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Feb 18th, 2018
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  1. [b][u]Left as is:[/u][/b][size=11]
  2. @7387915 - Viaxeiro - Mice will abuse the little ramp on the left to the point where they can actually fly upwards if the shaman were to move positions, this means the map is unbalanced, as it relies too much on one side of the map.
  3. @7385058 - Fakedoaero - The water is quite annoying, as it will cause a lot of headsurfs. The top left ground is too much of a saftey line, because mice with get shot into the edge of the platform and fly up. It's not too difficult to use the ramp to get up from a cannon either.
  4. @7388222 - Hirannauu - The distance between the center grounds are too narrow, making it hard for mice to survive, and the platforms are also too small, making it even harder for mice. The map generally doesn't offer any new exciting gameplay.
  5. @6043104 - Beletch - The ice grounds are confusing for players because they seem to have no collision with objects, when they do. The water is going to be too much of a saftey line for mice, and is generally just annoying as well. The map is quite unbalanced, experienced players will survive pretty easily while others won't.
  6. @6908230 - Krato - If the shaman moves to the top right platform and shoots to the left, the ramp will help mice get up to where the shaman spawn, and even if they don't manage to reach the platform they will end up landing on the very far left ground instead. It won't be too hard for mice to survive.
  7. @6749884 - Krato - The ice diamond is pretty much useless and both the two center grounds forces the shaman to angle their cannons to shoot at mice under their spawn. The map feels pretty cramped.
  8. @7388664 - Leite_Ninh0 - Chocolate grounds should be avoided in survivor, the ground placed between them is fake, meaning players will assume it's a wood ground, when it actually acts like ice. Ice is quite tedious to play on, especially for the shaman.
  9. @7383062 - Jetsoholic - If mice fall down, it will be quite easy for them to get up again, the gameplay isn't very exciting.
  10. @7386578 - Jetsoholic - The water is quite annoying and the map is very cramped. The water on the shamans cage could easily be abused with placing objects and killing mice from their spawn. Placing a box on the center platform and shooting it correctly will wipe the mice standing by the water on the bottom sides easily.
  11. @7388699 - Ferdamys - Edit the ice like it was previous time and resubmit it again.
  12. @7193849 - Ferdamys - Even after the edits, this map does not work enough to be considered for a discussion.
  13. @7388722 - Ferdamys - It's too hard for the shaman to kill mice before the grounds despawn and once they have despawned the map is pretty boring.
  14. @7388784 - Amigdagisele - The trampoline and the ice square looks like they have no collision with objects, when they do. The small ice ground underneath the ice square is unnecessary and doesn't make a different. Ice is very annoying to play on overall and if mice gets shot by a cannon on the top ice platform so they go flying, they would die due to the invisible ground pushing them to the left.
  15. @7388837 - Kooshkoosh - Too similar to a map already in rotation.
  16. @7388877 - Curinfake - The grounds not having collision with objects are unnecessary, since you have more than enough access to the ice squares. Overall the map doesn't have a very interesting gameplay and it would get boring to play on after a while.
  17. @7385747 - Thewtfjason - The shaman is going to get hugged very easily and mice can camp on the sides of the bottom grounds until the shaman either gets over to them or spirits them. The map is also a little too punishing on the bottom part, because of the despawns. Shooting cannons from the top platforms are going to be annoying, due to it being so close to the bar.
  18. @7389157 - Omni_Slash - The map is way too cramped and it's hard for the shaman to reach the bottom far left and right grounds from their spawn. The grounds are placed awkwardly and the side ramps make it way too easy for mice to reach the shamans spawn.
  19. @7389331 - Thnte - The grounds are super confusing for players because they seem to have no collision with grounds when they do. This causes the shaman to not be able to reach the bottom side grounds from their spawn. The circle ground makes it way too easy for mice to get up to the top platforms.
  20. @7389315 - Teuvmt - This is never going to work in survivor, hidden floors, mice can camp inside their spawn because the shamans cannons can't even reach there. The map is super messy and cramped.
  21. @7389301 - Teuvmt - We don't accept P11 through the P10 submissions.
  22. @7389439 - Hanger007 - The small little trampoline is near impossible to spot and it doesn't really help the shaman and it's also way too strong. The tramp above the shaman is more or less unnecessary. The grounds on the right and left side of the shaman seems to be colliding with objects, which they don't, this is very confusing for players. Mice have no mobility and will die too easily.
  23. @7389944 - Hanger007 - The water is really unnecessary and the tramps are a little too strong. Mice have absolutely no mobility, they can choose to jump and avoid cannons or to camp by walljumping on the left side of their spawn ground.
  24. @850657 - Mentexx - It's going to be way too hard for the shaman to kill mice due to the grounds not having collision with grounds. The map is generally very cramped and wouldn't be fun to play on. The trampolines are also a bit too strong.
  25. @7390540 - Paujana123 - Lava isn't permitted in survivor and the map is also too similar to another map already in rotation.
  26. @7390545 - Paujana123 - The ice is unnecessary and the map overall doesn't offer any new and exciting gameplay.
  27. @7288880 - V_Ntage - Gameplay is boring, it doesn't offer anything new to the rotation.
  28. @6245472 - Eyperez - The ice, along with the cheese is unnecessary. Mice can easily camp by walljumping on the left side of their spawn and the shaman has a hard time reaching the other side. Overall the map doesn't offer anything new to the rotation.
  29. @7137154 - Qadori - The layout of the map is too similar to other maps already in rotation.
  30. @6262043 - Bemmh - The map layout is nothing special, just one of those common trampoline maps you occasionally see. The map is neither fun nor is it fun to shaman on.
  31. @659266 - Bemmh - This layout is nothing special either. The layout as a whole is weird and funky, which makes it feel as if the shaman experience will be inconsistent. Mice only have three platforms to run to, which can also be restricting.
  32. [/size]
  33.  
  34. [b][u]Will be discussed:[/u][/b][size=11]
  35. None
  36. [/size]
  37.  
  38. [b][u]Ignored:[/u][/b][size=11]
  39. None
  40. [/size]
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