Character:FindFirstChild("Revolver") or f.Character:FindFirstChild("Gun") then
  244.         print("Sheriff : "..f.Name)
  245.         if f.Name ~= game.Players.LocalPlayer.Name then
  246.             Sheriff(f.Character)
  247.         end
  248.     end
  249. end
  250.    
  251. for i,j in pairs(game.Players:GetChildren()) do
  252.     if not j.Backpack:FindFirstChild("Revolver") and not j.Backpack:FindFirstChild("Gun") and not j.Backpack:FindFirstChild("Knife") and not j.Character:FindFirstChild("Revolver") and not j.Character:FindFirstChild("Gun") and not j.Character:FindFirstChild("Knife") then
  253.         print("Innocent : "..j.Name)
  254.         if j.Name ~= game.Players.LocalPlayer.Name then
  255.             Innocent(j.Character)
  256.         end
  257.     end
  258. end
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