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  1. [Launch]
  2.  
  3. [/Script/EngineSettings.GameMapsSettings]
  4. GameInstanceClass=/Script/Engine.GameInstance
  5. EditorStartupMap=/Engine/Maps/Templates/Template_Default
  6. GameDefaultMap=/Engine/Maps/Entry
  7. ServerDefaultMap=/Engine/Maps/Entry
  8. GlobalDefaultGameMode="/Script/Engine.GameModeBase"
  9. ; Example for map prefix and game mode name setting
  10. ; +GameModeMapPrefixes=(Name="DM-",GameMode="/Script/GamePackage.DMGameMode")
  11. ; +GameModeClassAliases=(Name="DM",GameMode="/Script/GamePackage.DMGameMode")
  12. LocalMapOptions=
  13.  
  14. [URL]
  15. Protocol=unreal
  16. Name=Player
  17. SaveExt=usa
  18. Port=7777
  19. PeerPort=7778
  20.  
  21. [HTTP]
  22. HttpTimeout=180
  23. HttpConnectionTimeout=60
  24. HttpReceiveTimeout=30
  25. HttpSendTimeout=30
  26.  
  27. [Ping]
  28. StackSize=1048576
  29.  
  30. [Voice]
  31. bEnabled=false
  32. bDuckingOptOut=true
  33.  
  34. ; third party BEGIN SIMPLYGON
  35. ; Note : Simplygon Swarm need to use WinInet to communicate with Simplygon Grid.
  36. [Networking]
  37. UseLibCurl=false
  38. ; third party END SIMPLYGON
  39.  
  40. [/Script/Engine.Engine]
  41. ConsoleClassName=/Script/Engine.Console
  42. GameViewportClientClassName=/Script/Engine.GameViewportClient
  43. LocalPlayerClassName=/Script/Engine.LocalPlayer
  44. WorldSettingsClassName=/Script/Engine.WorldSettings
  45. NavigationSystemClassName=/Script/Engine.NavigationSystem
  46. AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
  47. PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
  48. LevelScriptActorClassName=/Script/Engine.LevelScriptActor
  49. DefaultBlueprintBaseClassName=/Script/Engine.Actor
  50. GameUserSettingsClassName=/Script/Engine.GameUserSettings
  51. AIControllerClassName=/Script/AIModule.AIController
  52. bAllowMatureLanguage=false
  53. GameEngine=/Script/Engine.GameEngine
  54. EditorEngine=/Script/UnrealEd.EditorEngine
  55. UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
  56. TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny
  57. SmallFontName=/Engine/EngineFonts/Roboto.Roboto
  58. MediumFontName=/Engine/EngineFonts/Roboto.Roboto
  59. LargeFontName=/Engine/EngineFonts/Roboto.Roboto
  60. SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto
  61. WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
  62. DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  63. DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
  64. DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
  65. DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
  66. DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
  67. HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
  68. DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
  69. GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
  70. DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
  71. PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
  72. MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
  73. WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
  74. LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
  75. LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
  76. LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
  77. LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
  78. ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
  79. ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
  80. RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
  81. VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
  82. VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
  83. VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
  84. VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
  85. VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
  86. VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
  87. BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
  88. InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
  89. PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
  90. EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
  91. DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
  92. DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
  93. DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
  94. TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
  95. ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
  96. bAllowHostMigration=false
  97. HostMigrationTimeout=15
  98. ParticleEventManagerClassPath="/Script/Engine.ParticleEventManager"
  99. PlayOnConsoleSaveDir=Autosaves
  100. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  101. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  102. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  103. +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  104. +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  105. +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  106. +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  107. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  108. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  109. +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  110. +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  111. +QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  112. +QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  113. +QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  114. +QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  115. +QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  116. +QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  117. +QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  118. +QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  119. +QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  120. +QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  121. +LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  122. +LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  123. +LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  124. +LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  125. +LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  126. +LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  127. +LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  128. +LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  129. +LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  130. +LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  131. +LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  132. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  133. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  134. +StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  135. +StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  136. +StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  137. +StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  138. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  139. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  140. +StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  141. +LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
  142. +LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; green (LOD 1)
  143. +LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; blue (etc...)
  144. +LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; red
  145. +LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
  146. +LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  147. +LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  148. +LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; grey
  149. +StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  150. +StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
  151. +StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
  152. +StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
  153. +StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  154. +HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
  155. +HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
  156. +HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
  157. +HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
  158. +HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  159. +HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  160. +HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
  161. MaxPixelShaderAdditiveComplexityCount=2000
  162. MaxES2PixelShaderAdditiveComplexityCount=600
  163. bSubtitlesEnabled=True
  164. bSubtitlesForcedOff=false
  165. DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
  166. MaximumLoopIterationCount = 1000000
  167. ; Allows Blueprint classes based on a native Actor or Component subclass to tick even if their parent has bCanEverTick flag set to false.
  168. bCanBlueprintsTickByDefault=true
  169. ; Controls whether anim blueprint nodes that access member variables of their class directly should use the optimized path that avoids a thunk to the Blueprint VM.
  170. bOptimizeAnimBlueprintMemberVariableAccess=true
  171. CameraRotationThreshold=45.0
  172. CameraTranslationThreshold=10000
  173. PrimitiveProbablyVisibleTime = 8.0
  174. MaxOcclusionPixelsFraction = 0.1
  175. MinLightMapDensity=0.0
  176. IdealLightMapDensity=0.2
  177. MaxLightMapDensity=0.8
  178. RenderLightMapDensityGrayscaleScale=1.0
  179. RenderLightMapDensityColorScale=1.0
  180. bRenderLightMapDensityGrayscale=false
  181. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  182. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  183. bDisablePhysXHardwareSupport=True
  184. bPauseOnLossOfFocus=false
  185. MaxParticleResize=0
  186. MaxParticleResizeWarn=0
  187. NetClientTicksPerSecond=200
  188. +StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  189. +StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  190. +StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  191. DisplayGamma=2.2
  192. MinDesiredFrameRate=35.000000
  193. InitialButtonRepeatDelay=0.2
  194. ButtonRepeatDelay=0.1
  195. NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
  196. +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
  197. SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
  198. SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
  199. bSmoothFrameRate=true
  200. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
  201. bCheckForMultiplePawnsSpawnedInAFrame=false
  202. NumPawnsAllowedToBeSpawnedInAFrame=2
  203. ; This is the default (additive) color of selected objects in the editor
  204. DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
  205. ; This is the startup state of the OnScreenDebugMessage system
  206. bEnableOnScreenDebugMessages=true
  207. ; This shows errors and warnings on screen
  208. DurationOfErrorsAndWarningsOnHUD=0
  209. NearClipPlane=10.0
  210. bUseStreamingPause=false
  211.  
  212. ; Class Redirects for UE4 (e.g. all of the classes we have renamed that are in maps that we still want to utilize)
  213. ; Note: For class name redirects, the OldClassName must be the plain OldClassName, it cannot be OldPackage.OldClassName
  214. +ActiveClassRedirects=(OldClassName="GameplayCueNotify",NewClassName="GameplayCueNotify_Static")
  215. +ActiveClassRedirects=(OldClassName="GameplayCueNotify_Blueprint",NewClassName="GameplayCueNotify_Actor")
  216. +ActiveClassRedirects=(OldClassName="RB_BodySetup",NewClassName="BodySetup")
  217. +ActiveClassRedirects=(OldClassName="AnimTreeInstance",NewClassName="AnimInstance")
  218. +ActiveClassRedirects=(OldClassName="VimInstance",NewClassName="AnimInstance")
  219. +ActiveClassRedirects=(OldClassName="VimBlueprint",NewClassName="AnimBlueprint")
  220. +ActiveClassRedirects=(OldClassName="VimGeneratedClass",NewClassName="AnimBlueprintGeneratedClass")
  221. +ActiveClassRedirects=(OldClassName="VimBlueprintFactory",NewClassName="AnimBlueprintFactory")
  222. +ActiveClassRedirects=(OldClassName="ReverbVolume",NewClassName="AudioVolume")
  223. +ActiveClassRedirects=(OldClassName="ReverbVolumeToggleable",NewClassName="AudioVolume")
  224. +ActiveClassRedirects=(OldClassName="BlueprintActorBase",NewClassName="Actor")
  225. +ActiveClassRedirects=(OldClassName="WorldInfo",NewClassName="WorldSettings")
  226. +ActiveClassRedirects=(OldClassName="RB_Handle",NewClassName="PhysicsHandleComponent")
  227. +ActiveClassRedirects=(OldClassName="RB_RadialForceComponent",NewClassName="RadialForceComponent")
  228. +ActiveClassRedirects=(OldClassName="SoundMode",NewClassName="SoundMix")
  229. +ActiveClassRedirects=(OldClassName="RB_ThrusterComponent",NewClassName="PhysicsThrusterComponent")
  230. +ActiveClassRedirects=(OldClassName="RB_Thruster",NewClassName="PhysicsThruster")
  231. +ActiveClassRedirects=(OldClassName="RB_ConstraintSetup",NewClassName="PhysicsConstraintTemplate")
  232. +ActiveClassRedirects=(OldClassName="RB_BSJointSetup",NewClassName="PhysicsConstraintTemplate")
  233. +ActiveClassRedirects=(OldClassName="RB_HingeSetup",NewClassName="PhysicsConstraintTemplate")
  234. +ActiveClassRedirects=(OldClassName="RB_PrismaticSetup",NewClassName="PhysicsConstraintTemplate")
  235. +ActiveClassRedirects=(OldClassName="RB_SkelJointSetup",NewClassName="PhysicsConstraintTemplate")
  236. +ActiveClassRedirects=(OldClassName="RB_ConstraintComponent",NewClassName="PhysicsConstraintComponent")
  237. +ActiveClassRedirects=(OldClassName="RB_ConstraintActor",NewClassName="PhysicsConstraintActor")
  238. +ActiveClassRedirects=(OldClassName="RB_BSJointActor",NewClassName="PhysicsBSJointActor")
  239. +ActiveClassRedirects=(OldClassName="RB_HingeActor",NewClassName="PhysicsHingeActor")
  240. +ActiveClassRedirects=(OldClassName="RB_PrismaticActor",NewClassName="PhysicsPrismaticActor")
  241. +ActiveClassRedirects=(OldClassName="PhysicsBSJointActor",NewClassName="PhysicsConstraintActor")
  242. +ActiveClassRedirects=(OldClassName="PhysicsHingeActor",NewClassName="PhysicsConstraintActor")
  243. +ActiveClassRedirects=(OldClassName="PhysicsPrismaticActor",NewClassName="PhysicsConstraintActor")
  244.  
  245. +ActiveClassRedirects=(OldClassName="EMovementMode",NewClassName="/Script/Engine.EngineTypes:EMovementMode")
  246.  
  247. +ActiveClassRedirects=(OldClassName="SensingComponent",NewClassName="PawnSensingComponent")
  248. +ActiveClassRedirects=(OldClassName="MovementComp_Character",NewClassName="CharacterMovementComponent")
  249. +ActiveClassRedirects=(OldClassName="MovementComp_Rotating",NewClassName="RotatingMovementComponent")
  250. +ActiveClassRedirects=(OldClassName="MovementComp_Projectile",NewClassName="ProjectileMovementComponent")
  251. +ActiveClassRedirects=(OldClassName="VehicleSim",NewClassName="VehicleMovementComponent")
  252. +ActiveClassRedirects=(OldClassName="VehicleSimNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  253. +ActiveClassRedirects=(OldClassName="MovementComp_Vehicle",NewClassName="VehicleMovementComponent")
  254. +ActiveClassRedirects=(OldClassName="MovementComp_VehicleNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  255. +ActiveClassRedirects=(OldClassName="DefaultPawnMovement",NewClassName="FloatingPawnMovement")
  256.  
  257. +ActiveClassRedirects=(OldClassName="StaticMeshReplicatedComponent",NewClassName="StaticMeshComponent")
  258. +ActiveClassRedirects=(OldClassName="SkeletalMeshReplicatedComponent",NewClassName="SkeletalMeshComponent")
  259.  
  260. +ActiveClassRedirects=(OldClassName="Vehicle",NewClassName="WheeledVehicle")
  261. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent",NewClassName="WheeledVehicleMovementComponent")
  262. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent4W",NewClassName="WheeledVehicleMovementComponent4W")
  263.  
  264. ; Component name redirects
  265. +ActiveClassRedirects=(OldClassName="PointLightComponent",OldSubobjName="PointLightComponent0",NewSubobjName="LightComponent0")
  266. +ActiveClassRedirects=(OldClassName="DirectionalLightComponent",OldSubobjName="DirectionalLightComponent0",NewSubobjName="LightComponent0")
  267. +ActiveClassRedirects=(OldClassName="SpotLightComponent",OldSubobjName="SpotLightComponent0",NewSubobjName="LightComponent0")
  268.  
  269. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="SpectatorMovement0",NewSubobjName="MovementComponent0")
  270. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="DefaultPawnMovement0",NewSubobjName="MovementComponent0")
  271.  
  272. +ActiveClassRedirects=(OldClassName="/Script/BlueprintGraph.K2Node_CastToInterface",NewClassName="/Script/BlueprintGraph.K2Node_DynamicCast")
  273. +ActiveClassRedirects=(OldClassName="K2Node_CallSuperFunction",NewClassName="/Script/BlueprintGraph.K2Node_CallParentFunction")
  274. +ActiveClassRedirects=(OldClassName="K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  275. +ActiveClassRedirects=(OldClassName="/Script/CoreUObject.K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  276. +ActiveClassRedirects=(OldClassName="K2Node_AIMoveTo",NewClassName="/Script/AIGraph.K2Node_AIMoveTo")
  277.  
  278. ; Comments got moved to UnrealEd
  279. +ActiveClassRedirects=(OldClassName="K2Node_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  280. +ActiveClassRedirects=(OldClassName="EdGraphNode_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  281.  
  282. +ActiveClassRedirects=(OldClassName="SpotLightMovable",NewClassName="SpotLight")
  283. +ActiveClassRedirects=(OldClassName="SpotLightStatic",NewClassName="SpotLight")
  284. +ActiveClassRedirects=(OldClassName="SpotLightStationary",NewClassName="SpotLight")
  285. +ActiveClassRedirects=(OldClassName="PointLightMovable",NewClassName="PointLight")
  286. +ActiveClassRedirects=(OldClassName="PointLightStatic",NewClassName="PointLight")
  287. +ActiveClassRedirects=(OldClassName="PointLightStationary",NewClassName="PointLight")
  288. +ActiveClassRedirects=(OldClassName="DirectionalLightMovable",NewClassName="DirectionalLight")
  289. +ActiveClassRedirects=(OldClassName="DirectionalLightStatic",NewClassName="DirectionalLight")
  290. +ActiveClassRedirects=(OldClassName="DirectionalLightStationary",NewClassName="DirectionalLight")
  291.  
  292. +ActiveClassRedirects=(OldClassName="InterpActor",NewClassName="StaticMeshActor")
  293. +ActiveClassRedirects=(OldClassName="PhysicsActor",NewClassName="StaticMeshActor")
  294. +ActiveClassRedirects=(OldClassName="SkeletalPhysicsActor",NewClassName="SkeletalMeshActor")
  295. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalActor",NewClassName="SkeletalMeshActor")
  296. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalComponent",NewClassName="SkeletalMeshComponent")
  297. +K2FieldRedirects=(OldFieldName="SceneCaptureComponent2D.UpdateContent",NewFieldName="SceneCaptureComponent2D.CaptureScene")
  298. +K2FieldRedirects=(OldFieldName="SceneCaptureComponentCube.UpdateContent",NewFieldName="SceneCaptureComponentCube.CaptureScene")
  299. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetAnim",NewFieldName="SkeletalMeshComponent.SetAnimation")
  300. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Play",NewFieldName="SkeletalMeshComponent.Play")
  301. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Stop",NewFieldName="SkeletalMeshComponent.Stop")
  302. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPosition",NewFieldName="SkeletalMeshComponent.SetPosition")
  303. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPosition",NewFieldName="SkeletalMeshComponent.GetPosition")
  304. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPlayRate",NewFieldName="SkeletalMeshComponent.SetPlayRate")
  305. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPlayRate",NewFieldName="SkeletalMeshComponent.GetPlayRate")
  306. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.IsPlaying",NewFieldName="SkeletalMeshComponent.IsPlaying")
  307.  
  308. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MassInKg",NewPropertyName="MassInKgOverride")
  309.  
  310. +TaggedPropertyRedirects=(ClassName="PhysicsAsset",OldPropertyName="Profiles",NewPropertyName="PhysicalAnimationProfiles")
  311.  
  312. ; Redirects for EQSettings
  313. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  314. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  315. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  316. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  317. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  318. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  319. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  320.  
  321. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimBlueprint",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  322. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkeletalMeshComponent.SetAnimInstanceClass.NewBlueprint", NewParamName="NewClass")
  323. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimClass",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  324.  
  325. +ActiveClassRedirects=(OldClassName="DynamicBlockingVolume",NewClassName="BlockingVolume")
  326. +ActiveClassRedirects=(OldClassName="DynamicPhysicsVolume",NewClassName="PhysicsVolume")
  327. +ActiveClassRedirects=(OldClassName="DynamicTriggerVolume",NewClassName="TriggerVolume")
  328.  
  329. +EnumRedirects=(EnumName="EConstraintTransform",OldEnumEntry="EConstraintTransform::Absoluate",NewEnumEntry="EConstraintTransform::Absolute")
  330. +EnumRedirects=(EnumName="EStereoLayerType",OldEnumEntry="EStereoLayerType::SLT_TorsoLocked",NewEnumEntry="EStereoLayerType::SLT_TrackerLocked")
  331.  
  332. ;Navigation redirects
  333. +ActiveClassRedirects=(OldClassName="NavAreaMeta",NewClassName="/Script/Engine.NavArea_Default",InstanceOnly="true")
  334. +ActiveClassRedirects=(OldClassName="NavAreaDefinition",NewClassName="/Script/Engine.NavArea")
  335. +ActiveClassRedirects=(OldClassName="NavAreaDefault",NewClassName="/Script/Engine.NavArea_Default")
  336. +ActiveClassRedirects=(OldClassName="NavAreaNull",NewClassName="/Script/Engine.NavArea_Null")
  337. +ActiveClassRedirects=(OldClassName="SmartNavLinkComponent",NewClassName="/Script/Engine.NavLinkCustomComponent")
  338. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavLinks",NewPropertyName="PointLinks")
  339. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavSegmentLinks",NewPropertyName="SegmentLinks")
  340. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::OneWay",NewEnumEntry="ENavLinkDirection::LeftToRight")
  341. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::BothWays",NewEnumEntry="ENavLinkDirection::BothWays")
  342. +K2FieldRedirects=(OldFieldName="NavigationPath.GetPathLenght",NewFieldName="NavigationPath.GetPathLength")
  343. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.bCanEverAffectNavigation",NewFieldName="ActorComponent.bCanEverAffectNavigation")
  344.  
  345. ;Locked axis redirects
  346. +ActiveClassRedirects=(OldClassName="ELockedAxis", NewClassName="EDOFMode")
  347. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Default",NewEnumEntry="EDOFMode::Default")
  348. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::X",NewEnumEntry="EDOFMode::YZPlane")
  349. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Y",NewEnumEntry="EDOFMode::XZPlane")
  350. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Z",NewEnumEntry="EDOFMode::XYPlane")
  351. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  352. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::None",NewEnumEntry="EDOFMode::None")
  353. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="LockedAxisMode",NewPropertyName="DOFMode")
  354. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="CustomLockedAxis",NewPropertyName="CustomDOFPlaneNormal")
  355.  
  356. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Default",NewEnumEntry="EDOFMode::Default")
  357. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::X",NewEnumEntry="EDOFMode::YZPlane")
  358. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Y",NewEnumEntry="EDOFMode::XZPlane")
  359. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Z",NewEnumEntry="EDOFMode::XYPlane")
  360. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  361. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::None",NewEnumEntry="EDOFMode::None")
  362.  
  363. ; Redirects for EQSettings
  364. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  365. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  366. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  367. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  368. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  369. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  370. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  371.  
  372. ; mesh component
  373. +TaggedPropertyRedirects=(ClassName="MeshComponent",OldPropertyName="Materials",NewPropertyName="OverrideMaterials")
  374.  
  375. ;SkeletalMesh redirects
  376. +TaggedPropertyRedirects=(ClassName="SkeletalMeshLODInfo",OldPropertyName="DisplayFactor",NewPropertyName="ScreenSize")
  377.  
  378. ;Behavior Tree editor redirects
  379. +ActiveClassRedirects=(OldClassName="BTTask_RunQuery",NewClassName="BTTask_RunEQSQuery")
  380.  
  381. ;Generic AI system redirects
  382. +ActiveClassRedirects=(OldClassName="EEnvQueryParam",NewClassName="/Script/AIModule.EnvQueryTypes:EAIParamType")
  383. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Float",NewEnumEntry="EAIParamType::Float")
  384. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Int",NewEnumEntry="EAIParamType::Int")
  385. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Bool",NewEnumEntry="EAIParamType::Bool")
  386. +EnumRedirects=(EnumName="EPathFollowingResult",OldEnumEntry="EPathFollowingResult::Skipped",NewEnumEntry="EPathFollowingResult::Skipped_DEPRECATED")
  387.  
  388. +ActiveClassRedirects=(OldClassName="MoveComponentAction",NewClassName="/Script/Engine/KismetSystemLibrary.MoveComponentAction")
  389.  
  390. +ActiveClassRedirects=(OldClassName="AIDebugComponent",NewClassName="GameplayDebuggingComponent")
  391.  
  392. ;Landscape redirects
  393. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  394. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  395. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  396. +ActiveClassRedirects=(OldClassName="Landscape",NewClassName="/Script/Landscape.Landscape")
  397. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActiveActor",NewClassName="/Script/Landscape.LandscapeGizmoActiveActor")
  398. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActor",NewClassName="/Script/Landscape.LandscapeGizmoActor")
  399. +ActiveClassRedirects=(OldClassName="LandscapeProxy",NewClassName="/Script/Landscape.LandscapeProxy")
  400. +ActiveClassRedirects=(OldClassName="LandscapeProxy",NewClassName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly="true")
  401. +ActiveClassRedirects=(OldClassName="ControlPointMeshComponent",NewClassName="/Script/Landscape.ControlPointMeshComponent")
  402. +ActiveClassRedirects=(OldClassName="LandscapeComponent",NewClassName="/Script/Landscape.LandscapeComponent")
  403. +ActiveClassRedirects=(OldClassName="LandscapeGizmoRenderComponent",NewClassName="/Script/Landscape.LandscapeGizmoRenderComponent")
  404. +ActiveClassRedirects=(OldClassName="LandscapeHeightfieldCollisionComponent",NewClassName="/Script/Landscape.LandscapeHeightfieldCollisionComponent")
  405. +ActiveClassRedirects=(OldClassName="LandscapeInfo",NewClassName="/Script/Landscape.LandscapeInfo")
  406. +ActiveClassRedirects=(OldClassName="LandscapeInfoMap",NewClassName="/Script/Landscape.LandscapeInfoMap")
  407. +ActiveClassRedirects=(OldClassName="LandscapeLayerInfoObject",NewClassName="/Script/Landscape.LandscapeLayerInfoObject")
  408. +ActiveClassRedirects=(OldClassName="LandscapeMaterialInstanceConstant",NewClassName="/Script/Landscape.LandscapeMaterialInstanceConstant")
  409. +ActiveClassRedirects=(OldClassName="LandscapeMeshCollisionComponent",NewClassName="/Script/Landscape.LandscapeMeshCollisionComponent")
  410. +ActiveClassRedirects=(OldClassName="LandscapeSplineControlPoint",NewClassName="/Script/Landscape.LandscapeSplineControlPoint")
  411. +ActiveClassRedirects=(OldClassName="LandscapeSplineSegment",NewClassName="/Script/Landscape.LandscapeSplineSegment")
  412. +ActiveClassRedirects=(OldClassName="LandscapeSplinesComponent",NewClassName="/Script/Landscape.LandscapeSplinesComponent")
  413. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerBlend",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerBlend")
  414. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  415. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  416. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  417. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeVisibilityMask",NewClassName="/Script/Landscape.MaterialExpressionLandscapeVisibilityMask")
  418.  
  419. ;Procedural foliage redirects
  420. +ActiveClassRedirects=(OldClassName="ProceduralFoliageActor",NewClassName="ProceduralFoliageVolume")
  421. +ActiveClassRedirects=(OldClassName="ProceduralFoliage",NewClassName="ProceduralFoliageSpawner")
  422. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="ProceduralFoliage",NewPropertyName="FoliageSpawner")
  423. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="Overlap",NewPropertyName="TileOverlap")
  424. +ActiveStructRedirects=(OldStructName="ProceduralFoliageTypeData",NewStructName="FoliageTypeObject")
  425. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageSpawner", OldPropertyName="Types", NewPropertyName="FoliageTypes")
  426. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="InitialMaxAge", NewPropertyName="MaxInitialAge")
  427. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="bGrowsInShade", NewPropertyName="bSpawnsInShade")
  428.  
  429. ;Perlin noise redirects
  430. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Simplex",NewEnumEntry="NOISEFUNCTION_SimplexTex")
  431. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Perlin",NewEnumEntry="NOISEFUNCTION_GradientTex")
  432. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_FastGradient",NewEnumEntry="NOISEFUNCTION_GradientTex3D")
  433. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Gradient",NewEnumEntry="NOISEFUNCTION_ValueALU")
  434.  
  435. ;Shortened animation compression algorithm class names
  436. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm",NewClassName="AnimCompress")
  437. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_Automatic",NewClassName="AnimCompress_Automatic")
  438. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_BitwiseCompressOnly",NewClassName="AnimCompress_BitwiseCompressOnly")
  439. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_LeastDestructive",NewClassName="AnimCompress_LeastDestructive")
  440. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_PerTrackCompression",NewClassName="AnimCompress_PerTrackCompression")
  441. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveEverySecondKey",NewClassName="AnimCompress_RemoveEverySecondKey")
  442. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveLinearKeys",NewClassName="AnimCompress_RemoveLinearKeys")
  443. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveTrivialKeys",NewClassName="AnimCompress_RemoveTrivialKeys")
  444. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RevertToRaw",NewClassName="AnimCompress_RevertToRaw")
  445.  
  446. ; Moving animation nodes from Engine to AnimGraphRuntime (4.9 era)
  447. +ActiveClassRedirects=(OldClassName="ComponentType",NewClassName="/Script/AnimGraphRuntime.ComponentType")
  448. +ActiveClassRedirects=(OldClassName="AnimNode_BoneDrivenController",NewClassName="/Script/AnimGraphRuntime.AnimNode_BoneDrivenController")
  449. +ActiveClassRedirects=(OldClassName="AnimNode_CopyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_CopyBone")
  450. +ActiveClassRedirects=(OldClassName="AnimNode_HandIKRetargeting",NewClassName="/Script/AnimGraphRuntime.AnimNode_HandIKRetargeting")
  451. +ActiveClassRedirects=(OldClassName="AxisOption",NewClassName="/Script/AnimGraphRuntime.AxisOption")
  452. +ActiveClassRedirects=(OldClassName="InterpolationBlend",NewClassName="/Script/AnimGraphRuntime.InterpolationBlend")
  453. +ActiveClassRedirects=(OldClassName="AnimNode_LookAt",NewClassName="/Script/AnimGraphRuntime.AnimNode_LookAt")
  454. +ActiveClassRedirects=(OldClassName="BoneModificationMode",NewClassName="/Script/AnimGraphRuntime.BoneModificationMode")
  455. +ActiveClassRedirects=(OldClassName="AnimNode_ModifyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_ModifyBone")
  456. +ActiveClassRedirects=(OldClassName="BoneAxis",NewClassName="/Script/AnimGraphRuntime.BoneAxis")
  457. +ActiveClassRedirects=(OldClassName="AnimNode_RotationMultiplier",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationMultiplier")
  458. +ActiveClassRedirects=(OldClassName="AnimNode_SkeletalControlBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_SkeletalControlBase")
  459. +ActiveClassRedirects=(OldClassName="AnimNode_SpringBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_SpringBone")
  460. +ActiveClassRedirects=(OldClassName="AnimNode_Trail",NewClassName="/Script/AnimGraphRuntime.AnimNode_Trail")
  461. +ActiveClassRedirects=(OldClassName="AnimNode_TwoBoneIK",NewClassName="/Script/AnimGraphRuntime.AnimNode_TwoBoneIK")
  462.  
  463.  
  464. +ActiveClassRedirects=(OldClassName="AnimGraphNode_BlendSpace",NewClassName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
  465. +ActiveStructRedirects=(OldStructName="AnimNode_BlendSpace",NewStructName="AnimNode_BlendSpacePlayer")
  466.  
  467. ; Moving more animation nodes from Engine to AnimGraphRuntime (4.10 era)
  468. +ActiveClassRedirects=(OldClassName="AnimNode_ApplyAdditive",NewClassName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
  469. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
  470. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByBool",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
  471. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByEnum",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
  472. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByInt",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
  473. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpaceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
  474. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  475. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpacePlayer",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  476. +ActiveClassRedirects=(OldClassName="AnimNode_LayeredBoneBlend",NewClassName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
  477. +ActiveClassRedirects=(OldClassName="AnimNode_RefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_RefPose")
  478. +ActiveClassRedirects=(OldClassName="AnimNode_MeshSpaceRefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
  479. +ActiveClassRedirects=(OldClassName="AnimNode_Root",NewClassName="/Script/AnimGraphRuntime.AnimNode_Root")
  480. +ActiveClassRedirects=(OldClassName="AnimNode_RotateRootBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
  481. +ActiveClassRedirects=(OldClassName="AnimNode_RotationOffsetBlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
  482. +ActiveClassRedirects=(OldClassName="AnimNode_SequenceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
  483. +ActiveClassRedirects=(OldClassName="AnimNode_Slot",NewClassName="/Script/AnimGraphRuntime.AnimNode_Slot")
  484. +ActiveClassRedirects=(OldClassName="AnimationNode_TwoWayBlend",NewClassName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend")
  485. +ActiveStructRedirects=(OldStructName="AnimationNode_TwoWayBlend",NewStructName="AnimNode_TwoWayBlend")
  486.  
  487. ; Moving cached pose node back to engine
  488. +ActiveClassRedirects=(OldClassName="AnimNode_SaveCachedPose",NewClassName="/Script/Engine.AnimNode_SaveCachedPose")
  489.  
  490. ; Rename OrientationDriver to PoseDriver
  491. +ActiveClassRedirects=(OldClassName="AnimGraphNode_OrientationDriver",NewClassName="/Script/AnimGraph.AnimGraphNode_PoseDriver")
  492. +ActiveStructRedirects=(OldStructName="AnimNode_OrientationDriver",NewStructName="AnimNode_PoseDriver")
  493.  
  494. +TaggedPropertyRedirects=(ClassName="AnimNode_Trail",OldPropertyName="TrailRelaxationCurve",NewPropertyName="TrailRelaxationSpeed")
  495.  
  496. ;Anim Dynamics redirects
  497. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  498. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  499. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Angular",NewEnumEntry="AnimPhysAngularConstraintType::Angular")
  500. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Cone",NewEnumEntry="AnimPhysAngularConstraintType::Cone")
  501.  
  502. ; Renamed all user-exposed locations for rotator fields to display as XYZ (RPY) instead of YPR (4.9 era)
  503. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.BreakRot", NewFieldName="KismetMathLibrary.BreakRotator")
  504. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MakeRot", NewFieldName="KismetMathLibrary.MakeRotator")
  505.  
  506. ; Made UEdGraphPin not a UObject to reduce GC overhead, improve load times:
  507. +TaggedPropertyRedirects=(ClassName="EdGraphNode",OldPropertyName="Pins",NewPropertyName="DeprecatedPins")
  508. +TaggedPropertyRedirects=(ClassName="Blueprint",OldPropertyName="PinWatches",NewPropertyName="DeprecatedPinWatches")
  509. +ActiveClassRedirects=(OldClassName="EdGraphPin",NewClassName="/Script/Engine.EdGraphPin_Deprecated")
  510.  
  511. ;AIModule redirections
  512. +ActiveClassRedirects=(OldClassName="AIController",NewClassName="/Script/AIModule.AIController")
  513. +ActiveClassRedirects=(OldClassName="AIResourceInterface",NewClassName="/Script/AIModule.AIResourceInterface")
  514. +ActiveClassRedirects=(OldClassName="AISystem",NewClassName="/Script/AIModule.AISystem")
  515. +ActiveClassRedirects=(OldClassName="AITypes",NewClassName="/Script/AIModule.AITypes")
  516. +ActiveClassRedirects=(OldClassName="BrainComponent",NewClassName="/Script/AIModule.BrainComponent")
  517. +ActiveClassRedirects=(OldClassName="KismetAIAsyncTaskProxy",NewClassName="/Script/AIModule.AIAsyncTaskBlueprintProxy")
  518. +ActiveClassRedirects=(OldClassName="KismetAIHelperLibrary",NewClassName="/Script/AIModule.AIBlueprintHelperLibrary")
  519. +ActiveClassRedirects=(OldClassName="BehaviorTree",NewClassName="/Script/AIModule.BehaviorTree")
  520. +ActiveClassRedirects=(OldClassName="BehaviorTreeComponent",NewClassName="/Script/AIModule.BehaviorTreeComponent")
  521. +ActiveClassRedirects=(OldClassName="BehaviorTreeManager",NewClassName="/Script/AIModule.BehaviorTreeManager")
  522. +ActiveClassRedirects=(OldClassName="BehaviorTreeTypes",NewClassName="/Script/AIModule.BehaviorTreeTypes")
  523. +ActiveClassRedirects=(OldClassName="BlackboardComponent",NewClassName="/Script/AIModule.BlackboardComponent")
  524. +ActiveClassRedirects=(OldClassName="BlackboardData",NewClassName="/Script/AIModule.BlackboardData")
  525. +ActiveClassRedirects=(OldClassName="BTAuxiliaryNode",NewClassName="/Script/AIModule.BTAuxiliaryNode")
  526. +ActiveClassRedirects=(OldClassName="BTCompositeNode",NewClassName="/Script/AIModule.BTCompositeNode")
  527. +ActiveClassRedirects=(OldClassName="BTDecorator",NewClassName="/Script/AIModule.BTDecorator")
  528. +ActiveClassRedirects=(OldClassName="BTFunctionLibrary",NewClassName="/Script/AIModule.BTFunctionLibrary")
  529. +ActiveClassRedirects=(OldClassName="BTNode",NewClassName="/Script/AIModule.BTNode")
  530. +ActiveClassRedirects=(OldClassName="BTService",NewClassName="/Script/AIModule.BTService")
  531. +ActiveClassRedirects=(OldClassName="BTTaskNode",NewClassName="/Script/AIModule.BTTaskNode")
  532. +ActiveClassRedirects=(OldClassName="BlackboardKeyAllTypes",NewClassName="/Script/AIModule.BlackboardKeyAllTypes")
  533. +ActiveClassRedirects=(OldClassName="BlackboardKeyType",NewClassName="/Script/AIModule.BlackboardKeyType")
  534. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Bool",NewClassName="/Script/AIModule.BlackboardKeyType_Bool")
  535. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Class",NewClassName="/Script/AIModule.BlackboardKeyType_Class")
  536. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Enum",NewClassName="/Script/AIModule.BlackboardKeyType_Enum")
  537. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Float",NewClassName="/Script/AIModule.BlackboardKeyType_Float")
  538. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Int",NewClassName="/Script/AIModule.BlackboardKeyType_Int")
  539. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Name",NewClassName="/Script/AIModule.BlackboardKeyType_Name")
  540. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_NativeEnum",NewClassName="/Script/AIModule.BlackboardKeyType_NativeEnum")
  541. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Object",NewClassName="/Script/AIModule.BlackboardKeyType_Object")
  542. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_String",NewClassName="/Script/AIModule.BlackboardKeyType_String")
  543. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Vector",NewClassName="/Script/AIModule.BlackboardKeyType_Vector")
  544. +ActiveClassRedirects=(OldClassName="BTComposite_Selector",NewClassName="/Script/AIModule.BTComposite_Selector")
  545. +ActiveClassRedirects=(OldClassName="BTComposite_Sequence",NewClassName="/Script/AIModule.BTComposite_Sequence")
  546. +ActiveClassRedirects=(OldClassName="BTComposite_SimpleParallel",NewClassName="/Script/AIModule.BTComposite_SimpleParallel")
  547. +ActiveClassRedirects=(OldClassName="BTDecorator_Blackboard",NewClassName="/Script/AIModule.BTDecorator_Blackboard")
  548. +ActiveClassRedirects=(OldClassName="BTDecorator_BlackboardBase",NewClassName="/Script/AIModule.BTDecorator_BlackboardBase")
  549. +ActiveClassRedirects=(OldClassName="BTDecorator_BlueprintBase",NewClassName="/Script/AIModule.BTDecorator_BlueprintBase")
  550. +ActiveClassRedirects=(OldClassName="BTDecorator_CompareBBEntries",NewClassName="/Script/AIModule.BTDecorator_CompareBBEntries")
  551. +ActiveClassRedirects=(OldClassName="BTDecorator_ConeCheck",NewClassName="/Script/AIModule.BTDecorator_ConeCheck")
  552. +ActiveClassRedirects=(OldClassName="BTDecorator_Cooldown",NewClassName="/Script/AIModule.BTDecorator_Cooldown")
  553. +ActiveClassRedirects=(OldClassName="BTDecorator_DoesPathExist",NewClassName="/Script/AIModule.BTDecorator_DoesPathExist")
  554. +ActiveClassRedirects=(OldClassName="BTDecorator_ForceSuccess",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  555. +ActiveClassRedirects=(OldClassName="BTDecorator_KeepInCone",NewClassName="/Script/AIModule.BTDecorator_KeepInCone")
  556. +ActiveClassRedirects=(OldClassName="BTDecorator_Loop",NewClassName="/Script/AIModule.BTDecorator_Loop")
  557. +ActiveClassRedirects=(OldClassName="BTDecorator_Optional",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  558. +ActiveClassRedirects=(OldClassName="BTDecorator_ReachedMoveGoal",NewClassName="/Script/AIModule.BTDecorator_ReachedMoveGoal")
  559. +ActiveClassRedirects=(OldClassName="BTDecorator_TimeLimit",NewClassName="/Script/AIModule.BTDecorator_TimeLimit")
  560. +ActiveClassRedirects=(OldClassName="BTService_BlackboardBase",NewClassName="/Script/AIModule.BTService_BlackboardBase")
  561. +ActiveClassRedirects=(OldClassName="BTService_BlueprintBase",NewClassName="/Script/AIModule.BTService_BlueprintBase")
  562. +ActiveClassRedirects=(OldClassName="BTService_DefaultFocus",NewClassName="/Script/AIModule.BTService_DefaultFocus")
  563. +ActiveClassRedirects=(OldClassName="BTTask_BlackboardBase",NewClassName="/Script/AIModule.BTTask_BlackboardBase")
  564. +ActiveClassRedirects=(OldClassName="BTTask_BlueprintBase",NewClassName="/Script/AIModule.BTTask_BlueprintBase")
  565. +ActiveClassRedirects=(OldClassName="BTTask_MakeNoise",NewClassName="/Script/AIModule.BTTask_MakeNoise")
  566. +ActiveClassRedirects=(OldClassName="BTTask_MoveDirectlyToward",NewClassName="/Script/AIModule.BTTask_MoveDirectlyToward")
  567. +ActiveClassRedirects=(OldClassName="BTTask_MoveTo",NewClassName="/Script/AIModule.BTTask_MoveTo")
  568. +ActiveClassRedirects=(OldClassName="BTTask_PlaySound",NewClassName="/Script/AIModule.BTTask_PlaySound")
  569. +ActiveClassRedirects=(OldClassName="BTTask_RunBehavior",NewClassName="/Script/AIModule.BTTask_RunBehavior")
  570. +ActiveClassRedirects=(OldClassName="BTTask_RunEQSQuery",NewClassName="/Script/AIModule.BTTask_RunEQSQuery")
  571. +ActiveClassRedirects=(OldClassName="BTTask_Wait",NewClassName="/Script/AIModule.BTTask_Wait")
  572. +ActiveClassRedirects=(OldClassName="EnvQuery",NewClassName="/Script/AIModule.EnvQuery")
  573. +ActiveClassRedirects=(OldClassName="EnvQueryContext",NewClassName="/Script/AIModule.EnvQueryContext")
  574. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator",NewClassName="/Script/AIModule.EnvQueryGenerator")
  575. +ActiveClassRedirects=(OldClassName="EnvQueryManager",NewClassName="/Script/AIModule.EnvQueryManager")
  576. +ActiveClassRedirects=(OldClassName="EnvQueryOption",NewClassName="/Script/AIModule.EnvQueryOption")
  577. +ActiveClassRedirects=(OldClassName="EnvQueryTest",NewClassName="/Script/AIModule.EnvQueryTest")
  578. +ActiveClassRedirects=(OldClassName="EnvQueryTypes",NewClassName="/Script/AIModule.EnvQueryTypes")
  579. +ActiveClassRedirects=(OldClassName="EQSQueryResultSourceInterface",NewClassName="/Script/AIModule.EQSQueryResultSourceInterface")
  580. +ActiveClassRedirects=(OldClassName="EQSRenderingComponent",NewClassName="/Script/AIModule.EQSRenderingComponent")
  581. +ActiveClassRedirects=(OldClassName="EQSTestingPawn",NewClassName="/Script/AIModule.EQSTestingPawn")
  582. +ActiveClassRedirects=(OldClassName="EnvQueryContext_BlueprintBase",NewClassName="/Script/AIModule.EnvQueryContext_BlueprintBase")
  583. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Item",NewClassName="/Script/AIModule.EnvQueryContext_Item")
  584. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Querier",NewClassName="/Script/AIModule.EnvQueryContext_Querier")
  585. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_Composite",NewClassName="/Script/AIModule.EnvQueryGenerator_Composite")
  586. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_OnCircle",NewClassName="/Script/AIModule.EnvQueryGenerator_OnCircle")
  587. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_PathingGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_PathingGrid")
  588. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_ProjectedPoints",NewClassName="/Script/AIModule.EnvQueryGenerator_ProjectedPoints")
  589. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_SimpleGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_SimpleGrid")
  590. +ActiveClassRedirects=(OldClassName="EnvQueryAllItemTypes",NewClassName="/Script/AIModule.EnvQueryAllItemTypes")
  591. +ActiveClassRedirects=(OldClassName="EnvQueryItemType",NewClassName="/Script/AIModule.EnvQueryItemType")
  592. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Actor",NewClassName="/Script/AIModule.EnvQueryItemType_Actor")
  593. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_ActorBase",NewClassName="/Script/AIModule.EnvQueryItemType_ActorBase")
  594. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Direction",NewClassName="/Script/AIModule.EnvQueryItemType_Direction")
  595. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Point",NewClassName="/Script/AIModule.EnvQueryItemType_Point")
  596. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_VectorBase",NewClassName="/Script/AIModule.EnvQueryItemType_VectorBase")
  597. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Distance",NewClassName="/Script/AIModule.EnvQueryTest_Distance")
  598. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Dot",NewClassName="/Script/AIModule.EnvQueryTest_Dot")
  599. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Pathfinding",NewClassName="/Script/AIModule.EnvQueryTest_Pathfinding")
  600. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Trace",NewClassName="/Script/AIModule.EnvQueryTest_Trace")
  601. +ActiveClassRedirects=(OldClassName="CrowdAgentInterface",NewClassName="/Script/AIModule.CrowdAgentInterface")
  602. +ActiveClassRedirects=(OldClassName="CrowdFollowingComponent",NewClassName="/Script/AIModule.CrowdFollowingComponent")
  603. +ActiveClassRedirects=(OldClassName="CrowdManager",NewClassName="/Script/AIModule.CrowdManager")
  604. +ActiveClassRedirects=(OldClassName="PathFollowingComponent",NewClassName="/Script/AIModule.PathFollowingComponent")
  605. +ActiveClassRedirects=(OldClassName="PawnSensingComponent",NewClassName="/Script/AIModule.PawnSensingComponent")
  606. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="bDefineSweetSpot",NewPropertyName="bDefineReferenceValue")
  607. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="SweetSpotValue",NewPropertyName="ReferenceValue")
  608.  
  609. ;Moving lots of Niagara out of Eninge and UnrealEd to Niagara and NiagaraEditor.
  610. +ActiveClassRedirects=(OldClassName="NiagaraScriptSource",NewClassName="/Script/NiagaraEditor.NiagaraScriptSource")
  611. +ActiveClassRedirects=(OldClassName="NiagaraNodeWriteDataSet",NewClassName="/Script/NiagaraEditor.NiagaraNodeWriteDataSet")
  612. +ActiveClassRedirects=(OldClassName="NiagaraNodeReadDataSet",NewClassName="/Script/NiagaraEditor.NiagaraNodeReadDataSet")
  613. +ActiveClassRedirects=(OldClassName="NiagaraNodeOutputUpdate",NewClassName="/Script/NiagaraEditor.NiagaraNodeOutputUpdate")
  614. +ActiveClassRedirects=(OldClassName="NiagaraNodeOutput",NewClassName="/Script/NiagaraEditor.NiagaraNodeOutput")
  615. +ActiveClassRedirects=(OldClassName="NiagaraNodeOp",NewClassName="/Script/NiagaraEditor.NiagaraNodeOp")
  616. +ActiveClassRedirects=(OldClassName="NiagaraNodeInput",NewClassName="/Script/NiagaraEditor.NiagaraNodeInput")
  617. +ActiveClassRedirects=(OldClassName="NiagaraNodeGetAttr",NewClassName="/Script/NiagaraEditor.NiagaraNodeGetAttr")
  618. +ActiveClassRedirects=(OldClassName="NiagaraNodeFunctionCall",NewClassName="/Script/NiagaraEditor.NiagaraNodeFunctionCall")
  619. +ActiveClassRedirects=(OldClassName="NiagaraNodeConstant",NewClassName="/Script/NiagaraEditor.NiagaraNodeConstant")
  620. +ActiveClassRedirects=(OldClassName="NiagaraNode",NewClassName="/Script/NiagaraEditor.NiagaraNode")
  621. +ActiveClassRedirects=(OldClassName="NiagaraGraph",NewClassName="/Script/NiagaraEditor.NiagaraGraph")
  622. +ActiveClassRedirects=(OldClassName="EdGraphSchema_Niagara",NewClassName="/Script/NiagaraEditor.EdGraphSchema_Niagara")
  623. +ActiveClassRedirects=(OldClassName="NiagaraScriptFactoryNew",NewClassName="/Script/NiagaraEditor.NiagaraScriptFactoryNew")
  624. +ActiveClassRedirects=(OldClassName="NiagaraEffectFactoryNew",NewClassName="/Script/NiagaraEditor.NiagaraEffectFactoryNew")
  625. +ActiveClassRedirects=(OldClassName="ActorFactoryNiagara",NewClassName="/Script/NiagaraEditor.ActorFactoryNiagara")
  626.  
  627. +ActiveClassRedirects=(OldClassName="NiagaraSpriteRendererProperties",NewClassName="/Script/Niagara.NiagaraSpriteRendererProperties")
  628. +ActiveClassRedirects=(OldClassName="NiagaraRibbonRendererProperties",NewClassName="/Script/Niagara.NiagaraRibbonRendererProperties")
  629. +ActiveClassRedirects=(OldClassName="NiagaraMeshRendererProperties",NewClassName="/Script/Niagara.NiagaraMeshRendererProperties")
  630. +ActiveClassRedirects=(OldClassName="NiagaraEffectRendererProperties",NewClassName="/Script/Niagara.NiagaraEffectRendererProperties")
  631.  
  632. ; MovieSceneCore moved to MovieScene
  633. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCore", NewGameName="/Script/MovieScene")
  634.  
  635. +ActiveClassRedirects=(OldClassName="MovieScene",NewClassName="/Script/MovieScene.MovieScene")
  636. +ActiveClassRedirects=(OldClassName="MovieSceneBindings",NewClassName="/Script/MovieScene.MovieSceneBindings")
  637. +ActiveClassRedirects=(OldClassName="MovieScenePropertyTrack",NewClassName="/Script/MovieScene.MovieScenePropertyTrack")
  638. +ActiveClassRedirects=(OldClassName="MovieSceneSection",NewClassName="/Script/MovieScene.MovieSceneSection")
  639. +ActiveClassRedirects=(OldClassName="MovieSceneTrack",NewClassName="/Script/MovieScene.MovieSceneTrack")
  640. +ActiveClassRedirects=(OldClassName="RuntimeMovieScenePlayer",NewClassName="/Script/MovieScene.RuntimeMovieScenePlayer")
  641.  
  642. +ActiveStructRedirects=(OldStructName="MovieSceneSpawnable",NewStructName="/Script/MovieScene.MovieSceneSpawnable")
  643. +ActiveStructRedirects=(OldStructName="MovieScenePossessable",NewStructName="/Script/MovieScene.MovieScenePossessable")
  644. +ActiveStructRedirects=(OldStructName="MovieSceneEditorData",NewStructName="/Script/MovieScene.MovieSceneEditorData")
  645. +ActiveStructRedirects=(OldStructName="MovieSceneObjectBinding",NewStructName="/Script/MovieScene.MovieSceneBinding")
  646. +ActiveStructRedirects=(OldStructName="MovieSceneBoundObject",NewStructName="/Script/MovieScene.MovieSceneBoundObject")
  647.  
  648. +ActiveStructRedirects=(OldStructName="LevelSequencePlaybackSettings",NewStructName="/Script/MovieScene.MovieSceneSequencePlaybackSettings")
  649.  
  650. ; MovieSceneCoreTypes moved to MovieSceneTracks
  651. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCoreTypes", NewGameName="/Script/MovieSceneTracks")
  652.  
  653. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformSection",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformSection")
  654. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationSection")
  655. +ActiveClassRedirects=(OldClassName="MovieSceneAudioSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioSection")
  656. +ActiveClassRedirects=(OldClassName="MovieSceneBoolSection",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  657. +ActiveClassRedirects=(OldClassName="MovieSceneByteSection",NewClassName="/Script/MovieSceneTracks.MovieSceneByteSection")
  658. +ActiveClassRedirects=(OldClassName="MovieSceneColorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneColorSection")
  659. +ActiveClassRedirects=(OldClassName="MovieSceneFloatSection",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatSection")
  660. +ActiveClassRedirects=(OldClassName="MovieSceneParticleSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleSection")
  661. +ActiveClassRedirects=(OldClassName="MovieSceneVectorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorSection")
  662. +ActiveClassRedirects=(OldClassName="SubMovieSceneSection",NewClassName="/Script/MovieSceneTracks.SubMovieSceneSection")
  663.  
  664. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformTrack",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformTrack")
  665. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationTrack")
  666. +ActiveClassRedirects=(OldClassName="MovieSceneAudioTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioTrack")
  667. +ActiveClassRedirects=(OldClassName="MovieSceneBoolTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolTrack")
  668. +ActiveClassRedirects=(OldClassName="MovieSceneByteTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneByteTrack")
  669. +ActiveClassRedirects=(OldClassName="MovieSceneColorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneColorTrack")
  670. +ActiveClassRedirects=(OldClassName="MovieSceneDirectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneDirectorTrack")
  671. +ActiveClassRedirects=(OldClassName="MovieSceneFloatTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatTrack")
  672. +ActiveClassRedirects=(OldClassName="MovieSceneParticleTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleTrack")
  673. +ActiveClassRedirects=(OldClassName="MovieSceneVectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorTrack")
  674. +ActiveClassRedirects=(OldClassName="SubMovieSceneTrack",NewClassName="/Script/MovieSceneTracks.SubMovieSceneTrack")
  675.  
  676. ; Moving SoundCue data from UnrealEd to AudioEditor
  677. +ActiveClassRedirects=(OldClassName="SoundCueGraph",NewClassName="/Script/AudioEditor.SoundCueGraph")
  678. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode",NewClassName="/Script/AudioEditor.SoundCueGraphNode")
  679. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode_Root",NewClassName="/Script/AudioEditor.SoundCueGraphNode_Root")
  680. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode_Base",NewClassName="/Script/AudioEditor.SoundCueGraphNode_Base")
  681. +ActiveClassRedirects=(OldClassName="SoundCueGraphSchema",NewClassName="/Script/AudioEditor.SoundCueGraphSchema")
  682. +ActiveClassRedirects=(OldClassName="SoundClassGraph",NewClassName="/Script/AudioEditor.SoundClassGraph")
  683. +ActiveClassRedirects=(OldClassName="SoundClassGraphNode",NewClassName="/Script/AudioEditor.SoundClassGraphNode")
  684. +ActiveClassRedirects=(OldClassName="SoundClassGraphSchema",NewClassName="/Script/AudioEditor.SoundClassGraphSchema")
  685.  
  686. ; MovieSceneShot* renamed to MovieSceneCameraCut*
  687. +ActiveClassRedirects=(OldClassName="MovieSceneShotTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
  688. +ActiveClassRedirects=(OldClassName="MovieSceneShotSection",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
  689. +TaggedPropertyRedirects=(ClassName="MovieSceneShotSection",OldPropertyName="ShotNumber",NewPropertyName="CameraCutNumber")
  690. +TaggedPropertyRedirects=(ClassName="MovieScene",OldPropertyName="ShotTrack",NewPropertyName="CameraCutTrack")
  691.  
  692. ; Removed VisibilitySection in favor of BoolSection
  693. +ActiveClassRedirects=(OldClassName="MovieSceneVisibilitySection",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  694.  
  695. ; CineCameraActor moved to CinematicCamera
  696. +ActiveClassRedirects=(OldClassName="CineCameraActor",NewClassName="/Script/CinematicCamera.CineCameraActor")
  697. +ActiveClassRedirects=(OldClassName="CineCameraComponent",NewClassName="/Script/CinematicCamera.CineCameraComponent")
  698.  
  699. ; We renamed EditorGameAgnosticSettings to be less imposing
  700. +ActiveClassRedirects=(OldClassName="EditorGameAgnosticSettings",NewClassName="/Script/UnrealEd.EditorSettings")
  701. +ActiveClassRedirects=(OldClassName="EditorUserSettings",NewClassName="/Script/UnrealEd.EditorPerProjectUserSettings")
  702.  
  703. +K2FieldRedirects=(OldFieldName="BTTask_MoveDirectlyToward.bForceMoveToLocation",NewFieldName="bDisablePathUpdateOnGoalLocationChange")
  704. +K2FieldRedirects=(OldFieldName="BTFunctionLibrary.GetBlackboard", NewFieldName="BTFunctionLibrary.GetOwnersBlackboard")
  705.  
  706. ; FunctionalTesting module
  707. +K2FieldRedirects=(OldFieldName="FunctionalTest.WantsToRunAgain", NewFieldName="FunctionalTest.OnWantsReRunCheck")
  708. +K2FieldRedirects=(OldFieldName="FunctionalTest.GetAdditionalTestFinishedMessage", NewFieldName="FunctionalTest.OnAdditionalTestFinishedMessageRequest")
  709.  
  710. ; Renamed SpriteComponent to BillboardComponent
  711. +ActiveClassRedirects=(OldClassName="SpriteComponent",NewClassName="BillboardComponent")
  712. +ActiveClassRedirects=(OldClassName="MaterialSpriteComponent",NewClassName="MaterialBillboardComponent")
  713.  
  714. ; Widget Blueprint Redirects
  715. +ActiveClassRedirects=(OldClassName="WidgetBlueprint",NewClassName="/Script/UMGEditor.WidgetBlueprint")
  716. +ActiveClassRedirects=(OldClassName="SReply",NewClassName="EventReply")
  717. +K2FieldRedirects=(OldFieldName="Widget.Visiblity", NewFieldName="Widget.Visibility")
  718. +TaggedPropertyRedirects=(ClassName="MultiLineEditableText",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  719. +TaggedPropertyRedirects=(ClassName="MultiLineEditableTextBox",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  720.  
  721. ; Remove "Widget" suffix from the BackgroundBlur widget (technically engine-level, but we're the only ones that used it before the rename)
  722. +ActiveClassRedirects=(OldClassName="BackgroundBlurWidget",NewClassName="/Script/UMG.BackgroundBlur")
  723. ; Renamed ScriptComponent to ScriptPluginComponent
  724. +ActiveClassRedirects=(OldClassName="ScriptComponent",NewClassName="ScriptPluginComponent")
  725.  
  726. ; Renamed movie scene animations to movie scene sequences
  727. +ActiveClassRedirects=(OldClassName="NiagaraAnimation",NewClassName="NiagaraSequence")
  728.  
  729. ; Moved Oculus code to a shared plugin module
  730. +ActiveGameNameRedirects=(OldGameName="/Script/OculusRift.OculusFunctionLibrary", NewGameName="/Script/OculusLibrary.OculusFunctionLibrary")
  731.  
  732. ;EAxis rename
  733. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_X",NewEnumEntry="EAxis::X")
  734. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Y",NewEnumEntry="EAxis::Y")
  735. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Z",NewEnumEntry="EAxis::Z")
  736. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_NONE",NewEnumEntry="EAxis::None")
  737. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_BLANK",NewEnumEntry="EAxis::None")
  738.  
  739. ;EKinematicBonesUpdateToPhysics rename
  740. +EnumRedirects=(EnumName="EKinematicBonesUpdateToPhysics", OldEnumEntry="EKinematicBonesUpdateToPhysics::SkipFixedAndSimulatingBones",NewEnumEntry="EKinematicBonesUpdateToPhysics::SkipAllBones")
  741.  
  742. ;EPhysicsType rename
  743. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Fixed",NewEnumEntry="PhysType_Kinematic")
  744. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Unfixed",NewEnumEntry="PhysType_Simulated")
  745. ;Struct Redirects for UE4
  746. +ActiveStructRedirects=(OldStructName="VimDebugData",NewStructName="AnimBlueprintDebugData")
  747. +ActiveStructRedirects=(OldStructName="KeyboardEvent",NewStructName="KeyEvent")
  748. +ActiveStructRedirects=(OldStructName="KeyboardFocusEvent",NewStructName="FocusEvent")
  749.  
  750. +EnumRedirects=(EnumName="EComponentCreationMethod", OldEnumEntry="EComponentCreationMethod::ConstructionScript", NewEnumEntry="EComponentCreationMethod::SimpleConstructionScript")
  751.  
  752. +EnumRedirects=(EnumName="EFontLoadingPolicy",OldEnumEntry="EFontLoadingPolicy::PreLoad",NewEnumEntry="EFontLoadingPolicy::LazyLoad")
  753.  
  754. +ActiveClassRedirects=(OldClassName="ESteamVRTrackingSpace",NewClassName="EHMDTrackingOrigin")
  755. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.SetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
  756. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.GetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
  757.  
  758. ; Property name redirects
  759. +TaggedPropertyRedirects=(ClassName="Actor",OldPropertyName="LifeSpan",NewPropertyName="InitialLifeSpan")
  760. +TaggedPropertyRedirects=(ClassName="ActorComponent",OldPropertyName="bWantsBeginPlayComponent",NewPropertyName="bWantsInitializeComponent")
  761. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMin",NewPropertyName="PitchModulationMin")
  762. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMax",NewPropertyName="PitchModulationMax")
  763. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMin",NewPropertyName="VolumeModulationMin")
  764. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMax",NewPropertyName="VolumeModulationMax")
  765. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedPct",NewPropertyName="CrouchedSpeedMultiplier")
  766. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchHeight",NewPropertyName="CrouchedHalfHeight")
  767. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AccelRate",NewPropertyName="MaxAcceleration")
  768. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="BrakingDeceleration",NewPropertyName="BrakingDecelerationWalking")
  769. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="JumpZ",NewPropertyName="JumpZVelocity")
  770. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="GroundSpeed",NewPropertyName="MaxWalkSpeed")
  771. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AirSpeed",NewPropertyName="MaxFlySpeed")
  772. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="WaterSpeed",NewPropertyName="MaxSwimSpeed")
  773. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedSpeedPercent",NewPropertyName="CrouchedSpeedMultiplier")
  774. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bOrientToMovement",NewPropertyName="bOrientRotationToMovement")
  775. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bCrouchMovesCharacterDown",NewPropertyName="bCrouchMaintainsBaseLocation")
  776. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleUp",NewPropertyName="NavMeshProjectionHeightScaleUp")
  777. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleDown",NewPropertyName="NavMeshProjectionHeightScaleDown")
  778. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="SightCounterInterval",NewPropertyName="SensingInterval")
  779. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="bWantsSeePlayerNotify",NewPropertyName="bSeePawns")
  780. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="AccelRate",NewPropertyName="Acceleration")
  781. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="DecelRate",NewPropertyName="Deceleration")
  782. +TaggedPropertyRedirects=(ClassName="PassiveSoundMixModifier",OldPropertyName="VolumeThreshold",NewPropertyName="MinVolumeThreshold")
  783. +TaggedPropertyRedirects=(ClassName="ProjectileMovementComponent",OldPropertyName="Speed",NewPropertyName="InitialSpeed")
  784. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="CanBeCharacterBase",NewPropertyName="CanCharacterStepUpOn")
  785.  
  786. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUseControllerViewRotation",NewPropertyName="bUsePawnControlRotation")
  787. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  788. +TaggedPropertyRedirects=(ClassName="CameraComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  789.  
  790. +TaggedPropertyRedirects=(ClassName="MaterialEditorInstanceConstant",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  791. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  792. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureObject",NewPropertyName="ResourceObject")
  793. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureName",NewPropertyName="ResourceName")
  794.  
  795. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationLowPercent",NewPropertyName="bOverride_AutoExposureLowPercent")
  796. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationHighPercent",NewPropertyName="bOverride_AutoExposureHighPercent")
  797. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMinBrightness",NewPropertyName="bOverride_AutoExposureMinBrightness")
  798. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMaxBrightness",NewPropertyName="bOverride_AutoExposureMaxBrightness")
  799. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedDown",NewPropertyName="bOverride_AutoExposureSpeedDown")
  800. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedUp",NewPropertyName="bOverride_AutoExposureSpeedUp")
  801. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_ExposureOffset",NewPropertyName="bOverride_AutoExposureBias")
  802.  
  803. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationLowPercent",NewPropertyName="AutoExposureLowPercent")
  804. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationHighPercent",NewPropertyName="AutoExposureHighPercent")
  805. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMinBrightness",NewPropertyName="AutoExposureMinBrightness")
  806. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMaxBrightness",NewPropertyName="AutoExposureMaxBrightness")
  807. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedDown",NewPropertyName="AutoExposureSpeedDown")
  808. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedUp",NewPropertyName="AutoExposureSpeedUp")
  809. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="ExposureOffset",NewPropertyName="AutoExposureBias")
  810.  
  811. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinTimeBetweenThrows",NewPropertyName="MinTimeBetweenAttacks")
  812. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MaxThrowRange",NewPropertyName="MaxAttackRange")
  813. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinThrowRange",NewPropertyName="MinAttackRange")
  814. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="NumThrowsToReachTargetAccuracy",NewPropertyName="NumAttacksToReachTargetAccuracy")
  815.  
  816. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  817. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  818.  
  819. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableName",NewPropertyName="SCSVariableName")
  820. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableGuid",NewPropertyName="AssociatedGuid")
  821.  
  822. +TaggedPropertyRedirects=(ClassName="SCS_Node",OldPropertyName="VariableName",NewPropertyName="InternalVariableName")
  823.  
  824. ;Vim rename
  825. +TaggedPropertyRedirects=(ClassName="AnimInstance",OldPropertyName="VimVertexAnims",NewPropertyName="VertexAnims")
  826.  
  827. ; SkinnedMeshComponent
  828. +TaggedPropertyRedirects=(ClassName="SkinnedMeshComponent",OldPropertyName="SkinnedMeshUpdateFlag",NewPropertyName="MeshComponentUpdateFlag")
  829.  
  830. ; AnimSequence
  831. +TaggedPropertyRedirects=(ClassName="AnimSequence",OldPropertyName="BasePose",NewPropertyName="RetargetSource")
  832. +TaggedPropertyRedirects=(ClassName="AnimCurveBase", OldPropertyName="CurveName", NewPropertyName="LastObservedName")
  833.  
  834. ; GameplayEffect
  835. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="InheritableClearTagsContainer", NewPropertyName="RemoveGameplayEffectsWithTags")
  836. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="IsInhibited", NewPropertyName="bIsInhibited")
  837.  
  838. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Predictive",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalPredicted")
  839. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Client",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalOnly")
  840. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Server",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::ServerInitiated")
  841.  
  842. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.TryActivateAbilityByTag",NewFieldName="AbilitySystemComponent.TryActivateAbilitiesByTag")
  843. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.GetEffectContext",NewFieldName="AbilitySystemComponent.MakeEffectContext")
  844.  
  845. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::MaintainLastRootMotionVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::MaintainLastRootMotionVelocity")
  846. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::SetVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::SetVelocity")
  847.  
  848. ;EMeshComponentUpdateFlags rename
  849. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPoseAndRefreshBones",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPoseAndRefreshBones")
  850. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPose",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPose")
  851. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_OnlyTickPoseWhenRendered",NewEnumEntry="EMeshComponentUpdateFlag::OnlyTickPoseWhenRendered")
  852.  
  853. ; Paper2D modifications (4.2 era)
  854. +TaggedPropertyRedirects=(ClassName="PaperRenderComponent",OldPropertyName="TestMaterial",NewPropertyName="MaterialOverride")
  855.  
  856. ; Paper2D modifications (4.3 era)
  857. +ActiveClassRedirects=(OldClassName="PaperRenderComponent",NewClassName="/Script/Paper2D.PaperSpriteComponent")
  858. +ActiveClassRedirects=(OldClassName="PaperAnimatedRenderComponent",NewClassName="/Script/Paper2D.PaperFlipbookComponent")
  859. +ActiveClassRedirects=(OldClassName="PaperRenderActor",NewClassName="/Script/Paper2D.PaperSpriteActor")
  860.  
  861. ; Paper2D modifications (4.7 era)
  862. +ActiveClassRedirects=(OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent")
  863.  
  864. ; Paper2D modifications (4.8 era)
  865. +ActiveStructRedirects=(OldStructName="SpritePolygon",NewStructName="SpriteGeometryShape")
  866. +ActiveStructRedirects=(OldStructName="SpritePolygonCollection",NewStructName="SpriteGeometryCollection")
  867. +TaggedPropertyRedirects=(ClassName="SpriteGeometryCollection",OldPropertyName="Polygons",NewPropertyName="Shapes")
  868. +TaggedPropertyRedirects=(ClassName="PaperTileSet",OldPropertyName="ExperimentalPerTileData",NewPropertyName="PerTileData")
  869.  
  870. ; Paper2D modifications (4.8.1 era)
  871. +ActiveClassRedirects=(OldClassName="PaperSpriteSheet",NewClassName="/Script/PaperSpritesheetImporter.PaperSpriteSheet")
  872.  
  873. ; collision response container refactor
  874. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="RigidBody",NewPropertyName="PhysicsBody")
  875. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Static",NewPropertyName="WorldStatic")
  876. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Dynamic",NewPropertyName="WorldDynamic")
  877.  
  878. ;bodysetup enums moved out of header
  879. +ActiveClassRedirects=(OldClassName="ECollisionTraceFlag",NewClassName="/Script/Engine.BodySetupEnums:ECollisionTraceFlag")
  880. +ActiveClassRedirects=(OldClassName="EBodyCollisionResponse",NewClassName="/Script/Engine.BodySetupEnums:EBodyCollisionResponse")
  881. +ActiveClassRedirects=(OldClassName="EPhysicsType",NewClassName="/Script/Engine.BodySetupEnums:EPhysicsType")
  882.  
  883. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MovementChannel",NewPropertyName="ObjectType")
  884. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetMovementChannel",NewFieldName="PrimitiveComponent.SetCollisionObjectType")
  885. +K2FieldRedirects=(OldFieldName="SceneComponent.AttachTo",NewFieldName="SceneComponent.K2_AttachTo")
  886. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentTo",NewFieldName="Actor.K2_AttachRootComponentTo")
  887. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentToActor",NewFieldName="Actor.K2_AttachRootComponentToActor")
  888.  
  889.  
  890. ;Notify Time Change
  891. +TaggedPropertyRedirects=(ClassName="AnimNotifyEvent",OldPropertyName="Time",NewPropertyName="DisplayTime")
  892. +TaggedPropertyRedirects=(ClassName="BranchingPoint",OldPropertyName="Time",NewPropertyName="DisplayTime")
  893.  
  894. ;Rename APlayerCamera to APlayerCameraManager
  895. +ActiveClassRedirects=(OldClassName="PlayerCamera",NewClassName="PlayerCameraManager")
  896. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCamera",NewPropertyName="PlayerCameraManager")
  897. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCameraClass",NewPropertyName="PlayerCameraManagerClass")
  898. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetPlayerCamera",NewFieldName="GameplayStatics.GetPlayerCameraManager")
  899.  
  900. ; Renamed FMovieScenePossessable::ParentSpawnableGuid to ParentGuid
  901. +TaggedPropertyRedirects=(ClassName="FMovieScenePossessable",OldPropertyName="ParentSpawnableGuid",NewPropertyName="ParentGuid")
  902.  
  903. ; Enum redirects
  904. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Default",NewEnumEntry="ECC_Visibility")
  905. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_WorldTrace",NewEnumEntry="ECC_WorldStatic")
  906. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Dynamic",NewEnumEntry="ECC_WorldDynamic")
  907. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_PawnMovement",NewEnumEntry="ECC_Pawn")
  908. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_VehicleMovement",NewEnumEntry="ECC_Vehicle")
  909. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBody",NewEnumEntry="ECC_PhysicsBody")
  910. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBodyInteractable",NewEnumEntry="ECC_PhysicsBody")
  911. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAll",NewEnumEntry="ECC_OverlapAll")
  912. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllDynamic",NewEnumEntry="ECC_OverlapAllDynamic")
  913. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllStatic",NewEnumEntry="ECC_OverlapAllStatic")
  914. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAll",NewEnumEntry="ECC_OverlapAll_Deprecated")
  915. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  916. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  917. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  918. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  919. +EnumRedirects=(EnumName="EParticleEventType",OldEnumEntry="EPET_Kismet",NewEnumEntry="EPET_Blueprint")
  920.  
  921. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftX",NewEnumEntry="EKeys::Gamepad_LeftX")
  922. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftY",NewEnumEntry="EKeys::Gamepad_LeftY")
  923. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightX",NewEnumEntry="EKeys::Gamepad_RightX")
  924. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightY",NewEnumEntry="EKeys::Gamepad_RightY")
  925. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTriggerAxis",NewEnumEntry="EKeys::Gamepad_LeftTriggerAxis")
  926. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTriggerAxis",NewEnumEntry="EKeys::Gamepad_RightTriggerAxis")
  927. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftThumbstick",NewEnumEntry="EKeys::Gamepad_LeftThumbstick")
  928. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightThumbstick",NewEnumEntry="EKeys::Gamepad_RightThumbstick")
  929. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Back",NewEnumEntry="EKeys::Gamepad_Special_Left")
  930. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Start",NewEnumEntry="EKeys::Gamepad_Special_Right")
  931. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_A",NewEnumEntry="EKeys::Gamepad_FaceButton_Bottom")
  932. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_B",NewEnumEntry="EKeys::Gamepad_FaceButton_Right")
  933. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_X",NewEnumEntry="EKeys::Gamepad_FaceButton_Left")
  934. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Y",NewEnumEntry="EKeys::Gamepad_FaceButton_Top")
  935. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftShoulder",NewEnumEntry="EKeys::Gamepad_LeftShoulder")
  936. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightShoulder",NewEnumEntry="EKeys::Gamepad_RightShoulder")
  937. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTrigger",NewEnumEntry="EKeys::Gamepad_LeftTrigger")
  938. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTrigger",NewEnumEntry="EKeys::Gamepad_RightTrigger")
  939. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Up",NewEnumEntry="EKeys::Gamepad_DPad_Up")
  940. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Down",NewEnumEntry="EKeys::Gamepad_DPad_Down")
  941. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Right",NewEnumEntry="EKeys::Gamepad_DPad_Right")
  942. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Left",NewEnumEntry="EKeys::Gamepad_DPad_Left")
  943.  
  944. +EnumRedirects=(EnumName="ESuggestProjVelocityTraceOption",OldEnumEntry="OnlyTraceWhileAsceding",NewEnumEntry="OnlyTraceWhileAscending")
  945.  
  946. ; ModifyFrequency -> Mobility
  947. +TaggedPropertyRedirects=(ClassName="SceneComponent",OldPropertyName="ModifyFrequency",NewPropertyName="Mobility")
  948. +K2FieldRedirects=(OldFieldName="SceneComponent.ModifyFrequency",NewFieldName="Mobility")
  949. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Static",NewEnumEntry="EComponentMobility::Static")
  950. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_OccasionallyModified",NewEnumEntry="EComponentMobility::Stationary")
  951. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Dynamic",NewEnumEntry="EComponentMobility::Movable")
  952.  
  953. +ActiveClassRedirects=(OldClassName="EModifyFrequency",NewClassName="EComponentMobility")
  954.  
  955. ; MaterialLightingModel -> MaterialShadingModel
  956. +TaggedPropertyRedirects=(ClassName="TextureFactory",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  957. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  958. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="bOverride_LightingModel",NewPropertyName="bOverride_ShadingModel")
  959. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  960. +EnumRedirects=(EnumName="ESceneTextureId",OldEnumEntry="PPI_LightingModel",NewEnumEntry="PPI_ShadingModel")
  961. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_DefaultLit",NewEnumEntry="MSM_DefaultLit")
  962. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Unlit",NewEnumEntry="MSM_Unlit")
  963. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Subsurface",NewEnumEntry="MSM_Subsurface")
  964. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_PreintegratedSkin",NewEnumEntry="MSM_PreintegratedSkin")
  965. +ActiveClassRedirects=(OldClassName="EMaterialLightingModel",NewClassName="EMaterialShadingModel")
  966.  
  967. ; enum change of attach location type
  968. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_RelativeOffset",NewEnumEntry="EAttachLocation::KeepRelativeOffset")
  969. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_AbsoluteWorld",NewEnumEntry="EAttachLocation::KeepWorldPosition")
  970. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_SnapTo",NewEnumEntry="EAttachLocation::SnapToTarget")
  971.  
  972. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixel",NewEnumEntry="TLM_VolumetricDirectional")
  973. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixelNonDirectional",NewEnumEntry="TLM_VolumetricNonDirectional")
  974.  
  975. ; Kismet function redirects
  976. ; Must specify class and and function name for old function, and just function name for new function (class name is optional)
  977. +K2FieldRedirects=(OldFieldName="Actor.GetController",NewFieldName="Pawn.GetController")
  978. +K2FieldRedirects=(OldFieldName="SceneComponent.GetComponentToWorld",NewFieldName="K2_GetComponentToWorld")
  979. +K2FieldRedirects=(OldFieldName="Actor.HasTag", NewFieldName="Actor.ActorHasTag")
  980. +K2FieldRedirects=(OldFieldName="Actor.SetTickEnabled", NewFieldName="Actor.SetActorTickEnabled")
  981.  
  982. +K2FieldRedirects=(OldFieldName="LevelScriptActor.LoadStreamLevel",NewFieldName="GameplayStatics.LoadStreamLevel")
  983. +K2FieldRedirects=(OldFieldName="LevelScriptActor.UnloadStreamLevel",NewFieldName="GameplayStatics.UnloadStreamLevel")
  984. +K2FieldRedirects=(OldFieldName="LevelScriptActor.OpenLevel",NewFieldName="GameplayStatics.OpenLevel")
  985.  
  986. ; Added more projectile path prediction. Migrating old version to object type version.
  987. +K2FieldRedirects=(OldFieldName="GameplayStatics.PredictProjectilePath",NewFieldName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType")
  988.  
  989. +K2FieldRedirects=(OldFieldName="Pawn.LaunchPawn",NewFieldName="Character.LaunchCharacter")
  990. +K2FieldRedirects=(OldFieldName="Character.Launch",NewFieldName="Character.LaunchCharacter")
  991. +K2FieldRedirects=(OldFieldName="Character.IsJumping",NewFieldName="Character.IsJumpProvidingForce")
  992. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.StopMovement",NewFieldName="ProjectileMovementComponent.StopSimulating")
  993. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.StopActiveMovement",NewFieldName="NavMovementComponent.StopActiveMovement")
  994.  
  995. +K2FieldRedirects=(OldFieldName="Controller.K2_GetActorRotation",NewFieldName="Controller.GetControlRotation")
  996. +K2FieldRedirects=(OldFieldName="Controller.GetControlledPawn",NewFieldName="Controller.K2_GetPawn")
  997. +K2FieldRedirects=(OldFieldName="PlayerController.AddTurnInput",NewFieldName="PlayerController.AddYawInput")
  998. +K2FieldRedirects=(OldFieldName="PlayerController.AddLookUpInput",NewFieldName="PlayerController.AddPitchInput")
  999. +K2FieldRedirects=(OldFieldName="Pawn.AddTurnInput",NewFieldName="Pawn.AddControllerYawInput")
  1000. +K2FieldRedirects=(OldFieldName="Pawn.AddLookUpInput",NewFieldName="Pawn.AddControllerPitchInput")
  1001. +K2FieldRedirects=(OldFieldName="DefaultPawn.Turn",NewFieldName="Pawn.AddControllerYawInput")
  1002. +K2FieldRedirects=(OldFieldName="DefaultPawn.LookUp",NewFieldName="Pawn.AddControllerPitchInput")
  1003.  
  1004. +K2FieldRedirects=(OldFieldName="Pawn.AddPitchInput",NewFieldName="Pawn.AddControllerPitchInput")
  1005. +K2FieldRedirects=(OldFieldName="Pawn.AddYawInput",NewFieldName="Pawn.AddControllerYawInput")
  1006. +K2FieldRedirects=(OldFieldName="Pawn.AddRollInput",NewFieldName="Pawn.AddControllerRollInput")
  1007.  
  1008. +K2FieldRedirects=(OldFieldName="AIController.SetFocalPoint",NewFieldName="AIController.K2_SetFocalPoint")
  1009. +K2FieldRedirects=(OldFieldName="AIController.SetFocus",NewFieldName="AIController.K2_SetFocus")
  1010. +K2FieldRedirects=(OldFieldName="AIController.ClearFocus",NewFieldName="AIController.K2_ClearFocus")
  1011.  
  1012. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldOrigin", NewParamName="WorldPosition")
  1013. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.Direction", NewParamName="WorldDirection")
  1014.  
  1015. ;MID rename
  1016. +K2FieldRedirects=(OldFieldName="DecalComponent.CreateMIDForDecal", NewFieldName="DecalComponent.CreateDynamicMaterialInstance")
  1017. +K2FieldRedirects=(OldFieldName="DecalActor.CreateMIDForDecal", NewFieldName="DecalActor.CreateDynamicMaterialInstance")
  1018. +K2FieldRedirects=(OldFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic",NewFieldName="KismetMaterialLibrary.CreateDynamicMaterialInstance")
  1019. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamic",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  1020. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  1021. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.CreateDynamicMaterialInstance.Parent", NewParamName="SourceMaterial")
  1022. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom", NewParamName="Source")
  1023.  
  1024.  
  1025. ; Kismet property redirects
  1026. ; Must specify class and a property name for old property, and just the property name for the new property (class name is optional)
  1027. +K2FieldRedirects=(OldFieldName="Actor.OnActorTouch",NewFieldName="OnActorBeginOverlap")
  1028. +K2FieldRedirects=(OldFieldName="Actor.OnActorUnTouch",NewFieldName="OnActorEndOverlap")
  1029. +K2FieldRedirects=(OldFieldName="Actor.ActorTouchSignature__DelegateSignature",NewFieldName="ActorBeginOverlapSignature__DelegateSignature")
  1030. +K2FieldRedirects=(OldFieldName="Actor.ActorUnTouchSignature__DelegateSignature",NewFieldName="ActorEndOverlapSignature__DelegateSignature")
  1031. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorBeginOverlapSignature__DelegateSignature.TouchingActor", NewParamName="OtherActor")
  1032. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorEndOverlapSignature__DelegateSignature.Other", NewParamName="OtherActor")
  1033.  
  1034. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorTouch",NewFieldName="Actor.ReceiveActorBeginOverlap")
  1035. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorBeginOverlap.Other", NewParamName="OtherActor")
  1036. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorUntouch",NewFieldName="Actor.ReceiveActorEndOverlap")
  1037. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorEndOverlap.Other", NewParamName="OtherActor")
  1038. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingActors",NewFieldName="Actor.GetOverlappingActors")
  1039. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingActors.OutTouchingActors", NewParamName="OverlappingActors")
  1040. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingComponents",NewFieldName="Actor.GetOverlappingComponents")
  1041. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  1042. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingActors",NewFieldName="PrimitiveComponent.GetOverlappingActors")
  1043. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingActors.TouchingActors", NewParamName="OverlappingActors")
  1044. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingComponents",NewFieldName="PrimitiveComponent.GetOverlappingComponents")
  1045. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  1046.  
  1047. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveInitializeComponent",NewFieldName="ActorComponent.ReceiveBeginPlay")
  1048. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveUninitializeComponent",NewFieldName="ActorComponent.ReceiveEndPlay")
  1049. +EnumRedirects=(EnumName="EEndPlayReason",OldEnumEntry="EEndPlayReason::ActorDestroyed",NewEnumEntry="EEndPlayReason::Destroyed")
  1050.  
  1051. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTranslation",NewFieldName="Actor.K2_AddActorLocalOffset")
  1052. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_AddActorLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  1053.  
  1054. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  1055. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  1056.  
  1057. ;
  1058. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  1059. ;
  1060. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocation",NewFieldName="Actor.K2_SetActorLocation")
  1061. +K2FieldRedirects=(OldFieldName="Actor.SetActorRotation",NewFieldName="Actor.K2_SetActorRotation")
  1062. +K2FieldRedirects=(OldFieldName="Actor.SetActorTransform",NewFieldName="Actor.K2_SetActorTransform")
  1063. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocationAndRotation",NewFieldName="Actor.K2_SetActorLocationAndRotation")
  1064.  
  1065. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldOffset",NewFieldName="Actor.K2_AddActorWorldOffset")
  1066. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldRotation",NewFieldName="Actor.K2_AddActorWorldRotation")
  1067. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldTransform",NewFieldName="Actor.K2_AddActorWorldTransform")
  1068.  
  1069. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalOffset",NewFieldName="Actor.K2_AddActorLocalOffset")
  1070. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalRotation",NewFieldName="Actor.K2_AddActorLocalRotation")
  1071. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTransform",NewFieldName="Actor.K2_AddActorLocalTransform")
  1072.  
  1073. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeLocation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1074. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeRotation",NewFieldName="Actor.K2_SetActorRelativeRotation")
  1075. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTransform",NewFieldName="Actor.K2_SetActorRelativeTransform")
  1076.  
  1077.  
  1078.  
  1079. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTranslation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1080. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_SetActorRelativeLocation.NewRelativeTranslation", NewParamName="NewRelativeLocation")
  1081.  
  1082. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGame",NewFieldName="Actor.ReceiveBeginPlay")
  1083. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGameSignature__DelegateSignature", NewFieldName="Actor.ReceiveBeginPlaySignature__DelegateSignature")
  1084.  
  1085. ; AttachTo change - changed bMaintainWorldPosition to enum
  1086. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachTo.bMaintainWorldPosition", NewParamName="AttachType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1087. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentTo.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1088. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentToActor.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1089.  
  1090. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1091. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1092. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1093. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1094. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1095. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1096. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1097. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1098. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1099. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1100. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1101. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1102.  
  1103. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingle",NewFieldName="KismetSystemLibrary.LineTraceSingle_DEPRECATED")
  1104. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject",NewFieldName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED")
  1105. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMulti",NewFieldName="KismetSystemLibrary.LineTraceMulti_DEPRECATED")
  1106. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject",NewFieldName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED")
  1107. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingle",NewFieldName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED")
  1108. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject",NewFieldName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED")
  1109. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMulti",NewFieldName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED")
  1110. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject",NewFieldName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED")
  1111. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingle",NewFieldName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED")
  1112. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED")
  1113. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMulti",NewFieldName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED")
  1114. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED")
  1115. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapActors",NewFieldName="KismetSystemLibrary.SphereOverlapActors_DEPRECATED")
  1116. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapComponents",NewFieldName="KismetSystemLibrary.SphereOverlapComponents_DEPRECATED")
  1117. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapActors",NewFieldName="KismetSystemLibrary.BoxOverlapActors_DEPRECATED")
  1118. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapComponents",NewFieldName="KismetSystemLibrary.BoxOverlapComponents_DEPRECATED")
  1119. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapActors",NewFieldName="KismetSystemLibrary.CapsuleOverlapActors_DEPRECATED")
  1120. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapComponents",NewFieldName="KismetSystemLibrary.CapsuleOverlapComponents_DEPRECATED")
  1121. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapActors",NewFieldName="KismetSystemLibrary.ComponentOverlapActors_DEPRECATED")
  1122. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapComponents",NewFieldName="KismetSystemLibrary.ComponentOverlapComponents_DEPRECATED")
  1123.  
  1124. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceSingleForObjects")
  1125. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceMultiForObjects")
  1126. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceSingleForObjects")
  1127. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceMultiForObjects")
  1128. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleForObjects")
  1129. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiForObjects")
  1130.  
  1131. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1132. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1133. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1134. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1135. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1136. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1137.  
  1138. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1139. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1140. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1141. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1142. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1143. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1144. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1145. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1146.  
  1147. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewFieldName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
  1148.  
  1149. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTranslation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1150. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetRelativeLocation.NewTranslation", NewParamName="NewLocation")
  1151. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTranslation",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1152. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  1153. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTranslation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1154. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetWorldLocation.NewTranslation", NewParamName="NewLocation")
  1155. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeTranslation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1156. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddRelativeLocation.DeltaTranslation", NewParamName="DeltaLocation")
  1157.  
  1158.  
  1159. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewFieldName="KismetSystemLibrary.SphereOverlapActors")
  1160. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.SphereOverlapComponents")
  1161. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewFieldName="KismetSystemLibrary.BoxOverlapActors")
  1162. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.BoxOverlapComponents")
  1163. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewFieldName="KismetSystemLibrary.CapsuleOverlapActors")
  1164. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.CapsuleOverlapComponents")
  1165. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewFieldName="KismetSystemLibrary.ComponentOverlapActors")
  1166. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.ComponentOverlapComponents")
  1167. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingle_NEW",NewFieldName="KismetSystemLibrary.LineTraceSingle")
  1168. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMulti_NEW",NewFieldName="KismetSystemLibrary.LineTraceMulti")
  1169. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewFieldName="KismetSystemLibrary.SphereTraceSingle")
  1170. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewFieldName="KismetSystemLibrary.SphereTraceMulti")
  1171. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceSingle")
  1172. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceMulti")
  1173.  
  1174. ;
  1175. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  1176. ;
  1177. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeLocation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1178. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeRotation",NewFieldName="SceneComponent.K2_SetRelativeRotation")
  1179. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTransform",NewFieldName="SceneComponent.K2_SetRelativeTransform")
  1180. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeLocation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1181. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeRotation",NewFieldName="SceneComponent.K2_AddRelativeRotation")
  1182. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalOffset",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1183. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalRotation",NewFieldName="SceneComponent.K2_AddLocalRotation")
  1184. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTransform",NewFieldName="SceneComponent.K2_AddLocalTransform")
  1185. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldLocation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1186. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldRotation",NewFieldName="SceneComponent.K2_SetWorldRotation")
  1187. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTransform",NewFieldName="SceneComponent.K2_SetWorldTransform")
  1188. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldOffset",NewFieldName="SceneComponent.K2_AddWorldOffset")
  1189. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldRotation",NewFieldName="SceneComponent.K2_AddWorldRotation")
  1190. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldTransform",NewFieldName="SceneComponent.K2_AddWorldTransform")
  1191.  
  1192.  
  1193. +K2FieldRedirects=(OldFieldName="Actor.SetTickPrerequisite",NewFieldName="Actor.AddTickPrerequisiteActor")
  1194. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.AddTickPrerequisiteActor.DependentActor", NewParamName="PrerequisiteActor")
  1195.  
  1196. +K2FieldRedirects=(OldFieldName="SceneComponent.bAbsoluteTranslation",NewFieldName="SceneComponent.bAbsoluteLocation")
  1197. +K2FieldRedirects=(OldFieldName="SceneComponent.RelativeTranslation",NewFieldName="SceneComponent.RelativeLocation")
  1198.  
  1199. +K2FieldRedirects=(OldFieldName="Pawn.ControllerClass",NewFieldName="Pawn.AIControllerClass")
  1200. +K2FieldRedirects=(OldFieldName="Pawn.CapsuleComponent",NewFieldName="Character.CapsuleComponent")
  1201. +K2FieldRedirects=(OldFieldName="DefaultPawn.DefaultPawnMovement",NewFieldName="DefaultPawn.MovementComponent")
  1202. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.AccelRate",NewFieldName="FloatingPawnMovement.Acceleration")
  1203. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.DecelRate",NewFieldName="FloatingPawnMovement.Deceleration")
  1204. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.Speed",NewFieldName="ProjectileMovementComponent.InitialSpeed")
  1205. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AccelRate",NewFieldName="CharacterMovementComponent.MaxAcceleration")
  1206. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedPct",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1207. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchHeight",NewFieldName="CharacterMovementComponent.CrouchedHalfHeight")
  1208. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.JumpZ",NewFieldName="CharacterMovementComponent.JumpZVelocity")
  1209. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GroundSpeed",NewFieldName="CharacterMovementComponent.MaxWalkSpeed")
  1210. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AirSpeed",NewFieldName="CharacterMovementComponent.MaxFlySpeed")
  1211. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.WaterSpeed",NewFieldName="CharacterMovementComponent.MaxSwimSpeed")
  1212. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedSpeedPercent",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1213. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bOrientToMovement",NewFieldName="CharacterMovementComponent.bOrientRotationToMovement")
  1214. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bCrouchMovesCharacterDown",NewFieldName="CharacterMovementComponent.bCrouchMaintainsBaseLocation")
  1215. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AddMomentum",NewFieldName="CharacterMovementComponent.AddImpulse")
  1216. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.InMomentum", NewParamName="Impulse")
  1217. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.bMassIndependent", NewParamName="bVelocityChange")
  1218.  
  1219. +K2FieldRedirects=(OldFieldName="CameraComponent.bUseControllerViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1220. +K2FieldRedirects=(OldFieldName="CameraComponent.bUsePawnViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1221. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUseControllerViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1222. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUsePawnViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1223.  
  1224. +K2FieldRedirects=(OldFieldName="MovementComponent.GetModifiedMaxSpeed",NewFieldName="MovementComponent.K2_GetModifiedMaxSpeed")
  1225. +K2FieldRedirects=(OldFieldName="MovementComponent.GetMaxSpeedModifier",NewFieldName="MovementComponent.K2_GetMaxSpeedModifier")
  1226. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GetModifiedMaxAcceleration",NewFieldName="CharacterMovementComponent.K2_GetModifiedMaxAcceleration")
  1227. +K2FieldRedirects=(OldFieldName="Pawn.GetMovementInputVector",NewFieldName="Pawn.K2_GetMovementInputVector")
  1228. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.GetInputVector",NewFieldName="PawnMovementComponent.K2_GetInputVector")
  1229.  
  1230. +K2FieldRedirects=(OldFieldName="PlayerController.LookRightScale",NewFieldName="PlayerController.InputYawScale")
  1231. +K2FieldRedirects=(OldFieldName="PlayerController.LookUpScale",NewFieldName="PlayerController.InputPitchScale")
  1232.  
  1233. +K2FieldRedirects=(OldFieldName="CapsuleComponent.CapsuleHeight",NewFieldName="CapsuleComponent.CapsuleHalfHeight")
  1234.  
  1235. +K2FieldRedirects=(OldFieldName="LightComponent.SetBrightness",NewFieldName="LightComponent.SetIntensity")
  1236. +K2FieldRedirects=(OldFieldName="SkyLightComponent.SetBrightness",NewFieldName="SkyLightComponent.SetIntensity")
  1237. +K2FieldRedirects=(OldFieldName="Actor.SetActorHidden",NewFieldName="Actor.SetActorHiddenInGame")
  1238. +K2FieldRedirects=(OldFieldName="GameplayStatics.K2_SetSoundMode",NewFieldName="GameplayStatics.SetBaseSoundMix")
  1239. +K2FieldRedirects=(OldFieldName="GameplayStatics.PushSoundMode",NewFieldName="GameplayStatics.PushSoundMixModifier")
  1240. +K2FieldRedirects=(OldFieldName="GameplayStatics.PopSoundMode",NewFieldName="GameplayStatics.PopSoundMixModifier")
  1241. +K2FieldRedirects=(OldFieldName="GameplayStatics.ClearSoundMode",NewFieldName="GameplayStatics.ClearSoundMixModifiers")
  1242.  
  1243. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1244. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1245. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1246. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1247.  
  1248. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowGameCenterLeaderboard",NewFieldName="KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen")
  1249.  
  1250. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.SetBaseSoundMix.InSoundMode", NewParamName="InSoundMix")
  1251. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PushSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1252. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PopSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1253.  
  1254. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActor", OldParamName="bNoCollisionFail", NewParamName="SpawnEvenIfColliding")
  1255.  
  1256. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.P", NewParamName="PlaneCoordinates")
  1257. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.Loc", NewParamName="Location")
  1258.  
  1259.  
  1260.  
  1261. +K2FieldRedirects=(OldFieldName="SkinnedMeshComponent.MatchRefBone",NewFieldName="SkinnedMeshComponent.GetBoneIndex")
  1262.  
  1263. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveHit.NormalForce", NewParamName="NormalImpulse")
  1264. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1265. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ComponentBoundEvent", OldParamName="PrimitiveComponent.ComponentHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1266.  
  1267. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.PrintKismetWarning",NewFieldName="PrintWarning")
  1268. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapActors",NewFieldName="SphereOverlapActors_DEPRECATED")
  1269. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapComponents",NewFieldName="SphereOverlapComponents_DEPRECATED")
  1270. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapActors",NewFieldName="BoxOverlapActors_DEPRECATED")
  1271. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapComponents",NewFieldName="BoxOverlapComponents_DEPRECATED")
  1272. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapActors",NewFieldName="CapsuleOverlapActors_DEPRECATED")
  1273. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapComponents",NewFieldName="CapsuleOverlapComponents_DEPRECATED")
  1274. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapActors",NewFieldName="ComponentOverlapActors_DEPRECATED")
  1275. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapComponents",NewFieldName="ComponentOverlapComponents_DEPRECATED")
  1276. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceSingle",NewFieldName="LineTraceSingle_DEPRECATED")
  1277. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceMulti",NewFieldName="LineTraceMulti_DEPRECATED")
  1278. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceSingle",NewFieldName="SphereTraceSingle_DEPRECATED")
  1279. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceMulti",NewFieldName="SphereTraceMulti_DEPRECATED")
  1280. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceSingle",NewFieldName="CapsuleTraceSingle_DEPRECATED")
  1281. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceMulti",NewFieldName="CapsuleTraceMulti_DEPRECATED")
  1282. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.KismetTraceComponent",NewFieldName="PrimitiveComponent.K2_LineTraceComponent")
  1283.  
  1284. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.Rand",NewFieldName="RandomInteger")
  1285. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRange",NewFieldName="RandomIntegerInRange")
  1286. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBool",NewFieldName="RandomBool")
  1287. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRand",NewFieldName="RandomUnitVector")
  1288. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRand",NewFieldName="RandomRotator")
  1289. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRand",NewFieldName="RandomFloat")
  1290. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRange",NewFieldName="RandomFloatInRange")
  1291.  
  1292. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandFromStream",NewFieldName="RandomIntegerFromStream")
  1293. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRangeFromStream",NewFieldName="RandomIntegerInRangeFromStream")
  1294. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBoolFromStream",NewFieldName="RandomBoolFromStream")
  1295. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRandFromStream",NewFieldName="RandomUnitVectorFromStream")
  1296. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRandFromStream",NewFieldName="RandomRotatorFromStream")
  1297. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandFromStream",NewFieldName="RandomFloatFromStream")
  1298. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRangeFromStream",NewFieldName="RandomFloatInRangeFromStream")
  1299.  
  1300. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_VectorVector",NewFieldName="EqualEqual_VectorVector")
  1301. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.GetDirectionVector",NewFieldName="GetDirectionUnitVector")
  1302. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_RotatorRotator",NewFieldName="EqualEqual_RotatorRotator")
  1303.  
  1304. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.ProjectOnTo",NewFieldName="ProjectVectorOnToVector")
  1305. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.X", NewParamName="V")
  1306. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.Y", NewParamName="Target")
  1307.  
  1308. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.WorldTransform", NewParamName="Transform")
  1309. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.LocalTransform", NewParamName="ParentTransform")
  1310.  
  1311. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBLinearVelocity",NewFieldName="SetPhysicsLinearVelocity")
  1312. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBLinearVelocity",NewFieldName="GetPhysicsLinearVelocity")
  1313. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetAllRBLinearVelocity",NewFieldName="SetAllPhysicsLinearVelocity")
  1314. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBAngularVelocity",NewFieldName="SetPhysicsAngularVelocity")
  1315. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBAngularVelocity",NewFieldName="GetPhysicsAngularVelocity")
  1316.  
  1317. +K2FieldRedirects=(OldFieldName="PlayerCameraManager.KismetUpdateCamera",NewFieldName="BlueprintUpdateCamera")
  1318.  
  1319. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetScalarParameterValue",NewFieldName="KismetMaterialLibrary.SetScalarParameterValue")
  1320. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetVectorParameterValue",NewFieldName="KismetMaterialLibrary.SetVectorParameterValue")
  1321. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetScalarParameterValue",NewFieldName="KismetMaterialLibrary.GetScalarParameterValue")
  1322. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetVectorParameterValue",NewFieldName="KismetMaterialLibrary.GetVectorParameterValue")
  1323. +K2FieldRedirects=(OldFieldName="Actor.MakeMIDForMaterial",NewFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic")
  1324.  
  1325. +K2FieldRedirects=(OldFieldName="GameplayStatics.SetTimeDilation",NewFieldName="GameplayStatics.SetGlobalTimeDilation")
  1326.  
  1327. +K2FieldRedirects=(OldFieldName="ArrowComponent.SetArrowColor",NewFieldName="ArrowComponent.SetArrowColor_DEPRECATED")
  1328.  
  1329. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="MovableWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceMovableLight")
  1330. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="StationaryWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceStationaryLight")
  1331.  
  1332. ; Matinee redirects (starts-with match and replace)
  1333. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent")
  1334. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent")
  1335. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness")
  1336. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness")
  1337. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown")
  1338. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp")
  1339. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias")
  1340.  
  1341. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent")
  1342. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent")
  1343. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness")
  1344. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness")
  1345. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown")
  1346. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp")
  1347. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias")
  1348.  
  1349. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
  1350. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio")
  1351. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio")
  1352. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
  1353.  
  1354. ; GRI refactor redirects
  1355. +ActiveClassRedirects=(OldClassName="GameReplicationInfo",NewClassName="/Script/Engine.GameState")
  1356. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1357. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1358. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameReplicationInfo",NewFieldName="GetGameState")
  1359. +ActiveClassRedirects=(OldClassName="GameInfo",NewClassName="/Script/Engine.GameMode")
  1360. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameInfo",NewFieldName="GetGameMode")
  1361. +TaggedPropertyRedirects=(ClassName="WorldSettings",OldPropertyName="DefaultGameType",NewPropertyName="DefaultGameMode")
  1362.  
  1363. +ActiveClassRedirects=(OldClassName="PlayerReplicationInfo",NewClassName="/Script/Engine.PlayerState")
  1364. +TaggedPropertyRedirects=(ClassName="Controller",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1365. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1366. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="AutoPossess",NewPropertyName="AutoPossessPlayer")
  1367. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1368. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1369.  
  1370. +TaggedPropertyRedirects=(ClassName="GameState",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1371. +TaggedPropertyRedirects=(ClassName="GameReplicationInfo",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1372.  
  1373. +ActiveClassRedirects=(OldClassName="FormatTextArgument", NewClassName="/Script/Engine.FormatArgumentData")
  1374. +ActiveStructRedirects=(OldStructName="FormatTextArgument",NewStructName="/Script/Engine.FormatArgumentData")
  1375. +TaggedPropertyRedirects=(ClassName="FormatArgumentData",OldPropertyName="TextValue",NewPropertyName="ArgumentValue")
  1376.  
  1377. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerLength",NewFieldName="GetAnimAssetPlayerLength")
  1378. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFraction",NewFieldName="GetAnimAssetPlayerTimeFraction")
  1379. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEnd",NewFieldName="GetAnimAssetPlayerTimeFromEnd")
  1380. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEndFraction",NewFieldName="GetAnimAssetPlayerTimeFromEndFraction")
  1381. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerLength.Sequence", NewParamName="AnimAsset")
  1382. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFraction.Sequence", NewParamName="AnimAsset")
  1383. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEnd.Sequence", NewParamName="AnimAsset")
  1384. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEndFraction.Sequence", NewParamName="AnimAsset")
  1385. +TaggedPropertyRedirects=(ClassName="K2Node_TransitionRuleGetter",OldPropertyName="AssociatedSequencePlayerNode",NewPropertyName="AssociatedAnimAssetPlayerNode")
  1386.  
  1387. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPos", NewParamName="Position")
  1388. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InSize", NewParamName="Size")
  1389. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InName", NewParamName="Name")
  1390. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.bInConsumesInput", NewParamName="bConsumesInput")
  1391. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPriority", NewParamName="Priority")
  1392.  
  1393. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTime",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTime")
  1394. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetLength",NewEnumEntry="ETransitionGetter::AnimationAsset_GetLength")
  1395. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTimeFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTimeFraction")
  1396. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEnd",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEnd")
  1397. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEndFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEndFraction")
  1398. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_ElapsedTime",NewEnumEntry="ETransitionGetter::CurrentState_ElapsedTime")
  1399. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_GetBlendWeight",NewEnumEntry="ETransitionGetter::CurrentState_GetBlendWeight")
  1400. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentTransitionDuration",NewEnumEntry="ETransitionGetter::CurrentTransitionDuration")
  1401. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_ArbitraryState_GetBlendWeight",NewEnumEntry="ETransitionGetter::ArbitraryState_GetBlendWeight")
  1402. +ActiveClassRedirects=(OldClassName="ETransitionGetterType",NewClassName="ETransitionGetter::Type")
  1403.  
  1404. ;
  1405. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.AnimationBlueprint", NewFieldName="SkeletalMeshComponent.AnimBlueprintGeneratedClass")
  1406. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetInitializeAnimation", NewFieldName="AnimInstance.BlueprintInitializeAnimation")
  1407. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetUpdateAnimation", NewFieldName="AnimInstance.BlueprintUpdateAnimation")
  1408.  
  1409. ; TTP# 316117 ROCKET: TASK: Move Blueprint references to Position / Location / Translation to be Location
  1410. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddImpulseAtPosition", NewFieldName="PrimitiveComponent.AddImpulseAtLocation")
  1411. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtPosition.Position", NewParamName="Location")
  1412. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtLocation.Position", NewParamName="Location")
  1413. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddForceAtPosition", NewFieldName="PrimitiveComponent.AddForceAtLocation")
  1414. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtPosition.Position", NewParamName="Location")
  1415. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtLocation.Position", NewParamName="Location")
  1416. +K2FieldRedirects=(OldFieldName="MovementComponent.ConstrainPositionToPlane", NewFieldName="MovementComponent.ConstrainLocationToPlane")
  1417. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainPositionToPlane.Position", NewParamName="Location")
  1418. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainLocationToPlane.Position", NewParamName="Location")
  1419. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldPosition", NewParamName="WorldLocation")
  1420. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.Conv_VectorToTransform.InTranslation", NewParamName="InLocation")
  1421. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.MakeTransform.Translation", NewParamName="Location")
  1422. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.BreakTransform.Translation", NewParamName="Location")
  1423. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.TransformPosition", NewFieldName="KismetMathLibrary.TransformLocation")
  1424. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformPosition.Position", NewParamName="Location")
  1425. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformLocation.Position", NewParamName="Location")
  1426. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.InverseTransformPosition", NewFieldName="KismetMathLibrary.InverseTransformLocation")
  1427. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformPosition.Position", NewParamName="Location")
  1428. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformLocation.Position", NewParamName="Location")
  1429. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetMoveIgnoreActors", NewFieldName="PrimitiveComponent.CopyArrayOfMoveIgnoreActors")
  1430.  
  1431. +EnumRedirects=(EnumName="EMaxConcurrentResolutionRule",OldEnumEntry="EMaxConcurrentResolutionRule::StopFarthest",NewEnumEntry="EMaxConcurrentResolutionRule::StopFarthestThenPreventNew")
  1432.  
  1433. ; AnimNotify parameter change
  1434.  
  1435. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotify.Received_Notify.AnimSeq", NewParamName="Animation")
  1436. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyBegin.AnimSeq", NewParamName="Animation")
  1437. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyTick.AnimSeq", NewParamName="Animation")
  1438. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyEnd.AnimSeq", NewParamName="Animation")
  1439.  
  1440. ; UMG Controller Input Changes
  1441.  
  1442. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyboardFocusReceived.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1443. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="UserWidget.OnKeyboardFocusLost.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1444. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnPreviewKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1445. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1446. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyUp.InKeyboardEvent", NewParamName="InKeyEvent")
  1447. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerAnalogValueChanged.ControllerEvent", NewParamName="InAnalogInputEvent")
  1448. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonPressed.ControllerEvent", NewParamName="InKeyEvent")
  1449. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonReleased.ControllerEvent", NewParamName="InKeyEvent")
  1450.  
  1451. ; CreateEvent improvements:
  1452. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CreateDelegate", OldParamName="InputObject", NewParamName="self")
  1453.  
  1454. ; UMG Checkbox State Rename
  1455.  
  1456. +ActiveClassRedirects=(OldClassName="ESlateCheckBoxState", NewClassName="/Script/SlateCore.ECheckBoxState")
  1457. +ActiveClassRedirects=(OldClassName="ECheckBoxState",NewClassName="/Script/SlateCore.ECheckBoxState")
  1458.  
  1459. ; UMG Moving FAnchor to Slate
  1460. +ActiveClassRedirects=(OldClassName="Anchors",NewClassName="/Script/Slate.Anchors")
  1461. +ActiveStructRedirects=(OldStructName="Anchors",NewStructName="/Script/Slate.Anchors")
  1462.  
  1463. ; UMG VerticalBox AddChild method rename
  1464. +K2FieldRedirects=(OldFieldName="VerticalBox.AddChildVerticalBox", NewFieldName="VerticalBox.AddChildToVerticalBox")
  1465.  
  1466. ; SplineComponent API overhaul
  1467. +K2FieldRedirects=(OldFieldName="SplineComponent.GetNumSplinePoints",NewFieldName="SplineComponent.GetNumberOfSplinePoints")
  1468. +TaggedPropertyRedirects=(ClassName="SplineComponent",OldPropertyName="bAlwaysRenderInEditor",NewPropertyName="bDrawDebug")
  1469.  
  1470. ; VER_UE4_INVERSE_SQUARED_LIGHTS_DEFAULT
  1471. +K2FieldRedirects=(OldFieldName="LightComponentBase.Brightness",NewFieldName="LightComponentBase.Intensity")
  1472. +K2FieldRedirects=(OldFieldName="PointLightComponent.Radius",NewFieldName="PointLightComponent.AttenuationRadius")
  1473. +K2FieldRedirects=(OldFieldName="PointLightComponent.SetRadius",NewFieldName="PointLightComponent.SetAttenuationRadius")
  1474. +K2FieldRedirects=(OldFieldName="LightComponent.InverseSquaredFalloff",NewFieldName="PointLightComponent.bUseInverseSquaredFalloff")
  1475.  
  1476. ; FStringClassReference as subclass of FStringAssetReference
  1477. +K2FieldRedirects=(OldFieldName="StringClassReference.ClassName",NewFieldName=" StringClassReference.AssetLongPathname")
  1478.  
  1479. ; Vehicle rename properties
  1480. +TaggedPropertyRedirects=(ClassName="VehicleEngineData",OldPropertyName="MaxOmega",NewPropertyName="MaxRPM")
  1481. +TaggedPropertyRedirects=(ClassName="VehicleMovementComponentBoosted4w",OldPropertyName="BoostedMaxOmega",NewPropertyName="BoostedMaxRPM")
  1482.  
  1483. ;SlateCore refactor
  1484. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleAsset", NewClassName="/Script/SlateCore.SlateWidgetStyleAsset")
  1485. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleContainerBase", NewClassName="/Script/SlateCore.SlateWidgetStyleContainerBase")
  1486.  
  1487. ;Exposing SplineMeshComponents to Blueprint
  1488. +TaggedPropertyRedirects=(ClassName="SplineMeshComponent",OldPropertyName="SplineXDir",NewPropertyName="SplineUpDir")
  1489.  
  1490. ;Landscape Spline Mesh Streaming
  1491. +TaggedPropertyRedirects=(ClassName="LandscapeSplineControlPoint",OldPropertyName="MeshComponent",NewPropertyName="LocalMeshComponent")
  1492. +TaggedPropertyRedirects=(ClassName="LandscapeSplineSegment",OldPropertyName="MeshComponents",NewPropertyName="LocalMeshComponents")
  1493.  
  1494. ; Renaming to avoid confusion
  1495. +TaggedPropertyRedirects=(ClassName="LandscapeSplineMeshEntry", OldPropertyName="Offset", NewPropertyName="CenterAdjust")
  1496.  
  1497. ;Foliage refactor
  1498. +ActiveClassRedirects=(OldClassName="InstancedFoliageSettings", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1499. +ActiveClassRedirects=(OldClassName="FoliageType", NewClassName="/Script/Foliage.FoliageType")
  1500. +ActiveClassRedirects=(OldClassName="FoliageType_InstancedStaticMesh", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1501. +ActiveClassRedirects=(OldClassName="InstancedFoliageActor", NewClassName="/Script/Foliage.InstancedFoliageActor")
  1502. +ActiveClassRedirects=(OldClassName="InteractiveFoliageComponent", NewClassName="/Script/Foliage.InteractiveFoliageComponent")
  1503. +ActiveClassRedirects=(OldClassName="FoliageVertexColorMask", NewClassName="/Script/Foliage.FoliageVertexColorMask")
  1504.  
  1505. ;Removal of EmitterSpawnable
  1506. +ActiveClassRedirects=(OldClassName="EmitterSpawnable", NewClassName="Emitter")
  1507.  
  1508. ; Moving BoneSpace enum so more classes can make use of it
  1509. +ActiveClassRedirects=(OldClassName="EBoneSpaces",NewClassName="/Script/Engine.SkinnedMeshComponent:EBoneSpaces")
  1510.  
  1511. ;AdBanner redirects
  1512. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowAdBanner",NewFieldName="KismetSystemLibrary.ShowAdBanner")
  1513. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_HideAdBanner",NewFieldName="KismetSystemLibrary.HideAdBanner")
  1514. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_CloseAdBanner",NewFieldName="KismetSystemLibrary.ForceCloseAdBanner")
  1515.  
  1516. ;SoundNodeWavePlayer/ModPlayer using asset pointers - DEPRECATED(4.9)
  1517. +TaggedPropertyRedirects=(ClassName="SoundNodeWavePlayer",OldPropertyName="SoundWave",NewPropertyName="SoundWaveAssetPtr")
  1518. +TaggedPropertyRedirects=(ClassName="SoundNodeModPlayer",OldPropertyName="SoundMod",NewPropertyName="SoundModAssetPtr")
  1519.  
  1520. ;Rename MapRange to MapRangeUnclamped - DEPRECATED(4.9)
  1521. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MapRange",NewFieldName="KismetMathLibrary.MapRangeUnclamped")
  1522.  
  1523. ;Rename Play[Sound|Dialogue]Attached to Spawn[Sound|Dialogue]Attached - DEPRECATED(4.9)
  1524. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlaySoundAttached",NewFieldName="GameplayStatics.SpawnSoundAttached")
  1525. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlayDialogueAttached",NewFieldName="GameplayStatics.SpawnDialogueAttached")
  1526.  
  1527. ;InterpolateMaterialInstanceParameters
  1528. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA", NewParamName="SourceA")
  1529. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB", NewParamName="SourceB")
  1530. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA", NewParamName="SourceA")
  1531. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB", NewParamName="SourceB")
  1532.  
  1533. ;Move PlaySound and PlayParticleEffect anim notifies to native - DEPRECATED(4.11)
  1534. +ActiveClassRedirects=(OldClassName="AnimNotify_PlaySound_C", NewClassName="/Script/Engine.AnimNotify_PlaySound", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1535. +ActiveClassRedirects=(OldClassName="AnimNotify_PlayParticleEffect_C", NewClassName="/Script/Engine.AnimNotify_PlayParticleEffect", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1536. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect")
  1537. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound")
  1538.  
  1539. ;Sequencer Redirects
  1540. +ActiveClassRedirects=(OldClassName="MovieSceneMaterialParameterSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParameterSection")
  1541.  
  1542. ;Media Framework Redirectors
  1543. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.Seek.InTime", NewParamName="Time")
  1544. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.SetLooping.InLooping", NewParamName="Looping")
  1545.  
  1546. ;Motion Controller refactor
  1547. +ActiveClassRedirects=(OldClassName="EControllerHand", NewClassName="/Script/InputCore.EControllerHand")
  1548.  
  1549. ; AsyncTask Pin Redirects
  1550. +K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
  1551.  
  1552. ; FBox2D
  1553. +TaggedPropertyRedirects=(ClassName="Box2D",OldPropertyName="bIsValid",NewPropertyName="IsValid")
  1554.  
  1555. ;Rename bReceiveCSMFromDynamicObjects to bReceiveCombinedCSMAndStaticShadowsFromStationaryLights
  1556. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="bReceiveCSMFromDynamicObjects",NewPropertyName="bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
  1557.  
  1558. ; Haptics Refactoring
  1559. +ActiveClassRedirects=(OldClassName="HapticFeedbackEffect",NewClassName="/Script/Engine.HapticFeedbackEffect_Curve")
  1560. +ActiveStructRedirects=(OldStructName="HapticFeedbackDetails",NewStructName="HapticFeedbackDetails_Curve")
  1561.  
  1562. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer", NewParamName="GameplayTag")
  1563. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch", NewFieldName="BlueprintGameplayTagLibrary.MatchesTag")
  1564. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAnyTags")
  1565. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag", NewFieldName="BlueprintGameplayTagLibrary.HasTag")
  1566. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAllTags")
  1567. ;@third party code BEGIN SIMPLYGON
  1568. ;Renamed SimplygonReplacementVolume to ReplacementVolume. Also moved it to Simplygon Plugin - DEPRECATED(4.12)
  1569. +ActiveClassRedirects=(OldClassName="SimplygonReplacementVolume", NewClassName="/Script/ReplacementVolume.ReplacementVolume")
  1570. +ActiveClassRedirects=(OldClassName="ReplacementVolumeMeshSettings" NewClassName="/Script/ReplacementMeshSettings.ReplacementMeshSettings")
  1571. +TaggedPropertyRedirects=(ClassName="SimplygonSettings",OldPropertyName="SwarmNumOfConcurrentJob",NewPropertyName="SwarmNumOfConcurrentJobs")
  1572. +TaggedPropertyRedirects=(ClassName="SimplygonSettings",OldPropertyName="SwarmUploadChunkSizeInMB",NewPropertyName="SwarmMaxUploadChunkSizeInMB")
  1573. ;@third party code END SIMPLYGON
  1574.  
  1575. ; PhysX Vehicles moved to a plugin
  1576. +ActiveClassRedirects=(OldClassName="AnimNode_WheelHandler",NewClassName="/Script/PhysXVehicles.AnimNode_WheelHandler")
  1577. +ActiveClassRedirects=(OldClassName="SimpleWheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.SimpleWheeledVehicleMovementComponent")
  1578. +ActiveClassRedirects=(OldClassName="VehicleAnimInstance",NewClassName="/Script/PhysXVehicles.VehicleAnimInstance")
  1579. +ActiveClassRedirects=(OldClassName="VehicleWheel",NewClassName="/Script/PhysXVehicles.VehicleWheel")
  1580. +ActiveClassRedirects=(OldClassName="WheeledVehicle",NewClassName="/Script/PhysXVehicles.WheeledVehicle")
  1581. +ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent")
  1582. +ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent4W",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W")
  1583.  
  1584. +ActiveClassRedirects=(OldClassName="AnimGraphNode_WheelHandler",NewClassName="/Script/PhysXVehiclesEditor.AnimGraphNode_WheelHandler")
  1585. +ActiveClassRedirects=(OldClassName="GameplayAbilityBlueprintGeneratedClass",NewClassName="/Script/Engine.BlueprintGeneratedClass")
  1586.  
  1587. ; Attenuation generalization
  1588. +ActiveStructRedirects=(OldStructName="AttenuationSettings",NewStructName="SoundAttenuationSettings")
  1589. +ActiveClassRedirects=(OldClassName="ESoundDistanceModel",NewClassName="/Script/Engine.EAttenuationDistanceModel")
  1590. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Linear",NewEnumEntry="EAttenuationDistanceModel::Linear")
  1591. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Logarithmic",NewEnumEntry="EAttenuationDistanceModel::Logarithmic")
  1592. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Inverse",NewEnumEntry="EAttenuationDistanceModel::Inverse")
  1593. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_LogReverse",NewEnumEntry="EAttenuationDistanceModel::LogReverse")
  1594. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_NaturalSound",NewEnumEntry="EAttenuationDistanceModel::NaturalSound")
  1595. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Custom",NewEnumEntry="EAttenuationDistanceModel::Custom")
  1596.  
  1597. [CoreUObject.Metadata]
  1598. ; Note: UnrealHeaderTool should be rerun after making changes to MetadataRedirects to catch any keys specified in class headers
  1599. +MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
  1600. +MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
  1601. +MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
  1602. +MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
  1603. +MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
  1604. +MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
  1605. +MetadataRedirects=(OldKey="K2Category", NewKey="Category")
  1606. +MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
  1607. +MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
  1608. +MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
  1609. +MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
  1610. +MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
  1611.  
  1612. [PlatformInterface]
  1613. CloudStorageInterfaceClassName=
  1614. InGameAdManagerClassName=
  1615.  
  1616. [Engine.StreamingMovies]
  1617. RenderPriorityPS3=1001
  1618. SuspendGameIO=True
  1619.  
  1620. [/Script/Engine.UserInterfaceSettings]
  1621. UIScaleRule=ShortestSide
  1622. UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
  1623. bLoadWidgetsOnDedicatedServer=True
  1624.  
  1625. [/Script/Engine.GameEngine]
  1626. MaxDeltaTime=0
  1627. ServerFlushLogInterval=30
  1628.  
  1629. [Engine.StartupPackages]
  1630. bSerializeStartupPackagesFromMemory=true
  1631. bFullyCompressStartupPackages=false
  1632. +Package=/Engine/EngineMaterials/BlinkingCaret
  1633. +Package=/Engine/EngineMaterials/DefaultBokeh
  1634. +Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1635. ;+Package=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1636. +Package=/Engine/EngineMaterials/DefaultDiffuse
  1637. +Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1638. +Package=/Engine/EngineMaterials/WorldGridMaterial
  1639. +Package=/Engine/EngineMaterials/DefaultMaterial
  1640. +Package=/Engine/EngineMaterials/DefaultNormal
  1641. +Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1642. +Package=/Engine/EngineMaterials/DefaultWhiteGrid
  1643. +Package=/Engine/EngineMaterials/EditorBrushMaterial
  1644. +Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1645. +Package=/Engine/EngineMaterials/Grid
  1646. +Package=/Engine/EngineMaterials/Grid_N
  1647. +Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1648. +Package=/Engine/EngineMaterials/MiniFont
  1649. +Package=/Engine/EngineMaterials/PaperDiffuse
  1650. +Package=/Engine/EngineMaterials/PaperNormal
  1651. +Package=/Engine/EngineMaterials/PhysMat_Rubber
  1652. +Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1653. +Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1654. +Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1655.  
  1656. ; Console platforms will remove EngineDebugMaterials from their StartupPackages
  1657. +Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
  1658. +Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
  1659. +Package=/Engine/EngineDebugMaterials/GeomMaterial
  1660. +Package=/Engine/EngineDebugMaterials/HeatmapGradient
  1661. +Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
  1662. +Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
  1663. +Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
  1664. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
  1665. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
  1666. +Package=/Engine/EngineDebugMaterials/TangentColorMap
  1667. +Package=/Engine/EngineDebugMaterials/VertexColorMaterial
  1668. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
  1669. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
  1670. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
  1671. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
  1672. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
  1673. +Package=/Engine/EngineDebugMaterials/WireframeMaterial
  1674.  
  1675. +Package=/Engine/EngineSounds/WhiteNoise
  1676.  
  1677. +Package=/Engine/EngineFonts/SmallFont
  1678. +Package=/Engine/EngineFonts/TinyFont
  1679. +Package=/Engine/EngineFonts/Roboto
  1680. +Package=/Engine/EngineFonts/RobotoTiny
  1681.  
  1682. ; only needed for TextRender feature (3d Text in world)
  1683. +Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
  1684. +Package=/Engine/EngineFonts/RobotoDistanceField
  1685.  
  1686. [Core.System]
  1687. +Paths=../../../Engine/Content
  1688. +Paths=%GAMEDIR%Content
  1689. CutdownPaths=%GAMEDIR%CutdownPackages
  1690. ZeroEngineVersionWarning=True
  1691. UseStrictEngineVersioning=True
  1692. UseVTableConstructors=True
  1693. CanStripEditorOnlyExportsAndImports=True
  1694. CanSkipEditorReferencedPackagesWhenCooking=False
  1695. DetailedCallstacksInNonMonolithicBuilds=True
  1696. UseSeperateBulkDataFiles=False
  1697. HangDuration=0.0
  1698.  
  1699. [/Script/Engine.StreamingSettings]
  1700. s.AsyncIOBandwidthLimit=0
  1701. s.MinBulkDataSizeForAsyncLoading=131072
  1702. s.AsyncLoadingThreadEnabled=True
  1703. s.EventDrivenLoaderEnabled=True
  1704. s.WarnIfTimeLimitExceeded=False
  1705. s.TimeLimitExceededMultiplier=1.5
  1706. s.TimeLimitExceededMinTime=0.005
  1707. s.UseBackgroundLevelStreaming=True
  1708. s.PriorityAsyncLoadingExtraTime=20.0
  1709. s.LevelStreamingActorsUpdateTimeLimit = 5.0
  1710. s.LevelStreamingComponentsRegistrationGranularity = 10
  1711. s.UnregisterComponentsTimeLimit = 1.0
  1712. s.LevelStreamingComponentsUnregistrationGranularity = 5
  1713. +FixedBootOrder=/Script/Engine/Default__SoundBase
  1714. +FixedBootOrder=/Script/Engine/Default__MaterialInterface
  1715. +FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
  1716.  
  1717. [/Script/Engine.GarbageCollectionSettings]
  1718. gc.MaxObjectsNotConsideredByGC=0
  1719. gc.SizeOfPermanentObjectPool=0
  1720. gc.FlushStreamingOnGC=0
  1721. gc.NumRetriesBeforeForcingGC=0
  1722. gc.AllowParallelGC=True
  1723. gc.TimeBetweenPurgingPendingKillObjects=60
  1724. gc.MaxObjectsInGame=8388607
  1725. gc.MaxObjectsInEditor=8388607
  1726. gc.MaxObjectsInDedicatedServer=8388607
  1727. gc.CreateGCClusters=True
  1728. gc.MergeGCClusters=False
  1729. gc.MinGCClusterSize=5
  1730. gc.ActorClusteringEnabled=False
  1731. gc.BlueprintClusteringEnabled=False
  1732.  
  1733. [Internationalization]
  1734. +LocalizationPaths=../../../Engine/Content/Localization/Engine
  1735.  
  1736. [Audio]
  1737. MaxChannels=32
  1738. CommonAudioPoolSize=0
  1739. UnfocusedVolumeMultiplier=0.0
  1740. UseAudioThread=true
  1741. EnableAudioMixer=false
  1742.  
  1743. [AudioChannelAzimuthMap]
  1744. FrontLeft=330
  1745. FrontRight=30
  1746. FrontCenter=0
  1747. BackLeft=210
  1748. BackRight=150
  1749. FrontLeftOfCenter=15
  1750. FrontRightOfCenter=345
  1751. BackCenter=180
  1752. SideLeft=270
  1753. SideRight=90
  1754.  
  1755. ; These are the default channel orderings to use when using pro-audio interfaces that don't report channel order
  1756. [AudioDefaultChannelOrder]
  1757. FrontLeft=0
  1758. FrontRight=1
  1759. FrontCenter=2
  1760. LowFrequency=3
  1761. SideLeft=4
  1762. SideRight=5
  1763. BackLeft=6
  1764. BackRight=7
  1765.  
  1766. [/Script/Engine.AudioSettings]
  1767. DefaultSoundClassName=/Engine/EngineSounds/Master.Master
  1768. DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
  1769. LowPassFilterResonance=0.9
  1770. MaximumConcurrentStreams=2
  1771. DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
  1772.  
  1773. [/Script/Engine.SoundGroups]
  1774. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1775. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1776. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1777. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1778. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1779.  
  1780. [/Script/Engine.Player]
  1781. ConfiguredInternetSpeed=104857600 ; Mike: Default is 10000 (in bytes per second)
  1782. ConfiguredLanSpeed=104857600
  1783.  
  1784. [/Script/OnlineSubsystemUtils.IpNetDriver]
  1785. AllowPeerConnections=False
  1786. AllowPeerVoice=False
  1787. ConnectionTimeout=60.0
  1788. InitialConnectTimeout=60.0
  1789. KeepAliveTime=0.2
  1790. MaxClientRate=15000
  1791. MaxInternetClientRate=104857600 ; Mike: Default is 10000 (in bytes per second)
  1792. RelevantTimeout=5.0
  1793. SpawnPrioritySeconds=1.0
  1794. ServerTravelPause=4.0
  1795. NetServerMaxTickRate=30
  1796. NetConnectionClassName="/Script/OnlineSubsystemUtils.IpConnection"
  1797. MaxPortCountToTry=512
  1798.  
  1799. [/Script/Engine.DemoNetDriver]
  1800. NetConnectionClassName="/Script/Engine.DemoNetConnection"
  1801. DemoSpectatorClass=Engine.PlayerController
  1802. SpawnPrioritySeconds=60.0
  1803.  
  1804. [TextureStreaming]
  1805. NeverStreamOutTextures=False
  1806. MinTextureResidentMipCount=7
  1807. PoolSize=160
  1808. MemoryMargin=20
  1809. MinEvictSize=10
  1810. MinFudgeFactor=1
  1811. LoadMapTimeLimit=20.0
  1812. LightmapStreamingFactor=0.2
  1813. ShadowmapStreamingFactor=0.2
  1814. MaxLightmapRadius=10000.0
  1815. AllowStreamingLightmaps=True
  1816. UseDynamicStreaming=True
  1817. BoostPlayerTextures=3.0
  1818.  
  1819. [/Script/UnrealEd.EditorEngine]
  1820. LocalPlayerClassName=/Script/Engine.LocalPlayer
  1821. GameCommandLine=-log
  1822. FOVAngle=90.000000
  1823. GodMode=True
  1824. UseAxisIndicator=True
  1825. MatineeCurveDetail=0.1
  1826. HeightMapExportClassName="TerrainHeightMapExporterTextT3D"
  1827. bGroupingActive=true
  1828. bCustomCameraAlignEmitter=true
  1829. CustomCameraAlignEmitterDistance=100.0
  1830. bDrawSocketsInGMode=false
  1831. bSmoothFrameRate=false
  1832. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
  1833. UseOldStyleMICEditorGroups=true
  1834. InEditorGameURLOptions=
  1835.  
  1836. [/Script/UnrealEd.UnrealEdEngine]
  1837. AutoSaveIndex=0
  1838. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
  1839. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
  1840.  
  1841. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
  1842. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
  1843. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
  1844. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
  1845. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
  1846. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
  1847. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
  1848. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
  1849. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
  1850. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
  1851. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
  1852. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
  1853. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
  1854. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
  1855. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
  1856. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
  1857. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
  1858. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
  1859. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
  1860. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
  1861. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
  1862. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
  1863. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
  1864. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
  1865. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
  1866. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
  1867.  
  1868. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
  1869. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
  1870. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
  1871. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
  1872. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
  1873.  
  1874. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
  1875. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
  1876. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
  1877. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
  1878. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
  1879. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
  1880. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
  1881. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
  1882. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon
  1883. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
  1884. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
  1885. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
  1886. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
  1887. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
  1888. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
  1889. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
  1890. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
  1891. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
  1892. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
  1893. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
  1894. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
  1895. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain
  1896. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
  1897. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
  1898. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
  1899. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
  1900. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
  1901. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
  1902. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
  1903. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
  1904. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
  1905. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
  1906. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
  1907. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
  1908.  
  1909. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
  1910. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
  1911. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1912. ;+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1913. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
  1914. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1915. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
  1916. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
  1917. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
  1918. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1919. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
  1920. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
  1921. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1922. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
  1923. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
  1924. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
  1925. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
  1926. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
  1927. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1928. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
  1929. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
  1930. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
  1931. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
  1932. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1933. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1934. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1935.  
  1936. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
  1937. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
  1938. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
  1939. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
  1940.  
  1941. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
  1942. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
  1943. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
  1944. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
  1945. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
  1946. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
  1947.  
  1948. [DevOptions.Shaders]
  1949. ; See FShaderCompilingManager for documentation on what these do
  1950. bAllowCompilingThroughWorkers=True
  1951. bAllowAsynchronousShaderCompiling=True
  1952. ; Make sure we don't starve loading threads
  1953. NumUnusedShaderCompilingThreads=3
  1954. ; Make sure the game has enough cores available to maintain reasonable performance
  1955. NumUnusedShaderCompilingThreadsDuringGame=4
  1956. ; Batching multiple jobs to reduce file overhead, but not so many that latency of blocking compiles is hurt
  1957. MaxShaderJobBatchSize=10
  1958. bPromptToRetryFailedShaderCompiles=True
  1959. bLogJobCompletionTimes=False
  1960. ; Only using 10ms of game thread time per frame to process async shader maps
  1961. ProcessGameThreadTargetTime=.01
  1962.  
  1963. [DevOptions.Debug]
  1964. ShowSelectedLightmap=False
  1965.  
  1966. [LogFiles]
  1967. PurgeLogsDays=5
  1968. MaxLogFilesOnDisk=10
  1969. LogTimes=True
  1970.  
  1971. [Kismet]
  1972. AllowDerivedBlueprints=true
  1973. CompileDisplaysTextBackend=false
  1974. CompileDisplaysBinaryBackend=false
  1975. CompileDisplaysAnimBlueprintBackend=false
  1976. bTurnOffEditorConstructionScript=false
  1977. bLogPrintStringSource=true
  1978. PrintStringDuration=2.0
  1979. bUseLocalGraphVariables=false
  1980. bPersistentUberGraphFrame=true
  1981. bReinstanceOnlyWhenNecessary=true
  1982. bChangeDefaultValueWithoutReinstancing=true
  1983. bDisplaysLayout=false
  1984. bNativeCodeGenerationTool=false
  1985. bSkeletonInheritSkeletonClasses=false
  1986. bOptimizeExecutionFlowStack=true
  1987. bOptimizeAdjacentStates=true
  1988. bEnableInheritableComponents=true
  1989. bDeferDependencyLoads=true
  1990. bForceDisableCookedDependencyDeferring=false
  1991. bExecutionAfterReturn=false
  1992. bCanSuppressAccessViolation=false
  1993. bUseSelectRef=true
  1994. bLoadNativeConvertedBPClassInEditor=false
  1995. bIgnoreCompileOnLoadErrorsOnBuildMachine=false
  1996.  
  1997. [/Script/Engine.Blueprint]
  1998. bRecompileOnLoad=true
  1999.  
  2000. [/Script/Engine.LevelScriptBlueprint]
  2001. bRecompileOnLoad=true
  2002.  
  2003. [/Script/Engine.AnimBlueprint]
  2004. bRecompileOnLoad=true
  2005.  
  2006. [Engine.DeviceConfiguration]
  2007. // no good default blueprint, it's up to the platform .ini to override if desired (see WindowsEngine.ini)
  2008. ConfigClass=
  2009.  
  2010. [CustomStats]
  2011. +LD=Streaming fudge factor
  2012. +LD=FrameTime
  2013. +LD=Terrain Smooth Time
  2014. +LD=Terrain Render Time
  2015. +LD=Terrain Triangles
  2016. +LD=Static Mesh Tris
  2017. +LD=Skel Mesh Tris
  2018. +LD=Skel Verts CPU Skin
  2019. +LD=Skel Verts GPU Skin
  2020. +LD=30+ FPS
  2021. +LD=Total CPU rendering time
  2022. +LD=Total GPU rendering time
  2023. +LD=Occluded primitives
  2024. +LD=Projected shadows
  2025. +LD=Visible static mesh elements
  2026. +LD=Visible dynamic primitives
  2027. +LD=Texture Pool Size
  2028. +LD=Physical Memory Used
  2029. +LD=Virtual Memory Used
  2030. +LD=Audio Memory Used
  2031. +LD=Texture Memory Used
  2032. +LD=360 Texture Memory Used
  2033. +LD=Animation Memory
  2034. +LD=Navigation Memory
  2035. +LD=Vertex Lighting Memory
  2036. +LD=StaticMesh Vertex Memory
  2037. +LD=StaticMesh Index Memory
  2038. +LD=SkeletalMesh Vertex Memory
  2039. +LD=SkeletalMesh Index Memory
  2040. +MEMLEAN=Virtual Memory Used
  2041. +MEMLEAN=Audio Memory Used
  2042. +MEMLEAN=Animation Memory
  2043. +MEMLEAN=Vertex Lighting Memory
  2044. +MEMLEAN=StaticMesh Vertex Memory
  2045. +MEMLEAN=StaticMesh Index Memory
  2046. +MEMLEAN=SkeletalMesh Vertex Memory
  2047. +MEMLEAN=SkeletalMesh Index Memory
  2048. +MEMLEAN=VertexShader Memory
  2049. +MEMLEAN=PixelShader Memory
  2050. +MEMLEAN=Navigation Memory
  2051. +GameThread=Async Loading Time
  2052. +GameThread=Audio Update Time
  2053. +GameThread=FrameTime
  2054. +GameThread=HUD Time
  2055. +GameThread=Input Time
  2056. +GameThread=Kismet Time
  2057. +GameThread=Move Actor Time
  2058. +GameThread=RHI Game Tick
  2059. +GameThread=RedrawViewports
  2060. +GameThread=Script time
  2061. +GameThread=Tick Time
  2062. +GameThread=Update Components Time
  2063. +GameThread=World Tick Time
  2064. +GameThread=Async Work Wait
  2065. +GameThread=PerFrameCapture
  2066. +GameThread=DynamicLightEnvComp Tick
  2067. +Mobile=ES2 Draw Calls
  2068. +Mobile=ES2 Draw Calls (UP)
  2069. +Mobile=ES2 Triangles Drawn
  2070. +Mobile=ES2 Triangles Drawn (UP)
  2071. +Mobile=ES2 Program Count
  2072. +Mobile=ES2 Program Count (PP)
  2073. +Mobile=ES2 Program Changes
  2074. +Mobile=ES2 Uniform Updates (Bytes)
  2075. +Mobile=ES2 Base Texture Binds
  2076. +Mobile=ES2 Detail Texture Binds
  2077. +Mobile=ES2 Lightmap Texture Binds
  2078. +Mobile=ES2 Environment Texture Binds
  2079. +Mobile=ES2 Bump Offset Texture Binds
  2080. +Mobile=Frustum Culled primitives
  2081. +Mobile=Statically occluded primitives
  2082. +SplitScreen=Processed primitives
  2083. +SplitScreen=Mesh draw calls
  2084. +SplitScreen=Mesh Particles
  2085. +SplitScreen=Particle Draw Calls
  2086.  
  2087. [MemReportCommands]
  2088. ; These commands are run when memreport is executed, and output to a profile file
  2089. +Cmd="Mem FromReport"
  2090. +Cmd="obj list -alphasort"
  2091. +Cmd="rhi.DumpMemory"
  2092. +Cmd="LogOutStatLevels"
  2093. +Cmd="ListSpawnedActors"
  2094.  
  2095. [MemReportFullCommands]
  2096. ; Additional commands to run with memreport -full
  2097. +Cmd="DumpParticleMem"
  2098. +Cmd="ConfigMem"
  2099. +Cmd="r.DumpRenderTargetPoolMemory"
  2100. +Cmd="ListTextures -alphasort"
  2101. +Cmd="ListSounds -alphasort"
  2102. +Cmd="ListParticleSystems -alphasort"
  2103. +Cmd="obj list class=SoundWave -alphasort"
  2104. +Cmd="obj list class=SkeletalMesh -alphasort"
  2105. +Cmd="obj list class=StaticMesh -alphasort"
  2106. +Cmd="obj list class=Level -alphasort"
  2107.  
  2108. [MemoryPools]
  2109. FLightPrimitiveInteractionInitialBlockSize=512
  2110.  
  2111. [SystemSettings]
  2112. ; the following 4 lines verify the console variable system behavior with the ECVF_Cheat flag
  2113. con.DebugEarlyDefault = True
  2114. con.DebugEarlyCheat = True
  2115. con.DebugLateDefault = True
  2116. con.DebugLateCheat = True
  2117.  
  2118. ; NOTE THAT ANY ITEMS IN THIS SECTION WILL AFFECT ALL PLATFORMS!!!
  2119.  
  2120. // disabled for now to prevent issues http://crashreport/Crashes/Show/2948912, http://crashreport/Crashes/Show/2948842
  2121. r.DetectAndWarnOfBadDrivers = 0
  2122.  
  2123. [SystemSettingsEditor]
  2124. ; System settings overrides for the editor. Ideally the editor should use the same settings as the game.
  2125.  
  2126. ; Do not vsync in the editor. Throws off gpu profiling.
  2127. r.VSync=0
  2128.  
  2129. ; Parallel rendering has not been tested in the editor so just disable it.
  2130. r.RHICmdBypass=1
  2131.  
  2132. [SystemSettingsSplitScreen2]
  2133. ; System settings overrides for split screen
  2134. ; Use medium detail mode in splitscreen, this allows LD's to mark meshes as High detail and they won't render in SS
  2135. ; Removed for now because this value is getting applied all the time, even in non-splitscreen. Splitscreen generally needs
  2136. ; work anyway, so this won't cause any issues.
  2137. ;r.DetailMode=1
  2138.  
  2139. [OnlineSubsystem]
  2140. bHasVoiceEnabled=true
  2141. ; Internal
  2142. VoiceNotificationDelta=0.33
  2143. ; Steam
  2144. ;VoiceNotificationDelta=0.2
  2145. MaxLocalTalkers=1
  2146. MaxRemoteTalkers=16
  2147. bUseBuildIdOverride=false
  2148. BuildIdOverride=0
  2149. PartyPendingCreateResponseTimeout=0.0
  2150. PartyPendingJoinResponseTimeout=5.0
  2151. PartyPendingLeaveResponseTimeout=5.0
  2152. PartyPendingKickResponseTimeout=5.0
  2153. PartyPendingJoinRequestTimeout=5.0
  2154.  
  2155. [OnlineSubsystemSteam]
  2156. bEnabled=false
  2157. SteamDevAppId=0
  2158. GameServerQueryPort=27015
  2159. bRelaunchInSteam=false
  2160. GameVersion=1.0.0.0
  2161. bVACEnabled=1
  2162. bAllowP2PPacketRelay=true
  2163. P2PConnectionTimeout=90
  2164. GameDir="unrealdk"
  2165. ProductName="unrealtest"
  2166. GameDescription="Unreal Test!"
  2167.  
  2168. [/Script/OnlineSubsystemSteam.SteamNetDriver]
  2169. NetConnectionClassName="/Script/OnlineSubsystemSteam.SteamNetConnection"
  2170.  
  2171. [OnlineSubsystemMcp]
  2172. bEnabled=false
  2173. bForceEnabledInEditor=false
  2174.  
  2175. [OnlineSubsystemAmazon]
  2176. bEnabled=false
  2177.  
  2178. [OnlineSubsystemFacebook]
  2179. bEnabled=false
  2180.  
  2181. [OnlineSubsystemAmazon]
  2182. bEnabled=false
  2183.  
  2184. [OnlineSubsystemFacebook.OnlineIdentityFacebook]
  2185. LoginUrl="https://www.facebook.com/dialog/oauth"
  2186. LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
  2187. LoginTimeout=60
  2188.  
  2189. [OnlineSubsystemFacebook.OnlineFriendsFacebook]
  2190. FriendsUrl="https://graph.facebook.com/me/friends?fields=`fields&access_token=`token"
  2191. FriendsFields=gender
  2192.  
  2193. [OnlineSubsystemNull]
  2194. bEnabled=true
  2195. Achievement_0_Id=null-ach-0
  2196. Achievement_0_bIsHidden=false
  2197. Achievement_0_Title="Achievement 0"
  2198. Achievement_0_LockedDesc="Achieve achievement 0"
  2199. Achievement_0_UnlockedDesc="Achievement 0 achieved"
  2200.  
  2201. Achievement_1_Id=null-ach-1
  2202. Achievement_1_bIsHidden=false
  2203. Achievement_1_Title="Achievement 1"
  2204. Achievement_1_LockedDesc="Achieve achievement 1"
  2205. Achievement_1_UnlockedDesc="Achievement 1 achieved"
  2206.  
  2207. Achievement_2_Id=null-ach-2
  2208. Achievement_2_bIsHidden=false
  2209. Achievement_2_Title="Achievement 2"
  2210. Achievement_2_LockedDesc="Achieve achievement 2"
  2211. Achievement_2_UnlockedDesc="Achievement 2 achieved"
  2212.  
  2213. Achievement_3_Id=null-ach-3
  2214. Achievement_3_bIsHidden=false
  2215. Achievement_3_Title="Achievement 3"
  2216. Achievement_3_LockedDesc="Achieve achievement 3"
  2217. Achievement_3_UnlockedDesc="Achievement 3 achieved"
  2218.  
  2219. Achievement_4_Id=null-ach-4
  2220. Achievement_4_bIsHidden=false
  2221. Achievement_4_Title="Achievement 4"
  2222. Achievement_4_LockedDesc="Achieve achievement 4"
  2223. Achievement_4_UnlockedDesc="Achievement 4 achieved"
  2224.  
  2225. Achievement_5_Id=null-ach-5
  2226. Achievement_5_bIsHidden=false
  2227. Achievement_5_Title="Achievement 5"
  2228. Achievement_5_LockedDesc="Achieve achievement 5"
  2229. Achievement_5_UnlockedDesc="Achievement 5 achieved"
  2230.  
  2231. Achievement_6_Id=null-ach-6
  2232. Achievement_6_bIsHidden=false
  2233. Achievement_6_Title="Achievement 6"
  2234. Achievement_6_LockedDesc="Achieve achievement 6"
  2235. Achievement_6_UnlockedDesc="Achievement 6 achieved"
  2236.  
  2237. Achievement_7_Id=null-ach-7
  2238. Achievement_7_bIsHidden=false
  2239. Achievement_7_Title="Achievement 7"
  2240. Achievement_7_LockedDesc="Achieve achievement 7"
  2241. Achievement_7_UnlockedDesc="Achievement 7 achieved"
  2242.  
  2243. Achievement_8_Id=null-ach-8
  2244. Achievement_8_bIsHidden=false
  2245. Achievement_8_Title="Achievement 8"
  2246. Achievement_8_LockedDesc="Achieve achievement 8"
  2247. Achievement_8_UnlockedDesc="Achievement 8 achieved"
  2248.  
  2249. Achievement_9_Id=null-ach-9
  2250. Achievement_9_bIsHidden=false
  2251. Achievement_9_Title="Achievement 9"
  2252. Achievement_9_LockedDesc="Achieve achievement 9"
  2253. Achievement_9_UnlockedDesc="Achievement 9 achieved"
  2254.  
  2255. [/Script/OnlineSubsystemUtils.OnlineBeacon]
  2256. BeaconConnectionInitialTimeout=5.0
  2257. BeaconConnectionTimeout=45.0
  2258.  
  2259. [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
  2260. ListenPort=15000
  2261.  
  2262. [/Script/OnlineSubsystemUtils.PartyBeaconHost]
  2263. bLogoutOnSessionTimeout=true
  2264. SessionTimeoutSecs=10
  2265. TravelSessionTimeoutSecs=45
  2266.  
  2267. [/Script/Lobby.LobbyBeaconClient]
  2268. BeaconConnectionInitialTimeout=90.0
  2269. BeaconConnectionTimeout=45.0
  2270.  
  2271. [StaticMeshLODSettings]
  2272. LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
  2273. SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
  2274. LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
  2275. Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
  2276. Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
  2277. Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
  2278. HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
  2279.  
  2280. [TextureTracking]
  2281. ;TextureName=T_GD_Traffic_Crosswalk_01
  2282.  
  2283. ; Config for RuntimeAssetCache asset groups.
  2284. ; Each group can be managed separately (e.g. advertisement cache, character image cache etc.)
  2285. ; For each group a name must be specified. Size is optional and defaults to 5MB. Size in
  2286. ; ini file is stored as number of bytes. E.g.:
  2287. ; [RuntimeAssetCache]
  2288. ; +BucketConfigs=(Name="CharacterImage", Size=3000000)
  2289. ; +BucketConfigs=(Name="Advertisement", Size=4000000)
  2290. [RuntimeAssetCache]
  2291. +BucketConfigs=(Name="DefaultBucket", Size=10000000)
  2292. PathToRAC=RuntimeAssetCache
  2293.  
  2294. ; Derived Data backend graphs
  2295. ; Each of the below backend graph sections contains a set of nodes used to create derived data backed graph.
  2296. ; DerivedDataBackendGraph is the default graph and the other can be specified in the command line using:
  2297. ; -DDC=GraphSectionName for example: -DCC=VerifyDerivedDataBackendGraph
  2298. ; Each graph should start with 'Root' node. Names of all the other nodes are not predefined.
  2299. ; Supported node types are: KeyLength, AsyncPut, Hierarchical, Boot, Filesystem, ReadPak, WritePak, Verify
  2300. ; The order nodes are define in is not relevant
  2301.  
  2302. [DerivedDataBackendGraph]
  2303. MinimumDaysToKeepFile=7
  2304. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2305. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2306. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
  2307. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2308. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2309. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, Path=\\unrealcache-osl\UnrealCache, EnvPathOverride=UE-SharedDataCachePath)
  2310. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2311. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2312. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2313.  
  2314. [DerivedDataBackendGraph_Fill_Seattle]
  2315. MinimumDaysToKeepFile=7
  2316. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2317. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2318. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
  2319. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2320. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2321. Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
  2322. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2323. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2324.  
  2325. [InstalledDerivedDataBackendGraph]
  2326. MinimumDaysToKeepFile=7
  2327. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2328. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2329. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=Local)
  2330. Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2331. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache")
  2332. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2333. CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2334. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2335.  
  2336. [NoShared]
  2337. MinimumDaysToKeepFile=7
  2338. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2339. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2340. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
  2341. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2342. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2343. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2344.  
  2345. [CreatePak]
  2346. MinimumDaysToKeepFile=7
  2347. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2348. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2349. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2350. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2351. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2352. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2353. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2354. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2355. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2356.  
  2357. [CreateInstalledProjectPak]
  2358. MinimumDaysToKeepFile=7
  2359. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2360. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2361. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2362. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2363. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2364. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2365. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2366. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2367. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2368. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2369.  
  2370. [CreateInstalledEnginePak]
  2371. MinimumDaysToKeepFile=7
  2372. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2373. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2374. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  2375. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2376. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2377. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2378. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2379. PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2380.  
  2381. [CreateProjectCache]
  2382. MinimumDaysToKeepFile=7
  2383. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2384. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2385. Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
  2386. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2387. Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
  2388. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2389. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2390.  
  2391. [/Script/Engine.LocalPlayer]
  2392. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  2393.  
  2394. [ContentComparisonReferenceTypes]
  2395. +Class=AnimSet
  2396. +Class=SkeletalMesh
  2397. +Class=SoundCue
  2398. +Class=StaticMesh
  2399. +Class=ParticleSystem
  2400. +Class=Texture2D
  2401.  
  2402. [AssetRegistry]
  2403. ; Fill out this list with asset registry tags that are not needed in cooked builds and will be stripped during cook.
  2404. ; You can use a * wildcard to refer to either all classes or all tags for the class.
  2405. ; If your game does not need any asset registry tags, simply add (Class=*,Tag=*). Be warned that this this may make some engine systems fail to work since they might need ParentClass or GeneratedClass on Blueprints.
  2406. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
  2407. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
  2408. +CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
  2409.  
  2410. ; Alternatively, you can use a whitelist which will exclude all tags except those mentioned in this list. Set bUseAssetRegistryTagsWhitelistInsteadOfBlacklist to true to use this list.
  2411. bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
  2412. +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
  2413. +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
  2414. +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
  2415.  
  2416. [AutomationTesting]
  2417. ImportTestPath=../../Content/EditorAutomation/
  2418. ImportTestPackagePath=/Engine/Content/EditorAutomation
  2419. bForceSmokeTests=false
  2420.  
  2421. [AutomationTesting.FbxImport]
  2422. FbxImportTestPath=../../Content/FbxEditorAutomation/
  2423. FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
  2424.  
  2425. [AutomationTesting.Blueprint]
  2426. TestAllBlueprints=false
  2427. +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
  2428. +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
  2429. +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
  2430.  
  2431. [/Script/Engine.AutomationTestSettings]
  2432. +EditorTestModules=StaticMeshEditor
  2433. +EditorTestModules=LandscapeEditor
  2434. +EditorTestModules=GameProjectGeneration
  2435. +EditorTestModules=Cascade
  2436. +TestLevelFolders=TestMaps
  2437. MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
  2438. ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
  2439.  
  2440. [AutomationTesting.StaticMeshEditorTest]
  2441. +EditorViewButtons=Wireframe
  2442. +EditorViewButtons=Verts
  2443. +EditorViewButtons=Grid
  2444. +EditorViewButtons=Bounds
  2445. +EditorViewButtons=Collision
  2446. +EditorViewButtons=Show Pivot
  2447. +EditorViewButtons=Normals
  2448. +EditorViewButtons=Tangents
  2449. +EditorViewButtons=Binormals
  2450. +EditorViewButtons=UV
  2451. EditorViewButtonsObject=EditorCylinder
  2452.  
  2453. [/Script/Engine.NavigationSystem]
  2454. bAutoCreateNavigationData=true
  2455. bAddPlayersToGenerationSeeds=true
  2456.  
  2457. [/Script/Engine.NavigationData]
  2458. RuntimeGeneration=Static
  2459.  
  2460. [/Script/Engine.RecastNavMesh]
  2461. ; runtime params
  2462. TileSetUpdateInterval=1.0
  2463. MaxTileGridWidth=256
  2464. MaxTileGridHeight=256
  2465. DefaultDrawDistance=5000.0
  2466. ; navmesh generation parameters
  2467. TileSizeUU=1000.f
  2468. CellSize=19.f
  2469. CellHeight=10.f
  2470. AgentRadius=34.f
  2471. AgentHeight=144.f
  2472. AgentMaxHeight=160.f
  2473. AgentMaxStepHeight=35.f
  2474. AgentMaxSlope=44.f
  2475. MinRegionArea=0.f
  2476. ; default should be aproximately 20*CellSize
  2477. MergeRegionSize=400.f
  2478. bUseBetterOffsetsFromCorners=true
  2479.  
  2480.  
  2481. [/Script/Engine.NavArea_Null]
  2482. DrawColor=(R=38,G=38,B=38,A=64)
  2483.  
  2484. [/Script/Engine.NavArea_Default]
  2485. DrawColor=(R=140,G=255,B=0,A=164)
  2486.  
  2487. [RemoteConfiguration]
  2488. Enabled=false
  2489. ConfigPathPrefix=\\epicgames.net\root\Home
  2490. ConfigPathSuffix=UE4Cloud
  2491. Timeout=1.0f
  2492. +IniToLoad=EditorPerProjectUserSettings
  2493. +IniToLoad=EditorKeyBindings
  2494.  
  2495. [Engine.ErrorHandling]
  2496. bPromptForRemoteDebugging=false
  2497. bPromptForRemoteDebugOnEnsure=false
  2498.  
  2499. [Niagara]
  2500. EnableNiagara=false
  2501.  
  2502. [/Script/Engine.CollisionProfile]
  2503. +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
  2504. +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2505. +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2506. +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2507. +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2508. +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
  2509. +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
  2510. +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
  2511. +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
  2512. +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
  2513. +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
  2514. +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
  2515. +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
  2516. +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
  2517. +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
  2518. +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
  2519. +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
  2520. +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2521.  
  2522. +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2523. ; ECC_Mover is gone, but it doens't matter. Only thing that matters is the name
  2524. +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
  2525. +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
  2526. +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
  2527. +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2528.  
  2529. +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
  2530. +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
  2531. +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
  2532. +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
  2533. +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
  2534.  
  2535. +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
  2536. +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
  2537. +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
  2538. +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
  2539.  
  2540. [Engine.BufferVisualizationMaterials]
  2541. BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
  2542. CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
  2543. CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
  2544. FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
  2545. ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
  2546. MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
  2547. Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
  2548. Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
  2549. Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
  2550. SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
  2551. SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
  2552. SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
  2553. SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
  2554. Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
  2555. SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
  2556. WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
  2557. AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
  2558. CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
  2559. SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
  2560. PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
  2561. PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
  2562.  
  2563. [DeviceProfileManager]
  2564. DeviceProfileSelectionModule="ExampleDeviceProfileSelector"
  2565.  
  2566. [SlateRenderer]
  2567. TextureAtlasSize=1024
  2568. FontAtlasSize=1024
  2569. ; This is the number of preallocated vertices to create for use in Slate/UMG UI. A smaller number would indicate more resizes of the vertex buffer which could cause hitches. A larger number increases memory
  2570. ; Use stat slatememory to see the cost of these buffers
  2571. NumPreallocatedVertices=50000
  2572.  
  2573. [MobileSlateUI]
  2574. bTouchFallbackToMouse=true
  2575.  
  2576. [Nadzorca]
  2577. StagingDir=~/LinuxServer/
  2578. RunningDir=../../../
  2579. ExecutableLocation=shootergame/binaries/linux/
  2580. ExecutableName=shootergameserver
  2581. Arguments=-pak
  2582. NumberOfInstances=3
  2583. StartingEnginePort=5000
  2584. StartingBeaconPort=15000
  2585.  
  2586. [/Script/GameplayDebugger.GameplayDebuggingReplicator]
  2587. MaxEQSQueries=5
  2588. DebugComponentClassName="/Script/GameplayDebugger.GameplayDebuggingComponent"
  2589. DebugComponentHUDClassName="/Script/GameplayDebugger.GameplayDebuggingHUDComponent"
  2590. DebugComponentControllerClassName = "/Script/GameplayDebugger.GameplayDebuggingControllerComponent"
  2591.  
  2592. [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
  2593. MenuStartX=10.0
  2594. MenuStartY=10.0
  2595. DebugInfoStartX=20.0
  2596. DebugInfoStartY=60.0
  2597.  
  2598. ; These are the defaults for iOS settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2599. ; Note: These should be in IOSEngine, but are placed here because the Settings editor UI cannot write to the Game IOSEngine, meaning settings in Engine/IOSEngine are non-overridable
  2600. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  2601. bEnableGameCenterSupport=False
  2602. bSupportsPortraitOrientation=False
  2603. bSupportsUpsideDownOrientation=False
  2604. bSupportsLandscapeLeftOrientation=True
  2605. bSupportsLandscapeRightOrientation=True
  2606. bSupportsMetal=True
  2607. bSupportsOpenGLES2=True
  2608. bCookPVRTCTextures=True
  2609. bCookASTCTextures=False
  2610. bSupportsMetalMRT=False
  2611. bDevForArmV7=True
  2612. bDevForArm64=False
  2613. bDevForArmV7S=False
  2614. bShipForArmV7=True
  2615. bShipForArm64=True
  2616. bShipForArmV7S=False
  2617. bTreatRemoteAsSeparateController=False
  2618. bAllowRemoteRotation=True
  2619. bUseRemoteAsVirtualJoystick=True
  2620. bUseAbsoluteDpadValues=False
  2621. bGeneratedSYMFile=False
  2622. bDisableHTTPS=false
  2623. bUseRSync=True
  2624. BundleDisplayName=[PROJECT_NAME]
  2625. BundleName=[PROJECT_NAME]
  2626. BundleIdentifier=com.YourCompany.[PROJECT_NAME]
  2627. VersionInfo=1.0
  2628. FrameRateLock=PUFRL_30
  2629. MinimumiOSVersion=IOS_8
  2630. bSupportsIPad=True
  2631. bSupportsIPhone=True
  2632. AdditionalPlistData=
  2633. RemoteServerName=
  2634. RSyncUsername=
  2635. SSHPrivateKeyOverridePath=
  2636. bEnableRemoteNotificationsSupport=False
  2637. bEnableCloudKitSupport=False
  2638.  
  2639. ; These are the defaults for Android settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2640. [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
  2641. bEnableGooglePlaySupport=false
  2642. bBuildForArmV7=true
  2643. bBuildForArm64=false
  2644. bBuildForX86=false
  2645. bBuildForX8664=false
  2646. bBuildForES2=true
  2647. bBuildForESDeferred=false
  2648. bSupportsVulkan=false
  2649. bSplitIntoSeparateApks=false
  2650. bPackageDataInsideApk=false
  2651. bUseExternalFilesDir=false
  2652. bCreateAllPlatformsInstall=false
  2653. Orientation=Landscape
  2654. InstallLocation=InternalOnly
  2655. DepthBufferPreference=Default
  2656. PackageName=com.YourCompany.[PROJECT]
  2657. StoreVersion=1
  2658. VersionDisplayName=1.0
  2659. MinSDKVersion=9
  2660. TargetSDKVersion=9
  2661. bShowLaunchImage=true
  2662. bMultiTargetFormat_ETC1=true
  2663. bMultiTargetFormat_ETC2=true
  2664. bMultiTargetFormat_DXT=true
  2665. bMultiTargetFormat_PVRTC=true
  2666. bMultiTargetFormat_ATC=true
  2667. bMultiTargetFormat_ASTC=true
  2668. TextureFormatPriority_ETC1=0.1
  2669. TextureFormatPriority_ETC2=0.2
  2670. TextureFormatPriority_DXT=0.6
  2671. TextureFormatPriority_PVRTC=0.8
  2672. TextureFormatPriority_ATC=0.5
  2673. TextureFormatPriority_ASTC=0.9
  2674.  
  2675. [/Script/AndroidPlatformEditor.AndroidSDKSettings]
  2676. SDKAPILevel=matchndk
  2677. NDKAPILevel=android-19
  2678.  
  2679. [/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
  2680. ; Due to secrecy, the defaults are in Engine/Switch/BaseSwitchEngine.ini _AND_ USwitchRuntimeSettings::USwitchRuntimeSettings()
  2681.  
  2682.  
  2683. [/Script/UnrealEd.CookerSettings]
  2684. DefaultPVRTCQuality=1
  2685. DefaultASTCQualityBySpeed=1
  2686. DefaultASTCQualityBySize=3
  2687. +ClassesExcludedOnDedicatedServer=WidgetBlueprint
  2688. +ClassesExcludedOnDedicatedServer=GroupActor
  2689. +ClassesExcludedOnDedicatedServer=MetaData
  2690. +ClassesExcludedOnDedicatedServer=ObjectRedirector
  2691. +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
  2692. +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
  2693. +ClassesExcludedOnDedicatedServer=TextRenderComponent
  2694. +ClassesExcludedOnDedicatedServer=Font
  2695. +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
  2696. +ClassesExcludedOnDedicatedServer=MaterialExpression
  2697. +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
  2698. +ClassesExcludedOnDedicatedServer=ParticleEmitter
  2699. +ClassesExcludedOnDedicatedServer=ParticleLODLevel
  2700. +ClassesExcludedOnDedicatedServer=ParticleModule
  2701. +ClassesExcludedOnDedicatedServer=SubUVAnimation
  2702. +ClassesExcludedOnDedicatedServer=SoundNode
  2703. +ClassesExcludedOnDedicatedServer=GameplayEffectUIData
  2704. +ClassesExcludedOnDedicatedClient=WidgetBlueprint
  2705. +ClassesExcludedOnDedicatedClient=GroupActor
  2706. +ClassesExcludedOnDedicatedClient=MetaData
  2707. +ClassesExcludedOnDedicatedClient=ObjectRedirector
  2708. +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
  2709. +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
  2710. [/Script/Engine.PhysicsSettings]
  2711. DefaultGravityZ=-980.0
  2712. bEnable2DPhysics=false
  2713.  
  2714. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  2715. +TargetedRHIs=PCD3D_SM5
  2716. +TargetedRHIs=PCD3D_SM4
  2717. MinimumOSVersion=MSOS_Vista
  2718.  
  2719. [/Script/LinuxTargetPlatform.LinuxTargetSettings]
  2720. ; Possible values for architecture: X86_64UnknownLinuxGnu, ArmUnknownLinuxGnueabihf, AArch64UnknownLinuxGnueabi
  2721. TargetArchitecture=X86_64UnknownLinuxGnu
  2722.  
  2723. ; When neither -opengl3 nor -opengl4 is passed on the commandline, the engine will default to the first targeted RHI.
  2724. ; It is thus safer to put the older one first as it is likely to have better driver support.
  2725. +TargetedRHIs=GLSL_430
  2726. +TargetedRHIs=GLSL_150
  2727.  
  2728. [/Script/MacTargetPlatform.MacTargetSettings]
  2729. +TargetedRHIs=SF_METAL_SM5
  2730. +TargetedRHIs=SF_METAL_SM4
  2731.  
  2732. [HMDPluginPriority]
  2733. ; Since SteamVR also works with the Oculus Rift, give priority to the native Oculus plugin before trying SteamVR
  2734. ; Since OSVR also works with either Oculus Rift or SteamVR, give priority to either before OSVR
  2735. OculusRift=20
  2736. SteamVR=10
  2737. OSVR=5
  2738.  
  2739. [/Script/Engine.AISystemBase]
  2740. AISystemModuleName=AIModule
  2741. AISystemClassName=/Script/AIModule.AISystem
  2742.  
  2743. [/Script/AIModule.AISystem]
  2744. PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
  2745.  
  2746. [AutomationController.History]
  2747. bTrackHistory=false
  2748. NumberOfHistoryItemsTracked=5
  2749.  
  2750. [VisualLogger]
  2751. FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
  2752. UseCompression=false ;works only with binary files
  2753.  
  2754. [GameplayDebuggerSettings]
  2755. OverHead=True
  2756. Basic=True
  2757. BehaviorTree=False
  2758. EQS=False
  2759. EnableEQSOnHUD=true
  2760. Perception=False
  2761. GameView1=False
  2762. GameView2=False
  2763. GameView3=False
  2764. GameView4=False
  2765. GameView5=False
  2766. NameForGameView1="GameView1"
  2767. NameForGameView2="GameView2"
  2768. NameForGameView3="GameView3"
  2769. NameForGameView4="GameView4"
  2770. NameForGameView5="GameView5"
  2771.  
  2772. ; These are the defaults for HTML5 settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2773. [/Script/HTML5PlatformEditor.HTML5TargetSettings]
  2774. HeapSizeDevelopment=1024
  2775. HeapSizeShipping=1024
  2776. DeployServerPort=53501
  2777.  
  2778. [UnrealHeaderTool]
  2779. GeneratedCodeVersion=V1
  2780.  
  2781. [/Script/HTML5Networking.WebSocketNetDriver]
  2782. AllowPeerConnections=False
  2783. AllowPeerVoice=False
  2784. ConnectionTimeout=60.0
  2785. InitialConnectTimeout=120.0
  2786. AckTimeout=10.0
  2787. KeepAliveTime=20.2
  2788. MaxClientRate=15000
  2789. MaxInternetClientRate=10000
  2790. RelevantTimeout=5.0
  2791. SpawnPrioritySeconds=1.0
  2792. ServerTravelPause=4.0
  2793. NetServerMaxTickRate=30
  2794. LanServerMaxTickRate=35
  2795. WebSocketPort=8889
  2796. NetConnectionClassName="/Script/HTML5Networking.WebSocketConnection"
  2797. MaxPortCountToTry=512
  2798.  
  2799. [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
  2800. CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2801. CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2802. CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2803. CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2804. CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2805. CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2806. CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2807. CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2808. CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2809. CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2810. CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2811. DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2812. OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2813. GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2814.  
  2815. [/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
  2816. bBuildForD3D12=false
  2817. OSMinVersion=6.2
  2818. OSMaxVersionTested=6.2
  2819. Logo=Build\XboxOne\Resources\Logo.png
  2820. SmallLogo=Build\XboxOne\Resources\SmallLogo.png
  2821. WideLogo=Build\XboxOne\Resources\WideLogo.png
  2822. SplashScreen=Build\XboxOne\Resources\SplashScreen.png
  2823.  
  2824. [/Script/Engine.SkeletalMeshReductionSettings]
  2825. +Settings=(ScreenSize=1.0,OptimizationSettings=(NumOfTrianglesPercentage=.5))
  2826. +Settings=(ScreenSize=.3,OptimizationSettings=(NumOfTrianglesPercentage=.25))
  2827. +Settings=(ScreenSize=.15,OptimizationSettings=(NumOfTrianglesPercentage=.125))
  2828. +Settings=(ScreenSize=.1,OptimizationSettings=(NumOfTrianglesPercentage=.06))
  2829.  
  2830. [/Script/CinematicCamera.CineCameraComponent]
  2831. +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002))
  2832. +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3))
  2833. +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
  2834. +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
  2835. +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
  2836. +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
  2837. +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
  2838. +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
  2839. +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=25.146,SensorHeight=37.719))
  2840. +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
  2841. +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
  2842. +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
  2843. +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
  2844. DefaultFilmbackPresetName="16:9 DSLR"
  2845. +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22))
  2846. +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22))
  2847. +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22))
  2848. +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22))
  2849. +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22))
  2850. +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22))
  2851. +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22))
  2852. +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22))
  2853. +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22))
  2854. DefaultLensPresetName="Universal Zoom"
  2855. DefaultLensFocalLength=35
  2856. DefaultLensFStop=2.8
  2857.  
  2858. [OnlineSubsystemMcp.OnlineChatMcp]
  2859. +RestrictedPlatforms=PSN
  2860.  
  2861. [/Script/TcpMessaging.TcpMessagingSettings]
  2862. EnableTransport=True
  2863. ListenEndpoint=
  2864. !ConnectToEndpoints=CLEAR_ARRAY
  2865. ConnectionRetryDelay=2
  2866.  
  2867. [CrashReportClient]
  2868. bHideLogFilesOption=false
  2869. bIsAllowedToCloseWithoutSending=true
  2870.  
  2871. [SteamVR.Settings]
  2872. HMDWornMovementThreshold = 50.0
  2873.  
  2874. [/Script/Engine.AnimationSettings]
  2875. bStripAnimationDataOnDedicatedServer=False
  2876. [/Script/Engine.MeshSimplificationSettings]
  2877. ;third party BEGIN SIMPLYGON
  2878. r.MeshReductionModule="SimplygonMeshReduction"
  2879. ;third party END SIMPLYGON
  2880.  
  2881. [/Script/ClassViewer.ClassViewerProjectSettings]
  2882. +InternalOnlyPaths=(Path="/Engine/VREditor")
  2883. +InternalOnlyPaths=(Path="/Engine/Sequencer")
  2884. +InternalOnlyPaths=(Path="/Engine/NotForLicensees")
  2885. +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
  2886. +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
  2887. [EngineSessionManager]
  2888. UseWatchdogMTBF=false
  2889.  
  2890. [/Script/Engine.EndUserSettings]
  2891. bSendAnonymousUsageDataToEpic=false
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