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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8.     Vendor:  
  9.     VRAM:     11031 MB
  10.     Driver:   26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.132 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.282800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:26:13 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 14 worker threads for Enlighten.
  31.   Thread -> id: 37b8 -> priority: 1
  32.   Thread -> id: 3b88 -> priority: 1
  33.   Thread -> id: 229c -> priority: 1
  34.   Thread -> id: 30c8 -> priority: 1
  35.   Thread -> id: 281c -> priority: 1
  36.   Thread -> id: 387c -> priority: 1
  37.   Thread -> id: 3394 -> priority: 1
  38.   Thread -> id: 329c -> priority: 1
  39.   Thread -> id: 2b9c -> priority: 1
  40.   Thread -> id: 1c80 -> priority: 1
  41.   Thread -> id: 2384 -> priority: 1
  42.   Thread -> id: 36ac -> priority: 1
  43.   Thread -> id: 3bc4 -> priority: 1
  44.   Thread -> id: 5c8 -> priority: 1
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  46. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  47. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  48. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  49.  
  50. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  51. Total: 343.557200 ms (FindLiveObjects: 10.626600 ms CreateObjectMapping: 19.895500 ms MarkObjects: 312.634900 ms  DeleteObjects: 0.399900 ms)
  52.  
  53. Tamer ID: 39490
  54.  
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  58.  
  59. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175055.
  60. Total: 347.135300 ms (FindLiveObjects: 10.038200 ms CreateObjectMapping: 18.739100 ms MarkObjects: 318.019200 ms  DeleteObjects: 0.338400 ms)
  61.  
  62. Join 1019
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  65.  
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  67.  
  68. Unloading 901 unused Assets to reduce memory usage. Loaded Objects now: 197777.
  69. Total: 366.134100 ms (FindLiveObjects: 12.567100 ms CreateObjectMapping: 25.635100 ms MarkObjects: 326.672100 ms  DeleteObjects: 1.259200 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197804.
  74. Total: 363.890300 ms (FindLiveObjects: 11.583500 ms CreateObjectMapping: 24.589500 ms MarkObjects: 327.369000 ms  DeleteObjects: 0.348000 ms)
  75.  
  76. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  77.  
  78. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197804.
  79. Total: 365.140100 ms (FindLiveObjects: 13.096500 ms CreateObjectMapping: 24.739900 ms MarkObjects: 326.991300 ms  DeleteObjects: 0.311900 ms)
  80.  
  81. NullReferenceException: Object reference not set to an instance of an object
  82.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  83.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  84.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  85.  
  86. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  87.  
  88. NullReferenceException: Object reference not set to an instance of an object
  89.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  90.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  91.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  92.  
  93. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  94.  
  95. NullReferenceException: Object reference not set to an instance of an object
  96.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  97.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  98.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  99.  
  100. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  101.  
  102. NullReferenceException: Object reference not set to an instance of an object
  103.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  104.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  105.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  106.  
  107. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  108.  
  109. NullReferenceException: Object reference not set to an instance of an object
  110.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  111.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  112.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  113.  
  114. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  115.  
  116. NullReferenceException: Object reference not set to an instance of an object
  117.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  118.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  119.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  120.  
  121. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  122.  
  123. NullReferenceException: Object reference not set to an instance of an object
  124.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  125.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  126.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  127.  
  128. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  129.  
  130. NullReferenceException: Object reference not set to an instance of an object
  131.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  132.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  133.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  134.  
  135. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  136.  
  137. NullReferenceException: Object reference not set to an instance of an object
  138.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  139.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  140.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  141.  
  142. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  143.  
  144. NullReferenceException: Object reference not set to an instance of an object
  145.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  146.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  147.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  148.  
  149. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  150.  
  151. NullReferenceException: Object reference not set to an instance of an object
  152.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  153.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  154.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  155.  
  156. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  157.  
  158. NullReferenceException: Object reference not set to an instance of an object
  159.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  160.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  161.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  162.  
  163. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  164.  
  165. NullReferenceException: Object reference not set to an instance of an object
  166.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  167.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  168.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  169.  
  170. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  171.  
  172. NullReferenceException: Object reference not set to an instance of an object
  173.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  174.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  175.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  176.  
  177. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  178.  
  179. NullReferenceException: Object reference not set to an instance of an object
  180.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  181.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  182.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  183.  
  184. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  185.  
  186. NullReferenceException: Object reference not set to an instance of an object
  187.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  188.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  189.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  190.  
  191. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  192.  
  193. NullReferenceException: Object reference not set to an instance of an object
  194.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  195.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  196.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  197.  
  198. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  199.  
  200. NullReferenceException: Object reference not set to an instance of an object
  201.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  202.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  203.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  204.  
  205. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  206.  
  207. NullReferenceException: Object reference not set to an instance of an object
  208.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  209.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  210.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  211.  
  212. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  213.  
  214. NullReferenceException: Object reference not set to an instance of an object
  215.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  216.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  217.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  218.  
  219. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  220.  
  221. NullReferenceException: Object reference not set to an instance of an object
  222.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  223.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  224.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  225.  
  226. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  227.  
  228. NullReferenceException: Object reference not set to an instance of an object
  229.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  230.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  231.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  232.  
  233. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  234.  
  235. NullReferenceException: Object reference not set to an instance of an object
  236.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  237.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  238.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  239.  
  240. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  241.  
  242. NullReferenceException: Object reference not set to an instance of an object
  243.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  244.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  245.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  246.  
  247. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  248.  
  249. NullReferenceException: Object reference not set to an instance of an object
  250.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  251.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  252.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  253.  
  254. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  255.  
  256. NullReferenceException: Object reference not set to an instance of an object
  257.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  258.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  259.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  260.  
  261. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  262.  
  263. NullReferenceException: Object reference not set to an instance of an object
  264.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  265.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  266.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  267.  
  268. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  269.  
  270. NullReferenceException: Object reference not set to an instance of an object
  271.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  272.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  273.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  274.  
  275. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  276.  
  277. NullReferenceException: Object reference not set to an instance of an object
  278.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  279.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  280.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  281.  
  282. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  283.  
  284. NullReferenceException: Object reference not set to an instance of an object
  285.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  286.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  287.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  288.  
  289. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  290.  
  291. NullReferenceException: Object reference not set to an instance of an object
  292.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  293.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  294.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  295.  
  296. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  297.  
  298. NullReferenceException: Object reference not set to an instance of an object
  299.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  300.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  301.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  302.  
  303. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  304.  
  305. NullReferenceException: Object reference not set to an instance of an object
  306.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  307.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  308.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  309.  
  310. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  311.  
  312. NullReferenceException: Object reference not set to an instance of an object
  313.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  314.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  315.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  316.  
  317. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  318.  
  319. NullReferenceException: Object reference not set to an instance of an object
  320.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  321.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  322.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  323.  
  324. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  325.  
  326. NullReferenceException: Object reference not set to an instance of an object
  327.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  328.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  329.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  330.  
  331. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  332.  
  333. NullReferenceException: Object reference not set to an instance of an object
  334.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  335.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  336.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  337.  
  338. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  339.  
  340. NullReferenceException: Object reference not set to an instance of an object
  341.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  342.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  343.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  344.  
  345. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  346.  
  347. NullReferenceException: Object reference not set to an instance of an object
  348.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  349.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  350.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  351.  
  352. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  353.  
  354. NullReferenceException: Object reference not set to an instance of an object
  355.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  356.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  357.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  358.  
  359. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  360.  
  361. NullReferenceException: Object reference not set to an instance of an object
  362.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  363.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  364.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  365.  
  366. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  367.  
  368. NullReferenceException: Object reference not set to an instance of an object
  369.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  370.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  371.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  372.  
  373. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  374.  
  375. NullReferenceException: Object reference not set to an instance of an object
  376.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  377.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  378.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  379.  
  380. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  381.  
  382. NullReferenceException: Object reference not set to an instance of an object
  383.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  384.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  385.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  386.  
  387. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  388.  
  389. NullReferenceException: Object reference not set to an instance of an object
  390.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  391.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  392.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  393.  
  394. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  395.  
  396. NullReferenceException: Object reference not set to an instance of an object
  397.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  398.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  399.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  400.  
  401. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  402.  
  403. NullReferenceException: Object reference not set to an instance of an object
  404.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  405.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  406.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  407.  
  408. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  409.  
  410. NullReferenceException: Object reference not set to an instance of an object
  411.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  412.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  413.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  414.  
  415. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  416.  
  417. NullReferenceException: Object reference not set to an instance of an object
  418.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  419.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  420.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  421.  
  422. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  423.  
  424. NullReferenceException: Object reference not set to an instance of an object
  425.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  426.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  427.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  428.  
  429. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  430.  
  431. NullReferenceException: Object reference not set to an instance of an object
  432.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  433.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  434.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  435.  
  436. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  437.  
  438. NullReferenceException: Object reference not set to an instance of an object
  439.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  440.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  441.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  442.  
  443. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  444.  
  445. NullReferenceException: Object reference not set to an instance of an object
  446.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  447.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  448.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  449.  
  450. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  451.  
  452. NullReferenceException: Object reference not set to an instance of an object
  453.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  454.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  455.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  456.  
  457. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  458.  
  459. NullReferenceException: Object reference not set to an instance of an object
  460.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  461.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  462.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  463.  
  464. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  465.  
  466. NullReferenceException: Object reference not set to an instance of an object
  467.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  468.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  469.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  470.  
  471. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  472.  
  473. NullReferenceException: Object reference not set to an instance of an object
  474.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  475.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  476.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  477.  
  478. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  479.  
  480. NullReferenceException: Object reference not set to an instance of an object
  481.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  482.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  483.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  484.  
  485. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  486.  
  487. NullReferenceException: Object reference not set to an instance of an object
  488.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  489.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  490.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  491.  
  492. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  493.  
  494. NullReferenceException: Object reference not set to an instance of an object
  495.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  496.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  497.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  498.  
  499. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  500.  
  501. NullReferenceException: Object reference not set to an instance of an object
  502.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  503.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  504.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  505.  
  506. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  507.  
  508. NullReferenceException: Object reference not set to an instance of an object
  509.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  510.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  511.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  512.  
  513. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  514.  
  515. NullReferenceException: Object reference not set to an instance of an object
  516.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  517.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  518.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  519.  
  520. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  521.  
  522. NullReferenceException: Object reference not set to an instance of an object
  523.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  524.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  525.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  526.  
  527. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  528.  
  529. NullReferenceException: Object reference not set to an instance of an object
  530.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  531.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  532.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  533.  
  534. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  535.  
  536. NullReferenceException: Object reference not set to an instance of an object
  537.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  538.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  539.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  540.  
  541. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  542.  
  543. NullReferenceException: Object reference not set to an instance of an object
  544.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  545.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  546.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  547.  
  548. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  549.  
  550. NullReferenceException: Object reference not set to an instance of an object
  551.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  552.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  553.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  554.  
  555. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  556.  
  557. NullReferenceException: Object reference not set to an instance of an object
  558.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  559.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  560.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  561.  
  562. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  563.  
  564. NullReferenceException: Object reference not set to an instance of an object
  565.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  566.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  567.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  568.  
  569. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  570.  
  571. NullReferenceException: Object reference not set to an instance of an object
  572.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  573.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  574.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  575.  
  576. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  577.  
  578. NullReferenceException: Object reference not set to an instance of an object
  579.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  580.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  581.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  582.  
  583. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  584.  
  585. NullReferenceException: Object reference not set to an instance of an object
  586.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  587.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  588.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  589.  
  590. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  591.  
  592. NullReferenceException: Object reference not set to an instance of an object
  593.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  594.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  595.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  596.  
  597. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  598.  
  599. NullReferenceException: Object reference not set to an instance of an object
  600.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  601.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  602.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  603.  
  604. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  605.  
  606. NullReferenceException: Object reference not set to an instance of an object
  607.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  608.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  609.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  610.  
  611. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  612.  
  613. NullReferenceException: Object reference not set to an instance of an object
  614.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  615.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  616.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  617.  
  618. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  619.  
  620. NullReferenceException: Object reference not set to an instance of an object
  621.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  622.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  623.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  624.  
  625. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  626.  
  627. NullReferenceException: Object reference not set to an instance of an object
  628.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  629.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  630.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  631.  
  632. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  633.  
  634. NullReferenceException: Object reference not set to an instance of an object
  635.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  636.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  637.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  638.  
  639. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  640.  
  641. NullReferenceException: Object reference not set to an instance of an object
  642.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  643.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  644.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  645.  
  646. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  647.  
  648. NullReferenceException: Object reference not set to an instance of an object
  649.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  650.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  651.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  652.  
  653. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  654.  
  655. NullReferenceException: Object reference not set to an instance of an object
  656.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  657.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  658.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  659.  
  660. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  661.  
  662. NullReferenceException: Object reference not set to an instance of an object
  663.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  664.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  665.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  666.  
  667. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  668.  
  669. NullReferenceException: Object reference not set to an instance of an object
  670.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  671.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  672.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  673.  
  674. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  675.  
  676. NullReferenceException: Object reference not set to an instance of an object
  677.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  678.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  679.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  680.  
  681. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  682.  
  683. NullReferenceException: Object reference not set to an instance of an object
  684.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  685.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  686.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  687.  
  688. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  689.  
  690. NullReferenceException: Object reference not set to an instance of an object
  691.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  692.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  693.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  694.  
  695. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  696.  
  697. NullReferenceException: Object reference not set to an instance of an object
  698.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  699.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  700.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  701.  
  702. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  703.  
  704. NullReferenceException: Object reference not set to an instance of an object
  705.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  706.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  707.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  708.  
  709. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  710.  
  711. NullReferenceException: Object reference not set to an instance of an object
  712.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  713.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  714.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  715.  
  716. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  717.  
  718. NullReferenceException: Object reference not set to an instance of an object
  719.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  720.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  721.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  722.  
  723. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  724.  
  725. NullReferenceException: Object reference not set to an instance of an object
  726.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  727.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  728.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  729.  
  730. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  731.  
  732. NullReferenceException: Object reference not set to an instance of an object
  733.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  734.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  735.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  736.  
  737. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  738.  
  739. NullReferenceException: Object reference not set to an instance of an object
  740.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  741.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  742.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  743.  
  744. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  745.  
  746. NullReferenceException: Object reference not set to an instance of an object
  747.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  748.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  749.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  750.  
  751. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  752.  
  753. NullReferenceException: Object reference not set to an instance of an object
  754.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  755.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  756.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  757.  
  758. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  759.  
  760. NullReferenceException: Object reference not set to an instance of an object
  761.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  762.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  763.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  764.  
  765. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  766.  
  767. NullReferenceException: Object reference not set to an instance of an object
  768.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  769.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  770.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  771.  
  772. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  773.  
  774. NullReferenceException: Object reference not set to an instance of an object
  775.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  776.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  777.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  778.  
  779. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  780.  
  781. NullReferenceException: Object reference not set to an instance of an object
  782.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  783.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  784.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  785.  
  786. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  787.  
  788. NullReferenceException: Object reference not set to an instance of an object
  789.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  790.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  791.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  792.  
  793. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  794.  
  795. NullReferenceException: Object reference not set to an instance of an object
  796.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  797.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  798.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  799.  
  800. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  801.  
  802. NullReferenceException: Object reference not set to an instance of an object
  803.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  804.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  805.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  806.  
  807. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  808.  
  809. NullReferenceException: Object reference not set to an instance of an object
  810.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  811.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  812.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  813.  
  814. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  815.  
  816. NullReferenceException: Object reference not set to an instance of an object
  817.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  818.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  819.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  820.  
  821. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  822.  
  823. NullReferenceException: Object reference not set to an instance of an object
  824.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  825.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  826.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  827.  
  828. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  829.  
  830. NullReferenceException: Object reference not set to an instance of an object
  831.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  832.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  833.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  834.  
  835. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  836.  
  837. NullReferenceException: Object reference not set to an instance of an object
  838.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  839.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  840.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  841.  
  842. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  843.  
  844. NullReferenceException: Object reference not set to an instance of an object
  845.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  846.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  847.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  848.  
  849. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  850.  
  851. NullReferenceException: Object reference not set to an instance of an object
  852.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  853.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  854.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  855.  
  856. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  857.  
  858. NullReferenceException: Object reference not set to an instance of an object
  859.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  860.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  861.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  862.  
  863. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  864.  
  865. NullReferenceException: Object reference not set to an instance of an object
  866.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  867.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  868.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  869.  
  870. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  871.  
  872. NullReferenceException: Object reference not set to an instance of an object
  873.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  874.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  875.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  876.  
  877. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  878.  
  879. NullReferenceException: Object reference not set to an instance of an object
  880.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  881.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  882.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  883.  
  884. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  885.  
  886. NullReferenceException: Object reference not set to an instance of an object
  887.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  888.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  889.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  890.  
  891. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  892.  
  893. NullReferenceException: Object reference not set to an instance of an object
  894.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  895.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  896.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  897.  
  898. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  899.  
  900. NullReferenceException: Object reference not set to an instance of an object
  901.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  902.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  903.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  904.  
  905. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  906.  
  907. NullReferenceException: Object reference not set to an instance of an object
  908.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  909.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  910.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  911.  
  912. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  913.  
  914. NullReferenceException: Object reference not set to an instance of an object
  915.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  916.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  917.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  918.  
  919. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  920.  
  921. NullReferenceException: Object reference not set to an instance of an object
  922.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  923.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  924.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  925.  
  926. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  927.  
  928. NullReferenceException: Object reference not set to an instance of an object
  929.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  930.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  931.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  932.  
  933. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  934.  
  935. NullReferenceException: Object reference not set to an instance of an object
  936.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  937.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  938.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  939.  
  940. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  941.  
  942. NullReferenceException: Object reference not set to an instance of an object
  943.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  944.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  945.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  946.  
  947. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  948.  
  949. NullReferenceException: Object reference not set to an instance of an object
  950.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  951.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  952.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  953.  
  954. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  955.  
  956. NullReferenceException: Object reference not set to an instance of an object
  957.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  958.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  959.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  960.  
  961. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  962.  
  963. NullReferenceException: Object reference not set to an instance of an object
  964.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  965.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  966.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  967.  
  968. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  969.  
  970. NullReferenceException: Object reference not set to an instance of an object
  971.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  972.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  973.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  974.  
  975. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  976.  
  977. NullReferenceException: Object reference not set to an instance of an object
  978.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  979.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  980.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  981.  
  982. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  983.  
  984. NullReferenceException: Object reference not set to an instance of an object
  985.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  986.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  987.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  988.  
  989. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  990.  
  991. NullReferenceException: Object reference not set to an instance of an object
  992.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  993.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  994.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  995.  
  996. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  997.  
  998. NullReferenceException: Object reference not set to an instance of an object
  999.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1000.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1001.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1002.  
  1003. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1004.  
  1005. NullReferenceException: Object reference not set to an instance of an object
  1006.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1007.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1008.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1009.  
  1010. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1011.  
  1012. NullReferenceException: Object reference not set to an instance of an object
  1013.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1014.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1015.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1016.  
  1017. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1018.  
  1019. NullReferenceException: Object reference not set to an instance of an object
  1020.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1021.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1022.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1023.  
  1024. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1025.  
  1026. NullReferenceException: Object reference not set to an instance of an object
  1027.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1028.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1029.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1030.  
  1031. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1032.  
  1033. NullReferenceException: Object reference not set to an instance of an object
  1034.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1035.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1036.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1037.  
  1038. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1039.  
  1040. NullReferenceException: Object reference not set to an instance of an object
  1041.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1042.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1043.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1044.  
  1045. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1046.  
  1047. NullReferenceException: Object reference not set to an instance of an object
  1048.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1049.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1050.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1051.  
  1052. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1053.  
  1054. NullReferenceException: Object reference not set to an instance of an object
  1055.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1056.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1057.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1058.  
  1059. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1060.  
  1061. NullReferenceException: Object reference not set to an instance of an object
  1062.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1063.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1064.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1065.  
  1066. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1067.  
  1068. NullReferenceException: Object reference not set to an instance of an object
  1069.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1070.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1071.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1072.  
  1073. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1074.  
  1075. NullReferenceException: Object reference not set to an instance of an object
  1076.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1077.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1078.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1079.  
  1080. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1081.  
  1082. NullReferenceException: Object reference not set to an instance of an object
  1083.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1084.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1085.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1086.  
  1087. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1088.  
  1089. NullReferenceException: Object reference not set to an instance of an object
  1090.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1091.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1092.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1093.  
  1094. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1095.  
  1096. NullReferenceException: Object reference not set to an instance of an object
  1097.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1098.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1099.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1100.  
  1101. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1102.  
  1103. NullReferenceException: Object reference not set to an instance of an object
  1104.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1105.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1106.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1107.  
  1108. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1109.  
  1110. NullReferenceException: Object reference not set to an instance of an object
  1111.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1112.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1113.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1114.  
  1115. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1116.  
  1117. NullReferenceException: Object reference not set to an instance of an object
  1118.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1119.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1120.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1121.  
  1122. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1123.  
  1124. NullReferenceException: Object reference not set to an instance of an object
  1125.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1126.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1127.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1128.  
  1129. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1130.  
  1131. NullReferenceException: Object reference not set to an instance of an object
  1132.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1133.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1134.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1135.  
  1136. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1137.  
  1138. NullReferenceException: Object reference not set to an instance of an object
  1139.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1140.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1141.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1142.  
  1143. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1144.  
  1145. NullReferenceException: Object reference not set to an instance of an object
  1146.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1147.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1148.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1149.  
  1150. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1151.  
  1152. NullReferenceException: Object reference not set to an instance of an object
  1153.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1154.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1155.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1156.  
  1157. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1158.  
  1159. NullReferenceException: Object reference not set to an instance of an object
  1160.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1161.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1162.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1163.  
  1164. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1165.  
  1166. NullReferenceException: Object reference not set to an instance of an object
  1167.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1168.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1169.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1170.  
  1171. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1172.  
  1173. NullReferenceException: Object reference not set to an instance of an object
  1174.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1175.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1176.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1177.  
  1178. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1179.  
  1180. NullReferenceException: Object reference not set to an instance of an object
  1181.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1182.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1183.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1184.  
  1185. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1186.  
  1187. NullReferenceException: Object reference not set to an instance of an object
  1188.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1189.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1190.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1191.  
  1192. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1193.  
  1194. NullReferenceException: Object reference not set to an instance of an object
  1195.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1196.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1197.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1198.  
  1199. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1200.  
  1201. NullReferenceException: Object reference not set to an instance of an object
  1202.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1203.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1204.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1205.  
  1206. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1207.  
  1208. NullReferenceException: Object reference not set to an instance of an object
  1209.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1210.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1211.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1212.  
  1213. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1214.  
  1215. NullReferenceException: Object reference not set to an instance of an object
  1216.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1217.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1218.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1219.  
  1220. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1221.  
  1222. NullReferenceException: Object reference not set to an instance of an object
  1223.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1224.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1225.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1226.  
  1227. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1228.  
  1229. NullReferenceException: Object reference not set to an instance of an object
  1230.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1231.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1232.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1233.  
  1234. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1235.  
  1236. NullReferenceException: Object reference not set to an instance of an object
  1237.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1238.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1239.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1240.  
  1241. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1242.  
  1243. NullReferenceException: Object reference not set to an instance of an object
  1244.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1245.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1246.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1247.  
  1248. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1249.  
  1250. NullReferenceException: Object reference not set to an instance of an object
  1251.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1252.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1253.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1254.  
  1255. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1256.  
  1257. NullReferenceException: Object reference not set to an instance of an object
  1258.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1259.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1260.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1261.  
  1262. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1263.  
  1264. NullReferenceException: Object reference not set to an instance of an object
  1265.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1266.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1267.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1268.  
  1269. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1270.  
  1271. NullReferenceException: Object reference not set to an instance of an object
  1272.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1273.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1274.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1275.  
  1276. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1277.  
  1278. NullReferenceException: Object reference not set to an instance of an object
  1279.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1280.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1281.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1282.  
  1283. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1284.  
  1285. NullReferenceException: Object reference not set to an instance of an object
  1286.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1287.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1288.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1289.  
  1290. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1291.  
  1292. NullReferenceException: Object reference not set to an instance of an object
  1293.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1294.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1295.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1296.  
  1297. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1298.  
  1299. NullReferenceException: Object reference not set to an instance of an object
  1300.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1301.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1302.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1303.  
  1304. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1305.  
  1306. NullReferenceException: Object reference not set to an instance of an object
  1307.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1308.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1309.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1310.  
  1311. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1312.  
  1313. NullReferenceException: Object reference not set to an instance of an object
  1314.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1315.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1316.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1317.  
  1318. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1319.  
  1320. NullReferenceException: Object reference not set to an instance of an object
  1321.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1322.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1323.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1324.  
  1325. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1326.  
  1327. NullReferenceException: Object reference not set to an instance of an object
  1328.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1329.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1330.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1331.  
  1332. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1333.  
  1334. NullReferenceException: Object reference not set to an instance of an object
  1335.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1336.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1337.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1338.  
  1339. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1340.  
  1341. NullReferenceException: Object reference not set to an instance of an object
  1342.   at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  1343.   at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  1344.   at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  1345.  
  1346. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  1347.  
  1348. Join 1019
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1351.  
  1352. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1353.  
  1354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1355.  
  1356. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1357.  
  1358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1359.  
  1360. Exit 1019
  1361.  
  1362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1363.  
  1364. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  1365.  
  1366. Unloading 2556 unused Assets to reduce memory usage. Loaded Objects now: 216848.
  1367. Total: 420.209800 ms (FindLiveObjects: 17.462500 ms CreateObjectMapping: 27.300800 ms MarkObjects: 372.536100 ms  DeleteObjects: 2.910000 ms)
  1368.  
  1369. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  1370.  
  1371. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 222587.
  1372. Total: 401.959700 ms (FindLiveObjects: 13.731000 ms CreateObjectMapping: 26.292700 ms MarkObjects: 361.010500 ms  DeleteObjects: 0.925200 ms)
  1373.  
  1374. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  1375.  
  1376. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 229224.
  1377. Total: 387.631800 ms (FindLiveObjects: 13.867600 ms CreateObjectMapping: 24.910700 ms MarkObjects: 348.601700 ms  DeleteObjects: 0.251400 ms)
  1378.  
  1379. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  1380.  
  1381. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 233828.
  1382. Total: 398.819600 ms (FindLiveObjects: 14.558100 ms CreateObjectMapping: 25.771500 ms MarkObjects: 357.428700 ms  DeleteObjects: 1.061000 ms)
  1383.  
  1384. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  1385.  
  1386. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 233923.
  1387. Total: 390.830400 ms (FindLiveObjects: 13.542800 ms CreateObjectMapping: 25.037800 ms MarkObjects: 352.001900 ms  DeleteObjects: 0.247700 ms)
  1388.  
  1389. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  1390.  
  1391. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 241479.
  1392. Total: 405.801900 ms (FindLiveObjects: 14.710400 ms CreateObjectMapping: 25.803300 ms MarkObjects: 364.258300 ms  DeleteObjects: 1.029400 ms)
  1393.  
  1394. Unloading 7 Unused Serialized files (Serialized files now loaded: 20)
  1395.  
  1396. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 246966.
  1397. Total: 406.385000 ms (FindLiveObjects: 15.583600 ms CreateObjectMapping: 25.629700 ms MarkObjects: 364.807200 ms  DeleteObjects: 0.364000 ms)
  1398.  
  1399. Unloading 8 Unused Serialized files (Serialized files now loaded: 20)
  1400.  
  1401. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 253069.
  1402. Total: 407.584100 ms (FindLiveObjects: 15.835500 ms CreateObjectMapping: 26.116500 ms MarkObjects: 364.815600 ms  DeleteObjects: 0.816000 ms)
  1403.  
  1404. Unloading 7 Unused Serialized files (Serialized files now loaded: 21)
  1405.  
  1406. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 260377.
  1407. Total: 407.510200 ms (FindLiveObjects: 15.812600 ms CreateObjectMapping: 25.958300 ms MarkObjects: 365.400600 ms  DeleteObjects: 0.338400 ms)
  1408.  
  1409. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  1410.  
  1411. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260377.
  1412. Total: 403.546800 ms (FindLiveObjects: 15.674500 ms CreateObjectMapping: 25.822700 ms MarkObjects: 361.725100 ms  DeleteObjects: 0.324100 ms)
  1413.  
  1414. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  1415.  
  1416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260377.
  1417. Total: 408.345600 ms (FindLiveObjects: 16.229300 ms CreateObjectMapping: 26.544500 ms MarkObjects: 365.247300 ms  DeleteObjects: 0.324000 ms)
  1418.  
  1419. Join 3
  1420.  
  1421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1422.  
  1423. Join 8
  1424.  
  1425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1426.  
  1427. Exit 8
  1428.  
  1429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1430.  
  1431. Exit 3
  1432.  
  1433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1434.  
  1435. Join 1027
  1436.  
  1437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1438.  
  1439. Exit 1027
  1440.  
  1441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1442.  
  1443. Join 3
  1444.  
  1445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1446.  
  1447. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  1448. Connection was lost; reason is: unknown
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1451.  
  1452. Reconnecting
  1453.  
  1454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1455.  
  1456. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1457. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1458.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1459. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1460. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1461.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1462. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1463. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1464.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1465. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1466. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1467.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1468. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  1469.  
  1470. Unloading 2063 unused Assets to reduce memory usage. Loaded Objects now: 238416.
  1471. Total: 425.975800 ms (FindLiveObjects: 16.079300 ms CreateObjectMapping: 26.274200 ms MarkObjects: 370.221400 ms  DeleteObjects: 13.400400 ms)
  1472.  
  1473. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  1474.  
  1475. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 242559.
  1476. Total: 409.986300 ms (FindLiveObjects: 14.983900 ms CreateObjectMapping: 25.667000 ms MarkObjects: 369.042000 ms  DeleteObjects: 0.293100 ms)
  1477.  
  1478. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  1479.  
  1480. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 247755.
  1481. Total: 404.195900 ms (FindLiveObjects: 15.000000 ms CreateObjectMapping: 25.623200 ms MarkObjects: 363.285200 ms  DeleteObjects: 0.287100 ms)
  1482.  
  1483. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  1484.  
  1485. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 250777.
  1486. Total: 404.881200 ms (FindLiveObjects: 15.164700 ms CreateObjectMapping: 26.130700 ms MarkObjects: 363.298200 ms  DeleteObjects: 0.287300 ms)
  1487.  
  1488. Unloading 5 Unused Serialized files (Serialized files now loaded: 24)
  1489.  
  1490. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 250872.
  1491. Total: 415.639500 ms (FindLiveObjects: 14.405300 ms CreateObjectMapping: 25.382800 ms MarkObjects: 375.591900 ms  DeleteObjects: 0.259000 ms)
  1492.  
  1493. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  1494.  
  1495. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 256606.
  1496. Total: 409.225900 ms (FindLiveObjects: 15.480900 ms CreateObjectMapping: 26.169200 ms MarkObjects: 367.281100 ms  DeleteObjects: 0.294100 ms)
  1497.  
  1498. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  1499.  
  1500. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 261364.
  1501. Total: 416.902400 ms (FindLiveObjects: 16.084000 ms CreateObjectMapping: 27.074300 ms MarkObjects: 373.457200 ms  DeleteObjects: 0.286600 ms)
  1502.  
  1503. Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
  1504.  
  1505. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 266204.
  1506. Total: 417.813500 ms (FindLiveObjects: 16.065000 ms CreateObjectMapping: 26.357900 ms MarkObjects: 374.983900 ms  DeleteObjects: 0.406300 ms)
  1507.  
  1508. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  1509.  
  1510. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 267176.
  1511. Total: 414.713200 ms (FindLiveObjects: 17.892900 ms CreateObjectMapping: 26.295900 ms MarkObjects: 370.166200 ms  DeleteObjects: 0.357800 ms)
  1512.  
  1513. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  1514.  
  1515. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267176.
  1516. Total: 412.505500 ms (FindLiveObjects: 16.068000 ms CreateObjectMapping: 26.024000 ms MarkObjects: 370.076900 ms  DeleteObjects: 0.336300 ms)
  1517.  
  1518. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  1519.  
  1520. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267176.
  1521. Total: 415.147100 ms (FindLiveObjects: 16.844500 ms CreateObjectMapping: 26.486600 ms MarkObjects: 371.443400 ms  DeleteObjects: 0.371900 ms)
  1522.  
  1523. Join 3
  1524.  
  1525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1526.  
  1527. Join 7
  1528.  
  1529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1530.  
  1531. Join 8
  1532.  
  1533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1534.  
  1535. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  1536.  
  1537. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 273720.
  1538. Total: 418.195900 ms (FindLiveObjects: 18.086900 ms CreateObjectMapping: 27.235200 ms MarkObjects: 372.439400 ms  DeleteObjects: 0.433900 ms)
  1539.  
  1540. Unloading 5 Unused Serialized files (Serialized files now loaded: 27)
  1541.  
  1542. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 273743.
  1543. Total: 417.826700 ms (FindLiveObjects: 15.740800 ms CreateObjectMapping: 26.723300 ms MarkObjects: 375.018100 ms  DeleteObjects: 0.344200 ms)
  1544.  
  1545. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  1546.  
  1547. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273743.
  1548. Total: 420.841200 ms (FindLiveObjects: 16.341100 ms CreateObjectMapping: 26.876200 ms MarkObjects: 377.291800 ms  DeleteObjects: 0.331600 ms)
  1549.  
  1550. Join 3
  1551.  
  1552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1553.  
  1554. Join 7
  1555.  
  1556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1557.  
  1558. Join 8
  1559.  
  1560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1561.  
  1562. Exit 3
  1563.  
  1564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1565.  
  1566. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  1567.  
  1568. Unloading 1099 unused Assets to reduce memory usage. Loaded Objects now: 273870.
  1569. Total: 431.130000 ms (FindLiveObjects: 17.088600 ms CreateObjectMapping: 26.586500 ms MarkObjects: 385.375300 ms  DeleteObjects: 2.079300 ms)
  1570.  
  1571. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  1572.  
  1573. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273870.
  1574. Total: 414.210500 ms (FindLiveObjects: 16.595200 ms CreateObjectMapping: 26.586600 ms MarkObjects: 370.678400 ms  DeleteObjects: 0.349900 ms)
  1575.  
  1576. Join 7
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1579.  
  1580. Join 8
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1583.  
  1584. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  1585.  
  1586. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 274398.
  1587. Total: 425.566400 ms (FindLiveObjects: 16.974500 ms CreateObjectMapping: 26.859700 ms MarkObjects: 381.164100 ms  DeleteObjects: 0.567800 ms)
  1588.  
  1589. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  1590.  
  1591. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274398.
  1592. Total: 426.693600 ms (FindLiveObjects: 16.459300 ms CreateObjectMapping: 27.032200 ms MarkObjects: 382.827500 ms  DeleteObjects: 0.373900 ms)
  1593.  
  1594. Join 7
  1595.  
  1596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1597.  
  1598. Join 8
  1599.  
  1600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1601.  
  1602. Exit 8
  1603.  
  1604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1605.  
  1606. Exit 7
  1607.  
  1608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1609.  
  1610. Join 1014
  1611.  
  1612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1613.  
  1614. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  1615.  
  1616. Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 275234.
  1617. Total: 427.716600 ms (FindLiveObjects: 18.088800 ms CreateObjectMapping: 28.065300 ms MarkObjects: 380.617000 ms  DeleteObjects: 0.945200 ms)
  1618.  
  1619. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  1620.  
  1621. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275234.
  1622. Total: 423.400200 ms (FindLiveObjects: 17.724800 ms CreateObjectMapping: 26.982800 ms MarkObjects: 378.311400 ms  DeleteObjects: 0.380800 ms)
  1623.  
  1624. Join 1014
  1625.  
  1626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1627.  
  1628. Exit 1014
  1629.  
  1630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1631.  
  1632. Join 1013
  1633.  
  1634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1635.  
  1636. Exit 1013
  1637.  
  1638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1639.  
  1640. Join 1012
  1641.  
  1642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1643.  
  1644. Exit 1012
  1645.  
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1647.  
  1648. Join 7
  1649.  
  1650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1651.  
  1652. Join 8
  1653.  
  1654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1655.  
  1656. Exit 8
  1657.  
  1658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1659.  
  1660. Exit 7
  1661.  
  1662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1663.  
  1664. Join 1012
  1665.  
  1666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1667.  
  1668. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1669.  
  1670. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 278316.
  1671. Total: 433.742300 ms (FindLiveObjects: 17.788800 ms CreateObjectMapping: 27.431200 ms MarkObjects: 387.293200 ms  DeleteObjects: 1.228500 ms)
  1672.  
  1673. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1674.  
  1675. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278316.
  1676. Total: 425.962700 ms (FindLiveObjects: 16.871400 ms CreateObjectMapping: 27.043900 ms MarkObjects: 381.695400 ms  DeleteObjects: 0.351400 ms)
  1677.  
  1678. Join 1012
  1679.  
  1680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1681.  
  1682. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1683.  
  1684. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 278705.
  1685. Total: 434.775800 ms (FindLiveObjects: 18.598700 ms CreateObjectMapping: 27.254300 ms MarkObjects: 388.540300 ms  DeleteObjects: 0.382200 ms)
  1686.  
  1687. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1688.  
  1689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278705.
  1690. Total: 431.624200 ms (FindLiveObjects: 17.645300 ms CreateObjectMapping: 27.655800 ms MarkObjects: 385.946000 ms  DeleteObjects: 0.376600 ms)
  1691.  
  1692. Join 1012
  1693.  
  1694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1695.  
  1696. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1697.  
  1698. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 279171.
  1699. Total: 431.760100 ms (FindLiveObjects: 17.340700 ms CreateObjectMapping: 26.806200 ms MarkObjects: 387.205200 ms  DeleteObjects: 0.407600 ms)
  1700.  
  1701. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1702.  
  1703. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279171.
  1704. Total: 425.918300 ms (FindLiveObjects: 16.984400 ms CreateObjectMapping: 26.546900 ms MarkObjects: 382.038800 ms  DeleteObjects: 0.347700 ms)
  1705.  
  1706. Join 1012
  1707.  
  1708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1709.  
  1710. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1711.  
  1712. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 279175.
  1713. Total: 435.748300 ms (FindLiveObjects: 17.703600 ms CreateObjectMapping: 26.919400 ms MarkObjects: 390.606400 ms  DeleteObjects: 0.518400 ms)
  1714.  
  1715. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1716.  
  1717. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279175.
  1718. Total: 433.496000 ms (FindLiveObjects: 17.112700 ms CreateObjectMapping: 27.265200 ms MarkObjects: 388.764000 ms  DeleteObjects: 0.353700 ms)
  1719.  
  1720. Join 1012
  1721.  
  1722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1723.  
  1724. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1725.  
  1726. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 279242.
  1727. Total: 433.878300 ms (FindLiveObjects: 17.130000 ms CreateObjectMapping: 27.235500 ms MarkObjects: 389.072000 ms  DeleteObjects: 0.440100 ms)
  1728.  
  1729. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1730.  
  1731. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279242.
  1732. Total: 439.909100 ms (FindLiveObjects: 17.426600 ms CreateObjectMapping: 27.042800 ms MarkObjects: 395.030500 ms  DeleteObjects: 0.408400 ms)
  1733.  
  1734. Join 1012
  1735.  
  1736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1737.  
  1738. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1739.  
  1740. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 279409.
  1741. Total: 434.738900 ms (FindLiveObjects: 21.144000 ms CreateObjectMapping: 26.807000 ms MarkObjects: 386.378600 ms  DeleteObjects: 0.408900 ms)
  1742.  
  1743. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1744.  
  1745. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279409.
  1746. Total: 437.348400 ms (FindLiveObjects: 17.991100 ms CreateObjectMapping: 27.429200 ms MarkObjects: 391.556800 ms  DeleteObjects: 0.370900 ms)
  1747.  
  1748. Join 1012
  1749.  
  1750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1751.  
  1752. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1753.  
  1754. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 279631.
  1755. Total: 446.181700 ms (FindLiveObjects: 18.137800 ms CreateObjectMapping: 27.318400 ms MarkObjects: 400.315000 ms  DeleteObjects: 0.410100 ms)
  1756.  
  1757. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1758.  
  1759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279631.
  1760. Total: 428.097800 ms (FindLiveObjects: 17.392000 ms CreateObjectMapping: 27.440900 ms MarkObjects: 382.875900 ms  DeleteObjects: 0.388600 ms)
  1761.  
  1762. Join 1012
  1763.  
  1764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1765.  
  1766. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1767.  
  1768. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 279630.
  1769. Total: 427.224100 ms (FindLiveObjects: 17.210400 ms CreateObjectMapping: 27.035700 ms MarkObjects: 382.465100 ms  DeleteObjects: 0.512400 ms)
  1770.  
  1771. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1772.  
  1773. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279630.
  1774. Total: 436.528800 ms (FindLiveObjects: 17.043000 ms CreateObjectMapping: 27.003200 ms MarkObjects: 392.092600 ms  DeleteObjects: 0.389500 ms)
  1775.  
  1776. Join 1012
  1777.  
  1778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1779.  
  1780. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1781.  
  1782. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 279632.
  1783. Total: 434.918900 ms (FindLiveObjects: 17.939800 ms CreateObjectMapping: 26.488400 ms MarkObjects: 390.095600 ms  DeleteObjects: 0.394800 ms)
  1784.  
  1785. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1786.  
  1787. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279632.
  1788. Total: 431.467700 ms (FindLiveObjects: 17.986800 ms CreateObjectMapping: 27.443400 ms MarkObjects: 385.680000 ms  DeleteObjects: 0.356700 ms)
  1789.  
  1790. Join 1012
  1791.  
  1792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1793.  
  1794. Exit 1012
  1795.  
  1796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1797.  
  1798. Join 7
  1799.  
  1800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1801.  
  1802. Join 8
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1805.  
  1806. Exit 7
  1807.  
  1808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1809.  
  1810. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1811.  
  1812. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 280733.
  1813. Total: 445.811200 ms (FindLiveObjects: 22.717700 ms CreateObjectMapping: 27.802900 ms MarkObjects: 394.573300 ms  DeleteObjects: 0.716900 ms)
  1814.  
  1815. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1816.  
  1817. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280733.
  1818. Total: 443.134000 ms (FindLiveObjects: 17.412400 ms CreateObjectMapping: 27.952200 ms MarkObjects: 397.432900 ms  DeleteObjects: 0.336000 ms)
  1819.  
  1820. Join 8
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1823.  
  1824. Join 7
  1825.  
  1826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1827.  
  1828. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1829.  
  1830. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 281603.
  1831. Total: 432.314700 ms (FindLiveObjects: 16.694800 ms CreateObjectMapping: 26.872500 ms MarkObjects: 388.306100 ms  DeleteObjects: 0.440900 ms)
  1832.  
  1833. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1834.  
  1835. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281603.
  1836. Total: 440.010500 ms (FindLiveObjects: 17.954800 ms CreateObjectMapping: 28.029800 ms MarkObjects: 393.663400 ms  DeleteObjects: 0.361900 ms)
  1837.  
  1838. Join 7
  1839.  
  1840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1841.  
  1842. Join 8
  1843.  
  1844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1845.  
  1846. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1847.  
  1848. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 281794.
  1849. Total: 434.078900 ms (FindLiveObjects: 17.395800 ms CreateObjectMapping: 28.454700 ms MarkObjects: 387.044500 ms  DeleteObjects: 1.183600 ms)
  1850.  
  1851. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1852.  
  1853. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281794.
  1854. Total: 436.602100 ms (FindLiveObjects: 18.301800 ms CreateObjectMapping: 27.561700 ms MarkObjects: 390.394500 ms  DeleteObjects: 0.343500 ms)
  1855.  
  1856. Join 7
  1857.  
  1858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1859.  
  1860. Join 8
  1861.  
  1862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1863.  
  1864. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1865.  
  1866. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 282088.
  1867. Total: 437.622600 ms (FindLiveObjects: 16.346900 ms CreateObjectMapping: 29.472700 ms MarkObjects: 391.475000 ms  DeleteObjects: 0.327700 ms)
  1868.  
  1869. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1870.  
  1871. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282088.
  1872. Total: 441.982600 ms (FindLiveObjects: 16.834300 ms CreateObjectMapping: 27.808900 ms MarkObjects: 397.008600 ms  DeleteObjects: 0.330300 ms)
  1873.  
  1874. Join 7
  1875.  
  1876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1877.  
  1878. Join 8
  1879.  
  1880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1881.  
  1882. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1883.  
  1884. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 283770.
  1885. Total: 448.231800 ms (FindLiveObjects: 19.115100 ms CreateObjectMapping: 27.207200 ms MarkObjects: 401.474300 ms  DeleteObjects: 0.434600 ms)
  1886.  
  1887. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1888.  
  1889. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283770.
  1890. Total: 438.805300 ms (FindLiveObjects: 17.072200 ms CreateObjectMapping: 27.452100 ms MarkObjects: 393.906200 ms  DeleteObjects: 0.374100 ms)
  1891.  
  1892. Join 7
  1893.  
  1894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1895.  
  1896. Join 8
  1897.  
  1898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1899.  
  1900. Exit 8
  1901.  
  1902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1903.  
  1904. Exit 7
  1905.  
  1906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1907.  
  1908. Join 1012
  1909.  
  1910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1911.  
  1912. Exit 1012
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1915.  
  1916. Join 1013
  1917.  
  1918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1919.  
  1920. Exit 1013
  1921.  
  1922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1923.  
  1924. Join 1012
  1925.  
  1926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1927.  
  1928. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  1929.  
  1930. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 283365.
  1931. Total: 442.565700 ms (FindLiveObjects: 19.361500 ms CreateObjectMapping: 28.080100 ms MarkObjects: 394.159600 ms  DeleteObjects: 0.964000 ms)
  1932.  
  1933. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1934.  
  1935. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283365.
  1936. Total: 429.929800 ms (FindLiveObjects: 18.663600 ms CreateObjectMapping: 26.955600 ms MarkObjects: 383.947300 ms  DeleteObjects: 0.362800 ms)
  1937.  
  1938. Join 1012
  1939.  
  1940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1941.  
  1942. Exit 1012
  1943.  
  1944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1945.  
  1946. Join 8
  1947.  
  1948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1949.  
  1950. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1951.  
  1952. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 284435.
  1953. Total: 431.348700 ms (FindLiveObjects: 17.303100 ms CreateObjectMapping: 26.916300 ms MarkObjects: 386.506300 ms  DeleteObjects: 0.622700 ms)
  1954.  
  1955. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1956.  
  1957. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284435.
  1958. Total: 438.965500 ms (FindLiveObjects: 17.776300 ms CreateObjectMapping: 26.675400 ms MarkObjects: 394.144700 ms  DeleteObjects: 0.368200 ms)
  1959.  
  1960. Join 8
  1961.  
  1962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1963.  
  1964. Exit 8
  1965.  
  1966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1967.  
  1968. Join 1012
  1969.  
  1970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1971.  
  1972. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  1973.  
  1974. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 283673.
  1975. Total: 437.272900 ms (FindLiveObjects: 19.698200 ms CreateObjectMapping: 27.446500 ms MarkObjects: 389.318900 ms  DeleteObjects: 0.808600 ms)
  1976.  
  1977. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1978.  
  1979. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283673.
  1980. Total: 438.265000 ms (FindLiveObjects: 17.700400 ms CreateObjectMapping: 26.448900 ms MarkObjects: 393.746900 ms  DeleteObjects: 0.368300 ms)
  1981.  
  1982. Join 1012
  1983.  
  1984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1985.  
  1986. Exit 1012
  1987.  
  1988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1989.  
  1990. Join 7
  1991.  
  1992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1993.  
  1994. Join 8
  1995.  
  1996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1997.  
  1998. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1999.  
  2000. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 284580.
  2001. Total: 450.465100 ms (FindLiveObjects: 17.298500 ms CreateObjectMapping: 28.214600 ms MarkObjects: 404.339900 ms  DeleteObjects: 0.611800 ms)
  2002.  
  2003. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2004.  
  2005. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284580.
  2006. Total: 431.073300 ms (FindLiveObjects: 17.086300 ms CreateObjectMapping: 27.432400 ms MarkObjects: 386.168600 ms  DeleteObjects: 0.385500 ms)
  2007.  
  2008. Join 7
  2009.  
  2010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2011.  
  2012. Join 8
  2013.  
  2014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2015.  
  2016. Exit 8
  2017.  
  2018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2019.  
  2020. Exit 7
  2021.  
  2022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2023.  
  2024. Join 1012
  2025.  
  2026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2027.  
  2028. Exit 1012
  2029.  
  2030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2031.  
  2032. Join 1013
  2033.  
  2034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2035.  
  2036. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  2037.  
  2038. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 283966.
  2039. Total: 436.726600 ms (FindLiveObjects: 18.045700 ms CreateObjectMapping: 27.180200 ms MarkObjects: 390.679300 ms  DeleteObjects: 0.821100 ms)
  2040.  
  2041. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2042.  
  2043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283966.
  2044. Total: 435.856300 ms (FindLiveObjects: 17.549300 ms CreateObjectMapping: 27.077600 ms MarkObjects: 390.873400 ms  DeleteObjects: 0.355300 ms)
  2045.  
  2046. Join 1013
  2047.  
  2048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2049.  
  2050. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  2051.  
  2052. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 283966.
  2053. Total: 442.042700 ms (FindLiveObjects: 17.133300 ms CreateObjectMapping: 27.321800 ms MarkObjects: 397.175900 ms  DeleteObjects: 0.411200 ms)
  2054.  
  2055. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2056.  
  2057. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283966.
  2058. Total: 442.363000 ms (FindLiveObjects: 17.107500 ms CreateObjectMapping: 27.076900 ms MarkObjects: 397.804500 ms  DeleteObjects: 0.373500 ms)
  2059.  
  2060. Join 1013
  2061.  
  2062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2063.  
  2064. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  2065.  
  2066. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 283965.
  2067. Total: 431.016700 ms (FindLiveObjects: 17.696300 ms CreateObjectMapping: 26.639400 ms MarkObjects: 386.272200 ms  DeleteObjects: 0.408200 ms)
  2068.  
  2069. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2070.  
  2071. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283965.
  2072. Total: 437.877900 ms (FindLiveObjects: 17.061300 ms CreateObjectMapping: 27.548400 ms MarkObjects: 392.916700 ms  DeleteObjects: 0.350900 ms)
  2073.  
  2074. Join 1013
  2075.  
  2076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2077.  
  2078. Exit 1013
  2079.  
  2080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2081.  
  2082. Join 1014
  2083.  
  2084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2085.  
  2086. Exit 1014
  2087.  
  2088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2089.  
  2090. Join 7
  2091.  
  2092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2093.  
  2094. Join 8
  2095.  
  2096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2097.  
  2098. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  2099.  
  2100. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 286554.
  2101. Total: 454.036200 ms (FindLiveObjects: 24.097400 ms CreateObjectMapping: 29.829700 ms MarkObjects: 399.468200 ms  DeleteObjects: 0.640500 ms)
  2102.  
  2103. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2104.  
  2105. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286554.
  2106. Total: 439.108900 ms (FindLiveObjects: 18.429300 ms CreateObjectMapping: 27.988200 ms MarkObjects: 392.432500 ms  DeleteObjects: 0.258300 ms)
  2107.  
  2108. Join 7
  2109.  
  2110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2111.  
  2112. Join 8
  2113.  
  2114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2115.  
  2116. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  2117.  
  2118. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 286825.
  2119. Total: 442.665500 ms (FindLiveObjects: 19.254500 ms CreateObjectMapping: 28.142700 ms MarkObjects: 394.730200 ms  DeleteObjects: 0.537500 ms)
  2120.  
  2121. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  2122.  
  2123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286825.
  2124. Total: 448.074400 ms (FindLiveObjects: 19.359700 ms CreateObjectMapping: 28.142800 ms MarkObjects: 400.221800 ms  DeleteObjects: 0.349600 ms)
  2125.  
  2126. Join 7
  2127.  
  2128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2129.  
  2130. Join 8
  2131.  
  2132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2133.  
  2134. Join 3
  2135.  
  2136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2137.  
  2138. Exit 7
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2141.  
  2142. Exit 8
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2145.  
  2146. Exit 3
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2149.  
  2150. Join 1027
  2151.  
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2153.  
  2154. Exit 1027
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2157.  
  2158. Join 3
  2159.  
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2161.  
  2162. Join 6
  2163.  
  2164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2165.  
  2166. Exit 6
  2167.  
  2168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2169.  
  2170. Join 6
  2171.  
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2173.  
  2174. Exit 6
  2175.  
  2176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2177.  
  2178. Join 6
  2179.  
  2180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2181.  
  2182. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2183.  
  2184. Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 289608.
  2185. Total: 444.370700 ms (FindLiveObjects: 18.569900 ms CreateObjectMapping: 28.284800 ms MarkObjects: 395.898600 ms  DeleteObjects: 1.616900 ms)
  2186.  
  2187. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2188.  
  2189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289608.
  2190. Total: 443.669800 ms (FindLiveObjects: 19.318300 ms CreateObjectMapping: 29.640800 ms MarkObjects: 394.341500 ms  DeleteObjects: 0.368700 ms)
  2191.  
  2192. Join 3
  2193.  
  2194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2195.  
  2196. Join 6
  2197.  
  2198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2199.  
  2200. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2201.  
  2202. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 289635.
  2203. Total: 450.495800 ms (FindLiveObjects: 18.955000 ms CreateObjectMapping: 28.350100 ms MarkObjects: 402.645900 ms  DeleteObjects: 0.544500 ms)
  2204.  
  2205. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2206.  
  2207. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289635.
  2208. Total: 452.997200 ms (FindLiveObjects: 18.791300 ms CreateObjectMapping: 28.573300 ms MarkObjects: 405.259300 ms  DeleteObjects: 0.372500 ms)
  2209.  
  2210. Join 6
  2211.  
  2212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2213.  
  2214. Join 3
  2215.  
  2216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2217.  
  2218. Exit 3
  2219.  
  2220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2221.  
  2222. Join 2
  2223.  
  2224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2225.  
  2226. Join 8
  2227.  
  2228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2229.  
  2230. Exit 8
  2231.  
  2232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2233.  
  2234. Exit 2
  2235.  
  2236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2237.  
  2238. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  2239.  
  2240. Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 290772.
  2241. Total: 464.482700 ms (FindLiveObjects: 20.872300 ms CreateObjectMapping: 29.012200 ms MarkObjects: 413.697000 ms  DeleteObjects: 0.900700 ms)
  2242.  
  2243. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2244.  
  2245. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290772.
  2246. Total: 446.522400 ms (FindLiveObjects: 19.184800 ms CreateObjectMapping: 28.571600 ms MarkObjects: 398.409400 ms  DeleteObjects: 0.355800 ms)
  2247.  
  2248. Join 6
  2249.  
  2250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2251.  
  2252. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  2253.  
  2254. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 291391.
  2255. Total: 466.000800 ms (FindLiveObjects: 19.353000 ms CreateObjectMapping: 32.340300 ms MarkObjects: 413.975300 ms  DeleteObjects: 0.331500 ms)
  2256.  
  2257. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2258.  
  2259. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291391.
  2260. Total: 455.231000 ms (FindLiveObjects: 20.556600 ms CreateObjectMapping: 29.572200 ms MarkObjects: 404.815800 ms  DeleteObjects: 0.285900 ms)
  2261.  
  2262. Join 6
  2263.  
  2264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2265.  
  2266. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  2267.  
  2268. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 291979.
  2269. Total: 463.020800 ms (FindLiveObjects: 22.064900 ms CreateObjectMapping: 29.369000 ms MarkObjects: 411.213400 ms  DeleteObjects: 0.373200 ms)
  2270.  
  2271. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2272.  
  2273. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291979.
  2274. Total: 448.277200 ms (FindLiveObjects: 20.612100 ms CreateObjectMapping: 28.728600 ms MarkObjects: 398.582300 ms  DeleteObjects: 0.353700 ms)
  2275.  
  2276. Join 6
  2277.  
  2278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2279.  
  2280. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2281.  
  2282. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 292424.
  2283. Total: 458.873300 ms (FindLiveObjects: 20.024900 ms CreateObjectMapping: 30.683400 ms MarkObjects: 407.383400 ms  DeleteObjects: 0.781200 ms)
  2284.  
  2285. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2286.  
  2287. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292424.
  2288. Total: 458.367400 ms (FindLiveObjects: 19.097300 ms CreateObjectMapping: 29.292000 ms MarkObjects: 409.597800 ms  DeleteObjects: 0.379800 ms)
  2289.  
  2290. Join 6
  2291.  
  2292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2293.  
  2294. Join 2
  2295.  
  2296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2297.  
  2298. Join 8
  2299.  
  2300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2301.  
  2302. Exit 8
  2303.  
  2304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2305.  
  2306. Exit 2
  2307.  
  2308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2309.  
  2310. Exit 6
  2311.  
  2312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2313.  
  2314. Join 1020
  2315.  
  2316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2317.  
  2318. Exit 1020
  2319.  
  2320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2321.  
  2322. Join 2
  2323.  
  2324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2325.  
  2326. Join 6
  2327.  
  2328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2329.  
  2330. Join 8
  2331.  
  2332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2333.  
  2334. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2335.  
  2336. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 295204.
  2337. Total: 473.551900 ms (FindLiveObjects: 21.624000 ms CreateObjectMapping: 28.638900 ms MarkObjects: 422.529800 ms  DeleteObjects: 0.758700 ms)
  2338.  
  2339. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2340.  
  2341. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295204.
  2342. Total: 468.319900 ms (FindLiveObjects: 21.944500 ms CreateObjectMapping: 28.432700 ms MarkObjects: 417.556900 ms  DeleteObjects: 0.384900 ms)
  2343.  
  2344. Join 2
  2345.  
  2346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2347.  
  2348. Join 6
  2349.  
  2350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2351.  
  2352. Join 8
  2353.  
  2354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2355.  
  2356. Exit 8
  2357.  
  2358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2359.  
  2360. Exit 2
  2361.  
  2362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2363.  
  2364. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2365.  
  2366. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 295357.
  2367. Total: 470.776500 ms (FindLiveObjects: 19.607100 ms CreateObjectMapping: 28.489900 ms MarkObjects: 422.180600 ms  DeleteObjects: 0.498400 ms)
  2368.  
  2369. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2370.  
  2371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295357.
  2372. Total: 468.986400 ms (FindLiveObjects: 19.658000 ms CreateObjectMapping: 30.425100 ms MarkObjects: 418.613700 ms  DeleteObjects: 0.289100 ms)
  2373.  
  2374. Join 6
  2375.  
  2376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2377.  
  2378. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2379.  
  2380. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 295356.
  2381. Total: 471.234700 ms (FindLiveObjects: 20.713100 ms CreateObjectMapping: 29.000400 ms MarkObjects: 421.054500 ms  DeleteObjects: 0.466300 ms)
  2382.  
  2383. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2384.  
  2385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295356.
  2386. Total: 461.460600 ms (FindLiveObjects: 20.618100 ms CreateObjectMapping: 29.399600 ms MarkObjects: 411.069600 ms  DeleteObjects: 0.372900 ms)
  2387.  
  2388. Join 6
  2389.  
  2390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2391.  
  2392. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2393.  
  2394. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 295403.
  2395. Total: 472.929900 ms (FindLiveObjects: 20.752600 ms CreateObjectMapping: 28.950800 ms MarkObjects: 422.772700 ms  DeleteObjects: 0.453400 ms)
  2396.  
  2397. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2398.  
  2399. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295403.
  2400. Total: 458.279000 ms (FindLiveObjects: 19.526500 ms CreateObjectMapping: 28.432900 ms MarkObjects: 410.016500 ms  DeleteObjects: 0.302600 ms)
  2401.  
  2402. Join 6
  2403.  
  2404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2405.  
  2406. Join 2
  2407.  
  2408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2409.  
  2410. Join 8
  2411.  
  2412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2413.  
  2414. Exit 2
  2415.  
  2416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2417.  
  2418. Join 3
  2419.  
  2420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2421.  
  2422. Exit 8
  2423.  
  2424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2425.  
  2426. Exit 6
  2427.  
  2428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2429.  
  2430. Exit 3
  2431.  
  2432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2433.  
  2434. Join 1027
  2435.  
  2436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2437.  
  2438. Exit 1027
  2439.  
  2440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2441.  
  2442. Join 3
  2443.  
  2444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2445.  
  2446. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2447.  
  2448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2449.  
  2450. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2451.  
  2452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2453.  
  2454. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2455.  
  2456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2457.  
  2458. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2459.  
  2460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2461.  
  2462. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2463.  
  2464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2465.  
  2466. Join 7
  2467.  
  2468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2469.  
  2470. Exit 7
  2471.  
  2472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2473.  
  2474. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2475.  
  2476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2477.  
  2478. Join 6
  2479.  
  2480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2481.  
  2482. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2483.  
  2484. Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 304483.
  2485. Total: 520.164100 ms (FindLiveObjects: 23.929600 ms CreateObjectMapping: 28.824200 ms MarkObjects: 466.606500 ms  DeleteObjects: 0.803400 ms)
  2486.  
  2487. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2488.  
  2489. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304483.
  2490. Total: 501.780200 ms (FindLiveObjects: 22.114400 ms CreateObjectMapping: 30.413800 ms MarkObjects: 448.959400 ms  DeleteObjects: 0.292100 ms)
  2491.  
  2492. Join 3
  2493.  
  2494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2495.  
  2496. Join 6
  2497.  
  2498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2499.  
  2500. Exit 3
  2501.  
  2502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2503.  
  2504. Join 2
  2505.  
  2506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2507.  
  2508. Exit 2
  2509.  
  2510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2511.  
  2512. Join 8
  2513.  
  2514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2515.  
  2516. Join 2
  2517.  
  2518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2519.  
  2520. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2521.  
  2522. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 304483.
  2523. Total: 505.908700 ms (FindLiveObjects: 21.057700 ms CreateObjectMapping: 28.197400 ms MarkObjects: 456.166700 ms  DeleteObjects: 0.486500 ms)
  2524.  
  2525. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2526.  
  2527. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304483.
  2528. Total: 493.979600 ms (FindLiveObjects: 21.001300 ms CreateObjectMapping: 28.599600 ms MarkObjects: 443.970500 ms  DeleteObjects: 0.407600 ms)
  2529.  
  2530. Join 6
  2531.  
  2532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2533.  
  2534. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2535.  
  2536. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 304601.
  2537. Total: 498.259600 ms (FindLiveObjects: 20.039500 ms CreateObjectMapping: 30.527800 ms MarkObjects: 447.127000 ms  DeleteObjects: 0.564800 ms)
  2538.  
  2539. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2540.  
  2541. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304601.
  2542. Total: 503.151700 ms (FindLiveObjects: 20.927500 ms CreateObjectMapping: 28.898700 ms MarkObjects: 452.941000 ms  DeleteObjects: 0.384000 ms)
  2543.  
  2544. Join 6
  2545.  
  2546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2547.  
  2548. Join 2
  2549.  
  2550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2551.  
  2552. Join 8
  2553.  
  2554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2555.  
  2556. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  2557.  
  2558. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 304656.
  2559. Total: 511.995200 ms (FindLiveObjects: 19.802200 ms CreateObjectMapping: 30.266600 ms MarkObjects: 461.328700 ms  DeleteObjects: 0.597400 ms)
  2560.  
  2561. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2562.  
  2563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304656.
  2564. Total: 513.232300 ms (FindLiveObjects: 20.335700 ms CreateObjectMapping: 31.945600 ms MarkObjects: 460.581300 ms  DeleteObjects: 0.369100 ms)
  2565.  
  2566. Join 2
  2567.  
  2568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2569.  
  2570. Join 6
  2571.  
  2572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2573.  
  2574. Join 8
  2575.  
  2576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2577.  
  2578. Exit 6
  2579.  
  2580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2581.  
  2582. Join 6
  2583.  
  2584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2585.  
  2586. Exit 6
  2587.  
  2588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2589.  
  2590. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  2591.  
  2592. Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 308074.
  2593. Total: 525.050400 ms (FindLiveObjects: 25.333700 ms CreateObjectMapping: 30.223800 ms MarkObjects: 468.468800 ms  DeleteObjects: 1.023600 ms)
  2594.  
  2595. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2596.  
  2597. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308074.
  2598. Total: 498.698900 ms (FindLiveObjects: 20.403400 ms CreateObjectMapping: 29.122900 ms MarkObjects: 448.764700 ms  DeleteObjects: 0.407300 ms)
  2599.  
  2600. Join 2
  2601.  
  2602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2603.  
  2604. Join 8
  2605.  
  2606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2607.  
  2608. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  2609.  
  2610. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 309354.
  2611. Total: 514.446300 ms (FindLiveObjects: 21.928200 ms CreateObjectMapping: 28.956500 ms MarkObjects: 463.075400 ms  DeleteObjects: 0.485900 ms)
  2612.  
  2613. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  2614.  
  2615. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309354.
  2616. Total: 509.825700 ms (FindLiveObjects: 21.306000 ms CreateObjectMapping: 30.614500 ms MarkObjects: 457.520400 ms  DeleteObjects: 0.384200 ms)
  2617.  
  2618. Join 2
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2621.  
  2622. Join 8
  2623.  
  2624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2625.  
  2626. Exit 2
  2627.  
  2628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2629.  
  2630. Join 2
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2633.  
  2634. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2635.  
  2636. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 310089.
  2637. Total: 516.899200 ms (FindLiveObjects: 20.372500 ms CreateObjectMapping: 28.526600 ms MarkObjects: 467.516100 ms  DeleteObjects: 0.483500 ms)
  2638.  
  2639. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2640.  
  2641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310089.
  2642. Total: 511.162200 ms (FindLiveObjects: 21.764600 ms CreateObjectMapping: 29.223000 ms MarkObjects: 459.753500 ms  DeleteObjects: 0.420500 ms)
  2643.  
  2644. Join 2
  2645.  
  2646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2647.  
  2648. Join 8
  2649.  
  2650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2651.  
  2652. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2653.  
  2654. Unloading 200 unused Assets to reduce memory usage. Loaded Objects now: 310118.
  2655. Total: 509.949900 ms (FindLiveObjects: 20.470200 ms CreateObjectMapping: 28.543300 ms MarkObjects: 459.744500 ms  DeleteObjects: 1.191400 ms)
  2656.  
  2657. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2658.  
  2659. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310118.
  2660. Total: 515.278300 ms (FindLiveObjects: 21.249300 ms CreateObjectMapping: 28.467700 ms MarkObjects: 465.162500 ms  DeleteObjects: 0.398300 ms)
  2661.  
  2662. Join 2
  2663.  
  2664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2665.  
  2666. Join 8
  2667.  
  2668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2669.  
  2670. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2671.  
  2672. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 310126.
  2673. Total: 506.766400 ms (FindLiveObjects: 20.265700 ms CreateObjectMapping: 28.451200 ms MarkObjects: 457.597400 ms  DeleteObjects: 0.451600 ms)
  2674.  
  2675. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2676.  
  2677. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310126.
  2678. Total: 509.077800 ms (FindLiveObjects: 21.568200 ms CreateObjectMapping: 28.687700 ms MarkObjects: 458.439900 ms  DeleteObjects: 0.381400 ms)
  2679.  
  2680. Join 2
  2681.  
  2682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2683.  
  2684. Join 8
  2685.  
  2686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2687.  
  2688. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2689.  
  2690. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 310127.
  2691. Total: 515.736000 ms (FindLiveObjects: 19.804000 ms CreateObjectMapping: 28.493700 ms MarkObjects: 467.004600 ms  DeleteObjects: 0.433400 ms)
  2692.  
  2693. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2694.  
  2695. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310127.
  2696. Total: 510.691300 ms (FindLiveObjects: 21.512400 ms CreateObjectMapping: 28.385400 ms MarkObjects: 460.402400 ms  DeleteObjects: 0.390700 ms)
  2697.  
  2698. Join 2
  2699.  
  2700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2701.  
  2702. Join 8
  2703.  
  2704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2705.  
  2706. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2707.  
  2708. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 310130.
  2709. Total: 511.108300 ms (FindLiveObjects: 20.086000 ms CreateObjectMapping: 28.996500 ms MarkObjects: 461.571300 ms  DeleteObjects: 0.454100 ms)
  2710.  
  2711. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2712.  
  2713. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310130.
  2714. Total: 506.470300 ms (FindLiveObjects: 21.592800 ms CreateObjectMapping: 29.224800 ms MarkObjects: 455.276900 ms  DeleteObjects: 0.375300 ms)
  2715.  
  2716. Join 2
  2717.  
  2718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2719.  
  2720. Join 8
  2721.  
  2722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2723.  
  2724. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2725.  
  2726. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 311159.
  2727. Total: 518.625200 ms (FindLiveObjects: 23.128800 ms CreateObjectMapping: 28.403100 ms MarkObjects: 466.656000 ms  DeleteObjects: 0.437000 ms)
  2728.  
  2729. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2730.  
  2731. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311159.
  2732. Total: 512.313200 ms (FindLiveObjects: 21.486800 ms CreateObjectMapping: 28.987600 ms MarkObjects: 461.460400 ms  DeleteObjects: 0.378000 ms)
  2733.  
  2734. Join 2
  2735.  
  2736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2737.  
  2738. Join 8
  2739.  
  2740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2741.  
  2742. Exit 2
  2743.  
  2744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2745.  
  2746. Exit 8
  2747.  
  2748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2749.  
  2750. Join 1053
  2751.  
  2752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2753.  
  2754. Exit 1053
  2755.  
  2756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2757.  
  2758. Join 8
  2759.  
  2760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2761.  
  2762. Join 1
  2763.  
  2764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2765.  
  2766. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2767.  
  2768. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 312547.
  2769. Total: 525.578100 ms (FindLiveObjects: 21.512700 ms CreateObjectMapping: 29.842800 ms MarkObjects: 473.720100 ms  DeleteObjects: 0.501900 ms)
  2770.  
  2771. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2772.  
  2773. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312547.
  2774. Total: 514.492100 ms (FindLiveObjects: 21.716400 ms CreateObjectMapping: 28.967000 ms MarkObjects: 463.497900 ms  DeleteObjects: 0.310300 ms)
  2775.  
  2776. Join 1
  2777.  
  2778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2779.  
  2780. Join 8
  2781.  
  2782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2783.  
  2784. Exit 1
  2785.  
  2786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2787.  
  2788. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2789.  
  2790. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 312846.
  2791. Total: 521.771400 ms (FindLiveObjects: 21.482800 ms CreateObjectMapping: 30.581800 ms MarkObjects: 469.357900 ms  DeleteObjects: 0.348600 ms)
  2792.  
  2793. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2794.  
  2795. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312846.
  2796. Total: 518.091700 ms (FindLiveObjects: 20.569000 ms CreateObjectMapping: 29.626700 ms MarkObjects: 467.591500 ms  DeleteObjects: 0.303800 ms)
  2797.  
  2798. Join 8
  2799.  
  2800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2801.  
  2802. Join 4
  2803.  
  2804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2805.  
  2806. Exit 4
  2807.  
  2808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2809.  
  2810. Exit 8
  2811.  
  2812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2813.  
  2814. Join 1054
  2815.  
  2816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2817.  
  2818. Exit 1054
  2819.  
  2820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2821.  
  2822. Join 4
  2823.  
  2824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2825.  
  2826. Join 8
  2827.  
  2828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2829.  
  2830. Exit 8
  2831.  
  2832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2833.  
  2834. Exit 4
  2835.  
  2836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2837.  
  2838. Join 1054
  2839.  
  2840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2841.  
  2842. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Ariadne
  2843.  
  2844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2845.  
  2846. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  2847.  
  2848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2849.  
  2850. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2851.  
  2852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2853.  
  2854. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Phaedra
  2855.  
  2856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2857.  
  2858. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2859.  
  2860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2861.  
  2862. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2863.  
  2864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2865.  
  2866. Exit 1054
  2867.  
  2868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2869.  
  2870. Join 4
  2871.  
  2872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2873.  
  2874. Join 8
  2875.  
  2876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2877.  
  2878. Exit 8
  2879.  
  2880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2881.  
  2882. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2883.  
  2884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2885.  
  2886. Exit 4
  2887.  
  2888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2889.  
  2890. Join 1028
  2891.  
  2892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2893.  
  2894. Exit 1028
  2895.  
  2896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2897.  
  2898. Join 4
  2899.  
  2900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2901.  
  2902. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2903.  
  2904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2905.  
  2906. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2907.  
  2908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2909.  
  2910. Join 8
  2911.  
  2912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2913.  
  2914. Exit 8
  2915.  
  2916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2917.  
  2918. Exit 4
  2919.  
  2920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2921.  
  2922. Join 1078
  2923.  
  2924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2925.  
  2926. Exit 1078
  2927.  
  2928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2929.  
  2930. Join 4
  2931.  
  2932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2933.  
  2934. Join 8
  2935.  
  2936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2937.  
  2938. Exit 8
  2939.  
  2940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2941.  
  2942. Join 8
  2943.  
  2944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2945.  
  2946. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2947.  
  2948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2949.  
  2950. Exit 8
  2951.  
  2952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2953.  
  2954. Join 8
  2955.  
  2956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2957.  
  2958. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  2959.  
  2960. Unloading 1238 unused Assets to reduce memory usage. Loaded Objects now: 318686.
  2961. Total: 536.482800 ms (FindLiveObjects: 25.653500 ms CreateObjectMapping: 29.031500 ms MarkObjects: 478.843000 ms  DeleteObjects: 2.954200 ms)
  2962.  
  2963. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2964.  
  2965. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318686.
  2966. Total: 532.917900 ms (FindLiveObjects: 24.778400 ms CreateObjectMapping: 28.928000 ms MarkObjects: 478.872300 ms  DeleteObjects: 0.338600 ms)
  2967.  
  2968. Join 8
  2969.  
  2970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2971.  
  2972. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  2973.  
  2974. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 318771.
  2975. Total: 521.898800 ms (FindLiveObjects: 20.466500 ms CreateObjectMapping: 28.877700 ms MarkObjects: 472.197800 ms  DeleteObjects: 0.356400 ms)
  2976.  
  2977. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2978.  
  2979. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318771.
  2980. Total: 522.651700 ms (FindLiveObjects: 21.081300 ms CreateObjectMapping: 29.052800 ms MarkObjects: 472.201700 ms  DeleteObjects: 0.315300 ms)
  2981.  
  2982. Join 8
  2983.  
  2984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2985.  
  2986. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2987.  
  2988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2989.  
  2990. Join 4
  2991.  
  2992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2993.  
  2994. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2995.  
  2996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2997.  
  2998. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2999.  
  3000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3001.  
  3002. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  3003.  
  3004. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 318801.
  3005. Total: 529.327800 ms (FindLiveObjects: 23.160300 ms CreateObjectMapping: 28.397200 ms MarkObjects: 477.308700 ms  DeleteObjects: 0.461300 ms)
  3006.  
  3007. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3008.  
  3009. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318801.
  3010. Total: 532.673800 ms (FindLiveObjects: 21.710300 ms CreateObjectMapping: 28.745700 ms MarkObjects: 481.857200 ms  DeleteObjects: 0.360100 ms)
  3011.  
  3012. Join 8
  3013.  
  3014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3015.  
  3016. Join 4
  3017.  
  3018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3019.  
  3020. Exit 8
  3021.  
  3022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3023.  
  3024. Join 8
  3025.  
  3026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3027.  
  3028. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3029.  
  3030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3031.  
  3032. Exit 8
  3033.  
  3034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3035.  
  3036. Join 8
  3037.  
  3038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3039.  
  3040. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  3041.  
  3042. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 318800.
  3043. Total: 532.160400 ms (FindLiveObjects: 21.989000 ms CreateObjectMapping: 30.405900 ms MarkObjects: 479.207600 ms  DeleteObjects: 0.557200 ms)
  3044.  
  3045. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3046.  
  3047. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318800.
  3048. Total: 526.362200 ms (FindLiveObjects: 22.283300 ms CreateObjectMapping: 29.949100 ms MarkObjects: 473.746100 ms  DeleteObjects: 0.383000 ms)
  3049.  
  3050. Join 4
  3051.  
  3052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3053.  
  3054. Join 8
  3055.  
  3056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3057.  
  3058. Exit 4
  3059.  
  3060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3061.  
  3062. Join 0
  3063.  
  3064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3065.  
  3066. Join 1
  3067.  
  3068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3069.  
  3070. Exit 0
  3071.  
  3072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3073.  
  3074. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  3075.  
  3076. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 319228.
  3077. Total: 537.179800 ms (FindLiveObjects: 26.794000 ms CreateObjectMapping: 29.905000 ms MarkObjects: 479.681300 ms  DeleteObjects: 0.799000 ms)
  3078.  
  3079. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3080.  
  3081. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319228.
  3082. Total: 526.389400 ms (FindLiveObjects: 22.080100 ms CreateObjectMapping: 29.726200 ms MarkObjects: 474.270400 ms  DeleteObjects: 0.312200 ms)
  3083.  
  3084. Join 1
  3085.  
  3086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3087.  
  3088. Join 8
  3089.  
  3090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3091.  
  3092. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  3093.  
  3094. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 319223.
  3095. Total: 531.252100 ms (FindLiveObjects: 20.736000 ms CreateObjectMapping: 29.304600 ms MarkObjects: 480.610200 ms  DeleteObjects: 0.600800 ms)
  3096.  
  3097. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3098.  
  3099. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319223.
  3100. Total: 532.006500 ms (FindLiveObjects: 21.997100 ms CreateObjectMapping: 29.547900 ms MarkObjects: 480.064100 ms  DeleteObjects: 0.396500 ms)
  3101.  
  3102. Join 1
  3103.  
  3104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3105.  
  3106. Join 8
  3107.  
  3108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3109.  
  3110. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  3111.  
  3112. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 319279.
  3113. Total: 539.333600 ms (FindLiveObjects: 20.668800 ms CreateObjectMapping: 34.096100 ms MarkObjects: 483.896700 ms  DeleteObjects: 0.671700 ms)
  3114.  
  3115. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  3116.  
  3117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319279.
  3118. Total: 528.510000 ms (FindLiveObjects: 21.736000 ms CreateObjectMapping: 30.091000 ms MarkObjects: 476.271300 ms  DeleteObjects: 0.411300 ms)
  3119.  
  3120. Join 1
  3121.  
  3122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3123.  
  3124. Join 8
  3125.  
  3126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3127.  
  3128. Join 2
  3129.  
  3130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3131.  
  3132. Exit 1
  3133.  
  3134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3135.  
  3136. Join 6
  3137.  
  3138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3139.  
  3140. Exit 6
  3141.  
  3142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3143.  
  3144. Join 6
  3145.  
  3146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3147.  
  3148. Exit 8
  3149.  
  3150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3151.  
  3152. Exit 2
  3153.  
  3154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3155.  
  3156. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  3157.  
  3158. Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 319934.
  3159. Total: 524.878200 ms (FindLiveObjects: 21.429500 ms CreateObjectMapping: 28.896700 ms MarkObjects: 473.091400 ms  DeleteObjects: 1.460100 ms)
  3160.  
  3161. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  3162.  
  3163. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319934.
  3164. Total: 525.844000 ms (FindLiveObjects: 21.719500 ms CreateObjectMapping: 29.294200 ms MarkObjects: 474.511200 ms  DeleteObjects: 0.318800 ms)
  3165.  
  3166. Join 6
  3167.  
  3168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3169.  
  3170. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  3171.  
  3172. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 319931.
  3173. Total: 529.260400 ms (FindLiveObjects: 20.481800 ms CreateObjectMapping: 30.368600 ms MarkObjects: 477.940100 ms  DeleteObjects: 0.469500 ms)
  3174.  
  3175. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  3176.  
  3177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319931.
  3178. Total: 526.442900 ms (FindLiveObjects: 21.111200 ms CreateObjectMapping: 29.078600 ms MarkObjects: 475.927800 ms  DeleteObjects: 0.325000 ms)
  3179.  
  3180. Join 6
  3181.  
  3182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3183.  
  3184. Join 2
  3185.  
  3186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3187.  
  3188. Join 8
  3189.  
  3190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3191.  
  3192. Exit 2
  3193.  
  3194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3195.  
  3196. Join 3
  3197.  
  3198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3199.  
  3200. Exit 8
  3201.  
  3202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3203.  
  3204. Exit 6
  3205.  
  3206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3207.  
  3208. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3209.  
  3210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3211.  
  3212. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3213.  
  3214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3215.  
  3216. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  3217.  
  3218. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 320637.
  3219. Total: 536.181800 ms (FindLiveObjects: 25.493800 ms CreateObjectMapping: 28.931500 ms MarkObjects: 481.122200 ms  DeleteObjects: 0.633800 ms)
  3220.  
  3221. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  3222.  
  3223. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320637.
  3224. Total: 525.028200 ms (FindLiveObjects: 21.915200 ms CreateObjectMapping: 29.431600 ms MarkObjects: 473.276300 ms  DeleteObjects: 0.404700 ms)
  3225.  
  3226. Join 3
  3227.  
  3228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3229.  
  3230. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3231.  
  3232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3233.  
  3234. Exit 3
  3235.  
  3236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3237.  
  3238. Join 1068
  3239.  
  3240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3241.  
  3242. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3243.  
  3244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3245.  
  3246. Exit 1068
  3247.  
  3248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3249.  
  3250. Join 1074
  3251.  
  3252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3253.  
  3254. Exit 1074
  3255.  
  3256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3257.  
  3258. Join 1066
  3259.  
  3260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3261.  
  3262. Exit 1066
  3263.  
  3264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3265.  
  3266. Join 1072
  3267.  
  3268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3269.  
  3270. Exit 1072
  3271.  
  3272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3273.  
  3274. Join 1066
  3275.  
  3276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3277.  
  3278. Exit 1066
  3279.  
  3280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3281.  
  3282. Join 1071
  3283.  
  3284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3285.  
  3286. Exit 1071
  3287.  
  3288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3289.  
  3290. Join 1066
  3291.  
  3292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3293.  
  3294. Exit 1066
  3295.  
  3296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3297.  
  3298. Join 1067
  3299.  
  3300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3301.  
  3302. Exit 1067
  3303.  
  3304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3305.  
  3306. Join 1069
  3307.  
  3308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3309.  
  3310. Exit 1069
  3311.  
  3312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3313.  
  3314. Join 1067
  3315.  
  3316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3317.  
  3318. Exit 1067
  3319.  
  3320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3321.  
  3322. Join 1066
  3323.  
  3324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3325.  
  3326. Exit 1066
  3327.  
  3328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3329.  
  3330. Join 1071
  3331.  
  3332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3333.  
  3334. Exit 1071
  3335.  
  3336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3337.  
  3338. Join 1066
  3339.  
  3340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3341.  
  3342. Exit 1066
  3343.  
  3344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3345.  
  3346. Join 1073
  3347.  
  3348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3349.  
  3350. Exit 1073
  3351.  
  3352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3353.  
  3354. Join 1066
  3355.  
  3356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3357.  
  3358. Exit 1066
  3359.  
  3360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3361.  
  3362. Join 1065
  3363.  
  3364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3365.  
  3366. Exit 1065
  3367.  
  3368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3369.  
  3370. Join 1066
  3371.  
  3372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3373.  
  3374. Exit 1066
  3375.  
  3376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3377.  
  3378. Join 1065
  3379.  
  3380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3381.  
  3382. Exit 1065
  3383.  
  3384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3385.  
  3386. Join 1066
  3387.  
  3388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3389.  
  3390. Exit 1066
  3391.  
  3392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3393.  
  3394. Join 1067
  3395.  
  3396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3397.  
  3398. Exit 1067
  3399.  
  3400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3401.  
  3402. Join 1070
  3403.  
  3404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3405.  
  3406. Exit 1070
  3407.  
  3408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3409.  
  3410. Join 1067
  3411.  
  3412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3413.  
  3414. Exit 1067
  3415.  
  3416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3417.  
  3418. Join 1069
  3419.  
  3420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3421.  
  3422. Exit 1069
  3423.  
  3424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3425.  
  3426. Join 1067
  3427.  
  3428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3429.  
  3430. Exit 1067
  3431.  
  3432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3433.  
  3434. Join 1068
  3435.  
  3436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3437.  
  3438. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3439.  
  3440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3441.  
  3442. Exit 1068
  3443.  
  3444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3445.  
  3446. Join 1067
  3447.  
  3448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3449.  
  3450. Exit 1067
  3451.  
  3452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3453.  
  3454. Join 1069
  3455.  
  3456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3457.  
  3458. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3459.  
  3460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3461.  
  3462. Exit 1069
  3463.  
  3464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3465.  
  3466. Join 1067
  3467.  
  3468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3469.  
  3470. Exit 1067
  3471.  
  3472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3473.  
  3474. Join 1066
  3475.  
  3476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3477.  
  3478. Exit 1066
  3479.  
  3480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3481.  
  3482. Join 1073
  3483.  
  3484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3485.  
  3486. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3487.  
  3488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3489.  
  3490. Exit 1073
  3491.  
  3492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3493.  
  3494. Join 1066
  3495.  
  3496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3497.  
  3498. Exit 1066
  3499.  
  3500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3501.  
  3502. Join 1067
  3503.  
  3504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3505.  
  3506. Exit 1067
  3507.  
  3508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3509.  
  3510. Join 1069
  3511.  
  3512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3513.  
  3514. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3515.  
  3516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3517.  
  3518. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3519.  
  3520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3521.  
  3522. Exit 1069
  3523.  
  3524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3525.  
  3526. Join 1067
  3527.  
  3528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3529.  
  3530. Exit 1067
  3531.  
  3532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3533.  
  3534. Join 1068
  3535.  
  3536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3537.  
  3538. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3539.  
  3540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3541.  
  3542. Exit 1068
  3543.  
  3544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3545.  
  3546. Unloading 9 Unused Serialized files (Serialized files now loaded: 41)
  3547.  
  3548. Unloading 3429 unused Assets to reduce memory usage. Loaded Objects now: 296561.
  3549. Total: 569.718800 ms (FindLiveObjects: 23.368800 ms CreateObjectMapping: 28.932900 ms MarkObjects: 494.118700 ms  DeleteObjects: 23.297900 ms)
  3550.  
  3551. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  3552.  
  3553. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 301131.
  3554. Total: 544.893600 ms (FindLiveObjects: 25.295800 ms CreateObjectMapping: 29.974100 ms MarkObjects: 489.191700 ms  DeleteObjects: 0.431600 ms)
  3555.  
  3556. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  3557.  
  3558. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301131.
  3559. Total: 520.397300 ms (FindLiveObjects: 20.188500 ms CreateObjectMapping: 28.532200 ms MarkObjects: 471.280000 ms  DeleteObjects: 0.396200 ms)
  3560.  
  3561. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  3562.  
  3563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301131.
  3564. Total: 528.669300 ms (FindLiveObjects: 20.334800 ms CreateObjectMapping: 28.707200 ms MarkObjects: 479.240900 ms  DeleteObjects: 0.385800 ms)
  3565.  
  3566. Join 13
  3567.  
  3568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3569.  
  3570. Exit 13
  3571.  
  3572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3573.  
  3574. Join 1099
  3575.  
  3576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3577.  
  3578. Exit 1099
  3579.  
  3580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3581.  
  3582. Join 13
  3583.  
  3584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3585.  
  3586. Join 15
  3587.  
  3588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3589.  
  3590. Exit 15
  3591.  
  3592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3593.  
  3594. Join 15
  3595.  
  3596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3597.  
  3598. Exit 15
  3599.  
  3600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3601.  
  3602. Join 15
  3603.  
  3604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3605.  
  3606. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  3607.  
  3608. Unloading 466 unused Assets to reduce memory usage. Loaded Objects now: 304804.
  3609. Total: 537.202700 ms (FindLiveObjects: 23.655800 ms CreateObjectMapping: 29.812900 ms MarkObjects: 482.505900 ms  DeleteObjects: 1.227700 ms)
  3610.  
  3611. Unloading 5 Unused Serialized files (Serialized files now loaded: 44)
  3612.  
  3613. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 304827.
  3614. Total: 525.943600 ms (FindLiveObjects: 19.395600 ms CreateObjectMapping: 29.461200 ms MarkObjects: 476.680600 ms  DeleteObjects: 0.405900 ms)
  3615.  
  3616. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  3617.  
  3618. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304827.
  3619. Total: 538.422600 ms (FindLiveObjects: 20.373600 ms CreateObjectMapping: 29.047100 ms MarkObjects: 488.608600 ms  DeleteObjects: 0.392900 ms)
  3620.  
  3621. Join 13
  3622.  
  3623. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3624.  
  3625. Join 15
  3626.  
  3627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3628.  
  3629. Exit 15
  3630.  
  3631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3632.  
  3633. Exit 13
  3634.  
  3635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3636.  
  3637. Join 1100
  3638.  
  3639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3640.  
  3641. Exit 1100
  3642.  
  3643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3644.  
  3645. Join 13
  3646.  
  3647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3648.  
  3649. Join 15
  3650.  
  3651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3652.  
  3653. Exit 15
  3654.  
  3655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3656.  
  3657. Join 15
  3658.  
  3659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3660.  
  3661. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  3662.  
  3663. Unloading 866 unused Assets to reduce memory usage. Loaded Objects now: 306779.
  3664. Total: 551.068700 ms (FindLiveObjects: 24.420700 ms CreateObjectMapping: 30.409900 ms MarkObjects: 494.331600 ms  DeleteObjects: 1.906100 ms)
  3665.  
  3666. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  3667.  
  3668. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306779.
  3669. Total: 545.623500 ms (FindLiveObjects: 20.783300 ms CreateObjectMapping: 29.646900 ms MarkObjects: 494.795400 ms  DeleteObjects: 0.397400 ms)
  3670.  
  3671. Join 13
  3672.  
  3673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3674.  
  3675. Join 15
  3676.  
  3677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3678.  
  3679. Exit 15
  3680.  
  3681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3682.  
  3683. Exit 13
  3684.  
  3685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3686.  
  3687. Join 1100
  3688.  
  3689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3690.  
  3691. Exit 1100
  3692.  
  3693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3694.  
  3695. Join 13
  3696.  
  3697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3698.  
  3699. Join 15
  3700.  
  3701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3702.  
  3703. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  3704.  
  3705. Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 308020.
  3706. Total: 545.806100 ms (FindLiveObjects: 25.989800 ms CreateObjectMapping: 29.563700 ms MarkObjects: 489.577800 ms  DeleteObjects: 0.674400 ms)
  3707.  
  3708. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  3709.  
  3710. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308020.
  3711. Total: 532.603200 ms (FindLiveObjects: 21.404900 ms CreateObjectMapping: 30.015500 ms MarkObjects: 480.783500 ms  DeleteObjects: 0.398900 ms)
  3712.  
  3713. Join 13
  3714.  
  3715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3716.  
  3717. Join 15
  3718.  
  3719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3720.  
  3721. Exit 13
  3722.  
  3723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3724.  
  3725. Unloading 10 Unused Serialized files (Serialized files now loaded: 47)
  3726.  
  3727. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 309034.
  3728. Total: 540.169000 ms (FindLiveObjects: 21.497700 ms CreateObjectMapping: 29.313300 ms MarkObjects: 488.756200 ms  DeleteObjects: 0.601400 ms)
  3729.  
  3730. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3731.  
  3732. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309034.
  3733. Total: 541.324200 ms (FindLiveObjects: 21.793200 ms CreateObjectMapping: 29.225900 ms MarkObjects: 489.913900 ms  DeleteObjects: 0.390700 ms)
  3734.  
  3735. Join 15
  3736.  
  3737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3738.  
  3739. Join 13
  3740.  
  3741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3742.  
  3743. Exit 15
  3744.  
  3745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3746.  
  3747. Exit 13
  3748.  
  3749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3750.  
  3751. Join 1100
  3752.  
  3753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3754.  
  3755. Exit 1100
  3756.  
  3757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3758.  
  3759. Join 13
  3760.  
  3761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3762.  
  3763. Exit 13
  3764.  
  3765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3766.  
  3767. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3768.  
  3769. Unloading 1156 unused Assets to reduce memory usage. Loaded Objects now: 306968.
  3770. Total: 555.156200 ms (FindLiveObjects: 24.170000 ms CreateObjectMapping: 29.348700 ms MarkObjects: 491.336900 ms  DeleteObjects: 10.300000 ms)
  3771.  
  3772. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3773.  
  3774. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 311106.
  3775. Total: 541.295000 ms (FindLiveObjects: 21.137500 ms CreateObjectMapping: 29.187200 ms MarkObjects: 490.539100 ms  DeleteObjects: 0.430800 ms)
  3776.  
  3777. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3778.  
  3779. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 316303.
  3780. Total: 538.635100 ms (FindLiveObjects: 21.325700 ms CreateObjectMapping: 29.310500 ms MarkObjects: 487.573200 ms  DeleteObjects: 0.425300 ms)
  3781.  
  3782. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3783.  
  3784. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 319315.
  3785. Total: 548.544200 ms (FindLiveObjects: 21.603200 ms CreateObjectMapping: 31.084600 ms MarkObjects: 495.439400 ms  DeleteObjects: 0.416400 ms)
  3786.  
  3787. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  3788.  
  3789. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 319410.
  3790. Total: 541.076000 ms (FindLiveObjects: 20.629800 ms CreateObjectMapping: 29.209300 ms MarkObjects: 490.834100 ms  DeleteObjects: 0.402400 ms)
  3791.  
  3792. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3793.  
  3794. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 325144.
  3795. Total: 542.770200 ms (FindLiveObjects: 22.312900 ms CreateObjectMapping: 30.298900 ms MarkObjects: 489.704400 ms  DeleteObjects: 0.453700 ms)
  3796.  
  3797. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3798.  
  3799. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 329902.
  3800. Total: 542.789800 ms (FindLiveObjects: 21.726500 ms CreateObjectMapping: 30.761400 ms MarkObjects: 489.872700 ms  DeleteObjects: 0.428800 ms)
  3801.  
  3802. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3803.  
  3804. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 334755.
  3805. Total: 540.159400 ms (FindLiveObjects: 22.258800 ms CreateObjectMapping: 30.100900 ms MarkObjects: 487.363800 ms  DeleteObjects: 0.435600 ms)
  3806.  
  3807. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3808.  
  3809. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 335735.
  3810. Total: 548.875200 ms (FindLiveObjects: 22.113200 ms CreateObjectMapping: 29.703300 ms MarkObjects: 496.732100 ms  DeleteObjects: 0.326200 ms)
  3811.  
  3812. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3813.  
  3814. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 335734.
  3815. Total: 548.002400 ms (FindLiveObjects: 22.349500 ms CreateObjectMapping: 30.820200 ms MarkObjects: 494.481300 ms  DeleteObjects: 0.351100 ms)
  3816.  
  3817. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3818.  
  3819. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 335734.
  3820. Total: 552.975700 ms (FindLiveObjects: 21.880500 ms CreateObjectMapping: 29.459200 ms MarkObjects: 501.320000 ms  DeleteObjects: 0.315700 ms)
  3821.  
  3822. Join 3
  3823.  
  3824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3825.  
  3826. Join 7
  3827.  
  3828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3829.  
  3830. Join 8
  3831.  
  3832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3833.  
  3834. Exit 3
  3835.  
  3836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3837.  
  3838. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3839.  
  3840. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 337148.
  3841. Total: 542.939900 ms (FindLiveObjects: 25.104700 ms CreateObjectMapping: 29.969600 ms MarkObjects: 487.345700 ms  DeleteObjects: 0.519700 ms)
  3842.  
  3843. Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
  3844.  
  3845. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 337171.
  3846. Total: 545.955700 ms (FindLiveObjects: 21.254000 ms CreateObjectMapping: 29.471700 ms MarkObjects: 494.826400 ms  DeleteObjects: 0.403200 ms)
  3847.  
  3848. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3849.  
  3850. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337171.
  3851. Total: 547.173700 ms (FindLiveObjects: 23.365400 ms CreateObjectMapping: 29.872000 ms MarkObjects: 493.517600 ms  DeleteObjects: 0.418200 ms)
  3852.  
  3853. Join 7
  3854.  
  3855. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3856.  
  3857. Join 8
  3858.  
  3859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3860.  
  3861. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3862.  
  3863. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 337175.
  3864. Total: 550.413000 ms (FindLiveObjects: 21.187100 ms CreateObjectMapping: 30.684100 ms MarkObjects: 497.967900 ms  DeleteObjects: 0.573600 ms)
  3865.  
  3866. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3867.  
  3868. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337175.
  3869. Total: 554.605300 ms (FindLiveObjects: 22.748800 ms CreateObjectMapping: 30.375600 ms MarkObjects: 501.067100 ms  DeleteObjects: 0.413200 ms)
  3870.  
  3871. Join 7
  3872.  
  3873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3874.  
  3875. Join 8
  3876.  
  3877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3878.  
  3879. Exit 8
  3880.  
  3881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3882.  
  3883. Exit 7
  3884.  
  3885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3886.  
  3887. Join 1014
  3888.  
  3889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3890.  
  3891. Exit 1014
  3892.  
  3893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3894.  
  3895. Join 1013
  3896.  
  3897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3898.  
  3899. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3900.  
  3901. Unloading 212 unused Assets to reduce memory usage. Loaded Objects now: 336344.
  3902. Total: 568.029400 ms (FindLiveObjects: 28.934600 ms CreateObjectMapping: 31.247800 ms MarkObjects: 506.813200 ms  DeleteObjects: 1.033300 ms)
  3903.  
  3904. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3905.  
  3906. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336344.
  3907. Total: 540.495200 ms (FindLiveObjects: 22.741400 ms CreateObjectMapping: 29.969400 ms MarkObjects: 487.344800 ms  DeleteObjects: 0.438800 ms)
  3908.  
  3909. Join 1013
  3910.  
  3911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3912.  
  3913. Exit 1013
  3914.  
  3915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3916.  
  3917. Join 1012
  3918.  
  3919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3920.  
  3921. Exit 1012
  3922.  
  3923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3924.  
  3925. Join 7
  3926.  
  3927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3928.  
  3929. Join 8
  3930.  
  3931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3932.  
  3933. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3934.  
  3935. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 337259.
  3936. Total: 556.620800 ms (FindLiveObjects: 23.374200 ms CreateObjectMapping: 30.752000 ms MarkObjects: 501.880300 ms  DeleteObjects: 0.613900 ms)
  3937.  
  3938. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3939.  
  3940. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337259.
  3941. Total: 541.274200 ms (FindLiveObjects: 21.962200 ms CreateObjectMapping: 30.556900 ms MarkObjects: 488.479200 ms  DeleteObjects: 0.275400 ms)
  3942.  
  3943. Join 7
  3944.  
  3945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3946.  
  3947. Join 8
  3948.  
  3949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3950.  
  3951. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3952.  
  3953. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 337493.
  3954. Total: 553.406700 ms (FindLiveObjects: 22.185900 ms CreateObjectMapping: 29.661700 ms MarkObjects: 501.042300 ms  DeleteObjects: 0.516500 ms)
  3955.  
  3956. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3957.  
  3958. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337493.
  3959. Total: 544.064400 ms (FindLiveObjects: 21.707600 ms CreateObjectMapping: 30.178000 ms MarkObjects: 491.752300 ms  DeleteObjects: 0.425900 ms)
  3960.  
  3961. Join 7
  3962.  
  3963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3964.  
  3965. Join 8
  3966.  
  3967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3968.  
  3969. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3970.  
  3971. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 338313.
  3972. Total: 555.366200 ms (FindLiveObjects: 23.892800 ms CreateObjectMapping: 29.288800 ms MarkObjects: 501.701100 ms  DeleteObjects: 0.483100 ms)
  3973.  
  3974. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3975.  
  3976. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 338313.
  3977. Total: 551.315500 ms (FindLiveObjects: 23.107200 ms CreateObjectMapping: 29.237000 ms MarkObjects: 498.563300 ms  DeleteObjects: 0.407500 ms)
  3978.  
  3979. Join 7
  3980.  
  3981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3982.  
  3983. Join 8
  3984.  
  3985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3986.  
  3987. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3988.  
  3989. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 338541.
  3990. Total: 561.176700 ms (FindLiveObjects: 22.339000 ms CreateObjectMapping: 30.806400 ms MarkObjects: 507.477700 ms  DeleteObjects: 0.553300 ms)
  3991.  
  3992. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3993.  
  3994. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 338541.
  3995. Total: 548.060300 ms (FindLiveObjects: 22.949100 ms CreateObjectMapping: 29.902400 ms MarkObjects: 494.783000 ms  DeleteObjects: 0.425200 ms)
  3996.  
  3997. Join 7
  3998.  
  3999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4000.  
  4001. Join 8
  4002.  
  4003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4004.  
  4005. Exit 7
  4006.  
  4007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4008.  
  4009. Exit 8
  4010.  
  4011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4012.  
  4013. Join 1012
  4014.  
  4015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4016.  
  4017. Exit 1012
  4018.  
  4019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4020.  
  4021. Join 1013
  4022.  
  4023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
RAW Paste Data
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