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Jun 23rd, 2017
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  1. function wieldMandolin()
  2.     if mm.bals.balance and mm.bals.equilibrium and not mm.affl.paralysis then
  3.     send("wield mandolin")
  4.     else
  5.     mm.addbalanceful("Wield Mandolin", wieldMandolin)
  6.     return 1.5
  7.     end
  8. end
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