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- 0.019 2019-03-20 16:00:55; Factorio 0.16.51 (build 36654, win64, steam)
- 0.019 Operating system: Windows 7 Service Pack 1
- 0.020 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.020 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.020 Write data path: C:/Users/Computer/AppData/Roaming/Factorio [364820/460453MB]
- 0.020 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.103 System info: [CPU: Intel(R) Celeron(R) CPU 450 @ 2.20GHz, 1 core, RAM: 926/2013 MB, page: 1968/4217 MB, virtual: 165/8388607 MB, extended virtual: 0 MB]
- 0.104 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.106 Available display adapters: 1
- 0.106 [0]: \\.\DISPLAY1 - Intel(R) G41 Express Chipset {0x8000005, [0,0], 1366x768, 32bit, 60Hz}
- 0.107 Create display on adapter 0. Size 1280x718 at position [33, 7].
- 1.392 Initialised Direct3D:[0] Intel(R) G41 Express Chipset; driver: igdumd64.dll 8.15.10.1968
- 1.404 Video memory size (dedicated video/dedicated system/shared system/available): 32/32/718/778 MB
- 1.404 Non-power-of-two texture sizes are NOT SUPPORTED!
- 2.356 DSound: Starting _dsound_update thread
- 2.356 Device reset internal.
- 2.360 Desktop composition is active.
- 2.360 The largest texture size supported by graphics cards it very low (4096). Setting graphics preset to Low.
- 2.362 Graphics options: [Graphics quality: normal] [Video memory usage: low] [Light scale: 25%] [DXT: false] [Shader: 1]
- 2.362 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 1]
- 2.366 DSound: Enter _dsound_update; tid=2660
- 3.324 Loading mod core 0.0.0 (data.lua)
- 3.881 Loading mod base 0.16.51 (data.lua)
- 7.796 Loading mod base 0.16.51 (data-updates.lua)
- 7.978 Checksum for core: 840319042
- 7.978 Checksum of base: 3323233190
- 8.380 Loading sounds...
- 15.871 Info PlayerData.cpp:67: Local player-data.json unavailable
- 15.871 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1553110266
- 16.261 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 16.284 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 16.286 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
- 16.337 Initial atlas bitmap size is 4096
- 16.545 Created atlas bitmap 4096x1842 [none]
- 16.892 Created atlas bitmap 4096x1114 [terrain]
- 16.905 Created atlas bitmap 4096x151 [shadow]
- 17.195 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
- 17.229 Created atlas bitmap 4096x476 [alpha-mask]
- 178.060 Sprites loaded
- 178.348 Convert atlas 4096x1868 to: trilinear-filtering
- 210.202 Convert atlas 4096x476 to: alpha-mask
- 294.007 Error Util.cpp:49: Invalid value "debug" of ItemLevel at ROOT.debug.show-tile-grid
- 387.978 DSound: Stopping voice
- 387.978 DSound: Joining thread
- 388.000 DSound: Exit _dsound_update; tid=2660
- 393.009 DSound: Waiting for voice to stop ... time-out
- 393.009 DSound: Joined thread
- 393.009 DSound: Destroying thread
- 393.009 DSound: Thread destroyed
- 393.009 DSound: Releasing buffer
- 393.014 DSound: Voice stopped
- 393.015 DSound: Deallocating voice
- 393.015 DSound: Deallocated voice
- 398.788 Steam API shutdown.
- 407.163 Goodbye
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