Advertisement
Guest User

Untitled

a guest
Mar 4th, 2018
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 77.85 KB | None | 0 0
  1.  
  2. # ########################################################################
  3. # Example of a mob configuration of rewards for killing a mob.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. #
  8. # For each kill you can run a console command to give the player a reward.
  9. # You can use the following variables:
  10. # {killer},{killed},{player},{killed_player},{prize},{world},
  11. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  12. # format <x> <y> <z>. Which could be used to /summon items.
  13. # An example could be /summon apple {killedpos} 2. to summon two apples where
  14. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  15. # an apple where the player is.
  16. # Another example could be to give the player permission to fly
  17. # for 1 hour or use give command to the player items.
  18. #
  19. # You can also specify the message send to the player.
  20. # The text can be color coded with these codes:
  21. # http://minecraft.gamepedia.com/Formatting_codes
  22. #
  23. # You can run many console commands on each line, each command
  24. # must be separated by |
  25. # The player will have the cmd run in {mob_cmd_run_chance} times in average. If mob_cmd_run_chance=0 it
  26. # will never run. If f.ex. mob_cmd_run_chance=0.50 and it will run run every second time in average.
  27. #
  28. # The mobname_head_prize is only used if you want the dropped heads after killing a mob to have a value.
  29. # Please also check the "dropmoneyonground" section in this file.
  30. example:
  31. mobname:
  32.  
  33. # Enable MobHunting rewards for this mob (true or false)
  34. enabled: true
  35.  
  36. # The message you want when this mob is killed
  37. message: The Mobname dropped {prize} BagOfGold.
  38. money:
  39.  
  40. # The amount of money you want to be dropped / paid
  41. amount: '10.0'
  42.  
  43. # The chance to drop/pay the amount of money (0-1)
  44. chance: 1.0
  45.  
  46. # You can use any command you want.
  47. commands:
  48. - chance: '0.5'
  49. cmd: pex user {player} add any.permission {world}
  50. message: 'You got permission to do ..... '
  51. - chance: '0.2'
  52. cmd: give {player} Iron_ingot 1
  53. message: You got an iron ingot!
  54. - chance: '1'
  55. cmd: say {player} killed an {killed}
  56. message: You killed an {killed}
  57. head:
  58.  
  59. # Set to true or false if you want a head to be dropped as a reward
  60. drophead: true
  61.  
  62. # The value you want the head to have when dropped
  63. value: '5'
  64.  
  65. # The chance to drop a head (a number between 0 and 1
  66. chance: 0.5
  67.  
  68. # The message you want when a head is dropped
  69. message: '&7De &3{killed} &7heeft een head gedropt!'
  70.  
  71. # ########################################################################
  72. # Rewards for killing mobs.
  73. # ########################################################################
  74. # Here is where you set the rewards for killing agressive mobs.
  75. mobs:
  76.  
  77. # ### Blaze settings ###
  78. blaze:
  79. enabled: true
  80. message: ''
  81. money:
  82. amount: 200:250
  83. chance: 1.0
  84. commands: []
  85. head:
  86. drophead: true
  87. value: '0'
  88. chance: 0.03
  89. message: '&7De &3{killed} &7heeft een head gedropt!'
  90.  
  91. # ### Cave Spider settings ###
  92. cave_spider:
  93. enabled: true
  94. message: ''
  95. money:
  96. amount: 150:200
  97. chance: 1.0
  98. commands: []
  99. head:
  100. drophead: true
  101. value: '0'
  102. chance: 0.03
  103. message: '&7De &3{killed} &7heeft een head gedropt!'
  104.  
  105. # ### Creeper settings ###
  106. creeper:
  107. enabled: true
  108. message: ''
  109. money:
  110. amount: 150:200
  111. chance: 1.0
  112. commands: []
  113. head:
  114. drophead: true
  115. value: '0'
  116. chance: 0.03
  117. message: '&7De &3{killed} &7heeft een head gedropt!'
  118.  
  119. # ### Elder Guardian settings ###
  120. elder_guardian:
  121. enabled: true
  122. message: ''
  123. money:
  124. amount: 250:300
  125. chance: 1.0
  126. commands: []
  127. head:
  128. drophead: true
  129. value: '0'
  130. chance: 0.03
  131. message: '&7De &3{killed} &7heeft een head gedropt!'
  132.  
  133. # ### Enderman settings ###
  134. enderman:
  135. enabled: true
  136. message: ''
  137. money:
  138. amount: 200:250
  139. chance: 1.0
  140. commands: []
  141. head:
  142. drophead: true
  143. value: '0'
  144. chance: 0.03
  145. message: '&7De &3{killed} &7heeft een head gedropt!'
  146.  
  147. # ### Endermite settings ###
  148. endermite:
  149. enabled: true
  150. money:
  151. amount: 50:75
  152. chance: 1.0
  153. commands: []
  154. head:
  155. drophead: true
  156. value: '0'
  157. chance: 0.03
  158. message: '&7De &3{killed} &7heeft een head gedropt!'
  159.  
  160. # ### Ghast settings ###
  161. ghast:
  162. enabled: true
  163. message: ''
  164. money:
  165. amount: 200:250
  166. chance: 1.0
  167. commands: []
  168. head:
  169. drophead: true
  170. value: '0'
  171. chance: 0.03
  172. message: '&7De &3{killed} &7heeft een head gedropt!'
  173.  
  174. # ### Giant settings ###
  175. giant:
  176. enabled: false
  177. message: ''
  178. money:
  179. amount: '0'
  180. chance: 1.0
  181. commands: []
  182. head:
  183. drophead: true
  184. value: '0'
  185. chance: 0.03
  186. message: '&7De &3{killed} &7heeft een head gedropt!'
  187.  
  188. # ### Iron Golem settings ###
  189. iron_golem:
  190. enabled: true
  191. message: ''
  192. money:
  193. amount: '20:40'
  194. chance: 1.0
  195. commands: []
  196. head:
  197. drophead: true
  198. value: '0'
  199. chance: 0.03
  200. message: '&7De &3{killed} &7heeft een head gedropt!'
  201.  
  202. # ### Guardian settings ###
  203. guardian:
  204. enabled: true
  205. message: ''
  206. money:
  207. amount: 200:250
  208. chance: 1.0
  209. commands: []
  210. head:
  211. drophead: true
  212. value: '0'
  213. chance: 0.03
  214. message: '&7De &3{killed} &7heeft een head gedropt!'
  215.  
  216. # ### Husk settings ###
  217. husk:
  218. enabled: true
  219. message: ''
  220. money:
  221. amount: 100:150
  222. chance: 1.0
  223. commands: []
  224. head:
  225. drophead: true
  226. value: '0'
  227. chance: 0.03
  228. message: '&7De &3{killed} &7heeft een head gedropt!'
  229.  
  230. # ### Killer Rabbit settings ###
  231. killer_rabbit:
  232. enabled: true
  233. message: ''
  234. money:
  235. amount: '0'
  236. chance: 1.0
  237. commands: []
  238. head:
  239. drophead: true
  240. value: '0'
  241. chance: 0.03
  242. message: '&7De &3{killed} &7heeft een head gedropt!'
  243.  
  244. # ### Magma Cube settings ###
  245. magma_cube:
  246. enabled: true
  247. message: ''
  248. money:
  249. amount: 50:75
  250. chance: 1.0
  251. commands: []
  252. head:
  253. drophead: true
  254. value: '0'
  255. chance: 0.03
  256. message: '&7De &3{killed} &7heeft een head gedropt!'
  257.  
  258. # ### Polar Bear settings ###
  259. polar_bear:
  260. enabled: true
  261. message: ''
  262. money:
  263. amount: 50:100
  264. chance: 1.0
  265. commands: []
  266. head:
  267. drophead: true
  268. value: '0'
  269. chance: 0.03
  270. message: '&7De &3{killed} &7heeft een head gedropt!'
  271.  
  272. # ### Slime settings ###
  273. slime:
  274. enabled: true
  275. message: ''
  276. money:
  277. amount: 50:75
  278. chance: 1.0
  279. commands: []
  280. head:
  281. drophead: true
  282. value: '0'
  283. chance: 0.03
  284. message: '&7De &3{killed} &7heeft een head gedropt!'
  285.  
  286. # ### Shulker settings ###
  287. shulker:
  288. enabled: true
  289. message: ''
  290. money:
  291. amount: 200:250
  292. chance: 1.0
  293. commands: []
  294. head:
  295. drophead: true
  296. value: '0'
  297. chance: 0.03
  298. message: '&7De &3{killed} &7heeft een head gedropt!'
  299.  
  300. # ### Silverfish settings ###
  301. silverfish:
  302. enabled: true
  303. message: ''
  304. money:
  305. amount: 50:75
  306. chance: 1.0
  307. commands: []
  308. head:
  309. drophead: true
  310. value: '0'
  311. chance: 0.03
  312. message: '&7De &3{killed} &7heeft een head gedropt!'
  313.  
  314. # ### Skeleton settings ###
  315. skeleton:
  316. enabled: true
  317. message: ''
  318. money:
  319. amount: 150:200
  320. chance: 1.0
  321. commands: []
  322. head:
  323. drophead: true
  324. value: '0'
  325. chance: 0.03
  326. message: '&7De &3{killed} &7heeft een head gedropt!'
  327.  
  328. # ### Spider settings ###
  329. spider:
  330. enabled: true
  331. message: ''
  332. money:
  333. amount: 100:150
  334. chance: 1.0
  335. commands: []
  336. head:
  337. drophead: true
  338. value: '0'
  339. chance: 0.03
  340. message: You got a skull
  341.  
  342. # ### Stray settings ###
  343. stray:
  344. enabled: true
  345. message: ''
  346. money:
  347. amount: 150:200
  348. chance: 1.0
  349. commands: []
  350. head:
  351. drophead: true
  352. value: '0'
  353. chance: 0.03
  354. message: '&7De &3{killed} &7heeft een head gedropt!'
  355.  
  356. # ### Zombie settings ###
  357. zombie:
  358. enabled: true
  359. message: ''
  360. money:
  361. amount: 100:150
  362. chance: 1.0
  363. commands: []
  364. head:
  365. drophead: true
  366. value: '0'
  367. chance: 0.03
  368. message: '&7De &3{killed} &7heeft een head gedropt!'
  369.  
  370. # ### Zombie Pigman settings ###
  371. zombie_pigman:
  372. enabled: true
  373. message: ''
  374. money:
  375. amount: 100:150
  376. chance: 1.0
  377. commands: []
  378. head:
  379. drophead: true
  380. value: '0'
  381. chance: 0.03
  382. message: '&7De &3{killed} &7heeft een head gedropt!'
  383.  
  384. # ### Vex settings ###
  385. vex:
  386. enabled: true
  387. message: ''
  388. money:
  389. amount: 200:250
  390. chance: 1.0
  391. commands: []
  392. head:
  393. drophead: true
  394. value: '0'
  395. chance: 0.03
  396. message: '&7De &3{killed} &7heeft een head gedropt!'
  397.  
  398. # ### Witch settings ###
  399. witch:
  400. enabled: true
  401. message: ''
  402. money:
  403. amount: 150:200
  404. chance: 1.0
  405. commands: []
  406. head:
  407. drophead: true
  408. value: '0'
  409. chance: 0.03
  410. message: '&7De &3{killed} &7heeft een head gedropt!'
  411.  
  412. # ### Wither Skeleton settings ###
  413. wither_skeleton:
  414. enabled: true
  415. message: ''
  416. money:
  417. amount: 150:200
  418. chance: 1.0
  419. commands: []
  420. head:
  421. drophead: true
  422. value: '0'
  423. chance: 0.03
  424. message: '&7De &3{killed} &7heeft een head gedropt!'
  425.  
  426. # ########################################################################
  427. # Rewards for killing bosses
  428. # ########################################################################
  429. # Here is where you set the base prize in $ for killing the bosses
  430. boss:
  431.  
  432. # ### Wither settings ###
  433. wither:
  434. enabled: true
  435. message: ''
  436. money:
  437. amount: 1000:2000
  438. chance: 1.0
  439. commands: []
  440. head:
  441. drophead: true
  442. value: '0'
  443. chance: 0.03
  444. message: '&7De &3{killed} &7heeft een head gedropt!'
  445.  
  446. # ### Ender Dragon settings ###
  447. ender_dragon:
  448. enabled: true
  449. message: ''
  450. money:
  451. amount: '10000'
  452. chance: 1.0
  453. commands: []
  454. head:
  455. drophead: true
  456. value: '0'
  457. chance: 0.03
  458. message: '&7De &3{killed} &7heeft een head gedropt!'
  459.  
  460. # ########################################################################
  461. # Rewards for killing villagers
  462. # ########################################################################
  463. # Here is where you set the base prize in $ for killing the villagers
  464. # MobHunting only handle Villagers on profession level, all careers is
  465. # handles as their profession. Info anbout Profession and Caarer:
  466. # http://minecraft.gamepedia.com/Villager#Professions_and_careers
  467. villager:
  468.  
  469. # ### Blacksmith settings ###
  470. blacksmith:
  471. enabled: true
  472. message: ''
  473. money:
  474. amount: '0'
  475. chance: 1.0
  476. commands: []
  477. head:
  478. drophead: true
  479. value: '0'
  480. chance: 0.03
  481. message: '&7De &3{killed} &7heeft een head gedropt!'
  482.  
  483. # ### Butcher settings ###
  484. butcher:
  485. enabled: true
  486. message: ''
  487. money:
  488. amount: '0'
  489. chance: 1.0
  490. commands: []
  491. head:
  492. drophead: true
  493. value: '0'
  494. chance: 0.03
  495. message: '&7De &3{killed} &7heeft een head gedropt!'
  496.  
  497. # ### Evoker settings ###
  498. evoker:
  499. enabled: true
  500. message: ''
  501. money:
  502. amount: 100:150
  503. chance: 1.0
  504. commands: []
  505. head:
  506. drophead: true
  507. value: '0'
  508. chance: 0.5
  509. message: '&7De &3{killed} &7heeft een head gedropt!'
  510.  
  511. # ### Farmer settings ###
  512. farmer:
  513. enabled: true
  514. message: ''
  515. money:
  516. amount: '0'
  517. chance: 1.0
  518. commands: []
  519. head:
  520. drophead: true
  521. value: '0'
  522. chance: 0.03
  523. message: '&7De &3{killed} &7heeft een head gedropt!'
  524.  
  525. # ### Illusioner settings ###
  526. illusioner:
  527. enabled: true
  528. message: ''
  529. money:
  530. amount: 100:150
  531. chance: 1.0
  532. commands: []
  533. head:
  534. drophead: true
  535. value: '0'
  536. chance: 0.1
  537. message: '&7De &3{killed} &7heeft een head gedropt!'
  538. librarian:
  539. enabled: true
  540. message: ''
  541. money:
  542. amount: '0'
  543. chance: 1.0
  544. commands: []
  545. head:
  546. drophead: true
  547. value: '0'
  548. chance: 0.03
  549. message: '&7De &3{killed} &7heeft een head gedropt!'
  550.  
  551. # ### Nitwit settings ###
  552. nitwit:
  553. enabled: true
  554. message: ''
  555. money:
  556. amount: '0'
  557. chance: 1.0
  558. commands: []
  559. head:
  560. drophead: true
  561. value: '0'
  562. chance: 0.03
  563. message: '&7De &3{killed} &7heeft een head gedropt!'
  564.  
  565. # ### Priest settings ###
  566. priest:
  567. enabled: true
  568. message: ''
  569. money:
  570. amount: '0'
  571. chance: 1.0
  572. commands: []
  573. head:
  574. drophead: true
  575. value: '0'
  576. chance: 0.03
  577. message: '&7De &3{killed} &7heeft een head gedropt!'
  578.  
  579. # ### Villager settings ###
  580. villager:
  581. enabled: true
  582. message: ''
  583. money:
  584. amount: '0'
  585. chance: 1.0
  586. commands: []
  587. head:
  588. drophead: true
  589. value: '0'
  590. chance: 0.0
  591. message: '&7De &3{killed} &7heeft een head gedropt!'
  592.  
  593. # ### Vindicator settings ###
  594. vindicator:
  595. enabled: true
  596. message: ''
  597. money:
  598. amount: 100:150
  599. chance: 1.0
  600. commands: []
  601. head:
  602. drophead: true
  603. value: '0'
  604. chance: 0.03
  605. message: '&7De &3{killed} &7heeft een head gedropt!'
  606.  
  607. # ### Zombie Villager settings ###
  608. zombie_villager:
  609. enabled: true
  610. message: ''
  611. money:
  612. amount: 100:150
  613. chance: 1.0
  614. commands: []
  615. head:
  616. drophead: true
  617. value: '0'
  618. chance: 0.03
  619. message: '&7De &3{killed} &7heeft een head gedropt!'
  620.  
  621. # ########################################################################
  622. # Rewards for killing passive mobs
  623. # ########################################################################
  624. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  625. # By default the player does not get a reward for killing friendly mobs.
  626. # If you make the number negative, the reward will be a fine for killing a passive animal.
  627. passive:
  628.  
  629. # ### Bat settings ###
  630. bat:
  631. enabled: true
  632. message: ''
  633. money:
  634. amount: '0'
  635. chance: 1.0
  636. commands: []
  637. head:
  638. drophead: true
  639. value: '0'
  640. chance: 0.03
  641. message: '&7De &3{killed} &7heeft een head gedropt!'
  642.  
  643. # ### Chicken settings ###
  644. chicken:
  645. enabled: true
  646. message: ''
  647. money:
  648. amount: '0'
  649. chance: 1.0
  650. commands: []
  651. head:
  652. drophead: true
  653. value: '0'
  654. chance: 0.03
  655. message: '&7De &3{killed} &7heeft een head gedropt!'
  656.  
  657. # ### Cow settings ###
  658. cow:
  659. enabled: true
  660. message: ''
  661. money:
  662. amount: '0'
  663. chance: 1.0
  664. commands: []
  665. head:
  666. drophead: true
  667. value: '0'
  668. chance: 0.03
  669. message: '&7De &3{killed} &7heeft een head gedropt!'
  670.  
  671. # ### Donkey settings ###
  672. donkey:
  673. enabled: true
  674. message: ''
  675. money:
  676. amount: '0'
  677. chance: 1.0
  678. commands: []
  679. head:
  680. drophead: true
  681. value: '0'
  682. chance: 0.03
  683. message: '&7De &3{killed} &7heeft een head gedropt!'
  684.  
  685. # ### Horse settings ###
  686. horse:
  687. enabled: true
  688. message: ''
  689. money:
  690. amount: '0'
  691. chance: 1.0
  692. commands: []
  693. head:
  694. drophead: true
  695. value: '0'
  696. chance: 0.03
  697. message: '&7De &3{killed} &7heeft een head gedropt!'
  698.  
  699. # ### Llama settings ###
  700. llama:
  701. enabled: true
  702. message: ''
  703. money:
  704. amount: '0'
  705. chance: 1.0
  706. commands: []
  707. head:
  708. drophead: true
  709. value: '0'
  710. chance: 0.03
  711. message: '&7De &3{killed} &7heeft een head gedropt!'
  712.  
  713. # ### Mule settings ###
  714. mule:
  715. enabled: true
  716. message: ''
  717. money:
  718. amount: '0'
  719. chance: 1.0
  720. commands: []
  721. head:
  722. drophead: true
  723. value: '0'
  724. chance: 0.03
  725. message: '&7De &3{killed} &7heeft een head gedropt!'
  726.  
  727. # ### Mushroom Cow settings ###
  728. mushroom_cow:
  729. enabled: true
  730. message: ''
  731. money:
  732. amount: '0'
  733. chance: 1.0
  734. commands: []
  735. head:
  736. drophead: true
  737. value: '0'
  738. chance: 0.03
  739. message: '&7De &3{killed} &7heeft een head gedropt!'
  740.  
  741. # ### Ocelot settings ###
  742. ocelot:
  743. enabled: true
  744. message: ''
  745. money:
  746. amount: '0'
  747. chance: 1.0
  748. commands: []
  749. head:
  750. drophead: true
  751. value: '0'
  752. chance: 0.03
  753. message: '&7De &3{killed} &7heeft een head gedropt!'
  754.  
  755. # ### Parrot settings ###
  756. parrot:
  757. enabled: true
  758. message: ''
  759. money:
  760. amount: '0'
  761. chance: 1.0
  762. commands: []
  763. head:
  764. drophead: true
  765. value: '0'
  766. chance: 0.03
  767. message: '&7De &3{killed} &7heeft een head gedropt!'
  768.  
  769. # ### Pig settings ###
  770. pig:
  771. enabled: true
  772. message: ''
  773. money:
  774. amount: '0'
  775. chance: 1.0
  776. commands: []
  777. head:
  778. drophead: true
  779. value: '0'
  780. chance: 0.03
  781. message: '&7De &3{killed} &7heeft een head gedropt!'
  782.  
  783. # ### Rabbit settings ###
  784. rabbit:
  785. enabled: true
  786. message: ''
  787. money:
  788. amount: '0'
  789. chance: 1.0
  790. commands: []
  791. head:
  792. drophead: true
  793. value: '0'
  794. chance: 0.03
  795. message: '&7De &3{killed} &7heeft een head gedropt!'
  796.  
  797. # ### Sheep settings ###
  798. sheep:
  799. enabled: true
  800. message: ''
  801. money:
  802. amount: '0'
  803. chance: 1.0
  804. commands: []
  805. head:
  806. drophead: true
  807. value: '0'
  808. chance: 0.03
  809. message: '&7De &3{killed} &7heeft een head gedropt!'
  810.  
  811. # ### Skeleton Horse settings ###
  812. skeleton_horse:
  813. enabled: true
  814. message: ''
  815. money:
  816. amount: '0'
  817. chance: 1.0
  818. commands: []
  819. head:
  820. drophead: true
  821. value: '0'
  822. chance: 0.03
  823. message: '&7De &3{killed} &7heeft een head gedropt!'
  824.  
  825. # ### Snowman settings ###
  826. snowman:
  827. enabled: true
  828. message: ''
  829. money:
  830. amount: '0'
  831. chance: 1.0
  832. commands: []
  833. head:
  834. drophead: true
  835. value: '0'
  836. chance: 0.03
  837. message: '&7De &3{killed} &7heeft een head gedropt!'
  838.  
  839. # ### Squid settings ###
  840. squid:
  841. enabled: true
  842. message: ''
  843. money:
  844. amount: '0'
  845. chance: 1.0
  846. commands: []
  847. head:
  848. drophead: true
  849. value: '0'
  850. chance: 0.03
  851. message: '&7De &3{killed} &7heeft een head gedropt!'
  852.  
  853. # ### Wolf settings ###
  854. wolf:
  855. enabled: true
  856. message: ''
  857. money:
  858. amount: '0'
  859. chance: 1.0
  860. commands: []
  861. head:
  862. drophead: true
  863. value: '0'
  864. chance: 0.03
  865. message: '&7De &3{killed} &7heeft een head gedropt!'
  866.  
  867. # ### Zombie Horse settings ###
  868. zombie_horse:
  869. enabled: true
  870. message: ''
  871. money:
  872. amount: '0'
  873. chance: 1.0
  874. commands: []
  875. head:
  876. drophead: true
  877. value: '0'
  878. chance: 0.03
  879. message: '&7De &3{killed} &7heeft een head gedropt!'
  880.  
  881. # ########################################################################
  882. # Rewards for fishing
  883. # ########################################################################
  884. # Here is where you set the base prize in $ for catching a fish
  885. fishing:
  886.  
  887. # Set this to true if you want to disable all fishing rewards / features.
  888. enable_fishing_rewards: true
  889.  
  890. # ### Raw Fish settings ###
  891. raw_fish:
  892. enabled: true
  893. message: ''
  894. money:
  895. amount: 100:150
  896. chance: 1.0
  897. commands: []
  898. head:
  899. drophead: true
  900. value: '0'
  901. chance: 0.03
  902. message: '&7De &3{killed} &7heeft een head gedropt!'
  903.  
  904. # ### Raw Salmon settings ###
  905. raw_salmon:
  906. enabled: true
  907. message: ''
  908. money:
  909. amount: 150:200
  910. chance: 1.0
  911. commands: []
  912. head:
  913. drophead: true
  914. value: '0'
  915. chance: 0.03
  916. message: '&7De &3{killed} &7heeft een head gedropt!'
  917.  
  918. # ### Clownfish settings ###
  919. clownfish:
  920. enabled: true
  921. message: ''
  922. money:
  923. amount: 250:300
  924. chance: 1.0
  925. commands: []
  926. head:
  927. drophead: true
  928. value: '0'
  929. chance: 0.03
  930. message: '&7De &3{killed} &7heeft een head gedropt!'
  931.  
  932. # ### Pufferfish settings ###
  933. pufferfish:
  934. enabled: true
  935. message: ''
  936. money:
  937. amount: 200:250
  938. chance: 1.0
  939. commands: []
  940. head:
  941. drophead: true
  942. value: '0'
  943. chance: 0.03
  944. message: '&7De &3{killed} &7heeft een head gedropt!'
  945.  
  946. # ########################################################################
  947. # Pvp rewards
  948. # ########################################################################
  949. # Pvp configuration. Set pvp_allowed = true if you want give the players a reward when they kill eachother.
  950. # You can alsp run a console command when this happens to give the player a reward or punish him.
  951. # You can you the following variables {player},{world},{killed_player}.
  952. # An example could be to give the player permission to fly
  953. # for 1 hour or use give command to the player items.
  954. # You can also specify the message send to the player.
  955. # You can run many console commands on each line, each command
  956. # must be separated by |
  957. pvp:
  958. player:
  959.  
  960. # Set pvpAllowed=false to disable rewards on killing other players.
  961. pvp_allowed: false
  962.  
  963. # Set rob_from_victim=true to steal from the victim or
  964. # rob_from_victim=false to get the reward money from the server.
  965. rob_from_victim: false
  966.  
  967. # Write the message to the killer, describing the reward / console commands
  968. message: You got {killed_player}'s skull
  969.  
  970. # The kill prize can be a number to steal x dollars from the killed player,
  971. # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
  972. # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  973. # If you dont want the player to get any money for PVP kills, you MUST set pvp_kill_prize: 0
  974. money:
  975. amount: 1.5%
  976. chance: 1.0
  977.  
  978. # One or more console commands to be run when a player kills another player.
  979. commands:
  980. - chance: '0.5'
  981. cmd: give {player} diamond 1
  982. message: ''
  983. - chance: '0.5'
  984. cmd: give {player} 397 1 3 {SkullOwner:"{killed_player}"}
  985. message: ''
  986.  
  987. # Drop a head of the killed player
  988. head:
  989. drophead: false
  990.  
  991. # The Head price if you want playerheads to have a value like the bag of gold.
  992. value: '10'
  993. chance: 0.5
  994. message: '{killed} dropped a skull on the ground'
  995.  
  996. # ########################################################################
  997. # Special / Achievements rewards
  998. # ########################################################################
  999. # Here is where you set the prize in $ for achieving a special kill.
  1000. # For each achievment you can run a console command to give the player a reward.
  1001. # You can use the following variables {player},{world}, {killerpos},
  1002. # {monstertype} and more can be added on request.
  1003. # monstertype is the monstername. A valid list can be found in your
  1004. # lang file. Ex. if it is mobs.skeleton.name, monstertype will return skeleton
  1005. # An example command could be to give the player permission to fly
  1006. # for 1 hour or use give command to the player items.
  1007. # You can also specify the message send to the player.
  1008. # You can run many console commands on each line, each command
  1009. # must be separated by |
  1010. # Achievements will not be shown in the GUI if there is a reward for killing the mob,
  1011. # unless you set show_achievements_without_reward=true.
  1012. achievements:
  1013.  
  1014. # Put the names of the worlds here where you want to disable achievements.
  1015. # Players will still get rewards for killings.
  1016. disable_achievements_in_worlds:
  1017. - world2
  1018. - world2_nether
  1019. - world2_the_end
  1020. - spawn
  1021. - spelshows
  1022. - creative
  1023.  
  1024. # Set this to true if you want to see achievements when you use /mobhunt achievements
  1025. # allthough there is no reward for this.
  1026. show_achievements_without_reward: false
  1027.  
  1028. # ########################################################################
  1029. # ### Specials ###
  1030. # ########################################################################
  1031. specials:
  1032. charged_kill:
  1033. money: 0.0
  1034. commands: give {player} gold_ingot 1
  1035. creeper_punch:
  1036. money: 0.0
  1037. commands: give {player} gold_ingot 1
  1038. axe_murderer:
  1039. money: 0.0
  1040. commands: give {player} gold_ingot 1
  1041. david_and_goliath:
  1042. money: 0.0
  1043. commands: give {player} diamond_helmet 1
  1044. message: You got 1000 and a Diamond Helmet for the kill
  1045. recordhungry:
  1046. money: 0.0
  1047. commands: give {player} gold_ingot 1
  1048. infighting:
  1049. money: 0.0
  1050. commands: give {player} gold_ingot 1
  1051. by_the_book:
  1052. money: 0.0
  1053. commands: give {player} gold_ingot 1
  1054. creepercide:
  1055. money: 0.0
  1056. commands: give {player} gold_ingot 1
  1057. hunt_begins:
  1058. money: 0.0
  1059. itsmagic:
  1060. money: 0.0
  1061. commands: give {player} gold_ingot 1
  1062. message: Enjoy you Gold Ingot
  1063. fancypants:
  1064. money: 0.0
  1065. commands: give {player} gold_ingot 1
  1066. message: Enjoy you Gold Ingots
  1067. master_sniper:
  1068. money: 0.0
  1069. commands: give {player} gold_ingot 1
  1070. message: Enjoy you Gold Ingots
  1071. justintime:
  1072. money: 0.0
  1073. commands: give {player} gold_ingot 1
  1074. message: Enjoy you Gold Ingots
  1075. fangmaster:
  1076. money: 0.0
  1077. commands: give {player} gold_ingot 1
  1078. message: Enjoy your Gold Ingot
  1079.  
  1080. # ########################################################################
  1081. # ### Hunter Levels ###
  1082. # ########################################################################
  1083. hunter:
  1084. level1:
  1085. money: 0.0
  1086. commands: give {player} gold_ingot 5
  1087. message: Enjoy your 5 Gold Ingots
  1088. level2:
  1089. money: 0.0
  1090. commands: give {player} gold_ingot 10
  1091. message: Enjoy your 10 Gold Ingots
  1092. level3:
  1093. money: 0.0
  1094. commands: give {player} gold_ingot 20
  1095. message: Enjoy your 20 Gold Ingots
  1096. level4:
  1097. money: 0.0
  1098. commands: give {player} gold_ingot 25
  1099. message: Enjoy your 25 Gold Ingots
  1100. level5:
  1101. money: 0.0
  1102. commands: give {player} gold_ingot 40
  1103. message: Enjoy your 40 Gold Ingots
  1104. level6:
  1105. money: 0.0
  1106. commands: give {player} gold_ingot 50
  1107. message: Enjoy your 50 Gold Ingots
  1108. level7:
  1109. money: 0.0
  1110. commands: give {player} gold_ingot 60
  1111. message: Enjoy your 60 Gold Ingots
  1112. level8:
  1113. money: 0.0
  1114. commands: give {player} gold_ingot 120
  1115. message: Enjoy your 120 Gold ingots
  1116.  
  1117. # Achievement Hunter Levels - First Mob level
  1118. # Here is where you set how many mobs to kill to reach next level per mob.
  1119. # You can only set the number of mobs to kill to reach level 1. the next
  1120. # levels is automatically calculated this way.
  1121. # Level 1: 100 (100 kills)
  1122. # Level 2: x 2.5 (250 kills)
  1123. # Level 3: x 5 (500 kills)
  1124. # Level 4: x 10 (1000 kills)
  1125. # Level 5: x 25 (2500 kills)
  1126. # Level 6: x 50 (5000 kills)
  1127. # Level 7: x 100 (10000 kills)
  1128. # Level Achievements can be disabled by setting the number to 0
  1129. mob_level:
  1130. bat_level1: 0
  1131. blaze_level1: 0
  1132. blacksmith_level1: 0
  1133. bonusmob_level1: 0
  1134. butcher_level1: 0
  1135. cartographer_level1: 0
  1136. cave_spider_level1: 0
  1137. chicken_level1: 0
  1138. clownfish_level1: 0
  1139. cow_level1: 0
  1140. creeper_level1: 0
  1141. donkey_level1: 0
  1142. elder_guardian_level1: 0
  1143. enderdragon_level1: 0
  1144. enderman_level1: 0
  1145. endermite_level1: 0
  1146. evoker_level1: 0
  1147. farmer_level1: 0
  1148. ghast_level1: 0
  1149. giant_level1: 0
  1150. guardian_level1: 0
  1151. horse_level1: 0
  1152. husk_level1: 0
  1153. illusioner_level1: 0
  1154. iron_golem_level1: 0
  1155. killerrabbit_level1: 0
  1156. librarian_level1: 0
  1157. llama_level1: 0
  1158. magma_cube_level1: 0
  1159. mule_level1: 0
  1160. mushroom_cow_level1: 0
  1161. nitwit_level1: 0
  1162. ocelot_level1: 0
  1163. parrot_level1: 0
  1164. pig_level1: 0
  1165. polar_bear_level1: 0
  1166. priest_level1: 0
  1167. pvpplayer_level1: 0
  1168. pufferfish_level1: 0
  1169. rabbit_level1: 0
  1170. rawfish_level1: 0
  1171. rawsalmon_level1: 0
  1172. sheep_level1: 0
  1173. shulker_level1: 0
  1174. silverfish_level1: 0
  1175. skeleton_level1: 0
  1176. skeletonhorse_level1: 0
  1177. slime_base_level1: 0
  1178. snowman_level1: 0
  1179. spider_level1: 0
  1180. squid_level1: 0
  1181. stray_level1: 0
  1182. vex_level1: 0
  1183. villager_level1: 0
  1184. vindicator_level1: 0
  1185. witch_level1: 0
  1186. wither_level1: 0
  1187. wither_skeleton_level1: 0
  1188. wolf_level1: 0
  1189. zombie_level1: 0
  1190. zombiehorse_level1: 0
  1191. zombie_pigman_level1: 0
  1192. zombie_villager_level1: 0
  1193.  
  1194. # ########################################################################
  1195. # Rewards for assisting killings
  1196. # ########################################################################
  1197. # They players can get an extra reward if they help each other killing mobs.
  1198. assists:
  1199.  
  1200. # Enabling assist allows the second last player to attack a mob to get some money from it
  1201. enable: true
  1202.  
  1203. # This should be a value that is multiplied against the mobs base kill value.
  1204. # This is used to determine how much money an assister gets.
  1205. multiplier: 0.25
  1206.  
  1207. # Should killstreak be applied to assists
  1208. allow_killstreak: false
  1209.  
  1210. # Time in seconds after attacking a mob that can be counted as an assist
  1211. timeout: 4
  1212.  
  1213. # ########################################################################
  1214. # Grinding detection settings
  1215. # ########################################################################
  1216. # Here you can chance the behavior of the grinding detection.
  1217. grinding:
  1218. enable_grinding_detection: true
  1219.  
  1220. # Put the names of the worlds here where you want to disable grinding detection
  1221. # You would typically do this in creative worlds.
  1222. disable_grinding_detection_in_worlds:
  1223. - worldname
  1224.  
  1225. # Killing stacked mobs (created by a mob stacking plugin)
  1226. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  1227. # killings of stacked to be detected as gring, you must set grinding_stacked_mobs_allowed to false.
  1228. grinding_stacked_mobs_allowed: true
  1229.  
  1230. # Area grinding detection.
  1231. # Enabling this prevents a player from earning too much money from using a mob grinder.
  1232. # Set 'enable_grinding_detection: false' to disable the grinding detection.
  1233. # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  1234. # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  1235. # For each kill MobHunting check the number of kills within the range
  1236. # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  1237. # is reached, whereafter the reward will be zero.
  1238. area:
  1239. detect_grinding_areas: true
  1240. grinding_detection_range: 15
  1241. grinding_detection_number_of_death: 20
  1242. disable_natural_item_drops_on_player_grinding: false
  1243. disable_natural_xp_drops_on_player_grinding: false
  1244. blacklist_player_grinding_spots_as_server_worldwide_spots: false
  1245.  
  1246. # Detect Grinding Farms.
  1247. # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  1248. # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  1249. # command if you want the players to harvest mobs from a farm.
  1250. farms:
  1251. detect_farms: true
  1252. nether_gold_farms:
  1253. detect_nether_gold_farms: true
  1254. seconds_to_search_for_grinding: 30
  1255. range_to_search_for_grinding: 4.0
  1256. number_of_deaths_when_searching_for_grinding: 5
  1257. disable_natural_item_drops: false
  1258. disable_natural_xp_drops: false
  1259. otherfarms:
  1260. detect_other_farms: true
  1261. seconds_to_search_for_grinding: 30
  1262. range_to_search_for_grinding: 4.0
  1263. number_of_deaths_when_searching_for_grinding: 10
  1264. disable_natural_item_drops: false
  1265. disable_natural_xp_drops: false
  1266.  
  1267. # ########################################################################
  1268. # Multiplier Section
  1269. # ########################################################################
  1270. multiplier:
  1271.  
  1272. # ########################################################################
  1273. # Bonus multipliers
  1274. # ########################################################################
  1275. # These are bonus multipliers that can modify the base prize.
  1276. # REMEMBER: These are not in $ but they are a multiplier.
  1277. # Setting to 1 will disable them.
  1278. bonus:
  1279. sneaky: 1.0
  1280. return_to_sender: 1.0
  1281. push_off_cliff: 1.0
  1282. no_weapon: 1.0
  1283.  
  1284. # This is the PRO_Sniper bonus. The Sniper bonus is calulated as half of PRO_Sniper bonus.
  1285. # If If PRO Sniper (far_shot) is 2, then Sniper will be = 1+((far_shot_1)/2)=1.5
  1286. far_shot: 1.0
  1287. mounted: 1.0
  1288. friendly_fire: 1.0
  1289. bonus_mob: 1.0
  1290. bonusMob_head_prize: '100'
  1291. critical: 1.0
  1292.  
  1293. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  1294. bonus_mob_chance: 0.0
  1295.  
  1296. # Bonus for killing a Baby mob.
  1297. babyMultiplier: 1.0
  1298.  
  1299. # ########################################################################
  1300. # Reward for kills in a row
  1301. # ########################################################################
  1302. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  1303. # Killstreak will be disabled if you set the multiplier: 1.0
  1304. killstreak:
  1305. level1: 5
  1306. level1_multiplier: 1.0
  1307. level2: 10
  1308. level2_multiplier: 1.0
  1309. level3: 20
  1310. level3_multiplier: 1.0
  1311. level4: 40
  1312. level4_multiplier: 1.0
  1313.  
  1314. # ########################################################################
  1315. # Rank multipliers########################################################################
  1316. # You can add multipliers for players with different ranks/groups. To do this"
  1317. #
  1318. # you must set give the user/group permissions with a format like this:
  1319. # mobhunting.multiplier.guest
  1320. # mobhunting.multiplier.guardian
  1321. # mobhunting.multiplier.staff
  1322. # mobhunting.multiplier.hasVoted
  1323. # mobhunting.multiplier.donator
  1324. # mobhunting.multiplier.op <____ Notice 'op' is reserved for OP'ed players!
  1325. # OP'ed players will only get the OP multiplier
  1326. # you can make your own permission nodes. You just need to keep the format
  1327. # mobhunting.multiplier.name 'value' in your permissions file and the
  1328. # format below in this file.
  1329. rank:
  1330.  
  1331. # Ranks
  1332. rank_multiplier:
  1333. mobhunting:
  1334. multiplier:
  1335. donator: '1'
  1336. staff: '1'
  1337. hasVoted: '1'
  1338. guest: '1'
  1339. guardian: '1'
  1340.  
  1341. # ########################################################################
  1342. # Penalty multipliers
  1343. # ########################################################################
  1344. # You can chance the multiplier for different world difficulties.
  1345. # A player which play in a HARD world should get more that a player
  1346. # a player who is player in a peaceful world.The difficulty multipliers
  1347. # with the mobs basic reward.
  1348. # REMEMBER: These are not money, but a multiplier. Setting to 1 will disable them.
  1349. difficulty:
  1350.  
  1351. # This is the reward multiplier for the WorldDifficulty. Note that extrahard is
  1352. # used for worlds where the plugin ExtraHardMode is enabled.
  1353. world_difficulty_multiplier:
  1354. difficulty:
  1355. multiplier:
  1356. peaceful: '1'
  1357. hard: '1'
  1358. normal: '1'
  1359. easy: '1'
  1360.  
  1361. # ########################################################################
  1362. # Penalty multipliers
  1363. # ########################################################################
  1364. # These are penalty multipliers that can modify the base prize.
  1365. # REMEMBER: These are not in $ but they are a multiplier.
  1366. # Setting to 1 will disable them.
  1367. penalty:
  1368.  
  1369. # If a player flies at any point in a fight, this penalty will be applied
  1370. flyingPenalty: 1.0
  1371.  
  1372. # This is the penalty if the player gets killed by a mob.
  1373. # Set mob_rob_from_player=10 to let the mob steal 10 dollars
  1374. # or 10% to let the mob steal 10% of the players balance.
  1375. # Set mob_rob_from_player=0 to disable this
  1376. mob_rob_from_player: 0%
  1377.  
  1378. # ########################################################################
  1379. # Bounty settings
  1380. # ########################################################################
  1381. # Here you can chance the behavior of the Bounty Command or you can disable
  1382. # the command completely.
  1383. bounties:
  1384.  
  1385. # Set to true if you want to disable players to be able to put bounties on each other.
  1386. enable_player_bounties: false
  1387.  
  1388. # Here you set how much of a bound the bounty owner get back if
  1389. # he drop the bounty on another player
  1390. bounty_return_pct: 50
  1391.  
  1392. # Here you set the number of days the Bounty is collectable.
  1393. # After the number of days the Bounty will be removed automatically
  1394. bounty_duration: 30
  1395.  
  1396. # Set enable_random_bounty=false to disable random bounties
  1397. enable_random_bounty: false
  1398.  
  1399. # Time between Random Bounty is created in minutes
  1400. time_between_random_bounties: 60
  1401.  
  1402. # Minimum number of players before the server starts to make random bounties
  1403. minimum_number_of_online_players: 5
  1404.  
  1405. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  1406. chance_to_create_a_random_bounty: 0.5
  1407.  
  1408. # Random Bounty. Can be a number 100 or a range 100:200
  1409. random_bounty_prize: 50:100
  1410.  
  1411. # ########################################################################
  1412. # Integration to other plugins.
  1413. # ########################################################################
  1414. plugins:
  1415.  
  1416. # ########################################################################
  1417. # Disguises rewards
  1418. # ########################################################################
  1419. # Here is where can define the actions when a player is under disguise (attacker)
  1420. # or when the attacked (victim)
  1421. disguises:
  1422.  
  1423. # Enable/disable integration with iDisguise
  1424. enable_integration_i_disguise: true
  1425.  
  1426. # Enable/disable integration with DisguiseCcraft
  1427. enable_integration_disguisecraft: true
  1428.  
  1429. # Enable/disable integration with LibsDisguises
  1430. enable_integration_libsdisguises: true
  1431.  
  1432. # Set pvpAllowed=false to disable rewards on killing other players.
  1433. remove_disguise_when_attacking: true
  1434.  
  1435. # Set pvpAllowed=false to disable rewards on killing other players.
  1436. remove_disguise_when_attacked: true
  1437.  
  1438. # Bonus multiplier for killing while disgused.
  1439. # Can be both positive an negative = reward or penalty
  1440. # and over and under 1 = raise or lower the reward.
  1441. undercover_multiplier: 0.95
  1442.  
  1443. # Bonus multiplier for killing a disgused player.
  1444. # Can be both positive an negative = reward or penalty
  1445. # and over and under 1 = raise or lower the reward.
  1446. cover_blown_multiplier: 1.2
  1447.  
  1448. # ########################################################################
  1449. # Citizens / MasterMobHunter settings.
  1450. # ########################################################################
  1451. citizens:
  1452.  
  1453. # Enable/disable integration with Citizens2
  1454. enable_integration_citizens: true
  1455.  
  1456. # Set the number of seconds between each check. Recommended setting is
  1457. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  1458. # Be careful not to lower this number too much. It can cause lag and server crashes
  1459. # because of database lockings.
  1460. masterMobHunter_check_every: 300
  1461.  
  1462. # ########################################################################
  1463. # Stacked mobs settings
  1464. # ########################################################################
  1465. # Here you can chance the behavior of stacked mobs integration, or you can disable
  1466. # integration completely.
  1467. stackedmobs:
  1468. mobstacker:
  1469.  
  1470. # Enable/disable integration with MobStacker.
  1471. # https://www.spigotmc.org/resources/mobstacker.15596/
  1472. enable_integration_mobstacker: true
  1473. stackmob:
  1474.  
  1475. # Enable/disable integration with StackMob.
  1476. # https://www.spigotmc.org/resources/stackmob.29999/
  1477. enable_integration_stackmob: true
  1478.  
  1479. # Set to true if you want stacked mobs to pay a reward.
  1480. get_reward_from_stacked_mobs: true
  1481.  
  1482. # ########################################################################
  1483. # CustomMob settings
  1484. # ########################################################################
  1485. # Here you can chance the behavior of CustomMobs Integration, or you can disable
  1486. # integration completely.
  1487. # https://www.spigotmc.org/resources/custommobs.7339/
  1488. custommobs:
  1489.  
  1490. # Enable/disable integration with CustomMobs
  1491. # https://dev.bukkit.org/bukkit_plugins/custom_mobs/
  1492. enable_integration_custommobs: true
  1493.  
  1494. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  1495. allow_custom_mobspawners_and_eggs: false
  1496.  
  1497. # ########################################################################
  1498. # InfernalMobs settings
  1499. # ########################################################################
  1500. # Here you can chance the behavior of InfernalMobs Integration, or you can disable
  1501. # integration completely.
  1502. # https://www.spigotmc.org/resources/infernal_mobs.2156/
  1503. infernalmobs:
  1504.  
  1505. # Enable/disable integration with InfernalMobs
  1506. enable_integration_infernalmobs: true
  1507.  
  1508. # For InfernalMobs mob prize is calculated by the minecraft reward x multiplier_per_level^Infernal_Level
  1509. # Ex.If multiplier=1.2 and level is 3 normal reward will be multiplied with 1.2*1.2*1.2=1,728
  1510. multiplier_per_level: 1.25
  1511.  
  1512. # ########################################################################
  1513. # Level Mob Settings (Conquestian / LorinthsRPGMobs
  1514. # ########################################################################
  1515. levelmobs:
  1516. conquestia:
  1517.  
  1518. # Enable/disable integration with ConquestiaMobs
  1519. # https://www.spigotmc.org/resources/conquesita_mobs.21307/
  1520. enable_integration_conquestiamobs: true
  1521.  
  1522. # ########################################################################
  1523. # LorinthsRPGMobs
  1524. # ########################################################################Disable integration with LorinthsRpgMobs
  1525. # https://dev.bukkit.org/projects/lorinthsrpgmobs
  1526. lorinthsrpgmobs:
  1527. enable_integration_lorinthsrpgmobs: true
  1528.  
  1529. # This is the multiplier per level mutiplied with the basic reward.
  1530. # Becareful not to ruin the server economy by making the multiplier to big.
  1531. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  1532. # reward is:
  1533. # Level 1: reward=10
  1534. # Level 2: reward=10*1.05=10.5
  1535. # Level 3: reward=10*1.05*1.05=11.03
  1536. # Level 4: reward=10*1.05*1.05*1.05=11.58
  1537. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  1538. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  1539. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  1540. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  1541. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  1542. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  1543. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  1544. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  1545. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  1546. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  1547. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  1548. multiplier_per_level: 1.05
  1549.  
  1550. # ########################################################################
  1551. # Factions / FactionsUUID settings
  1552. # ########################################################################
  1553. # Here you can chance the behavior of the Factions / FactionsUUID integration, or you can disable
  1554. # integration completely.
  1555. # https://www.spigotmc.org/resources/factions.1900/
  1556. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1557. factions:
  1558.  
  1559. # Enable/disable integration with Factions.
  1560. # https://www.massivecraft.com/
  1561. # https://www.spigotmc.org/resources/factions.1900/
  1562. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1563. enable_integration_factions: true
  1564.  
  1565. # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  1566. factions_warzone_multiplier: 1.1
  1567.  
  1568. # ########################################################################
  1569. # Towny settings
  1570. # ########################################################################
  1571. # Here you can chance the behavior of the Towny integration, or you can disable
  1572. # integration completely.
  1573. # http://towny.palmergames.com/
  1574. towny:
  1575.  
  1576. # Enable/disable integration with Towny.
  1577. # http://towny.palmergames.com/
  1578. enable_integration_towny: true
  1579.  
  1580. # Disable rewards when the player is in his hometown.
  1581. # http://towny.palmergames.com/
  1582. disable_rewards_in_home_town: true
  1583.  
  1584. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1585. disable_naturally_drops_and_xp_in_home_town: false
  1586.  
  1587. # ########################################################################
  1588. # Towny settings
  1589. # ########################################################################
  1590. # Here you can chance the behavior of the Residence integration, or you can disable
  1591. # integration completely.
  1592. # https://www.spigotmc.org/resources/residence_1_7_10_up_to_1_11.11480/
  1593. residence:
  1594.  
  1595. # Enable/disable integration with Residence.
  1596. # http://towny.palmergames.com/
  1597. enable_integration_residence: true
  1598.  
  1599. # Disable rewards when the player is protected against damage.
  1600. # http://towny.palmergames.com/
  1601. disable_rewards_in_home_town: true
  1602.  
  1603. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1604. disable_naturally_drops_and_xp_in_protected_residence: false
  1605.  
  1606. # ########################################################################
  1607. # Integration to McMMO
  1608. # ########################################################################
  1609. # This section only relevant if you use McMMO.
  1610. # Here you configure if the player will get McMMO Levels for MobHunting kills and
  1611. # and the chance to get the xp.
  1612. mcmmo:
  1613.  
  1614. # Enable/disable the integration with McMMO.
  1615. # https://www.spigotmc.org/resources/mcmmo.2445/
  1616. enable_integration_mcmmo: true
  1617.  
  1618. # Set 'enable_mcmmo_level_rewards: true' to let the players get Level as a MobHunting reward.
  1619. enable_mcmmo_level_rewards: false
  1620. mobs:
  1621. bat:
  1622. skillreward_amount: '1'
  1623. skillreward_chance: 0.025
  1624. blacksmith:
  1625. skillreward_amount: '1'
  1626. skillreward_chance: 0.025
  1627. blaze:
  1628. skillreward_amount: '1'
  1629. skillreward_chance: 0.05
  1630. bonusmob:
  1631. skillreward_amount: '1'
  1632. skillreward_chance: 0.05
  1633. butcher:
  1634. skillreward_amount: '1'
  1635. skillreward_chance: 0.025
  1636. cartographer:
  1637. skillreward_amount: '1'
  1638. skillreward_chance: 0.025
  1639. cave_spider:
  1640. skillreward_amount: '1'
  1641. skillreward_chance: 0.04
  1642. chicken:
  1643. skillreward_amount: '1'
  1644. skillreward_chance: 0.025
  1645. clownfish:
  1646. skillreward_amount: '1'
  1647. skillreward_chance: 0.075
  1648. cow:
  1649. skillreward_amount: '1'
  1650. skillreward_chance: 0.025
  1651. creeper:
  1652. skillreward_amount: '1'
  1653. skillreward_chance: 0.04
  1654. donkey:
  1655. skillreward_amount: '1'
  1656. skillreward_chance: 0.025
  1657. elder_guardian:
  1658. skillreward_amount: '1:2'
  1659. skillreward_chance: 0.1
  1660. enderdragon:
  1661. skillreward_amount: '5'
  1662. skillreward_chance: 0.33
  1663. enderman:
  1664. skillreward_amount: '1'
  1665. skillreward_chance: 0.04
  1666. endermite:
  1667. skillreward_amount: '1:2'
  1668. skillreward_chance: 0.2
  1669. evoker:
  1670. skillreward_amount: '1'
  1671. skillreward_chance: 0.05
  1672. farmer:
  1673. skillreward_amount: '1'
  1674. skillreward_chance: 0.025
  1675. ghast:
  1676. skillreward_amount: '1'
  1677. skillreward_chance: 0.05
  1678. giant:
  1679. skillreward_amount: '1:2'
  1680. skillreward_chance: 0.1
  1681. guardian:
  1682. skillreward_amount: '1'
  1683. skillreward_chance: 0.05
  1684. horse:
  1685. skillreward_amount: '1'
  1686. skillreward_chance: 0.025
  1687. husk:
  1688. skillreward_amount: '1'
  1689. skillreward_chance: 0.04
  1690. illusioner:
  1691. skillreward_amount: '1'
  1692. skillreward_chance: 0.05
  1693. iron_golem:
  1694. skillreward_amount: '1'
  1695. killer_rabbit:
  1696. skillreward_amount: '5'
  1697. skillreward_chance: 1.0
  1698. llama:
  1699. skillreward_amount: '1'
  1700. skillreward_chance: 0.025
  1701. librarian:
  1702. skillreward_amount: '1'
  1703. skillreward_chance: 0.025
  1704. magma_cube:
  1705. skillreward_amount: '1'
  1706. skillreward_chance: 0.04
  1707. mule:
  1708. skillreward_amount: '1'
  1709. skillreward_chance: 0.025
  1710. mushroom_cow:
  1711. skillreward_amount: '1'
  1712. skillreward_chance: 0.025
  1713. nitwit:
  1714. skillreward_amount: '1'
  1715. skillreward_chance: 0.025
  1716. ocelot:
  1717. skillreward_amount: '1'
  1718. skillreward_chance: 0.025
  1719. parrot:
  1720. skillreward_amount: '1'
  1721. skillreward_chance: 0.025
  1722. pig:
  1723. skillreward_amount: '1'
  1724. skillreward_chance: 0.025
  1725. polar_bear:
  1726. skillreward_amount: '1'
  1727. skillreward_chance: 0.05
  1728. priest:
  1729. skillreward_amount: '1'
  1730. skillreward_chance: 0.025
  1731. pufferfish:
  1732. skillreward_amount: '1'
  1733. skillreward_chance: 0.06
  1734. pvpplayer:
  1735. skillreward_amount: '1'
  1736. skillreward_chance: 0.025
  1737. rabbit:
  1738. skillreward_amount: '1'
  1739. skillreward_chance: 0.025
  1740. raw_fish:
  1741. skillreward_amount: '1'
  1742. skillreward_chance: 0.05
  1743. raw_salmon:
  1744. skillreward_amount: '1'
  1745. skillreward_chance: 0.06
  1746. sheep:
  1747. skillreward_amount: '1'
  1748. skillreward_chance: 0.025
  1749. shulker:
  1750. skillreward_amount: '1'
  1751. skillreward_chance: 0.05
  1752. silverfish:
  1753. skillreward_amount: '1'
  1754. skillreward_chance: 0.04
  1755. skeleton:
  1756. skillreward_amount: '1'
  1757. skillreward_chance: 0.04
  1758. skeletonhorse:
  1759. skillreward_amount: '1'
  1760. skillreward_chance: 0.025
  1761. slime_base:
  1762. skillreward_amount: '1'
  1763. skillreward_chance: 0.04
  1764. snowman:
  1765. skillreward_amount: '1'
  1766. skillreward_chance: 0.025
  1767. spider:
  1768. skillreward_amount: '1'
  1769. skillreward_chance: 0.04
  1770. squid:
  1771. skillreward_amount: '1'
  1772. skillreward_chance: 0.025
  1773. stray:
  1774. skillreward_amount: '1'
  1775. skillreward_chance: 0.04
  1776. vex:
  1777. skillreward_amount: '1'
  1778. skillreward_chance: 0.04
  1779. villager:
  1780. skillreward_amount: '1'
  1781. skillreward_chance: 0.025
  1782. vindicator:
  1783. skillreward_amount: '1'
  1784. skillreward_chance: 0.05
  1785. witch:
  1786. skillreward_amount: '1'
  1787. skillreward_chance: 0.33
  1788. wither:
  1789. skillreward_amount: '1'
  1790. skillreward_chance: 0.33
  1791. wither_skeleton:
  1792. skillreward_amount: '1'
  1793. skillreward_chance: 0.05
  1794. wolf:
  1795. skillreward_amount: '1'
  1796. skillreward_chance: 0.04
  1797. zombie:
  1798. skillreward_amount: '1'
  1799. skillreward_chance: 0.4
  1800. zombiehorse:
  1801. skillreward_amount: '1'
  1802. skillreward_chance: 0.025
  1803. zombie_villager:
  1804. skillreward_amount: '1'
  1805. skillreward_chance: 0.04
  1806. zombie_pigman:
  1807. skillreward_amount: '1'
  1808. skillreward_chance: 0.05
  1809. mcmmov:
  1810. iron_golem:
  1811. skillreward_chance: 0.05
  1812.  
  1813. # ########################################################################
  1814. # Integration to CrackShot
  1815. # ########################################################################
  1816. # This section only relevant if you use CrackShot.
  1817. # Here you configure if the player will get a multiplier for using a CrackShot weapon
  1818. crackshot:
  1819.  
  1820. # Enable/disable integration with CrackShot.
  1821. # https://dev.bukkit.org/projects/crackshot
  1822. enable_integration_crackshot: true
  1823.  
  1824. # Multiplier used when a Crackshot weapon was used to kill a mob or a player
  1825. crackshot_multiplier: 0.7
  1826.  
  1827. # ########################################################################
  1828. # MobArena
  1829. # ########################################################################
  1830. mobarena:
  1831.  
  1832. # Enable/Disable integration with MobArena
  1833. enable_integration_mobarena: true
  1834.  
  1835. # Set to true if you want the players to get rewards while playing MobArena.
  1836. mobarena_get_rewards: false
  1837.  
  1838. # ########################################################################
  1839. # PVPArena
  1840. # ########################################################################
  1841. # Here is where can configure how mobhunting acts when killing players while playing PvpArena
  1842. pvparena:
  1843.  
  1844. # Enable/Disable integration with PvpArena
  1845. enable_integration_pvparena: true
  1846.  
  1847. # Set to true if you want the players to get rewards while playing pvpArena.
  1848. pvparena_get_rewards: false
  1849.  
  1850. # ########################################################################
  1851. # MythicMobs
  1852. # ########################################################################
  1853. mythicmobs:
  1854.  
  1855. # Enable/Disable integration with MythicMobs
  1856. enable_integration_mythicmobs: true
  1857.  
  1858. # ########################################################################
  1859. # MyPet
  1860. # ########################################################################
  1861. mypet:
  1862.  
  1863. # Enable/Disable integration with MyPet
  1864. enable_integration_mypet: true
  1865.  
  1866. # ########################################################################
  1867. # Minigames
  1868. # ########################################################################
  1869. minigames:
  1870.  
  1871. # Enable/Disable integration with MiniGames
  1872. enable_integration_minigames: true
  1873.  
  1874. # ########################################################################
  1875. # MinigamesLib
  1876. # ########################################################################
  1877. minigameslib:
  1878.  
  1879. # Enable/Disable integration with MiniGamesLib
  1880. # https://www.spigotmc.org/resources/minigameslib.23844/
  1881. enable_integration_minigameslib: true
  1882.  
  1883. # ########################################################################
  1884. # Worldguard
  1885. # ########################################################################
  1886. worldguard:
  1887.  
  1888. # Enable/Disable integration with WorldGuard
  1889. enable_integration_worldguard: true
  1890.  
  1891. # ########################################################################
  1892. # Essentials
  1893. # ########################################################################
  1894. essentials:
  1895.  
  1896. # Enable/Disable integration with Essentials
  1897. # http://dev.bukkit.org/bukkit_plugins/essentialsx/
  1898. enable_integration_essentials: true
  1899.  
  1900. # ########################################################################
  1901. # BattleArena
  1902. # ########################################################################
  1903. battlearena:
  1904.  
  1905. # Enable/Disable integration with BattleArena
  1906. enable_integration_battlearena: true
  1907.  
  1908. # ########################################################################
  1909. # BossBarAPI
  1910. # ########################################################################
  1911. bossbarapi:
  1912.  
  1913. # Enable/Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  1914. enable_integration_bossbarapi: true
  1915.  
  1916. # ########################################################################
  1917. # BarApi
  1918. # ########################################################################
  1919. barapi:
  1920.  
  1921. # Enable/Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  1922. # https://dev.bukkit.org/projects/bar_api
  1923. enable_integration_barapi: true
  1924.  
  1925. # ########################################################################
  1926. # TitleApi
  1927. # ########################################################################
  1928. titleapi:
  1929.  
  1930. # Enable/Disable integration with TitleAPI
  1931. enable_integration_titleapi: true
  1932.  
  1933. # ########################################################################
  1934. # VanishNoPackets
  1935. # ########################################################################
  1936. vanishnopacket:
  1937.  
  1938. # Enable/Disable integration with VanishNoPacket
  1939. enable_integration_vanishnopacket: true
  1940.  
  1941. # ########################################################################
  1942. # Titlemanager
  1943. # ########################################################################
  1944. titlemanager:
  1945.  
  1946. # Enable/Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  1947. # https://www.spigotmc.org/resources/titlemanager.1049/
  1948. enable_integration_titlemanager: true
  1949.  
  1950. # ########################################################################
  1951. # Actionbar
  1952. # ########################################################################
  1953. actionbar:
  1954.  
  1955. # Enable/Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  1956. enable_integration_actionbar: true
  1957.  
  1958. # ########################################################################
  1959. # ActionbarAPI
  1960. # ########################################################################
  1961. actionbarapi:
  1962.  
  1963. # Enable/Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  1964. # https://www.spigotmc.org/resources/actionbarapi_1_8_1_9_1_10.1315/
  1965. enable_integration_actionbarapi: true
  1966.  
  1967. # ########################################################################
  1968. # ActionAnnouncer
  1969. # ########################################################################
  1970. actionannouncer:
  1971.  
  1972. # Enable/Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  1973. # https://www.spigotmc.org/resources/actionannouncer.1320/
  1974. enable_integration_actionannouncer: true
  1975.  
  1976. # ########################################################################
  1977. # Gringotts
  1978. # ########################################################################
  1979. gringotts:
  1980.  
  1981. # Enable/Disable integration with Gringotts Economy.
  1982. # http://dev.bukkit.org/bukkit_plugins/gringotts/
  1983. enable_integration_gringotts: true
  1984.  
  1985. # ########################################################################
  1986. # TARDIS Weeping Angels
  1987. # ########################################################################
  1988. tardis_weepingangles:
  1989.  
  1990. # Enable/Disable integration with TARDIS Weeping Angels.
  1991. # http://dev.bukkit.org/bukkit_plugins/tardisweepingangels/
  1992. enable_integration_tardis_weeping_angels: true
  1993.  
  1994. # ########################################################################
  1995. # ProtocolLib
  1996. # ########################################################################
  1997. protocollib:
  1998.  
  1999. # Enable/Disable integration with ProtocolLib.
  2000. # https://www.spigotmc.org/resources/protocollib.1997/
  2001. enable_integration_protocollib: true
  2002.  
  2003. # ########################################################################
  2004. # MysterousHalloween
  2005. # ########################################################################
  2006. mysterious_halloween:
  2007.  
  2008. # Enable/Disable integration with MysteriousHalloween.
  2009. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  2010. enable_integration_mysterious_halloween: true
  2011.  
  2012. # ########################################################################
  2013. # SmartGiants
  2014. # ########################################################################
  2015. smartgiants:
  2016.  
  2017. # Enable/Disable integration with SmartGiants.
  2018. # https://www.spigotmc.org/threads/smartgiants.55208/
  2019. enable_integration_smartgiants: true
  2020.  
  2021. # ########################################################################
  2022. # PlaceholderApi
  2023. # ########################################################################
  2024. placeholderapi:
  2025.  
  2026. # Enable/Disable integration with PlaceholderAPI.
  2027. # https://www.spigotmc.org/resources/placeholderapi.6245/
  2028. enable_integration_placeholderapi: true
  2029.  
  2030. # ########################################################################
  2031. # BossShop
  2032. # ########################################################################
  2033. bossshop:
  2034.  
  2035. # Enable/Disable integration with BossShop.
  2036. # https://www.spigotmc.org/resources/bossshop_powerful_and_playerfriendly_chest_gui_shop_menu_plugin.222/
  2037. enable_integration_bossshop: true
  2038.  
  2039. # ########################################################################
  2040. # ExtraHardMode
  2041. # ########################################################################
  2042. extra_hard_mode:
  2043.  
  2044. # Enable/Disable integration with ExtraHardmode.
  2045. # https://www.spigotmc.org/resources/extra_hard_mode.19673/
  2046. enable_integration_extra_hard_mode: true
  2047.  
  2048. # ########################################################################
  2049. # Herobrine
  2050. # ########################################################################
  2051. herobrine:
  2052.  
  2053. # Enable/Disable integration with Herobrine.
  2054. # https://www.theprogrammersworld.net/Herobrine/
  2055. enable_integration_herobrine: true
  2056.  
  2057. # ########################################################################
  2058. # Holograms
  2059. # ########################################################################
  2060. holograms:
  2061.  
  2062. # Enable/Disable integration with Holograms.
  2063. # https://www.spigotmc.org/resources/holograms.4924/
  2064. enable_integration_holograms: true
  2065.  
  2066. # ########################################################################
  2067. # Holograpic Displays
  2068. # ########################################################################
  2069. holographic_displays:
  2070.  
  2071. # Enable/Disable integration with Holograms.
  2072. # https://dev.bukkit.org/projects/holographic_displays
  2073. enable_integration_holographic_displays: true
  2074.  
  2075. # ########################################################################
  2076. # Precious Stones
  2077. # ########################################################################
  2078. precious_stones:
  2079.  
  2080. # Enable/Disable integration with PreciousStones.
  2081. # https://www.spigotmc.org/resources/preciousstones.5270/
  2082. enable_integration_preciousstones: true
  2083.  
  2084. # ########################################################################
  2085. # DropMoneyOnGround Settings
  2086. # ########################################################################
  2087. dropmoneyonground:
  2088.  
  2089. # When a player get a money reward for a kill, the money will go directly
  2090. # into his pocket. If you set dropMoneyOnGround=true the reward will
  2091. # dropped on ground to be picked up by the player.
  2092. # Negative rewards will always be taken from the player.
  2093. drop_money_on_ground: false
  2094.  
  2095. # Here you can set the type of the ITEM to be dropped.
  2096. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  2097. # The value will be showed above the item.
  2098. # ITEM: The reward is dropped as a normal Minecraft item.
  2099. # KILLED: The reward is dropped as the head of the mob/player you killed.
  2100. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  2101. # and custom texture signature at http://mineskin.org
  2102. # KILLER: The reward is dropped as the killers head.
  2103. #
  2104. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  2105. # Examples:
  2106. #
  2107. # Bag of gold: (https://mineskin.org/6875)
  2108. #
  2109. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2110. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  2111. # drop_money_on_ground_skull_texture_signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  2112. #
  2113. # Bag of gold (alternative): (https://mineskin.org/3384)
  2114. #
  2115. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2116. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  2117. # drop_money_on_ground_skull_texture_signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  2118. #
  2119. # Chest: (https://mineskin.org/3136)
  2120. #
  2121. # drop_money_on_ground_skull_reward_name: 'Treasure chest'
  2122. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  2123. # drop_money_on_ground_skull_texture_signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  2124. #
  2125. # Birthday present: (https://mineskin.org/4743)
  2126. #
  2127. # drop_money_on_ground_skull_reward_name: 'Birthday present'
  2128. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  2129. # drop_money_on_ground_skull_texture_signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  2130. #
  2131. # Choose between "ITEM","KILLED","SKULL","KILLER"
  2132. drop_money_on_ground_itemtype: ITEM
  2133.  
  2134. # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a
  2135. # protected chest or a protected area (a Bank?). Check the command /mh money sell.
  2136. # If false the bag of gold will be picked up as money, if true the bag of gold
  2137. # will be picked up as an item. OBS: If you want to use the bags as an Economy
  2138. # replacing Essentials/CraftConomy/... and more, then you have to install the
  2139. # BagOfGold plugin as well. (https://dev.bukkit.org/projects/bagofgold)
  2140. drop_money_use_item_as_currency: false
  2141.  
  2142. # Here you can chance the command /mh money ... to /mh <alias> ...
  2143. # Example: gold,bag,silver,coin,????
  2144. drop_money_command_alias: money
  2145.  
  2146. # Here you can set which item should be used when you have
  2147. # chosen drop_money_on_ground_itemtype: ITEM.
  2148. # Use Minecraft Item names like:
  2149. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  2150. drop_money_on_ground_item: GOLD_NUGGET
  2151.  
  2152. # Here you can set of the color of the number above the dropped item.
  2153. # Use color names like WHITE, RED, BLUE, GOLD
  2154. drop_money_on_ground_text_color: YELLOW
  2155.  
  2156. # This is the name of the reward
  2157. drop_money_on_ground_skull_reward_name: Bag of gold
  2158.  
  2159. # This is the name of the reward in plural
  2160. drop_money_on_ground_skull_reward_name_plural: Bag of gold
  2161.  
  2162. # This is the Custom Texture Value generated at http://mineskin.org
  2163. drop_money_on_ground_skull_texture_value: eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0=
  2164.  
  2165. # This is the Custom Texture Signature generated at http://mineskin.org
  2166. drop_money_on_ground_skull_texture_signature: JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc=
  2167.  
  2168. # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  2169. # If you want to deny HOPPERS to collect MobHunting Money rewards
  2170. # set "deny_hoppers_to_pickup_money_on_ground"=false
  2171. deny_hoppers_to_pickup_money_on_ground: true
  2172.  
  2173. # ########################################################################
  2174. # Database Settings.
  2175. # ########################################################################
  2176. database:
  2177.  
  2178. # Type of database to use. Valid values are: sqlite, mysql
  2179. type: sqlite
  2180. database_name: mobhunting
  2181. mysql:
  2182. username: user
  2183. password: password
  2184. host: localhost:3306
  2185.  
  2186. # This is the database layout version. Mostly for internal use and you should not need
  2187. # to chance this value. In case you decide to delete your database and let it recreate
  2188. # or if you chance database type sqlite/mysql you should set this value to 0 again.
  2189. database_version: 7
  2190.  
  2191. # ########################################################################
  2192. # Update settings
  2193. # ########################################################################
  2194. updates:
  2195.  
  2196. # Check if there is a new version of the plugin available.
  2197. update_check: false
  2198.  
  2199. # Set the number of seconds between each check. Recommended setting is
  2200. # check_every: 7200 ~ to check every second hour.
  2201. check_every: 7200
  2202.  
  2203. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  2204. # You will still have to reboot the server manually.
  2205. autoupdate: false
  2206.  
  2207. # ########################################################################
  2208. # General Settings
  2209. # ########################################################################
  2210. general:
  2211.  
  2212. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  2213. disabled_in_worlds:
  2214. - spawn
  2215. - creative
  2216. - spelshows
  2217.  
  2218. # The language (file) to use. You can put the name of the language file as the language code
  2219. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  2220. # Please check the lang/ folder for a list of all available translations.
  2221. language: en_US
  2222.  
  2223. # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  2224. # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  2225. # using '/mh whitelistarea'.
  2226. disable_money_rewards_from_mobspawners_and_eggs: true
  2227.  
  2228. # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2229. disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  2230.  
  2231. # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2232. disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  2233.  
  2234. # As of V 5.0.0 MobHunting utilizises the Advancement system (L key) to to show which
  2235. # Achievements the players has made. This is still BETA feature and it is only Supported
  2236. # on Spigot Servers and if you have any problems, you can set 'disable_mobhunting_advancements: true
  2237. # and the reload the plugin.
  2238. disable_mobhunting_advancements: true
  2239.  
  2240. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  2241. use_actionbar_for_broadcasts: true
  2242.  
  2243. # Should achievements be broadcasted?
  2244. broadcast_achievement: true
  2245.  
  2246. # Should the hunt begins achievement be broadcasted?
  2247. broadcast_first_achievement: true
  2248.  
  2249. # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2250. # but I recommend to save every 5th minute = 6000 ticks
  2251. save_period: 6000
  2252.  
  2253. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2254. # but I recommend to update leaderboards max every 5 min = 6000 ticks
  2255. leaderboard_update_period: 1200
  2256.  
  2257. # Time in seconds after attacking a mob that can be counted as a kill
  2258. kill_timeout: 4
  2259.  
  2260. # If kills are not being registered in mob hunting. Enable this to see why they arent
  2261. debug: false
  2262.  
  2263. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  2264. # All numbers except 0 can be used.
  2265. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  2266. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  2267. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  2268. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  2269. reward_rounding: 0.01
  2270.  
  2271. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  2272. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  2273. # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  2274. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  2275. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  2276. minimum_reward: 0.01
  2277.  
  2278. # When a new playerjoins the server he will by default start
  2279. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  2280. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  2281. newplayer_learning_mode: false
  2282.  
  2283. # When use_gui_for_achivements=true the status of players achievements will
  2284. # be showed in a Inventory GUI.
  2285. use_gui_for_achievements: true
  2286.  
  2287. # When use_gui_for_bounties=true the open bounties and most wanted players will
  2288. # be showed in a Inventory GUI.
  2289. use_gui_for_bounties: true
  2290.  
  2291. # Disable natural drops when a mob is killed
  2292. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2293. # If you want the mobs to drops normal rewards set
  2294. # "disable_natural_item_drops"=false
  2295. disable_natural_item_drops: false
  2296.  
  2297. # Disable natural xp drops when a mob is killed
  2298. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2299. # If you want the mobs to drop normal XP set
  2300. # "disable_natural_xp_drops"=false
  2301. disable_natural_xp_drops: false
  2302.  
  2303. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  2304. # If you want the mobs to drops normal rewards set
  2305. # "try_to_cancel_natural_drops_when_in_creative"=false
  2306. try_to_cancel_natural_drops_when_in_creative: true
  2307.  
  2308. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  2309. # If you want the mobs to drop normal XP set
  2310. # "try_to_cancel_xp_drops_when_in_creative"=false
  2311. try_to_cancel_xp_drops_when_in_creative: true
  2312.  
  2313. # Do not chance this value unless you know what you are doing. It's meant for internal use.
  2314. config_version: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement