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  1. local player = game.Players.LocalPlayer
  2. local mouse = player:GetMouse()
  3. local Enabled = false
  4.  
  5. mouse.Button1Down:connect(function()
  6.     if mouse.Target ~= nil then
  7.         while Enabled == true do
  8.             wait()
  9.         local part = Instance.new("Part", game.Workspace)
  10.         part.Position = Vector3.new(mouse.Hit.X, mouse.Hit.Y, mouse.Hit.Z)
  11.         part.Anchored = false
  12.         part.BackSurface = "Weld"
  13.         part.BottomSurface = "Weld"
  14.         part.FrontSurface = "Weld"
  15.         part.LeftSurface = "Weld"
  16.         part.RightSurface = "Weld"
  17.         part.TopSurface = "Weld"
  18.         end
  19.     end
  20. end)
  21.  
  22. mouse.KeyDown:connect(function(key)
  23.     if key == "q" then
  24.         if Enabled == false then
  25.             Enabled = true
  26.         else
  27.             Enabled = false
  28.         end
  29.     end
  30. end)
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