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Mar 17th, 2018
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  1. void RenderGUI()
  2. {
  3.     ImGuiStyle& style = ImGui::GetStyle();
  4.     style.Colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
  5.     style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
  6.     style.Colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.70f);
  7.     style.Colors[ImGuiCol_ChildWindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
  8.     style.Colors[ImGuiCol_PopupBg] = ImVec4(0.05f, 0.05f, 0.10f, 0.90f);
  9.     style.Colors[ImGuiCol_Border] = ImVec4(0.70f, 0.70f, 0.70f, 0.65f);
  10.     style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
  11.     style.Colors[ImGuiCol_FrameBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.30f);
  12.     style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.90f, 0.80f, 0.80f, 0.40f);
  13.     style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.90f, 0.65f, 0.65f, 0.45f);
  14.     style.Colors[ImGuiCol_TitleBg] = ImVec4(0.69f, 0.08f, 0.00f, 1.00f);
  15.     style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
  16.     style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.69f, 0.08f, 0.00f, 1.00f);
  17.     style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.42f, 0.00f, 0.00f, 0.78f);
  18.     style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f);
  19.     style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.51f, 0.00f, 0.00f, 0.78f);
  20.     style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.84f, 0.01f, 0.01f, 0.59f);
  21.     style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
  22.     style.Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
  23.     style.Colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
  24.     style.Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
  25.     style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
  26.     style.Colors[ImGuiCol_Button] = ImVec4(0.51f, 0.00f, 0.00f, 0.78f);
  27.     style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.67f, 0.40f, 0.40f, 1.00f);
  28.     style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
  29.     style.Colors[ImGuiCol_Header] = ImVec4(0.84f, 0.01f, 0.01f, 0.59f);
  30.     style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.59f, 0.00f, 0.00f, 0.59f);
  31.     style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.84f, 0.01f, 0.01f, 0.59f);
  32.     style.Colors[ImGuiCol_Column] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
  33.     style.Colors[ImGuiCol_ColumnHovered] = ImVec4(0.70f, 0.60f, 0.60f, 1.00f);
  34.     style.Colors[ImGuiCol_ColumnActive] = ImVec4(0.90f, 0.70f, 0.70f, 1.00f);
  35.     style.Colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
  36.     style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(1.00f, 1.00f, 1.00f, 0.60f);
  37.     style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(1.00f, 1.00f, 1.00f, 0.90f);
  38.     style.Colors[ImGuiCol_CloseButton] = ImVec4(0.50f, 0.50f, 0.90f, 0.50f);
  39.     style.Colors[ImGuiCol_CloseButtonHovered] = ImVec4(0.70f, 0.70f, 0.90f, 0.60f);
  40.     style.Colors[ImGuiCol_CloseButtonActive] = ImVec4(0.70f, 0.70f, 0.70f, 1.00f);
  41.     style.Colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
  42.     style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
  43.     style.Colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
  44.     style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
  45.     style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
  46.     style.Colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
  47.  
  48.  
  49.  
  50.  
  51.     ImGui::SetNextWindowSize(ImVec2(550, 680), ImGuiSetCond_FirstUseEver);
  52.     ImGui::Begin("vlad1337 / TwisTy", p_open = NULL, ImGuiWindowFlags_NoResize);
  53.     ImGui::BeginMenuBar();
  54.     if (ImGui::MenuItem("Help"))
  55.     {
  56.  
  57.     }
  58.        
  59.     if (ImGui::CollapsingHeader("Aimbot TAB"))
  60.     {
  61.         ImGui::Checkbox("Aimbot", &aimbotvar);
  62.         ImGui::Checkbox("Infinite Ammo", &infammovar);
  63.  
  64.     }
  65.     if (ImGui::CollapsingHeader("Visual TAB"))
  66.     {
  67.         ImGui::Checkbox("Wallhack", &wall);
  68.         ImGui::Checkbox("Thermal Vision", &thermalvisionvar);
  69.     }
  70.     if (ImGui::CollapsingHeader("Misc TAB"))
  71.     {
  72.         ImGui::Checkbox("Infinite Run", &irun);
  73.         ImGui::Checkbox("Infinite Oxygen", &ioxygen);
  74.         ImGui::Checkbox("GodMode", &godmodevar);
  75.         ImGui::Checkbox("WaterCar", &watercarvar);
  76.         ImGui::Checkbox("Mega Jump", &megajumpvar);
  77.         ImGui::Checkbox("Mousefix", &mousefixvar);
  78.         ImGui::Checkbox("Rotation", &rotationvar);
  79.         ImGui::Checkbox("FPS Unlocker", &fpsunlockvar);
  80.     }
  81.     ImGui::End();
  82.    
  83. }
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